#game-feedback

1 messages · Page 74 of 1

solemn citrus
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I’ve gotten Saratoga out of one, so think it’s all construction. Heard Sandy from some others, so that’s at least Light and Special

neon kite
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after 1.5 year of playing I've only received a single ship from it: Leander. Came from the lvl40 version too so it doesn't even guarantee the ships rarity

snow juniper
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pls fix launch ceremony yes. I dont remember seeing a single ship from them (or it was common-rare)

celest abyss
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Launch ceremony is already fixed
And may I note that map drops show [elite] / [super rare] silhouettes but don't guarantee that rarity, or outside boss S rank even a drop either?

neon kite
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map drops aren't the same thing such as commission rewards. Afaik all commissions reward give what the icon shows if u score Perfect on it. The only exception to this is launch ceremony

rare jay
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Yes, Launch Ceremony seems to be bugged (or at least it was last time I got it) to where it'd show Perfect when it shouldn't. But that's just a display issue as you shouldn't have gotten a perfect

celest abyss
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Ah yeah that. Thought you were complaining about the low droprate, my bad

neon kite
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yea I know about the display issue, wasn't complaining about that, but just wanted to add my 2 cents about the drop rate so ur right actually

naive cobalt
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Yes, Launch Ceremony seems to be bugged (or at least it was last time I got it) to where it'd show Perfect when it shouldn't.
I believe it was fixed a while ago, but not 100% sure

rare jay
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Never lucky enough to get them so I cant say bukiPride

normal vine
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Launch Ceremony gave me a ship the last few times I got a Perfect on it

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but it would be nice if they could only give displayed rarity and the one below

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feels kinda bad to do the big one with the chance for a SR ship and get a white one

lucid compass
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So couldn't find this in the trello so I'll throw it in here. Could we get the option to earn points for events like Sofmap in the war archives?

lucid compass
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Also hasn't this card been completed already since we got 5 Secretaries? https://trello.com/c/9ghKf7ph

“...would be neat if we eventually got the option to expand on the amount of secretary slots...”

Suggested ways:
• Purchase extra slots directly/gems
• Achievement rewards

Votes

1

Labels

Full Release, Low Priority

naive cobalt
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no, it's asking for even more

tame walrus
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I want my entire dock to be my secretary woke

carmine ginkgo
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Wanted to rename my Belfast as Belfast (Retrofit).... Game said no.... 😦

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Does is have to be that way? T_T

tame walrus
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paranthesis are probably banned characters, for who knows what reason

tardy arch
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yup. the game recognizes the ('s as illegal characters. no idea why.

carmine ginkgo
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yeah 😦

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I don't think it's just me who feels it but this game doesn't fit in the 12+ category considering some of the skins they have. In which case, they should be more flexible on naming limitations. and update whatever they use on in game chat cuz that doesn't work at all EntyLUL

tardy arch
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iirc using jp or at least some jp characters also counts as illegal characters so really, the whole naming system needs to be redone. shrug

raven crater
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All non alphanumeric characters are forbidden, including accented characters and kanji

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I couldn't even rename "Emile Bertin" to remove "Retrofit" from her name because she has an accented e in her name. Had to get rid of that to make it work lol

neon kite
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Kanji isn't forbidden afaik, nor is katakana. Hiragana is however forbidden for god knows what reason. Got several ships named using those so I can confirm they do work unless they changed it recently

static needle
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it was banned when ui update happened or at least in one of those major patches

neon kite
spark abyss
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i wish there was a special dialogue when i sortie saratoga with ryuujou

shut vale
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hi, random suggestion. i think you should keep either the free draw mode from coloring book or the bejuuled minigame permanently. just as something for people to do when bored.

hidden bear
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Would love to be able to change the sound notification for the app on my phone and not have it be tied to the global notification sound.

raven crater
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Piggybacking off of Yumemi's suggestion, a "mini game collection" building in the academy would be fine. Just let us select various mini games from events (or at least mini events) to play any time we want

solemn citrus
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Kinda sucks that the point rewards on SP3 are lower for the higher requirements Akashi questline than the Ryuujou part. Means you are forced to grind this subpar event exp for longer even if you already have Ryuujou

south night
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You do realize you can grind for akashi point outside event map right?

rare jay
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You can farm normal maps though AmeliConfuse W8 or higher is equal or higher than SP3 rewards for Akashi coupons

south night
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You are not forced to do it at all, you can just ignore it if you want

solemn citrus
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Still, point gain should be equal at least on sp3. Especially since there are red book rewards on both sides

raven crater
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equal to what???

south night
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Akashi reward go up to 22k(?), while ryuujou reward onlu go up to 10k tho

raven crater
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If you're saying you should get an equal amount of akashi coupons as J talismans, for one they use two completely different reward trees and for two you're already at an advantage in SP 3 as the levels for SP 3 are 68-76 for mob + 4 battles to level 80 boss while in world 8 mobs are level 79 and it's 5 battles for a level 80 boss. SP is easier.

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Or just do a higher world than level 8.

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Either way, all rewards above 10k are tryhard rewards. The event is balanced so that main reward at 10k is achievable even playing at a relatively casual pace, while the higher tier rewards are meant to reward more hardcore players but are correspondingly less unique/useful

solemn citrus
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It’s 5+boss for SP3 though

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So lower exp gain, same amount of battles, and less points

south night
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Then just grind outside SP3 u47Think

harsh escarp
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level 8-1 is better because you only need to do 4 clears for boss instead of 5 or 6

hidden bear
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Uh, isn't it time for the Daily Urgent Comissions to be available? Because...

rare jay
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They'll show up in about 35 minutes. They're delayed by an hour. Waiting on staff's input regarding this

hidden bear
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Oh, okay. Thank you for the clarification.

rare jay
shy fjord
stark narwhal
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small time zone issue
still not fixed LappKek

velvet adder
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gold steam catapults in the coreshop could be cool, just 3 of them since 2018 it doesn't seem good UniCry

agile crag
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Can I make a skin request?

void schooner
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The pins say no.

agile crag
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Which part?

void schooner
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The part that says they don't take suggestions for new content.

raven crater
regal elm
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So, the patch notes says Enterprise gets the EXP boost, but the JP one has San Diego getting EXP boost instead. I assume this is typo?

celest abyss
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Why does EN say +EXP for Enterprise when both CN and JP say it's for San Diego?

naive cobalt
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probably a typo
we clarify it with staff

scenic flower
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Enty already engaged not so long ago.

sly shore
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has there been a suggestion to change the desired danger level of a map once you get it down to safe? that way you can test different fleet comps

rare jay
spare tulip
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I am sorry if this was already suggested, but what about adding interactions between shipfus at dorm? For example they could exchange one liners. They could pretend that they are discussing something (showing emotes in clouds) or anything similar. Also, maybe one of them wave (or any other emote) to greet Commander.
In my opinion, this would add flavor and spice up experience, when you spend time at your dorm.

velvet adder
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how many blueprints you need to fully max out a PR ship

naive cobalt
velvet adder
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Can someone help me

naive cobalt
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please go to #gameplay-help channel if you have questions about the game

velvet adder
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Ok

harsh escarp
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Today better be the day where the nightly commissions get fixed.

tame walrus
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I doubt it'll get fixed on a day that doesn't have a maintenance, so you're better off hoping for tomorrow
also it wasn't mentioned in patch notes so it might not happen

velvet adder
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there is maint tonight.

harsh escarp
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Today IS the day of maintenance, lol

velvet adder
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it's in like 3.5 hours

ornate basin
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Waiting on staff's input regarding this

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things still a bit slow on our end too due to outbreak, we are trying with what we can atm :yeptune:

tame walrus
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it's not today since it starts at midnight which means it starts at the same time as tomorrow

scenic flower
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I want to report a bug. Devs are broken. Fix them, somebody!

minor robin
scenic flower
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I mean, they can't even do a simple update without crashing something.

minor robin
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Consider that there maybe complications because the devs aren't fully back in office yet cos of the virus and might not have the manpower to do the update swiftly and properly

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And if you're talking about the errors in #tech-support, that usually happens when you try to update when the predownload isn't out or isn't fully out

spare tulip
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The clearing mode in normal stages is really awesome. Thank you for applying it there, I really appreciate it. SandyHeart

velvet adder
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Looks the game starting screen loading so slow?

minor robin
split kestrel
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Just asking.... Will there be a rerun on Sandiego's event , so I can get the mic to retrofit her ? I got like....6-7 of her this week ._.

minor robin
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Eventually, no news on when though

split kestrel
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:(((

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Does that mean... My Sandys are just..... 10medals ?

ionic adder
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Am I doing something wrong?

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I cannot log into the game

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The internet is fine and I even turned off my VPN

split kestrel
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It's a bug tho ._.

minor robin
split kestrel
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Check the bug report comments

ionic adder
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I'm from the US server though

split kestrel
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I know -_-

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We r all the same ._.

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Just take ur time

minor robin
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Update: Above mentioned log-in issues are also being reported on Sandy and other regions

ionic adder
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Oh

split kestrel
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The devsr tryin their best

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Devs*

scenic flower
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I'm tired of this shit. They ruined my exercises for today. Thanks a lot.

split kestrel
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Chill

ionic adder
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Be patient, they're working on it!

split kestrel
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Not only urs

raven crater
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Silence wants to speak to the manager LaffeyDrink

minor robin
split kestrel
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Shut up Karen

minor robin
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We don't need people to comment on what others has to say

raven crater
formal oyster
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Regarding clearing mode in normal, is there a specific reason why World 13 isn't affected (yet) ? Still considered too recent ? Or maybe even CN/JP don't have it for whatever reason ? u47Think

minor robin
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CN/JP do not have it either

formal oyster
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Alright, makes sense then, thanks DorkHeart

raven crater
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Gonna guess that since W13 introduces a new mechanic (command ships) it's considered to be slightly different than the previous 12 worlds and so they didn't extend the clearing mode to that world deliberately

naive cobalt
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if I have to guess, they prolly consider it as "challenging content for users" so don't want to remove ambushes since it'll impact difficulty in a big way

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maybe after we get W14 13 will also be updated

grim flame
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Now that fleet lock is a thing, i think it would be pretty good to add a morale indicator at MVP screen where it shows the EXP gained. Right under the EXP bar, it should have another gauge of 0 ~ 150 where it shows the morale of the above ship.

there's some space above the character 'card' that you can sort of push up and add in the gauge, or below the dotted lines works too. Since heavy grinders can now grind a lot faster and have to constantly check for the morale of the ships on 2nd floor, this addition will make my life easier.

raven crater
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I also approve of some numerical indicator of ship morale post-battle

cedar torrent
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Add a VIP tier list based on how much a player spend in the game, added effects be like have priority logins into the game, have early access etc

raven crater
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Priority logins
I don't have words that are both strong enough and appropriate for this channel to describe how I feel about this, but it ain't good.

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But, a VIP system that maybe gives you a discount on Akashi's shop items or something would be cool

minor robin
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That's gonna make the game less f2p friendly so not taking it

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especially on account of priority log ins

raven crater
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As a primarily PVE game I think a VIP system is fine provided that the perks aren't at the expense of other players (like priority login). Also especially if the VIP system gives you perks only related to purchasing (basically, in order to take advantage of the VIP system you would just have to keep spending money)

cedar torrent
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Oh its due to this delay or slow connections, so give the mega spenders some breathing space

raven crater
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Or, they could just fix the servers (which I think is the current plan)

cedar torrent
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Yeah so after every maintenance, big spenders get priority access, so is like they dont have to queue and have priority check in or something

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Its not game breaking, but it give the spenders breathing space

velvet adder
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I hope they extend event times ...

naive cobalt
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there's no such thing as queue in the first place

cedar torrent
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Oh really? My bad then

naive cobalt
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servers just have issues rn

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not because "many people log in"

stark mango
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I didn't know it existed either

supple skiff
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Oh wow. Theres a queue.

tame walrus
naive cobalt
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I see
well regardless
still no

regal elm
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Kinda thinking, if the maint is to expand the servers...
would it be better to add a new server for new players to come in?

normal condor
naive cobalt
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Ye, I had some in my closet, one sec

normal vine
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@regal elm that doesn't help with Avrora and Sandy - the two oldest servers - being over capacity, though

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since you can't transfer your account away from them to one of the newer and less busy servers

regal elm
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yes, and I'm suggesting the new server as default server for new players

normal vine
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it already suggests the newest server

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what would help, though, is locking those two for any new users, if that's possible

regal elm
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yeah, and direct to either two other servers or the new one

shell bramble
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Game servers don't have any major impact on day-to-day gameplay (except perhaps pvp), so devs will decide the best approach to load balancing their traffic.

turbid loom
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but the overcapacity directly hinders ones ability to play the game, so they do have a major impact on gameplay. Can't play if I have server issues every update just because of the server i chose

fathom palm
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Oh come wth, its near 5h after update "6h planed maint" and Sandy still death, what the actual kwaw is thisPoWangry PoWangry

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its a second time when sandy have problem with server

turbid loom
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actually its the 3rd in a row

fathom palm
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even worse

hidden bear
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@fathom palm Buddy... There's emergency maint going on. Chill.

fathom palm
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And what will give this emergency when the story can repeat

turbid loom
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honestly these server issues have been on the horizon for a while now, and they cant handwave it this time.

fathom palm
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Im not mad that they working to repair this. Im mad cuz its third time when Sandy is on fc flame

hidden bear
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????? Like, first of all, how on earth would you even know that? @turbid loom

flat vector
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This isn't the channel for general conversation or complaints about the game.

celest abyss
turbid loom
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because we've had 3 updates in a row where sandy has been killed, each time requiring additional time to get it back up and running. each time it got worse, meaning this time it fully broke to the point where the server needed a full overhaul.

celest abyss
turbid loom
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actually this directly relates to the feedback that has been given on the game over the past 2 months of updates. servers are part of the game, as without the servers there is no game.

flat vector
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Your feedback is get better servers, they're doing that and are aware of server issues. That's all that's necessary.

shell bramble
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User has left their feedback. We don't all need to comment on it.

turbid loom
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My feedback is that they need to be PROACTIVE in dealing with problems

flat vector
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Your feedback is noted.

lunar sundial
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ye true be more PROactive, its been going on for long time , very high server lag or server crash or rollbacks etc etc, couldnt they have fixed servers before? they knew they were busted to begin with UniStare but hey they finally gonna fix them cool

winter escarp
faint hinge
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could we have an option to turn off the "tips after defeat" thing? Kinda useless and annoying extra clicking for us "veteran" players.

winter escarp
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Extend time crunch events when maintances extend too far, 5 cubes does not compensate for all the downtime

faint hinge
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it also doesn't help when players don't read. 5 cubes was for the tiny extension from the expected 6h

dawn quarry
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i feel like the ability to hold 10 pvp entries was to safeguard against situations like this, and not to facilitate sandbagging, so if you lost your pvp entries from trying to sandbag i dont really think the devs care at all lol

faint hinge
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well, 10 tries is just 2 resets - 1 when you were sleeping, then 1 when maint started and then in this case we got more maint until another reset for a total of 15, so...

solemn citrus
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Is it supposed to still be season 1 BP’s in the Saratoga event? Or should we have s2 this round?

sour shoal
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I strongly dislike Maritime Escort maps. The transport ship doesn't really "tell" you which direction it intends to move. Which twice resulted in the fool thing running into a mine when it moved in the direction I hadn't cleared in advance. (Both times in different directions at that, so it wasn't even consistently stupid!)

A simple arrow on the ship's tile telling you "I'm moving this way next" would do much to alleviate this annoyance of idiocy

rich bridge
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did you role back again?

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thats why you kamakazi into it b4 thay do eve i know were it go's then again i pasiv math its moves

tame walrus
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while I agree with dranikos's suggestion, it actually does have a set path (at least in CE3) and if you know what it is you can guarentee a clear with 20/20

sour shoal
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That only works if you already know the path however. I did not, and there's no logical way in game to know it in advance for the first run.

(Yes, it's on the wiki, but the wiki is not in game, it's an outside resource.)

Highlighting the path in advance, or a simple arrow would both make that less of an issue. (Heck, if it's always following a set path and I'm supposed to escort it, wouldn't Naval HQ tell me the path in advance? Fridge Logic dictates that it makes less sense for me to not have that information before going into the mission.)

tame walrus
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to be fair there is a logic behind movement (sirens, your fleets, etc) and it's noticeable enough that you could figure it out by just observing

however in CE3 the fleet your protecting actually breaks this logic so it caught me off guard the first time I ran it anyways. I'm still agreeing that it should be displayed but there are ways to make guesses (even if they end up being wrong)

sour shoal
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Yeah, that's what I was doing, was guessing. I'm just annoyed I was wrong twice given my perfectionist nature. (And the fact that an open path existed that would have gotten the ship to the end with 0 damage taken instead of 4.)

Semi-Related topic, I feel that the fleet formation screen could use some form of display to let you know when your fleet is stuck at Move 2 (instead of 3) in Movement Limited situations. (One of my two fleets being Move 2 was an unpleasant surprise, though admittedly I should have foreseen it. Thankfully said fleet was Fleet 2, which I didn't need to use anyway.)

I'm a big fan of increasing information available to the player, clearly. But those are my 2 main pieces of feedback. A Movement Limit display (in formation, or when picking fleets for a map) and some way to know where the Transport is going during Maritime Escorts.

raven crater
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Similar to the stat totals at the top of the fleet formation screen, maybe they could add a "stat" for MOVE i.e., the number of squares your fleet can move in maps where movement is limited

sour shoal
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Exactly. Though some solution would also be needed for Hard Modes where you pick each ship manually rather than a pre-formed fleet from your formation list.

I know Movement is supposed to be derived from the "Speed" stat, but given that Speed is also a stat hidden from players, that can be unhelpful at times. (For example, nowhere in game is it listed that Avrora and Yat Sen are Speed 19, making them the slowest Vanguard ships. With only a handful of truly outdated Main Fleet girls, like the Monitors, being slower)

sour shoal
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So, to a certain extent, just listing the Speed stat for ships would be enough (and making it clear that, as is logical, you're limited by the slowest ship in the fleet. It's not a total or an average or an aggregate, it's the lowest score among the fleet)

barren kestrel
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Not sure if this is the right place for this but will this feature ever be finished? The "Coming soon" is there for quite the long time now ^^' (to the point i completely forgot this thing existed until I decided to do all my Retrofits)

celest abyss
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It's already been suggested to add more
Only devs know if they will do anything
But given it hasn't been updated since game release
I wouldn't count on update

barren kestrel
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Thats a shame i liked the fact that there was a goal in raising all ships

flat vector
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raising all ships contributes to fleet tech which is the goal

barren kestrel
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That got boring very fast as its barely noticeable compared to for example unlocking a new shipfu/Gems/Dorm furniture/gear etc.

sour shoal
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In fairness, most of the new Shipfu aren't great gameplay wise (Ayanami being an obvious exception)

That said, I did enjoy the thematic elements of the collections (like the "First Carriers") more than just the mindless "Max them out" grind for Tech Points if I'm being honest. So I'm also a bit sad to have seen that tabled in favor of just mindless grinding for tech.

spark abyss
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can we have a shortcut to classroom/lessons? like easy access from main menu

shell bramble
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For skill training, or for proficiency / XP training?

spark abyss
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xp training?

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or it's just that im dumb and i don't know where the shortcut is

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i feel like not many people use it just because it requires more effort to access x3 i mean it's not super good compared to dorms but still

tame walrus
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related to the classroom, I'd like a button when a class ends that's basically "start class again with the same ships" even if it could only be used once a day (reasonably)

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it'd just be kinda nice

spark abyss
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like the tactics?

tame walrus
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I suppose ya Thinkpitz

rain mulch
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Big thx for dev, for clearing mode in normal chapter
Now i dont need waste time for unnecessary click (Airstrike + Ambush "ads") while farming AL + working in real life
Its extremely good if the normal chapters already danger level 0, after that the clearing mode is available
Now i can be more productive while farming in AL ❤❤❤❤❤ ⭐⭐⭐⭐⭐

static needle
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tl;dr add the feature to world 13 so it can be easier

rain mulch
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tl;dr add the feature to world 13 so it can be easier
@static needle its already added to ALL normal chapters, you need to clear the danger level to green, then the clearing mode is activated
If not, of course the clearing mode is not active....

minor robin
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W13 doesn't have clearing mode in any server so yeahhh wait patiently

rain mulch
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W13 doesn't have clearing mode in any server so yeahhh wait patiently
Ups, my bad...
I think its already added since i never farm on w13, w13 mostly only for challenges and show off purpose

static needle
rain mulch
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Also idk where to suggest this to manjuu
Maybe i just put it here, in hope dev here, just SS my chat, then send it to manjuu's devs

  • Add more normal "historical" nation chapter, while present chapter is againts japan ships, add more chapters for againts german, america, british, italia, russia, etc
    -- and add unique drops (specific nation ships + gears)
    -- current chapter againts japan is 1-1-1 to 1-13-4 (if the max IJN chap is 13-4)
    Other normal chapters is 2-1-1 to .... , 3-1-1 to .... , etc
    -- every normal nation chapters have their own challenges
    -- every nation chapter 1-1 enemies have more level
    Example : ijn chapter 1-1-1 enemies is lvl 1
    German chapter 2-1-1 enemies is lvl 30
    Etc..
    (Depend on you, devs
    You can just make 2-1-1 is lvl 120, if last ijn chapter is 1-13-4, but its not healthy for new players, just stick on my suggest area)
    -- also to open specific normal chapter, need to clear previous specific normal chapter
    Example : to open 2-1-1, need to 3 star 1-8-4
    To open 3-1-1, need to 3 star 2-7-4
    Etc...
    (Depend on you, again)
    Hope this suggest accepted, to expand non-event AL contents, its healthy for us :)
soft vector
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I don't know if it is the phone or the game, but the stability has got so bad I can't even get past the title without getting a network error

south sequoia
alpine crown
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Feedback:
That's not USS Intrepid. Rename her to some other Essex. Bon Homme is fine. Could also be Essex class Yorktown. Same hair color. Bluish energy, blue ghost, same difference.
A change of art is fine too if you want to keep her Intrepid. The artist who drew Le Triomphant for example can pull off a brunette Audrey Hepburn.
#notmyIntrepid

carmine ginkgo
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idk how things are going on with the devs but, since there's a corona going on as well, I hope y'all are safe too. Personally I'm not surprised nor mad about the extended downtime yesterday cuz of that. This game helped my life a lot and I'd wanna play this more in the coming years. Take care of yourselves and good luck ❤️

normal vine
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@alpine crown what are you talking about?

alpine crown
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@normal vine the new event ship

normal vine
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there is no Intrepid in-game

minor robin
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He means she was announced on JP/CN

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Anyways please don't meme here.

finite dawn
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It seems to me that the mechanics of gaining experience by ships need to be improved ... Sorry, but English is not my native, so I will write as primitively and simply as possible:
We have LB and the mechanics of awakening.

Because of these mechanics, ships cannot grow above certain levels and gain experience from commissions. Several times I was bitterly mistaken in this mechanics (I sent a level 80 ship on a mission for 18,000 experience and only after a minute or at the end remembered that my ship had insufficient LB for this, so I got 0 experience from mission instead of 18,000.

Today, I was faced with a completely absurd situation, when I had 2 level 99 submarines on the mission, they both sat in the dorm, one of them got level 100 until the end of the mission, and the second did not. And so the submarine, which had level 100 at the time of the end of the mission, got 0 experience from the mission, and the second got level 100 and 17 thousand experience over it.

The game has a mechanic that allows ships to gain experience from battles, even if they have an insufficient level of awakening. Is it possible to add the same mechanics to missions?

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Also, while I was writing this, I remembered another problem.

In the game, if you are too lazy, you can click on the “Recommended” button and the game itself will pick up your ships for the mission, this mechanics works fine .... until you upgrade all your ships to level 70+. This is where the problems begin. The game starts picking up ships with a low LB that don’t get experience from the mission, so you either have to agree to this or go manually to search for suitable ships ... Is it possible to change this mechanics so that the game picks up ships which will gain experience from the mission?

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I also have a suggestion for improving the “Has Retrofit” filter, when you apply this filter, it filters the ships only by level, which causes some inconvenience, because ships of different rarities require different levels for a retrofit, so you need to look for ships that have not yet reached the maximum leveling of retrofit ...

My suggestion: Let the ships without full retrofit appear at the top of the list, and the ships with full retrofit at the end (as it happens for example in the ship skill leveling menu when ships with the max skills are at the end of the list).

#

And a couple of small improvements that I would like to see in the game...

Between major events, I begin to accumulate gold, which has nowhere to spend (buying cats or gold boxes for 25 thousand or improving the equip on ships that you don’t play, I consider it a stupid waste of money), at the same time there comes a time when your merchant reaches a limit of 10 000 and you begin to worry that you are losing money, which you must constantly spend on “improving” your account (ships). At the moment I made the maximum retrofit to almost all my ships, there are only a few ships left that will be finished in a month and I will constantly have a problem with an overabundance of money. Could you add the opportunity to buy food for a dorm for gold? Also buy oil for gold, these would be reasonable ways to spend extra money.

A few months ago I reached the maximum leveling of one of my ships (120 level 3 million experience), then there is no further accumulation of experience. Could you add some analog of free experience from World of Warships so that you can play on your level 120 ships and use your extra experience to improve your other ships? Yes, we have a Lecture Hall, but this is not what I propose. These two systems can work in parallel. Lecture Hall for ships of level 100-120, free experience - “content” for ships of level 120.

carmine ginkgo
#

Or like.. ships that have 120 3Mil can get exp as an item that can be used on a lower level ship to level it up to some point but I think that's a very different kind of leveling up

minor robin
#

It has been suggested to make the "advice" button on commission smarter in choosing ships (avoiding level capped ships)

#

It has also been suggested to have a "retrofit" filter

#

And your issue with gold is kinda unusual, since there are far more complaints about not having enough gold

#

Because research consumes an extraordinary amount of gold

#

Doing that should solve your "too much gold problems"

#

It has been suggested to make gold convertable to oil in some form

#

And the lecture hall is already a sufficient feature regarding excess exp being given to other ships, no reason to add more really

cinder stirrup
#

i'll solve ur too much gold problem !
just go and buy 15 cats everyday

normal vine
#

being able to buy food for gold in addition to oil would be nice, though

sour shoal
#

I'd like to see an added "faction" to the Fleet Technology mechanic to give use to Tech Points originating from the "Minor" factions (Parliament, Iris, Vichy, etc) as currently the only benefits to these ships are the stat boosts for having them at all and for reaching 120. Meaning there's a big gap where they contribute nothing to the mechanic. Take, for example, Sovetskaya Rossiya. In theory she's worth 196 Tech Points to max out. In practice, because those points don't contribute towards any of the 4 existing pools, she's worth 0.

This could also be used for the minor event variants like the Polaris Muse or the younger versions like Akagi Chan or Zeppy. Given those variants DO count for / against 100% roster completion, but do NOT contribute anything at all to Fleet Progression. (Collaboration ships, being excluded from counting towards 100% roster, would still be excluded from Tech progressions)

Another option would be to have each "minor" faction contribute their points towards a Major faction they have some ties to. By way of example, Vichy points might count towards the Ironblood pool. Or Dragon Empery might count towards the Royal Navy.

finite dawn
#

@minor robin
Yes, I know about research, but this does not solve my "problem" with gold. Food / oil for gold would solve this problem.

The Lecture Hall does not solve the problem with extra experience:

  1. Limit on ship classes on a specific day. You cannot train your bb for a entire week. Only on the day when you have the right "teacher".
  2. You cannot send 1 ship to receive all 57 thousand experience for training, it receives only part of the experience, if it is one, you are forced to send 5 ships so that they receive 11 thousand... experience?
  3. It also has a tight time reference, you can start training only 2 times a day (well, if you're a little tricky, you can run 3 times a day for the ship you need
  4. You cannot train a ship at the same time in a dorm and at the lecture hall.
  5. And this also does not solve the problem with level 120 ships with 3 million experience cap.
    Well, this is not a problem that interferes with your game, but it is more a psychological problem. When you play a ship and understand that it does not get absolutely anything in battle, except for 20% of the experience for the LH, which you do not really like.
minor robin
#

the idea of the 3 million level cap is to make future levelling past 120 easier

#

the additional 3 million was the solution made to the problem of not being able to level past a certain cap

raven crater
#

I mean, the 3 million stored EXP is still basically just a 3 million EXP buffer from the original problem of "what do you do with EXP after a ship has maxed out?"

#

It doesn't really solve the core issue, it just delays it

finite dawn
#

I do not think that developers need to make ships above level 120, level 120 is enough ... Look at World of Warcraft, which is faced with the problem of too high levels.

Developers can do chapters above 13 with different mechanics, but not by raising the level ...

raven crater
#

Also the conversion of proficiency to EXP is kind of garbage. It's better than nothing, but I find that the dorm is more efficient. It would be nice if the auditorium was more worth using, or maybe if after a ship hits the 3 mil cap then 100% of its exp gets converted to proficiency instead of a lesser percentage based on auditorium level

neat stump
#

Not sure if this is the right place for it, but thanks for the purin and 200 apologems. I love you devs DorkHeart

barren roost
#

First of all, I'd like to thank the devs for (finally!) giving us clearing mode on normal non-event maps. This is a big step towards making the game truly user-friendly.

#

Now, my two salty cent on the PR research system (I should have done it before).

#

My main issue with PR system (apart from mixed research projects, which is, honestly, a b**ch move towards new players) is that there's gear that doesn't belong there. Example: gold twin 410mm main gun, also known as "the confetti gun". The worst super rare event gear, the worst gear overall in the game. Literally no player ever uses it for serious play. During autoplay it gets even worse, it's that bad. Yet someone thought that putting it into both research systems is a good idea!

There is a 138.6mm DD gun (which people kept grinding round the clock, me included), a High Performance Fire Control Radar, a Vought F4U Corsair (best all-purpose fighter there is). All these are event locked, the last two were single instances in Fallen Wings event, which only happened once in the Global and probably never reruns again (why, I'm curious?). Where are those? Why not put only actually useful gear in such a resource-heavy game system? Not to forget that free projects now don't even give a guaranteed drop.

jade breach
#

Suggestion: Implement an option to disable the tips on how to improve our fleet after we lose a battle. Veterans definitely don't need this tip. An option to turn it off and on in the settings screen would be appreciated AkashiHide

raven crater
#

I think this has been suggested

solemn citrus
#

The Z46 skin reveal is missing the entire background preview compared to the JP reveal

boreal marsh
#

CN's reveal didnt have it either WarShrug

hexed bronze
#

Maybe some form of skip/sweep in game for stages (normal/hard/event etc)? just asking as someone who sometimes dont play for x days due to work and would want to use all the oil that hits the limit every time. For example to unlock this option for x stage players would need to 3star it + lower the threat level to 0 but using this option would eat oil as if someone was clearing the stage fully to get the star for "defeat all enemies" and maybe ~100 gold per sweep +2 min real time for 1 stage to get swept/skipped to not make it select stage>sweep>get easy gold for something

reef basin
normal vine
#

it was mentioned in the patch notes and there's an icon in the list - how much more obvious can they make it?

raven crater
#

I think he's suggesting that if you haven't done your escort run for the day it would put a 1 there like it does on the top event icon

finite dawn
#

@normal vine MutsukiHyperStare There are people who don’t read patch notes, if my friend didn’t tell me that escorts should be done, I wouldn’t even press this button until the very end of the event.

normal vine
#

that's on you, though, innit?
"oh, there's a new button, wonder what it does?" ignores it

neon kite
#

Well, I didn't know either and had I not come to this channel I would've missed the entire event as well. I don't think it's too much to ask to make the ux clearer (by adding ping as suggested), it certainly wouldn't hurt anyone would it?

reef basin
#

hard to tell there's a new button when its just 3 girls with pink hair zzzz

#

it also doesnt show up when you go to events

#

also pretty sure its not your job to argue with complaints in this channel laffeyDrink

naive cobalt
#

it's noones job
people free to disagree with feedback or provide own comments as long as it doesn't turn toxic or aggressive

formal oyster
#

To be fair I read the patch notes and almost forgot about it too yesterday. The fact that the 3 icons looks really alike doesn't help at all. Either change the icons to be more noticeable or add a ping like suggested could be welcomed.
When it's a daily routine to see this whole screen multiple times a day, it's very easy to just miss it because it doesn't stand out at all.

shut vale
#

and i love it

flat vector
shut vale
#

@flat vector i know, but im using a meme to express my thoughts on the game lol

reef merlin
#

I have recently got into submarines and I also noticed Koln Retrofit has a skill for fighting submarines, while the skill itself is good the fact that the Flettner Fl 282 Kolibri is locked behind an event which is very unlikely to be rerun anytime soon. Im not asking to rerun that event I am asking that the Flettner Fl 282 Kolibri be put in another place for players to get when they get to farming it.

finite dawn
#

@normal vine Yes, because developers often use these buttons to send us to the event maps, which I usually open through the battle menu (I have such a habit).
And I also don’t like reading patch notes, I like to explore everything in the game by clicking on the buttons, but yesterday I went to the events menu and there was such a tab “Hibiscus-scented idol” (in which the buttons are mixed up by the way), and when I pressed there on the "Mission" button, the game opened me an event map of Ryuujou event, so, I thought that the Escort button does the same thing as often happens in a game.

Well, also yesterday was a very bad day in the game, and a huge number of missions were added to the missions tab, so people (like me yesterday) could have no time or energy to look for some additional event buttons. Because the game started to work when I already had time to go to sleep. ShimaStare

#

In any case, all such events should have a ping for new content, because when there was Polaris event, you had to damn 3 times to watch the ping from the girls instagram: first she wrote a post and you got a ping, then that she answered you comment and you got a ping, then you again received a ping without any action, it was damn annoying. Really after this it was impossible make ping for this button "Escort"? NotLikeAtago

ornate plover
#

Not sure how many people ask for this a day, but can we at least know what rates drop only ships have to drop on a map. Not knowing the drop rate is infuriating and makes the game experience worse. Even if the rates are shown to be absurdly low, it would at least be a hint at how long you can expect to grind for a drop. The recent maps in ch11 and I’m sure beyond that have had less ship drops in general making the already low drop rate seemingly worse. Boss only drops are not really my complaint because they are only attainable once per map run. Drops like Agano and Sendai are annoying because the should be able to drop anywhere and yet I only get them on boss nodes. I’ve only ever gotten one drop ship on an escort fleet and that was the 7-4 IJN carrier. I’m not asking for a change in drop rates, I only ask for the rates to be known.

flat vector
#

Devs are aware that the rates are hidden and that people want to know them.

formal oyster
#

I mean... knowing the rates won't make you drop them faster CleveWhat

ornate plover
#

I know it won’t, but at least I can gauge how long I can expect to grind for a drop

ornate basin
#

devs arent releasing the drop rates

#

sorry to say

ornate plover
#

I’m just stuck on 11-2 after getting 4 or more drops of the other SIX elite drops on that map, but Agano still isn’t there after over 300 attempts

#

I even found out that Glowworm drops there despite the wiki not saying before I mentioned it

naive cobalt
#

she won't appear faster if you know the rates

formal oyster
#

Not really... Look at event build, some ships have 2% drop rate, yet you can get them in 2 cubes or 600, it's just rng. You can't really gauge anything, especially for Elite and higher rarity ships, because they would have that kind of drop rate CleveWhat
Just as an example, I got 3 Niizuki these past 3 days. My first 3 actually, because I didn't get one in one entire year of 9-4 farm, and not occasional farm, I farmed it a lot. BoxSpite

celest abyss
#

Drop rates are server side, devs chose not to release them on purpose

naive cobalt
#

It'll only create more frustration for players

celest abyss
#

And I'll note that when you have percentage - people tend to think game owes you that thing after so many runs/pulls

ornate plover
#

I get that. I’m just annoyed is all. I’ll eventually get her and move on to the next one. at least I’ll be done with elite drops once I get her

#

Sorry for any annoyances

naive cobalt
#

Yes and if you will know that she was "supposed" to drop 100 runs ago - you'll just get more frustrated

#

It's fine

formal oyster
#

As said above, it is likely that knowing the rates would just annoy you even more.

naive cobalt
ornate plover
#

New USS Event btw. That’s lit SandyRunning

#

One last thing

#

The game would totally be better if Essex had an oath skin

celest abyss
#

Check pins

ornate basin
#

we dont take feedback on skins SandyWink

naive cobalt
#

Ikr

#

but we don't take suggestions for that

ornate plover
#

I know. I was just saying it to be light hearted

naive cobalt
#

or all my waifus would already have oath skin

#

hipper when

finite dawn
#

It would be better if they did a rerun of events with Amagi, Nagato, North Carolina, Duke of York... In 1,5 months (~6 may if I'm not mistaken) there will be time as I play a year, and I still do not have these ships. It really upsets me. EssexCry

ornate plover
#

Have a great day and a better tomorrow y’all

naive cobalt
#

you 2 SpeeWave

ornate basin
#

we also dont take feedback on events UniHurt

celest abyss
#

@finite dawn devs don't take pacing feedback

naive cobalt
#

@finite dawn all events will rerun at some point, but game's direction takes priority with new events over old so it takes longer for rerun

#

since trying to run new events and reruns at the same time will just be hellish for players

celest abyss
#

Adding to Restart's point
Trust me, you don't want to know what two event builds at the same time looks like, that happened last year

slate monolith
#

The loli shipbuild and Kizuna AI, thanks to that I don't have two of the collab ships from that, and most likely never will too

solemn citrus
#

The loli build should come back sooner or later, at least

slate monolith
#

Well we do have Lena and Clevelad in the Light Build as of now, but not sure about Heiei-chan and Akagi-chan

naive cobalt
#

pretty sure it doesn't belong here

slate monolith
carmine ginkgo
#

dunno if it has been suggested before. but... can it be made so that the PR countdown when you switch a ship, reset when you've completed that ship? I finished neptune this morning and I can't grind anyone else now till tomorrow

#

(was grinding nep before then switched to ibuki since I had finished nep 2M. switched back to nep to pay for her)

void schooner
#

Looks like it's working as intended, though. You switched from one PR ship in development to another in development, something the game tells you very clearly will trigger a 24-hour cooldown period.

In any case, I believe what you're asking for has been suggested before.

carmine ginkgo
#

it is working as intended XD The problem is after you finish one ship it's kinda pointless? idk just how I feel about it

shell bramble
#

I'm almost certain it's been suggested and submitted, but I couldn't find it earlier. maybe one of the feedback assistants will have better luck to confirm.

harsh sundial
#

can we have reload time displayed for carriers in their character menu

shell bramble
#

@harsh sundial It has been suggested previously, and is currently in the backlog to be evaluated. https://trello.com/c/EQcuB6UQ/883-show-estimated-calculation-of-airstrike-cooldowns

Suggestion: When looking at the Info and/or Gear screen for an Aircraft carrier, show the estimated cooldown time for airstrikes, factoring in all equipped gear & ship stats. Obviously it's a bit more complicated, but it shows up on the main guns of ships (including BBs), and ...

Votes

3

Labels

Full Release, Medium Priority

snow plover
#

I still cant login in avrora, azur lane ,pls fix this

minor robin
#

It's a known issue, please wait

stark narwhal
#

we about to get more apolo bulin pogchamp

south night
#

more gem

opal compass
#

I can't login in Avrora server.
Please fix this mistake.
I don't want it happens to others.
Please, fix.

minor robin
deep sorrel
#

Can we have Clearing Mode show where the boss will spawn at the start of a run? *cough* 7-3 and 9-3 *cough*

south night
#

No

deep sorrel
#

I don't mean removing the enemy fleets like in hard story mode, I mean see the location of the boss fleet ahead of time, but you would still have to kill enough enemy fleets to summon the boss.

ripe hull
#

Will there be a notification on the game news when avoura issue is fixed?

minor robin
#

Can't say for sure really, it seems to resolve over time, and a bit hard to expect a response from devs over the weekend

#

It's traffic related to begin with

ripe hull
#

Oh i see I see hopes the issue would resolve soon XD

normal vine
#

can we please kick US players off Avrora now so the rest of the world can have their turn? they should be asleep anyway

ornate basin
#

YorkBruh no

hidden relic
#

they should do sth about night commission time frame
if this will keep happening everyday a lot of us will miss them

minor robin
#

I mean it was already extended 1h earlier MutsukiStare

hidden relic
#

the begging time not end
am I supposed to wake up at 5am or what?

timid trench
#

i know a way to stop this crap happening to avrova. maybe close the amount of new players to join avrova cause theres already too many of them?

minor robin
#

The issue isn't that simple

normal vine
#

tHe DeVs KnOw BeSt

minor robin
#

We don't need your sarcasm

timid trench
#

i'm just so frustrated rn. its been 2-3 days of this happening. and night comms are about to expire soon. BelCry

hidden relic
#

in 1 hour I think and I doubt they'll fix it by then

normal vine
#

@minor robin I yesterday suggested locking Avrora and Sandy for new players and that was the response I got

#

in the time I've been trying to log in, I've had breakfast, been to the market, and sorted the laundry

minor robin
#

My point is that it's not as simple as suddenly too many players

#

Sure that is the direct cause, but EN isn't the only server experiencing such issues

ripe hull
#

I mean it’s not the devs fault that there’s traffic issue in the first place

timid trench
#

oh its not? is JP KR and CN going through it too?

ripe hull
#

I don’t see why we should blame them lmao

minor robin
#

JP also has one server constantly undergoing such issues since last update

normal vine
#

so in other words, they screwed up the server-side of the last update?

minor robin
#

As for CN/KR i can't confirm but it's far from a simple too many people and hence lock the server

ornate basin
#

remember this isn’t help desk PortDoll this channel isn’t to ask questions its to provide feedback

minor robin
#

JP also underwent an emergency maintenance for it so it isn't as simple

#

This might sound as empty words but, please understand this isn't a simple issue and it will take time to rectify

#

Especially with the situation in the world right now

spice mango
#

Please make it so players are able to earn event rewards
Missing out on events because of server down will just lose the game players, thanks

#

Or perhaps another alternative, give out a day worth of resources/currency/cubes/gems to all players in said server
Experience is much trickier, and prolonging event durations might mess up the event schedule and stuffs
So yea in short, give out stuffs that is on scale with the time players can't utilize

timid trench
#

they usually will compensate for this kind of thing anyway.

scenic flower
#

will they compensate the merit loses? Or event points? Or EXP I couldn't grind for Ibuki? I don't think so.

timid trench
#

no but it usually comes down to some food/gem/coins/oil/cubes

velvet adder
#

No information about the server problems on facebook?!

minor robin
#

Staff are away because it's the weekend, difficult to get them to announce things

#

And also the presence of the virus isn;t helping

velvet adder
#

It's okay, I can understand. Carry on 😉

scenic flower
#

Just signed in and... a rollback is waited for me. I need the licence for killing people. Pleaaase!

velvet adder
#

After an exercice fight on Avrora you fly out immediately. Just for info

minor robin
velvet adder
#

Does it only affect Avrora or all servers?

minor robin
#

Only players in Avrora servers have reported issues currently

velvet adder
#

ok ty

#

The latest breaking news is almost 3 hours old. Maybe you should show some activity to calm the crowd and post a news update every 2-3 hours ... even if there isn't much new!

minor robin
#

We don't know what is going on the dev's side unfortunately, so we don't have much info to update with PortDoll

#

I guess we could but it won't help much honestly

meager condor
#

90 minutes to log-in and now 45 minutes of cycling on Monthly Check-in screen. Avrora seems truly screwed.

minor robin
#

We are aware of the issue

velvet adder
#

Then be a little creative! It's just to calm people down

torn void
#

the thing is if they would post something on game news 90% of ppl wouldnt read it

#

most of the ppl complaining here didnt read game news

minor robin
#

Unfortunately, the most we can do is simply post on discord anyways
We don't have access to their twitter account

velvet adder
#

😅

modest storm
#

Wondering if there are any new updates from the Devs. It’s been 3h since I am unable to login. dunksukistare

minor robin
#

Goddammit I'll make one

velvet adder
#

Hehe I told you Ender! 😂

#

Was it that hard now Ender?

minor robin
#

that's not the point but nvm PortDoll

modest storm
#

Sasuga ender. Thanks.

velvet adder
#

Interesting text! They will fix the problem even though they are not there !? But that was a little poorly thought out text Ender 🤔

minor robin
#

It means they're making the effort to return to work because of this

velvet adder
#

Ahh ok well hopefully people understand that too 😉 😓

velvet adder
#

So with the creative texts to calm people down, you will probably need a little more practice Ender 😜

boreal marsh
#

honestly, why even continue to come back here to mention this?

snow plover
#

I want to play game right now😠.AL better serve us the avrora player good gameplay for the next update

velvet adder
#

please go in the mimimi channel! 🤪

minor robin
#

Please refrain from anymore comments

velvet adder
#

Now Ender is offended and pouting 😅 sorry

velvet adder
#

Current escort missions are in desperate need of some sort of notification when they're available. I keep forgetting about them when they're just an icon on the screen. many people go to event menus not through main menu icons but through various other ways so some sort of a reminder would be very appreciated AYAYAyanami

viscid moon
#

Just my random concern, maybe unfounded but:

#

We have had three major events (Polaris, Russia) and now this after a 2 week hiatus... Not sure how reasonable it is in terms of gold bulins to get the medal especially if there's 3 SSRs

minor robin
#

For one, Polaris didn't have a chat border and it was delayed due to the virus outbreak

#

So if you went to MLB all the ships there, it's not the fault of the Devs

#

And there is a 2 week break where you can get 2 from weeklies, at least 1 from medal exchange and 1 from PvP
And more during the event period itself

#

So it is perfectly reasonable

velvet adder
#

There's one in current saratoga event too

minor robin
#

And wasnt one given as compensation for the server issues?

velvet adder
#

Yeah

#

Although that shouldnt really count since it wasnt really planned

#

But yeah, about 6 should be relatively easily obtainable between events

minor robin
#

So you can get 10 by the time the events ends
Or 9 if you discount the extra one given on maintenance

#

Not to mention chat border lasts an extra week so you can get even more PortDoll

velvet adder
#

It would be great if it was possible to switch between the individual fleets in pvp mode. So far, each character has to be replaced individually.

minor robin
#

And that's ignoring the fact that the chat border is purely aesthetic feature

#

It's been suggested to have multiple fleets in pvp

lilac shard
winter escarp
empty rover
#

Give my Big-bro Muteki Nippon a chance in the game 🙏

minor robin
#

@empty rover We don't take suggestions for new ships

empty rover
versed sphinx
#

formidable deserves more skins LuluStare

minor robin
#

we don't take suggestions for new skins

hybrid hollow
#

Give us more time for events, your math is off
@winter escarp
Agree, the point requirement is absurd for the amount of points earned per map completion.

versed sphinx
#

^ yes

dawn quarry
#

if you're only willing to do like 5 sorties a day then dont expect to get all the rewards WarShrug

grim flame
#

nah i already completed it on its first two days, it's very doable for you guys. @winter escarp

hybrid hollow
#

is there some secret bonus, glitch or did you just grind 60 ch12/13 maps in 2 days?

dawn quarry
#

the rewards dont even scale super well with higher worlds

#

it's like +10 for a higher world so you can just do w8 or something and be done super fast

hybrid hollow
#

because if it's the latter, that's not very doable, it's in fact much harder than any other event, and that comes from someone who obtained all unique rewards from previous events

#

super fast? you call 100 w8 clears super fast?

grim flame
#

i mean that's all i do in this game lol

tame walrus
#

100 8-4 clears sounds like a day ya

grim flame
#

60 runs of w12 is literally a day and a half

celest abyss
#

Ehhh, I'm up to like 16k or 18k on the event and I've been having oil issues the entire time WarShrug I think the 10k is plenty doable
The stuff above that is just for reward hardcore player

grim flame
#

not to mention i saved oil for fleetlock and clear mode, so .

minor robin
grim flame
minor robin
#

Can we not have a discussion here

velvet adder
#

This is the game-feedback channel not the general!

normal vine
#

I gotta say, I'm not amused by the unannounced rollback on Avrora

minor robin
#

For one, it's not server wide, only some players are experiencing it

#

It's not that they're rolling back every single player

#

For two, it's not even everything that's rolling back, it's rather inconsistent if anything

#

That's because the rollbacks are caused by the server disruption and not something the devs are trying to do to fix it

#

If you are experiencing issues, you can contact support and tell them what you've lost

#

And hopefully they'll be able to give it to you back

normal vine
#

I have no fucking clue what I earned in the 4h of playtime that the server forgot about

#

aside from 7h of progress in learning skills

#

I'm only pissed about the lost time, and unless they have some secret T3 books with 0:00 timer and superfood that give insta-xp, I'm not going to get that back

dawn ice
#

avrora servers runs normally?

nocturne swift
#

my progres is missing😫 😫

#

is 4th im playing the same thing

ornate basin
normal vine
#

tell them what you have lost from the rollbacks.
time, I've lost time
and I doubt they have a way to give it back to me, so I'm not even going to bother

lost wing
#

Im slightly curious when they will add something new to the collection or the War Archieve

ornate basin
#

we dont know

snow juniper
#

phoenix retrofit wheeeeeeeen

celest abyss
#

They don't take feedback on retrofits

scenic flower
#

Could you please load the dorm room zoomed out? It's not covenient when you want to just collect stuff, but can't see it without moving the screen or playing with zoom. And after the furniture is loaded, girls are often hiding behind, so you can't see them at all.

velvet adder
#

A couple of skins for Shoukaku and Zuikaku would be great, maybe wedding skins.

minor robin
#

We don't take suggestions for skins

velvet adder
#

Aha ok, but is feedback because the two skins are missing (which you can also buy)

minor robin
#

What?

velvet adder
#

For the Zuikaku Skin new elite 1st carDiv and Shoukakus The Crane that Dances With the Wind, you always have to wait for the event 😓

minor robin
#

Which is basically like the large majority of skins - limited

#

Not something we can take feedback on regardless.

velvet adder
#

Ok 😭

ember prairie
#

can we please have line sticker vol 2 in english version please? it look so awesome

#

vol1 is in english already

scenic flower
#

I though we don't have the old PR1 universal BPs anymore, but it looks like they are still here, in the event shop. Did they forget to replace them or they did it intentionally?

velvet adder
#

It's an old event , back then PR2 was not released I think

shell bramble
#

We don't know their reasoning, but as far as we're aware it was intentional

#

When event originally ran, it didn't have PR BPs at all

scenic flower
#

When will they correct the 'Urgent Ops' to 'Fierce Assault' in Akashi's quest? So much time passed, but new players are still confused.

pliant kestrel
#

So why in EN SSR are mentioned as SR when in the rest of servers are SSR?

tame walrus
#

Cause "elite" in other servers is SR

regal elm
#

actually, only JP goes with SR for Elite while Super Rare are SSR

tame walrus
#

I don't know what CN/KR do tbf, but JP definitely does it like that

minor robin
#

Whatever it is

#

EN is not changing it, Devs have asked for it to be that way

left sandal
#

not sure where to put this but why are we getting the shittiest quality jpegs for the twitter ship announcements? the JP ones are top quality but en ones look like they come from the 90s

celest abyss
#

Also can we please keep the stat pies gone

#

I liked the format used for Northern Overture announcement

scenic shale
#

I'm not sure if it's been suggested yet. But, I want an EXP (ship level, not skill) consumables for all ships please. With all new ships coming out, I couldn't keep up with commissions and dorm leveling. So, an EXP consumables would be amazing to instantly level your shipgirls.

#

If that's too much to ask. How about a new commission that rewards more EXP but requires higher ship level (maybe lv100 min) and the duration will be longer.

spare tulip
#

On the contrary, in my humble opinion, it is one of few things that is actually super fun to me. What I mean is levelling your favourite shipfu from the start, to finish. Now, I know that many players don't have much time to sortie a lot, but this is why dorm/commissions/lecture hall is for.

void schooner
#

Can't keep up with dorm leveling? How does that work?

raven crater
#

I do agree that leveling ship girls from about 110 to 120 is quite a slog (I just farm 12-4 over and over again but it still takes forever). A super commission or something where you can only bring girls that are level 100+ but for EXP would be nice

tiny hound
#

One thing I'd like is making maps (event/campaign) less tedious to grind after danger level gets knocked to 0.

cloud sable
#

Isn’t it already easy with fleet lock on every chapter (except chapter 13), which lets you avoid ambushes completely ? Like what more could you ask for?

tiny hound
#

Honestly, skipping all the trash nodes. It's just so tedious having to click through 6-7 nodes before hitting the 1 Boss node that you're looking for... doing this 60+ times just kills my motivation to play.

#

I would like to be able to just skip all that shit like in Hard Mode... just being able to hit the boss fleet right out of the floodgate.

minor robin
#

That would make grinding too quick and easy
And make the game unbalanced cos there's no basic challenge involved

#

So no, we're not taking suggestions to straight up remove trash nodes on normal mode

#

Especially with ambushes already removed

#

It's fine for hard mode since you're already limited on attempts

tiny hound
#

I see, lol. I thought after doing the map 20+ times just to hit DL0 or fulfilling other reqs it would be fine. Since thats like doing the exact same battles 140+ times.

#

Maybe even a reduced Trash Node count after some time...

minor robin
#

The compromise given already is in the form of danger mode where allies do more damage and enemies do less, and the fleet lock which removes the formation screen and now the clearing mode which removes ambushes so you can run fleets without high evasion more freely without worry

#

It's just in the nature of gacha games to be grindy really

#

And given AL's "stamina" mechanic can be practically infinite if used right, it's an appropriate balance

tiny hound
#

I can definitely see those mechanics as helpful, but I also can't help but feel the game has gotten significantly more tedious since starting on launch. Especially since the trash node count seems to scale higher when the difficulty bar rises. I don't mind the difficulty and the mechanics to address difficulty, but they don't really tackle that core tediousness from having to do 7 nodes before hitting the actual prize. Those are just my thoughts.

#

Maybe taking out trash nodes completely is an extreme request, but putting a low cap on how many trash nodes one needs to face after DL0 seems like a fair resolution... I know you say the trash nodes appearing in such numbers gives an appropriate balance, but I do think there is a limit to that... and AL seems to have passed it. At the very least, I notice my desire to really even open the game has taken a significant hit thanks to the trash nodes... My boats are able to do W13 content without issues, so I can tell it's not difficulty I'm concerned with. Anyways, wanted to voice that... I didn't know if it would be taken as feedback, but I wanted to voice it nonetheless.

undone jungle
#

Hey, since now the story is going upwind, i think dev should create the events all in order in the archive... Can they do that?

#

Also, i would like for more collection rewards, they've been abandoned for far too long :/

regal elm
#

They can, but they are not taking feedbacks about event pacing at the moment

south sequoia
#

Bremerton has four turrets in her art. Baltimores are only supposed to have 3.

Same issue as when Baltimore first was implemented

raven crater
#

Honestly, skipping all the trash nodes
Not actually a solution since you still need to grind maps for EXP to level your ships 👀

blissful panther
#

How many way to lvl up the character

flat vector
somber rain
#

Suggestion for EN ships announcements: have exact same quality jpgs like JP HelenaPlease .
Current ones are good, but JP ones are very good (not to mention bigger as well)

bold heart
#

Is there any chance of extending the sofmap collab because it seems really grindy compared to the hibiscus Idol, which is really easy but has a really long event time? I haven’t had the time because of study, but I doubt that what I write here is gonna change anything, so I don’t know why I’m bothering.

velvet adder
#

QOL suggestion: for maps like 3-4(that drops an SSR ship with super low chance) , after doing such map for 1000 time , it becomes like hard mode(only boss appear) but the boss requires 3x or 4x oil, this'll help unlucky people only , I can say I'm on 2000+ runs rn 3-4 , still no akagi , so something like this will help a lot

brisk pecan
#

Will the Olympic skins still come out despite the Olympic games being cancelled? CleveXD

ornate basin
#

being announced for a reason SandyWink

#

check future patch notes to answer your question

brisk pecan
#

I was just curious as the games were only cancelled a couple of hours ago. Thanks though AkagaHug

#

Yea, will do GWovoYayy

obsidian spear
#

how about add a button for the lecture hall to repeat the session with the same ships so i dont have to search them out again

shell bramble
serene juniper
#

About time to update the ship "bands"?

void schooner
#

Yes. Will it ever happen? Your guess is as good as anyone else's.

placid fox
#

Yostar please

#

Bunny girl prinz

#

The people want it

ornate basin
#

we dont take feedback on skins SandyWink

placid fox
#

damnnnn

stoic kiln
rugged spire
#

i want to add 100$ pack gem. Currently, the highest pack is 80$, but it hard for me to buy gift card. So i want to buy 100$ gem pack, please addd it on the shop

#

it is not conveniant when buying 80$, because i need to buy a 50$, a 20$ and a 10$ gift card. i like to buy instant with 100$ gift card

velvet adder
#

i want to have your problems

normal vine
#

or you buy the $80 and the $20 packs with your $100 card

scenic flower
#

Instead of 'has retrofit' filter in docs you'd better rename it to 'retrofittable' and make sure that it won't show the fully retrofitted ships.

normal vine
#

I'd call it "can be retrofit"
is retrofittable even a word?

scenic flower
#

well, the name doesnt matter. I just want to skip the completed ships.

tame walrus
#

I like to see even the ships with completed retrofit anyways

#

That's the main reason I likethat filter actually, so I can accurately tally which retrofits I've done and not done

distant pasture
#

suggestion: make ships that have already been given in monthly login reward available in the core shop (or in one of the other shops)
when i started playing i retired some of them because i didn't need them at that moment, but currently regretting my actions, especially with hatsuharu retrofit coming to EN server

minor robin
#

They're added permanently to build at a later date

torn void
#

there is light construction

distant pasture
#

ooh thank god

torn void
#

hatsuharu should be there

distant pasture
#

okey then im just cursed

velvet adder
#

Suggestion: add ship filter by "Locked" status

winter lance
#

It would be a welcomed addition to have a firing range/target practice mode that costs 0 oil to enter and has a practice dummy with a ton of HP to shoot, shell and torpedo strike. Just to test out your ship formations and synergies.

shell bramble
#

That has been suggested previously. Here's the link, if you'd like to view / up vote: https://trello.com/c/syvw7bVO/477-add-a-simulation-map-to-test-damage-practice-range

Have a "test damage" map that we can control every stat off and manipulate any stats or what not for damage testing and flexing. Brave Frontier has something similar to this suggestion, and Fate/Grand Order had limited events and competitions for players to compete.

It also ...

Votes

6

Labels

OBT

harsh sundial
#

shouldnt SAP CA shells have better light armor modifier? According to WOWS they never overpen, so shouldn't they be better at light armor than AP CA shells and worse against heavy armor?

raven crater
#

Instead of 'has retrofit' filter in docs you'd better rename it to 'retrofittable' and make sure that it won't show the fully retrofitted ships.
@scenic flower
I like to see even the ships with completed retrofit anyways
@tame walrus
What if when you filter ships by retrofittable it sorts them in ascending order by number of incomplete nodes (such that completed retrofits are at the beginning), with a sub-sort by level or rarity so that you can tell when you get to the ships that aren't complete

#

Or just add a sort option separate from the filter option that does that and shoves ships without retros at the bottom

tame walrus
#

I mean that might be cool, but it's not that bad as it is due to there not being a lot of retrofitted ships in the game, for me it's the difference between a quick swipe to find the lower levelled girls vs scrolling through >100 ships just to start finding girls who are low enough for me to want to do something with. I don't need much more than that

harsh sundial
#

Add toggle auto button here

dire isle
#

Optimization: even without thread level, sos missions should have a "Clearing Mode" button

void schooner
#

There are no ambushes in SOS missions, so they've always been in "Clearing Mode".

tame walrus
#

Clearing mode includes fleet lock as well now, so they're not quite there yet

void schooner
#

Oh, fleet lock is bundled under it now. Gotcha.

dire isle
#

I mean: when a fleet atks any node, preparation screen is not need to show, It can be skipped.

lament spire
#

hello
i just have a new phone
do you guys know how to take back my new account ?

minor robin
lament spire
#

thanks

sullen kite
#

When your fleet move from node to node, there's no way of stopping the movement so this could be inconvenient especially if you misclick some node that you are not intended to go.
So if you can stop while moving from node to node, things could've more convenient

trail flax
#

Current Akashi collab event is not time-friendly for workers. I am thinking if some event mechanics can be deleted or redone to be time-saving.

#

Just farming 10000 tickets is tiring on last hours.

#

Event mechanics need some major changes
Like Auto-Battle, not AI controlled
Just make it show result of battle as an alternative. You can still control your fleet if you want

#

And remove popping enemies at Clearing mode in Events
Just show all of them
And add path creating mode
So you can mark which enemies you want to sink and order to attack in order you made

minor robin
#

@sick hare could you refrain from adding wheelchair emotes.

sick hare
#

Sure

trail flax
#

Wow... never knew that people can harass here for alternative ideas

sick hare
#

You basically asking events to be easier and quicker to do. Making AL more of a afk-game than it already is...

trail flax
#

afk-game

#

GFL is more afk game than AL

sick hare
#

Thats why it is shitBoxSpite But this isn't a place for convos, so I'll stop👌

minor robin
#

Not the place for arguing either

trail flax
#

Okaycan

minor robin
#

There's no harm in suggesting it to make it "more AFK friendly"

#

though obviously skipping nodes entirely is out of the question

trail flax
#

I mean if it's Normal maps, I don't mind old stuff, but events like current Akashi event shows that it needs some changes

#

Just make it Events-only after making map on Safe and Clearing mode

minor robin
#

Sorry, no to that as well

trail flax
#

Okay...

#

That means NO to game changes

#

Well, I suggested major changes

real mountain
#

I wasn't affected by the rollback issue so I don't particularly care in this instance but I hope completely useless compensations will not become the new norm. The people most likely and heavily to be affected by interruptions are people committed to the game and playing a lot, ie the same group of people that most likely are clearing the event shops or at least clearing it of anything valuable anyway. Event points mean nothing.

raven crater
#

I mean if it's Normal maps, I don't mind old stuff, but events like current Akashi event shows that it needs some changes
@trail flax They could just increase the amount of currency reward instead of implementing up with these extreme new mechanics you're suggesting

#

You could solve most of the grind issue with any event that way, tbh

minor robin
#

In this case the issue was less of maps being too hard to grind and more of lack of event currency

#

We will definitely feedback on the event in particular but well

#

It's already almost over

#

And even if we did bring it up earlier, it's unlikely it would be changed

old dew
#

Unmm can we have rerun please

minor robin
#

We don't take suggestions on when to hold what events

old dew
#

Oh ok

trail flax
#

They could just increase the amount of currency reward instead of implementing up with these extreme new mechanics you're suggesting
@raven crater I didn't thought of that, cause I thought that was developer's intention.

velvet adder
#

Suggestion: currently the secondary passcode prevents scraping gears+unlocking , but it doesn't prevent Gem spending , so I suggest adding Gem spending to it too

#

noticed that they provided rollback compensation in the form of currency for the events
but saratoga jangu or whatever currency wasn't there
is that just an oversight?

sullen kite
#

This could be a little bit excessive laziness suggestion: Can we have a sweep button for all stages in all modes (except storyline hard-mode) after we have reduced the threat level down to 0
And there are 2 kinds of sweep: one is all-out sweep mode, which means you will clear all enemy nodes on and will appear on the map, The second one is swift sweep mode, by mean that you will only focus clearing all enemy nodes at the minimum amount until the boss node appear. Two of them in one push in the button cause i seem the current method of farming is a little time-consuming.
and yes, i know this'd be cheaty and cheesy

raven crater
#

It's already been suggested

sullen kite
#

should i delete this?

raven crater
velvet adder
#

your message in discord? no reason

#

but yea, I mean we already have auto mode and fleet lock, where you can just push a button every 3 minutes and accomplish a full sortie that way

if events are still too grindy all that can be adjusted by changing the amount of event currency rewarded, no need to implement
uh glasses Sweeping changes

sullen kite
#

hmm, i guess that'd be too cheesy...

faint ingot
#

Complaint : enough with the Cygnet skins, give other ships some love, including some very loved ships like Leander

scenic flower
#

I would like to have the 'super-duper fleet lock' mode, so all the animations in the map like radar, sub fleet attack, movements and other stuff were skippped. You just see a map, click on the node, and the battle begins right away. After the fight you're on the map again, the new nodes are already here without shit. OR. Just skipping subs attack animation and accelerate the movements would be neat.

merry grove
#

Cygnet getting another fking skin? when sanrui skin?

tame walrus
#

they don't take feedback on skins, but in this case I think it should be noted that the ships that are loved on EN servers arent as noticed on other servers
can't really say anything about cygnet specifically but keep that in mind

grim flame
#

are you giving us free event gear on core shop cus that's POGGERS !! PeepoGGERS2

celest abyss
#

Not a dev but that really looks like it could be a mistake

solemn citrus
#

JP is getting the VF-18, which is the FW AA fighter. Think they mistyped for EN there

celest abyss
#

*VF-17

#

But ya that looks like typo

solemn citrus
#

Well, the purple TBM is listed as a core data shop on the wiki, as an ASW plane

grim flame
#

im so happy that EN is taking another direction DorkHeart props to our devs !!

solemn citrus
#

But seeing as how we’re now a year and a half since FW and never got a rerun and there’s a new Minne skin this event

celest abyss
#

Hm
I could see the error being Catalina instead of the ASW plane and VT-18 instead if VF-17

#

But ya, wait for dev

solemn citrus
#

Would be a bit insulting to a large part of the player base to not have Minne available either during this event or shortly after, though. Seeing as how her event ended in November 2018 and hasn’t seen a rerun on any server since

celest abyss
#

Devs do not take feedback on pacing, sorry

solemn citrus
#

Thank you I know. This isn’t feedback on pacing, this is on business practices that while annoy a lot of newer players

#

Releasing new content for a ship that is still very strong that was a one time run 16 months ago before the game even fully launched and nobody has seen anything about in that time

celest abyss
#

Fwiw, Minne has been missing for that length of time on all servers
Also ultimately is up to devs & artists who gets skin
I get that you're irritated, but kind of out of our hands, ultimately is up to when devs decide to return her :wars

echo cipher
#

Please do ask the devs to confirm the core shop updates for april because yeah that seems fucked
VF-17 never

solemn citrus
#

I have Minne so I’m not even in the affected group. I’m asking, as I have repeatedly, for some consistency from developers

flat vector
#

They consistently release new skins for girls that are unavailable. Otherwise, devs are aware that people who do not have the girls of said released skin want said girl.

solemn citrus
#

Most skins of the sort (Baltimore in this case) are both of a relatively (few months) old event and can have a reasonable expectation to be rerun soon. FW has been run once on both JP and EN and Minne was only available in that version for CN - she’s only ever been available once with no word outside. That’s the problem here. It’s locking new advertised content solely to legacy players who may still not even have her or may have scrapped her

#

If you just want another feedback which I repeat in here often, why did it take us this long to get the Hatsu and Amazon retro’d? They’re not game breaking. Both ships are still t3 at best. Other servers had them months ago and they’re not tied to an event

#

Same thing with other ships/skins such as Swiftsure and the other Memphis skin that even TW is getting before EN

#

There is a decided lack of consistency and the devs keep saying they want to be consistent without actually doing anything to promote it

grim flame
#

Imagine releasing a skin for a ship that was only released exclusively a year and a half ago

solemn citrus
#

Oh and there’s still the eternal punching bag of Sirius and her swimsuit skin. Which I recall somebody saying we’d get when EN got a rerun on WC.... which happened a year ago now and still no word on that

shell bramble
#

Unfortunately, everything you've brought up is a matter of content pacing, which we are unable to accept as feedback at this time.

solemn citrus
#

At this point it’s not even pacing

shell bramble
#

I don't mean to downplay your concerns, and while you are free to express it here, please recognize that it can't be collected and passed on.

solemn citrus
#

It’s half truths and misdirections

#

Is the plan for EN to be synced with JP/CN still a thing

#

Or should we stop believing what we’re told and just accept things as they come

torn void
#

its just a skin

#

and they are trying to sync to jp/cn, just be patient

solemn citrus
#

It’s more than “just a skin” and this is an issue I’ve been bringing up for months as they constantly wheel around the point

celest abyss
#

Might be time to end this discussion? Thinkpitz

#

Feedback has been made

solemn citrus
#

So no response to my last question about intent to sync. Again.

harsh sundial
#

Can we have the ability to toggle autofight outside of the 'weigh anchor' screen? like somewhere on the map, or on the strategy tab

velvet adder
#

Uh, why?

harsh sundial
#

with the new clearing mode its hard to switch between auto and manual with the mode on

#

it just takes you into battle

velvet adder
#

You can switch in game in the top left

#

Or rather, in-battle.

harsh sundial
#

thats the problem; i just want to tap once and leave my phone on farming until its done

velvet adder
#

Then you have absolutely no use for manual

harsh sundial
#

alright maybe. this idea only came to mind because I had to manual 12-3 boss. I dont trust my fleet on auto for that particular boss.

velvet adder
#

You can always turn off fleet lock right before you attack the boss, and then flip auto off on the preview screen

#

Then just flip it back on next sortie

tame walrus
#

that's more steps than should be required given the nature of clearing mode being to take less steps

I do think there should be the auto button outside of the preperations screen when clearing mode is enabled

velvet adder
#

More steps than required? It's literally two taps to turn on manual. And if you're manualing that should be acceptable

tame walrus
#

that's the definition of more steps required yes DunkekStare

velvet adder
#

If you're so lazy just auto

harsh sundial
#

its just a button

velvet adder
#

I mean I get it, I'm that lazy
But I just auto

ornate basin
#

we dont take feedback on new ships sorry to say

lost gust
#

Oh.....then nevermind

lofty ivy
#

This may have been suggested 30 times but my quick look with the search bought up nothing.

Would it be possible to look into being able to select what art shows on the main screen when we log in, obviously this would be overwritten by event main screen and other special screens.

south night
#

If we have a favorite system for ships, can we have a favorite system for gear too? DunktsukiStare

tardy arch
#

having the selected title screen be overwritten by an event screen would mean you only get to see your selected screen maybe once every 2 weeks.

lofty ivy
#

Would be nice though for when we do have some downtime.

tardy arch
#

ik. just the "have it be overwritten" thing would be kinda pointless. the main suggestion is fine.

high rune
#

So in many other games, after you download voice pack, most games updates voicepack along with the game client every time you get patch, automatically.

Why is AL manual voicepack update 24/7? What's the point of making DLC update separately and not auto update when game client updates?

compact steppe
#

im assuming packs are for skins?

ornate basin
#

this is the same question as #tech-support ThinkZed its going to be the same response
you can suggest to also download the voices and l2d packs during the updates by choice, but suggesting to download them regardless of consent is a different thing all together and we wont take it because of its original purpose

high rune
#

Yes.

Most games when you don't have voice pack loaded, it will not patch voice pack, because it doesn't exist.

Meanwhile, AL, every time we update client, if you got voicepack we gotta manually update.

#

@ornate basin you obviously did not read what I'm typing at all.

#

Most games when you don't have voice pack loaded, it will not patch voice pack, because it doesn't exist.
@ornate basin

#

Again, meanwhile, we gotta update voice packs manually every time

compact steppe
#

also im not sure if this was suggested, but it would be nice to have a skip button after battle if we don't care about items or exp gained or just take us back to the map

ornate basin
#

you mean restart the app to actually update the data? I dont know what you're saying by this
and I know I am potato brain, but im still not understanding the suggestion at least
just a question

naive cobalt
#

they suggesting for voice data to be updated automatically after you download it once

solemn citrus
#

Basically, if I’m understanding him:
Voice update should happen with the standard update files, not have to be done separately every update

high rune
#

@ornate basin
Okay, shut up and listen then

Current AL client is set to download voicepacks manually. Most games already does this. You're confusing this part with my question.

My question is, if voicepack is already installed, why do we have to manually update it?

compact steppe
#

basically, voice pack gets included inside when you update game before starting

high rune
#

@solemn citrus thank you very much

naive cobalt
#

@high rune no reason to be rude

solemn citrus
#

i.e., when you patch for patch day it’s just added to the files you download anyway instead of adding extra steps to go in and download again

high rune
#

@solemn citrus exactly

compact steppe
#

but if we did have patches over audio for small fixes, it doesn't require one to update everytime

#

i mean, sometimes i go between event updates without ever downloading audio, game is fine, i see no problem

high rune
#

@compact steppe well but why wouldn't you want audio patches. it's part of the full game experience, especially if you opted in to it

#

If I opted in to it, I should get patch auto too, considering all game patches are already forced anyway

#

The fact that voice patches are separated from game patches are weirdest design choices in my opinion

#

if they're patch, just roll into one

compact steppe
#

i guess they could add a option somewhere, but id rather them make the don't show auto battle notification actually work

#

every time you relaunch the game, it shows back up

naive cobalt
#

it's once a day

high rune
#

it's once a day

compact steppe
#

im not sure, i switch between devices

high rune
#

I do wish it was more like once a week myself

compact steppe
#

so it shows up a few times for me

#

i'd rather just have the ability to disable it permanently

celest abyss
#

Oh ya speaking of voice files
Could we perhaps get an option to delete them aswell? In case you never wind up using em lol

high rune
#

considering I also will never take it off auto mode

naive cobalt
#

@celest abyss it was suggested

compact steppe
#

which was why i wanted to suggest auto returning back to map as a option after battle

high rune
#

@celest abyss there is
||it's called factory install||

#

unfortunately it does nuke all data not just the voice

#

I don't think most game have this option either though

compact steppe
#

would be better when farming maps

high rune
#

it's either you nuke all or nuke none

compact steppe
#

theres the repair data, but id what it would do

celest abyss
#

Not going to factory install just to nuke voice, hence the suggestion

compact steppe
#

delete and reinstall data?

naive cobalt
#

anyway, i think all feedback was given so we can stop here? SpeeWhat

high rune
#

yeah repair data nukes your data, hence I said "factory install"

compact steppe
#

repair data reduces app size?

celest abyss
#

Yeah let's stop here

high rune
#

welp, I'm probably going to post it once every while because why not

naive cobalt
#

why tho?

#

you gave your feedback and it was noted

compact steppe
#

is there a clear cache somewhere maybe? if not they could add it

naive cobalt
high rune
#

because why not

naive cobalt
#

because it won't achieve anything that's why

high rune
#

Low priority

#

welp it's not a bug but sad you only consider it low priority

compact steppe
#

i would like a auto return to map function though for clearning mode

#

if we have fleet lock, why not auto return to map

naive cobalt
#

auto return to map?

compact steppe
#

after battle it just puts you back to map

#

its minor, but if you don't care for the items received for the exp for ships, might as well skip it

naive cobalt
#

oh, you mean like skip reward screen?

compact steppe
#

yea

naive cobalt
#

oh, ok

high rune
#

@naive cobalt it also technically should be QoL and not Sound/Voice because it only pertains to sound voice because it's what it patches but really it has to do with how we receive Sound/Voice, and it's not problem with the Sound/Voice themselves

compact steppe
#

i have voice turned off most the time since i don't need to hear skills activating for 1 hour when i farm so i don't notice issues usually

#

it would be QoL though i guess

naive cobalt
compact steppe
high rune
#

it's QoL because it pertains to update-receiving, has absolutely nothing to do with voice/sound otherwise

#

@naive cobalt

naive cobalt
#

Yes, you said it already

compact steppe
#

QoL is anything that helps you save a few taps?

regal elm
#

talking about skip screen, an auto button for scenes will be nice too

high rune
#

QoL is anything that makes game work less painful, tap or no tap

#

or should be

compact steppe
#

also a feed all option for the dorm would be nice too

high rune
#

So why isn't it updated yet? @naive cobalt

naive cobalt
#

@regal elm scenes?

#

because I'm leaving it in Sound/Voice category

regal elm
#

Yes, story scenes, event scenes, whatever you call it

high rune
#

which admin do I ping to request this overrided

celest abyss
#

Stop please

naive cobalt
#

noone

compact steppe
#

i would just leave it in voice

celest abyss
#

You've given feed back
It was added

high rune
#

It's not correct though

celest abyss
#

Restart is a feedback manager

#

He knows what he's doing

compact steppe
#

auto update voice in updates as a voice feature

#

seems fine in voice

#

¯_(ツ)_/¯

high rune
#

Welp, nobody is perfect, and I requested nicely that I want this re-reviewed

naive cobalt
#

I know trello's structure better than you do
your opinion on classification was noted, but goes against system we have in place

#

please stop

high rune
#

if it pertains to way game patches why is it in voice and not in QoL?

compact steppe
#

it pertains to voice patches

#

and how its applied

high rune
#

no it pertains to way I want to receive patches

regal elm
#

Auto button where the dialogue in scenes plays without having to tap the screens every time, if I have to elaborate

naive cobalt
#

@high rune I asked you nicely to stop as well
next time won't be nicely

high rune
#

@naive cobalt I'm here discussing civilly about sound update file. If this is not right place to do it I ask nicely where I can go and do this.

#

how about that

naive cobalt
#

that is not what you doing

celest abyss
#

You have been asked to stop multiple times.

naive cobalt
#

you gave your feedback and your feedback was noted
now you just active aggressively for the sake of it because you disagree with category

#

category won't be changed

compact steppe
#

this seems really nitpicky about a low priority suggestion

high rune
#

Well, I first asked if I can get the mis-labeling fixed. It was denied at your judgment. I requested it taken a re-look at. All of you denied it. I asked why it wasn't OK. All you said was "it goes against way we manage things" and did not specify why

naive cobalt
#

nor is it relevant for you since trello is for internal usage mostly
it's open only so people can see what was suggested

high rune
#

Welp I don't code anything that's like saying we should have internal saying in how we code AL

#

that's now going way off topic though

#
  1. I request, again, to have that re-looked at and moved to QoL because I believe patch issue should be QoL, not voice/sound issue.

  2. I just asked again nicely where I can proceed to discuss this and I got nothing yet.
    My DM is open if you want to chew me out there you're more than welcome.

naive cobalt
regal elm
#

It's fine, thanks for adding the suggestion SandyParty

wispy thunder
#

because I believe patch issue should be QoL, not voice/sound issue.
it's not even an issue though... I can understand QoL should make the game easier, but speaking of voice files doesn't gave too much QoL impact for the game itself. That's why it's placed on the Voice/Sound category.

high rune
#

@wispy thunder not going to continue this here because mods are asking not to

high rune
#

k so back to here

L2D auto updated when game patches at the start of the launch of the game, instead of L2D files requiring manual patch, isn't a bad suggestion either

#

if this is already in, my bad

naive cobalt
#

I can just make audio and l2d into one card I guess u47Think

#

since it's pretty much same thing

ornate basin
#

I would too

high rune
#

thanks

spare tulip
#

I am commenting it in a good favor. I would like to ask devs to make extra reviews of maintenance, new skin/ship presentations, and event posts. I feel like random typos in those posts are happening too frequently, and it may be received as rushed, or what's worse- unprofessional. It creates unnecessary fuss, which then needs to be resolved (consumes time anyway). Typos do happen, we all do make mistakes, but please look into it.
Sincerely, Nefarrian.

naive cobalt
#

Yes, we brought up issues with patchnotes with staff. Mistakes are not intentional obviously, but they'll look into this whole issue. @spare tulip

rugged spire
#

i want to see some preview about the new funiture when it come. i dont want to risky to buy a new funiture that i dont know about its effect .
next time, i hope the lucky bag can be sold in the shop. It is about 3 patch that i dont see lucky bag in shop.

valid sparrow
#

I honestly can't remember if I said this already but Karlsruhe retrofit's chibi has one turret too many. It's not a super important detail but in case someone get's bothered by it. Some other ships probably have this sorts of mistakes too

raven crater
#

Fwiw, I like being able to download audio and L2D separately, since it helps the initial additional download to be faster

#

Hmm.... maybe it could give you an additional download prompt like where it has the "download additional data" to say something like "There are XX MB of new audio files" with "download now" and "download later" buttons, and do something similar with L2D

charred matrix
#

Most likely there was a similar suggestion already, but: it would be nice to have some sort of low mood indicator if your fleet is in fleet lock mode.

carmine ginkgo
#

show the mood in the map on the side where you see your fleet members maybe?

velvet adder
#

did anyone ever suggest to add an in game timer about how long the maintenance is going to last? would be a neat qol improvement especially as the notice doesn't mention the start of the maintenance

shell bramble
#

But

#

You can't be in the game while maintenance is happening

deep anvil
#

I'm guessing that he wants a timer that players can see at the login screen, since that part is still accessible UniSip

raven crater
#

Tbh I'm not sure Yostar is confident enough in the duration of maintenance to add such a thing, since it could end earlier or later than the timer rendering it pointless and misleading

deep anvil
#

Considering maintenance time has changed before, that is a good point

velvet adder
#

A third download option for higher res cg's LaffeyHide some early art is really low quality probably 480p or less

velvet adder
#

honestly the timer can be extended or shortened as needed, so we at least have some general info about when login is available again. i know several games with a timer on the loadscreen it shouldn't be that complicated to add it and modify as needed if an extension is due

tame walrus
#

it's still easily misleading, and would serve to frustrate people when the devs decide they need more time and add to the timer rather than be helpful

velvet adder
#

at least add a time they started. as it's always stating the same amount of time which is more misleading i usually log in around 9am local time or 1pm and still don't know what time it started. so the first time you log in and see yea 10h mainentance may as well be till 11pm or smth like that in your local time

shell bramble
#

It always starts at server reset time though

tame walrus
#

you could check twitter for that, but I suppose having something that says what the current server local time is would be cool

shell bramble
#

At least for the scheduled, non-hotfix

velvet adder
#

adding a server and local time would be nice for event times as well as maintenance ones

pine sequoia
#

You know, there are ton of applications which you can set to display 2 or more different time zones at the same time. Even my native clock app can do that thing too.

velvet adder
#

i know but it's more comfortable to be able to see it in game instead of having to tab out and such. it's just quality of life stuff which is nice to add. same goes for the go to the Facebook/Twitter page for more info instead of an easier way which immediately displays infos on the login page. i don't use Facebook and i don't wanna unnecessarily start another app to check on the game status i rather just continue playing something else and just check in way later.

next slate
#

how do they not learn from last update that they need to increase their server bandwidth

jaunty pier
#

Can't login it says network error please fix

light anvil
#

Can’t login in Avrora

naive cobalt
#

wrong chat

light anvil
#

Like that in pic

sour monolith
#

We need a new server

solemn citrus
#

I mean, I was able to log in and build, game restarted itself, and now stuck on network error

#

Seems more like a problem with server capacity again than something tech support can help with

raven crater
#

Fwiw I was able to get in but I had to wait a long while

tame walrus
#

I would just like to say that the quick retire button is an amazing surprise, but I'd like there to be an in game explanation somewhere cause I didn't know how it exactly worked at first

naive cobalt
#

you'll probably be rolled back @raven crater

solemn citrus
#

Gotta love this two maints in a row when we already knew half the planet is on lockdown without anything better to do

velvet adder
#

if too many logins at the same time cause the error make a limitation of same time logins and make a queue for it

solar copper
#

i've logged in but i'm stuck at the log in rewards o.o

somber rain
#

@naive cobalt Question, is the rollback incident just random to some people? Or does it affect everyone no matter what, assuming you were lucky to get in?

flat vector
#

this isn't the channel for tech / log-in issues

solemn citrus
#

Good thing tech support is on read only though so people can’t ask about it there

naive cobalt
#

@somber rain Random, but high chance when servers are broken

#

I had no issues last time, but plenty people did

somber rain
#

oof i see, prob best i avoid doing much stuff at the moment then u73cry

velvet adder
#

is there any way to see what got a rollback? it's hard to see sometime also very unfortunate if you lose a new event ship to it

somber rain
#

thank you for answering RenownThumbsUp

rare jay
#

Not really. You'd just need to remember your items

#

and ships

naive cobalt
#

not rolling when server in flames is the safest choice

dry pond
#

Just make a screen recording of you doing your rolls WarShrug

solemn citrus
#

Server wasn’t in flames when I rolled though

#

So now because it is I’m likely to lose stuff done before they went down

tame walrus
#

I'd do basic stuff (not rolling) like daily quests and just kinda not push it too far

velvet adder
#

the only reason for a rollback should be a game breaking exploit or glitch anyways

naive cobalt
#

not that kind of rollbacks

#

it's not the "devs consciously made a rollback"
it's "server doesn't work so it didn't register whatever you did in the first place"

velvet adder
#

oh ok I thought it was the intentional kind

woeful scroll
#

not rolling when server in flames is the safest choice
@naive cobalt but till when are we sure that the server is no longer in flame

naive cobalt
#

when people are able to log in and entire server isn't rioting would work

somber rain
#

on another note just want to point out that patch notes don't mention that there is Limited Rental outfits available in this event (3 being Baltimore, Intrepid and z46 new skins).
I had no clue there was until i got in before i got kicked out

rich bridge
#

can the dev's have the flag be made animated in the boxing in fashion?

umbral snow
#

Loading server

naive cobalt
olive walrus
#

Would it be possible to make a queue after the maintenance ending instead of every time people overwhelm the servers?

flat vector
#

server issues are known, wait for it to be resolved

This isn't the channel for server complaints

velvet adder
#

can you guys make a post about it in #game-news so people coming in are aware of the situation?

minor robin
#

Am typing one right now actually

velvet adder
#

thanks

minor robin
#

For Twitter side it may take a while longer ofc

#

Nevermind staff made the tweet

plain wharf
#

Can devs change something about how post maintenance goes? The entire time i've been playing, servers go down after maintenance without fail.

#

even AFTER they did extra long maintenance this time

minor robin
#

This is notably a issue that's only occured during the last 2 updates when the server traffic increased as a result of the various lockdowns around the world

normal vine
#

suggested it before, suggesting it again, but I'd really appreciate if the devs could move every other update to 12:00 server time, so it's not always Eurasian players getting shafted

minor robin
#

There's been updates where absolutely nothing happens at all

#

I mean, 12pm server time is 3am for the staff

#

Not very reasonable to expect people to work at 3am

turbid loom
#

you would think that after all the server issues recently they would be prepared for this. The server issues have been around since before global lockdown so who knows what they are doing

minor robin
#

No they have not

turbid loom
#

Sandy has been having issues for the past 2-3 months

minor robin
#

We've received no such reports though

#

At least nothing on this scale

turbid loom
#

at this scale, no. The server issues have been escalating since a bit after Christmas.

minor robin
#

Regardless as far as I'm aware, those were usually limited to specific regions to begin with (usually SEA)

#

And not server wide
In other words different causes

#

Moreover with the current global situation, it's more difficult for them to fix such issues

#

So please be understanding

tame walrus
#

servers are still up btw, and quite stable might I add, it's just the login that's being a pain

plain wharf
#

on the topic, i've also had bad experiences with tech support/customer service; It's been 2 weeks and tech support still hasn't responded with and email or in game support message

lapis mountain
#

Considering the server issues these past few updates and the fact that people haven't been able to play for several days in some cases, a suggestion for how to mitigate the impact of this would be to extend the event periods from 2 weeks to 2 weeks + several days

reef basin
#

once again, lexington wasn't really having problems and gets shut down because of other servers PortDoll

naive cobalt
#

all servers had issues

dim river
#

Suggestion: splitting up serves with high capacity, so this doesn’t continue to happen after every update.

raven crater
#

I think the developers are well aware of a variety of methods they could use to fix this issue

#

But it will come down to variables that we don't know or understand as to how they actually address the issue, such as cost, speed, and implementation feasibility

tame walrus
#

that would be a bandaid fix at best for our current situation and leave a lot of servers feeling barren after this stuff stops

turbid loom
#

but there is little to no interaction between members of a server except for 3(?) events and pvp. both of those could be handled by a parent server

normal vine
#

problem with splitting servers: they have to keep friends and guilds together

pale sigil
spare tulip
#

That's most likely due to everyone trying to log in at the same time

solemn citrus
#

Avrora still not accepting logins

velvet adder
#

on sandy as well

grim flame
#

i know yall busy with corona virus and working at home and all, but this is kinda trash, just announce a 12 hour fucking maint

forest cipher
#

Devs, implement a log in queue.

boreal marsh
#

y'all, this is game-feedback

solemn citrus
#

And the feedback is, we can’t get in to the game despite assurances otherwise

gloomy mauve
#

yep

raven crater
soft arch
#

On april 2nd 2019 i posted some feedback about the game getting more and more buggy and it impacted my enjoyment of the game, back then i was wishing for more quality control. Over the course of this last year, the quality of the game has just gotten worse and worse.

To be extremely honest, i have lost faith in the developers,the game went from mostly working fine a year ago, to glaring errors (missing art like with Dido's event) which could be caught if they playtested before releasing the patch, to now server issues and rollbacks for days. How can a game go from mostly fine, to so extremely rough around the edges that im feeling like the devs dont treat their own game with respect, and im playing some kind of experimental alpha build.

The reason why i have lost faith is that every time a person here made note of it, they were told the feedback was relayed to the devs and the game just got worse and worse instead.

sullen kite
#

uh...

gloomy mauve
#

I totally agree

mighty shoal
#

Just glad to know I’m not the only one having issues logging on.

sullen kite
#

A little bit dangerous but fair point

round wedge
#

Clearly you can still complain in tech support now that the channel's locked down

forest cipher
#

this is a prime example why you shouldn't even let everyone try to log in at the same time on yourside. just add a queue or simply stop players from logging in for a minute or two with an ingame message saying so. plenty of solutions to alleviate this problem thats been ongoing for so long, but thats the most simple way that is basically guaranteed to help

raven crater
#

I think this is a special situation as the impact of the corona virus has heavily driven up internet use worldwide resulting in widespread connection issues both specific to the game and also in general to the internet at large.

Surely there have been some issues in the past but I think the current situation is extenuating circumstances

forest cipher
#

yes the current situation is affecting it and why this time it isn't as big of a problem. but this has been going on almost every patch sinnce the UI update. which was long before corona pandemic

raven crater
#

Honestly haven't encountered any noticeable issues before the pandemic. There were occasional maintenance delays yeah but when maintenance was done it was done

gloomy mauve
#
  1. Adding New UI
  2. Ignoring Dorm and Cats
velvet adder
#

tbh I always had network errors after maintenance for around an hour so i think doing a login queue would be optimal

forest cipher
#

theres literally no reason not to implement traffic alleviating systems like log in queues.

median nimbus
#

Corona isn't really a valid excuse. You should know the player count and be prepared for incidents like those

velvet adder
#

not only is the server still not stable, I also got rolled back losing all new gacha ships. very epic

pure narwhal
#

Actually, I noticed some performance issue a few months after the new UI. However, the game had improved prior to the "Under the Mist" update.

Now it's just rollbacks and connection errors.

flat wadi
#

cursed so them not having all hands on deck to work on it and potentially working remotely isnt

forest cipher
#

@velvet adder probably just lost your stuff due to the same nnetwork errors not recognizing what happened with your account rather than a rollback. they uusually mention about rollbacks

cloud sable
#

Im also pretty sure they did implement an queue system, at least for avrora, so they might just be testing that out atm, before they rolll it out for other servers too

median nimbus
#

If you prepare properly you wouldn't have the issue of having to be there and working on it

forest cipher
#

never seen a queue for avrora.

#

avrora is literally always on lockdown due to massive traffic

cloud sable
#

@forest cipher someone posted a screenshot with a queue system earlier, so

median nimbus
#

You want a server to be able to withstand the entire traffic of a busy day + some more.
and that "some more" seems to be nowhere near enough

viscid moon
#

Are ... we really going to lose everything from rollbacks?

#

I got all the ships. I even have screenshots

soft arch
#

plus back when dido was an event ship, a lot of people posted dido's drop screen with just a white square, or some parts of texts that were not translated at all. i said a year ago that those things are easily preventable if they playtested before releasing

celest abyss
#

Feedback has been left, this channel isn't a discussion channel

forest cipher
#

if that pic is legit, the queue system probably isnt working or its bad

cloud sable
#

Not my picture, but was just providing context, and yeah, its probably new, and in testing, which is why only avrora had it apparently

swift halo
#

I tried to log and says Network Error, I tried with my wifi and mobile data and still the same

cloud sable
rare jay
#

Not really the channel for this, but login issues are known

forest cipher
#

i hope all the other issues are also known

swift halo
#

Ah, sorry

solemn citrus
#

Tech is still locked down from pre-emergency maintenance with no update post on the issue still happening

#

So might want to update there again too

obsidian spear
#

so if this server fail keeps up will the event be extended for this day then

hidden relic
#

yea event should be extended by a day cuz this is unfair

swift halo
cloud topaz
#

Network errors on Sandy servers even after maintenance

tawny crane
#

Avrora still not working.

torn void
stuck bramble
#

Are we gonna get compensation for the monthly login reward?

It's because I havent been able to login all day, and I have to work almost the rest of the day, and I've never missed a single day of logging in to the game...

stoic ice
#

I'm sure something will be arranged for the issues. We do have more pressing matter like responsibility and work so I hope the game will be stable by tomorrow

stuck bramble
#

Alrighty, and good thing I'm off tomorrow so I can make up for lost time

quartz rock
#

Same, how about a random "we're sorry" skin from the new ones sent as an email?

scarlet niche
#

Avrora can't login VickyXD

stoic ice
#

Please don't start...

cobalt quest
#

Keep getting the "connection lost" message on sandy Omegalilwoo
My suggestion for the game: get it working

ornate basin
cobalt quest
#

Fixed

iron gulch
#

Yeah network error

flat marsh
#

Where do I report typo

stoic ice
#

Typo is technically belong in #bug-reports but you might want to check known bug first
Edit: made the mistake back then, learnt my lesson

tame walrus
#

I get we need another emergency maint but we could've used an announcement this time

#

unless they just straight up crashed this time

lost gust
#

My server keeps crashing because of the new update, please fix

stoic ice
#

I speculate they are stuck with huge influx of log in combine with inability to expand server load due to behind the curtain reason

flat vector
#

Remove the quick-retire limitation of requiring a locked unit before being able to qualify for quick-retire.

tame walrus
#

no they actually appear as offline this time, not online and just unresponsive

stoic ice
#

Welp....seem like it did crashed. Overloaded servers tend to behave like that

tepid marten
#

in all honesty, this happens to any game with a large player-base if there has been an update that has taken multiple hours to be introduced

flat vector
#

@celest abyss idk if you can make trello cards or not

ornate basin
#

only feedback assistants/managers

celest abyss
#

I can't, let Kawa handle it

flat vector
#

sounds good, thanks

ornate basin
#

im not making a card for this given staff are already on issue SandyWink

#

your feedback though

#

I’ll get to that one BuckySmug give me a min

compact nexus
#

Servers down

ornate basin
flat vector
#

thanks Kawa AkagaHug

weary relic
#

Would be nice if frames that we get would also be displayed here instead of the standard diamond shape.

stoic ice
#

awaits Kawa to add it on low priority list