#pvp
1 messages · Page 143 of 1
I had to double check cause you said you're 11. Then i remember my left is the 11th

I forgot to read the name

Aight thanks for info
I guess fren is bluffing
Or he's really +7 above me lmao
@livid fractal ye it makes sense now since we're really close in points since mid season. Thanks
ill just keep using strong fleet for triggering ppl 
anyone knows how auroura fares in HMS fleet?
I will get back to you on that.
My initial thoughts on it is that you will need to shift to more aggressive ships up front to capitalize instead of stalling
So more Leanders less Juneau
Could also work with Ark instead of Warspite and other goofy stuff
My aurora is 50 atm, I am grinding
But shes probably bad since hms targets backline that isn't affected by her at all
I wonder what's the most annoying HMS vanguard for defense.
I think Javelin my actually be legit for defense
I don't have red books to max Javs skill, but I could take a look at it some time, not like the barrage will do much, unfortunately
Main issue with hms is that they do not have a good way to deal with Enterprise wiping the front on first strike
Especially if your opponent runs stalling boats like Eldridge and Juneau, running only hms often just loses
I have had sucess with all out offense with Leander Suffolk Belfast, but it's really inconsistent
Right as I was finishing fish and chips with Jav kais they announced Aurora so now I am hesitant to even try 2/3 DDs clown fiesta
But maybe I should just for the hell of it. Ascend by going at 50 knots and take no shots ever
enemy javelin almost 1v1'd my hood once
it was fucking scary
i would have lost if the AI managed to face torp Hood
80% winrate in 10 attempts
I am very confused but rather intrigued
I imagine any Aurora fleet will eat it for breakfast tho
I could have better equipment on them. Also skill levels
It's not as fast as I hoped it would be
Need to level Charles
wow moments when laffey dealed just a bit more dmg then enty xD
i meN
meN
mean
what aurora really buffs ia airstrikes
and were in bb meta rn so
only gotta worry about nakaga
akaga*
Yep, BBs have low accuracy but radars and fire controls fix that, CVs have low accuracy but have no way of mitigating that
finally got aurora, took about 150 cubes. xD
guess ill have to farm for akagi now so i can destroy vanguards
oof
ye daxam that's a meme wasde fleet
someone's using a BTD or or 2x catapult or gold BB gun
i can see your HMS is almost maxed tho
Daxam’s HMS is also a bit memey
Hood - QE - Warspite can’t reach 12.9k without some meme gears.
But winning with memes > winning by metaslaving
Stat-Oathers bores me to sleep, man
farming for jintsuu is actually the most painful thing ever
i'm still goin for it tho 
No ragrets. 
I use double gold sg on warspite because its more acc than fcrs
oh
No oaths?
Warspite is not at 200 yet because hard to apply in pve
Ah see
ye you won't get much marginal benefit though
unless if your target is ent or a BB with a beaver
i did the math previously with dunk
you go from a 75%~ hitrate to 80%~
because of hit/evade distribution graph
it flatlines quite quickly
Unless her skill is unaffected by acc then I think its probably worth it for that and crit rate
ws skill is 100% critrate isn't it
But it can miss
oh you mean hitrate
yea it's affected by acc
but like i said it's like marginal
5%+ in acc
The supposed deep meaning of oaths and the oath ceremony cutscene get diluted to nothing more than numbers.
Poor shipgirls

But hey, on the other hand. I am caring about bunch of jpegs with prerecorded voicelines
So that’s fair I guess. 
Nah, I have 200 affection Vampire, I guarantee you that stats have nothing to do with it
But is purple FCR better than another sg?
hmm ok i have the exact stats
I like to think that warspite also often tanking wash barrages would be a good reason to run it
generally USS BBs have ~65-70 HIT with 14 EVA
enterprise has 49 EVA
warspite is 75 HIT so generally higher
Gold SG is arguably better on WS cause she doesn’t need the firepower part
assuming enemy EVA of ~50, here are the hitrates:
50% - ~30.667 Hit
75% - ~85.429 Hit
80% - ~107.33 Hit
90% - 184 Hit
While more EVA is always nice for a BB
SG radar gives 35 HIT so 1 SG on ws is already 110 HIT
and to get to 90%, you need impossibly high HIT
so in conclusion the idea of grabbing more hit with 2 SGs is only marginal at best
because you won't get much more hit %, it's likely going to be like 80% hit --> 82% hit
alternatively, you can still use 2x SG (and this is why people do) for extra EVA
It's also partially to flex, but the placebo of hit being crit rate and sg being dodge seems good on Warspite
Like I said, she is usually tanking wash barrage while shooting Enterprise
I also don't really want to use my plates on fcrs when we are like month off of getting shells that will completely replace those
ye
i haven't maxed any FCRs but that's because i don't use WS
i personally don't use HMS but the win condition for HMS should be a ship dead by 4:30
or if you account shell travel 4:25
because that's the 2nd cast of WS skill
It's hard to get nowadays cuz aegis eats half of Divine Marksman damage
I still win with garbage in my vanguard because all you have to do is survive one Enterprise strike and you are usually perfectly fine
Pretty hard to lose with 20% damage if you don't restrict yourself to hms only up front. Eldridge or Juneau or both makes the hms backline silly
I will probably play akaga next season cuz got Aurora and might as well play with it
ye
this is probably maxed (idk about vanguard but it seems so)
like fully maxed BiS
ideal fleet for last season
For defense , maybe yes.
For offense, "ideal" is very subjective
in my experience it feels like juneau is not strong anymore
but idk how aurora fleets do on defense
juneau is more important for nakaga isnt she?
i'd like to have someone fight my fleet and test
for diminishing the first strike
I played that most of season, its really boring if you have 410s and don't even have to worry too much about mirror sans extremely unlucky cases
ye she does but she usually dies to bombs anyways
like currently with my twinfox + aurora setup
I went with Hood+Akaga+Torps this season to get sub 1-min battles since it seems people don't often put really optimized teams up
juneau will 100% die guaranteed by first strike
It worked, ish-ly-sort-of
yeah, but it helps cut down everyone else's damage taken
instead of just being down 50% health from 10 seconds
or w/e
ya i guess if you are ok with overhealing 25% 
A good torp volley means she dies before first strike hits backline though
i don't believe torp volley can reliably kill juneau though
Not kill, weaken
but i know if you at least land 1-2 torps out of 13
and then fox strike
juneau is guaranteed dead
AKaga strike hits frontline first, then backline
like consistently, 100%, regardless of fleet setup
she just doesn't have the HP and defenses to deal with the dmg
i mean, who does
so if juneau dies before backline is hit, you can waste most of her heal
yea obv, the 500lb bombs land earlier than touchdown
imo i don't really look at offense fleets because they have unfair advantages
like i don't decide what is the "best fleet" based on offense fleets
i look at defense fleets instead
although torp positions really suck for offense
because they have to deal with unideal positioning, attack bonus disadvantage, and sometimes still win
that's true evidence of the optimal fleet
optimal defense team isn't optimal offense team though
is whatever defense fleet has the highest winrate in aggregate
and you kinda need to better define "optimal"
that's because optimal defense fleet/offense fleet = / = optimal fleet
optimal fleet is just, given fair rules for both fleets, the stronger fleet that wins more consistently
If it's facing different offsense teams different teams are optimal for defense
I guess you could say "lowest winrate matchup"
optimal offense fleet is winning as fast and as reliably as possible to get ur merits
it doesn't really look at whether or not your fleet is truly strong
it just gets the job done
bruh, i want to point out we are pvp land
oups
I mean, do you look at what teams your def actually faces? or perhaps what's "best" against it?
Do you want polarizing matchups?
sry i thought i wqas in help^^
yea i do look at what team faces my defense fleets
matchups are mostly already hard countery
just because certain skills are such blowouts
i ask my friends to track their fights against me if they find me in exercises
You need a better definition to say a defense team "is optimal"
akaga being the worst offender >_>
like, optimal given what metrics? it isn't obvious.
alright
so here is my view
the optimal fleet is the fleet that wins the most consistently in aggregate without 20% attacker bonus
in other words, playing with fair rules (omegalul)
By "in aggregate", do you consider the local "meta"?
theoretically this means you take statistic samples (to infinity) of each possible fleet in the current EN meta
measure the winrates
and conduct a weighted average to arrive at a "winrate"
Weighted average over what's popular, correct?
this is the coveted and mysterious "optimal fleet"
ye
THEORETICALLY, you don't measure meme fleets in the mix to the same calibre as meta fleets
i mean, meme fleets dont win as much anyways xD
e.g. you would take a heavier weighting on wasde, HMS, fox, than you would for POW, cranes etc.
So, do we consider that some offense players switch teams/lineups depending on what team they face?
no i don't
but in those cases, i would play 2 samples
1 sample where it is positioned to the advantage
1 sample where it is positioned to the disadvantage
then i would average out the winrate
this is theoretically, right
Wouldn't that skew results if a team is particularly good vs one or particularly bad vs one?
in practicality, if i were on offense, i would intentionally put my fleet in a disadvantaged position to calculate the lower limit of winrate
no it won't, because it's the aggregate of all possible fleets in EN
for example, if my wasd + hood + fortune + belfast fleet is optimal against foxes
i would have a high statistical winrate against foxes
So it's not just two samples, it's a weighted average over all possible samples (ideally speaking)?
but, i would havea low statistical winrate against wasd E eldridge
yea ideally speaking
like
everything i do
everything i test
i mean they do tier lists in fighting games like that
is based on this "ideal" in my head
even if you get a hard counter, it just goes in the matchup box
on what is the best possible PVP fleet
Well, there's other potential considerations in what one person vs another would call "ideal", so it's important to say "ideal by these metrics I measure with"
well
my ideals aren't subjective by any means
i can pretty confidently say, how i consider what is a best fleet is
arent most competitive tier lists structured like that?
definitely the most accurate and objective definition of an optimal fleet
in games in general
ye kiroshima they are
so u factor in both bad matchups and good matchups
having 1 stomp matchup and 1 get rekt matchup doesnt affect you on average
Mmmmm, no, for example, I would say that the purpose of defense teams isn't to win more on average, but to either
- force people to lose (win/= lose since resets)
or - stall people out
so your choise of metrics is subjective
if you hold a different definition, you just either have unfair circumstances or 2. have different goals
that's more of a function because there is no winning/losing in pvp in this game
which is why pvp is a joke
yea i don't get the point of stalling people out
yeah, your goals are subjective, which influence your personal metrics
the attacker always wins
Stall = makes admiral rush easier
Also, to force people to lose, you want "surprising" victories, not "assured" ones, since otherwise they'll just reset
yea if you start talking about admiral rushing then that's just a different goal
my goal is the best possible fleet, not aotn
as long as i win
where muh friendlist/guild open pvp
So, a team that's underestimated or pulls out random burst or stalls long enough first to make ppl pay less attention is better at making people actually lose
i don't rly care about aotn rushing
not really
only people who are distracted lose lol
otherwise you just waste time
wasting time =/= fleet power
lol... ok that's uh
i get what you're saying but no, i don't think i would want to win by unfair methods like that
That still gives your best chance of actually making people lose though, if that's your goal
like trick someone into thinking i'm weak
then beat them when they're not aware
it's not a fair method of winning imo
Random burst is still an option then; higher variance teams
plus, there's hardly any stall teams that actually can win
i'd rather take my 100% fleet vs their 100% fleet
like, what, hiryuu/wasd
eldridge
wont win usually
even if it takes a billion years for them to die
also, that method isn't even dependable
Can pull out surprsing victories though, since Hiryuu strikes at skill activation, and 15s is enough to get out an extra strike, which can surprise people who aren't used to it
why would i bet on the chance that someone isn't paying attention
that just means that person is a noob who doesn't know the true power of hiryuu or can't realize the risks
hiryuu without her 35% aviation boost might as well just be a tickle
it's like what sodak says: 全力でかかってこい
Nothing is dependable to get people to actually lose.
Still, this isn't my point, what I wanted to point out was that an "optimal" team is subjective since people have different goals.
Until you state your goals clearly, there's no point in saying a team is "optimal"
ye i don't want to win by underhanded means
or stall people out
first of all stalling people isn't even winning the fight
it's just stalling their aotn rush
which idgaf about
We even had to clarify that you didn't want offense to switch teams after seeing your team, and that you want to consider the current meta as a whole
pvp isnt fully competitive
yea, because being a 1 trick pony and trying to beat only 1 fleet
is not optimal
that's just not optimal
By YOUR choice of what it means to be "optimal"
that's just a guaranteed way to drop your winrate
i mean, the most optimal fleet would have the most win rate against the most fleet combinations anyways
even if it's only 6:4 or w/e
well, should we then not consider that people switch teams based on what they face?
that doesn't matter lol
in fighting games, you can have a 1:9 matchup
doesnt mean the character isnt optimal
the best optimal fleet is a theoretical aggregate of all possible EN fleets in the meta
it means that against all the rest
you can argue against my point, but you should still see that some people measure things differently
you have a high odds
changing your fleet isn't going to change your winrate
and that it can give different end results
that's moot
So it's unclear to say a team is "optimal" without making it clear by what metrics you use
there is only ever one competitive optimal definition lol
if one changes their fleet upon whatever enemy fleet they face, that's not an optimal fleet, rather, multiple fleets that are specialized against other matchups
^
ye
Yet that gives the "optimal" result, no?
i am following that 1 competitive optimal definition
i'm not talking about optimal result
you're strawmanning my definition
i gave it a few times already
the other people watching already understand
what i consider the optimal fleet
like i said, any character can have a bad matchup, but a character who is usually 6:4 or 7:3 is definitely going to be the best
even if you have a single 1:9 matchup
I agree that your measure makes sense, but I want to point out different also sensical measures exist
no, those are just personal goals lol
no competitive video game
would ever go by "how 1 person feels or wants to achieve"
it's pure aggregate win rates
is optimal
But AL has no clear simple "winrate" measure, due to the different aspects I just pointed out
as the "optimal fleet"
AL doesnt have truly competitive pvp
but even then, i tend to make things more fair than reality
because no penalty reset
so we make do with what we got
theoretically all matchups are 10:0
because you reset until you win
xD
or 0:10 hard counters
i eliminate surprise attacks, "anti-meta fleets", resetting, and 20% attacker bonus
like after each test, i imagine what the circumstances would be without these adjustments
to try to come to an objective conclusion on which team actually won
ye main fleet positioning too
they get hit by more mag torps
but can sometimes use gun
and ryuusei 50/50
because of spawn position lol
your measures are still subjective in what they include or not, so in the end, the result is not "objective" in general but "objective" by the measures you choose.
I don't disagree that by the second def here, your measures are objective.
you have to cut out the anti-competitive features lol
yea those are anti-competitive measures lol
what you're basically saying is that
by leaving those things in
What, counter-picking is anti-competitive?
by keeping those things
it's objective
no
objective
what you are saying is, by having those adjustments, you are now objectively defining optimal fleets
oof
obivously because you said, if you removed them, it's subjective
so adding them in then is objective?
yea i've been farming jintsuu
i did like 7 runs but used like 5000 oil
i still need to do d4 before that lol
getting to 10-4
just havent had time

Is my current lower-cost 10-4 auto-node fleet I'm trying out
bruh lol
the boss seems kind of impossible to consistently auto
like if your vanguard runs into the jintsuu torps
doesn't matter if they're jesus they will die
Yeah, auto-boss seems like a pipe dream
wow that seems completely diff from what i was doin
You need all the backline heal, I find
vestal doesnt heal the back though lol
maybe i should start using akashi
unless they're dying
From the repair kits, I mean
vestal is the emergency heal
oh
vestal is heal when someone is low
while akashi is heal every 35 seconds
i'll probably level akashi since she seems to be used in W12
This I know works, at least usually, for auto-node clears
The other one I think works, but needs a few more runs to be more certain
i neglected my akashi 
ill probably just do like minn/phoenix/cassin
and like
arizona/illustrious/akashi
for clearing
my farming fleet is pretty shite
xD
Xd

careful we getting a bit off topic ;))))
ya tru
ok anyways i am leveling my aurora for affection farming anyways
and nimi just trying to get her to 100
for pvp
i wanted to try nimi for pvp, but gun damage is just better suited to CAs
if im going to meme
black heart just doesnt have MGM+1 unfortunately, and her durability is nil
Hey, it's fun to try out different meme offense fleets XD
so imma go back to minn against because she's great
even if she isnt good
xD
eldridge has been covering dullahan lately
in terms of proc timing
so that's kinda neat
now that i got aurora i can try CA/aurora/(belfast or eldridge)
and just go for shooting down vanguards
but picking a MGM+1 CA is limited atm
port kai whereeee
lv 120 is what makes them much better in general
Also, PRs too!
houston is a defensive CA though
which is fine and dandy
but i just want to shoot things

Hey, she still shoots more than non MGM ships, mostly
true xD
medium armor is also nice if you make it to main fleet though
you can hang in there much longer than all the light armor
against dual 127 destruction
if only another CA had a team support skill
but it's literally just portland
and only 25% of the time
T_T
or make shields block torpedos/BB gun shots
prinz toppest tier
xD
Hipper would still be better than Eugen
She has shields, chance to take only half damage and most importantly FP higher than a DD
henlo

if u want tanky CA for pvp just use eugen 
indi is ur 2nd choice with more dps and a bit lower survability 
i prefer gun damage CAs that dont drop dead on first air strike xD
its only wichita, the others would still stand
If you want tanky CA for pvp, then don't because there's no point. Being slow and getting hit by everything works only for Eldridge. There are better options for stalling and CA guns work best when they are backed by some firepower. Wouldn't be surprised if Indianapolis with Portland suddenly start being good if enough people jump on Aurora bandwagon.
indy and portland only pack like 190 firepower is the only thing
xD
kinda wish the CA all out assaults did more damage too
given how slowly they trigger
If you want tanky CA for pvp, then don't 
Portland gets to have 2 guns and mgm+1 which is on top of 15% bonus she gets for being a siscon. Slap a Leander on that for smoke and another boost, or maybe Aurora, you end up with around 400 damage shots which is damage compared to shots-that-trigger-Eldridge-for-free that Eugen fires

lol, dunno why but dakota does the least dmg in my backline
u need good gear and sl10
cuz her source dmg only from main gun salvos, so sometimes it missed when tried to hit front
ended up her dmg mostly low
410,127gold,bofor,sg,fcr
i can't believe that beaver badge could make her shit in my case
u dont need beaver, cuz u want her ded b4 wash
well even with badge she gets low way before wash does
as i said sodak is not consistent in terms of dps
her jobs mainly just tanking dmg with wash skill
well, i guess i could try out double 410, but then that global cd..
im using 410 for fked up enemy e proc
y, i have something like this every time
it's either wash or enty
the only difference is dakota does something around 6k..
boi 
mirror match?
y
his e proc twice when mine dont
oof
then at 3rd my e proc when he dont 
oof
for some reason, I cannot nuke ent completely on this mainfleet.
I got akagi and kaga in maxed out skills.
Akagi has maxed out planes and 2 +8 gold catapult
Kaga only have figther on +9 and 2 +7 catapult
Hood is on max +10 on all her equips.
Cause the fact that ent rapes my vanguard fleet when she says OWARIDA
do you have eldridge?
yes but she is far from usable
that;s bad, because takao is literally a waste of slot
I see, what ship do you think would suit this vanguard instead of taco
I got other ships that could be used, like Ayanami, but putting Ayanami there would make my vanguard more fragile do it?
put ur hood in front of E
other than that?
you would want to boost eldirdge asap anyway since you're having problems with enty. Aside from ayanami what else you've got?
this guys
What is a good firepower level to reach top 1000 by day 10?
Well, you have clev leander kai and hele, any of those would fit much better than takao. But i'm not sure if hele suits akaga more than the other two
(Firepower isn't everything, but it's a decent indicator of general strength)
I see so either leander or cleve?
y
oh right, now i remember, hele's skill(radar) just comes too late to be utilized by foxes
so fuck her
also, you would want to roll light consutrction for aurora
if you are planning to roll with foxes further on pvp
@sour oasis 10k with good comp and right eq would do.
just reset and win every matches and always attack the most left guy 
scroll up then, inazuma have posted his akaga fleet setup
y, it's aurora bel and eldridge
I plan to keep Yuudachi since I got my yuudachi to max now either ways (affinity wise)
is that fine in your opinion?
Eh, dunno, i've never used her so can't really tell is she is decent or not, but since she is the one of a few who you have maxed why not
ok thanks for the help
This is my fleet and I’ve gotten up to five star admiral with it
Lusty Eldridge meme I see. Interesting. Which fleets do you generally have trouble against?
arms race for jintsuu begins
who will win first 
front is irrelevant anyway 
seen a bunch of jintsuu secretaries in top 100 already
me myself, I've started burning the all the T3 books I've saved
and powerleveling aurora and jintsuu
aint that only means theyre full pleadged farmin nerd jk 
i dont seeing anyone posting jint here in lex 
TriEasy players? lol
once people see the cancer that is the jintsuu torp wall, they're gonna wanna farm a jintsuu
aint what makes jints OP is nagamon?
now shes just normal good ship like everyone else 
yeah, but its still gonna be annoying even without. those torps hit your backline hard since battle is closer to attacker
jintsuu is op because she makes torpnuking more consistent
it helps invalidate a lot of low HP DDs
also helps make meta more stale
god dam u guys getting jintsuu
REEE
And we won't have ykkz for a while so i guess fox fleet 1.0 will be relevant for now
how about trading my jintsuu with your aurora @real notch
already got 3 sandy, 2 belfast, 3 leipzig but still no aurora
alright let's do it
LOLL it's ok i rolled 204 cubes for aurora

i'm still recovering from that 1 week later
i burned 150 cube
got scared that i can't make it the next event
which is still no information about
now i just build 4 daily
since it's the amount of cube from daily mission
wish they announce it sooner then i can make a decision
LOL rip man
u can do it
if it makes u feel any better u didn't waste any cubes cus aurora is really really good
i really want aurora as im tired of seeing eld everywhere
but i still have a few event targets in mind
like duke and mikasa
74 cubes in storage now
still no jintsuu
@sirrequiem#6969 i got ijn frontline complete now. What's your grinding spot when you lvl your aurora
@real notch


you got jintsuu??!?
angeryy
well
1-70 is really ez
and i farmed my aurora 70-100 at B4
pretty solid ~800 MVP EXP per node
1-70 better on commission
i usually farm on 6-1 and 7-2
last push would be 8-4
oh god damn, my newbie clanmate just built aurora 
i take like almost a month to maxing a ship
my strat would be put em in commies and dorm until 90, then use it 
thats not good unless shes a secretary because gotta get those affection gainz
90-100 is enough 
i will use em anyway even max lvl so they will gain em eventually
any opinions on the gold gun from event? for pvp purposes
no
yea and AP does the most dmg for med/heavy armors right?
i dont know if it changes at higher ranks but at sub 1k most BB main gun attacks miss on vanguards anyway
AP BB guns have really low damage against light and medium armour
about 40% vs light
light only
considering HE also has like 50% to set fires
it does more dmg against med and heavy
I mean, feel free to try it but if you watch any of the games ith multiple BBs you will see that they end up aiming at least a third of their shots at vanguard, and usually more
Fires are also a big factor
so
hmm the fire thing is interesting
i just notice that most shots at vanguards end up missing anyways
but if they hit you deal thousands of damage instead of 400
AP is near unusable outside of bossfights because most of the enemis in the game are light or medium
and even on bossfights its better to start and keep fires going because the dot get silly
yea i agree
its potentially usable in pve if you have another bb to lit the enemy, but very niche anyway
mb i forgot about fires
Only Warspite gets to use AP because its FREE*
*gotta use Warspite tho which is a tax in itself I suppose

using ayanami kai for some quick mag torpshots actually seems to deal less than laffey kai consistently, regardless of any vanguard setup by both the enemy and my own setup whee
I'm actually worried with Aurora's sudden entry
kicking out any DD/DD/DD setup in pvp
as well as most of the most efficient vanguard setups
There's only a few ppl who's equipping aurora on def so far
3 DD will randomly kill themselves with ramming damage so it's not the most efficient strategy either way
she more offense than defense anyway lol
should I ?
i see
i'll do that then
for pvp are you supposed to use magtorps btw ?
okay will go jintsuu ayanami aurora
enterprise wash sodak
?
akaga hood jintsuu ayanami aurora ?
too bad no nagato yet
will try it
as soon as jintsuu is lvl 100
@knotty parcel i've been testing with that fleet for about 3-4 days now
i just finished a test against a maxed wasde fleet
results were good but not amazing
i see could you just tell me what wasde and wasd mean
Cessy (washington, south dakota, enterprise | juneau, belfast, helena) 13.2/12.1
me (hood, akagi, kaga | belfast, aurora, eldridge) 12.9/12.6
game 1 - loss
game 2 - win
game 3 - win
game 4 - win
game 5 - win
game 6 - win
game 7 - loss
game 8 - win (narrow)
game 9 - win
game 10 - loss (no procs)
yea
honestly i think my wasde would still perform better than this fleet
guess it's not the optimal fleet 
ye i'm not a big fan of ayanami
i will use jintsuu when i get her though 
i believe eldridge is still necessary though
I'll try to get jintsuu to lvl 100 asap and i'll see if it's better to have akaga or wasde
i think nagaka jintsuu ayanami is monstruous tho
ye i'd like to do that test too 
yea because IJN
i think when all the meta ships are out i would still use sendai aurora jintsuu
ayanami is just too much inconsistent
for me
attacker torps are funky because enemy main fleet is sooooo far away
so if you are unlucky and you whiff the vanguard, you dont get as much main fleet pressure
for pvp, would a hms fleet with aurora, leander kai and Belfast work well?
i think i would still try to fit juneau in there somehow
but looks pretty good
aurora and belfast are top tier
I’m planning this for a hms fleet, I still need to lvl up the other girls as well
leander is fine but just to let you know she will fall off soon
within 1-2 seasons
even fortune is better than her at this point i feel
should I replace her with Edinburgh? I have her as well
edinburgh is like cleveland
a good option but not the best
for best you're looking at juneau, belfast, aurora and fortune
I have juneau at a good level from her being a commission slave so I might place her on the team instead
ty for the help tho!
juneau is best girl
if only urakaze's skill was 100% activation, she could possibly compete
Yeah, if Urakaze’s 100% activation and heals 10% for each sunk ship, she’d be nice.
Right now, the 60% makes it too RNG for my taste and the heal is too low

devs should probably add a line or two, joking about her popularity among players being only due to her sacrificing in pvp
they should be aware of it, at least i'd love to see her numbers if they removed her 25% heal
and replace it with some shit tier ability, something about self evade boost with 6% proc
damn, too bad devs never actually nerf/adjust their abilities
even tho it would probably suck alot when ppl spend many mats on ships and in an update or two it all gets trashed
i thought they adjusted yorktown a while back
like way back
or some other carrier i dunno
yorktown got a buff. 
cause like vengeance only worked 1 time with only 1 plane strike or something before?
but they split it so the heal is separate from the counter strike
maybe?
Vengeance used to work like Phoenix’ skill with no extra gimmicks
They adjust buff/nerf units accordingly

ah
all i want for E is to split her dodge and her 2x damage
xD
then we can nerf the damage to like 50% or 70%
she can be the defensive option
but i mean, it's not that op


I hear protesters from far away
so you just make it so her dodge procs on air strike, then the next air strike she does has 50% damage
or something
or if it hasnt been used, it can be on her own
Enterprise should’ve a skill that sinks AkaGa and HirSoryuu in one airstrike. 
xD
Or her dodge can proc 3 secs after
#HistoriallyAccurate

do people use her over nagato?
oh lol
She even has wooden parts
One WW2-era shell and she should sink and go up in flames simultaneously
#DeepestLore
oh yeah, do we know any hints as to hiryuu/souryuu kai skills?
they're far off probs but i never got akagi and have no plans on going back to 3-4 lol
god bless eldridge for constantly cockblocking enty
I think i recognize you guys in my lobby LOL
No effort sandbagging and I ended up at No 2? OwO What’s this?
Maybe a lot of the usual sandbaggers slack off cause it’s the Holidays. Irl is a thing.
The points sandbaggers probably all spent themselves out (too many +9 at higher ranks) and the final score sandbaggers are probably slowing climbing up, is my expectation
most people stop caring about the season once they hit admiral of the navy.
OwO
You sandbag tho, there’s a difference.


OwO
Im going to break my def fleet next season
Gonna try some new stuff
Like 610mm ijn frontline
With boilers

What a jurney this was with no Eldridge and Juneau
OwO What’s this?

hmm how often do they reset btw?
and why is juneau so popular? is her heal really a big factor?
Kinda big cause it heals the remaining ships alive in your fleet
Also has very nice AA for airstrikes
Increasing everybody's HP by 25% is pretty big...
Season reset refreshes it back to 10/10, right?
5/10
Hm, ok..
Y, i have to
Rng based
Even if you know the names
Sometimes they just push 20 minutes before reset
So that's like opportunity lost on the other 4
The constant reloggings irked me out of sandbagging after I managed Top 3 end of season sometime ago. Too much stress, yo.
I didnt do anything to deserve top 3 #sandy
Shouldn't we atk next reset

I broke off my defense
Now I'm enjoying +10 boilers on pve

boilers and beaver badge for suicide boat raid is 👌
damn can't push no stacks for attack....
Gotta get up early to sandbag properly... 5 am reset, jesus fucking christ
Above 1000.
32-33


could have sworn I got 36 once, but probably not
that moment when ya see a near full nep fleet.....
36?! Gib
Ye +36
GIIIIB
Someone said There's +40 but i got no proof
but that can only happen with someone going Rank 1 while we’re Rank 5000, right?
oh yeah that's probably what happened. waited for the second reset since you can do that when starting with 5/10 attempts
for +36
WHO DO YOU THINK YOU ARE?
circuit breakers.
fucc sandbaggers
no u
u
μ
🇺
west coast best coast does seem to benefit from timings in general, I've noticed.
when you get to play new games three hours early because it's midnight on the east coast 👌
i got my reset at 9 AM and 3PM^^
for a HMS fleet its good IIRC
pvp ship, which sucks... i wish she had something besides that random shot
A hms is elizabeth and warsprite and?
witch one is easest to get
you can get hood rn by rolling heavy construction
monarch and doy aren't available rn
wtf just jumped from rank 3.5k to 500
pvp season reset
itrs cause the most only had 5 try's. i even jumped from 2100 to 270^^
QE is farmable on decent nodes, good luck pulling Hood
By decent nodes I mean you are liable to get her instead of Jintsuu and be disappointed
sdffasdfasdfhjkaskgdf
starting to wonder if my my 10-4 is bugged
from jintsuu not dropping
Working as intended, no luck here either
I haven't gotten her either
im just trying to farm a quad mag torp, designs havent been dropping though. My equip luck is so shit but I can't complain much cause my ship luck is 👌
might just give up cause I don't think I'll be able to farm enough designs to finish it before the event ends
I've gotten like 7 quad designs from 10-4 but no Jintsuu.

Well if we don't get her by the 28th, it'll be a lot easier from then on
With danger level, you could probably 2:1 the trash
kinda glad i didnt start chapter 10 to farm yet now xD
At least I didn't get stuck on Deutschland for too long. A lot of people seem to be having a real struggle with getting her to drop.
I got like five douchelands from D1 so far and will be getting more cause mag quads refuse to drop
tf people not doing their pvp
9/10
The beginning is the best time to sandbag. You get the most points right now
Meh no one is attacking, can't even sandbag
Crying over +26 on my first 5 attacks

got 33 on my first. haven't done my others
should I marry Aurora and Jintsuu for tryhard purposes? 🤔
seems like lot of people not doing pvp
stuck in foxmine 2.0
people starting to realize how ranking works, perhaps
i usually fall close to rank 20 k
or enjoying christmas IRL
not even past 9000 this time
Jintsuu would be a wonderful christmas present. plz game. 
does the enemy pool reset when someone attacks you?
nope
only changes when you finish battle or you hit the button
however, positions can change based on the opponent's rank
so how does someone attacking you help?
you don't. what you want to watch for is your opponents ranking up though. You do that by re logging
well what d'you know, my personal highest so far
damn son
ah so the enemies dont change but their ranks can go higher as they play hence more pts for me when i beat him?
yep
ooo genius strat lol
thats literally the only "strat" xD
y, w8 till it's reset time, spend 5 matches and come back in 12 hours
so if for example I'm rank 3000 and my opponent is 200, 300, 3100, 4000. i got the most rank-xp if i beat that 2000?
2000 or 200? wat
oh 2000 and 3000 i mean
It depends on your relative rank-xp, not relative rank
wada ya mean with relative? i thought that much more away my rank is from my opponent that much more xp i gain?
In your opinion it is better to do tries at interval of time or to wait till last minute to get one big + instead of doing many smaller +?
So basically you get an extra point per ~30 points the enemy you face is above you (rounding down).
Rank is listed from high to low points, with the first person to reach a point number getting the higher rank in case of a tie.
You should probably check out the wiki for these mechanics, if you care.
ayanami>laffey situationally?
I've ran too many tests with an equal amount of inconsistency in the results
though it does feel ayakai>laffeykai
especially when not fighting against an Eldridge
Ayakai is definitely better than LafKai on PvP, even better if you have Jintsuu and Fubuki with her.
Nakaga will demolish all 
just gotta finish grinding levels and my shiny new frontline will be ready to test
Aurora/Aya/Jin
im gonna try aurora/minn/(eldridge or belfast) probably
but aurora has a while to level
so juneau is fine
xD
feel like people climb slower and slower each season
ye, people are getting smarter and smarter
I wonder if ppl will run helena more when there is more jintsuu
Torp fleet comp means no protection against Foxes, Lucky E, and MK6 BB shells.
You get some, you lose some, which is good.
Helena is not a good bote
There was a rumor she is getting retrofit on cn

















