#pvp
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uhuh
well, since it was announced who would be directing it and how they hired a lot of koreans to work on it that was expected
I can't believe they had norfolk on screen for an entire 10 seconds
and managed to cram 2 panty shots into those 10 seconds
director bias
that's actually impressive
she is tho
nah just looks like a flat girl
she's just a midget
Well, using namagi is the same cancer

Eh, i have to say ryuu is better than cuda on cent after all
just mix and match 
Did it. Double cuda feels like shit, even tho i'm not using aur rn with kgv
Well x2 Ryuu sometimes shoves it to a dead mid or hits VG
Don't know how to make it split to flanks
I guess x2 Cuda for non KGV teams
All in on cuda is sometimes decent.
dat phat crash damage.
makes me wanna 120 Ark Royal so I can run more cudas
Said ark has 80% eff db
well insignificant
and prob the only exception 
but it wud make messerschmitt more op i guess lul
cuz no bombs
u rely on crash anyway
so make it better
and u get faster launch
lol
Also, Zeppy is closest in low eff, she has 100% on her mixed slot
rest has at least 105% i think
and that's only that collab CVL
Ark is DB slot....
so yea still same conclusion it basically buff all cv
I said it's DB
He was just saying in general i think
inb4 they create db without bombs
We only have DB without AA guns for now
Well Me crash dmg is trash so 
Like almost 1/4 of Reppu
wat do u call db without bombs tho 
I call it Fulmar
Fulmar crash dmg is good though, for a DB

"a joke"
About same as BTD crash dmg, a bit higher than SB2C, iirc
damn
At ~200 vs ~180
Yep
so if u wanna meme just put gold planes with the highest crash
Actually that core AP dive bomber has more than double crash damage of any DB, lmao
480 crash
highest before it is 210 on that event plane w/ double 1k bombs
firefly
It's a Barracuda after all I guess
time to prep for crash fleet
yeah, in aux stats it's identical to barra
speed, crash, hp, aa
CN wiki with their image tables

asked 2 times EN team to add other stat to planes comparison table... Half of them didn't know what is crash damage and stuff, so obviously none did anything

degEN

@coral wren you did atleast 10 fights for cuda and ryuusei?
I think it was more than 10 due to many resets, lmao. Cuda got stalled like fucking hell, crash dmg wasn't enough to take out amagi or nagato by 3rd strike and they just shelled my backline every time. With ryuu torps it was more often when i could break through and kill nagato asap
3rd strike? 1 airstrike leaves namaryuus at ~30-40% hp already and thats with juneau already procced
you're using oil tanks right?
Well, mine first airstrike doesn't kill em but i suspect that's due to lack of aurora. Kgv must be missing some hits
Ofc, oil tanks+cata/rudder
well aurora is prolly the biggest difference yea
she just lets me delete juneau even before 1st airstrike almost half the time
yea im using oil tank+rudder/beaver also
yea
file readers?
juneau dying before 1st airstrike is a big deal it seems
lel
also is ykkz skill permanent?

Not her heal
till she alive
What can you use against namaryuu if no amagi? 
file readers my fucking ass
the 15% backline protection?

oh wait its 8?
Yep 8% dred+10% heal
flank def is bigger with no heal
ok so that buff is perma?
Shouldn't be
At least not heal
says on wiki "while alive"
that's yr answer then

Without Amagi either run Nagato-Dragons or go HMS I would say
implying wiki can be trusted always 
Like PVP has 20% attack buff 
HMS doesn't run QE right
Well it says that ingame
Ofc lol at trusting skill descs too

If u have KGV
I have kgv but not leveled
hms also beomes hard to obtain with all those event ships
U need to decide what u will run, cv setup or bb setup tho
Cent will be good in both anyway
kgv, formi. Shit rolls for cent, long way to level up monach
Idk if you have formi then wishing well cent, just add QE to that and it should be good
In any cause Nagato Dragons imo the more trustworthy team
That's been pretty extensively tested to be not quite as good as Namayuu
nagato 
Well he said not amagi
limited, yeah
Well, dragons also need work, i'd say decide on what u need less work
Also Nagato more long term tbh w/ future Azuma and Amagi rerun
I don't have amagi 
Rerun is not far
Hopefully
i dont have nagato 
Oh lol so that's why you're memeing so much
lol

You run KGV, right, Hoo?
yea
def prolly QE CVs superior
yea kiro said smth like that also
Went like 5 rounds and KGV landed a solid hit once
And still proceeded to not really do much
Positioning diff and secondaries probably
probably ppl dun give her credit cause she succ on def and they dun bother w/ off
Offense main fleet is closer
like she will hit VGs at least once every match
Offense has shorter flight time to enemy VG
Makes hitting more likely I would think
Also secondaries are a thing
With 3 BBs secs do like 1/3 of enemy VG in ~25 s, lol
buffed namagi deals a lot
they hit vgs for 300 and acc buff helps
and nepguns penetrate too
Anyone actually tested Nakaga vs Amakaga at 120 vs cancer, who performs better at 120?
Nakaga on def so much superior
I don't really see secondaries do much work on offense
well, try removing them for 1 match
they do few Ks damage on vg regularly
that is with nepguns
We need detailed damage graphs 
yea prolly the shorter flight time. in any case, kgv is still the tankiest of all hms BBs so shes still the best choice imo. def is just too disadvantaged so most comps dont do well there with the exception of a certain ijn lineup 
nepguns do around 2-3k dmg per match i think
thats half hp of 1 VG
so its p good
free dmg
U got trolled
cancer fleet 
lol


pretty sure you can use the skins you bought on any ship
even on dupes?
except oath and retros

it's perma item
i always thought its 1 skin 1 ship


oh yea tw server opened today lul
read a bit about it but forgot lul
now if they make the yama art free 
looked like they were getting some yama art

ic
Funny how AL is rate 12+ while HK3 15+ lmao
12+ cuz age lowered by presence of lolis 
time to join them

AL TW 
Is nagato hiryuu souryuu a viable setup? I got no managi or kagabb
It's viable...
Scuffed foxes
foxes that u won't have to reset as much, but slow fights


Ok, General isn't answering me
||degeneral||
How much does the game speed up when both vanguards die?
said to be 300% + 300 rld
300%
So fun fact
Enterprise during that mode has an effective 24s of invulnerability on-launch then
well sorta
Because her timer doesn't accelerate
same as hiryuu anyway
It's still 8s realtime
thing is projectiles/planes fly at same speed as well
Yeah, but 24s of effective invuln
The window to damage her becomes effectively 2-3s
Unless she gets unlucky
well dats just how it is
u find ways to kill her before all other ships die
Not with KMS you don't
or just use enty urself and prepare for reset heaven

go raise your little e
And Enty eats them alive
its precisely y kms isnt on a tier list
if u want anti enty
or rather they at the bottom
fkn rip
kms lacks gud barrages till friedrice comes along
kms has nothing
to offer
even roon is bad
in pvp
fdg in the future
but the things youll have to do to get her
lol
quit life & farm al 
The thing is reload formula has square root, so that 300%+300 reload not even 3x boost
Also skill times doesn't change
Skill times not changing is why Enty is so broken
Because every timer is faster, but her invulnerability window is the same
It not faster every time
So her reload is way faster, but she's still invulnerable for 8s
it has stable speed
So she's extremely extremely hard to punish
yes we understand but the only thing u can do to counter it is to change ur fleet
It's a bug
or just dont fite enty
They need to fix it
She is not tho, because any fast barrager will hit her
before she launches
and foxes
I just lost because an Enterprise dodged 4 backline strikes in a row
And killed my entire backline by herself
he use kms
Rude 


Using KMS u have no right to compalin tbh
xD
That was already pointed out
And they "don't keep speeding up"
they just get new stable pace
mona, hood
kagabb
i get rekt by enty sometimes cuz i use namae 
lel
since i dont use 4 ijn pretty much up to rng whether i hit enty or not
cant bruh im training aur+bel
people asking what meta was more cancer
Enty era or current namahyuu era
enty era still more toxic

war reset never changes
I don't play KMS because I want to win
I use them because I want to use them
And I don't reset
Because if I lose, I lose
I'd rather my winrate actually reflects my performance, and not how patient I am with spamming the "try again" button
Then so be it.
Not as if PvP WR is a skill statistic anyway, so who cares if I don't
I'm just annoyed that I'm getting cheesed
Watching one ship singlehandedly kill your entire fleet is tilting
You are getting cheesed because you use comp, that doesn't even make it on tierlist
Stuff your tierlist
That ship might not be OP
But the way she is, she's forcing the meta to be burst reliant
Because she invalidates anything that isn't
Because Enty wasn't even a threat for more than half a year now
like all else
And there'll be nothing but burst in the meta until someone at Manjuu actually attempts to balance PvP
Because DPS is fine in PvE
Since trash fleets exist for those ships
I'd actually nerf half ships in pve


Burst you mean torpmeme ?
LMAO
implying frontline does anything other than meatshield
Which is why the copypaste meta frontline is the way it is
It's a frontline that does nothing
But live
And heal the back
dude are u sirius?
Does nothing ?
wtf

In what world do Yukikaze and Juneau do damage
Tell me that
They exist to prop the backline
yeah, go lose again and don't complain
k

cause vg does nothing to make u win 
Not what I said
I said it doesn't do damage
It tanks
It heals backline
It buffs backline
Backline does the actual killing
Yukikaze does damage though๐ค
she even mvps
Not compared to bacline
Sometimes get gets mvp for me
When I ran Nakaga vg MVPs were rare af

cause Nakaga
lmao
foxes tactics is to wipe vg fast
yr vg just don't have time to deal much damage
yeah
on average vg deals 30k damage
U call that no contribution you are just ignorant af
and vs double cv comps they deal even more due to aa
same time minimizing crash damage
did another test vs this comp and i still got the same result. 18-2 dropped down to 14-6 when i switched to ryuusei. ~90% winrate feels good ngl. last time i had this high wr was way back during amakaga meta 
jun + yukie indirectly contribute shittone of damage through letting main 3rd strikes
u sue only 1 ryuu on Cent?
and barra+alba formie?
14-6 with that yea
18-2 barra cent
cancer no more 
and 1 ryuu on both CVs probably went a bit lower?
cause less crash pressure on main flanks
yea most likely but i havent tried
can imagine all the wasted torps already yea
qeq
well, too bad crash not affected by slot eff

my cent deals about same damage as taihoe on hard runs and formies deals half of theirs
syncing formie stop w/ taihoe ryuu procs is damn satisfying tho, lol
i have triple procs seldom
but double proc is regular thing
64% after all
for double
lol
21.6% for no proc ye
enty owarida
her damage is mASSsive
it's comparable to extra ryuu strike
carpet bombing is spread
but it hits all
hmm p good
her skill makes her take same damage as med armor vs bombs and torps
so she can stand against carriers
20% dred
and she has 2/3/3 loadout so also 3 heccdivers

obviously on slower side tho
https://cdn.discordapp.com/attachments/516951413411020819/594102994988171265/unknown.png vg deal no dmg ||yes i know its just a meme||
mine still 119 apparently
well, I haven't even used her till cancer reign
https://cdn.discordapp.com/attachments/516951413411020819/610550108924411911/unknown.png
this is when nanoda being bad doge
still 30k average vg on my side
got so much counters to enty its actually your fault if u cant win

enty meta is long dead
I mean, the guy runs KMS.... And refuse to even use stuff like junie
And he complains about something
Also his math is way off 
Do u read that channel for lulz?

A ring well spent
Slime Ranch


I didn't even bother to read, cause... lul
shouldnt something like biscuit + zeppy + graf be enough to burst down enty comps?
KMS is a meme but bisco still brings pretty top tier dmg
And Biscuit needs flag for barrage
or bring a tanky vg that can whittle down enty
and her barrage is... well
Well, the guy apparently use kms vg
cause refuses to sue nanoda and junie
and tells vg deals no damage
or contribute to damage, lol
yeah thats what happens when u bring eugen lol
Well, i'd think it's something like roon + 2 Zs
same concept, roon needs time to ramp up her reload
roon is ca that fires half shots as AP and CAs don't have bonus damage in pvp
she has no vg pressure
even sanrui w/ her huge +HE damage and mle
aint really dps mosnter
if u go for pure KMS i guess u still need lipzeig's retro to be semi functional
and 2 boilers for roon
well, 2 boilers mid can work
1 boiler off
3 boilers...
"ok" indeed
nothing more
and she is like best ca gun dps
for that cause that thicc +HE
lol
a paper boat
at least sanrui has built in boiler and eva

tbh that like most reasons weeb pvp tierlists like her, can go fast
can tank
i think CAs with aux gun do more damage than sanrui
because having an mle on aux is better than sanrui gun
xD
for damage
i dont think azuma is better at aux gunnery than eagle CAs
btw only ijn vg w/ aux gun
her efficiency is too low
standard 60% but over 300 FP
And she lives long enough to actually do damage with it

lel
i guess balti is just the weird one
minne is 70
port 65
huh, i guess balti has stupidly high efficiencies
for some reason
i thought they were higher xD
i was wondering why i was able to get kills again before planes
She is T8 in game tree
brings me back to 100 days where id use minne/aurora and shoot down any light in the front before 20 seconds
ah
it's kinda refreshing
maybe i should swap sirius out for aurora
relive the old days
gotta get aurora to 120 X_x
I'm missing 4 fletchers...
2 from ch9, 1 this month login i think
and 1 more?
No, this month is J-class
who are those 2, lol

wait, ch9 1 is ijn
nicholas only fletcher there
3 mysterious heroines

oh, 1 is bache
Bush is monthly login not EN
forgot there another 9-2 fletcher drop...
lol, totally forgot about that
Radford, Nicholas, Bache, Bush
lol
#AzurLane #Oath #Rhadnar Playlist: https://www.youtube.com/watch?v=e52yok7f3JE&list=PLxMgZJzOF81l1JdZXv1NnfKRMhE4SDnsQ
I want this back
pvp purpose
sure dude

rewatch oath scene ?
KGV, Formidable and DoY (Warpite kai replacement) seems to be an encroaching meta...
you can rewatch it tho
archives
wait, you didn't really know? Before ui update you could just click oath button in your secretary profile and then they moved it to archives
oh
Well, there were no scene I actually fancied rewatch till this 
Turns out some l2d unique to oath scene

Also this way you can actually watch oath scene in any skin
This looks pretty ded, i'm 280 w/ 10/10 in 2 mins
just join rusher life and u can sleep all u want 
1052 10/10
1054 (yeah I know I was supposed to take a break)

1043, bad resets oh boi
138 start here
start doest matter, its all about mid season. Get those +18's and +14's 

This would have been a great season if I didn't start working. 1053 10/10
Had to eat 3 +0 resets on the 18 point resets
i neet ur help
Come to Sandy
So is formidable someone worth putting in pvp in regards to meta
formidable's still being tested
i do know that some players are close to maxing her out
but she performs quite well on my end
There been maxed out formies for over a week
never saw one around the trophy room
But the best comp with her atm is cent+ Formie
nor pvp
wym over a week 
formie's slow is great for timed ryuusei attacks
maybe 10/10/9?

Meant more about 120
anyways can I leave junjun at 115? my dorm/long comms are pretty busy so if 115 is enough Id like to cut her out
Id need to raise her affinity anyways
She will die much faster
and u dun really want that
each lvl difference makes her take 2% more damage
so that's 10% extra
well I dont mean literally stop leveling her at 115
I mean if 115 is enough for me to stick her into my (attack) fleet and I just slowly level her on the side?
Hmm so maybe a Formie +ryuu+Nagato back would work?
but not 1st 5-10 secs
Hiryuu*
Jun needs to die after yr main took some damage
not before it
I use her as tank so she also effectively prevents vg from dropping too same time
But ofc for that u need 120
middle she might be fine for now
as 115
~~u can always reset if she dies from opening torps
~~

Well, as for formie, i'd rahter run Hiryuu + Soryuu kai with nagato lol
and amagi ofc superior, but u probably dun have her
or why u even ask
But from what ppl where testing Cent + Formie comps w/ qe/kgv have around 90% WR
idk if any1 tried running formie w/ 2 hms bbs
and if it's better over Cent anyway
I doubt
u can't sync her w/ kgv either
Phoe, how was Vicky + Cent comp doing anyway?
So basically thereโs two metas you can run with atm
Hmm
Victorious is as good as you'd imagine her to be.
Well 
How about vicky + Formie thicc squad 
Ofc, much worse than Cent
but... for the plot
I need to see that def fleet
dw soon I will have triple 120 Lusty class fleet 
Not even sure if their skills count vs BC
well for vic offense skill probably nt, but defense skills do
i mean, that's 2 parts of 1 skill 
at least formie can probably launch into Naga barrage and give def buff?
w/ fighters
nah, probably not
naga w/ reload buff would be around 15-16 sec
- 1-2 secs barrage travel and animation
Unless Naga dun run 381
then it will work
Formie reload at 200 aff 124?
w/ reppu barra alba 21.34
w/ heccdiver barra alba 22.09
yes 124
well, calc showed 123.64 so i was not sure
At those low values that +1 gives 0.05 sec cooldown diff 


there no skills that work different in pvp
mfw 255 doesn't believe me 
Well, not here
no love

We tell only truth 
well, it's just that def team uses weird reverted pattern
for all barrages
but that's cause spaghetti code
๐ฅ + ๐
It was not meant to be like that or made intentionally
Also torps on def team launch reverted 
The only thing that devs made intentionally in pvp is reducing warspite barrage to 80% fp mulriplier
yeah
but other than that, it's all same pve/pvp
Like KGV?
But doesn't it work in pve the same after change
And it was more of Biscuit issue anyway
then they slapped KGV pattern on Biscuit and got done

xD

yeah cause
KGV arcing shots have fuccing TOR-PEDO modifiers

Shooting torpedoes was hella great idea
It no just mirror tho, it's more like left to right reversion happens early on, like enemy vg literally shoots torps left to right
Yeah, every fixed-targeting barrage has a PvE and a PvP version with different targeting range
But initial positioning is same
Technically every other stat is independent too, better hope devs copypasta'd it correctly
Yep, initial positioning just does the inversion thing you mentioned
Did they do it from very start tho?
Yep
Otherwise something like Hood barrage would land where enemy vanguard is and not enemy main
well, other than range it should be same as pve
Yep
They actually had a PvP version for that too, with more offset than others
lol
But in the end they just slapped KGV pattern
Only iirc Gascan pattern had a larger targeting distance offset than Bis did
Everyone else was 5-15 units less offset towards back than Bis
Well, outside of barrage range offsetting, skills work in pve and pvp same
So what they screwed up was actually pattern and not targeting distance on Bis
and that old ws barrage nerf
Yep
Oh right there's a few exceptions
One is Georgia
Her fixed portion of barrage in PvP aims at vanguard distances
....Actually I can't think of any more.....

It's the rain of DD shots
yeah
it looks cool though
well, kinda
i always dig orbital strikes
Orbital sniper concept 
And for PvE being tight is usually good
well ye
Georgia basically has BBV-like setup
With a godly barrage that (mostly) doesn't need flag
Not strong enough to replace +1 mg tho
She and WSret vie for off-flag BB spot
But not on herself
If WSret wonky targeting isn't an issue she's a bit better iirc (for PvE, vs Med/Heavy)
But otherwise Georgia is superior
To give an idea of how good Georgia is
That is, she's better than [WSret minus skillshot]
i think against all the gun ships she should be within 5-10% of all other PR battleships
even without mgm+2
just pure shelling
because she has such a high modifier
like vs siren monarch has 500 total multiplier vs siren
vs georgia 450 or so
but no positional issues
huge aa
and her barrage gets that ammo bonus vs those targets
well, tbh pr2 supposed to be > pr1
And more of it is in the highest-hitrate first salvo
oh and spread reduction
so you waste less gun damage
i think monarch is the highest efficiency mgm+2?
oh, and i suppose
if you're using he on georgia
her fires will be bigger
because more efficiency
xD
it'd be fun to run gascan for big fire but rip
wish mona had heal at 50% like her
And she does it TWICE per battle
that's a cockroach 

I'm somewhat suprised I haven't read a Gascan vs Bama comparison article/testing for mobbing
Wait, actually I might've, erm, let me check later 
I think Bama for CN/JP was powercreeped by gascan before release 
Is what I mention that
i think full clear still goes to bama?
Tried to powercreep Wash, but was too late to the draw
Also afail Bama skill still doesn't match desc

The triggers are swapped
And the caps are 5 and 8 stacks
so cap 5 ships sunk during battle and 8 nodes?
Yep
And dred after max stacks on ships sunk
I've only recently reconfirmed 5 stacks cap on sinking ships
Rest is more annoying to figure out
why would you even bother waiting 8 fleets for damage reduction
lol
It's 5 ships sunk for dred
her skill presents it
Yeah her skill triggers are actually swapped
that's dumb
For whatever ๐ reason
at least it makes sense on the wiki
It's 5 ships for first part of skill and 8 fleets for 2nd
the in game is also wrong then?
Cause lolconsistencywhatsthat
And lolfixingdescswhatsthat
xD
Yep
ye
You can count activations for ships sunk easily
like wow
that is ultimate spaghet
I mean, Just3c... Can u even trust that
Idk how they managed to get the triggers swapped
Ultimate ๐
I'm surprised it even works with that
well en has same source
The triggers used to be correct btw and the numbers wrong
Then they "patched" it
xD
Like idk how they managed to actually swap triggers
I swear if they actually tried to do that it'd be harder than fixing numbers
just copy the effect part
It's always hard to that on purpose

And honestly at this point just leave it and change desc
But lol at devs ever changing desc
leaving it makes bama worse than most though
ahem 2 shots out of IJN twin127, riiiight?
dr on kill like wut
lol
Actually I prefer it this way
Dmg is what you need more for later fleets anyways, so I prefer having higher cap there
And 5 kills for Bama is easy to get vs the nodes that you need dred on
I prefer just to not bother with her 
She's basically wash+, as expected












