#pvp
1 messages · Page 632 of 1

Because I want to save her for events

at least rich buffs fp
never forgive never forget that bismarck ONLY boosts the crit rate of primary weapons
Bismarck was doomed to fail because kms
so she doesnt buff any of the barrages
At least iris has preload memes
at all
Its a more interesting way to meme in any case
no black hole from story
so no synergy with her gun range skill
barrage that is so weak you cant even imagine the story biscuit (when you first start the game) one shotting hood

line up vg with flag
Although I don't think she can hit the backline
last pr3 ship is ijn isn't it
they say they'll release last pr ship ijn on 3rd universary cuz they didn't made it in time

Did they actually say that?
its dr cv
and tumor

@coral wren no luck, just needs focus on gear projects
20/50 means you really haven't focused on them
tbf it's quite annoying since you'll be spamming a ton of fast researches
@elder crane
I did spam gear research ever since pr2 got released. Idk man, its pure cancer rng but I think I can live without it for a while
Even tho base dmg is lower than 406skc
With 3 barrel 305skc is better in dmg
Less burn but whatever
She's meant to be a mob clearer anyway
I run into those dudes with rainbow BB guns equipped and they never managed to make me reset

@vague token anyway kiro ur 4mi on richie team w/ cuda?
But if you had 457 rainbow guns, you'd beat opponents faster.
I do 
cuda/cuda/albacore on formi
Thinking of Champ shit tbh
Barrage's supposed to be shit
But if she could spam it in around 8-9s it'd be smhw doubled eh?
Sadly sad modifier tho but richie burn hmmmm
if champ used her beeg barrage on gun shot
that would be fun
but she uses the pellets one
so
_>

Unfortunate that your Georgia researches still don't give you her gun, Essex
I don't see why it should. Having gear tied to specific projects sound weird
but would it have been nice to have one of those E projects for PR2 that guarantees a type of bp

1 week 0 bps 
Lmao rly XD
dropdown rates 




lel




CALL ME FUTURE YOONSLAYER101
how to improve french gang
lvling them to 120
i win against almost everything already, except enterprise based teams
replace algerie to juneau 
but my torp shield D:
aurora is an option too
lvling up the juneau atm, when shes higher ill try her out
=/

i wreck solo rich teams tho
step1. replacing saint with azuma cuz shes tankier
step2.since you have azuma you might want to boosher some damage and reduce torp damage,which is algerie.replace algerie with noshiro
3.since you have noshiro and azuma you might want jun for heal or yukikaze for amagi trigger
lmao
nagato without radars get all hits on riche 
I wanna try ibuki ayanami noshiro with dankeruq jean richy
triple torp meme triple preload
imagine if this vg can hit yuki

i wonder tho
what have i done

just only 4 day for me with alot of coffee
all meme ships are lvl 120
what

dont let memes be dreams
accept the casual power within
wondering what ship kiro had
one sec



taihou to tank ws kai 
equaldpsmemepvpfleet.jpg
does it deal alot of dmg at 20?
i dont understand the meme logic on why taihou is there
its probably the boobs youre after

it's tankier centaur
lazy man on kiro
helena gang unite 
i get more total cuda efficiency with taihou too
although 20% main penalty
taihou also has main fleet damage buff
instead of fp/avi, it's just +damage


lul

make cvs in pvp rElEvAnT
hmm, i wonder if mechanically asw planes have crash damage
i remember the time when zack uses ktkz in pvp
lul
one airstrike on pvp and she dead 
no
that's shibuki
tashkent is the vodka destroyer that has crazy efficiency and a barrage that slows
guess shes crap in pvp
not as useful in pvp cause it caps at 15%
if the slow capped higher she could be useful but takes too long
just die to azuma
xD
ayaya?
they'd have to shift the game towards dps for dds to be good
Anyone seen this yet? Imagine going up against sweaty Enterprises
https://clips.twitch.tv/ClearCorrectPeppermintFrankerZ
looks like level disadvantage

Level difference and quite subpar gear ofc lol
but azur lane is the best game in the galaxy
no
kiro fleets best fleets in the galaxy 
Dammit that low-quality memes kekw
2-3 months
low quality meme best meme
u should wary about
too
Which guy
Well either way I wonder how serious he would take Exercises. If he does it for the lols, that's just as well. It's good entertainment watching him get demolished by sweaties lol
it so fun to use JdA against Nagaka 
better belfast
when the ship wearing beaver badge dies, do the fleet lose the universal speed buff?
nah
For namaryuu, what’s the frontline? Ykkz, Jun, ?
And should I replace hiryuu for warkai?
put noshi 
That’s exactly what I did, thanks
if u play vs bb comps , ws kai better - other - hiryuu kai better
isn't namaspite better than namaryuu now?
according to the new tierlist

0 CV meta is near 
Ws benefits a lot from 457
It was a toss-up before which one was better on offense but now I think namaspite has the edge
Who has beaver?
not me

never LBed my fletchers 
so double sg better or sg white?
for amagi?
i need u guys' guidance 
SG gives more hit and some eva
Makes your ships tankier and hit is more important than fp
cuz BCs have lower fp
FP doesn't scale as well as hit
Also good opponents should have a lot of eva
The only ship that has an argument for white shell is ws kai
Mostly
By merit of being a backline threat
Most meta ships has enuff FP anyway
But lacks evasion
Which is the actual shit that is needed on PVP
As for FP itself, the more it got added, sure it became bigger in dmg output, but the increase' not big enuff to even justify getting their stats so big on PVP.
As I said beforehand, utility >>>> moar FP/TRP/AVI stats
so double sg?
Which is already OP
xD
By BC standard
i use double evasion cause i just need defense for my comps
but that doesnt fit most
Or else
SG + rudder
if you want to be aggressive double sg is fine
aggressive?
These are what I ran on her anyway
isn't offensive double black? lol
lol

if enemy using alot of heavy then he
if enemy using medium then ap
if enemy using hiryuu then he
wait why HE vs hiryuu?
Burn baby burn
wait
im at 9
I should hold on doing my last 2 then
not enough time

your juneau died before 15s xD
I was doing my 4 remaining fights but not anymore
kek

azuma finished the rest of the health bar
arcing|tank
pick
xD
it's ok i had full vg going to your main at 23
helena double cv
;)))))
mmm someone with oxy torp squad
sitting ducks for preload
rudder proc?
ok by 0 i don't literally mean 0
i think it's double sg's problem
i knew it gave too little fp
this yukikaze won't die. a match lasted 1:12 
probably levels
or double sg 🙂
no i mean for the invuln
armor doesnt mean much vs helena double cv

man, im glad that even though i hate the armor break skill on dive cuda
it's still useful for something

this season is going well. not even week 2 yet and only +1 per reset
ok wtf
i used double sg cuz i thought amagi could tank
again
it gives eva
- not great but decent
i rest my case
its not defensive if you dont have rudder
yes, and warspite has the highest base hit of all bbs and 90+ luck

double sg is paper
she's not doing shit on offensive either 🙂
oh ok im 1413
barrage takes like 10% of enemy's hp bar 🙂
yeah we're similar score line
Oh hey mango is back
life is amazing 🙂
and she wont do any better whatever you put in her by that metric
i swear cay and i are always around the same score until i sleep or game through a reset
xD

at least i can toss someone points
im only getting +1 now
kek
unless we scuff ourselves somehow
yea
I remember Cay and Famine having trouble getting +2 last season
Just expect to get +1 from here on out
inb4 season dies by maint
busy grinding prs maybe
collusion 

PvP will slowly die because they closed the gates to av
Might not see the effects now
urban legend
But in a year a lot of people will quit
my observation since i came back 2 week agos is
avrora scores are like 30% lower
than 6 months ago

Top scores seem to only be slightly lower
nothing wrong with collusion when muh bonus rng is like this
i shall play kingmaker jk
really? let me post the last 3 cutoff scores
I don't collude but I don't have much problem with people colluding
2606 last season was an anomaly
I haven't seen a score that high in a while
the fact that sandbaggers get to top 20 on first day of week 2
means that ppl sandbag lesser now
dat shiny 1st though
I got scuffed by gensui last season 
I haven't seen him on the leaderboards yet
Weren't you only a few points behind at that point?

gensui is scary
what i observed is there are more mixed fleets now
and less of the classic namaryuu/namaspite
I see more hololive fleets now
so easy rushes 
ill check def fleets in top 100 again before season ends
last time its 50% namaryuu 25% memes 25% hms/uss
I've faced some WFC, nakaga, ws+hiryuu fleets, and the standard stuff
Lots of variety indeed
yea and then french botes soon for sure
I've seen a few richelieu in non-french fleets as well
oh yea its more like solo richie
Not many people seem to have 457 yet
Only seen one or two on defense so far, probably will see more as the season progresses
im still waiting for someone to get ws amagi fdg with 457
zack said thats the best def in jp iirc
457 on ws or fdg?
Yeah I'm rushing
457 goes on WS before fdg right?
Might be the case but I do know that ws with 457 is nutty
huh, i guess i'll stick with ws 457 until d30 fdg then
or maybe that comp needs two 457s
since 3>2 salvos


Fucking luccsacc
i'm at 4/50 with the 1st print being a week ago
I could try to rush PR3 then go back to PR2
yea ill prolly switch to pr3 before i can get a 2nd 457
But I'm going to bank on them adding another way to get the 457
Or alternatively make a better 457 
I want the boomer fcr that's in in pr3 and being 180 prints away from d30 azuma makes me want to leave pr2
Dev30 DRs over PR3
gotcha, ok
Nothing in PR3 is worth rushing for PvP purposes
I'm gonna finish one 457 and dev30 azuma before pr3
Did pr3 really brought new normal ammo type with the CA guns
Yup
thats the rainbow CA gun right
And the other pr3 ca gun
ah yea theres another one with normal ammo
"normal" ammo
with 115/115/95
"normal"
which is really annoying cause drake's skill calls it Special HE
they just dont want
to have anything
inb4 it's just adding burning % to that shell
no one will be getting that gun in 6 months anyways
bicc brain rainbow bp mechanic
how many do u need for that new gun again
50 pcs again?
gdi
i wont be seeing it for a year probably
also they did code a new bullet type
drake converts any normal/HE to special he
with the same as the new normal rainbow gun

faceless using nepgun on his backline
weird
i see his 457 fdg though
4.6k crit on formidable lul, but doesnt matter xD
man his fdg just doesnt aim at vg lol
strangely doesnt matter as double cv just kinda beefs through
the true power of radar boost
xD
he has crazy luck though, his fdg never aims vg
oh, somehow game detected a match even though wifi was off on emu
on one of the losses
weird
rip
i think rich/amagi/formi would be better here for sure
yeah
still, for a meme it did pretty well
it's around the 6:4 zone
if fdg didnt aim main 99% of the time
would be better
i saw at least 4 4k-5k crits
probably more
i think with amagi/rich debuffs active i could push a crit under 4k
he's using rudder noshiro
is his fdg d30?
i wanna test vs a 457 too
it hurts like hell
i might have to swap centaur soon

cant 1 shot on radar boost
nagato is usually low, depends on when juneau dies
his torps also kept hitting the fdg target
which was really annoying
but rudder noshiro folds pretty quick, his vg never stuck around even on losses
it's literally just fdg hard carrying
amagi doesnt do damage cause triple heavy
nagato's biggest danger is 1st barrage killing your own juneau
cause if you dont run juneau lead
fdg will kill a backliner
before juneau goes
and since it doesnt have targeting rules, you cant predict/tank it
so juneau lead is mandatory but also big gamble
yeah
juneau/ykkz/noshiro
it's a bit easy to snipe his juneau
cause he's skimping on boiler
rudder nosh
xD

it only takes 1 torp from either noshiro or ykkz to do 2k+ and then follow up with an fdg crit of 5k
and you're already sub 50%
i think if i was to run rich/amagi/formidable, i would have a higher win rate
i would push his fdg damage too low
plus the evasion
Ugh. Never ever step away from pvp. I thought I finally stumbled on an easy fight with Enty & Foxes backline. I stepped away and found Enty had killed everyone.
xD
but yeah that's my impression of namagi/fdg
definitely stronger than hiryuu
hiryuu doesnt spike you as hard as a 5k crit to the face
i think his vg is probably suboptimal
honestly you could probably run helena with that fdg
and just 100% delete someone
sg helena will force delete a main like what
25% of the time

about 30% chance to crit
60% chance to radar
bit less
probably like 15
xD
of course if your fdg shoots vg
you cry
he like never shot at my vg =//
but yeah pretty gross defense

kinda want to try rich/amagi/fdg vs it
but no 457 and no dev 30
so i guess 3 months later probs
cause he has bad taste 

to be fair, taihou was used purely as an alternative over centaur
since she doesnt die as fast to gun
sadly her skill doesnt work on ap
lmao
Lmao my side hurt
i belong to neither of these 
@crude mortar I see you one point up of me. Can't tell if you're sandbagging or rushed
oops there go more matches lul
bag
Good. Now I know to how to keep track of you 

Which fleet is better to use offensively and in Defense
between Namaspite and Namaryuu
id say the former for offense and the latter for defense
@crude mortar how much u got now
between Namaspite and Namaryuu
@glacial shuttle fdg ws amag
work always

d20 fdg 
Ok, FDG gun aside, is MLE 1938 better than Izumogun (410x3 10th Year), as far as AP goes?
purple twin > other ( fdg gun aside) 
I'm using Izumogun on WK
Champ gun is basically better Medium/Heavy damage than Izumogun, at the cost of slightly less Light damage. But as you want WK to be murdering the opposite Main fleet, I guess that's what you'd want
Obviously, older players are going to have a 457mm before they get a Champgun, so they'd put that on their WK as it's superior anyway
But newer players who might be focusing on PR3 stuff instead may get access to Champ gun first over 457mm I suppose
It's gonna be helpful having a Champgun too, more flexibility in swapping BB guns, including 457mm, between PvE and PvP as needed
Sad thing the new 305mm is useless all around tho lol
idk man it just felt a lot weaker than the strongest namaryuu's 
Torp meme + Namagiryuu and DD aux on the backliners is the best defense comp.
sumire uesaka's fleet kinda kicks my ass. Though they have dev 30 azuma now
what do you mean by "DD aux on the backliners"?

oh
bonkers
sumire left this channel

well i can always make life harder for ppl
gotta ask my slave hooloo to tell me whats the dankiest fleet and gears


better use kiro fleets for def

my azuma is dev 27.8 fdg is dev 25
still long journey
maybe i can get 2nd rainbow gun

@naive dome DD secondary guns on Amagi and Nagato. They're best on defense but sub-optimal for offense
oh gotcha
Maybe next season, if you can take care of the first two days, since Im busy until the 21st.
dd aux aren't even good on defense. vs speed vg they can miss every shoot when vg moves vertically
looks like someone play kiro fleets 
that new PR3 HE BB gun useful?
seems to fire a bit better than the twin 406 from PR2
less than 1 and a half sec slower than the Hood gun for better shelling dmg
DD aux are still defintely better on defense and possibily even on offense if you plan on trading VGs often. speed does not magically let you avoid aux fire when you're forced to go up close to enemy backline after vg is gone, unless you have perfect AI. and its not like CL secondaries are going to somehow be more effective in that regard anyways. DD aux will always more effective in that situation, which is why they're better for the defending team since defender cant take advantage of the CL range anyways. DD aux finish off whatever remaining VG you have left a lot faster than CL aux.
do DD aux reach the enemy vanguard at the start of battle? i usually equip CL to take a few potshots
We are talking in the context of defense where aux guns only matters after the defender's VG is gone. Due to the proximity of the VG battle, the defender's aux guns arent going to reach the enemy VG during the VG battle regardless if they use CL range or not, so the best option is to prepare for when defender's VG is gone and whats leftover of enemy VG is up in your backliner's face. DD aux will shred them to pieces way faster than any CL aux can even get close to in that regard.
ive seen enemy cl guns fire at vg tho so im scared
Yeah well those little times the defending team is able to fire their CL aux during the VG battle will usually miss anyways unless you VG is slow or your AI is absolute ass.
oh, but you said "even on offense"
so i am wondering if i should use DD gun then if it's good for both
"even on offense if you plan on trading VG's"
isnt it super bad to trade VG? the enemy usually hits your main fleet with torps
Not if you have Hiryuu. In some cases its actually great for the Hiryuu to lose their VG early.
eeh, if you use Hiryuu, it gonna take a quite a bit longer to kill their vanguard
Two backliners with DD aux is defintely still fast enough to shred the remaining VG to pieces.
Sure you can test if you want. Yeah go with the french DD gun, the USS one is still good as well.
wait, who is testing this?
You wanted to. I already know what the results will be.
I mean I guess I could set up some footage later if I find a decent defense but its not difficult to extrapolate that DD guns have way more DPS than CL guns and in a situation where both are well within range to hit the enemy, the DD gun will perform better.
damn so generous free bp lul
That's like an entire rank.
Unless you're on 29 or Fate unlock. Then enjoy your prison
also dd guns dps is not better then seattle vs medium and won't hit a solo yukikze flying around anyway
don't use dd guns
Except they do hit solo yukis just fine. What makes you think Seattle gun would do better in that regard anyways? If a solo yuki can dodge the DD bullets, those CL ones arent gonna do much better. Youll just be stuck with slow rate of fire and worse dps.
the problem is the pattern. 2 parallel shoots suck vs moving targets
they always miss when target moves
mle is even worse vs moving targets anyway
and dd guns have not been meta since nepgun. dunno why bother now shilling them
Im not saying they'll have perfect accuracy but the sheer amount of bullets and crossfiring are still gonna out dps any CL gun.
this is in the context of defense may I remind you.
unless u prove that dd guns will outperform cl there is no discussion tbh
every twin 130 i saw just literally misses every shoot it shoots anyway
i know defense but doesn't make them better unless ships just ram into backlines which is just rng
and even then vs azuma is same dps as seattle gun
they do often get that close tho. and idk why you're even bothering to bring Azuma into the equation since she'll usually gone at this point and you say same dps anyways. Fine then if you want visuals, i will give you visuals.
idk what u mean by azuma is long gone. my azuma survives just fine vs meta to get to backline and not even die sometimes
Azuma surviving that long happens about half the time. At most.
But since you use Juneau front it makes sens your VG might survive a little longer. Personally I'd rather not have Juneau overheal the backline.
the only team u ever use juneau mid is mirror namagi fdg
everything else is unimportant
namaryuu doesn't have enough dmg to beat u and any ws team is better juneau lead anyway
even amagi ws fdg is hard to justify using juneau mid not to mention that richy variant is straight better with juneau lead in any case
so we get a whopping total of 6 DR bps...
lmao wtf
is that it or r there gonna be more "free bps" in the future?
i certainly hope there's more

Literally all it takes for your Juneau to pop early is one unfortunate enemy Nagato barrage. Plus you have so many other things counting against lead Juneau, typical shelling RNG, torp RNG. Juneau front is not gonna do you much favors against Hiryuu either when shes popping off her doubles airstrikes and their 2nd wave of torps are coming while airstrikes melting your VG. Lead Juneau will sink before your backline takes damage from the double airstrike.
idk, the risk of Azuma/ykkz dying before Juneau is too high imo
If your vanguard eats Nagato barrage, you need to heal up Azuma/ykkz anyways imo
Azuma dying first is acceptable. Much more acceptable than a massive overheal from Juneau.
Yukikaze will be fine. Unless really bad RNG.
esp ykkz, I don't care about some 10%ish overheal on ships who don't need that HP when it means my ykkz isn't popping her 10% heal on a ship that needs it, isn't drawing fire/bombs, and isn't providing her Dred
same for Azuma, on providing DpS and baiting shots/bombs
ykkz is not fine if your vanguard fails to dodge shells/barrage/bombs/torps, and neither is Azuma really
if she is, most likely juneau is fine too
for defense, lead jun is no-no mostly due to BB aux guns imo
really, 10% HP on the main fleet ship that dies last is whatever
as long as the full heal procs on Warkai focus, it's fine
which mid jun on offense will not uncommonly fail to do, heal before warkai focuses her target down
Sheff, Sanrui, Nep are all generally considered small upgrades to Bel
yukikaze will be fine because she gets the full heal from mid Juneau anyways regardless of Azuma's situation. In fact, lead Juneau has a risk of overhealing ykkz as well, not just backline 
idk about you but it's much more common that ykkz somehow dies before Jun than ykkz getting overhealed, lol
what's good about sanrui and nep? Just curious
Sanrui has CL speed and a fat evasion boost
nep is just a very tanky CL
is it cuz of nep's zombie skill?
yeah, if you count in the zombie, her HP pool is CA-tier
would jintsuu work if i have juneau and yuki?
I used lead Juneau because if things go wrong, they usually go wrong very early so I can reset
Jint is okay, she's more offensively oriented though
hmmm
I've lost ticks because I used lead Azuma and Juneau failed to proc before my main died
cuz i have neither of nep and sanrui at d30, and i don't have sheff
And a backliner getting sniped by WSk before mid Juneau can heal pretty much only happens mostly when you're facing a full HMS shelling fleet. In which case, you'll win anyways even with one backliner gone early.
dev25 is fine enough, probably(?) better than Jint if team mostly needs stall
???
just a Warkai will do that decently often by herself lol
why do you think just about any team has the potential to slot her in, even without much direct support for her lol
Btw if we follow CN/JP schedule soonish we get a free 30 neptune prints
That's one whole DR bp 
tbh i feel like the free 6 DR bps they r giving us is just an insult at this point
if your team mostly needs stall, Bel should be better
better than Jint
Yeah
ok
at dev 25, debateable, but probably still so
so who is better nep or sanrui? I only have enuf bp to d30 one of them
a lot of my pr1 catchup bps went to roon already 
Oh wait we are getting 6 Dr bps
yea lmao
For PvP, Nep should be better right now, given Aurora doesn't exist basically
but Sanrui by far the better ship in PvE, esp if you have Richi
I'll gladly take those
Sanrui has the highest vs light armor DpS of all CAs right now
dude 6 DR bps is 0.5% progress i think 
I still consider Phoenix more useful than nep
and Richi boosts that even higher
Not having MGM+1 really hurts her
Nep is meant for full teams basically, or near so
PR cost and no MGM+1 
Yeah but who needs a zombie for full teams?
???
Just use a healer in that case
unless you run Ryuuhou you need a lot more healing on lead VG
i already do...
Nep with healer still outlasts any nonzombie with healer
w13 shreds apart my vg, uni alone isn't enuf
easily
not IJN tier, but the best you'll get outside of IJN basically, yeah
the best CL barrage
ok yea so pretty good then lol
by far

yea so speaking of pvp 
175% eff torps backed by 325 base torp stat with 10% cruiser buff for torps (and reload/firepower)




















