#pvp
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If only we had proper KMS carriers
she's only held back by mechanics and her team lol
as soon as they add even a somewhat decent kms ship biscuit will have a chance to shine
lol
i mean eagle suffers from a lot of no barragers xD
My girl Zeppy is pretty good
since standard big seven is trash, you get wash and penn
and georgia once she's in
not really any different from kms's problem
they just gotta rework vanilla shelling and movement ai for non-ijn barragers to shine ;)))))))))))))))))
aka rip the dream
inb4 iowa just has BIG carrier buffs
xD
It's just that Sodako takes flag spot and we just need another proper barrage boat at second side (better buffer)
actually it would be cool to see something that grants a barrage to shelling ships, that would be a cool mechanic
Just waiting Iowa
like it does -1 MGM to the ships
but it grants a 100% barrage
or something
or she could command ships like a true leader
on self MGM, order other bbs to shoot a barrage using their stats
instead of own stats
i mean if you dont do something like that you'll never get vanilla shellers to be anything more than pve land
xD
I wonder how they even manage to implement new mechanics at all
Many things don't fit there ololo
xD
difficulty creep is gonna make it even tougher for the game to be waifu friendly
if they dont fix that big oof
inb4 chapter 14 just deletes anything not t0 or t1
Difficulty is incompatible with "use any waifu" u know
There will always be stuff, where you "use any waifu" and "hard" stuff
and 90% don't do "hard" stuff, cause they are here for waifu
like at least in FEH you can murder units to give other units their skills
which honestly is less balanced than this
WOWOW
THAT"S SOME BS, lol
Bloody hell lol
there are still uniques
but
xD
usually weapons
or incompatible
like buff unit category that they arent
FEH probably is like damn powercreep
built on the blood
im glad AL isnt THAT bad
Of murdered waifus

dupes get to retire
in FEH you consume their soul to steal their skills
and put them on superior units
big oof
I call that BS

Take top of the stat hero and give it top of the line skills, ok
what we need is just more ships brought up to par
instead of just making a new par line
all the time
like ships with a niche
should be strong in that niche
instead of just globally powerful
all the time
but ijn overlords ruin that plan
xD
the bar is WAAAAY high up
After Amagi it was doomed

i mean if we didnt have FW at the start
nakaga would have been pretty bad
but not this bad
xD
Considering ALL non SR USS BBs have IJN tier AA...
big oof
but they're still pretty much all shellers
even if you slapped 400 aa on tennessee
she's still bad
They have even healer bb
amagi's stat debuff alone is better than tennessee's lol
yeah but like, amagi also gets a barrage and defense buff
like amagi has no niche
she is omni useful
She is just broken
tennessee COULD be niche with a stronger debuff
She is not vanilla
cmon
xD
Tennessee is just vanilla poor bote
that and fixed timer skills are really awkward
because meta usually just dodges all of them
except foxes i guess
lol
But it's always in gacha games. Vanilla units cannot stand long
Kizu is pretty OP
xD
and is always active
kizuna's debuff should be HUGE
given it has risk
and the time limitation
(fiji also has a global timer debuff at 20s with 100% activation rate)
reee
it's a bummer though cause fiji has a 60% aa buff but even with a gold aa gun she still doesnt hit sandy's unboosted aa
xD
fiji could be niche with a retro
probably
not good
but niche
isuzu doesnt beat sandy's aa at base im pretty sure
xD
Even non Kai she has much more gun dps
oh wow yeah reload and fp way higher
oof
well i think isuzu is at least well designed for a niche
She is just a rare non event ship too
yeah
She can give a run for their money to many
She fits thot niche
Well, i'm pretty disappointed in curlew curacoa too
I hoped retro would fix them
xD
Like give them ability to use DD/AA in 1 slot
make them somewhat decent gunboats at least

They got MG+1
is their barrage even as good as sandy's to warrant that
They are opposite design to Yat
or even remotely close
lmfao
lol
10/10 barrage
that's
bland
i wouldnt call it bad
just boring
looks like juneau's but there's a 3rd wave
xD
and too thin
yeah super narrow
i guess the other solution is to add smol barrages to all ship classes
(to the basic sheller problem)
and if they have a unique barrage dont give them a class one
;)
(timer ones dont count)
dang it sara stop stealing mvps
xD
I am glad that with retrofits of the Ceres class HMS has gotten yet another support ship for Carriers they don't have
I bet Illustrious and Uni will enjoy their 15% more damage.
Considering air superiority together with both w12 and w13 being plane hells, she's probably a fine low cost ship to run.
Dunno about her meme AA sister
Well, considering they MG+1 and DD guns they are more like smol gunboats
Than AA botes
I just don't get why HMS gets all the CV support with none of their CVs being used for more than their utilitiy
Considering how Glorious is basically worst CV damage wise
IDK why they have such bias towards HMS CVs
@ionic magnet kgv in defense is pretty good actually
against my fleet she seemed pretty tanky
Tho they have pretty specialized CV/Ls, Healer, Shielder/AA queen, ASW queen
Hermes retro went wrong way as well tho...
KGV gets 5% more defense stats than qe gives straight up and he doesn't run the queen, which amuses me even more than req coming here just to talk about HMS defense

@real notch what comp did you use? is it not just cos of levels?
HMS CVs exist just to do weird stuff that no other ships do. Supporting them with damage is so weird, but I am sure yoyostar knows what they're doing, considering they're releasing HMS cv supports one after the other
yea thought so. but these BBs are actually tankier than i expected
Well, Vic attempted to be more general dps, but
She is more on Tanky side
Overall decent general use cv
HMS with QE can actually tank Lucky E with only the ship that gets hit by heckdivers really feeling it. Lvl 120 bbs are hella tanky
8.5k hp with 90ish eva jesus i can only imagine fdg
sounds low, was that 120
ah im talking abt kgv

Heavy armour is sort of meant to be balanced by Torps, which are of course hilariously unreliable in pvp
Dork is real MVP
Even if not like her as waifu much
Still not sure if she will get that ring

Also, nepgun on average doubles QE s PvP damage
just oath everyone np
Would recommend
pr2 he guns will be lit af
nah, for HMS you want your VG to deal zero damage so you don't pop their juneau. that way, enemy backline will be dead as fuck by the time their junuea dies. 

I haven't actually tested this but I will once everything is 120 and I face more namaryuus
i can't be bothered to grind any other faction's frontline
so im stuck with HMS now and forever


jp will get iris rerun as next event. en should be getting that soon too
Yeah, we already know
Well, those sp3 u can 1:1
getting burned before the grindiest event sounds fun
i'm farming fdg so rip my oil
If the droprates will be as shit, i won't even bother
it also depends of how many sirens there are
2 sirens
if it is d3 there should be 3
i farmed 60k in D3, 4 bofors BPs 
wtf equip there is in d3?
siren seems to have lower drop rate than boss
jb gun
and u can get 1 from shop
so can ignore D3 technically
d2 Mle, d3 JB gun
don't need that. my jb is full ready for siren farm
d1 SG radars
Does preload cuts clear time by a lot tho?
on sirens for sure. but the dmg output is pretty insane
huh rly
15k? time to die i guess
1st anything that hits that vg only yukikaze left
my vg prob instadie dont even think yuki can survive cuz lvl
welp 1st try and vg only took 2-3 torps 
whats so scary about an inflated fleet power 

i think i saw someone like that in avrora
ofc i won
cos i never lost a fight these last 5 seasons
15k power
ez win
It's mainly there to scare plebs

wich ship ya guys will put first
Nagato or Amagi ??
Wow nice ๐ฎ
ah okay I guess because arcing barrage
??
Yeah, Nepgun is best on flag cause it makes the most difference there
(Approximately, subjectively)
Flag goes from hitting secondaries 20% to 40% of the time
Sides goes from hitting secondaries 10% to 25% of the time
Plus Nagato secs are at 200 eff vs Amagi's 180 eff secondaries and Nagato has higher luck, although you'll be running Amagi more offensively on her aux options
Nagato does sink first but by that time the impact of PR152 secondaries is nothing/negative anyways
nepgun is the AP CL gun?
heh, 210 when most other BBs have 200, IJN bias I suppose 
just like amagi's 180 rather than 150 bias
though that one at least has historical reasons why, I think
though by that standard Hood too should probably be 180...
well I mean by the "historical argument" standard
both Amagi and Hood are historically called BCs but arguably are very close to the "fast battleship" concept
pvp
we're discussing the secondary efficiencies of ships :P
then again both Scharn/Gneis are BC here in AL with 150 efficiency
there are no mods in this channel so it doesn't matter
so I suppose it circles back to IJN bias
lets @ the mods and ask why the IJN bias is so stronk
Sorry, Neptunia had a gun? ๐ฎ
Oh ok! Thanks, I thought I missed it ๐L
the better NepNep 
any neptune in al is hms neptune by default
Hm, noone yet tested bismarck's secondaries dmg on enemy vang?
it's nice but lol KMS
I know ๐
120 delayed kms testing
no body has time right now to focus 120 a bisco... its a waste of time at this moment not unless you're really into her.
lol
rip
I've met 113+ kms fleet and that was a disaster for him. Monarch wipes the whole backline
has anyone run into hyperius?
But since he lacked 20% dmg bonus i thought maaaybe it would be an ok for the attacker
Never saw that name, but i'm playing on shitshington
is georgia bunker hill washington/massachusetts not rated in any pvp comp?
Nope, i don't think i saw uss fleets in cn tier lists at all
dk about georgia but all the other pick are not optimal tbh
bunker hill buff might be good but not really game breaking
wash is just well wash
bunker hill doea give acc and fp u would think its not that bad
dk about mass since i rarely see anyone mention her
Eagle's problem for PvP is that it's just not broken enough 
^
well problem is wash being wash
and half the ijn ships are completely broken
WaSD topped the meta for when teams weren't broken yet
as for USS VG
specifically amagi and yukikaze
who tf would use them in pvp
and then nagato just made it worse
u mean ther was only hms as an actual team?
so bunker hill is just whatever
Well USS VG suffers from either no torps or being a DD
and not having anything broken enough to make up for it outside of Juneau
hence why bunker hill is not good enough as a buffer
and boosting Juneau is pretty 
at least biscuit got 2 good ship
georgia looks far from bad
Roon isn't really PvP material anyways
kms master waifu race
not that saint louis is far from her. any cv comp just melts her
you not going to meet any CV comp on def anyway
nakaga almost 1 shooted my saint louis in jp like 20% hp left
hiryuu is a legit ship on defense
that's just normal meta lel
Btw, we will see if iris gets good/broken ships on rerun to confirm/deconfirm theory that devs are getting slow with powercreep shit. Or when new ijn ships arrive, since they are wanking off to any ijn related
outside of namaryuu
I dunno, azuma seems to be pretty insane
You think powercreep is related to events only?
iris is french ships. rerun ship should be jeanne d'arc
ppl not having event ship = can't compete in pvp?
eh yes?
tell that to the many ppl who don't have either YKK or amagi
sr ships and shes a cl
you think they can beat meta w/o reset?
so no power creep inc imo
and jb as good as she is for pve i never saw her doing much on def teams
should try her on offense tho
Well CE just overshadows since it's a late event that EN got cause... reasons
lol if Bis was downtuned to match EN powerlevels though 
JB for offense is like torpmemes
you go in, watch 5s, then reset if bad RNG
use 410 ap and hope its on hood
457 AP once that's a thing :p

No info on Richelieu skills yet
yeah it was pretty much just announced, so...
She isn't an ijn so i guess nothing will come out
I'm kinda sad on the IJN bias tbh
Devs are in CN so I'd thought it'd be tuned down
weeabo power too stronk I suppose (and the JP cashcow)
JP cashcow
You kinda nailed it
pretty sure rn all the strongest ships in the game arent ijn
it was tuned down mostly til the JP market happened
I don't think it has anything to do with dev's weabooism
azuma
amagi
ykkz
azuma is a vg ship and cant compare to fdg and ws kai
ykkz and Hiryuu the only ones from pre-JP
Hiryuu got a retro post though
and ykkz is somewhat popular in china for various reasons
(mostly war trophy ones)
hiryuu is bad unless u face ws kai or foxes. amagi requires ijn comps. nagato is bad outside of rng and buff
(like how Eugen is popular in US)
you don't need to dominate the scene when most meta include like 2 to 3 ships from your own faction
and IJN also dominates the scene 
not in term of fire power is what zack is getting at i believe
Hiryuu's fine vs everything else anyways, she's not just anti-fox/wskai
being 1 strike up over other CVs guaranteed and possibly 2 turns out to be quite good, who knew 
team synergy > any 1 ship
well until we get more OP ships that is
every top PvE PvP team in CN has devolved into "slap in good ships" now
not that it isn't somewhat already, look at vgs outside of HMS
pretty sure PVE is just whatever
i have hiryuu kai on jp and her dmg is so mediocre sometimes that i wonder if she is worth using at all
since ppl can even use bullin + purrin in w13
and even HMS runs ykkz and Juneau usually
outside of wa kai and foxes counter she is mediocre
yeah, if she doesn't proc counter it's pretty w/e on damage, but that's cause you're winning hard anyways
plus vs wskai her damage will be naturally low since you're stalling the wskai focus with her
no counter = 1 less strike of damage
and given PvP timers that's a lot of damage missed
also not really helping that most JP CV all need their sister to work properly
i need to run dumb comps to see if hiryuu can carry by herself against good teams
i mean the like of hiryuu jb something else non meta
nothing carries solo vs good teams, but if they are usable without much synergy it says a lot
well if you use 5 non-meta ships ofc it's not gonna do well... 
even WSkai can't fully carry that
aside from WS and maybe fdg i can't think of anyone who can solo well tbh?
Hiryuu ain't as broken as WSkai but she's broken enough
only if you manage to crack their def enough for her to matter
That's kinda sad tho, i do believe jp/cn meta would shift from ijn to mixed fleets if not for azuma.
to be run in IJN team at least, until maybe maxed FdG
she still suffer when any VG is on her face
yeah, FdG would've shaked things up a bit, maybe
fdg + ws
but then maybe it would've all been WSkai/FdG+4 other good stuff
3 flex would usually be either bis or amagi
but i would say they going to default to amagi
Like, something something fdg ws kai+random buffer or another barrage boat
VG i think we just going to see jun azuma ykk
meta atm is just 2 best pvp ships which are fixed on all comp + a flex pick
Monarch for some WSkai synergy I think is the though for that one
But now it's back to namagyuu with azuma
for both VG + back line
and then FdG possibly over yuu once FdG is maxed
10k HP + heavy armor
gl trying to nuke her lel
not to mention the more HP she lost the more tanky she is
a lone hiryuu ain't going to do shit
besides torps, what else can you do against heavy armor
nothing
yeah, FdG fills the role of Yuu mostly
and with Azuma filling IJN req of Amagi that isn't an issue either
if you talking about hiryuu
aviation suicide ignores armor type
fdg is just brute force her down
TBs iirc have torp-like modifiers
i doubt even ws can even nuke her 1 v 1
this looks dumb enough
but yeah, without azuma FdG over Hiryuu might be a closer call
Pray for qe to get her retrofit with even more buffs for hms
if QE just becomes a good enough ship indep it's good enough to revive HMS
the only thing i can see that would make her t0 is a non hms debuff
which let be real they just going to add a barrage
fucking REEEE
since WSkai is a thing HMS is not that far from top
yeah, lazy but effective enough I suppose
try running Hiryuu center
Well, i assume if she could buff all round her for bonus dmg vs ijn like kgv, that would be kinda neat
oh right he moved to WS
yeah that should be WS then
heck the damage popup is still there, it's WS
whats even the point of that test ๐
test to see if hiryuu can solo carry
Ws with monarch are true hms saviors. if only they had some decent hms vanguard to compete with the others
I mean 1 data point is ehhh
you'll need analysis rather than results
like "I see enemy team had poor RNG and mine decent, and Hiryuu still failed to carry, hmmm"
and "I see enemy team had better RNG and mine worse, but WSkai still carried, hmmm"
i mean hiryuu is still a really good ship even if she cant solo carry
without jb murdering opponent vg
that's not what we're arguing anyways, that Hiryuu is better solo than WSkai
it's that Hiryuu isn't entirely about her synergy
just saying that hiryuu is no where close as broke as fdg and ws kai
and outside of synergy and niche she's still pretty OP for PvP
with how stack their skill / stat are
oh ofc
but excluding that trio she's one of the next most broken
well, quartet with Amagi too
Wanna see next cv having 30 secs of invincibility? 
cv need a total rework in al
meh just give her YKK level of luck + skill and call it a day
I do agree with someone here, who posted that they need to put cv way behind so that bbs can no target them
idk how positive that would be tbh
But maybe limit it to 1 cv max
you just make rest fleet eat focus
and not only pvp. pve in the same boat but ur forced to use cv in pve for airspace and planes
like if you gave most teams the option to ignore one enemy ship until all else are dead, most would take it
yea that wont fix anything and will only further limit viable comps
nah I'm thinking it would not change much if anything
if you don't run 3 CV the other mains with "back-back-line CVs" proposal will eat additional focus
and like maaaybe FdG is the only one that doesn't mind that too much
3 CVs might sorta be interesting, depends on if VG can stall enough
which I'm skeptical but not dismissive of
idk if al will ever have balance in between cv and bb. if they haven't changed cv so far idk if they will in the future. maybe if airspace control was implemented in pvp as well
airspace control is a very
mechanic too
and the dmg reduction wasnt planes only but bb shoots as well
a hit stat buff/debuff tbh would make a lot of sense
blind the enemy fleet/scout for yours
it makes quite a difference in pve from what i saw
9-1 hm boss was so much easier with air superiority
well afaik it's cause plane spam is a higher threat now for PvP
and airspace control modifies ambush chances like SG radar does
like u dont miss every shoot on it
hmm, what was the modifiers again for airspace?
oh there is a hit/evasion modifier 
you can kinda tell I haven't played with it yet :P
It's like a Nagato buff but to everyone
plus 10% avi dred and a SG radar modification
idk how PvP would implement it though, both fleets get the buff/debuff or only one?
if it's only yours that means offense/defense will be pretty different, I think
i think that just current airspace control would make almost all comps run 1 cv
calculated like pve
if u dont have cv u get negative
2 vs 1 CV would already be Air Superiority/Air denial
if u have more cv u get positive
wait nvm CV non-parity would almost always be that level
2 cv vs 0 is tier 2 bonus 2 cv vs 1 is tier 1 bonus and 1 cv vs 0 tier 1 bonus and if same pretty much parity
it is how i picture it but there is aa in the calcs as well
AA only is a multiplier
there's a offset as well I haven't found what the 0 CV base AS value is
is airpace control in EN yet?
nope
no, we're thinking about how it'd affect PvP though
so first is to map out what the bonuses would be for X CVs vs Y CVs, assuming it's iden to PvE
i dont think there is a point to penalize bb only comps so much as to give t2 bonus
with only 1 cv disadvantage
if airspace would reduce not only planes damage but shelling or even all damage it would be enough
it would be a fair-ish tradeoff though, for BBs not being affected by airspace control as much
would limit viability of CV-only and BB-only (and buffs encouraging those), to encourage running mixes
e.g. now you don't just run 2BB with WSkai
is 20% enough dmg bonus for cv tho?
I'd say it's not that far off if not near-optimal-balancepoint
PvE just has the sky-high enemy AA
PvP doesn't suffer quite as much
the main problem for cv still remains survivability. easy to kill with barrage bbs
they could easily fix this problem by separate skill number from pvp and pve
also high ce on airstrikes compared to bb that can shoot close to 35% faster
make it so pvp number are less than pve
AL fixing things for pvp
many game have that function
they already tweak barrage locations anyways for PvP
and WS already has separate PvP and PvE damage
so it's reasonable
like how in pve her skill miss and always hit in pvp?
curious as i don't read detail patch note
with additional aviation dmg possible with AS, I'd say that's a good excuse to boost the HP multiplier further
WS uses 80% instead of 100% of her FP to calculate her skillshot damage in PvP
PvE it uses the full 100% afaik
that's been the case for a very long time
not sure if wskai changes that though
well, for the EN/JP release versions HMS with her was the best PvP team
dk what i was using in early pvp
CN is a different beast since they did a number of calculation reworks post-release
that's cause no one had stuff set up anyways
and accelerated schedule meant we blazed past that
it wasn't much better than Hakaga/Entaka anyways
FW dropped super early for us, remember
and we got the post-reworked FW ships ofc
I joined just in time for amagi
been using them until amagi show up
CN early meta I know little about
by the time I joined AL WaSD was well-established as the best setup there (HMS contesting that spot)
For JP around then was HMS meta since they lacked FW
up until Nagato dropped
I joined at the end of cranes event and everybody was bitching about e
fun times, already miss them
funny to think that JP basically never got to experience the WaSD meta
everyone had Nakaga already and it wasn't worth it to bring up WaSD for the minimal (arguable) edge it provided
well namayuu mirrors are that anyways
WaSDE 
you saw that, what was it, a 2min40s fight I capped?
well if you use mirror
been using foxes which is faster
foxes in wasd was a death sentence
lol YKk stand off
2min35, close enough
welp
the ykkz spitball duel lasted over a minute by itself
until right after that cap his ate my torps
i would suggest removing eva gear from hiryuu and use cata instead
also cuda instead of ryuusei
it's very rarely an issue anyways
I swear by ryuusei on Hiryuu always period, and eva gear is my choice for my usual strat
just pray for 818 soon in en
trading amagi on hiryuu is usually pretty fast since it accels the main fight
ofc rare case of stuff like this happening, where the mains trade off first
it's like 1/100 or less though so w/e
idk if I'll run 818 actually, on solo-hiryuu
I'll sure try it out ofc
if u can actually get some sinergy in between bb shoots and 818 it should be so easy to kill vg
that slow is pretty nuts
that's somewhat of a problem though, maybe
I suppose just BB secs alone make a pretty big diff though
but 818 just doesn't have the nuke of Ryuuseis on main, which is what I'm looking for right now I think
for namaryuu maybe u can still hit amagi 2nd mg shoots but not sure. never checked the timings at 120
it's why I don't run cudas, you might do more dmg but it's spread out which is less useful
amagi 2nd and nagato 3rd iirc, with the 381kai
cudas do make opponent vg a non issue
both barrages hit into enty, which means shots, which land mostly later, should land in 818 timing
opponent vg is rarely an issue anyways
ryuuseis either nuke flag (/other main if flag sunk) or nuke vg and either is a good outcome for you usually
cudas do a consistent chunk... spread out which imo is less useful
that is assuming saint louis or ibuki on defense dont become a problem
well Louis you run on off too and she's consistent, which means off advantage favors you on that
ibuki is the only sorta-scary one but I'm pretty sure she's just a meme
idk her offense dmg if far from a meme
relying on torps for offense tends to be questionable since you want consistency instead since you're already at very high win%
defense she's scary cause of that same RNG, but overall I don't think she's good enough over other options that the RNG potential makes up for it
plus low speed means her teams will likely be somewhat BB-shot-catchers
same problem as Roon there
i did 10 attempts with namaryuu ibuki and she was far from inconsistent in dmg
less consistent than other options though for not enough of an advantage overall, I think
saint louis dmg imo is overated and if she cannot tank she end up being useless
though namayuu high-% means sacrificing % for speed isn't bad
Louis is there to shut down aurora mostly
Nep is option as well (and imo better vs non-aurora)
i dont think i saw more then 1 aurora and she is only used for foxes
well CN laughs there apparently cause aurora-namayuu has higher winrate over all non-CA namayuu apparently
or aurora naga-dragons apparently
i look for all namaryuu in my jp server and see if even 1 uses aurora
yeah yeah CN diffs but I still haven't seen any non-anecdotal references
well apparently it's not really used on CN much either
so what are u countering then...
but the tests have 50+ rounds so they're probably not-incorrect
yeah, which is why most ppl in the know just run Neptune
it's funny that likely half the ppl running Louis-Namayuu are following a tierlist without reading the explaination 
"dunks on Aurora without losing much if any winrate elsewhere"
though I'll be using it anyways for just-in-case, and I don't want to bother shuffling setups unless I'm trying to test
in any case, with 120 out the first thing to test once I have her 120 is to see if Juneau can actually tank now or our assumptions are wrong
might have to wait on having 120 fleets to test against though 
this is the only thing i could find with aurora
it is rushers time tho since jp just got daily reset
all the good namaryuu with juneau were closer to the bottom top 100
ws kai meta forces juneau tank
well time to test the CN aurora lineups ourselves (tbh probably yourself
as the only one in position to if you want )
running her elsewhere is useless pretty much since u end up to easily 5vs6
im rank 9k since the no one played pvp for like half season
oof time to wait i suppose
all i find is semi memes at best
either just standard namayuu with jun/aurora/ykkz or the dragons team
but the dragons team I heard does poorly vs wskai ones so you'll have to watch out for that, maybe
lvl 99 aurora on this account. something else to level up i guess
What was the most optimal hms vang after ws kai, jun/nep/louis?
erm, google tl says of the cn article,
"Longmen Great Emperor Gun High Explosion 152 Double 40 Advanced Fire Control Little Beaver
Flying dragon gold pirate sb2c meteor beacon fuel
Canglong gold pirate sb2c 818 beacon Jiangjiang machine
Sirius Air Force Cannon Color Five 113 Pearl Lightning Protection
Aurora High Explosion 152 Color Five 113 Boiler x2
Louis Scientific High Explosion Gold Four Double 40 Boiler x2 (My wife Triple 310 Gold Gaoping Double 40 Gyro x2) (Seattle High Explosion 152x2 Double 40 Boiler x2)
https://www. bilibili. com/read/cv2799938"
and iris event farm too incoming so it might take a while. as of now the queue for stuff to level up is quite long not to mention pr 2 xp farming
ykkz also an option over louis
or Louis over Sirius for another version I see, on the Nakaga-dragons lineup
if u consider that no one likes belfast ur stuck with neptune forever in hms
neither aurora nor bel really offers that much, for WSkai HMS
for out current EN ones, aurora in particular might offer more
i dont have a leveled qe on this account but once i get pr2 gun ill give belfast a try to see how she does
im so curious to see how much unappreciated she is
15/25 on that so far
Yeah, i was convinced bel is great only due to her anti cv skill
no one cares that she does more dmg then other stuff
But when itโs namayuu all over the place i wonder what would work the best
I guess the main problem is to deal with yuki under amagi+nagato buffs
if ur problem is yukikaze the only counter is aurora
everything else especially pr ships will miss a lot on her
If only she didn't die so fast
Boiler and bulge
does anyrting die fast against namayuu? even nagato barrage shouldn't be enough to kill vg easily
lead with juneau, aurora 2nd
and yeah, with no retro on hiryuu and no PRs maxed yet (and for offense probably no 2nd, or maybe even first, PR152) namayuu damage output on vanguard is pretty RNG
I've seen people pearl on their 120 juns
is she tanky enough rn?
people put pearl on juneau because that one CN meta picture had pear on juneau for about every lineup
: )

well they could fix this issue by giving an overheal mechanic like LOL when a % of the overheal is converted into a shield
Don't give them ideas, how to make things more broken
pearl on juneau is pretty useful when 1 of your ships is almost dead due to ws kai 10 sec in
that's how hiryuu survives
Is that pvp or pve setup
team liquid?
u know best ship all in 1 team
like fdg ws kai amagi/hiryuu/nagato azuma yukikaze juneau
AA much?
still its juneau
Yeah, but 8 planes killed
Such weird scores also happened to me
So it usually was Sodako or Washi with 10+ kills due to planes
And back in 100 days
juneau OP
anyone had any problems with the app restarting after logging out from options?
no
Just goes to main login screen
That might be device issue
I never use that option anyway, just close up and restart.
and u play pvp right 
I'm going to assume when I get only +6 for beathing the leftmost pvp, its a game error?
ui bug. just wait to tap ur screen
I did wait. I left it there for 30 seconds. I forgot my original score so I might have gotten +10
it still is an ui bug. i got once 0 without even tapping
just waiting for results and it never moved from 0
yessss, finally got my washing machine
Washing?
so should i do washer/beaver or washer/bulge on saint louis

no i mean high performance hydraulic steering gear
aka washing machine
Researched aux thing?
because dear god that's too long to type
it's the rudder
hphsg
I feel terrible for not understanding researched items. That is, am I not researching enough or am I researching the wrong thing?
as long as u dont do cube research u should be fine for equips
So the rudder is just "randomly rewarded" you can't aim for it?
yes
u can only do gun specific ones iirc
Aaah. Rnggggg 

Yeah. I don't have enough aux plates for that.
I've done Roongun,Sanrui gun, washmachine, staag and now I need 3 for nepgun 
This would explain why PvP top1000 has suddenly gotten super hard.
That's due to lvl diff
Once essex comes out on EN will enty/essex/sodak be a viable fleet? i wanted to use enty and essex together but i was told they would get 1 shot, and sodak may help with that
they would only be one shoot in jp/cn from warspite kai
SD is not relevant w/o wash and essex is just good vs foxes
in en it might be viable to a degree especially against ijn comps
aisde from foxes she just whatever
i guess i could always just battle people that dont use WS kai
ws only matters 10 sec in then she's just a bb with too much fp
if you cant win with Essex E Centaur, then you wont win with Essex
it's about that simple
i really dont care who the third ship is
Hiryuu doesnt do anything if you didnt sink your vg
Essex E Centaur can afford to run Srs Aurora Juneau
and you can probably just win in like 2 strikes
just use helena + enty + all random tbh
enty + helena RNG alone is enough to wipe most comp
doesn't apply to ws kai meta since any of those would just melt to ws barrage + any bb shells
like i said though i could just fight people who dont use ws
i get to choose who i attack after all
Until you get RNGed into all teams with WS Kai
very unlikely
I've been RNGed into all Nakaga and/or Namaryuu because people trying to be meta so depending on what EN commanders do 
warspite kai will never be popular on en
on low rank you can get away with some ppl not using WS kai
because everyone will just cling to the namagi they worked so hard and so slowly to level to 120
well there's that i suppose

warspite will legit never be popular on en
do you think we will get ws kai before essex?
dunno about jb in pvp... that dmg is so meh for a bb
since WS is not really what i call a pve friendly ship
nope
if anything we going to get sandy before ws
I find Nakaga gets fucked fast if you kill one of the foxes tbh
i have a warspite i want to use
thats the plan
I have my Warspite 110 and prolly able to uncap straight to 114 thanks to Monarch 
going to 120 sanrui + roon next
monarch is not on my priority list
i don't use hms
I'm working on Bismarck and Montpelier rn tbh
I don't really run nation fleets in PvE
i use mostly usn ships but thats mostly just because i like them
o.O
today in pvp i went againt someone with saint louis roon monarch and ibuki
thats like 40-50 more bps than what I have and I am not stingy on cubes
Mine is dev24
not that high compared to others but
they can have all PR at dev 30 and i still wouldn't care tbh
they are good
but not game breaking
you can still win vs them
dunno, I am also not a neet so its hard for me to judge how much better I'd be doing if I have done them efficent way and not a way that kinda sorta works with my schedule
Yeah, it's possible to kill any defence fleet people make, only difference if a what you can/can't use 
I mean, I'd not say you are ahead
I do cubes cuz they are fast and reroll my shitty lists
I have 200 cubes and I do noty pressure myself to have all the ships so w/e
Yeah I try to use cubes as little as I can
I feel that if being stingy cripples my ability to play the game then game is not worth playing
I have only 4 mails saved up because I wanted oil to play
as far as torp memes go, this one is probably the best
since i'm using this i'm curious about results
let me know how it goes
I would not say so. You sack second wave of torps that is more or less guaranteed thanks to smoke
for +1 opening torp
thats like
thats a fleet id use
super w/e
so does belfast not vs foxes tho?
i really like belfast vs foxes
if you ignore that belfasts smoke times with both Nagato and Amagi guns
then yeah, belfast is shit
@zenith tundra can you let me know how that fleet does?



