#W13 fleet help
1 messages · Page 1 of 1 (latest)
oh thanks c:
Mob: Volga, Unicorn Retro, Independence, Kronshtadt, Ryza, Cheshire
Boss: Musashi, Yorktown 2, Enterprise, Agir, San Diego, Anchorage
ooh wow, finally a use for ryza
you will steamroll W13
I know I'm overlevelled (and over UR'd) for the world, but the AA stuff had me confused
thanks c:
yeah if you want to be extra safe
remember to set the fleet formation to circular
not that I think you'll need it but why not
oh I had forgotten about that
if the goal is 3*, then youll need it, depending on gear
it gets pretty rough on the last few mobs
should I give uni the wyvern?
thats what i was running and it was getting kinda iffy on the last few because of rng with which mob fleets you get
eh sure
oh and is that fighter a "normal fighter"?
any fighter that isnt hellcat hvar, bf109g
great
since rocket fighters don't have the ability to passively intercept planes
yes
yep
also I was a bit surprised by your suggestion of ryza, I know she hits hard on short battles but I thought maybe a destroyer would be better there
dds dont really have the damage output for it
ok, thanks again
Looks like vanguard damage didn't matter that much lol
I'm obliterating everything with uni and indep's first loadout
yeah that's usually the case in late game content