#pvp
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2012 rn highest on my jp server and 3d 15hr left vs 1895 on avrora with 4d 7hr left
my foxes are ready for 120
my jp diesnt have bggers
but then again its foxes lul
xD
i asked in ec discord for a good jp server
im too many
in to swap off of en xD

this is my scratch so far
centaur, give
nope

which is never since i cant farm pr2 ships or have ws kai


I got SS

busted

nitro boooost power
๐ณ power
I swear once centaur or jeane bart is here iโm benching hood. She is nowhere near 70% to barrage in pvp

still can't believe there are no centaur doujins
ohboi
i havent seen one yet
i had gold for a bit till monarch happened 
xD
since research came along . i havent had the resources to buy discounted gold boxes
research drains my gold 
i would prefer those over having to do ship bps ones
xD
tried the 5 hrs 5k gold research ( elite )
with supposedlyy 2 gold bp's reward
ended up getting 2 purple / elite bp's
smh 

and always giving me MEME GUN bp's
at least you're not about to make your second confetti gun with bps
i made a 410 ap gun and now have 14/25 lol
already had 1 availabe/ ready to craft MEME GUN as a result of a "lucky" BP's reward
at least better thn me
i am rank 4.9k u lost nothing
i call it
lol I'm at 31/25 on the meme gun
the plate
I think higher now actually after today
cos it looks like a plate
its still worse then sg radar tho

sg radar doesnt help with aa in ch12 xD
gotta get that fat plane damage reduction
all u need is sandy. even without retro
that's a weird way to spell, "repair ship"
so far i've gotten one of everything except the triple 410, AA radar, and both actual AA guns
i tried sandy for a bit for saint louis farm and she far from unusable
or tbh just any of the ships that are usually good with high AA
yep, she's just mediocre
i might even say better then juneau as damage
well ofc jun is just a worse sandy for PvE usually
lower rarity of the same class so lower stats
and a skill that isn't usually relevant for PvE
sustain fixed
well, that's actually what I did for a while 
xD
slow down a bit will ya?
i wish i could ask the devs about pr2 release for en
u get bps for all ships with pr2. it's just more random
and more expensive
dev 24 saint louis is working ok for me, she's a fancy portland xD
randomness at its finest so far. only do kita ones pretty much as char
oh god that distribution
Monarch with slv 10 at lower devlv is basically a barrage boat
and with AP barrage, damage-wise she's niche but still great in that niche
Great in the event with all the med/heavy around
a zombie barrage boat ;)
and that heal ofc is nice too
i use ap in d3 on bismark and have to say the dmg is pretty insane considering im using 380
though the amount is low so applicability is limited
380 is basically the AP version of the twin 410 base-damage-wise, no?
rather than being more like the 381
uh no, the 380 has same base damage as 381 give or take
whoops, my bad
410 ap hits like a truck on anything non light. i love that gun
Yeah, it nearly kills the daily gunfire boss in one salvo by itself on any lv110 BB
exactly
already crafted the prototype 203 HE gun for CA , but i think eugen gun is more effective on lvl level mobs ( like this current event )
xD
i use skc for portkai in d3. seems better then 203 mle
kinda like SHS modifiers, 5% less mod on light but 5% more mod vs med/heavy relative to that iirc
i mean SHS isnt even a real ammo yet =(, it's just a skill mod in the end
D3 tbf has a looot of med/heavy, just like all the event maps
i hope they keep the trend and use more medium and heavy ships from now on
kind of tired of light armor spam
does pve have armor specific to the ship or does it generalize and do armor based on class
oh ok
I mean, most of what you face it matches up anyways, so idk tbh
anyone here crafted the other prototype 203 AP gun? for CA
I think this event, the RN CAs have light
i dont have bps to do comissions for that
in terms of pve
roon gun or st louis gun?
I'm still at 16 on that 
as I said, none of the really good PR equips high yet
Roon gun mostly better cause better base stats
depends on enemies
but yeah, still somewhat armor dependent
saint louis gun has that 130 base coefficient
if I had to just pick one to place on a ship and leave it, Roon gun
but it's still he
ah ok but like dealing with sirens and 3 node main fleets = ap gun is the wise choice?
the base DpS is significantly higher for the Roon vs Louis gun
or if you want barrages
roon gun isnt as good at fire rate
if for some reason you have extras
and are using other cas
for w/e reason
aka very specific not very common scenario
even on Roon herself the Roon gun is still better imo, and not many ships have better barrage-to-gun-damage ratio that her
the total gun+barrage damage is a teeny bit better on the Louis gun iirc, but gun damage > barrage damage
well tbf she has the ammo mod skill, but still
i mean saint louis gun has 2 second lower fire rate with lower volley time
so if you're using like a shark
they'd rather have saint louis gun
not sure why you would
but you can
yeah, the sharks it matters on
and Louis cause the skill
and Houston
yeah
roon gun definitely better equip and forget
french guns you think about em
german gun, slap that one everyone
but who are we kidding we dont have spares
xD
put those guns back on saint louis/roon
for pvp i really liked mle fire rate and dmg
i mean it has a 1.3 base coefficient
perfection for ripping through light armor
combine that with 35% more from saint louis
big lol
Yeah, mainly light armor mods and fires are huge for PvP on CA HE vs AP
well louis has her skill, I mean in general too
oh yeah
oh boi just barrage left to level 10 on biscuit
left it for last
cause it's lol
waste of books
im using blues on bismark skill
xD
I've actually used so many blues on red skills, that I'm kinda low on those now
barely enough T3 blue left to max Louis skill
reading all the comments and discussions here , made me think
which to pick first to dev 30
roon or st louis 
might need to start eating yellows too eventually
Roon for PvE, Louis for PvP, between the two
In the crossover role, imo Louis more viable
Monarch is also another option, she's very viable in both
imo whoever u like. saint louis is better for pvp
i did saint louis then monarch
roon will be next
but that's gonna be slooooow
i just started the 2m for monarch lol
i doubt my faith on roon . bcoz of bismarck skill's
well goota wait 1st for actual pvp data on KMS fleet
Monarch->Louis->Nep->Roon->Ibuki->Izumo is my planned order, for getting ships
my 2nd is ibuki after roon if i keep playing
I've just started Nep
roon with bismark might be too good tbh
She's almost broken if not actually so in PvE, Roon
did anyone figure out how much ammo penalty reduction that letter is xD
biscuit roon core sounds fun
-15%
oh that's not terrible
35 instead of 50
KMS fleet cons = bad / low AA though
oh
Roon AA iirc is decent/good
aa for what... hiryuu?
you'll have a good aa cl
oh
i dont think biscuit aa is really any worse than nagato
xD
for PvE I'm pretty sure
cause PvP, KMS is still a meme
if i wouldnt be stuck with pr ships i would level up my roon bismark and graf to try out
still we dont have enough pvp data on KMS fleet , so its far to know by now
againts CV's or BB's or mixed
104 roon and bismark and 98 graf
I don't see it
Bisko compares unfavourably with Nagato, better base but worse buffs overall than QE
And KMS ships for PvP are all ๐ฎ
well, 25% crit rate isnt that bad
like you'd never use pretty much any KMS in PvP unless for forcing KMS
once we get shell
i have lvl 110 bisko and mama graf ( same affinity )
then it multiplies out pretty well
i want to see 120 roon dev 30 putting holes in opponent ships
and then getting smacked around by BB shells?
if ibuki can survive in jp meta so can roon
roon can take he better than most
Ibuki survives by being in an alpha strike team
especially with graf
i mean keep herself alive with 2 oxy equipped
quadruple BB gun with 20 spread angle?
hmm seems legit and i wish
KMS is not an alpha strike team
KMS is going to be as slow if not slower than Namayuu....
Ibuki survives by being in a team that finishes matches in under a minute
all u have to do is put roon in front of opponent main fleet
Well, glhf with that with no way of bursting VG and eating every BB shell...
i think kms would be doable if they buff part of biscuit barrage to 200 base damage after fixing its range issue
depending on what leipzig kai does
though
(and damage shell)
u get 15% dmg rwduction on one of the tankiest ca in the game
without that kind of oomph big seven just laughs at you
I'm still super skeptical on Leipkai
She's a low rarity ship with bad base stats, idk how far she can really go
Retro won't fully fix her stat issue, and so idk how much she can rely on skills
I suppose a broken skill is possible, but I at least won't be holding my breath
I place more faith in Z1kai tbh
z1 kai wont help anyrhing in current meta
though i suppose her stats aren't much better heself
she needs othe z ships to be good and u would sacrifice either juneau or yukikaze
at least with like
roon/leip/ykk
err juneau
roon/leip/juneau
you're getting a lot of stat boost out of cruiser command
not sure about en tho
tbh I'm overall dissapointed on Bis
It's probably the last major KMS faction event, there's not much left to add for them
and nothing super impactful imo
more like we expected too much
we expected someone to boot out nagato

we fooled ourselves
bisko is bad

im not really tbh. with fdg grad and roon it should be viable as long as fdg dmg is good
LOL
if they wont fix helena skill timing then she will just still be mediocre at best
I'm super skeptical on FdG damage too tbh
we'll have to see overall I suppose
Just doesn't feel like it has the right tools to be broken enough
fdg isnt about damage
it's about 10k base hp
with mama graf
and trolling your enemies
for years

that's what she has going for her, we'll see if that's good enough
shes already unkillable with yukikaze graf and juneau. all she needs is damage
the one good part
is that she synergizes extremely well with biscuit's crit buff
with a shell and that her even shot is like
yeah, the problem is the team as a whole is... lacking, I feel
wish bisko 40% buff didnt only buy pitz
that's a lotta damage
that isnt a buff though

relying on BB main gun damage
it's just a fix for tirp skill
with a bit more
the main buff is carrier gets 20% with 20% crit
xD
can we get oxy on bc/bbs yet
please
so we can buff torpedo main fleet skills
like seriously
xD
maybe we'll get accelerated KMS kais since there's not much ship-wise to add?
begone memer thot
without equip slot eff mods that won't save her
prinz kai announcement when
the skill torps just have base 100% efficiency as an equip, which is ๐ฎ
id imagine DC rerun will come with a new broken ship

DC rerun already exists

rerun rerun then
it's the Bismarck rerun that you want

rerun kai 2
oh wait but the main fleet torpedo skills use 120% of stat
well so far everythings possible with en
so you'd get 20 more torp xD
DC feels like JP/CN will retire after next time they run, which would be our rerun if they sync schedules again
tirpitz says it uses 150% torp stat
each oxy would be 150 torp

for the memes
oh huh sara actually uses 120 aviation for her skills, didnt know that
weird
wish they put ratios in skill description
winning vg for kms shouldn't be hard with bismark using her 2md gun way more often then other bb do in pvp
for kawawawakaze would it be better to have a blue 76 or gold 100 
I suppose FdG barrage, while not doing much to main, also somewhat splashes VG with guarenteed damage too
in pvp i prefer 100 for extra aa unless u dont fight cvs
also the aa
does kawa have not dogshite gun stats?
85% 66 FP
ok, dogshite then as usual
i mean the only gunner ijn dd is pr2

lol
still probs 100mm most of the time for AA, without anything other than barrage to proc
that torp wall she has for barrage tho
not as good as ykkz's though
and worse than Poi's too
i mean kitakaze
kitakaze isnt even in EN yet
oh, kita
Im talking kawa
Ive been using the 100mm and it seems to be working fine
but with barrage every 10 times
she doesn't get that much use out of the faster 76 really
min 5.6s vs min 7.8s
just a few more procs of a not-amazing barrage
xD
her barrage torps only use 80% torpstats, like poi, for whatever goshdarned reason
what torp auto barrages dont use 80%
ykkz apparently
on top of having more base damage on ykkz too
____>
isn't kawawawa later than nanoda though?
dunno
kawa is same event I think
Kawa iirc is Nagato
kawa is ink stained
oh yea nvm
nagato was before rerun vdir
....pretty sure not so....
nanoda was released when en started pretty much

VDiR rerun
JP Server: March 27th - April 10th 2018
CN Server: March 29th - April 12th 2018
EN Server: March 21st - April 3rd 2019
ISSS:
JP Server: May 31st - June 14th 2018
CN Server: June 7th - June 21st 2018
EN Server: April 11th - April 25th 2019
the first vdir didnt have nanoda or nagato
so, very much no
wasnt kawa in og isss event tho
so kawa is before nanoda
xD
kawa is ISSS
nanoda is VDiR rerun
ok confusing vdir rerun time mb
I got em confused cause they were so close to eachother
kwkz is pretty forgettable so understandable really
i mean most destroyers are forgettable to the superior power that is ykk-sama
I mean Zack didn't specify which server so I had to include all 3 to make point fully
well, ayayayaya and nanoda
ayayaya and nanananoda
idk why i tought they got vdir rerun with our og run... must be reterded
yea we only got the first version in vdir in october
nothing out-torps ayayayaya
and nothing out-tanks nanoda
and overall gunboat DDs aren't top of their type since other classes do it better
(for DDs)
i mean the thing with nanoda
and so far vdir is the only event we've actually had a rerun of in EN afaik 
yeah she does
and she survives forever
which can only do 1 thing
or the other
aya is kinda durable (in pve at least) thanks to evade though
she's by far the tankiest DD though
i have nanoda solo tanking sp0 boss
I'd venture to even say tankiest of DD/CLs
is waaay better than any other dd in the game
she is the most superior light ship
she helps your main fleet
yep, her damage output is also better than most too
only weakness is not-a-gunboat for automoding PvE
poor at cleaning up and reliable single-target DpS
well, you say that...
im curious about kita dev 30 performance
she gets a TRB-skill
some ppl in CN already maxed her and had a review of her.
do u have any links?
http://wiki.joyme.com/blhx/12-3/4ไฝ่้ตๅฎนๆจ่
Phoenix solo-VG autofarm ch12 at safe/lv120
grrr wtf is it a vid
it's a video in Chinese tho...
I don't understand the chinese gamerlingo, I'll try I suppose
hmm
i dunno if i can do that clear fleet on 11-4 lol
maybe if i reset for 0 level 3 mobs
would be doable
although i guess 120 boosts durability more
so maybe it's different
compared to 110 on 11-4
well the conclusion is that her sweet spot is around ch 11 and event D3, where enemies are about lv105
Also I can't find the doc anymore, with the ch12 guide, which has more teams of that type
comparing kita to laffey and z23 that are pretty much gun based dds
very useful tbh
well she has MGM+1
so that's nice
100% better already
xD
also armor ignore
means you can run any gun you want
and do 115 to pesky Heavies
why isnt there an ap dd gun with good stats
=(
that could be fixed by that skill
xD
iirc the twin 100 is better since the extra 15% eff and fast barrage proc
is mle better then 100 for kita?
huh, another point is her damage timings initially
I see it, fills in the gap to the first round of main fleet nicely
i skipped a bit the video since im at work does it shows with 100 as well?
as with all high-evasion ships, gets super tanky when a fair bit above map level
and falls off hard as you near/reach/pass level parity
the guy did some stattesting comparsion, yep
altho having MGM+1, kita's torp damage is still higher than gun damage. and twin 100 has higher raw dps with that extra 15% gun eff
fk u mean max limited already
So basically she's a nice ship to have, and really good at clearing maps around lv100-110 especially, compared to other ships
her main problem is survivability, she has only a little more eHP than wichita...
but falls of hard vs the hardest content
oh, raw eHP is a bit misleading since it usually doesn't consider lv advantage evasion rate buff
if you think dumping cubes into research as p2w, then yes, you can
which is super impactful for moderate lv advantage on high-eva ships
not like u cannot use her in a team
which means DDs at moderate level advantage are a lot more tanky than they are at other points, relative to other ships

but yeah, that tells you why she seems to be super squishy nearing level parity, if your calcs are correct
well, no level advantage in ch 13... only level disadvantage, enemies are lv 121-122 in 13-4
it also means that high-eva ships suffer the most when placed at a level disadvantage, eHP-wise
i mean flat % mods are one hell of a drug
amagi? flat 10 evade xD
level difference? flat evade boost
(and hit)
wait, is that a maxed Seattle in the final clip 
yeah, that guy has all 4 gold pr2 ships maxed
oh it's a full-PR team
Roon Kita Seattle, Monarch Georgia Gascogne
using only cubes and gold seems broken but why even bother spending money on that
cus they can 
ehh, for those who have the cash to blow...
btw Gascogne review, just came out today https://www.bilibili.com/video/av54667561
i dont even remember what she does
manual god
too distracted by the fdg, azuma, and georgia lol
2X8% heal at 50%
seattle is cute though with the fangs
2 MGM shots, but both can be manually aimed
ah
70% (?iirc) barrage, which is decently powerful
she's really good for mob, but can't compete with top boss killers

her barrage is 100%.... max consistency
iirc the actual barrage itself is... okay
yeah that's the problem... barrage total damage is ... ok level 
maybe we're just too used to amagi having aimed shells that hit harder than 457mm gun
but that 2X8% heal and 30% eva buff at 50% HP seems nice

more heal than Monarch and at not a super unsafe HP level
great for a mob fleet flagship to have
yeah, kind of a more consistent wash with heal, probably the best pick for mob fleet
idk but up there in help channel, people seems dislike wash for some reason...
or you mean in role
I mean role-wise, as a stable damage-dealer, for mobbing
ah ok
Wash is imo the current 2nd best BB for mobs overall, after Amagi
Maybe with KGV challenging that spot
Yeah, and I'm kinda falling out of love with her damage timings
if you miss a barrage, which is "only" 70% proc, it's a super long wait for her next set of damage
even though her 75% preload means she doesn't have the inital downtime pretty much even main fleet ship has
if pow had the gun skill i think she'd be good, because you could do pow/vestal/phoenix/X
and that'd be pretty decent
and have close enough stat boosts
xD
without having to rig a weird minimal hms comp
....he's talking about a hypothetical PoW
Zeppy is imo the best solo-CV
idk about her overall though
for mobbing
my feeling about kgv is that she doesnt shoot down stuff with the mg shoots landing on it she feels really bad
like if she has to target same target twice better not bother
yeah, her total damage output is lower than the other barragers, which is 
both on gun and on barrage, with the 356s
then pretty much no point in using her tbh
what does she offer over other ships without that skill?
lol Azuma being run with double +speed
makes sense
is she that slow?
she has CA speed, so basically yeah
27 speed, pretty average for ca
i would put 2 autoloaders on her
oh, seems like CN predict Namayuu back on top with Azuma relative to current
and FdG over Hiryuu being even better
Actually, she is faster, than most CAs, being 26. Which makes little sense, since she's CB

larger and newer, probably why
Larger and faster, ok
weeeeeeell....
larger can be faster, see Wash vs SoDak
Probably side effect of yeeting more oil 
depends more on form, at the speeds most interwar/earlywar cruisers are at
wouldnt fdg have dd speed then?
lmao
see my comment on form 
... 
she's a fantasy ship though so w/e
for both of them
oh man apparently dev20 azuma already is a significant boost to Namayuu 
Why 20 and not 15 then
probably the tester had her at 20 
according to the "mahou shoujo" guy's test, she lifted pvp tier list by 2... normal tenryuumon are T2 now...
Cause 20 only adds secondary eff +10
not like you can downgrade to dev 15 from 20
not really. the more bps u use the higher her stats are
that too, but given dev20 is already significant, dev15 should already be at/past the tipping point
HP increase is pretty big though...
she shoots 2nd for like 8 sec at least straight with her gun 
She's basically a BC RPing as a vanguard 
why the hell is she so squishy in WOWS

overmatchable armor everywhere and a huge citadel
gets eaten alive by every BB pretty much

and ofc also zero HE spam resistance
so all the HE spammers also melt her
basically anyone looks at azuma and takes a chunk out of her

I will keep her at dock on lock
true answer is that she isnt russian ship

if she were VMF she'd magically have 40-50 mm everywhere and be immune to everyone when angled
cough stalingrad
if she were not-IJN she'd at least have some 27 /30/40/50 mm plating on some parts of the hull
~~but WG devs still salty over tsushima ~~
Are the devs russian by any chance 
...yes?
They have the best access to the old soviet naval archives too
relative to that of other nations
Well, obviously
ofc those documents have the "gulag bias" as well
the "I-better-make-this-look-good-so-no-gulag" bias
guess we would have a PR with full russian ships
and since a lot were never built, nothing to disprove those values!
30s 180 degree turret traverse, on turrets heavier than Yamato's 
mmmm seems legit
lmao
good work comrade
space ship turret confirmed
space ship turret in vacuum
gun with velocities that would melt/break the barrel if actually used
and ofc the WG bias with magically less airdrag on shells
wait, wasn't Yamato turret biggest caliber ever mounted on warship
and ofc they're more accurate than everyone else (paper, WoWS dispersion values aren't as stupid.... mostly)
hmm, I wonder if anyone put a stupidly large mortar gun on a ship
beam laser in WOWS when
Well, if we not take into account those medieval bombard ships...
nah I don't think those even got up that large
also at that point might as well add in catapult baskets

i want to saturate enemy vanguards with lasers
"I've a 20" basket for my catapult!"
lol
"largest naval caliber EVER!"
Well, i'm pretty sure Yamato gun was largest actual mounted gun on actual warship, not some PR project
how big are nuclear missiles?
I'm sure those get up to a few metres in diameter
that depends...
and if you kamikaze, a plane is just a large guided shell anyways /s
sub ones might be not that big i guess
the weight to damage ratio on missiles is different anyways
yeah, I don't think nukes you'd put on any warship get that large now that I think about it
lol
don't give WG the idea to make CVs even more broken
Welll....
https://en.wikipedia.org/wiki/Trident_(missile)
apparently 2 m across, if I'm reading this right
xD
https://en.wikipedia.org/wiki/UGM-133_Trident_II
2.11 m diameter, but that's the rocket ofc
payload is much smaller
trident I 1.8
nuclear subs in pvp 1 missile and autowin
lol, didnt some ships survive the early test nukes
although I suppose you live like a few fractions of a second longer
so they wouldnt auto kill
friendly fire: off. problem solved
ships, but not their would-be crews afaik for the ones not a decent distance away
pretty sure hiryuu would still be alive XD

what would the irl distances be, relative to the in-game ones, anyways?
there has to be some distance compression in AL, right?
dunno, what is bb gun range again? 150 units?
200 iirc
main to main in PvP is somewhere around 135 or so
203 guns fire about ~30 km
which actually makes sense if max range is 200
in terms of, scaling that to actual BB max range, 135 would be at realistic combat ranges, I think
CVs are wayyy too close ofc though
how do you guys feel about hyuugakai instead of hiryuu in namaryuu?
meeeeeeh
namaga ๐ค
she works, I suppose, not as good imo
NamaKagaBB beter imo
the teams still good
idk about it vs BB Kaga even
what does baga have over hyuuga in that slot?
Barrage
bb kaga has a 50 percent chance to make any non hiryuu comp lose xD
KagaBB hurts like a truck
i think hiryuu is too good to pass tbh. 100% chances not to fuck up if u pay attention

Basically you stack moar barrage and kill stuff
i think she took off 60 to 70 off my sara
well CVs are pretty squishy overall
sara is beefy compared to hiryuu xD
Sara is beefy, compared to Enty 
she's only a little bit better than the 70%ers though, if at all, iirc
50%
hiryuu melts any 3 bb ijn comps tho
okay, a little bit more powerful, 2k barrage shots and 700 more DD spray damage
vs the 2k total of most 70%ers
still pales to sakura big 7 ofc
the only BB that can out perform hiryuu is maxed FdG, which doesn't exist now XD
Big 7 is more spread tho
5.5k wide spread and 2k chevrons
Kaga is focused
big seven is better spread because it hits all the squishies
smacks the vanguard, sets everything on fire
if kaga has to go against a heavy she probably wont do much
because dueling heavies is silly
xD
well, Monarch doesn't care
She actually fdo better, comapred to amagi
BBAP barrage
When firing main gun: 30% (50%) chance to launch a frontal barrage (damage is based on skill level).
this frontal barrage is short ranged?
monarch is one of the few ap barrages
Or Hood, if you're a new player
oh wait that is bbkaga
pretty sure the "frontal" part just means it's unaimed
high numbers?
are you targetting backrow or frontline with this?
yeah
Main fleet
It's pretty much Hood
with some DD spray added in too
frontal should mean like wash
frontal means unaimed
if the barrage is so strong why is BB kaga not used as a barrager with hood gun for pve (when nagato does that with a lower rate)?
yea ik that isnt pvp but 
too low %
Well, nagato barrage just too strong
for reliability, nobody uses Hood gun on harder maps in PvE for the optimal loadout
Nagato doesn't even if she's mobbing
for boss she does cause boss fleet cares less about consistency
for reliability, nobody uses Hood gun on harder maps in PvE for baga/nagato right?
hood/amagi still use hood gun always?
Hood has no actual fp, so using damage gun on ehr is prety meh
Even those are somewhat questionable for PvE mobbing
i dont like twin 381 in w11 on amagi
Hood is the least questionable one tbf
Amagi totally fine w/ 406
I see I see
due to high fp
i used 410 for w11 clears and most likely would ise triple 381 now
i run 381 in 11 fine
410s is the better comprimise
imo 406s take too long to load for ch11, there's a BB/BC that spawns in most nodes that gets smacked by the 410 right as she pops in
you'll be eating the shots from that BB/BC if you run 406/triple381
is it just me or is triple 381 more or less a direct upgrade on 410, having a mix of shelling and speed?
i used that on bismark and it looked ok
It's a slightly faster loading 406 with weaker DpS
and ofc being gold rarity gives a bit more FP
not really comparable to 410s, it's still a fair bits away on reload time
triple 381 is better for BMs and Barrage boats to boost barrage due to Fp
so its more like triple 381 is a weaker but faster 406, 410 is a stronger but slower twin 381? for comparisons sake
basically, 406 for non barrage, triple 381 for barrage
there's a BB/BC mob on most nodes of 11 that spawns in at 15s, iirc
dont worry 410 is an outdated gun for everyone in help channel 
381/410s fires right after that one spawns, and can kill before it fires on your main fleet
406/triple381, without skills/HFCR/something, doesn't fire fast enough
it spawns in earlier if you kill the initial wave before 15s
it still spawns in if you don't kill the initial wave by 15s, at 15s
iirc
I don't see, how 410 can be outdated for EN
last time i asked in help ot was 381 or 406
it's only outdated once PR2 twingold406s come
Since It barely got outdated on CN due to PR S2 HE twin gun
which is just direct powercreep
With Hood, I ran the 410s in 11, since her barrage if it procs instagibs that BB mob I mentioned, and the 410s themselves even on Hood could sometimes if lucky kill it
Hood/Phoenix/Cleve was what I was running iirc, at the time
so i guess timings are fine
i run solo vg
since it fires right after 15s
I auto so i never look on map after start tho
I noticed once I started using Dork
since I had 406s on her at first, and she kept taking so much more damage
which was I was
about at first, since the endcard damage and time seemed to suggest she should be doing fine (same-ish as Hood/Amagi)
then I watched a run and saw her eating a BB salvo at the start of every node
"oh, that makes sense"
well if 410s were fine 381 is for sure fine, on that timing
since it doesn't go below 15s either
and with travel time probably down to 14s is fine too
probably that mob not shooting at main right away
yeah, it first shoots at your vanguard
so it probably shoots like after 2-3 secs
salvo on VG, salvo on main, there's a good 5-6 s window to kill it
tho even w/ tirp and 406 wan't noticeable for me
before it fires on the main
and she has over 21 sec reload
well 1 at start is fine as usual ofc, I mean in general
and that allows 1:1 auto?
I was having trouble with 1:1 set up that way
I only lately used 3:1 due to mona farm
w/ hood flag
still lvling her
same as wkai (future)
started at 100 and 101
that's weird, none of the 1:1s I set up could consistently do 11-4
even tirp?
I usually need 1:2 with a 2nd VG
i actually havn't used AR outside full clear for 3*
cause you need to handle 7 mobs with it if ambushed
why 3:3 tho
i mean, id have to reswap them every time
for if your oil reserves outlast your time avalibility
one perk is that i can actually fight level 3 mains
for xp
namagi aint having any of that
MVP means 1:3 though already gives as much main XP as vanguard, assuming the flag gets MVP
ah, the sweet taste of that 3X for flag+MVP
Nagato procs 1/5 tho...
In actuality it's not xD
idk, when I run her farming she has like 60% proc rate
even Amagi and Hood don't proc for me, lol
I'm just tired of Nagato sitting there w/ 0 barrages each boss fight
you can just keep one flag until nearing halfway then swap
though I suppose having to reequip when you want to do PvP is annoying af
that sounds like a lot of effort
Oof
I won't even reach 20k anytime soon, talk about lazy 
Tho i play since September
gotta be lazy to be most efficient
how else do you get so many battles in without completely nolifing?
xD









