#avrora-general
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Stats and level matter
If you're lower level
You're gonna get trounced
ye
But once you hit max
Gear is the only important thing then
Problably is the gear then since my girls...or atleast the ones I use are 98+ and im just getting my ass handed to me lol
Show gear
Lemme pile them all up on Imgur lol
But yeah gear is the biggest wall in this game
Like if you get max gear
And stick it on a bote
They'll have next to no issues with anything a few levels above
Or lower level than them
That's how much difference gear makes
Tyrian is as far as I got in terms of shmups
i like some of the character designs
@wintry sonnet https://youtu.be/zmyDrJJaLoo?t=101
(Ok, ok, many ppl may get offended by the title. Ya know, clickbait etc., etc... I know. Yet video was done some years ago, don't be so offensive. This and t...
enjoy
I mean I know what the games are like
I mean I dont know touhou in terms of characters 
same 
propably would've done better with the ex maps had I possessed some touhou experience
but I cleared it and managed to S rank so I'll take it 
even got to top 100 for now
or be born an asian
Current Ship builds https://imgur.com/a/WakDZRy
@stuck copper should be easier to see than spammed in this channel lol
Ok first
Saratoga
You preferably want double helldiver bombers on her
Btw see that DD gun you're using on laffey
That's pretty much BiS for most botes that don't shot activation procs
BiS?
best in slot
Ah
What would I replace it with then?
^
Helldivers have the largest boomboxes
And as far as replacing
First
What do you have aux wise?
Aux's are some of the biggest pains in the ass but help the most
after that go camp 6-4 or 6-1 for plates to upgrade gear
i recommend 6-4
for the quad torp
you are lacking in good torp on CA and DD
also replace rodney and nelson secondary with either belgun or tbtsk
Aux wise I have this so far, cant show the equipped ones unless there is a way
You need to replace that DD secondary in Helena/Cleve
if you short on both farm 4-2 or 6-2 for them
remind me again what w are you on?
That Nelson/Rodney secondary is good vs suicide botes in general
Im at 9-3
........................
with those kind of gear?
Wut
gg
That's impressive in more ways than one
how much are you paying for each fight?
first advice is to farm 3-2 asap
after you done farming around 10 hell diver then switch to 4-2 or 6-4
depend on what you need
been grinding C2 for the gold 155s
71 and 70 oil
get to 40k points or something like that before moving back to story
also never spend more than 40-50 for each fleet
lel
if you cant clear with that much expense you may want to go back and improve ship comp/ equip levels first
and thats why I asked lol
the problem atm is that you don't have the gear to field your ship
good gear i might add
^
Im assuming for Cleve and Helena, the DD gun would be the 127 golds?
even if we give you name of nest gear for each ship
you still need to farm them
But we haven't had french event yet
for cleve and helena tbtsk and gold twin 127
ikr
you got single 127 or purple 127?
tbtsk?
i so wish for french event to come soon
I have 6 purple 127s and 1 single 127
Purples are fine
oh lol
use purple 127 on both of them
Since golds can take a fucking long time
after you get gold ditch them
ah ok
problably need one more Helldiver then for Lexington
Yeah they are double diver botes

you need at least this much to field every single CV in the game lel
Oh all of them lol thought it was just a specialty for Sara/Lexi
Well not really
That's a bit overkill lol
not having to switch gear
Remember

We're not advising him on not switching
We're helping him get an actual working gear loadout first

Once he can farm things easily
but i say around 10 is good enough
Then you go for lots and lots
You won't even be using carrier in late-game worlds anyways 
Excuse you?
unless im blind, dont think I can equip laffey with Anti Torp Bulge lol
Basically DD can't equip certain gear
ah I must have misunderstood then lol
But CL can't equip certain gear either
Only CA's
Don't give a fuck about what they equip in that sense
But you'll rarely use them since they have issues in later worlds
CA need 120
Let me correct: your carriers won't do shit damage in late game worlds* 
CA literally fall flat without them
when they get 120 you field them everywhere
Since evade
From 101-120
Rockets
Prior to that they're pretty meh
At least during high worlds currently
Think someone said to replace Rodney/Nelsons 152 secondaries?
yes with tbtsk or belgun
Are generally better than DD guns
Since it's not damage you want
It's one shotting capability
For suicide botes
Ah ok
While DD guns are generally taking for DPS
CL guns are only used on most frontlines because those botes have no other choice but to do so
Hence why botes like Sandy and such use DD guns
Since they can use both
For going to prison for
ah right forgot to show my fleet setup lol
both helena and cleve should be at bottom
should be fine. it's related to the discussion.
back line is ok at it is
Yeah backline is usually
^
"Damage / Tankiest / Damage"
While frontline is usually "Tankiest / Squishiest / Off Tank"
From bottom ascending
so from bottom left to top right, CL + DD + CA?
yeah
pretty much
the only exception to that rule is pudding
you would want pudding at bottom
and port kai when we get her
I used to field 3 DDs till someone told me other wise lol
i always do that 
Since it means they tank more just because natural dodging
even while PvP-ing
And their hp proteccs them
Ah
she got like 5k+ hp
She has pretty much pre 100 CL level evade
iirc
yeah i meant without equip
But yeah she's fucking beefy
Does a ton of damage
- is a gunbote
Meaning double guns
and she's annoying
Indy Kai for combo when
so i won't play her anyways 
unless indy follow port foot step
indy kai
aint going to happen

which ship you end up using is up to you, just be aware that certain slots take more/less damage than others. you can then arrange things as you see fit, especially during maps when your tank gets low on health.
Indy had an irl retro
mogami and wichita are better
Also don't forget
Sister botes
Tend to get retro'd similarly
If hiry and sory
Didn't prove that
I don't know what would
gonna assume Akaga are in the same bote as Sara/Lexi in regards for Helldiver spam?
no
They only have 1
tell that to york and exter
You see
her sister is exter right?
akaga got 1 dive 1 torp
Ah ok
Look at their planes
Sara / Lex are Fighter / Diver / Diver
Akaga are Fighter / Diver / Torp
They use different plane combinations
most carriers use dive - torp
a few don't use fighter
right kinda forgot about that lol though what would I use for torp unless what I have for torp is fine
But yeah it's why you should check any botes and what they use
Because they play majorly differently
Depending on such
Like Lusty is more of an Anti Air fuck off kind of plane
Due to dual fighter
But Sara class are more
"Get fucked"
And just drop a ton of damage at once
lol yeesh
I've seen people clear W12 without her
Honestly as long as you optimize your team correctly
on the first day of w12 lusty is going to be your best bet for default team
having maxed out
is better for air security
but yes you can use other
And aren't a complete pleb about the comp
You can use a lot of different stuff
It's more just making sure
That the comp works
And preferably doesn't gimp itself
"Like using a tirpitz in a BB comp"
what if my BB are cat / tiger kai?
5* Barra
Once you get though
Are your saving grace
Tldr
Best way to get gear
Box power
If you don't want the pain that is days of grinding gear
Sure boxes are rng
But like 15 prints of grind
Or 1 lucky box
Im assuming 5* barracuda is event only atm?
i just grind the fuck out of every map
Nah box only

ah alright lol I guess it'll come to me sooner or later then in boxes
I want 1 more for Essex cause you know
Essex / Sara / Enty
Salt infusing power
i have a whooping 2 cudas
since the beginning of OBT
these things are so rare
Should be able to get another purin soon
it's variance
Well I appreciate the help, hope you dont mind helping out when I got more questions lol
I have 8 cudas and 0 roombas
2 roombas
0 roombas for me
Only 1 Royal BB gets used that I know of
Which is the 406
almost there
just a little more pain and suffering
won't you run for the 100k?
100k isn't really worth to run for
not sure i'm bored enough for that.
i feel stupid for clearing the shop in the first place. there are other things i could do.
get ships i dont have
or, i don't know, play something that's actually fun 
Can't wait for this totally pointless
And big waste of a T5 box
did I hear
Essex
You did

i got the book pack
not a single red one
i fear if i grind for the remaining rewards, i'll just get things that make me sad haha
clearing the shop is just something i do. but the milestones are a bit much
Yeah if it was EU or RN boxes
Then yeah
Defo
Need so much royal stuff
Juneau in pvp
Everywhere
Evil fiends
I mean it's not like I find them hard to beat
But it does make for a severe lack of diversity

Can literally get R1 with a meme comp
Well unless they decide to do things like banning certain characters per ranked season
And all this other stuff

Your asking for too much
And get rid of being able to restart scum
Which would expose a ton of people
Well it's more I just like seeing different fleet at times
pretty sure if they did remove restart pvp tries we all going to have 0 diversity
Like I said before
If they ban certain ships you would get diversity
Along with that no restart
Means you better plan accordingly
Well I already know the whole banning wouldn't happen
Because then you get the age old
Good weapons instead of shit ones would factor
"My moneyz got banned"
Doubtful
Essentially that
since when does a mobile game become esprot lvl of ladder lol
People literally did that on GBF
GBF have a ban system?
Gbf is a plane of who has more money
That's how sad whales are
Besides If We had a guild war here
Obviously expecting to stomp people who donโt spend money
banning ships wouldn't do much, players will just look for the next most powerful ship/fleet that isn't banned to run.
People cry foul to the umpteenth degree
So no need for something like that
tbh the concept of diversity is tie to meta
if you really want diversity
just make everything meta
Shouldโve just had counters
You talk like that isn't happening already Pain
Please
i think introducing gear as counter to other gear are a better option
You just saw the ijn bias with those strong second and third skills
Welcome to your future
Essex had 3 too
they catering to the JP crowd imo
Then we got yukikaze with skills that help the team too
This isnโt new
Its pretty annoying
JP makes the most $
Then again. Iโm in JP.
Japan is rather known for its' otaku paying a lot of $ to things they like
well not like i care about pvp anyway
just another source for purrin as far as i care
just do it then move on tbh
if we really want to be competitive
same here. pvp is a joke in AL currently
start guild war
the infinite resets is lol
either boss raid or guild war in the future
pvp is not going to be competitive enough
"Essex is out" <<<
You realize Essex came out after Kai right
imagine you fight a pvp match and ranger procs.... crash the game and have to redo again

honestly, not much could be done at this point with pvp that would change much, outside of a full overhaul
that said, there's a couple things they could change to make it a bit better
for one, it'd be nice if the game told you before battle how many points you're gonna get for fighting your opponent
that just going to encourage lurking for point lol
if anything they should + point base on fleet power
more power = more point being added
I kinda disagree on the lurking part ofr simple reason
people who already lurk are going to lurk regardless 
and those who dont bother aren't gonna bother anyway
it's more of quality of life change than an actual change to the system
and you think telling ppl how much point they going to gain = increase spending tries how exactly?
who said anything about spending tries 
I already said that outside of a complete overhaul I dotn see many ways of making pvp any better
I'm merely suggesting things that would make the current system a bit less of a hassle
not knowing if the guy you're fighting will even give you any point bonus is a hassle
i was talking about you want the devs to make a system to show you how much point you gain by doing pvp
and how is that going to benefit anyone in spending pvp tries?
cus the only reason to pvp is to spend pvp tries
Again, you're talking about a completely different issue
it is useless if you not going to spend it
so what is the main point then?
cus i can't see it
well here's the thing about showing how many points you get
other then helping lurker as far as i see it
Ok, but how does it affect you negatively 
i never said it affect me negatively
then I dont understand the problem with it
my point is why make a system that not going to do anything
say it says you'll get x amt of points
while you're fighting, someone above/below you finishes a fight, and now the amount of points you get isn't going to reflect the change in rank that you first thought
other then help lurker
that about it
@toxic scroll and that is the main reason why ppl lurk
thing is uru, the only change that could happen in that instance would be to your potential benefit
to climb the rank
not how it works
the points bonus is dependant on how many points difference there is between you and your opponent
not how many places away you are
so you saying that if i get 1 extra point then the other person my rank will not change compare to them?
eh not how pvp work lol
What are you even on about now lol
anyway i agree that pvp need an overhaul
that much i agree on
how to do it tho
no idea
either get rid of restart
The way the game calculates the pvp points is it takes your points, your opponent's points and then it calculates your bonus if you even get any
there's no 3rd party involved
it doesnt matter how many people are between you and your opponent or if anyone even jumps in
if your opponent does his round during your battle and wins, that's only gonna be a net positive for you
the whole point of having the points gained shown before battle is so you dont have to pray your opponent jumps into top 100
so you can actually see the point difference
doesnt hurt anyone, benefits some, not many people, granted
and that is only helping lurker who mind you want bonus point as much as possible
but it's still a net positive gain
it not going to benefit normal ppl lol
Ok, you keep going on and on about lurkers and I keep asking you
how does it affect anyone negatively
since they just going to do their pvp tries and fuck off lol
which is why I said it's be a small quality of life change 
I dont understand the disagreement here
if the idea was in any way screwing anyone, I could get it, but it's literally just a small thing that would make pvp a bit better ofr those who care about it
if you did said that then yes i agree lol
the point being, other than small qol changes, only way to do anything with pvp would be a complete system overhaul
which let's be honest, propably not gonna happen
Ok, so if I refresh and get crappy fleets, what then
that would bring insane amount of salt
in that case maybe add point gain by successfully defending attack from other fleet?
basing the point system on fleet power isn't gonna work so long as your opponents are randomized
like you gain +1 +2 point depend on how many successful def you manage to do
that would force ppl to actually use good fleet
to be honest, I rather they didnt encourage AIDS in pvp defense
instead of crappy fleet
it's already tedious having to fight the same tired meta
giving people defense points would only encourage people to copycat the same stuff
then what you suggesting is not so much different from MOBA rank system
which is not going to happen
nah well defence fleets do not matter squat tho. Anybody beats anybody
well yea, it's mostly a matter of how many times do you have to reset
the discussion was about how to revamp the pvp system
and yes atm def can do shit to pvp rank
which again, if we're gonna encourage people to use the meta fleets, removing restarts means you're basically ust rolling dice
only you can't roll as many times as you want
you get 1 roll and fuck off, what you get is what you have
which I'd be ok with, under ONE condition
you let me control my fleet manually
you give me manual PVP, you can remove all the restarts and refreshes for all I care
and if I fail, welp, my fault for misplaying

with manual pvp tho they should make rng matter less
they should make you quitting a PvP match consume the PvP charge

pretty sure you can't deal with air strike anyway
but idk how
take nagaka for example
if your fleet are not on par with them
matter little if you do it on manual or auto
well, here's the thing tho
if you can control manually, you can just stock up on aa
and not have to go with stuff like bulges
cause you can just dodge the torps then

oh air strike aa
nice
could work
yeh now i think about it
giving maunal pvp open up so much possibilities
the whole issue with pvp now is because it's rando autobattle, you have to account for everything
otherwise you just have to reset 50 times until your fleet either stops dying from airstrike
i assume you did play mirror pvp in JP / CN correct?
or stops fetching every torp possible
since that is the closet to any true pvp
I didnt, EN's my first account
but I did see the vids
and it actually looked pretty fun
kinda shame we didnt get it for DC
well since i already play it
all iam going to say is it is ez af
when i was playing it my fleet was around +6
not even +10 lol
incidentally, did mirror pvp give you the bonus that pvp gives you for attacking fleet?
that the problem
dk if we got +% or not
all iam going to say is if pvp manual was a thing 99% of the time attack going to win
since the basic of that was to let your back line do the hitting
you pull your front line close to your backline
the enemy front would follow and get hit by BB shot
kindda cheese if you ask me
I could see that as a problem as far as challenge is concerned, yea
I suppose you could introduce some grid system, where your vanguard's forced within a certain distance away from your backline to prevent that from happening
hmmm
how about making the backlines periodically move up closer
so the longer you stall, the tigher of a squeeze you're in
if that is the case CV is not going to have a place in pvp at all
since if that happen CV is basically a sitting duck
and all ppl going to use are 3 BB BC back line
i'd still argue BB/BC is more fundamental in PvP anyways
if that's the right word idk
i'm not talking about a hypothetical system, i'm talking about the one we have
isn't it cus we have more OP BB BC then CV atm?
other then enty i don't see any other good CV
I haven't used akaga in PVP ever so far
went from the initial hood lusty enty to sodak wash enty 
cus atm foxes can't out dps wasd
wasd too tanky
not helping that both of their AA are 350+
foxes need a dps buff like nagato to punch through wasd
sometimes they dont seem to have many problems when I fight akaga 
even tho I have +10 gold AA on everyone
then again AA in PVP is very hit and miss
you either get 2-3 procs or you get 1
or avoid planes when they're out
happen too often for me
the timing on some of the movements at times feels so deliberate
enemy launches torps, suddenly your AI moves in such a way that they run across the entire spread
about to shoot torps? time to move to the bottom of the screen
or run behind the backline like I mentioned before
enemy has a fast vanguard? time for all battleships to shell them instead
and miss 90% of the shots
meanwhile your fleet sees a red circle, goes straight into it
sometimes deliberately stops in the dead center
your fleet AI doesn't act upon what the other fleet AI does
which is completely fair
and it should be that way
vice versa
enemies AI are smarter then allies AI?
honestly, sometimes it seems it does, but in an attempt to sabotage you
like today when I was doing my pvp runs, my fleet ran out of the way of enemy sakura torp airstrike
and then just stopped halway, turned around and ran headfirst into them
even tho they were already out of harms way they went out of their fuckin way to go into dead center
pretty sure you scream YAMERO off the top of your lung lol
oh and dont get me started on how 90% time when belfast drops the smoke screen, they just run the fuck out the second airstrike arrives

seriously, at times the AI is so dumb
it's like it's deliberately trying to sabotage you
anytime i PvP, my fleet refuses to leave the smoke
even when placed in the bottom or top
Or when your team eats every single torp of theirs, but their frontline just skirts past the torps, activating the homing effect but not getting hit, which means you don't even get damage on their backline in...
my first step is also not caring about PvP 
it's a thing that's there
and i do time to time
pretty sure not give a shit to pvp is the first and last step to achieve enlightenment
they move behind akagi?
they touched her
Chen's team rammed themselves to death?
They run into Akagi and die, then Akagi procs her airstrike?
I lost.
lol
lol
yeh ramp damage
AI has this tendency to be gods at dodging
in PvE
PvP they seem to hate the idea of winning
asking AI to give you win in any competitive setting is just asking for trouble
and yes, Akagi sent an airstrike immediately after they died
fat finger too slow to put the reset button
nah
RIP in pieces
I accept my death
I personally hate the eldridge cheese strat
not that it should stop you guys from doing it
only people who are so insecure about themselves abuse the leave battle thing
if Eldridge procs on my first try, then happy day xD
well they could make an only CA BB pvp system
if not, then RIP team
you know what would be a nice idea?
a lifetime performance stat sheet per ship
like their total lifetime kills and deaths
that is asking too much for a mobie game
doesn't the archive sheets already count?
in the collection page?
well yeh but then the next problem is server space
you need space to store all of them information
for each individual ID
the info is encoded in small data, in sizes of kb
with they money the devs get from the whales, they could afford additional servers that each store hundreds of TB of data
it isn't that expensive compared to what they make
mostly it would record how many time you pvp reset per season
they also have a lot people to pay
and the average life time reset
the lifetime sheet could simply be a clientside data stored in the server after every fight in the form of a notepad file
quick upload, easy file handling
not my filed of expertise so no comment
though admittedly I have no idea what the game engine even looks like
can't be as bad as bethesda's ancient engine
we don't talk about the creation engine here
technically i could try and look at the AL engine
buuuuuuuuuut
i don't wanna get banned
you're not modding anything
I don't think there's grounds for it so long as nothing affects your game or anyone else's
i'm not reading the entire ToS to see if it's allowed lmao
is data mining even a concern in any ToS?
pretty sure it only matter if the leak was about personal info
If not, then I'm diving the heck in because I need to know how torps are calculated
or if the company is aids enough
specifically everything that contributes to it
thanks
I asked here like four times and got ignored xD
help, general, PvP and here last week
gonna save that
I needed it because Ayanami was losing to Shigure for torp damage despite having oxy torps and an SR quad torp vs elite quad
couldn't tell why
mag torps do less
no mag torps
only laffey uses it for me
@vital edge https://azurlane.koumakan.jp/Combat
Combat is a basic gameplay element of Azur Lane, and is required to complete a large number of objectives in the game. In combat, a fleet of the player's choosing is placed in an instanced, side-scrolling shooter, and must eliminate all spawned ships (including kamikaze ships...
a quick wiki search lol
mag torp and normal torp is just the same ain't it?
just that mag has lower damage
or did mag torp got any hidden mechanic?
that's kind of the glaring difference, actually
apart from the retarded pathing against faster ships and the slower speed, the damage seems to fall off greatly
also that's the difference between the rainbow mag at +6 vs the quint at +10
probably a mobile thing
again, thank you
base damage of mag torp and normal torp are different
If I give the rainbow mags to a ship, it's because they need the torp stat more than the torp itself
like laffey
so does ayaya
Aya needs good torps though
not to mention ayaya torp stat is the highest
the torps in laffey's kai barrage are just a nice bonus
the thing that matters are the actual shots
i run a fire suppressor instead of the boiler
so an extinguisher
yeah
i feel that she needs it more
given her health pool
i was wondering why my laffey has more base hp
prolly 200 affection
I had her with the boiler since she's always in 1:1 fleets
beaver badge is overkill too so...
yeah, I'm only halfway through
the lower fire damage is more important imo
especially on ships with less than 2k base hp
I understood that
or C as the wiki calls it
I jus couldn't decide which was worse between ambushes and fires
stacking evasion isn't very effective
I give main fleet the radars, and the vanguard the speed
diminishing returns
evasion โ speed
evasion doesn't give recon afaik
well that's it for my end
I need to dig into Shigure's torp performance
she's competing way too well against Aya despite the stat, skill, and equipment difference
i typically don't use aya
unless i get meme'd on my torp requirements
or i need something dead fast
when i'm farming
I personally prefer Minne for farming in general
Aya hardly does well on auto
When you wanted her for the booty but she gave you results
ikr?
considering ho
w they suck
it's annoying, but I won't badger them for it
it's not perfomance hampering like the layered text translations in GFL
but it still bothers me when I read it
I can imagine
now again
i'm not gonna try it
because i don't wanna get banned
for extremely obvious reasons
her smile still warms my heart
now that vestal is 100
gotta kick her out of my dorm
and try to figure out who to put in
atlanta, why not
i lied
shigure
๐
quick question, has the Moon Rabbit event been reran before on the other servers or is that a first?
i want to say no reruns
speaking of
our moon rabbit banner
was less censored
than jp
huh i wonder if they are adding in any new skins
I'd be okay with that
but seems weird to have a rerun, so soon as well, and not put anything new in it
might introduce their retrofits?
i feel like it actually looks more lewd on the jp pic since the bag makes it seem like there's nothing there...
that product placement...
kind of like Warspite and her sword.

Many of my friends thought she was wearing nothing there because of that
All of them were disappointed upon a closer inspection

I'd agree with you there if there weren't so many people around me who never noticed it
I guess it's hard to see when you're looking at it over someone else's shoulder(?)

that's a heck of a story there xD
and Imglad I'm not the only one who bought that
it doesn't stand out a lot
but it's there
I didn't miss it, so I can't speak for those who didn't see it
looking at it, I can understand why they'd miss it entirely
it's either the legs or the sword you're looking at from a glance
which I must say I love her slender grandma legs

to me it's extremely obvious at least
everyone has varying levels of perception, so I can't judge it myself without hearing everyone else out
as soon as i saw
her dumb smile
i knew i had to buy it
bold of you to assume i won't buy more if i need to
contrary to your reason
I bought that skin because of the beard she wears welcoming me back to the dock
and that one quote
I've loved warspite for a long time.

Didn't care much for her at first, but after the anthology I found a deep respect for her.









