#pvp
1 messages · Page 325 of 1
So the top contenders right now are, I think:
SG/Shell
SG/Rudder(or badge)
Replace SG with HFCR if you want to run that
I'll have to check out double-shell but I don't think that's good
veeeeery much not good
since the skill doesn't stack
you lose like 10% eHP for a 2-3% bonus average dmg on main and 2-3% less damage on vanguard
vs SG/Shell
double shell is bad because amagi says hi
you definitely want at least the the 45 hit
base hit will make you sad
well it's mostly the lack of skill stacking that immediately makes it non-competitive
without the critboost SG/Shell vs SG/SG gains about 5% damage vs main (0% vs vanguard) for almost 10% lost eHP
aka the critboost is worth over 5% damage
which means..... for sure you use it on KMS I think
well I'll be eating my words there

wait a fing second
my rows are mislabelled
I was wondering why the effect seemed so large
erm, ignore all of what I said above
except the part on double-shell being complete shite, that still applies
heck I swapped label on "critrate boost" and "crit dmg boost" 
ofc +25% critrate is broken af
SG/Shell sacrifices about 7-9% eHP for 7-9% damage boost vs main, about 5% vs vanguard (aside from ykkz who laughs cause only 2% more on her)
loses about 1% more eHP than that for same other diffs, comparing HFCR/Shell to HFCR/SG
and if you run rudder for sure pair SG with it, Rudder with Shell is dogshite (6-8% lost eHP for 4% more on main, same on vanguard, 5% less on ykkz)
huh it seems with lv120 SG/Rudder now has an advantage on a pure-"1v1" tradeoff vs SG/SG
would shell in shop be better than purp FCR?

well, boost, in terms of lost eHP for not running it it's around 20-25% lost eHP
grrr the difficulties of conveying multiplier differences 
Shell from core has 9 less ACC but 33 more FP and a crit damage passive. It's much better than purple fcr
okay, so SG/SG vs SG/Rudder is about 11% more dmg on main, 15% on VG, 20% on ykkz, in exchange for losing about 11-13% eHP
ehhh that just sounds like the old tradeoff I mentioned, so not much change there I think
so for now I think 3 "best" trade-off setups on Namayuu in mirror for BB aux:
SG/Shell (most dmg)
SG/SG
SG/Rudder(or Badge) (most survivability)
(sub in HFCR for SG when you use that)
And two niche setups
Rudder/Badge (max survivability, but loses more %dmg than it gains %eHP)
Rudder/Shell (in-between SG/SG and SG/Rudder, but will lose on a "1v1" basis against either)
and holy **** Louis has a lot of Eva 
Even with her low luck she has better Evarate than CLs
Fricken 170 or so eva at lv120 with rudder and speed boost if I'm not off on my calcs
for some reason I never seem to have crunched those numbers 
Updated calcs here
maybe I'll expand on them in future, especially to include other ships
https://docs.google.com/spreadsheets/d/1xVEtFH-CFDc0pcGb4VGNWaJ0z4RNJz1OP0A3CwQ0p78/edit?usp=sharing
sanrui is also faster than belfast by 2 xD
idk I'd run SG/Rudder or SG badge since she takes a lot of heat as flag
SG/Shell on Amagi imo is more interesting
not stackign eva on flag will probably kill you if opposing naga barrages
oh right derp HFCR/Shell 
grrr all of this is blending together especially in this heat, imma take a short break

i have a feeling with white shell ws is gonna steal mvp from monarch every time
erm, white shell is only gonna boost her snipe damage by ~20% or so over SG, I think
and other damage by ~10% or so at best
crit dmg multiplier is already 150%, +25% is 175% for an effective increase of ~15%
Barrages are unaffected by shell
oh right I keep forgetting that 
you run shell on Warspite because she has double ACC of other BBs base and 90 luck
you can tell I don't play HMS 
well more like you run shell cause WS is usually in a decently safe spot
I mean, 50FP before QE buff is still gonna make a noticable difference for barrages, but you dont run it for the passive
Also since when is 100 Acc double that of 70? 
Isn't til her retro that she gets 125
105 mm
a teeny bit more damage for a teeny bit longer reload for the 100mm PR AA vs the 105
and everything else is identical
aside from nation but that doesn't matter for AA guns afaik
gotcha, thanks
for AA selection, backline should have max range AA guns while vanguard gets higher RPM guns?
If you check the pinned PvP guide, and go to the FAQ section, I've a short rule-of-thumb and a larger analysis written there
From that,
"
Without the PR STAAG AA gun, for a rule of thumb, half of your ships should run the Bofors gun, half should run the 113 gun, with 113 in a tied slot.
For some slight further optimization on the Anti-Air setup, run the 113 on higher AA ships and Bofors on lower AA ships.
With the PR STAAG AA gun, for a rule of thumb, all your main fleet should run STAAG if possible, then run as many 113 as you have STAAG, and fill rest with half/half 113/Bofors
For some further optimization on the Anti-Air setup, run the 113 on the highest AA vanguards and replace the Bofors with STAAG on lower-AA vanguards
"
well backline gets staag p much right? cos of hit bonus
yep
oh yea you wrote it there nice
if you're subbing in the 105 gold AA cause you're lacking guns, it counts about like half of a 113 and half of a Bofors
so it'd be more beneficial for Amagi (lower AA state) to get STAAG instead of Junaeu?
For sure
But the main reason of STAAG on Amagi is for the +10 Acc stat bonus
STAAG is the only (current) AA gun that, for whatever reason, also gives Acc stat as well as AA stat
ah thats why
but yeah, it's also good to have higher AA damage guns on higher AA stat/slot efficiency ships due to how AA works in AL
Overall, the points of optimization for AA outside of the Acc stat on STAAG, in order of importance:
- Optimize the mix of AA guns you use - this has by far the largest effect
- Optimize placement based on AA damage, for a small improvement
- Optimize placement based on reload
(if AA damage potential is about equal and there's a large reload stat difference, you want the faster-reloading gun on the lower reload stat ship - this effect is quite small though)
triply, low reload stat too (relative to other members)
yay +0 this reset....
hm would beaver be beneficial enough for belfast to replace your recommended any of bulge, boilers, toolbox, and pearl tears?
I have bel, jun, and yuki for vanguard
Actually, kinda yes, that and the PR Rudder
It gives the most eHP of all the options vs non-torpedo damage
But:
You want pearl somewhere, and Bel is a nice and reliable spot for it usually
Lead spot eats lots of torps and would prefer Bulge first
You want 2-3 engines with the typical CL/CL/DD setup so that the vanguard can reliably dodge BB shots by moving around, and those need to go somewhere
I at least think that's optimal
...not really
another Eva equip boosts her evasion rate by about 5%, and her Evasion rate vs damage ranges from ~30%-50%
Bulge imo offers more
just rushed 5 runs cuz logged in late lul
well I use 2 with a lower-speed fleet and it works fine overall
made just in time then lol
**NightRaven Guild 37/38 Rec Lv80+Player^^ **
oh no not here too 
loool 679 10/10 for me
I'm 16pts behind you 
a full match + 1 pt
hmm, I do love my 

oh huh there's a 24H CD on applying for guilds
didn't know that
what hey you were one match below me on pts 
....did I miss matches? 
the heck I swear Cay was lower than me earlier
Wasn't it the other way around?
I was 10/10 and you were 9/10
u got too many points so u get less bonuses
is the heat getting to my brain 
I'm pretty sure I was 10/10. But midseason will screw me like always
typical timeline
there were alot of times im lower than most ppl here season start
in most of the time higher season end if i dont sleep on any charge

@shell heron you prolly missed a match cos im 698 10/10 rn and i started with 136 first five matches 
I wonder when did that happen


I'm in Canada so didn't even hit 30 C here
but then again I'm Canadian and so already started melting
lets see season end

I'll be back in CA this August, where are you in CA?
I too stalled until 2nd reset but got a 146 start instead

I got to 8th rank on Washington server with a memey offence fleet
anyone can be top 1 everyother day with proper sandbagging lol
We always lurk beneath you until the last hour 
I'm in the GTA region so it's Canada-lite, imo
oh, gonna be back to OT, Scarborough
eyyyy
I'm on the opposite side in Mississauga though
I miss the winter so much that I felt like having my wet balls stick to a poll this coming winter
frostbite on your stick
gotta find the pot of gold by the leprecons

I was going to be off in the last hour so I figured I'd pvp while I remembered to 
Just didn't expect to ever get in top 10 with memes
but luckily enough one of the easier detach options is readily available
my year is full of summer... I was in Aussy this December (summer) then Philippines SUMMER again... OMG please 1 year of nothing but summer. I HATE SUMMER!
pee on it
@buoyant parrot are u pinoy?
id like for it ti be summer soon 
I did try to lick a poll when I was on Medicine Hat way back a year ago
I fricken hate summer
my gas and electricitg expenses too high on winter
anything above 25 C starts melting me
GOT STUCK doing so... good thing my friend has coffee with him and poured into the poll for me to unstuck my tongue
at 35 I just sit in front of the aircon basically
if you touch with bare skin it starts sticking to you
leave it for too long and it takes a layer off your skin
when I get back to OT I'll prolly try my balls and see what happens
leave it for longer then that and you're actually stuck
this is of course for SCIENCE...
I used to live in Canada, saw people lick the poles and lose layer off the tongue to that
Yep
pee is always an option though :P
its funny coz I've been seeing it a lot in cartoons way back... I didn't know that it was base in real life that it fascinated me 😂
stop talking bout morbid things

it reminds me of winter horrors
frostbites with a hole in the fingers

the fast heat transfer of metal basically instantly freezes all moisture/water on contact
luckily not too large heat capacity
its so traumatic when i get frostbites
and you can overwhelm it with just some warm water
but yeah, don't even touch bare metal with bare skin on really cold days
apply cold water to burned skin
unless you like a nice, deep, exfoliation
i never go outside on winter without gloves 
Too bad I wasn't there when the polar vortex happened in OT
What's OT anyways?
Ontario
Oh sorry I was kinda associated with yzz in passport
oh yeah, the "idk what code to give it" of Pearson Airport 
YYZ
everyone else is like, CDG = Charles de Gaulle
PEK = Beijing (Peking)
😂
but then some airports have these rando serial combinations
BER = Berlin
LHR = London HeathRow
do you go to convention in Toronto?
SFO = San Francisco Int'l
I haven't, but I probably should at some point
IIRC YYC = Calgary Int'l 
that's kinda far yet close... I believe you can drive to down town toronto right?
AniNorth, right?
We drove to Mississauga before to visit museum there
Nice
huh it seems like all the Y[whatever] codes are canadian
YET = Edson Airport, Alberta
I miss maple bacon so much, I wish I could go back sooon™
oh nvm YES isn't
Yasuj Airport, Iran
https://en.wikipedia.org/wiki/List_of_airports_by_IATA_code:_Y
It's almost all Canada though
List of airports by IATA code: A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
See also: List of airports by ICAO code
Probably minus the ones that actually sorta spell out an airport from somewhere else
rest are mostly serial codes for rando Canadian Airports 
soooooon be back there... be singing
Oh Canada, The home of bacon land...
True pastries love, with all thy sauce command~
with glowing tart sweet treat delight
The true north strong and sweet!
What's your opinion on Beaver Tails?
haven;t tasted it.. looks good though
well they're pretty commonish in Ontario these days
oh really~
so shouldn't be had to find one
there's one in UTM occasionally
most ski places have one too
Looks evil so im sure I'm going to get my hands on it
oh hey cool. I wanted to test something else as well
need to know whether or not you still get bonus if you fight someone who technically has more point than you but you never refreshed
who's on your list?
or if you were in the middle of fighting and they happen to do their pvp by the time you finish
pretty sure that's a yes
cyaneko has me on his list
you will notice those on rush day
it's really obvious sometimes on rush days
I wouldnt know cause I always be relogging
anywho I'm out for this season, be back on the next one
so if you see me on your farthes left, im always rushing

omg my Yukikaze died while ramming Hiryuu in Invul mode... I didn't see that coming... I thought you wound;t get any damage from it despite hiryuu in invul mode.
she take no dmg not you
iirc she can reduce ram to 1 dmg though
unless the skill stated that neither she or her enemies don't take no dmg
is as intended

pretty sure that's jesus kai domain
akagi chan does that to a certain extend no?

wait if you offset two of those, one on each team,
could you get almost an infinite-stall?
.... shall someone break the bad news to him?

well at least the positioning on vanguard is suboptimal and the fleet isn't full 120
that's one of the top fleets, you'll want to consult the pinned guide on other good teams
by counter, do you mean a comp that can beat that cancer?
if you build any of those a victory is decently high-%
Mirror is the best team vs it though sadly, but that reaches very high win-%
any namagi comps, hms, foxes and other decent comps can with enough rng 
(aka no "counter" so to speak)
WS Kai will deliver us
You win by refreshing the list
theres no sandy kai yet still so ws kai is still a dream
Goddess Sandy will deliver all

if we get WSkai first,
Sandy has made the ultimate sacrifice, and out-Jesused Juneau
She died for the sins of the AL devs

i wont complain about that
Heresy

I feared the worst, and it was expected
yep, you found a top-meta fleet
Welp, I'll just keep messing around with a full kms fleet then
Top Cancer

You shall leave pvp till it's too late
Bis/Tirp/GZ Roon/Jun/ykkz should be pretty decent
I saw a comp on AriPanda's guide involving FDG and Bismarck that I really want to try some day
I'll pray for your sanity...

it should be good enough to beat that sometimes, if set up well
speaking of
That's way off...
I mean it's a KMS fleet
FDG is a degen unit and can basically just win by herself
heh idk why he thinks Sandykai>Ykkz
Of course it's not the comp I'm talking about
the CV meta is dead
Well, main full KMS VG is not an option atm
let me tell you now, every time I see a KMS fleet at this season even all of them is Lv120 I considered it a fodder fleet. It can;t pretty much beat any of the Tier List that we have on EN
there's no good full-nation vanguard
well, IJN can pull it off
mostly cause Jun and Ykkz are almost always too broken to not include
IJN's full of one-woman-army units
that KMS fleet can't even beat the lowest Tier we have on our PvP Guide
Nagato and Yukikaze and still flex by themselves, even if it's not optimal
I mean it works, not top
Amagi as well
Yeah or Belfast If not torp memes
@buoyant parrot I assume that pvp guide is in pins?
I'd say full-HMS almost as good as full-IJN 
yes
Belfast extinct when Akaga extinct
yep that one
this one
https://docs.google.com/spreadsheets/d/1BglmSOaD1ec8zc6bKwiItf2OcQueoRNxF3UGzlQnHBU/edit?usp=sharing
Well Bel isn't terrible outside of akaga-countering
she's probs mostly good enough to not have to worry about it too much
Well, she is more of my waifu point, so i just use in anyway
until you have dev 30 sanrui or nep that's is
bigger bel sounds good 
Aurora meta isn't happening yet on EN so far
Interesting
Bel cannot get any "bigger" 
aurora with what foxes or WS kai?
As an underdog at least it will be fun to hunt these comps down once I perfect things
Aurora in Namayuu
Like a bounty list, see how far I can go
to be fair sanrui is faster than most cls xD
apparently that's the best anti-mirror strat vs not-Louis
34 vs 32 and 33
and more eva
We don’t have hiryuu Kai so that matters
Kai doesn't matter
Yeah, small diffs abound
aurora in cancer comp to me is just sub optimal
it's very slight boost
Kai is just like a cherry on top
unless you are mirror
Kai matters possibly for Aurora strat
or vs stall comp
Aurora is also just not great
She dies really easily
every1 dies, but Aurora makes enemy vg die faster
@coral wren if anything 15k team are the easiest to beat lel
the other interesting thing to try out is Namagi-KagaBB
dildo teams, lul
sub optimal gear for inflated fleet power
same like 14k vgs on EN
Namagi-KagaBB for a short moment was the CN meta for the top people there before Hiryuu was dredged up
without Hiryuu kai on EN it might not be so clear-cut
Well slam Amagi with KagaBB, do the usual amagi focus on Hiryuu
It's so much better
and it might work?
Since Hiryuu might not be enough to wipe in return if you do it fast enough
she's pretty tanky outside of aviation though, KagaBB
and with not-kai Hiryuu aviation damage is reduced a bit on Namayuu
I think it's worth testing out
thoughts on what the VG should be for that?
I assume it's probs not much diff from Namayuu, but I wonder on torps vs full-stall vs semi-(aurora)-stall
stall
Blue why do you keep showing up in my defense roulette


um, should I set up something less of a wall 
Will have to wait 30 mins anyway till def team refresh
hey if you can beat me, bonus pts probs cause I'm doing a few matches soon, I think
hmm, 30 mins on def team refresh?
Wasn't it like that?
idk I actually don't know anything about def team refreshing
I thought it's on resets only, cause whenever we had new lv unlock I never saw fleets w newly unlocked levels until the first reset after patch
but that could just be luck
yeah, I never paid much attention overall to that, but it's something that would be interesting to know

oh darn just realized messed up my calcs
I forgot to include bonuses from non-aux equip
I don't think it changes too much? (Aux selection on Namagi)
not really
they remain same for diff aux
numbers would be pretty comparable if at all different
well now shells are weaker since FP is higher
and SG weaker cause total Hit is higher
yeah ofc
well, there many ppl without single staag nayways too
so odds of having 1 on that exact ship
well that's not me is it 

but in all seriousness you can just fork the doc and edit it yourself
Where is my :lazy: emote
wait, the STAAG aa gun is actually good?
i crafted one earlier today and got it to +10
out of curiosity
That's BiS main fleet AA gun
Gives hit. The first AA gun to serve two purposes and changed the AA slot choices of ships
oh I see
I’m currently running Namagi + Enty backline, who should I put it on then
Nagato or Amagi?
I would put it on amagi first
Every ready for 12 hrs maint 


how to be meta

Not AA radar smh
jokes aside it made me rmb a question i had before
ever since the ui update we had the planes show an evasion limit stat
how does that even work
inb4 sg radar reduces dat eva
Guys I have discovered something that you all probs already knew about
Essex is coming out in August and i hear she’s very good in everything including pvp 
o.O
Evasion limit is used for ch13
Your planes get shot at in ch13
And can evade being hit
Essex is mainly anti-CV tech, and this is very much not the meta for her
#Amagi ruining things again
so ch13 is pvp now
She was used in WaSD to counter Nakaga
Ehh just giving some context on a stat, for why irrelevant in PvP
I mean I’ve seen gameplay and people say she’s good 😂
nah i mean its like pvp cuz ur plane gets shot
But idk it that’s after PR2 comes out
It doesn't matter outside of ch13 afaik
and yea same question about it doing anything in pvp
aww
I mean planes have always been shot at in pvp 😂
And she gives herself and her team a nice buff so I wasn’t sure if it changes anything
That was back when Amagi didn't happen
Remember, we got her early
Neither WaSD nor Foxes are top meta anymore
I’m not saying to use her in only WaSD tho
And since Essex was mainly WaSD's anti-Akaga tech, well
Hmmm I dunno I feel like if you use her with war kai
ws kai
She could become a valuable asset to a USS team if you make it right
eh
Everything needs a ws kai let’s be honest...
Overall thing still holds
Essex is anti-CV, and CVs aren't an issue anymore
essex doesnt really do that much to stop hiryuu
Hiryuu isn't really a normal CV anyways
yeah
Essex is interesting if you're facing at least 2 CVs
Maaan I’m just trying to avoid amagi and nagato 😂
you can avoid nagato
Otherwise she provides not much
but you cant avoid amagi
like, nagato is strongest but you can still make amagi/x/x work
sometimes
xD
especially since most people arent all 120
Stupid pvp 😂
personally ill be trying essex as a more consistent and faster sara, with 500 less base hp >_>
Yah she’s still waifu so I want to try and get her to work
Essex strike power, while not bad, is also not particularly powerful
well, she has standard aviation
for her tier
maybe a tiny bit higher
since she buffs herself to 1.05
I mean she’s definitely a CV counter tho
like if i have essex AND sara
Oh also planes shooting down planes is kinda not much of a thing in PvP
does the weaker sara flood override the essex flood?
flood override burn if that what you mean
no i mean like
i think both flood are the same
Like do they stack?
essex has a higher aviation ratio on her flood
so it'll be stronger than sara's
sara is always going to be after essex
so im curious as to the renew or override
in this case the higher avi ship flood will override the weaker one
Ehh, reference on that?
like flood is on a whopping 3 ships
Burns for example will not do that
who knows what the rules are
normal skill works that way
If it stacks then holy shit 😂
and also like i said
floods dont stack
just like burns dont stack
unless they code diff flood burn for each unique ship
That would be nice if it did
Lower dmg BB fire will refresh from higher dmg BB fire but not update fire dmg
it will be that way
And yes, each flood seems to be uniquely hand-coded-in
well if you are talking about higher dmg refreshing lower burn dmg than that's a yes
They all have different coefficients
i doubt a lower burn dmg will refresh a higher one tho
Imagine if you had an all burn/flood team and it stacks 
That would be something else
Lower dmg will refresh
lower burn damages will refresh
but higher burn damage doesnt override
it just refreshes the original
If it's lower calibre it can only refresh once
Same calibre can do so indef
And it doesn't overwrite fire dmg either case
Fire dmg overwritten only if higher calibre fire is set
if that the case than flood would be the same no?
just refresh the first flood
Yeah but there isn't a clear calibre on floods
i dont think floods have a caliber
just a aviation ratio
cause 1 is Sub Torp
one is Aim Torp
and one is Cuda Torp
who knows 
literally different categories
Spaghetti code could mean funny things
well you can ask the bois in JP to test it out for you
where's zack when we need him

i mean
no one (except me) would even bother with essex/sara
so not really a problem
It's a PiTA to test these
Would be great to datamine instead
But ofc AL spaghetti code...
yeah but not necessarily with sara
sara is just whatever
Would you run two flooders in the same flt though
which means you wouldnt worry about flood overrides
ill try it
for kicks
and science
it'll be bad but w/e
ill just boot saint louis for a bit and put like
It probs won't be that bad
port kai
i mean essex is just for 2 CV+
amagi/essex/sara
well, essex is a better DOT ship than sara
100% activation
and an attack pattern
that actually makes sense
unless her TBF squad is aim torp
for 0 reasons

if it's aim torp ill cry
lex > sara anyway
i mean WHEE
so yeh zzz
lex kai when
Sara > Lex fite me
FBI want to know your location
nice fLEX
but yeah, essex 100% activation
unreduceable by fire extinguisher
fun times
heck i can even meme with 818 squadron on essex
to lead into sara lol

mankind wasnt meant to have this kind of power
I was about to ask why not the other way around
i mean, i doubt vf/comet/comet sara is faster than x/heccdiver/cuda
i think
not sure
What would it take to get 818 Essex b4 comet sara
Zero
all these meme fleet
Is essex more reload stat?
idk I think Me/SB2C>Zero/Comet
Comet+Zero bombing is literally just Ju87
Which is lower dmg than just sb2c
id use 2 btd's if i had two
shouldn't have scrap them lel
And just plop meme 155
Or even skyrocket, not like that thing is worse than Zero if you ignore zero bombs
man plane bomb rules are silly
i want 45 aviation
but i want fast take off
but if the bombs are small
they miss
AND they have a smaller aoe
reeee
can we get a plane with a single 2k bomb with 45 aviation please
just one 2k bomb
inb4 rainbow hell diver that cost $10
Well JP CN are getting a new gold DB
Yeah but like 80% of the dmg of the 2k bomb
Cause bomb weight -> dmg scaling is terrible
The only large step up is 100lb->500lb cause that's a 5X difference in weight
Dmg?
base hit rate
No, like I want to know dmg diff too
Iirc when I did calc expected dmg of 2×1k was similar to 2k+500
the damage assuming all hit yeah
Nah including hitrate too
2x1k and 2k+2x500 is bigg diff tho
oh, no, at least not according to the cn wiki
heccdiver blows everything out based on that table they have
Yes ofc cause there's another 500lb bomb there 
helldiver has highest hit and damage period
I said 2k+500
oh xD
Yeah, but there no such plane
816 vs 804
well i only want a theoretical 2k only plane if it has a lower take off speed xD
otherwise id rather run btd or fairey firefly
at that point
(in terms of gold plane for aviation stat)
Like, say you're comparing Zero/SB2C and VF-17/firefly
By doing that conversion + 2×100lb about being equal to enhanced 500lb,
You'll find the dmg potential of the two setups are similar if both slots same efficiency and plane count
Which means if you ignore AA skill the faster launch of the two setups is probably the strictly better one
Iirc when I did my calcs the two setups were super similar on dmg
Vf-17/firefly iirc the faster launching too
Mostly cause the zero is 🚮
xD
Basically when I did this analysis I found that the zero is never worth it, you're better off sacrificing DBs first or jumping directly to meme155
1 zero deals less damage than 1 500 bomb
For ships with Fighters and DBs that is

155 also only 0.28 faster zero
with total lose of surface damage
Not even 1 sec faster vf-17
Basically, question I was investigating is,
If you need to reload adjust on a CV with both DBs and Fighters, what's the best setups at each reload adjustment requirement?
And answer is, vf-17 is broken af, Zero is trash, sacrifice DBs down to comets first (firefly intermediate step)
and then jump directly to meme155/skyrocket
those meme only worth on 2x fighter cvs
Same as comets only worth on Akaga w/ 2 bombers
Kaga specifically
all her eff is on torp slot
Idc about being "worth it"
Sometimes you gotta do what you gotta do to reload adjust
And that's the best reload adjust setup at that reload requirement
reload adjust is vf-17 vs other fighters w/ 500 bombs
we should add that to the google doc
Nah I mean down past the standard/best dmg setup of vf-17/SB2C
It wasn't done with a specific application in mind
What's the point adjusting that if you lose all damage
Just, "suppose adjustment 100% needed for whatever reason, what is the best you can do?"
That's what I'm trying to determine smh
which trash is the shiniest trash basically
Determine 100% needed condition tho
How to make the best of it when forced to use trash
E.g. now I can tell you that you're better off not bothering with Zeros over vf-17 on comets Sara
Better to just skip to meme155 or skyrocket and maybe upgrade a DB, better dmg for miniscule reload time increase or minimally worse dmg for faster launch time
Or run a 2×500lb fighter and eat the reload time gain
just put other 500 bombs fighter on cv you want launch second
The point is to keep sara launch time low
Find the best setup if we keep launch time low on her, then eval comparison
same setup w/ not VF-17
Can't compare setups if you don't even know what one of them is
repuu whatever
But what if we need just that reload diff?
The idea that such scenarios could come up is why I did that earlier analysis
then replace Helldivers with Junkers
Comet Sara aside from being fast to apply DoTs also preempts other normal CVs
We're already on double comet 
what's the point of giving yr CV 0 ground damage, esp DB focused 1...
because dive bombs already destroy backline anyways
putting Comets on double diver high eff cv
the main thing is boosting dot and gun damage
DoT memes
And preempting CVs
also, escort damage boost
And the gun too
it's indeed memes
well yeah
if i wasnt doing memes
id be running hiryuu like a sane person
come on
i thought we've gone over this
;))))))
No, run Sara w/ normal setup
Back in Enty meta double comet Sara was legit
Cause you avoided enty invul
dot's aint main damage source of her...
it is on vanguards lol
Erm, it's a pretty significant amount
ykk is gonna negate the majority of your bombs
Idk what you mean
because ykk
does that
but if ykk procs on a torpedo
it still applies the full debuff
Also her DoT just needs to hit once
ykk will avoid those torps as well
tank catches it usually tho
And high evasion rate on VG means you only get a few hits in on VG anyways
i mean, tank cls still tank your dive bombs
light armor plus belfast is beefy
or whoever
well, you don't even have 2k bombs so
The point is that unreliable

her guns go everywhere
she has escort damage boost for w/e reason
double diver is strictly worse imo than anything with fighter/dive/torp
She will be good without skills
Erm, her dmg on VG is not exactly stellar
It's reliably not great
No matter the setup
Unles you try to RNG DoTs
Cause if she RNGs a DoT on a VG then that's heavy damage
relying on rng skill on rng hit on rng
You're using a meme ship, what do you expect 
;)
Well, i mean if relying on her more raw power
She's not good enough otherwise
might get much better results
Better reliable average results doesn't mean much if your average is not good enough
Unless you land DoTs with Sara she's (arguably well) behind other options
might as well run owari da
She's pretty much behind with DoTs tbh
That's the meminess you accept when you run her
lol
Cause a DoT on a VG from sara is a significant chunk of a stall-vg's HP
10 sec invulnerability account for more eHP 
depends
15s
if i trade sara vs amagi
usually it's advantage to sara
because amagi forces final counter early
while sara takes her 1700 hp + juneau
and just shrugs it off
While Final counter get's juneau
and big comeback
after 15 sec
Like Sodako comebacks
well
sodak comebacks were different cause hp was tiny
and the timings were lined up
with fox strike
final counter has variance
mechanics same
Erm, a Amagi barrage can chunk something like 1/3 of Hiryuu HP
And you actually don't want Jun after Hiryuu proc
Not in my experience
Then again I run PR rudder Hiryuu
Erm, no?
what no
i always run bulge and toolbox
junie pearl?
sanrui cant use pearl
well
Bulge/Box jun dies waaay too late if not leading
And if she leads her death timing is even more RNG
and ykk cant use pearl
Cause it's fully dependent on how enemy torps turn out
Nah bulge/box Jun mid dies often after Nagato and often Amagi too
And then her death timing is super variable due to torpRNG
Mid with double Engine is much more consistent on timing
depends how you want to time it
i played mid Jun w/ boiler for a while
Wasn't to my playstyle
You can adjust it up a bit if you want
But pretty sure jun heal after final counter is suboptimal
Cause if you fail to proc their final counter early, yours is the safety net
I never rely on final counter
You have to rely on it when RNG says "screw you"
How else do you win from being down 3 barrages 
If she is left alone I just restart
xD
I forget, are you one of the ppl who complains about RNG in Namayuu?
no i only complain about your defense nagato always 0:3ing me
Cause if so now I know why 
;)
Oh not you Kiro
If you're not even trying to win in badrngcases when there's clearly a possibility I'm not gonna take you seriously when you complain that namayuu mirror is too RNG to have high offense winrates
So you say Naga is not RNG?
that sounds fun
I ain't saying it's not RNG
I'm saying despite it all a very high winrate is still possible
Idk y'all made it seem like the thing was a coinflip
And were super skeptical at my claimed 85+%, 90% likely winrate

And I'm saying if you don't even try for it when there's obviously a chance no wonder it feels like you have to reset half the time
Hiryy abuse win doesn't sit well to me in 1st place
Also i don't reset half time, lol
Hmm, haven't seen Mass being proposed to be part of a team for a while now
i complain about rng cuz sometimes when its 0:3 you know you cudve won if it was u doing 3:0
i mostly want to try ap rounds once people start using sanrui
since then the ratio of light to non light
but the game doesnt giv u a "revenge" mechanic to allow dat to happen
will be 2:4
which means you can kill a CA before juneau
and have better backline dueling pressure
yeah, each time u get 0:3 it's just faceroll
And nothing can justify that
i strongly believe dat if the game had a way to reverse the rng of a particular match in ur favour u wont need to reset dat much
but its a pipe dream
Erm.... Obviously?
yea the problem is precisely because its obvious but not implemented in any way
If you're winrate is at least 50% you only ever lose to bad RNG
if the enemy can rng u 0:3, why should i hav to reset more than once to get dat rng
And that 0:3 makes it pretty obvious
if u catch my drift
And since offense has massive advantages that should always be possible unless your fleet is much worse
the only time i reset is when i see nagato proc the 4th time

match too long to bother
So basically you're saying nobody should have to reset more than once
lol
nope im saying dat if u get bad rng, an option to reverse dat rng wud be gud
reverse rng match
cuz its very unlikely for it to happen in the first place

.... Basically that means you never have to reset more than once
the fact that you can get consecutive bad rng is a big problem as well
Unless your team is so shite it can't hit 50%
Well as i said, PvP is ALs second Gacha
if ur team is bad no matter how many times u reset u wont win
Cause if your team has at least 50% if you lose and reverse RNG for the reset you always win
u also need to rmb dat barrage rng isnt the only rng in place
well, casuals dont know WHY things are better
Might as well just skip the fancy fluff and say if you reset you always win on the reset
theres the rng ur vg keeps running into shells
Idk you didn't specify what RNG
Barrage procc rate
Basicalky it's all rng
But it defeats the purpouse of rng skills if you get the barrage procs you didn't get before in the rerun
thats the root of the problem
Would mean then the % for barrage is meaningless
I didn't believe it was a thing at 1st, lol
Well not completely so, it's still wasted time
its not meaningless if u're just given the option to reverse the rng once
so u can at least find out wat happens if u get the proc instead
Yeah i agree... reset is already a huge thing they gave the playerbase
if u still lose, too bad u suck



