#Fleet Building Help

1 messages · Page 1 of 1 (latest)

thorny sky
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Looking for help with general Mob and Boss fleets. I'm on campaign world 12-1 (haven't attempted) but have three starred everything else using a single fleet consisting of:

Sandy (Retro) - Yukikaze - Helena (Retro)
Warspite (Retro) - Enterprise - Unicorn (Retro)

Seems like I probably need to start learning how to build dedicated Mob and Boss fleets now. Would be helpful if there are any suggestions for QE META as well, I fought a Level 8 today on auto and it was barely a pass.

Excluded Rare and Common ships but can add if needed. KohaneBow

grave pelican
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you got a decent boss fleet in terms of implacable, enterprise, and saratoga, and then san diego( for AA) helena, and prinz heinr and then a mob fleet in terms of unicorn, warpsite, peter stras with neptune, javelin, and ideally cheshire for aa but ayanami for now

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world 12 and world 13 is most facing a lot of planes so having a high aviation ( bring carriers) and ideally having an aa carry in both fleets (san diego/cheshire)

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  • also i am not the best fleet builder or close to that at all
thorny sky
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Awesome, thank you! I'll try those out. Is there anything I have usable with Vittorio & Aquila in the comp in your opinion?

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I can level whichever ships needed

grave pelican
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aquila can replace peter stras and vittorio can replace warspite if you need to level them in mob fleet

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world 12 is pretty easy as long as your gear doesn't suck but world 13 is a different story

thorny sky
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I think I have probably pretty mid gear tbh, here is some of it