#game-feedback
1 messages · Page 82 of 1
I'm quite disappointed that Yostar gave us the censored version of Taihou's race queen skin and not the 'uncensored' one the artist recently posted.
You realize they probably can't put things that are too suggestive or that lean too much into the nsfw category ?
The fact that ti was changed iS censorship
The fact that ti was changed iS censorship
its not. The artist did a commission: They have every right to ask for minor changes
no, that's not how it works
Then why didn't any of the other race queen art change or barely?
because nothing had to be changed? we wouldnt know what is the route of idea that they're going for
1 skin changing doesnt mean it's suddenly censorship
Then why had it to be changed at all? The other race queens had very minor or no changes at all. Atago;s skin looks less covered than Taihou now.
you just proving that it's not censorship yourself
No I didn't

censorship implies one version of the game getting another version of the skin, since all game versions got the same skin then its not censorship, its just an art change
The fact that ti was changed iS censorship
The other race queens had very minor or no changes at all.
well, whatever
no, they not going to change this for some versions of the game
if they had any intention to do so - they would've done it from the start like they did with other skins
end of discussion
if you think atago's looks less covered then....idk what to say to you, man
again, we dont know what is their ideal look on what they want for taihou
if 1 server had released the older version and another the newer version, then yes you can call it censorship
but they obviously preferred the newer one and thus, used it for all servers, it's more of a direction choice at that point
@obtuse breach Then that goes for Taihou's Forbidden Fruit skin. But the fact remains the wall scroll art of Race Queen Taihou was changed. Ergo it is censorship.
if you are genuinely upset that taihou got a full bra instead of a mini bikini covering only her nipples then you have no idea what censorship is
Oh please
Stop
aight
also comparing the chibi to the actual art is no comparison when the design itself still looks the same, just a size difference and body shape is different
thats all i gotta say
How can it be no comparison when the chibi is suppose to be based on the art? And this was proven to be different.
that's last verbal warning I'm going to give
stop
Um i thought that when you buy a theme for the dorm it buys everything not 1 of each item in that theme. That is very miss leading and either needs to be changed. Or have a warning. Just wasted 1140 dorm tokens on a theme that is incomplete
Changing an art piece into one that upholds public moral more than the original version, or, in language more suited to this place, making it less lewd/offensive, is a literal definition of censorship in general. This makes her skin censored for all servers solely on that basis alone, and that objectively cannot be argued with. Yostar asked the artist to change their art because they deemed it "too much" for the game, and all servers got that version, but it does not mean that it wasn't censored comparatively to the original. Just because everyone got it, doesn't mean that it's any less censored, again, compering to the original.
It looks way better though, that is an improvement
Now it actually seems to be able to hold those, not slip upwards instantly
@real cobalt You can still buy the remaining furnitures individually though, you didn't waste anything.
If you're extremely desperate you could say that what we got is the original and artist's page provides an edited, "lewder" version, but it doesn't work in this case as the "lewder" version was the one we knew about first.
@proud patio That's just your opinion though, isn't it? Personal preference of any one person is irrelevant to the discussion.
BTW, for the chibi, it is not based off the original, notice how her breasts are significantly smaller (due to chibi style) and proportionally to them the bra is actually more in line with the official version
Yall need to stop
No i did waste my tokens because if i knew it wasnt going to be the entire set i wouldnt have bought the theme and instead only bought certian items from it.
Should we get the lewder one based on your personal preferences, then ? 
Devs may have thought that this one was more fitting than the more revealing one, that's all. Skins are not about a revealing contest.
@naive cobalt is it possible to make a ticket to change buying themes? As in habe a warning that says its not the entire theme only 1 of each item? Or change it to where if you buy the theme you get every item in that theme not just 1 of each item.
Should we get the lewder one based on your personal preferences, then ?
Literally nobody said that, in fact, it goes directly against what I just said, stop trying to put words in my mouth.
Devs may have thought that this one was more fitting than the more revealing one, that's all.
Wouldnt that be a nice excuse. Cases of game-wide censorship based on the lewdness of the artwork happened already in the game so it's the most likely reason.
Skins are not about a revealing contest.
...And? No, really, what does saying that adds to conversation?
KMS Roon, isn't there a button with a number when buying?
Or is it no more in the updated shop
Take this out of this channel yall were asked to stop. And not when you buy the theme itself
I'm trying to have a serious objectivity-focused feedback session, the fact that others lack the ability to not make everything personal is neither my fault nor my problem.
Yes and the mods have told you to stop so take it somewhere else so others can provide actual feedback that will be more beneficial to the game than you conplaining on skins if you dont like them dont buy them end of story
Also they dont care about the problem you have with the skin but you wouldnt know that since you do not read the pinned messages
Regardless of Restart's personal wishes, he cannot disallow providing feedback and that's the only thing I've been doing so far. If anything, he asked people to stop engaging in pointless arguments, which you're currently starting. Less censorship is objectively beneficial to the player-base and whether or not anybody buys the skin in question is irrelevant.
Why are you insinuating that Yostar doesn't care about feedback of the playerbase?
No im saying they are not taking feedback on anything involving censorship or ship skins
You said that "they dont care about the problem you have with the skin" which is an absurdly wild statement.
Ah yes you take part of what i said and use it out of context go read the first pinned message.
I'm literally quoting you.
Enough from all of y'all. Your just delving this into a hissy fit
Toast please read everything posted before telling anyone to stop typing
Ah damn it
I'm reading it all. And I'm tell you all to stop it
I just wanted to know why buying a theme only gives 1 of each item instead of everything in that set? Very misleading
If you don't like the fact that the skin wasn't released exactly like some, promo material from over a year ago, you're free to leave your feedback as such
@real cobalt And yes, that has been collected as feedback before. To have a true "One Tap Buy" button
Will you agree with me then that everything I posted so far is objective feedback? Not counting things I was forced to answer to that person directly, because frankly that was just me arguing over semantics, which I should know better to not bother with
Okay thank you toast and sorry for my behavior earlier. Have nice day man!
@velvet adder Yepp, you are free to leave your feedback and what you think about the skin, yes.
@real cobalt No problem at all 
I guess we can only hope that feedback here ever has any value and weight for the devs...
I'm sure this has been mentioned before so apologies if it has (I have checked the Trello but it only mentions formations locked to story) but more formations would be nice. Four new nations have been added in the last few months yet there's been no increase in the amount of formation slots.
It would be nice to have one formation for each nation so players don't have to constantly rotate out ships.
unfortunately I made a accidental purchase of taihou skin please understand me .can get refund .my game got hanged help me I face lot of difficult to get those valuable gemstone

Help me please
For one, such issues belong in #tech-support
For two, there are no refunds for purchases made with gems in game @final meadow
Is there anything u could do
Why the Azur Lane intro voice seems like monotonous? It's like just a few ships that's doing the intro.
Can we get more variations for the intro?
Help not working in the game anymore? Can't submit tickets for problems with game as the game just crashes..... Anyone with the same Problem?
Little feedback about extending events.
Almost every time there have been event extensions, the extension has been for full days reset-to-reset. The current one was ended seemingly randomly in accordance to some downtime that added the new event previously. What I would like to point out here is that such extensions do not make any sense to me as people do not always check announcements for every single occasion so players might just assume the event to be extended for a full reset-to-reset period as they always are, therefore dedicating extensive effort for no reason whatsoever, what also happened in my case.
Thank you for the event.
@jade leaf it was pretty explicitly stated in game 
Uhhhhh the event token store is supposed to be accessible for another week right???
Ah NVM found it in the general shop tab whew
@jade leaf it was pretty explicitly stated in game
@cloud sable I understand where that's coming from but what I do not understand are the odd timing for the implementation of the new event and the unusual extension length. It's just feedback, not a complaint
I was well aware of the fact I would not be able to fully complete the event beforehand when I saw the downtime while the event was coming to a close but in instances like that it feels as if being given false hope
That would be all 
Retry button for this event is great. Would love to see it implemented on daily challenges and Hard modes on clearing mode
Karkusian, sorry, but that reason is also stated in the same letter?
im not a fan of how the extension for skybound ortario. europeans like me got a maintanance during most of the day (from 9am til 6pm) and i expected the extention to be here for a full day, since it apparently isnt, that meant the extension was only during night hours in europe. meaning you took time away to play the game
The extension was from morning untill the last hour, that is midday, that was great time for Europe
I didn't need the extension, but it was pretty useless for people like me that live on server time. cant do much with a 12am-9am extension
But well, that doesn't matter and I shouldn't discuss the main point of yoir feedback, that you would wish for such cases to always be full day
im pretty sure the whole point of the extension was to give people who would have been grinding during the maint the extra time on event, like if u were gonna be grinding during maint, but because of maint, you couldnt, you would now get the extra 9 hours to make up for it
imo it was pretty well done, but perhaps in the future events could have a countdown timer in game to show how much more time there is before event ends
it was just to make up for lost time
the extension is not to benefit one timezone location
my point is, its useless if the extention was only during the night. if its stated that the event is extended to the 25th, i dont expect the event to be ended when i login to the game on the 25th
it was stated very clearly the event was extended to 6/25 at 9AM server time
many users have lost time during maint, staff is making up for said users, its being considerate for said users
not sure if this is the right channel, but i found no more appropriate channel
smol suggestion: make a smolspite plushie (merch), also adding a bit more variety (maybe shirts, mugs, figures, etc) would be awesome. maybe a few high end items like limited figures and also a selection of cheaper things like posters, phonestrap, coasters?
Afaik they do have more merch in the pipelines, but we will relay your demand to staff 
those ex quotes added to ships without oath skins. why not add those to skins too, if the skin doesn't change that quote?
Hello just joined the server and i have question about the taihou race queen skin
Will we get the original version or just stick with the new one?
All signs point to sticking with what we have now.
We should have a retry button on every map
it wouldn't work anywhere beside daily maps and maybe hard mode with clearing mode if they change how it works 
Kilroy, I guess those will also come given time
Retry button for event maps that have been on the Clearing Mode is not so bad for faster farming.
Thanks for the feedback
Thats pretty unfortunate if we are staying with the current version
@stone lodge we have the original version. The one previewed a year ago was a tease and never mentioned as final
You can just go to Yunsang's Twitter and download the original version
@solemn citrus that sucks tho the other one was more popular
@stone lodge Here, check and follow his/her Twitter:
https://twitter.com/_Yunsang?s=20
Whats the purpose of limiting the amount of gears that you can disassemble I hope that it will be removed
@solemn citrus That wasn't a tease. It's actual merchandise for a wall scroll. All of the race queens had one. Also all the other race queens had very minor edits or none at all. Taihou had the most noticeable changes. Hopefully St. Louis won't suffer the same fate.
@pine sequoia The uncensored version that he posted yesterday unfortunately is not the full image.
wouldn't it be great if there's office lady skins, police skins, nurse/doctor skins, tactical,
military, etc.? basically girls in uniform? because I'm getting a bit bored with bikinis & swimsuits... it's getting stale for me. but anyways that's just a feedback and suggenstion from my point of view.
^ i agree with that, swimsuits are nice and all during the summer but introducing other line of skins would be much appreciated, like girls in uniform line
russian event touched a lil on the police/warden skins so would be nice to see other types of uniforms
we don't take suggestions for skins
(tho I do agree, I hate that it's so many swimsuits
)
You don't take suggestions on new skins, so instead I am going to provide feedback of how much I like both Shangri-la outfits, for they are not only extremely pretty, but also try to be meaningful for the shipgirl in question. They could be a gold standard for outfits in the game (alongside some others such as Mikasa's I guess). And all of that without the need to resort to a swimsuit and calling it a day.
wink wink 

Utewarerumono?
is that a statement?
it is an inquiry
more like, if ever and why if not
i understand that other collabs in CN/JP are region locked such as lawson and bili bili
if it's not announced in #game-news then we don't know
i see
in one of their open letters staff said that they'd love to bring it to EN, but we don't have any announcements or confirmations that we going to actually get it
Besides the Underwaterrayromano Collab was to promote the PS4 game, and that has been out for a few years now in the West, so it's kind of doubtful as of late. Also the same could be said about the Votoms Collab too, but in a different sense
So , i am looking on how to make a game suggestion , i think this channel is probably the best for this kind of conversation .
can someone tell me how to do it?
I want to make a suggestion about "mock battles" , basically your friends will have another icon next to them that will let you fight their exersize fleet . without any rewards , just for fun
So basically a PvP without the PvP rewards I take it?
@vagrant grove 1. If you want to make a suggestion - you need to DM Belfast-bot with !feedback command or use !submit in #bot-spam and she will DM you yourself.
But your idea was already suggested before so no need to.
I see. so it is already been suggested. how do i upvote that idea? and form where?
there's a link to trello board in channel description and in pins, you can upvote it there
I'd love if this game allows you to enter exercises to challenge your friend or guildmate, with no cost and rewards given. It'll allow for more fun bragging rights and also testing meme fleets.
40
New Feature, Idea
May be interesting to display the servers completion progression in World Boss events. Would add a little bit more competition between servers, maybe.
Ye, I'd love to see Avrora wipe floor with these losers on Amagi 
(I'm being sarcastic, servers are not in the same position in terms of player experience, levels and even access to certain ships so "encouraging bit more competition" is purely toxic)
(and iirc amount of points each server needs is adjusted so it won't even make any sense to compete)
Hmm yeah true, I guess I didn't put enough thought into it. 
@solemn citrus That wasn't a tease. It's actual merchandise for a wall scroll. All of the race queens had one. Also all the other race queens had very minor edits or none at all. Taihou had the most noticeable changes. Hopefully St. Louis won't suffer the same fate.
@spring falcon Not to mention Eugen shows just as much skin in her swimsuit.
Increase the FP stat given by the Type 98 Delayed Firing Fuse from + 32 at max enhance to + 40 at the very least. Or buff the spread range decrease to -3 to make it more competitive with the shells
I think unclaimed Dailies/Weeklies rewards should be automatically claimed when the day/week is over
would be a great QOL change imo
Not sure if anyone has brought this up before

Looks like it hasn't, I'll tell Belfast
Also, https://trello.com/c/qXE76uV3/751-allow-ships-to-be-intractable-while-in-commissions this can be checked off
Dreamweaver mispelled as Dearmwaver in the Fallen Wings event. Also for feedback can we just have the translations for older content revised so that they actually make sense. Including Chapters 1-6
Maybe someday. But it's not looking too good on that front. That's one of many mistakes that have been known since the beginning.
No it's most likely Dearmweaver
That's also a possibility that I did not consider.
Essex air raid is not a rerun for EN.. why our reward list is for rerun.. how we will get the 24kpoints? This is unfair for EN server while the 1st run for KR,CN,JP can get independence for 4.5K..
Thx u..
because the original run had significantly harder point availability
it was a significantly harder version of the EX Essex and that was it
now we have hard/medium/easy and a nerfed EX
Actually, the hard/medium/easy difficulties were here from the beginning. But EX was nerfed for sure. I couldn't beat half of that first Essex.
The problem is that EX is still not efficient to play. I can get 120 pts on hard for 25 oil, while I can get 300 pts on EX for 75 oil (having hardtimes on manual). So EX is useless. They should give us at least 450 pts for Essex's death. And in order to not abuse it, give less tickets.
Also, when the exclamation sign popping out on Essex icon all the way, will be fixed? This is not the first time already.
EX is never for oil effecient anyway, even for the last raid event
EX was always exist for fun, or flex
If it was for fun, they wouldn't give points for it.
????
Also, wasting a tickets just for fun, lol?
If its not fun or efficient
Then dont play it
Its not made for you
There's no need for further discussion on this topic.
Well, my feedback is for making EX free and without points or give enough points to make it worth spending tickets.
idk what u mean? you can do EX free by using practice mode 
Gosh. Just stop it, ok?
im just saying , you said,
my feedback is for making EX free and without points
so im saying, you can already do that, pratice mode for EX doesnt cost oil, doesnt cost tickets, and gives you a score as well ( and doesnt give points ). idk what else you mean
You're forgetting the secret EX level that isn't nerfed
THEN JUST DO IT FREE <<AND ONLY>>. No need in alternative, that is not efficient to play. That's my last word.
Why would we do an EX run for free anyways, it doesn't make sense. Besides that's like saying have a large event to have their daily EX run cost no oil there
ooh I got another idea, would it be awesome if there's some kind of rewards when you reached certain rank in pvp other than merits? such as special frames, or have your pvp rank icon shown right next to your in game name while in chat? as far as I can see it, nobody cares about PvP, they do it either because they want free exp/merits or self prestige. anyways that was just my point of view and feedback of PvP. 
also the special medals when you maxxed out ships from certain faction I think should also have other rewards like special frames
Buff aviation bbs
Repeat button for dailies pls 
hi all, sry for broken english, feel free to fix my english
this is extremely important serious topic about normal gacha build
NOTE = this is NOT a suggestion, its a MUST DO for devs, because its the right time to talk about this
- me and devs need more suggestion, critics, help, and more idea about this topic, that is why i release this
here, also in belfast bot, knowing there's "suggestion feature" in belfast bot
since more ships added to normal build pool, its extremely hard to get specific ship only
i know the rate is already big (SSR 7%), but remember... there is hundred of them, not assume and calculate
other SR, R, and C % + their existent cover up another rarity ship + a specific ship (the actual % to get ship
in gacha is coming up to reach FGO, EA level)
me and other players as non-collector ships and other logical persons understand how unimaginable hard to get
specific ship in normal build pool than in event build pool, even with rate up in normal build pool
so this a real big problem, AL's the most noticeable feature, the gacha feature is in problem, and AL crown
as "better gacha game" is in danger, but DONT WORRY, i have the solution :)
- its a feature called "instant build" (actually not so instant, also not a drill)
the explanation picture explain it all (ONLY works to build SINGLE specific ship) - also a add a list of ships in normal build pool, in ? each tabs (the pict. 2 explain it all)
so the normal build pool list is even more open to the players
NOTE = this feature is a MUST release, because more ships will enter the normal build pool, even mess up the
actual % to get them, also this feature solve one of yostar devs promise to make this game not a scam f2p game
(f2p now, p2w later)
thx for reading, me will wait, hope the future of yostar, the employees and the community is brighter
Hover over ✓, ⚪, or a map to reveal any specific notes on the drop. Ships marked with ⚪ typically need a condition required before that ship can appear in drops.
While AL is a f2p friendly gacha game, it still is a gacha game.
Ability to just buy ships straight up directly go against this.
especially with such negligible price as 10 cubes and small handful of coins
AL is more F2P friendly than any other gacha games for real 
You dont get 7% SSR rates that often in gacha game
While the game being generous and give you cube+coin really often anyway
And "P2W" in the game is pretty much just skins and rings, you dont need to pay anything to play the game
Also, while there may be a substantial number of SSRs, they're not all in the same pools. Also, due to law, the 7% SSR rate is exactly what you get - so 7% divided into whatever rate-ups plus any other in the pool. That's a far cry from saying there's hundreds in the same pool.
Wishing well is a thing as well 
kancolle x azur lane collab
Is it hard to make a button that allows you to skip fleet select?
I find the usage of caps'd "must" unneeded
And implications of scam and comparison to the satan of gaming known as EA is probably uncalled for
But I am in support of the minor point mentioned above - making a visible list of current build pools.
Since we do see in archives on ship-per-ship basis if they are build-able and in which type, as well as we can see the nearly-complete buildpools whenever the Wishing Well rolls around that means that the game doesn't want to hide that information but gives it away easily, so I don't see any reason why such a list could not be a thing. It would be clear quality of life improvement. (Also analogically a list of possible ships in the exchange shop)
pretty sure a list of ships in pool and exchange, is available in the wiki
However for the main point I see you might have very misplaced your idea, you see, the game does already have a system in place to serve the core idea of your concern - Exchange, so rather than trying to make up a whole another system from scratch I think care should be aimed towards improving/expanding that system instead
Min-Senpai, It is irrelevant if wiki has that listed, it is not in game in such form and it is the game we are talking about, wiki has stuff because that is what wiki is for, doesn't mean game should just give up on providing any info about itself, does it?
Ahem. Challenge Mode glitch reeeeeeeeeeee
I know it’s a known bug, but it’s still annoying. I just wanna retire Houston, and I can’t cuz she’s somehow in challenge mode even though I’m commander lvl 29
did you put her in the event map?
also this is more of a #bug-reports not #game-feedback thing
Okay. And no. Not in event map
For example, to enbetter the exchange system, I could see realistic sugestions such as: increasing the amount of slots it has from 6 to 8-9, improve the chance/distribution of specific ship rarities appearing there for better consistency of the shop
Relativelly consistently update exchange shop's ship-pool accordingly to changes in the build pools.
And maybe add few more build-exclusive ships to it (notably from light pool)
@rain mulch and now I am going to ping you just to make sure you even read that :^)
why?
so the maybe-butthurt person doesn't ignore the comments people gave them to the contrary and then continues on following their way, but maybe notices them and rewises their stand
Sorry if that is weird.
I mean, you just made completely separate suggestion
why is it necessary to ping them to likely start an argument 
but regardless, if you wish to make a suggestion, please DM Belfast bot with !feedback or use !submit in #bot-spam and do it via her feedback form
also showing what ship in which pool was already suggested if you going to suggest that
Ye, was going to check that on the list
Something so simple would certainly make its way there at some point already
Can we get the same version as the poster one?
Could we get a bit more brain intensive and less macro-friendly events in the future?
stuff with disabled autopilot for example, or at least moving through a grid with randomized spawns.
because right now with bluestacks' macro recorder it's ridiculously easy to make something casually and semi-consistently (depends on the ships used) earn ~4800 points per hour at the cost of 1040 oil.
so stuff like: CA only frontline with torp requirement, or a plane-hell where your main job is just to keep the skies clear and the planes come in tightly packed lines (promoting tighter but faster firing AA as opposed to generalist setups most people use)
You do realise macroing is against the game ToS
and maybe even longer fights
yes that is why I only do maths about it
like, I'd kill for a longer and more involving fight
well, okay maybe not kill but appreciate a lot
Frankly besides raid events and maybe 1-1 affection farm, practically nothing is that consistent
yeah, still better raids are wanted
i agree with adding more medal and exercise ships, but gems and cubes are unlikely since those are what make the devs money
having something to do with the medals would be nice
It would be nice to be able to have more than 1 friend at a time in our dorm 
@proud patio sry, i close my discord, just open it now, but your suggest is good, but...
Not only you, most ppls is not read fully of my idea, so many miss understanding
How about forcing player to bind account on creation?
its been suggested to make binding apart of the tutorial
Will you do it eventually
I have no say over what devs are doing and if so
Yeah i know. I just noticed changes like that are slow
@naive cobalt yes, i know AL is gacha, but buy straight a ship from Normal Build Pools is to help someone who already spend to much resources and need specific single ship, also normal build pool, for example light pool have TO MUCH list of ship exist there, the 7% become kinda useless
(Event build pool is different)
This need balance to
I already WRITE it, the feature still need balance
Edit: also you by saying that, you make others devs like break the promise to communities as "not a scam f2p game", feel free to ask me, what make you miss understanding
Who want critic my "suggest", plz READ my screenshots and main features, super carefully
Doesnt understand? Ask me (may late answer)
My broken english disgusting? Feel free to fix me
And I explained that there is a system already in game to adress that
And if anything, instead of forcing another system one should look into the one there already is
Yeah, a exchange right?
That exchange not even get updated, the exchange system still the same like in AL open beta version
Because it does do what you want, it is just somewhat... limited
Also i already can auto ch 13, im not even noobs anymore
Who want critic my "suggest", plz READ my screenshots and main features, super carefully
Doesnt understand? Ask me (may late answer)
My broken english disgusting? Feel free to fix me
^ up
If you claim I don't understand what you are saying then explain the functional difference between your idea and the exchange system
Is there a streamline/rework of the current research system in the works? Because when PR3 hits soon™️, the RNG hell will become far deeper, specially if it brings 2 new UR ships and even the Fate Simulation of PR2 ships.
And how everything you said wouldn't be simpler to achieve by just improving exchange, such as in the ways I put examples
Vianix, given nothing is known about PR3 itself, including when it would be introduced
No details such as that are known either
they only said that pr3 is in work. but they didnt say anything about fate sim of pr2
I'm assuming fate sim of PR2 is a thing with PR3 because it wouldn't make sense that only PR1 has it. And PR3 might be announced in next Friday's stream.
pr1 had it from the beginning
It might be, might be not
pr2 not
Unknown at that point
it should also be mentioned that we have no idea if the research system will get changed either, when PR2 was added, they increased the selection of PR research projects from 3 to 5
Nope, PR1 fate sim got released with PR2
Safe assumption would be the "focus" option to pick 1/2/3/none
Other than that is unknown right now
I think a good approach would be to add new research slots to compensate the dilution of the pool
Or make all researches give prototype cores
If you claim I don't understand what you are saying then explain the functional difference between your idea and the exchange system
Ez....
Exchange = a timed straight buy ship using medals
Instant build = you spend to much cubes and coins, than the game sad about you, then give you permission to choose and straight buy the specific single ship you want with extra cubes and coins or just hv huge % rate up for XX times
Ez 🥖
But yeah, updating the exhange system is good to
IF yostar / manjuu, just straight up updating it to the max (the latest ships in build pool, join exhange)
But still... its a timed random ships shop...
Its against my must feature
Instant build = you spend to much cubes and coins, than the game sad about you, then give you permission to choose and straight buy the specific single ship you want with extra cubes and coins or just hv huge % rate up for XX times
^ my feature about this
Also ONLY for normal build (light/heavy/special)
Exclude the event build pool
And how do you get medals? 🤦
Retiring unneeded ships, which you will get a lot when spending cubes
Watt?! 
How do you connect to medals?
Alright, im so sry fox melody 🙏
If you speak of pity-build, then that seems to be completely beside your idea of an entire fresh system
Though pretty sure that one has actually been suggested already
Still look further about this topic 🙂 🙏
Though pretty sure that one has actually been suggested already
Yep, there is someone hv same idea like me, me just try to expand and perfect it
And I am saying you are going in a very wrong direction with that
- me and devs need more suggestion, critics, help, and more idea about this topic, that is why i release this here, also in belfast bot, knowing there's "suggestion feature" in belfast bot
^ up
Well, im not angry to, if not get implemented it
Most of yostar and manjuu is a good man that keep promise
Maybe they have better idea than me
Idk to
Then please next time don't reject all criticism by throwing "nobody understands what I wrote" :)
Okay, let's end this here
And since we arrived to some sort of understanding I should probably stop now and apologize to Restart
Oof Ninja'd
How about a graf zeppelin retrofit ? She is the only big carrier for ironblood
we do not take feedback for retrofits
Could you please make that never happen early in the morning (UTC+7):
Also, I suggest to create more commissions, which could replace the low level ones for the commanders lvl 100+. Doing the commissions just to skip them sounds stupid.
When you operating with a lot of lvl 100+ ships, you need tons of gold, purple plates and other resources, but instead of this we're getting gray plates and kinda 20 coins. This looks like a mockery.
Do those 8 hour commissions just come out of nowhere? Or did you do previous commissions before they appear? @scenic flower
If you do your commissions regularly (assuming you're in East Asia) you should get the longer daily comms (not urgent) by around midnight
If you neglect to do them regularly than yes they may only appear in the morning
Well, I'm already embracing my pillow at midnight, because I have to wake up early to go to work. This time zones issue is really a problem. When there is the 10h maintenance, I'm going to sleep without playing that day, while my exercises are wasted (without merit compensation), shipfus are starving, and the next day I have to play AL intensively instead of working.
How could I participate in competition
did you read the tweet
is it possible to have a night mode on sortie maps like its always a day time , remember those event maps with sirens its kinda dark themed maps, I just wanna ask if it is possible to implement on all maps (the real time will reflect if day or night will be for the maps)
Could this be added in the core data shop anytime soon? 
What’s the point of adding the second empire tho
Is it possible to change the Recommended algorithm to prioritize ships that will gain xp? For example here, it chose Michishio even though she is not limit broken and wont gain any xp from this commission.
That's been suggested before, let me see if I can find the card
Hmm, I can't actually find it. Maybe one of the assistants proper might know of it, or it could be added to this card if it hasn't been added yet https://trello.com/c/XimwAKRf/495-settings-for-commission-advice-button
Ah, just found it https://trello.com/c/ZurUisip/339-advice-shouldnt-use-max-level-ships
Advice function for commissions shouldn't automatically add ships which are at the max level for their limit break level as this would just be the waste of EXP.
Edit: Make this apply to cognition awakened ships at max level too.
10
Quality of Life, Idea
I've been meaning to ask about that, as well. It's quite often I'll have to double take, cancel a commission and redo it cause it slipped a level 70 ship in there that hasn't gotten limit broken yet. Upvoted both of those cards.
yeah, I have 4 of my 6 fleets literally filled with ships i dont want to send on commissions, mostly because lvl70 and no gold bulins for them
Dude, maybe you should improve your mute system. Im not use a bad words / spamming and get muted, plz this is so annoying
Please improve how we can get the ships from the lab shipyard especially the one where we have to gain xp for.
What is there to improve in regards to using the ship types it tells you for gaining xp?
@snow juniper keep in mind you can also blacklist ships by filling low hardmode worlds
But yes you shouldn't have to do this.
@elfin beacon night mode is map dependent
Some maps are always night
I think it's supposed to be reflective of the story of that map
excuse me, can i talk here?
okay, i have problem with my account.. i can't unbind my yostar account in game, how to unbind that, because i just want to use fb login only.. pls if you can help me
@quaint sentinel you cannot unbind your yostar account
also please next time ask questions like this one in #tech-support
@naive cobalt sorry for mistake, sir
because is my first time i talk in this dc
forgive me
Is ink stained steel going straight to archive with no rerun? (Jp twitter shows it going to archive and lately jp twitter posting stuff that en twitter posts later). This is upsetting if it is considering it hasnt had a rerun.
jp/cn getting theirs in archive, doesnt mean EN would get it straight to archive
iris wasn't like that
No it doesn't. Our first version was not the rerun version, we lack I13 and Suzuya, it'll be rerun on EN @real cobalt
Aaaaat some stage, considering we're back to JPCN schedule we don't actually have a clue as to when it'll rerun.
We need a way to turn off seeing custom names, I don’t know what half of these ships are because the names were changed and I don’t recognize the skin being used...
Ryuuhou | Kaga (Oath) | Akagi (Oath) | Roon | Takao (Oath) | Azuma
just to help you out
and i think turning off custom names from pvp has been suggested already
there's an option for that in settings
isnt that just for your own ships?
i might be remembering wrong
it's all custom names
that's the point
why would you remove custom names from own ships otherwise
What would be the point if it was for your ships only. Just rename them back or don't rename them at all.
i've had mine turned off for awhile at one point but i guess
Uh ive been having a issue where the game doesn't load for me and I'm stuck in this screen, any way to fix it?
wrong channel, see #tech-support or #bug-reports
Oh ok
Admin please add a new chat text box please.
I think it would be way less confusing to show the actual icons of the gear here rather than the names.
Is there a way to add an option to adjust the volume of voice lines for individual ships, or mute skill activation lines for individual ships? Some ships have probability based skill activations that can end up being repetitive.
It's been suggested before, if you'd care to upvote the existing card: https://trello.com/c/rQPP6hpP/185-disable-individual-ship-voices and one for skill activation specifically https://trello.com/c/rV2IvaLY/230-add-skill-voice-line-toggle
Hey, I was wondering since we got I-168 back, will we get her skin anytime soon?
is there any suggestion for a 1 time server migration? they're revamping the guild mechanic but all my friends are across different servers
Show skill duration on UI pls 
226 cubes and no Shangri-La, but multiples of every other ship in the pool... The rate-up is lying again. 😦
Just bad luck. Personally got her in about 40
This is really why I'm in favour of a safety net. There's a point where enough is enough. My personal record was 280 cubes, no doubt there are others with worse records but that pretty much hammers home the point.
Maybe even like a 'wishing well'-esk system. Personally Shangri-La is the only one I needed from the pool this event. I'd gladly say rate down or remove the others for a better chance at Shangri-La.
But that's just me tossing frustrated ideas out.
Excuse me, i have a question.
Will there be stat rebalancing for Saratoga HP ?
She has A rank HP, but her HP value is higher than Illustrious, which has S rank HP.
dont rely on the pie chart thing, most of the time it's not even accurate
pretty sure they just throw it in there without thinking much of it
Because Illustrious has a heavy armor
So her overall durability is higher, and her skill gives vanguard a shield, increasing theirs. I am pretty sure stuff like that are also thought about when deciding their stat ranks
Or in short
Pie charts are stupid
Proof that Pie Charts are Stupid: Eugen is considered B in FP. Though I'd rather consider it 'misleading'.
So.... We need a stat chart revamp
They are simplistic general idea, most heavy cruisers have a decent score there by the sole virtue of being heavy cruisers (same goes for BC/BB)
The stat charts should represent the Stat in relation to their class. In terms of other CAs, Eugen should be a D/F, overall their stat is higher than most DDs of course, but yeah.
But how useful is it to compare a BB's firepower to that of a DD? Not really. Nimi Should have S in Firepower, but she doesn't because she's a DD, even though she beats out most CAs and some BBs in terms of FP.
A simplified version would be to give them a scale based on Durability / Offense / Utility. That would give you a better idea in terms of what these ships are used for. For instance, when you look at Gascogne, You get Good offense / Decent Durability / Bad Utility, meaning she can take a beating and has good DPS for a backline, making for a good Mobship. I'd say that makes the stats more accessible.
Increase the Max lv of the Merchant and canteen
they're called web/radar charts btw 
You know what I think would add nicely to the secretary feature? Miniscule stat-boosts that unlock as you progress with the used secretary, such as max-LB, max level, max affinity, etc. It would make sense in a way that you unlock multiple secretary slots as the game gets harder, and it possibly even encourages leveling ships you would otherwise not use for their potentially unique-ish stat-boosts. In my case, I went for base boost = 1%; max LB +1%, max level +1%, with stats being distributed equally (if there are multiple). I think it would give it a nice touch that adds to the use of a secretary slot, other than building affinity and waifu-factor.
I'd like other secretary slots to give at least 25% of affinity comparing to main secretary slot.
The affinity part is also kinda finnicky for me. I feel like as long as you use someone as a secretary, they should just get a bonus to received affinity, no matter the slot they're used in.
I think that's a better solution to actually making use of the affinity / secretary interaction.
Plus, it rewards progressing, so more ships can make use of the bonus when you get further into the main quest.
But yeah, the idea of Bonus <> Secretary actually came from playing arknights, since certain units give buffs to their stations when used accordingly inside the base. This seems like a similar idea that's not exactly game-breaking, but adds to the overall usability of the secretary.
Anyone have the game?

What is max LB % and max level % even supposed to mean?
And hopefully you do realize that secretaries do actually indirectly provide stat bonuses
Main secretary gets affinity > high affinity gives stat bonus
Well, due to the affinity system, yes. But that's only secretary one, and it's only for that ship.
I would be for perhaps increasing the amount of secretaries who get that affinity bonus
For like 3 out of 5 by the end, if not all
I was thinking about using secretaries as a more global way of boosting stats. The max LB / max level % was just an indicator of how progression of the stat bonuses could go. Much like research points, you get a bonus for acquiring, the bonus gets stronger with max lb, and then once again once you reach 120 with that ship.
Cause right now, Slot 2-5 are entirely useless other than to add some variety to your menu screen.
That is what they were added for, so people can still have their waifu(s) in the menu while making use of affinity gain for someone else
If anything I'd at least like to have the possibility to separate the "main" secretary ( the one displayed as our account icon ) and the one gaining affinity.
Third party programs are already bannable
And reworking the retry button won't stop those people anyways, since it's possible to setup stuff to farm this event even without the retry button
You can report the players you know are doing it. The problem isn't the retry button but the mindset of those players
well, why does it matter? It doesn't affect your gameplay. It isn't like it doesn't help your server with contrib points. And why is it your problem anyways? What if they are busy, or can't farm, but still want the rewards?
Keep it to actual feedback and not random discussion
yeah, sorry
Also whatever point you trying to make - auto-scripts are against game ToS, so please avoid defending it
it would be nice to have a gallery where we could see the skins we have, whether we have the ships that use them or not
Fix Hood audio...
Please consider rerun warspite retro item event
They will eventually.
You know what I think would add nicely to the secretary feature? Miniscule stat-boosts that unlock as you progress with the used secretary, such as max-LB, max level, max affinity, etc. It would make sense in a way that you unlock multiple secretary slots as the game gets harder, and it possibly even encourages leveling ships you would otherwise not use for their potentially unique-ish stat-boosts. In my case, I went for base boost = 1%; max LB +1%, max level +1%, with stats being distributed equally (if there are multiple). I think it would give it a nice touch that adds to the use of a secretary slot, other than building affinity and waifu-factor.
@velvet gyro no, i refuse this
That one just straight up P2W PVP
PVP is just a game, not a killing challenge where you must win to live and must do anything just to win like colossium, i extremely hate that kind of gameplay
Just... NO extra stats super hard grind, NO p2w "surprise" mechanic
Actually that's the affection level there in which said ship gets their stats boosted slightly, and even more so after being oathed too
Was there ever a suggestion on showing what faction the gears belong to? This has been a bit of an annoyance on some ships like Tashkent who buffs Russian gun only or Isuzu who buffs Japanese guns and I have to go back to wiki to check out whether the gears I am using belongs to them to make full use of buffs.
Actually that's the affection level there in which said ship gets their stats boosted slightly, and even more so after being oathed too
I hv play another games that have from normal to super crazy grindable p2w slightly stats
In PVP even just 0.1% raw stat do a LOT, even in terms of dmg
Even just a p2w +1% dmg, you deal so much dmg vs someone who not grind the stat
Just oath and fleet tech give little stats
Dont add more
Hello how are you ? I would like to ask you for something, you could give me some jewelry? :D
Law of Equal Exchange. What will you give in return?
Law of Equal Exchange. What will you give in return?
@void schooner. Uummmhh?
Just to make simple, here is example
Dmg stat x dmg skill
You hv 100 dmg, and you hv 1 skill hv 10 dmg, you and enemie hv 10.000 HP, you both at Max level
But you hv p2w grindable +1% dmg, your enemie not, so...
You = 100x10 = 1000x1% = 1010 each hit = you deal 10.100 dmg every 10x casting skill
Enemie = 1000 = enemie deal 10.000 every 10x casting skill
Just like that........ Boom, your enemie ded quicker
Not calculate the other skills dmg, this skill + other skills's cooldown, crit+crit dmg, etc, ignoring enemie's def stats
Also ignoring the acc stat
That is why, its ****ing disgusting, less super grindable/p2w +xx% stats the better that game is
Also that is why it explain Helena is tier -1 (beyond god tier), even she just deal OK dmg, weak eHP, + not consistent dmg buff skill
I'd like to make a suggestion to change the Airspace Control mechanic a bit. World 13 is notorious for it being a massive bane to planes as the Ant-Air resistance is off the roof. ACV was a mechanic introduced to even the playing ground and make CV's relevant in worlds where the Anti-Air resistance is insane, but at the end of the day, extra aerial damage dealt does no good when your planes still get shredded due to the Anti Air. In actual historical terms, Airspace Control would mean that if you have Air Supremacy or Air Superiority, then the enemy would have very little to no AA counter and you would have pure reign of the skies. While I'm not saying to remove the AA resistance completely in future content with even higher AA resistance if you have Air Supremacy, can we please add a debuff to enemy Anti Air who's percentage scales with the level of ACV your fleet(s) have? This would ensure that planes don't just vanish and die in the air and force the typical player to revert back to Battleships as they don't suffer any penalties.
Was there a trello card about locking the chat autoscrolling while we're reading the past messages?
There was, yes
OK. By the way. When I'm correcting my message before posting it (like deleting some letters in the word), everything after that corrected place is erasing. For example, I wrote 'I wamt to play', then corrected 'wamt' to 'want', but after posting it I got 'I wan' only. It doesn't look like google keyboard's issue, because it only disappears when I tap 'Send' button in the chat.
Hi could you add a "no-favorite" filter in the docks (show only ships not tagged as favorite)? this would help to identify ship to retiree when we want to sort ou dock.
hey
@solar flume why not just locking ships? that already helps u sort out the ones u don't want to retire
What if they add scp-106's plane as a skin for aircraft
would be nice for a spooktoober event
Maybe change FDG nation to SMS?
Shes imperial german not kriegsmarine
No she is not, FdG didn't even exist
Imagine H-Class in WWI 
irrelevant discussion
no, we will not be changing (and by that - creating completely new) nation for fdg for absolutely 0 reason
add "retry" button in dailies and story maps too
The upper half of Ayanami Kai’s right boob ends a bit low and Seattle’s legs/pelvis don’t really align/size-up properly with her torso. That is all.
i don't know how well that would fit lore-wise with what's planned for the future, but maybe an event with a siren ship that becomes a traitor and joins the azur lane (and thus becomes playable)
or alternatively an event story with a siren disguised as another ship to gather intel, ending up experiencing the daily live at the docks
something along those lines might be cool to build and expand the lore and reveal a bit more about the world
they dont take feedback for new events
I have suggestions for next shipfus with retrofit, for example Honolulu
Also some old units of the game deserves it
Like Prinz Eugen
They don't take suggestions for retrofits (although I agree with your selection
)
Ah
You can read the pinned post to see what they can't take suggestion on.
guess this has been already suggested and its not a huge deal since after a while you know how much ships cost but if they could add a tab under sort for oil cost would be cool.
We want an increase in the number of times playing in Hard Mode
Before the game has 6 entries for hard mode already
But they change it to 3
But with double blueprints drop
its been brought up before
Ok
Is possible add a x3000% of experiencie how a gift for returned player in maps with experiencie?, this atrract more players and can advance more fast, the effect of 3000% (or 30000%), has limit of 14 days
14 days of gaining exp at 3000 times the normal rate? It's nice to have dreams, isn't it?
Add me to the list of supporters for a skill activation icon/voice cooldown, jesus christs 
Ow my god
Taking into account that that's just from one ship, I'm sure it can be imagined if one were to use Yoizuki and Harutsuki with Hanazuki as they both have the exact same skill.
could we get a showcase on our profile, where we can put stuff like the Valentine's gifts and 1-year coin for other players to see?
Just wanna say fate sim is a shitty system, fate sim on DRs is doubly shitty and if PR3 has DRs it’s gonna be three times as shitty since we are getting it on en along with the other servers. PR shop is a fat joke and instead of expanding that and making research usefull we are gonna exacerbate the issue of PR vs DR BPs by introducing fate sim with further DR BP gap. What a joke. Sad to see “endgame” systems get expanded in this manner, adding “content” into a p2w rng driven research system. Meanwhile parts of “engame” systems that aren’t p2w resource sinks such as the memento bands weren’t updated in years. Same with stuff like medallions or faction fleet tech. Disappointed.
Hello, would it be possible making Hard Mode maps playable indefinitely? (While keeping the Hard Mode rewards to 3 times a day)
This would allow players to clear other Hard Mode maps, for side mission rewards or getting clearing mode active, without having to get less Core Data.
That would be cool, but prolly then make that you can play hard mode indefinitely only with clearing mode turned off. Otherwise you could cheese boss drops, and I am pretty sure devs wouldn't agree to that.
Yes I didn't think about the potential abuse of clearing mode, it would indeed be better with clearing mode limited to 3 times a day like the Hard Mode rewards.
Maybe we should add like guild raid or guild reward? Guilds are pretty useless ngl
in the anniversary stream they shoved that theyre expanding the guild system
@latent horizon @long acorn My Guild and I though of a great Idea that can make the game more interactive with other players. We though of a trading system that is not overpowered, A trading system where you can only trade Items with other players. Most of us want to help new players but we also dont want to ruin their experience with the amazing gameplay. This is just a suggestion in which you can use as you wish. Thank you for your time and amazing games.
@pallid girder don't tag staff for no reason
if you want to suggest an idea - send a direct message to Belfast bot with the message !feedback
but trading system was already suggested and denied - easy to abuse
Sorry, first time. and I understand. Sorry
So I read in the scrollback that CN/JP has a story in chapter 4? Or is that a myth?
I'm not sure if they already do or not yet, but it was announced at the very least, yes
I like story 
It is so disappointing that the story just stops at chapter 3.
Should I send "Expand the storyline to later chapters" to Bel or would that fall under rule 1
I'll send it anyways
Ok
Cuz the only reasons I see for them to stop the story are
- They ran out of storywriters/time
- They didn't want to offend the JP audience
- They thought that by lying to everyone that Akagi and Kaga are supposedly in 3-4, people will farm that stage indefinitely and never get to chapter 4

Really look forward to it.
Seems that for the most part they put their focus on even storylines as main one was at that point just a barebones recreation of the pacific which could tell most of its story by the stage descriptions alone
But are now finally getting back to make that right
I'd like a vanguard auto+main fleet manual option.
Make retry button available for story mode, after you defeat the boss node.
For like the hard mode that is down to being a boss only node, I can get behind that
can we get auto repeat function for sorties?
or maybe adding the retry button from the essex event to other modes
a sort by limit break option like how we have a sort by enhanceable option for dockyard right now would be nice
To be able to do pvp with online friends and guild mates
I would love to have a Permadeath system.
Where you ship died if they are sunk.
And you lose her forever.
A death quote or scene would be nice too.
also add permadeath in pvp so I can sink other people waifus
Just want to talk about skins. Not about making new ones or anything, rather as to why skins have a "Receive" voiceline, but since it's impossible to apply a skin to a ship when it's received, it sort of makes that one specific line pointless in normal play. Only way someone would hear it is if they go into a specific ships archive and view their details.
So, I'd like to suggest moving those "Receive" voicelines to a different category? Maybe make a new one? Like Log-In 2 or Main Screen 4 so that it can get cycled into the other voicelines?
I would love to have a Permadeath system.
Where you ship died if they are sunk.
And you lose her forever.
A death quote or scene would be nice too.
@undone swift may I interest you in kancolle?
@hidden bear they play when you obtain the skin
@astral mantle that's the point.
we're not going to have permadeath
Boooooooo
@hidden bear they play when you obtain the skin
@naive cobalt OMG, I am so dumb. -Headdesk- Thank you for setting me straight.
more research slots would be cool... that way i wouldn't get so salty about blue bps 
Can we do 2 researches at once, each from a different pr season? Now that pr3 is coming and the rumored pr2 fate sim this will be great especially for newer players to catch up with the PR's.
Just don't be able to take both researches from the same season to level the field for old and new players.
I second that 
457mm is already hard enough to get as it is, and I won't even start on DR BPs. And then you have other interesting gear to farm, even in PR1. So if PR3 is on the way ( even without PR2 fate sim ) this will be quite tough, and I wouldn't want to be desynced on PR again either. 
rerun iosif stalin soviet steel
Pinned
let us reset the 10hr commission at least once... i dont wanna waste 1.2k oil to get a shitty purple (?)
Can we fix Gascogne's chibi so that her staff isn't in front of her face when she's stationary? Every time I look at the little window that show's the chibi, the staff covers one of her eyes and it's a little annoying
also can dev legit make the book drop rate balance? I fking sure the blue books has like 90% drop rate and the yellow has 9% and the red has 1% its ridiculous
was wondering if you could make it possible to transfer accounts to other servers, i personally would like to transfer my main account to a server where my friends are 
All books should have the same drop rates
You just use red books a lot more often than blue, so you imagine so
no way... 9 out of 10 times its blue from dailies
RNG is RNG
its rigged
Hi,
so now that it's pretty much confirmed that we're getting PR3 soon, I want to ask that you give us more time to complete them.
I get that you absolutely want the EN servs to be synchronized with the Asian servs (since they're ahead of us content wise) but don't you think that 6 months for PR2 was really short? Unless you farm a lot everyday, you won't get all 6 ships completed.
For PR1 i only got 3/6 completed, and for PR2 i'm almost done with my 3rd as well. This is just discouraging, very honestly.
i get that it's supposed to be "endgame content" but come on we're not robots.
Or at least give us QoL changes, like 2 PR ships started at the same time, or more ships to boost the exp received for PR ?
PR ships are permanent, having or not having PR3 won't affect your ability to complete previous ones
and if you think you absolutely must have all of them - then some effort and time must be put into it, it's only fair
Helloes,
I personally don't care PR3 is coming now, as I stated 2 days ago the issue is DR ships and the discrepancy in BPs needed and BP income. Being done with 4/6th of a PR tier then waiting twice as long to finish the DRs only for FS for DRs to be announced that further widens the gap and conflicts with a whole new tier of PR just feels bad.
Especially since this is happening in a system that is one of the most p2w resource intensive sinks in the game. It's a big fuck you to most of the global server community. PR vs DR is just a bad design, PR shop only serves one purpose, to slightly accelerate DR gain once PRs are done at a frankly exploitative ratio.
Judging by lack of any extra info on PR shop or research I assume it's gonna stay the way it is. If there are some sweeping changes that make these concerns invalid then I suggest announcing those along next time instead of AL branded product teleshopping but I doubt there is anything that would improve the situation.
This whole thing leaves a bad taste in the mouth and I hope feedback is being provided up the chain. Don't wave this away as "wE dON't TaKe fEEdBacK oN ConTEnT pAcInG".
pr 1 was fine but for some reason they decided to change some things and made pr2 research too much of a pain in the ass
my bad, on the topic of PR3.
Considering we're getting 2 more KMS ships (at least) I'd like to talk about whether faction tech points are gonna be required to unlock them? As of right now, if you haven't taken part in any KMS event the amount of tech points for the faction you can obtain by having every single KMS ship in the permanent pools (Light/Heavy/Special) at max limit break is only 390; that's not even enough to unlock Gascogne, let alone FdG? (Yes I've taken Leipzig into account). As of right now the only way to even unlock FdG would be to have every single permanent KMS ship at level 120 AND have Roon unlocked. I understand PR ships are a long-term goal, and DR ships like FdG even more so, but are there any plans to maybe alleviate this issue?
We don't know what would they use for unlocking PR3 ships yet
But at some point more KMS ships will be added to permanent archive
Scherzo will rerun at some point and EN server is still missing Divergent Chessboard archive
since bache skin got censored last minute and text on it changed a bit wouldn't it be possible to remove the "azur lane" on the upcoming Seattle skin?
it's out of place and doesn't fit at all, ruining an amazing skin
which is also a rare case of not being another generic bikini
EN getting PR3 right away is a slap in the face of everyone that has been putting in effort into maxing fdg and azuma. Rather than caring about the people that actually play the game and want to complete content, it seems it's more important to pander to the people that think they are done with PR ships as soon as they unlock them. DR take considerably more time to max yet we only get half of the time of cn/jp to fully focus on it. If the devs actually wanted us to catch up there should have been some catch-up mechanism put in place specifically for EN. The whole thing is just disappointing.
I hope the devs understand that releasing pr3 with JP/CN won’t get us caught up with them. They had several extra months to get all the prints they needed for FDG/Azuma and the rainbow gun. Without something extra, we will only really be caught up in idea but no in practice.
PR is permanent content, I don't see a problem adding it as soon as possible
If they stop at pr3 sure fine and done, but what happens when we get pr4? People are already behind with 2, so that just piles on.
Who the fuck cares if people are behind, IT IS PERMANENT
If I can never finish the content it doesn’t matter if it’s permanent
That is same as saying that people are behind on the campaign
I guess they need to postpone future worlds too
You can get caught up on the campaign, what can I do to get caught up on pr2?
Maybe just max ships that you like? As if you would ever use all the PR regularly. Also, no content in the game will ever require any of the PR ships
It's permanent. You can do it at your own pace whenever you feel like it.
I'd rather have the option to choose newer ships to put resources into than waste time on PR ships I don't like
It’s a collection game if I want all the ships useable and at their maximum power how do I get caught up?
For collection obtaining the ship is enough
And I doubt you will ever have all the ships at lvl 120 100-200affy
You know dev 1 fdg is useless and dev 30 fdg is the best ship in the game
Because I like her design and I want to use her?
I really don’t understand why your so mad at me for voicing what I feel about this
take further discussion to #al-general
Imma add my feedback then. In my opinion it is a good choice to add PR3 at the same time as JP/CN. I'd rather have new ships than waste time on trash like Roon. So, the feedback. Would it be possible to make research focus to only one season? For example, if I choose PR1 as focus, only 5 PR1 researches would appear 100%, none from other seasons. It would help a lot if I want to focus on a certain ship.
it was suggested
Roger 👍
The argument "it's permanent content, stop complaining about it" doesn't hold up if the devs plans to add new PR ships every 6 months, let's imagine it happens, people are gonna complain more and more because it's such a grind for any PR ship and let's not even mention DR because it's such a terrible system it's ridiculous.
Is it too much to ask for more time between PR rounds? 1 year is actually perfect. 6 months isn't.
Permanent content is something devs saw fit to accelerate in order to catch EN up with other clients. Note that PR1 & PR2 were released in April of 2018 and 2019, respectively. By putting EN on the same pace, this allows future content / rewards / etc. to be on pace for us as in other clients, which has benefits in the long run.
yeah, id rather have shorter breaks and catch up sooner, then be apart for long and have to look at CN/JP players "flexing" their new "toys"
You can justify it however you want but in the end this content is just getting put on hold and might never get finished
If you don't care about maxing your PR ships it doesn't matter whether you get them now or 3 months later cause they will never be at full power anyway
I think the problem lies in the Research projects system. It being divided into multiple categories for each season is what makes all this a bit difficult ( Even more with DR BPs and Rainbow gear ). Either giving people the option to farm multiple projects at once ( of different seasons ) or just do one big pool of Projects that centralize all seasons, maybe increase the costs of researches but put every season into it and buff the rewards as well.
Also give an exchange for PR gear, like we have for PR BP already, that way we can consistently get enough gear of each season.
Giving the focus option was a nice thing, but it clearly wasn't significant enough.
I do prefer the first idea though, not many things to revamp that way, and it feels more right anyway.
how about making pr3 researches drop azuma/friedrich bps on top of whatever they would normally drop to help global players
That wouldn't make sense for PR3 Research to drop BP that are not for PR3 ships though...
it wouldnt it would merely be a catch up mechanic specifically for global
being forced to choose between finishing up DR PR2 and working on PR3 is bad taste in my opinion
When PR2 came out I was still working on the other PR1 ships, it’s bad taste in my opinion to have new PR2 stuff added if I cant get both PR2 and PR1 at the same time
it was then and its even worse now
that was sarcasm
im still working on PR1, and I wil probably not finish it for a very long time
having BPs for non PR3 ships, in PR3, doesnt make any sense
same with the PR3 backlash. You are releasing PR stuff too soon. 1 of 2 things need to happen. ETHER INCREASE OUR PR INCOME OF PLANS COMPARED TO THE OTHER SERVERS TO PROPERLY CATCH UP or STOP RELEASING them too quickly. I do not understand why you insist on trying to play catch up while not increasing our income as complinsation for the increased pacing. I would expect to be done with Pr1 and Pr2, as i been playing since beta, and I still got to back track with 3 PR lines now???? while not having the rainbow gun???? increase the drop rate of rainbow gun plans too if you insist in doing BS like this
how long has PR2 been out on CN and JP
a year?
didnt it take us around a year to get PR2 after we got PR1?
We got PR2 228 days after PR1 released. 7 and a half months.
We're on day 198 of PR2. 6 and a half months.
CN/JP has had PR2 since April of 2019. So they've had PR2 for 15 months. They have a 9 month lead on us.
My request to the devs is to think about adding a rubber band mechanic across all AL servers, not just EN. A problem with PR mission is that with each new season released, requirements for players to complete old PR seasons and catch up to current PR content scales linearly. Unfortunately, this means it is impossible to do as the time it would take to finish old PR ship blueprint research would at least take as much time to finish as the time to complete the new PR season. My idea is to have devs come together and determine about how long they want it to take for a player to be able to finish all of the content in one PR season. Then, add a multiplier to the drop rates of the current and past PR seasons' research missions that increases at some rate as the agreed upon amount of time passes since the season's release. This way, when a new PR season is announced, players will be able to earn more PR prints for the current season in order to finish it before the next season releases, quelling anxiety like that which the EN server is currently experiencing. And since the multipliers will stay maxed for all past PR season's research, players that joined the game later can realistically catch up to the current season content by earning older PR seasons' blueprints faster. Also, since the rubber band multipliers will only steadily increase to a certain point after the new season's release, you won't have to worry about players finishing too quickly and getting bored. At most, they will have earned themselves a break until the next PR season is released. Adding this mechanic to all servers also means that new players on CN and JP servers can also realistically catch up to the current PR season. So this wouldn't be an unfair mechanic that only EN gets so they can catch up. While PR ships ARE permanent content, I believe this solution can benefit everyone and alleviate the minds of players that feel it is impossible to finish old PR seasons while catching up to the new one.
Have they nerfed the free C-series researches? I'm mostly getting the gear BPs only from them. 0 to 2 ship BPs at best. Both 1st and 2nd seasons are affected.
Also, 'H-207-RF' MUST BE GONE! It's not wort 10 cubes at all.
I’m wondering if the PR3 schedule is a little rush for us. Most of the players haven’t collected everytime from the batch yet and PR3 is coming out. For us to better catch up to the other server, can I suggest either for the acquisition rate of prints to be increased for PR2, or delay PR3 for a while.
They are planning to increase acquisition rate for PR1 ships.
Their blueprints that is
Also why complain anyway, arent you someone who already have the PR2 ships maxed?
I could see where your coming from since I could argue most of the players havent since it has only been released for a measely 7 months
Compared to other servers who had it for more than a year.
Not that I'm downplaying your argument. I do think PR3 should be delayed for EN as well.
It just feels rushed for me. Sure I maxed DR but that’s only because I rushed it. There plenty of people out there that isn’t close to doing that. I didn’t get enough copies of most of my equipment blueprint too. Also I heard FS for PR2 is coming out. It’s too cramped if we got to do these concurrently with PR3 researches
Given the circumstances during the JP stream, they have only previewed 5 ships from the next batch of PR ships, but there seems to be a 6th slot that's blanked out. I dont know whether they're actually planning on releasing the 6th ship as a surprise or maybe the said ship had some problems in development. It could also be that it might not just exist entirely. EN announcement seems to only preview those 5 ships from the next batch as well. Which means we are likely to get them sooner like the other servers. But I do think it should be delayed for every server if the 6th ship actually has issues or its actually not finished (and to be released at later time).
Not that my feedback is being valued by the game's staff
Neither is yours even if you have spent a lot on the game.
Only expecting an empty reply from their "representatives" that they pay in gems from these messages.
The problem isn't that. No matter how much you delay PR3 or future PR seasons, the biggest victim is always the newer players. Even I'm not a new player but I can imagine coming to this game and seeing 14 PR's and 3 DR's that I want to raise eventually. The solution should be increasing the acquisition rate of the blueprints, whether it be more drops or more research slots.
Im just gonna leave my feedback here, but as someone who has finished maxing out my DRs and twin 457, i think adding PR3 on EN concurrently with CN/JP is way too soon, the vast majority of people have not had time to get DR blueprints, since theyre a massive time and resource sink. IMO the ideal way to fix this ( other than just giving us a crapton on blueprints) is improve the focus mechanic, so that all 5 researches are from the season you want, and to add alternate ways of getting bps other than protocore shop ( maybe add bps to core shop? )
Please keep in mind that the PR system is endgame, long term content. You don't have to rush it.
adding to this, maybe add some sort of war archives points shop ? war archives is pretty pointless rn except for farming some blueprints and ships, maybe add a points system for it that lets you buy stuff? (perhaps PR bps?) ( or maybe small amounts of core data? )
and yea Ik PR system is endgame, but theres no real way for new players to catch up at this rate tbh
Does PR being end game content justify it being released in EN 7 months after PR2 was released unlike in CN JP where they had over a year
Catch up...to what, exactly? It's not a competition as to who's the first to get all and max out all the PR ships. Like, I get the feedback, but it's approaching the entire PR system from a strange perspective counter to the way the system was designed. It's not meant to be "Complete and max out PR1, then complete and max out PR2, then complete and max out PR3" . It's "swap between developing any PR ship you want to get as a long term grinding goal, since you are not limited by time in acquiring these ships."
The main feedback that was originally given was that PR2 was needlessly delayed on EN when it was first launched on CN and JP - and the EN players then rightfully pointed out that there was no good reason that EN needn't be synced, since the PR2 system could easily run parallel to events, and players could simply decide, on their own, whichever ship they wanted to develop first and do so at their own agency.
Unless somehow the game demands players to get and max out all ships asap, then I could see the argument about catching up. But right now, the only reason to max all ships (PR and gacha ships alike) is simply bragging rights. There's no in-game incentive to do so, since we haven't had collection reward updates in ages (HINT HINT).
Well can we have at least two researches going on if possible since the bps for the PRs tend to have a low drop rate at times
And it could be unlocked after hitting a certain Admiral level if need be
Now that's a viable feedback - basically improving the rate of BP acquisition.
I try sometimes
eh, its not a competition defintely, but itll further dilute the PR research pool, and make it harder for new players to try and max out the ships they want. not to mention that maxing out DRs is even worse. So unless they change the focus system or the research project system entirely, new players wont be able to reach any of their goals within a reasonable timeframe. but yes i do get your point that theres no direct need for people to have to catch up in what i meant
All I want for christmas is universal blueprints in the munitions shops 
again, i left my suggestions about how to fix it, increase access to blueprints ( via core shop perhaps? or make research focus actually work ie. only that season shows up, and/or adding a shop for war archives that lets you buy bps or something )
I want pr bps in core shop too. My core data is piling up 
Like, asking for an increased rate of BP acquisition is a reasonable request/suggestion. There are myriad systems that this could be implemented.
Justifying it as a new player catch-up thing is just weird though. Just say it directly that you want to max out PR ships faster. That's reasonable.
Like I said earlier
BP Acquisition increase is being planned for PR1
Why cant PR2 have this
How do you know PR2 doesn't have it?
Yep.
Then how could you miss it?
I’m tired of “it’s not meant to be” arguments all the time coming in defense of various AL issues, not only this PR issue. Clearly a large chunk of player base has an issue with how things are, we are not playing according to some divine developer mandated plan. Many people, especially your hardcore (and paying) userbase do play in the manner of collecting everything as it is released. The way we are fucked over with DR BP ratio sticking out of a PR tier is just not funny.
Also there are systems in game to quantify ship aquisition and indeed make it a competition, whether it is collection %, fleet tech points or fleet power. There are also systems in place to p2w and acccelerate your progress via cube or coin research.
So please stop trying to play dumb and pretend this is some sort of irrelevant problem with no impact on anything.
lets try to keep the discussion minimal, we are looking for constructive feedback
this discussion isnt entirely needed, all of it will be read and noted
Oh is it actually being noted? I've seen a lot of feedback only getting very empty replies of acknowledgement with no proof of the actual game staff being notified.
staff will always read this channel
a response isnt necessary
our job is to reply and let people know its been written up, but a lot of this feedback is not something we will write up since its very individualized it seems
we wont interrupt your feedback until its no longer feedback
In any case, the staff do read this channel in its entirety.
I apologize, perhaps I didn't word my feedback well. Its more of like "I haven't even fully enjoy all the content from the current PR2 yet, and they're adding more new content". Sure we can take our time to unlock it slowly, but there'll be additional content onwards for us to complete too. Going further with some speculation, if they release PR4 within after 7months, we will definitely not have time to acquire gears and complete ships from PR3 as well.
I disagree with having multiple researches going on, like we're gonna spend twice the amount of resources at any point in time now. I think the gold/cube researches is balanced really well now. Perhaps a huge rate-up in PR2 prints drop is really necessary to prevent PR3 to from being delayed. Another suggestion I have in mind is to allow exchanging of universal DR blueprints for ships and gears with some other means.
Yes. Maybe make the merit shop more than just a MKII Bulin shop.
To be precise, what the discord staff (both mods and feedback assistants) do here is not to curate the feedback here in this channel, per se. What we do is essentially categorise and highlight specific issues for Yostar staff to alert them to player feelings about the game systems in here. It's then their prerogative to take that feedback into account.
Why isn’t response necessary? Care to elaborate how seemingly ignoring concerns your user base has improves said user base? In fact I would love to see a dev response in the form of a short announcement or road map detailing the reasoning behind PR release schedule on global, how will it improve global in any way, DR vs PR design, future of PR shop and in general the p2w rng nature of research.
You can even add more options for PR blueprints in core data shop as well.
Moving forwards, EN will have full time to max PR3 ships, just as CN/JP
Yes. Because that justifies PR3 being rushed. Riiiight.
Also in response of the PR2 release debacle. PR1 didnt have 2 DR Ships and a rainbow gear to farm on hence why it shouldnt have been delayed as much for EN.
I can endure not getting new PR ships asap, but I don't want to skip the gear BPs. I'm short of some gear from PR1, while can't get the rainbow gun from PR2, and now new stuff from PR3 is comming. Maybe it's time to make two separate research lines, one for the gear and other for the ships?
If you DID release PR2 at an earlier time then maybe you'll get these kind of feedback less after the PR3 preview tweet.
With regards to the gear issue, the CN anniversary stream did preview a new equipment acquisition system, so we could wait for details on that
We also started PR 1 with 5 research slots unlike CN/JP which started with 3, so we already had a sort of “catchup” mechanic by letting us select a greater variety of projects
I see, thanks
I can only name one player on the top of my head who has successfully completed one copy of the rainbow gun and have both FdG and Azuma at max dev in EN
That alone should be pretty indicative of EN's situation.
constructive messages please
@thorn snow Rest assured, devs have internal data on PR ship/equipment completion internally, so they have a more complete picture of completion rates at their end.
the problem is time. games are designed to reward time spent in game with resources. if you remove time, then the player loses all the resources the player could have accumulated. global has what 6-9 months of resources that we can no longer accrue which includes oil, coins, cubes, blueprints, core data etc etc. this is like expecting gl to build the same boats/fleets with like 75% of the resources.
I dont think that means anything for me or the rest of the playerbase until its released in public
I'm not asking for it to be publicly released because it would break some sort of agreement here and there.
I can only gather knowledge from the majority of the people in a circle.
We could always ask for it, if it's possible. @twilit pawn, possible suggestion for the team on making a game statistics post on how many people completed or dev 30 the PR ships - maybe as something for showcase at the EN anniversary coming up?
For one that has the PR 1 and 2 ships done, it's more along the line of their small amount for bps in the research section and most times you can only get a decent amount of them during the major events, when they happen to be in the event shop.
The research section tends to drop like around 1-3 per character research depending on the color of the banner sometimes
But yes Azuma and FdG tend to get the short end because they are the only two raindow PRs there
Their drop rates feels like disproportionately low compared to gold PRs on top of needing more blueprints overall and the fact that you can get 15 at most during every event.
make all research drop at least 1 random PR prints 
To get out of this pr3 debacle...
Option to preview unpurchased skins in archive pls 
been seeing angry videos popping up about PR2 not done yet
well, I agree with them. Outside of the exceptional whale, most moderately dedicated people are only at about dev 25/26
its certainly "not a race", but this definitely affect dedicated players' enjoyment of the game, as their researches would be much more inefficient due to PR3's releases. This makes people angry.
And "player enjoyment" is definitely something you should take notice of, when you are an employee of a game company. Especially that of the dedicated players, your main source of revenue
The thing is, people have been anticipating to get their dev 30 FDG and Azuma since their releases.... 8 months ago? AND with the release of PR3, the more efficient way is to just stop all PR 2 researches altogether to focus on 3.
My suggestion is to give each season its own dedicated researching slot, currently, we have the "focus" option and one reset per day - but with the arrival of PR3 Dilluting the pool, getting the exact PR2 commission is even harder
give weekly mission with reward universal BP, and also adding universal BP and DR BP to core shop
tbh, the random research roster currently is a shitshow. Sometimes i get 4 PR 1 researches while focusing on PR 2
and with PR 3 further diluting the pool
"haha sucks to be you who dont have already completed DR dev 30"
i keep getting blue bps for equipment since pr1 
the best solution for this is to add separate research slots for each season
it increases the speed a little
and eliminate the awful randomness
of the 5 researches roster
imagine you are focusing on PR2 and getting all PR 1 and PR 3 researches
infinite reset button for the researchs 
https://www.youtube.com/watch?v=SBxPbTbVJkg
check out this vids' comment section, for example
the normal players, who don't really care because they probably wont get it anyway
vs the dedicated players, who are angry
Yeah I'm not in a good mood about this topic. EN getting treated as 2nd class citizens, what's new?
Intro Song: Mirandus & Vorsa - Soundbound
https://www.youtube.com/watch?v=2gpzNhyKKzc
Outro Song: Wayr - Nostalgia
https://www.youtube.com/watch?v=H47OzepqlGM
Background Wall...
guess who buy more gems in the shop?
i am also in a few facebook groups, and the major concensus is about the same. Tbh, i am usually active on facebook instead of discord, but after this PR 3 announcement I just have to come here
infinite refresh would be bad
as people would sit all day to fish out UL researches
something more reasonable like 5 times would be better, but then you would still sit there with 5 random researches
2 times per day only with researchs from the selected focus? 
well the focus should be eliminated altogether
when you select PR 2, only PR 2 appear
and thats it
i cant believe the gap between PR 1 and 2 is bigger than PR2 and 3
maybe pr4 will be legendary and pr3 is just to chill 
please no comments 
What bothers me more is how this imapacts newer players.... Even with being efficient in grinding out PR1 and PR2 I only have PR1 and Gascogne from PR2 as the seasons overlapped and I had to ceased playing for a month. My suggestion is to be able to research one ship from each season at a time to ease the needed time. Mind you, I am relatively active, using all tricks on my hands to increase exp gain, but I lack the time to gain more than 36 million exp on certain ships in what is technically less than a year
So my proposal is the ability to research one ship from each season. This doesn't affect the speed at which people gain new ships, but it does mean they can passively grind out the older ones while they are at it.
(If you can make a card for it on Trello at least, that would be amazing)
Clearly many people are ticked off by this. If you truely think a staff response isn't necessary when it concerns a major feature like this, then it just seems like they don't really care about the global server.
You do realize that PR 1-3 are mid to late game stuff right guys?
The only thing I like to see is have at least two lab researches going on here if possible
Why are u giving ur opinion about someone else's feedback? i thoguht this was the feedback channel not the wannabe debaters channel, i thought that was gameplay-help.
I have like 100 lvl 120 if that doesn't count as an endgame player then what does
you are allowed to give your opinion on others feedback but please keep all feedback constructive and no back and forth comments of sorts 
opinions on others feedback must also be constructive
Giving opinions on someone else's constructive feedback is just toxic and worthless, cause none needs bad opinions when they dont even know what they are talking about.
KimoCheese does bring up a good point in that video. You can't say "this isn't a competition" or anything because that's not your play style. If you don't care to have everything done then this isn't a problem for you but it is for those that do and dismissing that by saying "this isn't" is denying the way they play the game.
It is factual that CN/JP has a 9 month advantage on us and you may not think that's important but some do. When making decisions of whether to make PR easier or harder or what needs a catch up mechanic, they should do so with the knowledge that EN is 9 months behind progression wise. As long as those 9 months aren't made up in some way, people will continue to be upset.
Okay, let's get some hard numbers on this. I've created a poll on the subreddit. Will be sharing the link around several locations to see what the responses will be like.
https://www.reddit.com/r/AzureLane/comments/hlkay9/is_en_getting_pr3_at_the_same_time_as_jpcn_too/
0 votes and 0 comments so far on Reddit
I don't think the problem is PR3's release, it's not accommodating the time difference between CN/JP and EN. Releasing PR3 right now is fine if they would make it easier for people behind on PR2 to catch up.
Admittedly we don't have the full picture about PR3, since they haven't revealed any catching up mechanics ( to help in completing previous seasons) new QoL etc.. would have been nice to get info and details about that, and how is gonna affect EN server, and players who wanna complete all.
yes, the question is somewhat misleading and the hype of the new ships would lead people into picking the "Dont care" option every time
this is the problem with democracy, as sometimes the opinion of the masses cannot be trusted due to outside elements
Honestly, the issue isn't the "rushed" nature, it's the lack of time between PR seasons for EN players I feel like. Some catch-up mechanics are needed
Especially when new servers are added
Syncing the servers does benefit EN in the long run. I'm not against PR3 releasing simultaneously. We'll have 12 months of PR3 before PR4 instead of 6-7 months if it was delayed.
It's more important to have the full vision and info about PR3 and then if there is no "catch up" mechanics to help EN, one can establish if it's rushed or not.
I don't really like this poll. My issue is not with the release of the PR ( I do want to be synced on all content with the other servers ) but the way the acquisition of BPs works. One research at a time for only one season each time is way too slow, and that is the main problem people are having.
Grinding the ships is fairly quick, some people do it faster than the tasks are unlocked. The BPs acquisition though is the problem, and the more seasons that are released, the bigger the problem will be, because in the end the length of acquisition will stay the same, but there will be more and more season to farm.
I think the simplest solution is to let us take multiple researches ( one of each season ) at once. Maybe there would be some tweaks needed the the cost/reward but the simple fact that we could farm a lot more BPs at once would surely make a difference.
Name some benefits please you keep bringing them up.
I've included the "other response" option for that purpose - if your answer is beyond the concern of whether or not the release is too rushed (as the existing feedback I've seen so far appears to imply), please do comment on the nature of your concern.
Benefit of having multiple researches: EN would be able to catch up with 9 months of contents
My bigger issue is the grind since I can't afford to earn the 1million exp in very short times, given AL's favourite thing to do on older androids: lag spikes at the start of a battle
Yeah you're right, my bad. I tend to ignore the "other" from all the polls I see with time, my fault 
You have to be absolutely delusional to think it's reasonable to have even less time for pr2 than pr1
and the dilution in the 5 research pool must be taken into consideration as well. I often got PR1 researches while focus on PR2. And with PR3 coming into the picture, GUESS what happen?
I usually take a month to finish a ship and for me with focusing BPs I have no real problem with getting the ships I want to dev30. I have bigger issue getting the ships
We have almost 8 months for PR1 and only 6.5 months for PR2, which is absolutely horrible
given the nature of PR2 to be way harder, and people who want to get the 457 are out of luck, unless they want to be massively slowed down with PR3
Just as an example, in 11 months I have gotten a total of 7 PR ships done. 3 dev30s with most other being dev28 now
It's not even a debate, or a topic subject to an opinion. It's fairly simple u don't need a poll. PR have been designed to take 1 year of playtime on every server, so indeed PR3 coming out rn on EN is rushed. It's a fact not an opinion. What matters is , it wouldn't feel rushed if there was something new ( such as the rate up in blueprints for pr1 they mentioned ) that's why it's important to have the full picture in mind. EN staff should work towards that and help EN players and compensate them for the lack of time compared to the other servers, whatever their design idea to fix this will be, as long as there is something to adress that.
PR3 release poll are biased towards casual players because there are many many more players going for waifus than full on completionist wanting to dev30 + rainbow gun(s).
Also, DR prints gain rate is terrible compared to SR prints. Don’t bother mentioning the amount of people with dev30 FDG/Azuma/Rainbow Gun altogether, there’s probably less than 10 and they’re all big spenders, heck even Famine, one of the biggest spenders of Avrora doesn’t even have Rainbow Gun yet nor the eventual 450 prints for DR Fate Sims.
yes, the rate is TERRIBLE. I am pretty confident to be in the top 10%, but currently i am about 240 DR bps short. And as Fishing said, the poll is going to be heavily skewed by casual players.
and the devs don't have to choose between casuals and hardcore, they can please both of them
And we all know who is the big spender between the two demographic
and even if you spend, the rate is so low it is completely depend on luck
People are also fearing the 457 won't be in the PR3 gear research. If so, this exuberates the problem. JP/CN had time to make 2 or 3 457s while EN will struggle to barely make 1.
This isn’t even a matter of release too early or not early, it’s more of EN server deciding to give us 50%?, maybe less, time than the other server to complete a content when we don’t even get the help or compensation to “sync” up our progress. In the end, we’ll never sync up even if we get events at the same time because one server have the ability to get more ressources than the other.
But hey, 10 spenders have gotten dev 30 FDG/Azuma, so it’s obviously enough time for hardcore non-spenders to get that too. Thus release of PR3 is justified /s
Actually if we are doing this kind of a contest, I only got Roon for PR1 completed and Monarch on Fate Simulator right now, but at the same time I'm trying to work on upgrading the PRs that I would like to use, or tend to use over the others there
Besides it's not like they will go away in the next month or so you know
But yes we do need more than just one lab research going as of now though since the PRs are getting a bigger roster now
your "it is not a race" argument might be applicable to you, but not for the players who have been anticipating for months to get their hands on dev 30 DRs. Those players would have to sacrifice and pick between the two sides. It is already explained above - people would not be angry if everyone think the same as you. And remember, the people who are impacted the most are hardcores, who actually spend money on this game. Based on researches, the top 10% of players pretty much fund the game for the other 90%. Pissing them off is harmful to the game in the long run
You make it sound like that you're supposed to go Rush B for the game there
I love Syandas approach, let's have all the f2p casuals that barely have ships unlocked and don't care vote for "not rushed", prove that there are a dozen people that have both DRs at 30 from dev data and case solved, if you are impacted by PR3 you are simply playing it wrong and your opinion doesn't count.
Hi guys, there's no need to repeat yourselves if you've already given feedback. Rest assured, the staff will be reading the comments here. @slate monolith, while you may disagree with the feedback given, they are still entitled to give it.
I know that, but saying my argument is invalid like that tends to urk me
We just put in half a year of work just to be denied the opportunity to finish it. Constantly repeating its not a rush is irrelevant
The poll is intended to give hard numbers on a section of the playerbase as a whole on a simple feeling as to whether it is rushed or not - since some feedback has been given that a lot of people feel it is rushed. I'm trying to quantify that value. It's not a matter of "a small minority feel its rushed, so it doesn't matter"
more of, "of all the people who bother to respond to the poll, what're the percentages like on their opinions towards PR3 release on EN"
Ask for data from the devs then
Asking pixiv connoisseurs on reddit surely is an accurate representation of the playerbase
That's going to be taken into consideration too, @sour ocean. The devs have data on PR1 and PR2 completion rates and it was a factor in their approach on both PR2 and PR3's release
Top it off I don't have a Reddit account either, and I don't feel like making one right now
the AL groups on facebook or other social medias are actualy HUGE, especially in places that do not speak english as their first languages, and the division is about the same. to people who barely have any ships, PR3's release barely matter as it does not affect them at all. The top brass? well... they are crying
you dont have to pick between the two groups, you can please both by making BPs actually faster or easier to get.
the best option is to separate all researches and have separate research slots
also, you must understand that the top people pretty much fund the game for the other 90%, you should treat them well as a company
Furthermore voting to quantify a % amount of people mad about PR3 being too rushed is flawed because there is simply way much more people that don’t care about PR3 release time since most people that’s against it are Veteran Completionists. You can literally get 1 too rushed vote every 1k not rushed as soon as every completionist are done voting due to the sheer difference in hardcore/casual playerbase
If you are confident the data was taken into consideration, then surely the devs wouldn't mind presenting it.
You guys rather have PR3 delayed and for us not to get PR3 universal prints in events?
Something along the lines of upping the DR2 generals per event to 30 instead of 10 and keeping the 457 in PR3 would be good. That would speed Azuma and fdg completion while letting people focus on PR3.
i would like to finish what i have been grinding for the last 6 months, FDG
You are free to do that tho? PR2 isnt going away.
Pr3 DR universals are just going to pr2 anyway, nobody cares about PR universals cause DR will ruin pr3 print distribution too
it is back to the "its not a race" argument again. I understand that you dont care about completing PR2. But other people does
Also universal prints are an EXTREMELY small amount of DR prints needed for PR completion, sure it speeds up progress BUT you get what 20? out of a total of 513 monthly not counting FS5, thats the amount of print I get in 2-3 days spamming research if lucky
I rather not have it be delayed. Simply make it easier for those to catch up on PR2 by giving it a catch up mechanic instead of just PR1.
same, thats why my suggestion is for them to add separate researches for PR1, 2 and 3 that can be run in parralel
Well having two lab researches can help with thaf
I already completed PR2 outside of DRs, if u want to complete your PR2 first, just do it, whats stopping you from doing it while others do PR3?
It's not even a matter of catch-up. People farming PR2 actively since day one still are a long way to finish it, because DR BPs acquisition is... Not only do you need way more prints, you also drop way less of them, of course that would be an issue.
And then there's the folks on the TB Floof server
because thats not how i, along with a lot of other top players, play the game
The server opened up with PRs 1&2 going on
I'm extremely confused - what is the specific feedback being given here?
@ebon sonnet You don't realize something. Let's say you spend the next 6 months doing PR2 before moving onto to PR3. Then you only have 6 months of PR3 before PR4 comes out. You won't finish PR3 in those 6 months. With what you're speaking, it's impossible to catch up. You'll always be behind.
It's still the rant about PR3 being rushed or not since people haven't finished PR2@naive cobalt
PR is yearly, not "every 6 months"
That's not what I said. I said if you spent the first 6 of PR3 going back to PR2
the reason that this is still continuing is that we want the dev to understand the importance of this problem.
and PR1 is 7 months, PR 2 is 6 months
Whats wrong with being behind? And who said there's PR4? Do you have details regarding PR4 already? Are we gonna get a PR carrier? Please do tell of seer of the future.
I still don't hear any specific feedback or suggestions
If nothing is wrong with being behind stop complaining about people wanting to finish current content
scroll up and you would see it.
You may not mind being behind but others do. That's the problem. Two different mind sets
Suggesting a lockdown for now? @naive cobalt
there's million offtopic messages here
My suggestion is to give each season its own dedicated researching slot, currently, we have the "focus" option and one reset per day - but with the arrival of PR3 Dilluting the pool, getting the exact PR2 commission is even harder
If they mind, then just complete content faster then. PR3 being released affects ur ability to do PR2 in no shape way or form.
was suggested
What do you mean complete content faster
People sacrificed sleep and they couldn't finish the DRs yet
You can't overcome a 10 month gap that easily
PR is time gated. You can't do it faster.
You can't do research faster either.
So, what you're saying is, no one in EN has dev30 everything? Cuz i saw quite a number of players that already have done so. If you are a so pro-claimed "top player", shouldnt u be one of those that already completed?
I have fate sim 5 for all pr1 and dev 30 for all pr2 except the DR
thats the top 0.1%, 10% is also considered the top.
The people that went all in on cube research might have finished it, but not necessarily the rainbow gun and even then you have to pay a lot of $$ to sustain that
No because research is Rng heavy, it has nothing to do with how you play the game. It's the same thing with the gacha, people get all SRs in few rolls, others spend 400 cubes, doesn't mean these people are dumb and don't know how to play or something.
Here you have to roll for the research THEN roll for the reward. All of which also costs resources. On top of that for DR you need a lot more BPs while dropping a lot less of them. There's no "do it faster", you don't seem to know how PR works.
Top 0.1% also translated to top spenders because there is not way non-paying players are going to finish it in time
Very few people who have spent probably upwards of a 500 cubes on research have both DRs at dev 30 right now. Luck plays a big factor there too. We don't have actual numbers but I bet it's less than 10 people on EN.
@ebon sonnet you are misunderstand our intent here. While delaying PR3 is certainly a suggestion, an alternative method that let you research both pr 2 and 3 at the same time could also be acceptable. I know you want PR 3 soon, we are all the same. But sacrificing what we have been grinding for 6 months is certainly not a good choice.
PR3 will not be delayed at this point
several ways to improve research were suggested
you're free to check trello and submit own ideas that are not there via belfast bot
has something ever come out of the trello though, besides localization issues or bugs
plenty of suggestions
here's when someone says "well it's because cn asked for them" and I just kinda shrug 
can you give an example
Fleet lock on normal maps
Multiple QoL features
this is where I just kinda shrug

doesn't count if more than one person asks I guess
not that it doesn't count, but it certainly doesn't prove that the trello actually results in something being changed
devs look at feedback from all servers
I physically can't prove it to you then
if you don't believe - it's fine
i have always doubted trello ever since its start, as no one ever goes there, with suggestions having 1 or 2 upvotes
have them take a look at the feedback me and others have been giving since yesterday then and I'd like to hear an actual response
Same with PR2, doesn’t actually count if more than one person asked for more ways/easier time to get DR prints then
@signal burrow That's probably why you have #collected-feedback now, to give it more visibility.
@sour ocean not going to happen, staff on the server aren't devs, which is why we have trello
but it's been read by staff if that's what you asking, I saw Nozo reacting to some messages
@twilit pawn 
This is why people doubt whether the trello actually matters, you get what I'm trying to say here right
Yes, you just asking to prove thing that can't reasonably be proven. I already said you're free to not believe it
well it can be proven if a dev come in here and actually answer our question
with announcement already out, PR3's releases is pretty much a fixed event. Just hope that they can whip something up soon for the people who havent completed PR 2 to actually complete it. I am going to have to sit on my incompleted DR for the next year, probably.
Actual proof is unreasonable, but having a dev actually reach out to people would be enough to satisfy many people.
But like you said they won't and in that case you can't be surprised if people don't think their feedback is taken seriously.

Also wanted to say that if the reason we get only 5 ships (apparently) is because they looked at completion stats for PR2 and saw that it would create this pace problem then... I'd rather them fixing the issue (which is BP acquisition) rather than just putting a bit of duct tape on the issue and removing content because of it. 
I already said all I can say - feedback is collected and sent to en staff who in turn discuss it with dev team
Trello is read and checked
If you don't believe - nothing I can do
Let me point out my older post here regarding communication:
https://discordapp.com/channels/456397991847395339/468804193646542849/712481714508660839
A lot of concerns the player base has can be alleviated by simple communication and explanation.
I feel a lot of the animosity at present is because in general we do not get enough communication.
So let me resuggest:
I would love to see a dev response in the form of a short announcement or road map detailing the reasoning behind PR release schedule on global, how will it improve global in any way, DR vs PR design, future of PR shop and in general the p2w rng nature of research.
Often all I see in this channel if people raise concerns is dismissive attitute trying to convince them how they are doing something wrong or don't know what they are talking about, etc.
Not different this time, the whole feedback team is immediately going into defensive antagonist mode trying to prove people wrong or convince them that their concerns aren't really valid.
I won't deny my part sometimes voicing opinions in harsh way but some of us just don't beat around the bush, doesn't make the facts different.
There were a few attempts to let us know the whole chat is being read by devs etc however most of this could have been avoided by something simple such as:
"We see there are plenty of you with this concern, we will make sure it's heard at the proper levels and see if an official response can be provided."
Basically any issue AL encounters is almost always amplified by lack of information, explanation and communication. I was hoping these lessons were already learned. Apparently not.
well said. I have been reading this chat without commenting for quite awhile, but every time "things" happen, the feedback team's first response is "you are wrong and there are no problems" instead of trying to understand what's wrong
if you believe there are issues with feedback team approach (including my own) - please contact @vagrant scaffold about that
the dev did answer a few questions from us thru a video, remember that? Though the questions they answered were really inconsequential and have nth do to with gameplay concerns. They literally only answered 3-4 questions
True those were also specifically collected through a survey and not from here though
@naive cobalt honestly there are times (probably like right now) where the situation gets out of scope of what you guys are supposed to handle. This is probably a wider issue of community management, like do we even have an official Yostar employed global community manager? There are just some things discord moderators are not equipped to handle. I don't envy the whole mod team and I bet everyone is trying to do their best according to what they believe.
we relayed point that people want more direct communication before, that's what resulted in things like roadmap or recent qna, but expecting ans answer to every complaint isn't reasonable imo.
there's a lot of factors in play and things subject to change and by the time they can be announced with any certainty - it's basically time to release them. There were multiple times when announcing things too early, before having to change them resulted in pushback and negative press. And that's provided staff even have complete picture of what's coming from dev team, which I can't imagine is always the case.
Sure it's unreasonable to expect an answer to every complaint. When half of the questions are about which ship has the best thighs for example then why even have a Q&A.
I normally wouldn't even bother with minor stuff, but research is a major element of the game. It's not just some complaint and it's not just a few people here.
It's not complaining for the sake of it or picking a fight, people just wanted a fair opportunity (like jp/cn) to complete content they have been putting months worth of resources and time in.
The issue here is that its just not fair for the EN players to only get 6 and a half months for PR2 when JP/CN got 15 months for it. Like I agree something needs to be done, but there is also the point the if EN gets free stuff or a major boost then it can be viewed as unfair to the players on JP/CN who spent way more resources than us cause they had way more time. I honestly agree that PR3 is completely screwing over finishing PR2 for many people. But honestly I just think the should of left PR/DR research unsynced. Cause trying to sync it is going to screw one server over in the end. If we are synced on events and stuff cool. But why on research? Another issue I have with this that some pointed out that there is no need for PR2 in the current content, which is true but the point is to have them available for the next line of future content. PR1 was a hugely needed when ch 13 first came out to be able to clear 13-4 Taihou. So think about what if we need PR2 for ch 14? But oh wait we never could finish it or else we fall behind in PR3. So I disagree that this will be better in the long run. Really poor decisions were made regarding PR3 and EN.
Also want to add that a lot of people worked very hard to finish PR2. People lost sleep over it and set out the goal for themselves to complete this task. But then one day all that hardwork is just all wasted due to the fact that there was not enough time to finish. I just want to point out that it isn't right to throw all those people who worked so hard under the bus. Making it seem like all their work and effort amounted to nothing. Thats what I and others personally feel.
Let's keep the unnecessary reactions away, please.
How is having 15 months spending more resources when we get 6? We are the one spending more resources with this pacing being whale only spaming cubes. Yes we need handouts or something to compsatie for the pacing us getting that doesn’t make it unfair to them
I’m really unhappy with this because this issue was ignored on pr2 release so why are they doing the same mistake again
Just let me spend double the ressource on a single research so I can have double the gain without increase in time 
That’s making the game cost too much money
Was just pointing out the fact that its unfair for one side either way. I'm with you all on the fact this is bullshit about PR3. Was just saying that we shouldn't be getting PR3 at the same time as CN/JP
There is nothing unfair to them for us to get pacing compensation
Ether give up pacing compensation or stop the hyper speed . Tried of my resources being strained
Personally don't really care about compensation. I just want the research system to be more reasonable. Right now the cost and time to reward ratio feels awful, especially since the DRs (ship and gear) appeared. If it takes on PR3 release to get this fixed then so be it, but I don't want this same situation to repeat every time a new PR season is released. And it will as long as the Research system isn't look into and more DRs show up.
Look simple answer here was to just not release PR3 to EN this fast.
Just want to point that there are people that want PR3 asap as well, devs are trying to satisfy both sides
Like they could of given EN a few more months before PR3 then give us a year for PR4 and CN/JP like 14 months and then we should be synced. It was just too rushed, and it backfired
I don’t mind them having us catch up but we need more income in some shape or form to compinsate for the pacing. I was actually warning about this on day 1 asking them to keep in the back of their minds to consider that for when it becomes too much
@hazy geyser Active player here, multiples hours a day, farmed H-projects and focused DR ships when possible, optimizing researches as much as possible.
You see that a few months more isn't going to cut it. Pacing isn't the issue.
a solution could be to allow individual research for each PR season. Especially if they plan on releasing new PR per year. Right now the situation is "Finish PR2 or Start PR3"
individual research per season would allow new players to not feel completely left behind as well
That's the least they could do, yes.
The people that want PR3 asap are people that will likely never max their pr ships. They don't have any benefit from research to begin with besides looking at some fancy ships.
problem would probably then be resource, which I don't have a good solution for. All I could think of is a permanent "Basic research" but that might be too lenient
Well yea its different depending on the person. But a few more months would of been better than a few days from now lol.
If you don't care about maxing your PR ships don't ruin the experience for the rest of us
What about people that want PR asap ( = with the other servers ) and still want to max out PR ships ?
Please don't go assuming why ppl want pr3 asap
Like some people don't have the time to do research all day I get that. It's just when 99.9% of the community doesn't have it done yet then theres an issue there
Their pacing for en does not fit the drop rates we get, end of story. There is no reason this stuff is only useable by 24/7 hyper whales
I mean yea the drop rates we get were meant for a years worth of PR2 not 6 months
If you really want to max your PR ships you'll realize it's not feasible to do it in this time frame and in the current system
There are already people who've maxed out PR2
Yeah like <10
Either give us pacing compensation, something to offset our income or do not release it. I want this cannon esp. releasing pr3 means I can’t do the cannon
It’s not like people that want dev30 aren’t unlocking PR3 ships either, we’ll just be stuck at 0BP because we’ll be doing PR2 research, assuming you’re not doing PR3 research. We just want to finish dev 30 PR2 and start PR3 BP gain as it’s live. With current system, only whale can have dev 30 all pr2 by the time pr3 release
In my own example, even if PR3 was released in December, I would still not have FDG and Azuma Dev30 ( even counting in DR BPs from events ), and maybe not even have a 457 gun depending on the luck. That is not reasonable in my opinion.
It’s not reasonable they are doing this when they got feedback like this for pr2
Now you got people who don’t have pr1 done moving with the release of pr3?
I should have at least one max pr1 ship with pr3 release and that’s not the case ( talking about the luck thing)
A lot of people just want the pr ships for collection and think they are done as soon as they unlock them. For them it makes absolutely no difference whether we got pr3 now or later.
why are we having literally same discussion again?
Can we have such an option to check the total individual tech points of each faction?
Because this issue is not sinking in giving nothing was done with pr2
@dawn patio
only 4, for all factions individually
Tbh I think it would be more productive to let the developers know we are upset and ask to delay PR3 than to ask for free stuff. Cause if they care they will listen.
PR3 will not be delayed
there will be another outrage if pr3 gets delayed cause a few ppl started complaining lol
@dawn patio I see
Please DM Belfast bot with !feedback then
I'm just giving a suggestion and pointing out the fact that if the community as a whole is upset about the pacing we should say something not ask for free stuff.
Except not everybody is upset because of the pacing, but because of how the system works. Delaying it is not solving the whole issue.
Sorry for feeding flames a bit again but I wonder how many PR3 advocates will be screaming foul the day it releases because they won't be able to meet the requirements. mostly just want this here so I can "told you so" later 😄
I’m not asking for free stuff what I’m asking is having opportunities for increased income to compinsate for this, if they are unwilling to do that, then yes I want hand outs, if that can’t be done, then delay it. Delaying it does not work for some people though because of needing to chose between pr1 and pr2 we simply need a way to catch up. The only other thing I can think of is letting us do all 3 pr lines at once
community at large isn't upset about pacing
most complaints come from way research is structured
which is valid
It's not unrelated to pacing
People just point out the current research system is completely unfeasible with the pacing
So either is the problem
Yes
"delay PR" is not the solution most people want
You do realize that if we had more time than the way its structured would be fine. Its badly structured because we lost so many months we should of had
It’s the easiest if they are unwilling to do any the other suggested
So pacing is the core of the problem here
I’m worried they are ongoing this because they did nothing for pr2
In the end it comes down to whether the EN staff wants to pander to beggars on twitter or the people that are actually putting time, money and effort into the game
And you can see where we are now
Don’t worry guys, it’s not a problem having ressource intensive time frame like Iris rerun ( big gacha ) -> 1 week break -> richelieu ( big gacha ) -> essex ( big gacha ) considering how diluted the special pool would be without rates up. Pacing definitely has no problem /s not to mention ressource spent on research all this while
Money, sorry I disagree you need spend 100 a month on mobile game just to offset badly done pacing
@hazy geyser I literally showed you before how pacing isn't the main issue. Even if PR3 came in December ( so as it should, from your point of view ), the issue of BP acquisition would still be there. And if it would still be there for me as a very active player, I won't even think about other more casual players.
And then the issue will pile up every time a new PR season is released ( since we can only research one season at a time ). Unless they take the route of releasing less ships per PR ( like they're apparently doing ), which in my opinion isn't a good solution either. Removing content because the whole system is flawed is really meh.
I agree really they should just let us do all the pr lines at once not picking one or other
"Delay" PR is certaintly the solution that the devs are doing, but it's current content that's getting delayed and if you're lucky you might finish it some day
For many people probably not though
It’s not the ideal solution but I rather have that then ignore the issue like with pr2
Well there is rng behind it yes but if u constantly do the correct researches and are constantly doing researches then it is possbile to finish in a year. But pacing is the issue here because we got only 6 months which is only possible if u spam cube researches, and even then u risk not getting the rainbow gun doing that.
but if u constantly do the correct researches and are constantly doing researches
Which is what I've been doing. I'm not even half for both ships, and we're 7 months in, more than half a year. Then you have to take Fate sim into account as well.
And as you said, we had this luxury and it still wasn't enough.
We even had the luxury of getting the information on the best researches to run for bp and gear from CN/JP because they had already gone through the process.
Casual reminder that if you want to argue, take it to DMs or #al-general
I'm just stating the facts is all.
Not here to argue with anyone, just trying to show that pacing is the problem here.
im just upset with this because they ingored this issue with pr2 and seem to be doing that again
btw the time that EN got for pr1 and pr2 combined is pretty much what jp/cn got just for pr2
though lets also not forget jp/cn got more time cause PR3 was delayed due to Covid-19. They would of had PR3 earlier this year
yeah sure but many people actually finished their DR or another rainbow gun in those extra months
and even if they were already done they will definitely benefit from it if pr2 truely gets fate sim

That is very true. it doesn't change the fact they got way more time. But PR3 should be delayed. I get a lot of casuals want them cause new PR ships is hype, like Drake is hot af and I want badly, but cmon let us finished PR2 first developers
Also a note to the mods that are lurking just saying comments like its not getting delayed and making random comments or shrugging like Restart was, isn't helpful at all. Just please go to the developers let them know what is going on, and ask them to make an announcement to EN on the matter.
So your solution is to release one season every year ( taking into account that most people won't be able to max out DR ships or get Rainbow gear before next season starts ) while being desynced with other servers for each season ?
They know and read it
It still won't get delayed
If it is - you just pushing same complaints to the next time PR comes out.
And "just be forever behind" is also not going to happen. Devs stated from the start that catching up is the goal.
If we're catching up they are awfully late in taking any measures that let us catch up. Simply syncing and saying we're caught up is just wishful thinking.
then how come they are not letting us catch up @naive cobalt ?
EN server almost caught up with CN/JP
im talking about status
Just by the way ... this is the # game-feedback channel and not for discussion!
I haven't noticed any 50% increase in resource income compared to jp/cn servers to compensate for cramming 3 years of content into 2 years.
yeah in events, but we aren't catching up in research cause there is no way to overcome the time gate
how many players have p2 and p1 ship completely done on other server? or rainbow guns? how many do other servers have typically? I feel behind because i am outscaled by the pacing and it feels like they dont care about that
correct, there's indeed no way to overcome it
Look Restart EN is almost caught up on events but we are far from caught up on PR/DR. How is getting cucked out of dev 30 dr and 2nd rainbow gun catching up?
^
Don’t worry guys, once you unlock the ship you have PERMANENT fun content in which you log in for 30 seconds for mediocre amount of prints every hour just to pick up a new research before logging back off. -Research in a nutshell
so i ask again @naive cobalt when will EN catch up to the other servers? nothing is being done about this\
I already answered
and you are proving you are not understanding my question because you did not answer it
I don't think sarcastic comments and jumping on Restart will do anything either. He can't do shit about the issue, he's just a discord mod.
if you asking, again, for EN to get free stuff - that's not going to happen because it's unfair for other servers even if you feel otherwise
its unfair to give us this pacing then
Yea I don't think Restart would know that question. He is not a developer, hes a discord mod
Rather than asking for compensation, let's already ask for them to fix the research issue so that this won't breed any more problems for future seasons. I think that's a more reasonable approach.
the problem is if the devs aknoledge this shit storm and delay PR3 we will have another shit storm of people going "but muh synced content RRREEEEE" the devs cant win in this situation
sure they can, stop the needing to chose between p1, pr2, etc then
The Devs messed up when they announced PR3 for EN
For those who want pr3 to be delayed, let's say it got delayed and you got caught up in whatever pr, what about the others who still haven't caught up? What about the newer players? It doesn't matter because you yourself caught up, right?
thats why i am saying they need to change about selecting what pr thing to do
anyway, if you have constructive suggestions how to solve this issue - please DM Belfast bot with !feedback and select Feedback workflow and follow instructions. At this point it's just repeating same points over and over, so I ask you to stop.
If you feel you absolutely must continue this discussion - please do it in DMs, thank you.
No I want more time for a large portion of the player base to be caught up not 0.001% of the player base. It's impossible for everyone to be caught up, cause everyone invests different amounts of time into the game.
if it is released in 4 days everyone is at a state of not catching up
like how many right now have dev 30 DR
its not about everyone to get caught up its about giving fair amount of time who was there since new season got released
For those who want pr3 to be delayed, let's say it got delayed and you got caught up in whatever pr, what about the others who still haven't caught up? What about the newer players? It doesn't matter because you yourself caught up, right?
so ur argument we should all be behind cuz there will be alway someone behind
I can enforce what I just said by locking down this channel, which I don't really want to do, but I feel like I will have to
Problem is they have yet to even acknowledge this. And we are getting persuaded here all the time that there is nothing to acknowledge. PR3 issue is just a symptom. Symptom of mostly 2 things, bad research design, global server rushing. I'm pretty sure no one can reasonably expect to delay PR3 at this point. However an acknowledgement and official communication on the stance on this should happen for sure.
i dont understand how to use DM Belfast bot . its information overload for me and it appears it is only for discord?
yes, discord bot is only for discord
Yikes silencing the people, what is freedom of speech
anyway, if you have constructive suggestions how to solve this issue - please DM Belfast bot with
!feedbackand select Feedback workflow and follow instructions. At this point it's just repeating same points over and over, so I ask you to stop.
If you feel you absolutely must continue this discussion - please do it in DMs, thank you.
@naive cobalt
but I wanted to suggest a fix to the game how you said here about the pr thing, not discord
DM Belfast bot with !feedback and read instructions, please
i did, as i said its information overload for me and i dont understand it
oh you just type 1 to start it
https://gyazo.com/5df03aca98b66c1fd3ea18188e4f7ebc
how do i know this is 100 characters or w/e?
you count it 
Please enter a short desription of your submission. Do not describe it in detail, there will be a time for it later.
Please, read instructions
also what you trying to suggest was already suggested
today
3 hours ago
i dont see how that is the same thing esp when it leaves out commenting on the rainbow gun
ok we dm restart is great ❤️ glad we got it sorted, i need extra help at times T^T
@naive cobalt If I want to submit a more elaborate suggestion on the subject, should I still submit through Belfast and you'd fuse the suggests together or something ?
not sure what you mean? you want to expand on existing suggestion?
This is a suggestion off the top of my head: Make it so events sell PR1 (and now PR2/DR2) at greatly reduced prices, on top of the new PR3/DR3 prints
Yep, basically suggesting something to fix the Research system, including what has been suggesting by Momo
So instead of just 30 PR3 prints that you can use on PR1-PR3, you get 30 cheap PR1 and PR2 prints and 30 PR3 prints at current prices
if it's still same suggestion in effect - sure, just let me or another member of the team know and we'll add it
Alright, I'll do it and let you know
@naive cobalt Sent. Also 2.000 chars is not enough sometimes 

But it's alright, the rest was more opinion that concrete suggestions.
https://twitter.com/BaburuShikikan/status/1279789888276172802
here is an essay i bring forward, containing a lot of worries for AL EN concerning PR3, written by a very knowledgeable content creator/streamer
Since many people in the Azurlane EN community are distressed by this, I took the time to write this: https://t.co/hm1gB57xg7 If you agree, Retweet, and leave a comment with your in game Nickname. I'm using this as a petition. @azurlane_staff @AzurLane_EN @InternKun
So was thinking about how the voice clip storage could be minimized and primarily streamed.
- Most voice lines are streamed. This is for PvP mostly, where you can't control which ships show up.
- Obtaining and locking a ship will download the critical voice lines. This includes the intro, details, stranger, skill, defeat, and MVP lines (excluding Unicorn, you can safely leave that last one out
) - Leveling a ship, putting it in a fleet, or setting it as secretary will download all the voice lines.
- Any ships that have their lines downloaded and are not interacted with for a week or two are marked for pruning, and may revert to streaming their lines. This is optional, but useful for when you decide to dump a ship.
That can reduce the voice clip size to ~200MB.
This could be an option — you can either download everything or download the essential lines. There is a button to manually prune the unused lines as well.
So, thats about as minor and personal as it can get, but i wish Chapayev had a different oath line for her skin, since with the skin her and SKK changes dramatically, and old oath line is kinda out of place. (unless i derped and she doesnt already have an alternate line)
Please allow parentheses when naming oathed ships, so I can name my Kaga to Kaga(CV)
To match with Kaga(BB)
Don't delay any more content, there will always people that are behind. We shouldn't conform to the few minority just because they are being loud.
we shouldn't listen to a bunch of liberal hippies because they are behind
there i said what you wanted to say
Delayed content or not, if people don't grind they won't get anything done. Not like AL is an MMO where people have to be in the latest gear to clear.
Now for something wholesome and not the same shit for the 97th time: There should be a daily where Gear prints and oil are the main rewards. Give us a small chance (20% gold, 80% purple) to obtain blueprints (maybe 5 drops per daily attempt at a time?) for gear, and instead of coins give us Oil (only like 200-300 per attempt, 600-900 per daily). This would give us an ability outside of HQ to obtain easier oil and further players gear print collections. I can make 14,000+ coins on Sunday and 5000 per day on dailies but oil is extremely rare to find (in my opinion) (and yes am dm’ing Belfast. Just wanted to share with the class)
another interesting idea would be to make a weekly quest that would give like 1 box of oil that you can keep in your depot for later (like 100-500 oil)
Ah I remember suggesting this for event shop. Maybe I should suggest it through bot now that it's a thing 
Since we have 3x core data every once in a while, give us 3x BP drop from research too
I did make the suggestion of adding PR1 and PR2/DR BPs for reduced prices in event shops
Heavily reduced prices
equipment bps from pr1 in event shops 
Just a small thing
I usually log in to do things twice a day, and i love watching this Animation, but the announcement panel always comes up and ruins it. Im just asking for an ability to permanently close the announcement tab (aside from the start to events) or maybe make it pop up after riche does her thing. Minor thing 
Let us reset the 10hr commission 
Id love surface damage and plane dmg screens separated at end of battles. Huge QoL for W12 and W13
Yeah, I want something like this rough mockup
<#game-feedback message>
Seems to have been requested before multiple times though.
https://trello.com/c/nIs8Z2aZ/631-more-details-in-post-battle-screen
https://trello.com/c/SO9R5Xcn/901-more-detailed-damage-screen
Having it split up more would help a lot in testing equipment, though.
For example, many DDs and CVs have their surface damage (not even including AA) distributed between equipment (torp bombers/fighters/helldivers, torps/guns/barrages), and judging the damage contribution of each individual equip is difficult without playing them in an unusual way.
Can we delay pr3 for some time atleast we only had 7 months for pr2 while CN/JP had 14 months i don't think thats fair and someone should think about it before they release the bomb 
Could someone please make a pin about PR3? With how many messages mentioning PR3 over the last few days, we could use an FAQ
But seriously, rethink this decision. It's way too rushed.
Or we can just forget about PR3 and wait until PR4 becomes a thing then
it's not getting delayed, that's already been said.
hopefully they make it easier to acquire blueprints but the topic is seriously worn out now, you've gotten your points across.
I'm getting tired of HQ banner (academy dorm cattery) getting stuck, preventing me from clicking anywhere and forcing me to use OS kill to quit game. Can't we turn it back into direct jump to Academy map (and put Dorm on the buildings?)
ammm gais
I whant to ply ori and whant to show you how to ply fast
amm @vagrant scaffold
what
@scenic osprey sounds like a bug. Maybe report it in #bug-reports
its known anyways
since we get new PR3 content at the same time, can we have archive update coming faster ? It's not necessary to wait for 1 year+ from rerun events release date to get archive after all and we need many tech point from old event's ships that hasn't archived yet
Let me add more thought into why PR3 shouldn't be released yet.
Divergent chessboard rerun happened like 8 months. PR2 is only like 7 months old in EN.
Which means that people who missed Divergent chessboard rerun didnt have any option to even get enough tech points for FdG let alone farm her EXP which only Zeppy can contribute who is permanently available (not to mention she was only made permanent pretty recently)
Not to mention the next batch of PR has Odin which is another KMS main fleet ship which is likely gonna need KMS backline EXP like FdG which will just gatekeep both ships without the access to most of the ironblood units
What you should be doing is atleast put Divergent Chessboard in archives, wait for a few months for people to get whatever they want so they can brace themselved for the next batch of PR3.
Releasing PR3 right now while PR2 already has its glaring issue of limited ship availability should be enough reasons to delay it
Of course if you ignore the people complaining here which is what you gem paid people do as always

If you truly think that there is no problem with PR3 release, why are there people complaining about this from the moment the JP livestream ended
Mostly because of how low the drops are for pr2 bps, and how they want it addressed mostly
we have never said anything of the sorts, we are open to criticism and other feedbacks, we encourage you to post them, but we wont stop you until its no longer the scope of this channel
we personally dont need to say anything, we just ask for your patience for staff to address this issue appropriately after listening to everyone
I've seen people who are big spenders in the game already complain with PR3 release. If they are complaining what more for the people who dont do that but dedicate as much more time as them.
It isn't that i think there is no issue but it's more that
We're getting PR3, it's already locked into our schedule. Yes, I think Divergent Chessboard should be added to our archive alongside PR3.
and it's a damned if you do ,damned if you don't situation.
if they now delay PR3, there will be a whole other set of people in here complaining about that
They cannot win.
Yes
it's too late.
more forms of getting BPs should be added, PR3 shouldn't be delayed.
The devs that barely gave the players who spent thousands of gems for the Duke of York issue is losing the fight either way
Some suggestions have been placed in the #collected-feedback section about the PR stuff
So if its in that channel we can't say our feedback in this channel anymore?
yes, if you have constructive feedback about the system please send it into the bot (or just here) and we'll get it through
we have never said anything of the sorts, we are open to criticism and other feedbacks, we encourage you to post them, but we wont stop you until its no longer the scope of this channel
we personally dont need to say anything, we just ask for your patience for staff to address this issue appropriately after listening to everyone
my feedback is theirs, DR print acquisition overhaul and maybe the ability to do 2 researches at a time.
Okay so thats how we operate here. Let me read every feedback in #collected-feedback before I send any feedback here.
you're free to do what you want
but please stop putting words into peoples mouths
DR actually suck because they have a lower drop rate for their BPs and they require more BPs but the rest, whatever.
Also doing more researches at the same time will just make research more of a resource blackhole than anything

It wont be any more meaningful than what it is now considering people are already gimping resources for research
When in fact there are a lot more shit to spend your coins on like uncapping ships and buying and respeccing cats
You aren't getting a delay, so what would a compromise look like to you?
Dailies/Weeklies with PR prints, a shop in the archives that provides PR/DR prints monthly?
But that isn't going to happen. OC archive probably will happen soon but no delay was already stated in here yesterday, so that's a no go.
A drop rate buff for previous season as newer season comes out would be nice
I think they're making PR1 prints easier to obtain iirc
I think that should carry onto PR2 prints as well, personally
I don't think you're actually a dedicated player of the game if PR3 release barely affects you.
Even the most dedicated of spenders are complaining about it being rushed. That should be enough reason to see that there is something wrong
Oh of course I'm not. I'm level 114 and have been playing for nearly* 2 years.
See.
This was fucking sarcasm.
no bickering please
I recommend you both drop your feedbacks (and feel free to disagree within the message) but we dont need this to be back and forth argument
People will always find a reason to complain about anything. This is no different.


