#pvp
1 messages · Page 267 of 1
yeesh tough reset, got one +2 from sleep
i had 3 +2 this reset
nice
i usually only get to get one + since im asleep and now im off to work xD
i just hope it's a big one
but 500 ranks doesnt mean much at this point total i guess
yeah
i think it was rank 93 to my 600+
so i got the +2
xD
was hoping for 3 or 4 though
only waited like 10 hours

I lost a match yesterday but could still get to top 10 if I used all my exercises 
that is why sandbagging is a thing and u need to check ur list consistently. no reason to wait more if people are done already
so waste to do belchan when they increasing drops by 50% soon
I get the points from sub alerts, it's pretty nice
we are getting fleet tech but no pr2
what is fate simulation?
I think fate sim is the way you do past events that wont get rerun again
I could be wrong tho
oh is the system u can replay event maps
so anyone can just farm quad mags?
as long as u have the medal for an event
god I hope so



time to farm 343+165=508 bps for 1 ship now
for max pr1 ships yes

itll be a long time before any of them gets maxed tho
it's a 15 luck + a boost depending on ship so not really worth it
maybe for izumo is worth it tho
u would farm those while going for the other ones dev 30
pr ships start with 0 luck? 
yes
all of them
well I guess that 15 luck is important now
as i said i would considering getting those as extra when going for the other ships dev 30
if u aim for 1 alone u end up with extra useless bps
well min-maxing... aside from that my OCD won't let me move to another ship until the 1st one is done
good luck spending 1.5months on 1 ship then
^

"All buffs mentioned above are only effective to max limit breaked ships, will NOT be effective in exercises."
this is trash
it was about the faction bonuses
i was looking forward to that but it's useless i guess
yeah, tech level is really a whatever mechanic
Makes giving PvE advice to newer people more difficult for us longer-term players
Though idk how much effect it really has
just don't level it up 
Do you confirm dev level ups, or are automatically credited with them?
31fp for a sakura bb not that bad tbh
maybe time to scrap my collection of mlb ships
you get one stat for collecting ship and one stat for putting it at lvl 120
tech tree is a confirm upgrade thing
so if you don't want to use the function then don't lvl up
costs money and time to level up
"Fleet Tech and Faction Tech"
You can strengthen your fleet by leveling each faction's Tech Level.
You can level up a faction's "Tech Level" by gathering faction-specific Tech Points.
You can confirm each faction's "Tech Points" and its buffs by tapping on a faction banner.
After gathering enough "Tech Points", you can spend gold (and time) to increase the "Tech Level".
When the faction "Tech Level" is increased, all ships belonging to that faction will receive a buff. Different factions have different focus of buffs.
All buffs mentioned above are only effective to max limit breaked ships, will NOT be effective in exercises.
After 343 used to up the ship, use 150 more for +15 luck and enhanced skill
wonder if that going to help anything
don't have PR2 and here we have all of the PR2 function
1.5% evasion rate, 1.5% hit rate, a bit of crit chance
and some of the skill enhances are pretty impactful
Biggest change on Izumo skill
just mean more time to max a ship
half the shots turn from AP to Normal ammo
this function was meant for JP CN who already got like 200+ bp lying around
not to a fresh start EN
Rest are kinda meh
Louis speed boost 40->50s
Neptune gets another 5% on her AP damage skill
Roon gets barrage and shields as soon as enters battle
Monarch gets a bit more heal
~~5% or 15%?~~nvm
sadly shield don't stop torp
lel
also tech point in EN is going to start at 110 or 120?
since i was under the impression that 120 was the max?
Ibuki gets an eva boost on torp launch or something like that
120 is the max
Tech points definitely after lv120 release
but EN only has 110
I don't think you need any ships at 120 for PR2 at least if you have all event ships
I've already have most SR MLB, and over half of all ships MLB I'm pretty sure
i thought you only get point when a ship reach 120?
No, collecting ship, MLB, 120, all 3 give some
well at least horder has a reason to horde now
lol, getting tech points early when it ain't even usable in pvp, 120 ain't released, and there's no hard content to benefit from it 
all the useless botes that I've been LBing will finally be able to contribute
high lv ships give a lot, sorta
do it
not compared to how much you invested, but still
not #trophy-room
cuz it's a misery, not a trophy 
fakkyu
eh i count around 5 or 6 of them in trophy lel
Where's the ring man
^
tfw you don't know you can't get ring back
oh, fake news then?
lel
the ring got mixed with the oil already

that's his second copy
roon procs her shields at the start too not only barrage? that sounds pretty good
Yeah, Roon's is a pretty big upgrade imo
Neptune's especially is meh
And Monarch's too, to some degree
And has it been confirmed that Izumo's isn't a downgrade in some situations?
damage is damage so it should be fine for nep
Nep gets 5% extra damage. thats insaaaaaane

I am not joking, combine that with QE buff and her own buff
ap cl is not bad
Nep is +5% more on her skill, not as a separate mod
so it's not as good as +5% gun/barrage damage
and obviously you'd use AP gun for pvp, you want to proc her barrage faster
CL AP guns generally shoot faster than HE
with that skill is ap>>he
Not a 5% though, less than that
her hair is ap colored
since it's additive
also probably additive with +15% CL PvP damage boost
if that works like +% damage skills
isn't that bonus ammo buff tho?
Ammo buffs work like damage buffs
Not 2%, she's have to reach over +100% damage for that
3.5% or so in my quick estimate, probably a bit less
Well, if you clean out shop anyways, w/e
Not like they're more useful now than a few days later
33k pts
that's all i brought
+2 money
the problem is the amount of runs u need to do of sp4
way too many
120 will make akaga weaker than it is now, relatively speaking
I don't think the 3-ship mobs fleets ch12 uses foxes, only in some 4-ship ones
Pretty sure they aren't very good high-map bossers 
I mean, Nagato with foxes and some tanky frontline probably clears pretty fast
Better off with BBs for boss-killing, on the damage end
i used lvl 105 akaga in w11 and gave up and used hms instead lol
Goddamn Namagiryuu is so brutal.
Hiryuu's airstrike was just a bit too fast for the pause button. RIP
my rule of thumb is that if my VG all die and their back line HP is more then mine i reset
since i am still using amakaga
I really wish PvP in AL were more balanced. It's really disappointing that 99% of competitive fleets use the same ships.
PvP could use a nice rework
that just going to incentive meta fleet
Also the only way to get to the top is by sandbagging, which doesnt feel skillful but tedious and down to luck most of the times
ain't going to happen
well then, I must be the luckiest person here for getting #1 rank every season. 
the more reward you add for a ranked ladder the more it going to push meta
no way around it
What aux gear should I put on Nagato?
Okay I’ll stick to two SGs. I’m still working towards Beaver Badges
also once you get the gold rudder from PR use that + SG radar
The difference it makes for the PvP meta ships isn't too large, thankfully
Louis imo for ones that are actually good in PvP
Monarch extra heal is w/e, Nep gets a bit extra damage
Louis gets an extra 10 s on her evasion/speed skill
does anything land between 40 and 50 that she benefits from having the evasion from?
i dunno what durability is like that far in xD
and the speed part is always on right?
fox bomb drop
2nd normal CV strike, and I'm sure a barrage or two
ah ok
usually it would expire right before the second strike hits
Is fox 2nd strike that slow?
isnt fox 2nd around 32?
although nagato pushes that forward i imagine
if you use her
Yeah, that makes more sense
2nd Hiryuu/ other normal CV, 3rd 381 Nagato/381 other BB/BC I think are ones that fall in that window
yeah
does the reload boost on nagato push her before 20 with 406?
i dont think it does
but i dont want to math
xD
Not sure if Louis makes it that far reliably though at lv 110 especially
Dev level doesn't cap ship lv
Get your pr ship and stick them in the dorm. They'll be 110 by the time you can rank 30 them. 
maybe nakaga can do it
namaryuu is consistent at least
is that what we're calling it?
pretty much yes
2 more fights, 3 minutes
just gotta avoid Enterprise opponents
i find mirror to be worst matchup for namaryuu
rank 274 with 10/10... dead pvp season again i guess
kamita and vysaga already top 100 at 10/10 lol
What aux should I be using on jintsuu/aya/yuki?
other than rainbow torp stick idk
is that actually best?
torp? sendai is better then aya actually
jintsuu sendai yukikaze should be better torp comp
I figured +500 hp from toolbox would be worth more than increasing aya's torp by <20%
yukikaze over aya just for defensive buffs
cls get a damage boost, and are tankier than aya
and they have good efficiency
and utility
xD
just got sendai, so I need to level her
I still dont even have jintsuu
What about swapping aya for aurora?
sendai with jintsuu torp dmg is better then aya just a lower hit chance
what could naka even get
for now
how many dildos do u have @wheat rivet
3

who gets the pearl and what about beaver badge?
beaver on main fleet and pearl on aya
jintsuu with bulge oxy
yukikaze oxy boiler
aya tear boiler/oxy
that's how i would set it up
replace SG radar or high standard fire control radar on nagato?
sg
i'll try this for a bit to see how it works
wtf rng is this?
5 sec to kill all enemy vg
and ofc it's inconsistent af
woo!
I miss when I could afk all 10 dailies and almost never lose. current meta feels like torp RNG decides if you need to restart =/
WTB sakura gunboat CLs
gunboats in pvp 
gah getting matched up with pleb ships
i want super stronk people!!! where I can do more experiments!
i gave up on that
no one has moved after 2 hours
just gonna wait 1 month for people to catch up
=/
this is stupid
i got a +1 this reset but after that i don't see getting more
this people are like Lv80+ but why are their PvP ships pathetic as fuck
that is because def fleets are for memeing
please bring me back pvp people here on my list please 
xD
I've spent all my 10 attacks without even landing to a full oath fleet 
also the amount of people that play pvp seem to have gone down quite a bit
soon even avrora will be a pvp wasteland
like the rest
xD
you get one + score at the beginning
and then never again
get sandbaggers every refresh
i think its about time Azur Lane should do something about the PvP... They need to do some changes to it
at least sandbaggers use their attempts before going to sleep
cmon guys its too early in the season
aka better merit shop items
its always been like this
i saw kamita and vysaga top 100 already....
I was so excited to what CEO-Chan said about the guild contents but having to see what's the situation of PvP in Avrora it makes me think twice. I think they should focus on PvP for once Update/Revamp/Fix
I've run my 10 attempts with my Lv109 Purin on my fleet and won... this is just how pathetic my list are...
i mean, they could also just remove all the hidden modifiers
buff up hp so rng becomes less important
and make healing not scale with hp
to nerf juneau
xD
what am i suppose to do with this
actually having meme def fleets early in the season is better for us sandbaggers
get quick finishers obviously
so lower geared peeps can still climb somehow

so pathetic people can climb up

so we can sandbag at the 5th day
either people use good comps or they should just lose in pvp
i think that would be recommendable for us since big events keep on coming and people are losing interest on PvP when they see PRO line up fleets they get intimidated
as much as i hate fighting namaryuu i wish everyone would set that as def fleet
I'd rather see a list of 200 people using Namaryuu than this pathetic purple back lines and some unoath bull craps
no resets, 10x hp, no hidden modifiers, symmetric map
and win/loss ratio with elo
boom
add gud stuf to merit store
and 50 gems for 1st, 25 for top 10
=D
remove charge counts too cos why not
merit shop is worse thing about pvp tbh

well yeah
with elo
you dont need charges
it's all about how your fleet performs on average
xD
yea
especially with 10x hp
rng is diminished
over a long fight
and foxes fail to speed run since the fight goes on so long
but that wont happen cos thats too tryhard for this game sadly
are we going back to this? 


not 1 thing changed in pvp from release from what i know. unless they decide to completely rebuild it i don't see that changing
and everyone saying defense fleet don't matter doesn't help with the meme comps
if people would use meme comps for offense i would be fine with them using them on defense too
or you know they can just give bonus pts whenever your def fleet wins
just give a reason to use serious fleets in def 
imagine u
i mean an elo system would do +winner -loser right

thats how it is in fire emblem heroes 
encourage everyone to put up the most cancerous defense team
if they add that function then they should remove reset to be fair lel
yeah they would have to completely revamp the whole system of course
nani
if you use torp VG sure
so jun,ibuki and jint
might work but i think ayaya is better for full torp autism
pretty much have to bring Aurora
not really a must since if you can't nuke a ship on first exchange then you pretty much going to lose the match anyway
either ayaya or kangero work
oh lmao
too weak
if only just about 1 torpedo hit from her, it's basically no debuff
if you lucky 5 fucking wave of torps
not to mention tanikaze proc
well if you can't beat them with quality then just burry them with quantity
mmh, if she's only torp meme then im going to stick with SL 
xD
each pvp reset is 5 attempts right?
y
affirmative.
yes
cause i somehow thought theres 1 reset that gives 10..
u don't really buff ibuki u use her as 3rd with juneau yukikaze
her dmg is good enough tanks to crits
Ibuki is core of torpedo vanguards with Aurora as support
but torpedo vanguards usually aren't used for attacking
oh i mean she's just a solo torpedo since no one else buffs her anyways xD
Namagi+WS-Kai(when she get released) and Ibuki/aurora/ykkz as VG could work then ? Ibuki as the 4th IJN to trigger Amagi first main salvo
i'm not sold on using aurora ever without foxes tbh but ibuki should be best choice for that 4th ijn slot
If ws kai is out, I will probably use Juneau, Sandy Kai, Saint Louis
none of those have any relation to namagi tbh
yukikaze is more consistent in ws kai meta then just using juneau
sandy kai is pointless since ws kai 1 shoots foxes
and saint louis is whatever for namagi ws kai
carried by torp vg
Just finished testing against bluerendar, pretty good data for sheffield tiering
Bluerendar (nagato, hiryuu, amagi | sheffield, juneau, ykkz) 13.3/12.8
Current fleet (nagato, hiryuu, amagi | belfast, juneau, ykkz) 13.3/12.8
Game 1 - loss
Game 2 - loss
Game 3 - win
Game 4 - win
Game 5 - loss
Game 6 - loss
Game 7 - win
Game 8 - win
Game 9 - win
Game 10 - win
Overall 60% winrate ish? Procs in this 10 game test were pretty balanced. Interesting how we both have identical placing for hiryuu, (i recently moved her top bc i noticed that preserves my amagi a little better) conclusion is sheffield is either equal to belfast or better against non-fox fleets
how many times did u lose a main fleet before juneau died mid?
the longer the fight goes the more obvious sheffield's advantage is
If it's an odd number between Bofers and Twin 113, which one should be the one with an extra?
and is there any need to balance Bofers w/ 113mm for front and back?
I think the last thing i need to do is test against ur fleet zack
And compare my winrates vs u and bluerendar
Im thinking my winrates vs you would be higher, which would be evidence showing sheffield is above belfast in this current meta that is slowly shifting from foxes
@leaden jay bofors for your first question, and yes for your second - you need to have a somewhat viable aa circle even when your VG dies, so having a good balance between frontline and backline ships is key
Okay, thanks 

if u still have blue in ur list u could test nakaga against sheffield
im curious how much u win more against that
idk about non fox meta since they are still like 80% of non meme comps u met
extra aa over 300 is like almost no dmg reduction because of diminishing returns and u have to compare a 35% dmg reduction from planes and evasion vs 15% dmg reduction
Yo what gun do you guys use for Yukikaze?
76mm is bis. twin 100 is for better aa (and fleet power memes)
Well I don't have any 76mm prints left soo
u can just open some extra t3 uss boxes and farming 5 bps should be that hard.
im just sitting on 250+ t3 boxes of each faction
i wish we could directly convert them to plates in mass
1166 8/10 meh
finally the HMS fleet is coming closer 
duke/qe/WS backline, juneau/leander-retro/belfast
any tips for it?
yeah, don't get your hopes up
@violet comet this is all what we can say about HMS
https://docs.google.com/spreadsheets/d/1BglmSOaD1ec8zc6bKwiItf2OcQueoRNxF3UGzlQnHBU/edit#gid=0
While HMS will not have any issues dealing with Foxes, Wasd, or any other off meta trash, I am still investigating a way for the lineup to have at least a decent winrate against Nagato Amagi +1
which is the main threat atm
The waifus will prevail
Or ill just swutch
To my own amagi nagato
LOL
@buoyant parrot tytytu
actually, I should probably do some testing for HMS now that I have Tobi on my list
I forgot about that.
no more bulin on def? 
he never had bulins on def, he is just saying shit hoping I will get mad
lmao
that excel sheet helped a lot
thanks a lot y'all
at least i got Hood at a reasonable place
or is dork a decent replacement?
or should I just not replace hood? LOL
If you want to play HMS then Hood is irreplacable
there does not exist a single HMS boat that is better than her until tomorrow
where she will become second best (in terms of pvp), so you will still use her
I am strongly suspecting that QE, Monarch, Hood will be the best HMS backline
also
ha ha ha ha ha
good-o
LOOL
thanks for the advice
ill continue to level up hood and QE, then
and juneau and ykkz

in 1 month they should be ready anyway
if u're gonna use boiler on ykk then do u give up toolkit or extinguisher
tool kit
ic thx
If you give up extinguisher, one single BB shot fire does over half her HP
With it, it's only about a quarter
extinguisher has always been good in PVP
Massive consistency boost for using ext
so im assuming dats true even for cruiser?
Those tend to not live that long
And also have higher base HP to absorb it
Not a bad choice, but not as necessary as on ykkz
ah ok
just CL usually carry boilers
do boiler effects die out if the ship sinks tho
Man, I am not sure what the fuck is with Amagi barrage but I have games where Nagato procs twice in a row and doesnt do shit, but Amagi hits one barrage and its fucking over
rip
Nagato barrage tends to do nothing*
I don't really see it making much of an impact unless VG is on her face
Amagi barrage can hit the VG in the opening and erase like half of their HP just like that, and then you lose. Big 7 just flies by, gets evaded by flagship and its as if nothing really happened
effect stays
Hitting into belfast smoke is likely the cause of that
if the ships carrying it sinks
I dont use Belfast
well dats interesting
And confirmation bias
Unless Nagato isn't running 2+hit and Amagi is
I mean, I just played like 27 games against this team, its not confirmation bias, its patter recognition
well great just ate a +9 for testing boiler
on belfast, save from rainbow dildo, should I add a boiler?
Sure Amagi is more likely to have 2 +ACC items in this lineup, but big 7 only ever does something if it lands both arrows on the VG and it never seems to do that if you have enough speed. Amagi slams whatever she targets for like 75% of their HP with her barrage and the only thing keeping her in check is how fucking random her targets are
Game starts, Amagi fires barrage at VG and hits, wow I lost
should be good to counter Yukikaze
BBs don't have as many hit% issues as CVs though
nagato is inconsistent af. i would NOT build around her barrage
Nagato buffs ACC of herself and Amagi and you can cover rest with items. Aurora is turbo redundant
anything that keeps vg alive more
@modern tree thanks for the answer
y'all run some weird fleets


i dont recall amagi barrage being that op. it takes off 15-20% of VG hp at most even if they ate it in the face 
theres still evasion...
with hyuuga amagi gets a nakaga fox down to 40-50% hp but that is with full fp buffs. i would guess if u don't run amagi for the fp debuff her barrage could be that deadlier on other stuff
thats on def or off?
off ofc
cos im talking abt def
hiryuu 120 has CV accuracy +2 in fleet tech
are u using amagi for offense?
cos of what dax said
my point is without amagi debuff on offense and hitting every shoot of her barrage she hits pretty hard
I mean, obviously I do not have Amagi in my HMS comp. The thing is that your VG basically has to stop , or walk into all the projectiles, and thats after she decides to target the VG and not a ship diagonally across the screen from her, because she also tends to do this shit. If she hits all the plunging projectiles + her own shots, you lost tho. There is no recovery.
Nagato Barrage is barely noticeable in those fights
It's just gambling vs Amagi barrage targetting, and evasion she gives
it's really fucking unfun
if opponent using hsfcr on amagi it would make sense
oh well
I suppose HMS is more reliant on its VG surviving then
Amagi hasn't really been that much of a match decider in the Namayuu mirror
right. HMS. 
amagi for me is just quick snipe one of the backline
In fact her targeting vanguard in that matchup I'm pretty sure is actively bad
HMS has always been and probably always will be from now on "you lose your vg you lose the game". Their AA is garbage and if I do not have VG to tank bombs from Hiryuu extra strike I just eat shit. It's the same for the mirror. If you could wipe the VG super fast then you would because then Hiryuu just wins
Well, less so once WSkai releases
but that's far off
and arguably a different team given how unlike the current HMS it is
I mean, it will be the same after WS kai, except you will be fighting 6v5 and it will probably be easier to not care
WSkai will pop off main fleet ships 1 by 1, especially in a HMS fleet since her targeting affects all HMS BB/BCs
That's the wincon of that team, somewhat ignore vanguard and just directly kill main first
what's WS
Warspite
oh
is aurora not viable as vg for hms?
I think Aurora is harder to fit in
unlike Amagi Nagato who has much more freedom since their backline is very strong
I mean, I was thinking about it, but the problem is not evasion, its hitting shells at all
Centaur when
HMS relies on their vanguard to be really hard to kill
in en the amount of aurora is like non existent
barely some nakagas/amakagas use her
neptune aurora juneau with nagato amagi hiryuu kai 
attacking, that fleet would work
Neptune might also be better at 110, where CA evasion scaling hasn't fully kicked in
I'm not convinced of it yet, but we'll see
since the backline is so strong
are u ready for ppprrrrr 
no one almost will have 110 maxed neptune tbh
Neptune's AA is really good
all hms will go for monarch
i feel like most ppl will go for monarch or sanrui first
annoying that her barrage upgrade is at 30
Does centaur even launch with the right timing for BBs to use her speed debuff?
might be usable in PVP before 30 since barrage hit rate in PVP is quite miserable
Centaur has really high reload
guaranteed before BBs
unless they are 410 or faster
Neptune barrage is a huge spread btw, so not as much issue
then they might not catch the slow on first shot
Last I checked Centaur doesn't hit her torpedoes for the slow before mk6 1st set of shots at least
Unless you really gimp her plane loadout
She's not on-launch slow like ark is
at lvl 100 centaur launch time with vf-17 and 2 cudas is 20.4 with max oath
Time to torpedo hits for the slow is an additional few seconds on top of that
down to 19.5s at lvl 120 max oath
around 19.5 for 120 Centaur
~2 s til torps hit, so window for slow is about 22-28 s
That's, what, tail end of 1st 406, 2nd 381, maybe just catches first few shots of 2nd 410
ummm... maybe last time I checked with CVs
for first strike
but the damage buff is there
with centaur i think doy should be more desirable then hood then. since hood and monarch would never benefit from that window
kick the queen out?
the evasion and AA buff is still quite desirable
there are 3 monster ships in HMS
if centaur + doy can wipe vg then i see no problem with kicking out qe
have to consider bringing Aurora
gold quint is far from a bad item 
been having problem with that namaryuu dogshit
still, i beat it

you gotta have big balls
so 3 hours from now we should get a notice of what the secret surprise is
wait u mean mysterious ship aka bismark?
they will announce the ship way before release tho

monarch announcement on 13th april... research hits en 5th may 
22 days before release
even without the 9 days extra delay it's 13 days
which channel are these advance announcements from
I thought someone mentioned there would be announcement in 3hrs
oh yeah
didn;t they mentioned we where supposed to get something secret thingy?
is that the brisko already?
idk what u are talking about tbh
where did did red that
hold on I'll back read some patch
MID-MAY
and what is that shit
is that the PR's?
that's supposed to be bismark but why are we getting to know her today?
oohhh
sorry I forgot it was said Mid-May until I red it again just now
I was expecting that mystery thing will be part of the May 5 Maintenance
until it said there mid-may
😂
more events since we only have 2 of them at the same time
right
i think next week we'll know if it's bismark
i suppose getting +2 this reset isnt bad
i got +2 too
i just noticed the faction tech are all flat buffs
so the ships with lowest stats get more out of them
xD
if they would work in pvp...
i don't think u choose them
u just activate them and they work all at the same time
u just choose who to level based on what u have
oh ok
the luck increase is not all at once for pr i guess one less reason to farm the extra 165 bps after u finish dev 30
Faction Technology strengthens shipgirls (regardless of faction) in your fleet through stat bonuses given through the Tech Level of the 4 main factions

u get bonuses from factions but for everyone
not only specific faction
the bonuses are based on faction but for everyone
gotcha
so eventually they'll all stack
isnt that a lot of hp actually
xD
it's a big boost to destroyers for everyone lol
@leaden sequoia do u know if all levels stack or just highest activates?
actually looking at this table, the evade boost on battlecruisers is a good % increase
at max level 5 evade for all battlecruisers
amagi evade =D
doesn't work in pvp so a meh bonus at best
can't seem to find anyone that knows anything about faction technology...
that could explain a bit better
rip
only farmable from chapter 10-4 and 11-3?
so not buildable
guess i need to rush clear there first
how hard is it?
oooof
yea
i also got Ayaya Kai and Mogami Kai, they good to add ?
mogami kai pve only. her dmg is lower then belfast and she doesn't offer anything
have you actually played with Mogami?
me? yea
I mean Zack, he tends to exaggerate
oh god
she's clearly designed around pve with her skills xD
need to hit 5 torps to get the buff too, that sounds terrible for pvp?
but belfast is not IJN?
she still good for Nagato fleet?
full ijn vg is a meme
belfast will always stick around as long as foxes exist
what?
but personally i like sheffield more
so bring 5x IJN + Belfast then
she has a gun
?
juneau for namagi and aurora for nakaga are better then any ijn ships
even with Nagato buff?
nagato buff does more for backlines than it does for vanguard
20% reload on 180+ reload
is like
.5 seconds saved at best
xD
ah yea
most of the time ykk will be doing the most damage for vgs
no tanking ability
if she would buff torp i would use ijn torp vg
so is it better to run HMS fleet then?
even hms will still run juneau
oh that too
u use 4 ijn for amagi cd reduction pass that there is no real reason
there is only 1 amagi
dont have her atm
where you get Amagi from?
oh
Nagaka, already running that
but i need a vanguard
i was first thinking IJN vanguard to go with Nagato skill
Juneau/Yukikaze/Belfast like many of us 
i see
dont have Yuki sadly
yea i know
i always hear, yuki, but i dont have yuki
alright
how hard is 10-4 compared to 8-4?
8-4 i was able to 2:1, 10-4a huge diff jump?
that's 2 chapters up. the difficulty will for sure go up
so black sp hard?
i also needed full fleet to beat the boss there
no
black sp
from event
8-4 is easy to 2:1
and 1:1 on everything else
10 min warning til next PvP reset
10-4 is a pretty easy boss if you can crush it to safety
like do i run 3 battleships?
i had to retry black sp 3 times i think
ok
now i got a goal,
go to 10-4
and a better idea for pvp team
Black SP as far as I can tell is a bit easier than ch11
i mean the planes still killed
i feel like a noob to run full IJN and call it a day
but im triggered
also getting memed on by all these torps so i had to swap out some boilers
for torp bulge
xD
10000% triggered
ah btw, what are good farming space for weapons?
lol
sp4 for belguns
from the event
never got any from 6-2 lol
i farmed kizuna event like crazy
and also finally got my belfast guns on top
double motivation
sg radar for pve or also pvp?
ah i see
so i farm for that first
i dont wan to get ambushed every time
For PvE usually SG+Fire ext for BB/BC
DOUBLE AUTOLOADER jk
na, bbs take fire extinguisher
because nagato is evil
and sets your flag on fire
(and mutsu)
pve mutsu
Autoloaders were nerfed in CN back when even JP wasn't released iirc
To be exact, reload formula was changed
They're useful for adjusting reloads to specific timings, otherwise mostly useless
i see
keep a few, I'd say
though I haven't touched mine in months
im only in the game for the 2nd month
are there some pvp stuff i need to know?
might as well help them launch one more set of torps
I have one maxed reloader for pve, but for pvp its HFCR or bust
oxytorp on subs ofc
i still dont even have a 3 star weapon for subs
or toolboxes are fine too so they don't just explode at low levels
pray
ouch
Nobody has good sub weapons
need to farm SoS maps and pray
but subs are pve ?
Yep, PvE only for now
any place for sub talk?
its something i dont really get too much
Chaser's surprisingly decent as a ship too
u should ask in help but here should be fine too
so, i just press the SOS 4x?
and hope it land on some high lvl?
it sometimes send me to ch 3 or 4 for example
instead of the higher chapters
You need to read up on the SoS mechanics probably
at any signal levels, all maps not 10-SOS have same equip bp drops
the drops are mostly based on the signal strength outside of 10-5 which doesn't have white drops
10-SOS is the only one with enhanced drops
oooooh
It also doesn't have most blues
i got bombarded by useless tutorial when sub came out
u still get blues doesn't make it impossible tbh
But that also means you gan get gold dub equip from 3-5/4-5
Look at equip drop list, it doesn't drop the blue sub torp bps
I usually keep low level signals hanging all day so if I get more scans I cant get the chapters that I already have signals in, clear them before bed
i see
only some of the blue ASW stuff is still in the pool
i do something similar
10-5 costs a lot of oil for what it gives tbh. lower world might be better overall as cost efficiency
its a real rng fest
wish i could just take time to extensively farm for stuff
do you keep a separate team for sub farming?
I save up to 8, then run a few
if I don't get 10-5 before 4 signals used, I use it all, clearing 10-5 as soon as it pops up
then hang around til they near time out to try to get extra 10-5 runs
if 10-5 pops up early, I just run the maps opened and save back up to 8
i keep a boss fleet with chaser and anti subs charges
eldridge chaser bogue with whoever for my sub boss fleet
cause apparently eldridge has crazy high asw lol
Laffey imo the best sub killer
High ASW stat and ridiculous reload
javelin 195 asw and eldridge 205 
And not super squishy
eldridge is 1st, fortune is 4th
wait youre saying chap 3 and 4 and have drop rates as 8 or 9? ive been skipping them all this time cause they always gave me shit whites or blues.
Usually boss best led by a CL though, to tank torps with torpbulge
minmaxing for asw fleet seems silly, you can put any 3 DDs together with Chaser + anything and be fine
whats good with Eldridge?
Yep, 3/4 same rate as 8/9
you say that now
but what if we get subs in our guild wars
we'll need all that asw
xD
eldridge will be superior cause she provides defensive options and offensive options ;)
for what?
shh
Juneau also very high ASW, not much behind DDs
And ofc Sandykai when that comes too, since atlanta class has DD ASW stats
alright, thanks for all the info btw
every map below chap 10 you can just use a normal 1:1 fleet for mobbing, don't even need to put asw equips on them. and then a 1:1 with chaser laffey with asw. chaser isnt even necessary
chap 10 is annoying though
since subs start sniping your backline
I find 10-5 easier with no SoS still, running ykkz and akashi to keep flag up (bonus for 6th ammo from akashi for 6 mob battles in a no-ambush map)
then just DpS everything down

Given ykkz easily tanking 6 fights no sweat, maybe even vestal could work for extra flag healing
Columbia also prolly works very well
ofc you avoid those 3* BB and CV nodes like the plague
what if u can't
reload map if too many spawn, usual ch10/11 strats
no chokes in 10-5 either to block you
Yukikaze won't be soon, VDiR might not even rerun anymore with the ships just being added to perma pool with the release of the event token mechanic (or whatever it was called)
10-5 I go with 2:2, Nagato/Shouhou + Phoenix/Jintsuu with asw for mobbing. and then QE/Hood/Chaser + Laffey for boss. could probably make it cheaper
just play namagiryuu and have 100% win rate against them.
aah, the classic, I want to be competitive but only my way
well, that mentality can work in some games but AL isn't really balanced so lul.










