#pvp
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lol
maybe
why not keep mk6s on wasd but the 410s on hood?
can u do the EN PVP scene afavor
and start reset testing (minimum 10 times) against wasd ent fleets
its not much of a dmg loss
if any
tbh
ive been
i havent lost yet
but i havent found one thats over 13k
can u record them too 
Foxes are fast but can hit brick walls like that, yeah
I mean you lack the fire procs, I understand the 410 on Hood to max the refire rate
use OBS
no just like in text form
oh
ye if i remember to i will
like, maybe 4-5 different opponents
10 reset tests per
and then a basic conclusion on win conditions, loss conditions, etc.
that way we can kinda
solidify the 410 thing
this game must be really easy to figure out since I was discussing the merit of just running 410s instead just yesterday here
otherwise it's just conjecture
I wish we could see our opponent's gear
everyone has the idea that 406s are bis
i'm not against it since i run a 410
just cuz a few game gurus said that
but i need some more evidence to actually run 3x 410s
that shit is solidified in everyones mind nobodys wliling to actually try using 410s
just give it a shot
I play HMS so I dont have problems like this
I still run X2 mk6s with Hood / QE being the ones I mount 410s on them
they tend to give wrong PVP advice
sometimes
and people just listen because they have the guru tag
i'd say dunk is the game guru that does the most pvp
and even hes wrong sometimes
esp about AA
yea cus dunk isn't good at coming to conclusions
he's good at finding evidence
well tbh dunk is the best out of them so
i like him 
yeah...i like dunk
not to discredit the other gurus tho
theyre all great
lol
good peeps
anyways the thing about 410s
secret gossip channel
i can try testing it too but
The reason that MK6 is always used in most cases(especially in early mid game) is that it has very high per salvo damage(not the same thing as DPS, like I said earlier DPS is not very useful in assessing BB guns). Three giant fireballs will clear a big portion of your screen.
The 410mm on the other hand feels very half-assed even if both shots land. If they don't die from it it's very frustrating and lengthens your battle for a whole new round of reload, making your grind longer.
However, these cases are assuming low to moderate firepower stats.
At some point, EN will have level uncapping and you will have Lv 120+ BBs. When the base firepower rises, 410mm's faster reload will become much more advantageous. The per salvo damage will be adequate to clear your enemies (especially preboss battles) and you won't really leave them half-dead. Coupled with BB auxillaries (special shells that increase crits), this makes you clear maps faster than using MK6.
On top of all that you can still enjoy the higher fire damage, faster reload for skill triggers etc.
This won't happen any time soon for EN so you should still treasure your MK6s. Just know that future trend might favor 410mm. A final caveat would be that the MK6 won't become a "bad" gun by any means, even in the future, because Azur Lane is an easy game. Both guns have their own sets of characteristics that make them suitable for some things but not for others. It's just that for early to mid game, MK6's advantages are more apparent. In end game(with the addition of new game features/contents), 410mm's advantages become more apparent.```
do u have 3 +10 410s tho?
yea i don't have spare plates for it 
trying to save for the prototype gold nagato guns and stuff
my problem with the 410s is that they just don't damage frontline DDs as much as the mk6s
yea it took me a while to +10 mine
i can probably make 2
totally worth tho
I have three 410 and three 406 +10
do u have wasd maxed lunar?
i spent all my plates on maxing my 127s 
try using the 410s against wasd ent
not 200 affinity
I don't go out of my way to grind affinity except for the foxes because the extra reload will make a big difference in launching first against mirror nagato fleets
before i switched to using 410s on wasd
if you are running wasd hood, I'd probably still keep 406 on sodak, give her gold fcr and she will shoot at 410 timing either way
and hit way harder when you procccc
@modern tree that's what i do but there's a slight timing issue
probably yea
410s is 15% faster than a 406mm
I am not sure how that would work timing wise
and HFCR makes your 406mm 16% faster
@modern tree thats what I do unless I put the FCS on Hood with the 410s for even lower times
is that true?
yeae
so 410 + gold fcr is no good?
ooo i see
because it aligns their timing
I am so glad that HMS doesnt have problems like this, I just shooty hood, then Warspite with advfcr 406, then QE, sometimes blows up frontlines, but really doesnt have to
ye im using 410 and gold fcr on hood
i'm not sure
thats barrage spam for ya
i've been saying this for the last month but
i cannot make a statement about HMS in a tierlist
until i actually fight a maxed HMS fleet
... and i never thought it would take this long
to find one goddamn maxed HMS
i think draake's fleet was the toughest HMS
ive fought so far
and that was like
i even found suzuteo twice
2 months ago
and he had meme fleets both times
like gimme a break boi
i'm tryina test for science here
tbh, most of the hms power comes from positioning correctly and having 20% attacker bonus
I dont think its a good defensive fleet
That's why I don't like seeing meme fleets
I could record my games I guess
yea so in my tests i'll position my ships unfairly
to get a better idea of how the games would go
back when i was using foxes
i had the most trouble with HMS
before wasd came out of course
lol
like i wanna see the win chances if my ent is dead after 1st strike
and then i'll position them fairly
for comparison
Because Hood and Warspite is going to immediately delete a fox
so washington across from WS
yea exactly
then your damage is crippled
then i'll check my win chances
that way i'll get a clear idea of how HMS currently performs in the meta
also, I imagine it would be hard to find HMS that makes the correct choice of skipping Juneau for Eldridge in this meta
by considering both offense/defense fleets
i just keep everyone in the same position
to get a good idea of how it would go in defense
lol
I will keep spamming it here in hopes of seeing it in my games
yea i don't move my ships either
me neither
but if my fleet coincidentally seems to match up in my favor
it's an unfair advantage
i'll swap them to make it unfair
yeah i dont do that either
to see how it would go against an HMS that tries to position against me
feels like cheating myself
lol
like if im trying to put up an annoying defense fleet
i wont be able to change positions
just try to minmax everything else

hmm
i'm not sure about juneau being thrown out
then again i'm not a "native" HMS user
but typically in long-winded BB shelling games
juneau is key
HMS doesn't run Eldridge normally which means lucky e can wipe out your vanguard instantly
and that wastes Juneau's heal
making her worthless
thats why u need to optimize ur AA set up
you want eldridge to not get memed by helena bige and with eldridge, jueau wont die, ever
so Eldridge + Juneau would be better than just Juneau alone?
eldridge + juneau just kills your backline
hmm
that is a problem but i don't think i've lost to it before
fortune makes enough of a difference to not die to bige touchdown + wash barrage
that is to say, i've never lost with all juneau standing and my backline dead
and you just bypass most of everything else with op rainbow
win because hood spite clean backline super fast
eld counters BBs
wot
well, eldridge would die to bbs if people used 410s and I didnt run 3 boilers
oh
xd
yea if u run 410s i guess
Eld times with the 406 yeah
need tests to confirm effectiveness but
410 can still hit her
but 410s do less damage to eldridge since ap
yea need to test to see if eld dies more often against 410 shells
have I been using 381s this entire time then
facedesk
before u doubt the 410
410 is fine, the problem is that its a little TOO accurate and speed fucks with it a lot
WHY DO I HAVE 381s ON MY HOOD
speed is a hidden gem of a stat
yea..boilers are pretty good
well
i dont think ive come across anyone with a fast enough vanguard to survive my backline tho
then again im up in the 1k+ ranks right now
lol
ok so that's a very important point @modern tree
we actually don't know if 410s are more accurate than 406s
that explains why I thought 410s were meh since I thought I was running them on my Hood, but Ive been running 381s for some reason
people dont run boilers/gyros tho, just like they dont run 410s
if it were and proven, then 410 would have objective advantage
410 has tighter spread I am pretty sure, the shells almost always hit the same spot
because people could just can be confusing the 1 extra shell radius for "wider spread"
gurren and kanna think so as well
na
410 actually has 20 spread to 406 22
lol
in stats
ya i know him
ye
aoe?
vs shell landing spot
wider spread with one more shell would mean you hit a huge area yes
i guess the only way to test tis
would be to go into the torp daily
and keep shelling
I would think they would have similar explosion areas for the shells since they have the same shell type
and learning the landing patterns
because i feel like
i see the 410 landing all it's shells more often than i see the 406 landing all its shells
given 1 target
idk tho 
I still have only 6 gold AAs after all those months
some ppl from the community server told me to use 113s on my wasd
yea..i can tell there a huge difference
and u only 1 shot
apparently
to shoot the planes down
and since you can't focus on all 3 (RoF, range, dmg) in AA mix
and 113 has some crazy burst
you must choose 2
range and burst are obvious choices since its hard to predict where your front will be on the plane timing
but yea bofors has like 25 range right?
28
would you not need some rof due to the plane timing?
bofors are not the worst
28 right
pompoms at 25
u just went from
28 range to 35
LOL
u want a plane to scrape ur circle and get 1 shot
not hope that the plane stays in the circle for 2 ticks
yeah
im at 9/15 of my 4th ufo
gonna give that one to hood prob
full ufo backline

302 AA
just ufo everything until you can put STAAG on hood for acc
yea base 285 before marriage boost
she has higher than fortune and bel
so yeah
eventually im gonna test using all 113
lol
that panda dudes guide says to use 113 on everyone
hes probably right
i think so too
(i'm 90% sure panda only did like 20% of the guide)
idk
and aristya did the rest
well
but yeah roomba on backlines is very common in pvp
thats one thing that dunk was wrong about
I feel like all 113s would struggle though against a 3 cv set, just due to launch staggering
after he made the bofors chart for single-AA gun DPS
he was like
oh shit
with this evidence
also tfw I'm trying to test wasd vs foxes on CN and go through 10 fights without seeing any nakagas with aurora or sendai
bofors is the best AA gun
lol
who plays manual tho
but in PVP where it's auto it's like

meh
though I found a decent wasd hood I think I might be able to test with my nakaga
Kind of sort of not really
oh lol
@sturdy mantle btw foxes tend to simultaneously launch
and if paired with ent there's a 13sec window between the launches
essex and monarch are also used
@real notch of course, I understand the 113s on the backline for the sheer burst, but you would think some rof would be good on some of the vanguard
This front line looks like an HMS front though lol
is warspite a good boat for pvp, even in non-hms lineups?
probably not the best test vs nakaga but there's like nobody out there with good (or rather not oudated) front and back
thats what im using
nah don't use warspite outside of hms
i like how fortune's still being used
whos that girl?
ooo
I see 0 reason for fortune when ykz exists
ykkz is like an upgraded version of fortune
it's not really seen
yuki sama
but ye
anyway
everyone using wasd should try using 410s
@idle python u think boiler/tookit would be better than double toolkit on fortune?
I'm personally not a huge believer in speed meme
so I just go toolboxes
im using double boxes too rn
(I also think dildos are super overated on torp comps)
apparently speed gives AA
which should be considered when adding speed
i think fortune and bel with beaver is fast enough
speed is the best meme, not a day in pvp without gyros/boilers
torp damage seems nerfed in pvp compared to pve. Ayanami with dildo in pve can do 5k with her torps but in pvp, they only do 1-2k.
Yeah 2k is on the back
without dildo
pvp has double hp and 50% less damage
I only see 1k with ayanami on the vanguard
torp bulge
there would be a difference, but probably not that severe
Oh. I knew they had double the hp. Didn't know there was a damage reduction too
but light armour+bulge takes very little torp damage
torp bulges?
no the rainbow dildo
for my dildos on CN I have 2 on White Heart (meme), 1 on ibuki, and 1 unused lol
meanwhile all 7 sets of my shells are on somebody
oh lol
Lol I don't think my front line will hit 13k at 120 but it's fine since it can beat the 15k married dildo users anyway if I don't get torp cheesed at the start 
(they're all unmarried for reference)
power is all their stats combined
ok nvm it's 12909 now since I forgot to re-equip the belgun on sendai

but certain ones add more than others and vice-versa
not sure what the exact formula is
oh
i just realized i had an extra +10 410
wtf
lol
i guess i can test it after all
Which nep game @delicate shore ?
I've been working my way through rebirth 1 again for the acheivement%
henlo
think hood/warspite/nc is good for bursting enemy backlines?
something to ๐ฉ on foxes
no sd atm
if you are running hood and spite why not just farm qe
o qe is an option
does she also increase her own stats
or is that strictly other HMS
she increses her own stats afaik
but with her boost warpite and hood can cleanly boop one of the foxes before the second strike, severly crippling the other

need opinions
I have 4 botes I wanna take on vanguard
[ Laffey, Eldridge, Belfast, Ayanami]
Eldridge + Belfast other too are not rly good for pvp
oh so eld/aya/laffey wasnt the way to go , oops
i use Eld/Belfast/Helena/Juneau depending on what team i face
well Juneau pretty much always
Belfast/Eldrige/Helena/Juneau/Fortune Retrofit
these are the currently recommended meta PvP vanguard units
Ayanami wont shine until we get magne-torpedoes (e.g. torpedoes are fired in the direction of the enemy rather than in a fixed pattern)
i would avoid starter kai because they're just not top tier but
if u must, laffey is a great option

starters just dont have skills which benefit the whole fleet
lolis bring intrinsic value that cannot be explained on paper
And triple BB can pop aya if she's hit
if you're already running juneau/helena
the only thing you can add is damage
against 3 bbs
there's no defense
Or more protection
so just try to shoot them back

i mean, fortune has the same problem
not like CLs do worthwhile damage
to backline
I mean current trend rn for triple BB is 406 anyway so you could slap Eldridge
eldridge is too risky against 3 bb
Since she's a heavy counter for 406
it's generally better to do 2k+ damage to backline
then to negate 1 406 shot
because that means your backline can just blow them up sooner
and turn it into main fleet vs vanguard
Maybe I should run some test on this soon 
i mean there arent really many options for vanguard for 3x bb defense
cause they wont do much with guns
cls dont do damage to BBs
oh, so this chat does exist
so all you can do is Helena
which is good
or
sniper destroyers
like laffey/ayanami
to tack on 1k-2k torpedos
welcome 
then it's ok, cause it's just the 3rd unimportant overall vanguard slot
against 3x bb
you dont need eldridge/belfast for defense
so it's literally w/e
just gun them down with attacker bonus
no gimmicks, just a dps race
Sorry to interrupt but I have a question
So, someone in #gameplay-help claimed that Foxes+Enty is bad, can you elaborate on that?
on average it's bad, but god if it doesnt force restarts
helena/E defense is the biggest rng ive ever seen
with foxes
easily can destroy your entire backline if the gods say so
Yeah I've started to figure out that restarts are the meta thing to do lmao
which is bs
on the flip side, you can also get rekt
triple carrier can be counter picked pretty easily
if you've trained the right ships
the main thing is if helena lucky e triggers
you're going to lose most of your vanguard
if you dont get operation rainbow
and your main fleet is going to be bleeding heavily
If I'm not mistaken Hel + E only triggers if you run Enty with a non-Barracuda, right?
I'm probably wrong
But I remember hearing something like that
ye
Ok sweet
the reason i would say it's bad is that if you dont get both rng procs
you're just a weaker akaga
because hood isnt applying gun pressure
If eldridge is the off tank or tank spot, she has a very high chance of using operation rainbow between 20-30 seconds.
if you put her in the middle, you reduce the chance
akaga/E isnt a danger to vanguard
akaga/e's sole purpose
is to delete your main fleet
by 25
with a radar into lucky e
yeah I realised that after 2 matches
fox enterprise is weak for the sole reason that they don't have secondary gun fire
so if a 1hp fortune rolls up to your CVs
you have to wait the entire time until their next airstrike comes up
to kill the fortune
I mean Enty doesn't really mind doing that
and waste an entire bomb drop
akaga with enterprise for offensive purposes can be rather good, the problem is if your opponent has a frontline that can stall you, cuz losing your frontline first often just loses you the game with 3 CVs, you take a lot of free damage and the zombies in the vanguard tank your bombs. Obviously discussing anything being "bad" with 20% damage attacker bonus and that can proc big E is rather silly because you will win games just because Enterprise wanted you to win, no matter what you run but lets answer the question! Is the lineup bad? na, it will win you some games, force you to reset some, pvp. Will it have a very high winrate like a more optimised lineup would give you? Absolutely not, you will struggle against any belfast/eldridge vanguard and often win/lose to rng between your enterprise and eldridge, you could deefinetly do better than akaga with bigE
But I see your point
on 1 ship
also
putting a CV in capital spot
is just asking that CV t odie
in the current meta any ship in capital position that isn't a BB
is extremely vulnerable to touchdown
If Enterprise is in the middle spot and she's across a BB, there's a good chance she will die before being able to use lucky e
sodak has to get lucky to shoot down enterprise before first gun
and have all MGM+2 land on main fleet
instead of wasting it on vanguard
if enterprise is flag
the bigger problem is capital ships take the bulk of plane dmg
they eat sakura torps, they eat touchdown dmg, they eat barrages
enty as flagship supported by akaga is not very vulnerable because akaga has ridiculous anti air on their fighters
yeah, but triple carrier memes that
Right
they take additioanl damage over the other spots
triple carrier is literally just rnging you
So what would you consider an "optimised comp"
because there's no way to stop enterprise from getting 1 gamble
Hood + Akaga counters Enty + Akaga. Hood and the foxes together will kill your Enterprise right away
ok so first
enterprise lucky E planes are cloaked
so they don't get shot down by interception or AA (generally)
oh, yeah hood/akaga works
and second, torps will almost guarantee hit capital
and no amount of interception by foxes will stop torps from launching
wasd + enty with 410 guns is probably the best comp right now.
my quints almost never hit flag
not ship torps
the only thing that does is demon dance and terminator mode
torpedo bomber torps
oh you mean those
yea they sometimes hit vanguard if vanguard is alive
but sometimes they hit capital, and if vanguard is dead they guarantee hit capital
yeah
Also if they're using ryusei and they hit, the middle ship is dead
anyways u should run tankier ships in capital @pearl nimbus
well, sodak wont
because wash says hi
xD
which is why i prefer cuda atm
to spread backline damage
Yeah makes sense
i just run cuda because they have godlike touchdown
cuda torps actually miss quite a bit
I prefer cuda too. It's more reliable and consistent damage
ryusei has a chance of whiffing completely
needs more juneau
sometimes it drops in front of vanguard, and like half of the torps don't even hit mainguard
I personally dislike Juneau
I see the cheese of it....but still
it must be used
I dont think juneau is necesary in the uss meta
it's a 20% health disadvantage
even hms runs hms + juneau
I dont run juneau in my hms and I am better for it
xD
so in longer games that extend, juneau gets more of her value
if you run foxes juneau may not be the best tempo play
foxes are basically their own pocket
belfast eldridge is plenty defensive options, if you run foxes, helena is redundant
i would use fortune over juneau probably
Hmm
you only run fox/e helena
I imagine Aya's not great, right?
no e, no helena
at least for now
aya is great at sniping main fleet
Juneau is a wild card. If she dies early then she was wasted and you've wasted a vanguard slot.. If she dies in the middle then she heals everybody for 3000+ HP and keeps your backline alive longer. If she dies too late then somebody in the back may have already died.
but usually no
Well she gets better with homing torps ๐ฎ
aya is rando, if you shotgun their frontline its funny but you are just slapping more rng on rng
na, aya isnt there to kill frontline
Juneau can either be very good, useless or not that good at all
CLs are still too bulky
for her to kill
she's there to add damage on main fleet
demon dance is fairly reliable cause of how they go in a line
high activation chance
and damn the base damage
is crazy
juneau with eldridge almost never dies 
That is a problem with running Eldridge and Juneau together
not in my playtests
it can cause her to live too long
eldridge deletes wasd enty
If people in the back start dying before she does then that's a problem
can also use gool ol cleveland for general tankiness
or, alternatively, equip worse aux gear
ditch torpedo bulge and just take 1k at start
makes it easy
cleveland is a pretty strong option too
I dont want to run gimped ship just to get some heals
Hmm
Aya dmg vs Backline is 3.9 with Supernatural
2.6 without super natural
1.7 with enemy fortune skill
juneau is not good unless people start running multiple cvs again
and I wont be able to snipe them with hms
i mean, she almost always heals my sodak for at least full value
in pretty much all fights
but then again sodak eats all the damage
so
xD
for juneau, the less she overheals, the better
(also helps save the Protection status)
Demon dance is 1.5 oddly i cant see multiple dmg done. Doesnt demon dance shoot a lot of Torps
also, if a backline dies before juneau dies
it does but not all of them hit
the chances of winning drop
I'm still not fully convinced who's better for WASD. Juneau or Fortune.
Juneau actually
if it's wasd, juneau almost always gets full value
juneau by math
Cause wasd is endurance fleet
Juneau has the potential to be better but as I explained, she also has the potential to be useless
she usually dies too fast but with eldridge, she'll survive enough to get full value
And you want heals for endurance
like
there are some rare cases where enterprise will die before juneau procs
but that's ONLY if enterprise doesn't proc
Whereas Fortune will always be useful unless she somehow dies early on (very low chance if she has max defensive aux and is in the middle)
also note that juneau still helps the frontline for maybe one last air strike
especially if you run more CLs
than destroyers
xD
yea fortune just gets better the more CVs there are in the meta
but she's actually quite useless
against BB backlines
she just gets shelled to death without flank defense really doing much
that's why the meta is just a rock paper scissors game

itemize against wasd? lose against top foxes
itemize against foxes? lose against top wasd
dunno how good fortune is outside of hms but evasion proc and 15% boost on her already ridiculously high evasion stat usually makes her pretty hard to swat down
and I still think HMS just beats everything atm, until magtorps/nagato
you aren't dodging all the 406mm
Eldridge dodges the 406
yea
It's timed to her rainbow
and I still need to lose this month
yeah, but that means you're running fortune/eldridge
or reset for that matter
which is like
apparently
0 vanguard pressure
why do you need pressure?
the max fleetpower for HMS is 12.7k
you just want to stay alive and stall
so i'm looking out
because against BBs you want pressure
Against BBs, any vanguard will instantly die as soon as they reach the back
10 with my ent across from WS
10 with my wash across from WS
The 127s melt them
CLs last quite a while
then we'll find out how good HMS really is 
when my frontline gets to the back the backline usually just explodes from torps and bb shelling
eldridge can and will still proc when shot by BB auxes
Eldridge can stall for a bit against the BBs with rainbow, yeah
she's not going to do any damage to them but she can dance around their bullets for a bit
torps shred bbs
wouldn't say shred but they actually do damage unlike everything else
dunno, vs hms you are usually fighting 2v3 by the time vanguards start dying
the main thing with eldridge is she can execute a burning battleship
since her reload is crazy high
if you've burned ships to 1 hp
personally i wish fire would kill but w/e
and she shoots basically the entire field with her barrage
so even if you're on the wrong side to kill
it'll tap them for 20 damage
and finish em off
if only vanguards would just ram E
=(
also, HMS with 20% bonus damage is just rude, yeah, defensively its probably whatever, but if you only care about winning then try this:
maximum oof
its not 200 affection and equipment is not fully optimised since I need to get my pve up to snuff
but this will have very hard time losing
to anything
and QE has her skill maxed
workin on it xd
academy is too slow for my memes
ooof
I like making sure I know what I am talking about, and while USS is quite strong, fuck enterprise mirrors
jesus fuck this shit so hard
Aripanda recommends the belgun instead of the twin 127 on QE and Warspite. I know normally you do want the CL gun for boats but aren't all CL guns actually trash at damage?
I use belguns
200% eff and 3 shots on top of QE buff is sufficent
and bonus FP is also QE buffed
so my Warspite has actually dumb numbers on her FP
I'd probably consider 127 if CVs were more prominent
buuut hms has pretty shitty anti air either way so maybe not
also I feel like belguns might hit the frontline more when both are still alive because of the bullet spread, but its hard to judge how much impact that has on a game
maybe I should just try dd guns for a bit
a bit more
Hi guys
I just finished a Cranes vs Foxes PvP
let me tell you how it went
I picked this guy
and the power of my fleet
his main fleet is like +200 more powerful and his vang +900
now the battle
first wave of the cranes did serious damage to my vang, I lost Helena ๐ฆ
well, my vang was almost wiped
That's why you use Belfast
Ik, but wait
I couldn't screenshot my first wave of planes
but none of the cranes died
but also took serious damage
No one dies= you die next airstrike
you would've lost without the attacker advantage
instead, my cranes deployed and was my win
That's pree risky
I didn't restart or anything, this was first try
I think Cranes might be legit good in this meta because Helena actually works with them and they bypass belfast
but thats my NEXT project
They get countered by Eldridge
^
just like a carrier that can solo
well, most of the things do
It's worse seeing 2 backline do no dmg
Eldridge counters both cranes and helena
I guess BBs can actually sort of itemise against it
I aligned Hood vs Hood, and cranes vs foxes, so Hood didn't kill any fox
What Eldridge counter = 406mk6, Helena, Any CV past 20s mark
can't really swap to tiny bombs on carriers and expect magic
https://cdn.discordapp.com/attachments/466250908682944522/508172724405927937/Barrage.gif
This is fun tho if you can time everyone even Hood on helena radar
its rather sad because my Ark could be really good if only I could hit my shots after she launches her strike

Ark on USS could be so funny if Eldridge didnt just eat that
I forgot to mention that after the 2nd wave of the foxes I was with just the cranes vs Belfast+Helen+Foxes
but my second wave did the job
Best way to try your fleet is to fight a fox fleet with Eldridge on their vanguard
I've already tried that
main fleet always dies
but the vanguard survives
lol
good thing is when Eldridge doesn't activate OR
@odd schooner giving reload cuts the timing with Helena's radar
reload doesn't make helena's radar proc before 20 sec
on Hood or Washington, right now my Hood has high standar fore control radar
and she fires before the radar
If you want to sync with radar, 410 is enough
Launch time is 18s. The barrage will hit exactly after scanning
Check gif
Then 406 with gold fcr
406 as last one
410 seems better all around than the 406 for PVP huh
@odd schooner my setup is timed for Helena. When Helena and Lucky E procs, it's almost an instant win
If not, it's still 2 barrages + air strike hitting all at once, which will deal some major damage.
If their Eldridge procs, their frontline lives, but their backline still takes a big hit
Actually, 3 barrages + airstrike if you include Washington's skill
Which fighter are you using on Enterprise?
Prolly vf17
Max stack would be Helena debuff + Enterprises's Lucky E + Washington's skill + South Dakota's skill
24s launch time for enty
I still don't want to use eldridge, when facing vs her, I always try to find a way of destroyin the vanguard or causing damage asap
21s with the gold FCR
Oh, Enterprises strikes at around 24s yeah
Everything overlaps in the 10s debuff window
I think Eldridge is rather easy to deal with as an attacker because of the bonus damage and gear flexibility
It depends.
playing with her yourself just ends up with your frontline never really dying
Sometimes Eldridge is a cockroach even for the defensive team
even if eldridge decides to live forever, I am playing HMS and your backline is goooone
rather comfortable to play on the train, I must say
the only way to kill eldridge for me is with a torp barrage, be ayanami or torp bombers
I am soon going to try running a very offensive vanguard for a change and see if with attacker bonus you can afford to just glasscanon your way through stuff
@vague token tried using ayanami against 2 full oathed fleets (WasdE and Fox Fleet)
4 out 10 matches where she died before Juneau did on wasdE 6/10 on fox fleet
Aux is toolbox oxy. Maybe i should max her affection first then do a trial run again. Or maybe i should try Toolbox + Pearl
The Torps do hurt tho
what u testing?
Ayaya
Go
The problem I'm facing with losing fortune is that 2nd fox airstrike is too deadly for my E
ye
I'm just testing wasd E










