#pvp
1 messages · Page 259 of 1
i think u need yukikaze and juneau heal for nagato foxes to ensure wins
when i tested nakaga it felt like my foxes were made of paper
at least compared to amakaga
I win most matches, but lose once in a while. Mainly only when Nagato doesn’t proc Big Seven.
i guess ill start to test nakaga with defensive vg and see if i can lose
my tests were against namaryuu
dunno about other matchups
Washington is pretty much the same 3 team setups and that’s it.
omg... this Sendai... does she even exist?? I've already spent 120k Oil on this map... 
avrora is not that different. u find amakaga for days and some wasde/nakaga in there. anything else is like so rare
well at least u farmed more bofors
It’s mostly still Wash/SD/Enterprise or Amagi/Kaga/Akagi.
I only saw two Nagato fleets today.
namaryuu is starting to become more common on sandy
mirror matches suck with it.
this meta is only going to become more annoying once hiryuu gets her retrofit, too
our guild is being visited by Sandy
I definitely wanna try taihou when we get her
more like I want an excuse to raise her
farming 4.3m xp on a ship only really useful in pvp is so fun
not like she isnt viable in pve but not sure how much better then others
I dread 120 for that exact reason. A lot of work to raise pvp only ships to 120 and I learned from experience that a 10 level difference between you and your opponent makes it very easy to lose matches.
took me 11 days for 4.3m on nagato. im not looking forward to any new level caps or at least i hope its gonna be 5 at a time instead of 10 or they nerf xp curve
mfw i lost one battle today cause i mistimed my hiryuu and didnt see that one single fighter plane heading my way
i mean my frontline isnt the best so its kinda on me 
shouldnt worry too much abt 130 imo
since cn jp havent got it yet
i don't see the game ending at w13
and w14 is 130 or 125 at least
and it scales by twice the xp for each new 10 levels
Voice telling that Zeppy has secondary gun

i didn't think about that but it's definitely worse then 2 fighters slots with extra eff on german planes
also that rips any use for zeppy
good
make her a healer
whatever it is 🚮 in pvp
yea you shouldnt expect them to like beat namaryuu
i only wanna know what skills they got
actually do we have kizuna stats
i wanna see how bad they are 
i saw the kizunas skills
are they as bad as nep or usable at least?
should I post her stat ?
post it
i don't think anyone minds it
its in chinese
DD Ai has decent stats and her abilities are usable
those stats don't look so bad
1st skill every 20s debuff enemy stats by 8% for 8s. tiny chance to increase enemy stats
one of her skills is 12.5% chance proc to avoid all attack and increase speed by 20%
inb4 she's doable in pvp
for 3 secs
second skill 12% to trigger on taking damage, evade all attacks for 3s and release torpedo barrage, after the 3s increase evasion by 40% for 3s
barrage has a limit of 3 triggers
that sounds like nnoda hey
without that limit that looked really good
3 is enuf in pvp?
does it have cd?
CA Ai, 6% FP buff for each Ai, if no other Ai, reduce damage taken by 15% for 30s
theres no cd
CA Ai second skill, decrease burn time by 3s, decrease HE damage by 15%
DD Ai's torpedo barrage is 104*6 modifiers 80 100 130
CV Ai, release a barrage after first 30s, 45s, 60s. 3 bombers carrying 322 damage bomb and 2*138 bombs
aren't those default torp modifiers?
meanwhile kisaragi retro gets the double torp skill
CV Ai second skill, when with another Ai, she basically gets the assault carrier skill
and it lasts 8s
BB Ai, main gun spread increase by 1, crit% increase by 30%, after first 16s 70% to release barrage. 62x20 AP shells modifiers 110 90 70 and torpedos 144x6 modifiers 80 100 130
BB Ai second skill, accuracy & evasion increase by 25%
those are decent skills at least for all of them
they seem reeally good
did the chinese people get the skills for the lolis
Hiei, every 20s release torpedos, 72*8 modifiers 80 100 130
Hiei second skill, every 20s decrease burn damage taken by main fleet by 60% for 8s
I still hope for the PR BPs
don't get ur hopes up tbh
Zepplin chan, every 8s increase FP by 80, after 3 stacks it releases a special barrage and removes the buff, when equipped with secondary gun, strengthens barrage
that's a weird timing for that burn reduction
nice
so they announced it? good last time i asked there were no info
were not sure about kizuna
28x16 AP modifiers 110 90 70 (0 penetration), 20x24 HE modifiers 120 60 60, 31x24 AP modifiers 110 90 70 (0 penetration). strengthened version replaces HE with AP
cos kizuna supposed to have pr2
is that Zeppy ?
im also a lurker at gfeedback so it should be there
i must be really bored to check #game-feedback 
Zepplin chan second skill, for every Ironblood ships, increase own aviation, AA & reload by 5%
can zeppy not equip secondary gun and equip planes instead? the wording on her skill is a bit weird
dat 25%
Akagi chan, if Sakura ships are >3, after first 12s release barrage
second skill, give lowest HP% vanguard 5s true evasion on air support
5 sec for more yukikaze memes lol
seems they are still datamining akagi's barrage
Kaga's 1st CV will be triggered by Akagi chan
that sounds good based on her barrage ofc
Zepplin chan can equip CL guns in her third slot
but u cannot equip planes there right?
do dd and ca kizuma have normal barrages?
didn't mention all out assaults so likely like Purple Heart etc.
that's usually what makes these type of ships kind of meh
Zepplin is FDD with third spot replaceable with CL guns
that's actually good and iteresting
done fixing ship analysis text and box format
zeppy is gonna be good in full kms rofl
I might try building a KMS fleet even before FdG 
u can still go zeppy graf tirp but it's so slow especially in namagi/nakaga meta
It should be a decent defensive setup
some ppl saying bb kizuna is good?
New equipment
word generator: 25 accuracy, 15evasion, applies random weapon skins when equipped by Ai
???: 500HP, 2 luck, includes equipped ship as part of Ai's faction
somethingsomething: 245HP, 8 speed, when equipped by Ai, change auto patterns (no effect in PVP and after the event)
With zepp reducing damage taken by all kms z 25s flagship cover hipper vice defence
tbh I just wanna see Tirpitz used in pvp, her demerit is a huge joke, but yea KMS pace is awful
the problem still is that u get 1 airstrike in the time amagi gets 2 barrages off
but yea idk why would you use kms in pvp
theyre still bad in pvp terms
unless u a big big fan of em
Yeah all tgis damage reduction still won't make up for the dmg they lack
tirp dmg as good as she is in not enough at least before shells to make up for the lack of a barrage
the last thing is just a toolbox that changes the boat faction to kizuna ai lul
?
what's that supposed to be
like i put it on nagato and she's no longer an ijn ship?
event mechanic prob
theres apparently gates in the event map

rescue missions again
i'm not even gonna bother then... belchan event farm gonna be so much better waste of oil
do we only get one of each equipment
having more of those toolboxes is nice
even if its just additional +2 luck lol
dunno
corrections: DD Ai second skill has 10s CD, BB Ai's barrage triggers every 16s (70%)
enemy fleet will have icons that indicate random special abilities, such as focusing fire on your backline, additional barrages aimed at your frontline, and extra bullet blocking shields
it seems there are 10 rainbow PR prints...........
time to use my pvp backlines to crush any type of ship for fun
wait for those equips
yeah 10 rainbow prints
are rainbow supposed to be some kind of universal bp for pr2?
ya
they are for Azuma and FdG
pr1 is universal gold bp
but i think can use for anyone thats not azuma fdg also in pr2
currently for each rainbow PR print, you would have 6 to 10 gold PR print
i think i would choose kita as pr2 1st ship
which means to get Azuma and FdG D30, you would have over 5000 excess gold PR prints
well kms in pvp only when bismarck released
I pushed
how many +9/8 @odd schooner
lol
i missed 7 fights this season and have given up
Maintenance end is like 1am in my place
I can sneak on discord tho
i play pvp for fun trying to find good comps to test against
just wanna use Tirpitz, but whatever they made her a PvE ships 
Ai's stats and skill look really good. should be comfortable for levelling
Ai PVP fleet + Sandy
its pretty much +30% on all output
i'm gonna to go to bed and wake up magically just after maint as always
Zepplin chan is all aircraft +2 and mgm +1 and the usual hangar +1
9 planes?
seems like it

isn't that a secondary gun +1 instead of mgm +1
yes
did anyone fully translate the kizuna skills
u can scroll up a bit
yawn posted all their skills
someone else rushing like gurren
true
i'm 7 behind do u think i care at all about this season???
Not you, you already miss. But for those who didn't it's F
also novae is ahead of me
i don't even think the maint will be longer ther 7hrs
dude getting lucky with +2
so, who rushed all their attempts here ? 
@elder crane finally something worth testing against
I didn't rush all 10 of my attempts but I did my 5
to be fair, we need more good skills on weak ships so they can be true support ;)
nakaga stands no chance against that... getting crushed so badly with it
if only zeppy is a healer
And that's just normal Hiryuu
zepplin chan has to be able to get MVP was the intention of her design
since Ironblood backlines are inaccessible for new players
Hiryuu bringing a smile to EN player's faces
ye
BB Ai and CA Ai seems strong enough
akagichan mayyybeee has value in a 3:1 pve fleet but like
with 3:1 what kind of frontline cant survive 
bb ai is good but we got too many good bbs out there tbh
oof
too bad didn't see nagato salvos
CA Ai is a bit low on evasion and doesn't have speed skill like Saint Louis but otherwise seem like a lesser Saint Louis
how does the damage reduction skill work for CA Ai
it works only for first 30 secs, then vanishes?
i completely missed her normal attack
around 5k
5020 hp at lv120
too high 
2 potential damage reduction skills
10 hour maintenance in a while. PSA to use up attacks if you will be fast asleep before maintenance ends 😃
@elder crane forgot to mention the other time, Sheffield's blue skill lasts indefinitely and won't be removed on death
@random vault , same but I learned already from the last maint. These things could extend and better safe than sorry
what did we ever have a maintenance that delayed past a pvp reset?
nah we havent got one that bad
The last one came dangerously close, 2 hours left till a PVP reset
but it could happen this time 
this one was announced as a 10 hour one so only 2 hours left till reset
But those playing in Asia would be more troubled since the maint starts at 03:00 PM and ends at 01:00 AM, PVP Reset is at 03:00 AM so best to use up all attacks before maint
It could also be the case that they rather say 10hrs maintenance and be done in 8hrs
and probably wont be able to catch up before the reset after
At least that is what I hope
It could go either way, but for me it is better safe than to lose attacks 😃
^
Fair enough
knowing myself ill try to wake up at 1am
but then its 10am instead
yeah rofl
rip gen plates
luncbox?
Lmao
oh god i just burned mine xD
Now that I think about it, I might as well use all my attacks too
I will be watching the avengers movie at reset
maintenance 10hrs?
Yeah
Yeah, 10 hours is the target time.
Historically, you have a higher chance of it ending earlier than the said time. But the few times it extended, it was a long extension.
I remember the days when maintenance could be done within 4hrs

pvp is about skills anyway 
it's about skills to a point
base stats are still important
and then you get ships who just say yes ill take both
xD
also aurora's skill would be less valuable if certain ships couldnt rush damage out faster than the majority of defense skills
xD
hides safely in smokescreen
True but then you wouldn't use aurora anymore
exactly
;)
personally id like to see a CA with an ability that decreases evasion rate on gun hit
so it starts as a slow build but then they can help shred evaders
instead of getting memed on
due to movespeed
and evasion rate
xD
i mean, i dont want to make an op ship that just exists
lol
im not crazy
do you still get base score if you attack someone who's same score as you but higher ranked?
Never had that happen to me
But I guess you should get base 🤔
that is wider than 38 degrees
or w/e tiny angle it is
like sure, it doesnt have to be 360 like the dd guns
but seriously
it's so tiny
also, boost the range to like
90
so they can shoot main fleet
if the angle is bad
for vanguard
that way they can contribute to main fleet pressure
as if they were a torp user
on a "vanguard miss"
balanced
like, unless you use the AP guns anyways it's not a big deal for backline pressure
unlike torps
it's just a bit
just make it part of the pvp modifier kek
jk
i mean CLs get 15% damage
why not a pvp mod that says +50% range and +50% angle
is the angle even a modifiable stat?
i dont think any skills have adjusted gun angles
yet
oh i see gurren
genrush soon huh
oh he's using ryuusei
no wonder i didnt notice as much coming from hiryuu
hiryuu seems to have trouble with me running sheffield/sirius for AA xD
and the +50 aa on sara retro lol
5:1 so far
that's an oof
i think sara excels at long fights due to dot ticks, but against nagato fleets with torp fronts it's just too fast for her to contribute
cause she has the hp and AA to shrug off non-kai hiryuu
and then flood/fires the vanguard or if those whiff maybe the main fleet and then you just win over time
Overall meta or just inbetween those ship ?
PVE meta
Oh
which update was the one where they had a bunch of delays, anyone remember?
CA Ai with other Ais has damage of Mogami kai and survivability of Takao
CA Ai by herself has damage lesser than Takao and survivability of first 50s Saint Louis
no one will make fun of
hai domo
now
i wonder if i can still top ten pvp with my super casual sandbagging
lets see

BB Ai is basically slight lesser Washington barrage and without her high AA
new PVP levelling team for new players
CV Ai is rated Hornet plus
lol
used two extra charges than normal in case it delays past reset, had to eat a +9 feelsbadman
its an ok compromise though i guess
Oh man, Zack sacrificed to test PvP
I'm so sorry, but also not really 
from -7 to -8 not like it changes much
now time for 10 hours maint
i don't think nakaga stands a chance against ur namaryuu tbh my 2 tries i felt like getting crushed
laters 
Hmm
I wonder if 155 still does better than 127 vs Nakaga then
u are using hsfcr on nagato?
Nagato barrage travels slowly, so I think no HFCR still allows it to proc before enemy Nagato barrage lands
Im pretty sure Amagi's second barrage hits Enterprise's LuckyE no matter what
It does unless you run 406s or something
406 over spills damage
Haven't found it to be an issue though, killing E
381 with the 4 aimed shells is already out damaging a lot of backlines against enemies not opposite of her
why is ca ai rated so high 
i get that she got that saintlouis-esque protecction but like
the reasoning was fully buffed Ai is comparable to Mogami kai's output with Takao survivability, defence is comparable to Engine boost Saint Louis
but in what situation will you use a fully ai fleet
her defence is great but she barely does much damage alone
Saint Louis' level of survivability is quite impressive
could be considered for PVP
but shes not as speedy as saint louis
her speed may burden your vanguard
i cant really see her as more than a slightly better portkai
but maybe i underestimate that survivability? idk 
Saint Louis should be top 3 in singular ship EHP
Stats given are for 120, right?
yeah
her evasion is quite low
Looks comparable to Minneapolis
its like she's good at tanking but she's not exactly the best tank 
minneapolis hits harder
Under full buff, only by a bit
higher maingun coefficient and fp
oh right 258 and 255 fair enough thats too close 
its more than maingun coefficient that worries me
Minnie buff to FP is 15%, AI goes up to 24%
but the AI buff requires full AI fleet
i get that it makes her stronk but why would you want an AI full fleet 
Yeah, but it's close enough to start with as baseline for comparison
unless the special event toolbox can change a character to be recognized as another Ai chan
Especially since eHP wise, they are comparable too
If we assume Minnie gets 24% heal off
yea i guess you could argue theyre quite neck to neck
Minneapolis edges out on damage in most cases, also slightly on AA
but i probably see no reason to get her if i have minneapolis
Very close comparison tbh
not like its that problematic, she is free if you want her 
but idk i feel like portkai is also comparably useful and much easier to get
What are the plane loadouts, for AI and Zeppy?
FDT FDD for zepplin
zepplin aircraft +2
slightly more damage than her grown up self apparently
Wait doesn't that say zeppy has 3/3 then guns?
what's ai's reload like? minne has a bit higher than usual reload
oh her gun efficiencies are a bit eh
Overall just worse than minnie for PvE it seems
she's like in between portland and minne
cause her fp looks ok
lower aa though
also what's with that destroyer hack
like can they not make a debuff ship that's not as good as amagi or something?
/cries in tennessee
Nah Minnie with full heal has 3% more HP
AI has HE red, Minnie has all dred on last 40% of HP
Also higher eva and luck on Minnie, by a bit
10s
likely not restricted by copyright holders this time
i mean, was neptunia even restricted, it's not like the ships remotely match their ch/if counterparts
last collab (not wows) copyright holders demanded that their characters cannot be meta as part of their conditions
and it is also in AL's interest to have everything resume back to normal after the collab. except wows since they basically have a political marriage
AIs don't look to be best option in their roles
would AL want another collab's characters be stronger or more used than their own?
ai destroyer would be neat if she gave it to everyone
Though CA looks pretty strong, and BB looks good
the goal is to bring in players from the other side and have them play the AL content instead of just sticking to their collab characters
finally a way to delete foxes from game jk
that's a good way to generate temp players
and then you find out your pull ships are trash
then you leave
xD
i played like all nep games on pc and not really care about the char being in al
None of the top pf each collab ones are that trash though, I think
i mean neptunia is 100% lol no
Still better than 80% of all ships
that other collab's ships were awful
At least
usable but she's glassy and doesnt do as much as suffolk kai
xD
also expensive
oil wise
another trap
Same as with uta collab ships
I think you guys underestimate how many bad ships we have in AL XD
yeah but how many are cheap oil xD
most collabs are purple or higher
so they're not just bad
but expensive
and drain newbies resources if they're just joining
=(
so like, do we know if kaga procs with little akagi at least?
they really didn't want to screw this collab
also why does she have so much hp
is everything special or we have to pull 2 pools?
1st CV procs
She has slightly worse stats than big Akagi
i was hoping she'd like fit under sheffield shield
and then you could do a front guard back guard thing
but i guess i dont get to have fun
Kaga with Agaki chan, BB Kaga with Akagi
actually all of them have a lot of hp X_x
like little bel has 700 less hp compared to base form
i dont understand
X_x
akagi chan has like 250 less hp
_>
The mirror tech?
namakagi 
I already use namakagi 
i mean if you were doing nagahiryuu
it's an ok trade
not if you were doing dual fox
Would only shield vs foxes though, no?
problem is what does that even block with current timing?
Yes
tbh that buff looks strong on a 1:1
then at 12 you should dodge 381 from nagato?
Nagato with HFCR maybe
Bombs for Akaga are right after you shield as akagichan
Could be interesting in mirror I think, and that's it
so just toss someone in tank slot
and they'll probably get shielded
ill try her as a solo i guess
it apparently does
12-17 then, what, 34-39 ish?
What does that even stop though, other than foxes
2nd Nagato barrage, true
Nagato HFCR 381 might get 2nd barrage off b4 shield
But then 1st barrage hits shield
Nagato 410 I think completely avoids, HFCR makes 2nd shielded though I think
How fast does Nakaga load strikes again?
about 10s or 12
11-32
Akagi chan 12 s strike counts as 1st normal strike, or no?
Translation makes it seem like it doesn't

If it isn't....
Akagi chan's 12s is a barrage
if it's a barrage and not like hiryuu's final counter
So alpha strike potential os higher than Akagi
that's a bench
3D carrying 226 damage(500lb) and 96x2 damage (100lb)
sounds like a bench
u can use her for extra damage
Not really on AA there
More enemy fighters launched maybe
i mean it's like, half a zero's worth of damage
if it's 1 500 and 2 100s
_>
you'll eat more in fighter suicide kek
Fighter AA isn't that great
More about extra suicide damage
against 2 carriers you'd be negative damage probably
lol
as they'd just nuke the 3 planes
and then you eat 4 fighters
hyuuga is in the same boat tbh
hyuuga has big aa though
hyuuga is like 25s take off
No floatplane mounted Hyuuga better option? 

lucky enough hyuuga airstrike is so slow that it almost doesnt matter
Delay that hyuuga strike for as long as possible
Since it's negative damage
maybe +0 zuin is better
how much bomb damage do those things even do anyways
1x500lb
Wait til core data shop gives the 1600lb bomb floatplane
Basically it's a BTD, almost, what with Hyuuga 200% eff
does akagi airstrike skill basically is a once a battle thing?
Ehh, low aviation nvm, more like a comet
nagato baga akagi-chan
Namakagichan
nah imo if u wanna run akagichan youre going for tanking already'
have to be namagi
i feel like if her skill doesnt proc it you might as well just meme on illustrious or something
but my comp is a better meme
Also no Baga akagichan special synergy
but on the other hand can akagichan even survive long enough
to pull out at least 2 airstrikes

Better output than lusty though
damage wise looks ok
time to level up my belfast and juneau 
xD
namakagichan here I go
Lolified loli=cube
I forgot hiei chan existed xd
20s timing is so bad in pvp
i mean itll die vs nakaga for sure but
arent other comps somewhere around the 20s duration
any 381 shoots before that
cries in rainbow
40-48 is tail end of fires set by second volley
unfortunately hiei chan does literally nothing worthwhile besides her burn debuff
i wonder if DD ai can be useful
that hacking skill sounds so stupid
Yeah, if only Hieichan had better stats than Hiei
Or a actually good barrage instead of piddly torps
Increase Enty stats right as she strikes 
Or nagato right as she barrages
hiei base is quite a low bar tbh 
the hack skill is basically the all in rng of interference
but worse
because instead of just 25% chance to arbitrarily decrease stats
instead you have a chance of boosting their stats
detailed description for interference and a proc rate buff when yostar
seriously, too many 20 second skills in this game
xD
still 0 decision making on when to use 406 vs 381/410 since shooting sooner = enemy dead sooner = they do 0 damage
=(
with a few exceptions
dw, we will eventually get 10k HP* ships meta 
hp creep xD
it's still 1 ship and ws kai will just wreck another one instead
also that 19 oil cost on fdg is so dumb
the wiki says 19
what is yamato going to be X_x
https://azurlane.koumakan.jp/Friedrich_der_Grosse#Level_120_
just check 120 stats it's 19
azuma is 16 for a vg ship lol
even with event bps for them?
oh
over 1000 rainbow and 1000 gold PR prints to graduate PR2
but the gathered data suggest the ratio of 1 rainbow print to gold prints is 1:6.4
lowest was 1:4 and severe cases are 1:10 or even 1:25
i guess thats a reason to pump pr2 to en asap
can u do pr1 and pr2 research at same time?
jesus I started panicking... Was playing Azur Lane & EVE Online suddenly laptop shutdown and won't turn on... I ended up opening the entire laptop to the point I added extra RAM then it turned back on 
I don't want to buy new laptop just yet!
this is my only AL Macine :(
what is your laptoo
Alienware 17R2 2014
yeah
time to replace thermal paste
I'm going to replace her soon with a Asus Mothership as soon that thing comes out... Until then this laptop needs to hold on
I just did
because why not? I play AL on 1 monitor then another MMO
I wan't AL to always be on my monitor screen 
can a phone be bigger than a 21" monitor?
you can rush to open it too when u sleep on pvp and wake up seeing only five mins left
Also, thoughts on new aux equips?
useless then
the +2 luck toolbox equip doe

15 eva 25 hit one seems interesting
Will do some calcs soonish
that seemed very interesting, forcing your ships to betray their own faction 
is the luck bonus also event related?
hit and dodge
i see 
?luck
how much does sg radar give again
hit/crit and eva
lmao rip then
Yeah, for some reason thought SG was +11 eva not +15
dont think so
the only time its mentioned to be event locked
is the auto changing thingy
for the +245 hp aux
2 luck is 0.2 hit and evasion chance
butbut we must minmax to the last percentage
Idk, lunchbox HP heal larger effect I think
well a minor thing but toolbox also can heal a bit hp
or run both for 4 luck

well its gold rarity
rip aux plates
fleet power! 

Time to say fack u to these aux
Lunchbox cheaper to upgrade though
Gold is what, 50% more plates?
Lunchbox with luck sounds like pvp meta
farmable like VDIRR planes 
It's more than 0
0.2% more evarate and hitrate
double lunchbox 
Oh I will
Need to reach 80% eva to get +1% eHP
Ykkz needs her clean 100 luck
Box regens that much every 15s
By 45s box better even if at eva cap
Maybe if you have ship that doesn't live to 15s 
it will prob be short lived anyway even on yukikaze
i think we will get gold toolboxes eventually
Ykkz doesn't do 2 boxes anyways
what does she go?
For PvP
boiler memes? 
can every single hit from barrage cause fire?
Barrage fire only does 1/3 HP or so
"only"
the bigger danger is a nagato shell setting you on fire
then getting it refreshed
by the slow barrage
although it's like 1 tick
SHOULD I PUT ANTI TORP ON BACKLINE
so not a huge deal
Well, Amagi fire refreshed mainly
yeah
why does jintsuu aya comps torps hurt so bad
sounds like you need a pocket leander
opening torp. torps gets whole backline down to 70%
Ehh, I haven't had any issue
Have speed memes vanguard sweep torps clean 
...
and I only have 2 boilers. 1 on ykk and 1 on jesus
cus I need anti torp
the torps just hurt too much
...........
Did you actually risk losing at any point or was just spooked
lol
Cause pretty sure you were just spooked by torpmemes vanguard
aya hurts until she gets dunked by your mainfleet
and with no juneau rip their mainfleet
catches all the cuda
xD
lol
I am even using aurora jesus ykk
if u hate vg just use nakaga
no. I dont like fox
I have been building namaryuu since the first time I saw it in CN
do u hate more foxes or torp vg?
Aurora 
she actually makes them die really fast
amagi hits them with a 406 and they are basicly dead
tho amagi is realyl shit at aiming
only hits first shells
always
406 on amagi wat

so much wasted dps
Dps lul
Idk, every time I face any sort of mirror comp with torpVG it's an easy win
And all other fleets I've seen are easy wins
I cant have a damn jintsuu boosted ayaya firing her torps
that hits couple thousand dmg per torp
hmm wrong word its not dps but yea something something damage
Even with main fleet smackedby torps
406 has a specific purpose and will always be better than anything else for that purpose
More about Amagi being 1 barrage behind
406 is just too slow theres no excuse to use it on barrage botes
Killing vg is a sure win if you have hiryuu cuz final counter just shits on the backliners clean
And Amagi is a fox
her first shot is still really fast
410s pretty sure still better than 406 with vanguard dead
its mainly used to KILL vgs
You will always get an extra shot over other bbs and if it's more impactful than theirs you wib
Killing vg is the highest priority for namagi imho
More fires, faster timing for barrage, not actually that much less main gun dmg since 406 has wonkier dispersion
that's why we bring PR152s
if you want to kill VGs fast wouldnt it be better to fire faster then
155s for the mirror
its not like 406 is that much reliable than 381/410s
More range
It is
For hitting VG, it is
but it misses most of the time
152 lock on is 68 pretty sure
prolly 50% at most
Extra projectiles and spread will hit fast vg more often
I meant 155 over 127
a full hit with 406 on a squishy torp squad is deadly
what is fire chance in pvp anyway?
if you throw 3 knives at a person, theres more chance at least one knife will hit, compared to throwing 2 knives
it will hit more often but the question is how often
Fire chance unmodified afaik
well, it depends on the knife spread 

And target speed
the quints feel like 100° vs quads 30°
Spread is not always worse
"feel"
spread with many shells covers a bigger area
oo for barrabe spread is def better imo
Worse vs stationary targets
Not worse or even better vs moving
but we were talking torps
I am up for any ideas that gets vgs killed faster xD
And def better vs fast moving
At the end of the day, the boat is still Amagi and 406 fires faster than Nagato s 381
You're 1 barrage behind enemy Amagi then ofc
Killing vg is such a free win that I am running multiple oxy torps 
tbh the only vanguard I fear is Aurora/Sendai/Juneau
what VG are you running anyway that youre so scared of enemy torps
I fear Jintsuu ayaya. dosnt matter who last one is.
I ran aurora jesus ykk
also tried sheff jesus ykk
which backline?
bandit roon, mom roon, loli roon
Loli Roon, Mommy Roon, Delinquent Roon 
Aurora makes own vanguard squishy though
did you try jint-aurora-jun/ykkz
1:30 is typical Namayuu mirror match time
around 1min
dont think jintsuu w/o aurora is worth it
More importantly, your amagi barrages first
And so will likely win duel should you duel
Does not matter if you lose third shot if vg is dead
the fights actually dosnt last that long in mirror. or maybe cus he uses Belfast Ayaya Jintsuu
so no delaying with ykk
So far after adjustments I've been at about 80-90% winrate against the most challenging mirrors
I am running it for a bit now and I can assure you that if absolutely nothing else, it's not worse
Still steamroll all else ofc
the 10% is usually when their Yukikaze kites your backlines
1 boiler is enough speed to evade most of 152s
155 seems better for defence fleet
Half/half losing Vanguard fight really badly or just getting outtraded on main fleet
Usually from really bad barrage RNG
Last reset, e.g., was 4 to 2 amagi procs and 2 to 0 Nagato procs
And VG landed torps on main fleet twice
And still only barely lost trade (attacker advantage
)

