#game-feedback
1 messages · Page 66 of 1
Merit shop parts for the price of a Purin? Nope! Interestingly enough it seems like 1 merit=1 coin in buying power. I suggest having purchasable 1k and 5k coin packs with that rate. Plus 3k for 5 t3 parts and 1.5k for t2 parts. That would be an actual incentive to participate in exercises
Nothing super major, but definitely a cool reward
T1-T2 Parts are pretty useless in every shop...15k merits (If you want that price) for 25-30 T3 is good? 
I actually find myself out of T2 the most often. I agree that the pricing Nephiro suggested is too much though. I'd rather get the purin at that cost...
On a different topic, how does the roll system for ships work? I have been trying to get Fubuki noe for a while. But I've only been getting Aquas. Seems like since she's the lone sumbarine she gets an INCREDIBLY high chance of spawning. 6 Aquas, 1 Takao so far...
@shy pond Having parts for low price, as you suggested, is not good for a game like this. You wouldn't play much and have everything you want, making this a too easy game, instead if you have an high price you would be encouraged in farming low level maps and farm pvp. Also come on, merit point are mostly useless and people have a lot of them and don't know how to really use them.
Also if you compare merit points with medal of honor, you need 30 MoH to buy 5 t3 parts, so if you use 15000 MP isn't that much different
I won't be adding price suggestion regardless

and it was suggested to increase what is sold in pvp shop
if devs want to add it, they know better how much it needs to cost
Without any doubts, the other suggestion about the dorm instead? Also that was already been suggested?
I know there're plans to rerun sandy stage event at some point, but no idea when and how
not sure what other furniture there might be except just "stuff from events"

Don't you mean a rerun about sandy retrofit? Because I hear about that
Not about the stage
mmm, I believe it was about the stage, but I might be wrong as well
I'll add this suggestion regardless
Another suggestion, add the replay functionality, after a battle you can choose to rewatch the battle (in hard battles is useful to "study" how your battle went, or maybe only because it was cool), save the replay and/or share it on a social media
Another, in the ship info window, add a tab where you can read about the real story of the ship (or maybe if the devs prefer, the story of the ship in the Azur Lane's universe)
I think we should be able to use Quick Finishers on Cat Boxes, as it is you end up getting more QFs than cubes to build and use them on so you end up with a huge surplus of QF, being able to finish Cat Boxes would at least give them another use that makes sense
Thanks for nerfing our auxillary equips game, very cool 
didn't even tweet an announcement for the hotfix lmao
that didn't take long for someone to complain XD
could've atleast tweeted an announcement about "Fixing" ||nerfing|| them
i hate to say this. but that would just invite more people to rant about it. not like they've done similar stuff like this before. though usually they do it for less, uh, pronounced incidents
Gib apoloplates 
you still need to enhance that item anyway for the fancy but ultimately useless furniture reward
It's whatever, but I think you could've atleast announced that a hotfix is going to happen
what's the point of announcing a dissapointing hot'fix'?
because its a hotfix that people need to know what they're fixing
not just some patch ninja fixing "incorrect" data
it is unfair to not let people know what they're getting in a patch

they've done a lot of mini patch like this
never once they explain what happens
I mean, how do we know that the stats were wrong in the first place
it may or may not be because they're lazy. or the thing they're fixing is too minor
I don't think this is just a minor thing, you yourself said that it might tract a lot of attention if they made the announcement
well, yeah. trying to supress bad news is quite on par for corporations in my world. at least this one didn't send some mindflayer and enact worldwide mind altering rituals
Even then, the players still needs to know what they're getting no matter what the patch contains
i hate to be a dickish bard. but uh, why now?
would you just expect players to suck up to an explanation saying "it's just a bug that got fixed" when they themselves don't know that it was bugged
how can you say for sure that most players are aware that they were bugged from the start
yes, i do. since that's what they've been doing since day 1. or at least day 1 of my gameplay. which is back in.... uh... a few month after ALEN is open and i can access it
that's why i ask you, why now?
Apoloplates gib 
So to TLDR
its definitely a good move by the devs
well yeah, that would be useful to know, i was wondering why my Fleet Power went down
had to check each ship to see what was up
just to patch out the "bug" without any prior announcement, and people aren't getting informed what is being fixed
pretty cool
like I said, most players probably don't know what is bugged and what was patched, can't just expect someone to know it from the top of their head
plus i dumped plates on that emblem, thinking it was pretty amazing xD
also funny how you bothered to patch those auxillaries, when you haven't fixed with this gun yet
was the gun ever reported
it have
repeatedly
like is there a report for it in #known-bugs
yes
too lazy to search through that channel
the dev have their own priority. at least these one doesn't prioritize their profit above their consumer not being consumed by their product. literally.
RIP pet whyverns inc. i will miss ordering special fresh wyvern meat.
See? how did they "fix" those auxillaries whilst not being able to fix this one 

I've already asked the staff if they can post a tweet regarding this patch
So we'll end this here alright
yes 
So, when's the gun getting fixed 
not the question for here anyways
this is game feedback not ask questions about the game 
where would I ask that kind of question
nowhere because we cannot answer it
let me rephrase
Ninja patching these auxillaries first before fixing the littorio gun is an outstanding move by the devs 

they have their own priorities
just accept that their priorities are awful and leave it at that
here's a feedback style question: if there's an Oops on stats can we get that in twitter or a public notification out sooner so we dont dump resources on them?
i meant when the content is released originally, but woo!
I mean
You kinda still need to dump resources if you want the furniture
furniture doesnt have gameplay effects as large as emblem/ankino though?
in those two specifically, they are strict upgrades over our current gear and were very desirable
prefix of course
just for future events o7
(oh and of course this would also apply to ship adjustments that are incorrect)
sounds like a hassle and a drain in corporate very not so limited resources.
The teddy bear item has same stats with the boiler huh
Well that item is exclusive
it should be possible to make. but it would be improbable to be
This is what we truly need 
Is there any reason why game just drops fps when all ships launches planes in PvP, can it be improved?
I demand plate refund on teamplate, regardless of bug or not, it has misled players to think it was even a good item
Mislabelling is a form of scam and false advertising.
can't promise anything, but I'll bring this up
I'm not sure where to ask so I'll ask here. Will Hololive skin's bgm stay after the collab ends? Same for Ankimo?
yes, it will
Nice 👍 Thanks 
The resistance thingy says I need to clear S1-S7 but where can I find those maps?
@velvet adder it's basically saying you need to complete the previous minigames
the minigames are all labelled S1, S2, S3 etc etc
I don't know what minigames you are referring to
the resistance thingy minigames
the resistance thing are minigames

Oh I see it now, the sthings like clear X with 3 stars are the S things
You just saved me. I thought I had to give up on getting everything from my favorite event, TIME TO GRIND AMD LISTEN TO LIVE TO WIN 
On thast note: I cleared T5 and 6 to 3 stars but it doesnt let me unlock the mini games 
have you completed previous ones?
nope 
Thank you I suspected that was the case
I am going backwards cause my team is already set up for the harder maps so I dont wanna redo the teams twice over again for no reason


OH GOD I AM SO TERRIBLY SORRY! I assumed this was gameplay help. I am soooooooooo sorry 
On that note,
I want to praise YoStar for making this event increadibly easy. I know at least 6 people (HoloLive fans) who started the game just for the event and have been enjoying their journey thoroughly.
If you made S2 through S7 into maps instead of side missions, like in most other events, it would've been impossible for them to get all the rewards in the event, through reasonable means.
but now they can enjoy the game to their fullest so thank you 

Since no one knows hololive when will you guys host actual interesting collabs like ALxDragonball???
We don't take suggestions for collabs and it's very subjective. A lot of people enjoying current event
This isn't a suggestion. It's more like criticism.
it would have been nice if we all got the T4 compensation boxes (edit: just got the mail - thanks!)
Also thanks for not adding anymore pedophile loading screens with childporn. I was almost about to quit this game :)
I am concerned that since Aqua is in the SR pool and there don't seem to be any other subs there all SR sub slots get taken up by her, resulting in a total droprate of 2.6% if my math serves me. Would you please look at if this is the case? From my own limited testing (SR feed) this would seem to be about accurate in numbers....
Otherwise, game is running perfect, I am happy with the event. Cheers to the devs.
ship class is not relevant to the drop rate as far as we know
Just saying that her droprate, even before testing, seemed extremely abnormal. I am not really complaining, it gave me enough of her copies to MLB her and have leftovers, but it is something to look at
This is dangerous, LOCKED ships should NOT be showing up on Limitbreak and Retrofit screens. The ships are locked for a reason!
@rocky orchid did you see that it asks for confirmation to unlock if you try to use them? i see it as a convenient feature. you can set a secondary password if you need, but for example, this lets us lock common ships so they aren't used as auto-fill enhance fodder while at the same time showing them when you need to know what you have for limit breaks
The confirmation can easily be mistaken for the "you've selected elite or above ship" confirmation that always popup, especially when locked ships did not show up until this recent update.
If you want to use a locked ship, unlock it first instead of risking it like this.
@rocky orchid While your concerns will be noted for that isssue, please do not use slurs within the server as stated in the server #623397799723270144 (the r-word). If you don't mind, please edit that post
Why this happens??, i already reinstall app!
that would be for #tech-support @mental beacon
Thanks
yeah hololive event don't really care much for it
can't say I'd be much into a dragonball collab either though since this is waifu collect game
I guess someone showed me the forbidden fruit taihou skin and thats what prompted me to play but shes unattainable now
She'll be back
I always felt like there should be more incentive to want to do the secretary’s missions.
Like how you get a that skin for Long Island after completing hers.
I’m not saying it has to be a new skin, but just give the players a nice little end goal for completing the missions.
don't you already get some shiny stuff?
You get some resources, but it's stuff that you can get elsewhere
Personally, I enjoy doing the secretary missions just to see more characterization, but that might just be me
It is implied that "story" is the reward in and of itself
and the question is what do you suggest as a "nice little end goal"?
I don’t maybe just a special piece of gear for them

that does sound like a good idea
it shouldn't be that difficult to make, certainly easier than writing a story in the first place
and doesn't offer any big reward so people who don't have these ships feel it's unfair
sounds hard to do. since i don't think they can design a unique gear that aren't bad most of the time
I read it as furniture somehow

and added the suggestion as furniture which is easier to do
Can we change the amount of exp needed for pr ships? Because 1 mill xp is alot let alone 2 mil xp. Or have more ways to obtain xp for them? Or cut the xp in half. Also can we increase the hard difficulty attempts back up to 6?
PR exp grind is not meant to be easy
There's a reason so much effort is needed for them
Because they're (usually) way stronger than their regular ship counterparts in the skills and stat department
And there are ships that boost exp gain
Hard difficulty attempts have no reason to be increased back to 6 besides the akashi questline
They were dropped to accommodate the core data feature and to make hard mode grinding easier with no change in drops
And to add on to the exp bit
There's a reason why in PR2, class restriction was replaced with frontline/backline restrictions
Okay hear me out the ships that boost exp are few and only give about 100 xp extra and you only get 100-500xp per battle anyways? Prs are also only good against sirens and there are not siren heavy chapters or events that often. So its not to unreasonable for what im providing feedback for to the "staff" no offense.
Prs are also only good against sirens

that is
factually wrong
PR ships outclass most ships in the game
Most of the skills from my understanding are good only against sirens
I'm assuming you're very early in the game if you are getting that little experience
they have a skill that improves damage against sirens, but that's it
No im on chpt 9 just cant play as often and ship biluild rng sucks
And your understanding is completely incorrect regarding their skills
PR ships are endgame feature and difficult to obtain on purpose
I beg of you, publishers and devs, RECONSIDER this decision!
As a player of Azur Lane (JP), the unsatisfying state of PR2 grind is crippling to the game experience! You will have both PR1 and PR2 research tasks spread into the same 5 choices, yet we can only accept 1 at a time. This MASSIVELY slows down the progress we accumulate in our gameplay!
Please do something about this before you release this due to 'demands' from certain players! Keep PR2 from coming too early!
While they do have anti siren skills
They're extremely good in content otherwise
You'd be very hard pressed to find a "bad" PR that regular ships surpass
Im not saying they are bad at all? It just so much xp
@harsh escarp do you have specific suggestion except "don't add PR2" 
They're not meant to be early/mid game stuff
Give us the ability to accept two Research tasks. One for each PR cycle.
The idea of prs are good i just think the amount of xp needed while understandably should not be easy amount to get is a little much.
They're meant to be time consuming in order to compensate for the sheer op-ness
That's the only justification you have, which is insufficient.
Give us the ability to accept two Research tasks. One for each PR cycle.
That would be the correct idea, and it sounds very good on paper
Except you realise that the main constraint of PR is the lack of gold to do said researches
well that's 2 different issues
it's better to have an option to do it, if you have money or not is different question altogether
Tell me this once you get the 1 mil xp does it start you back at zero for 2 mil or does it start at 1 mil?
I'll add this suggestion, but PR2 will be coming when announced regardless 
Total of 3 million for PRs, 3.6 for the DRs which are noticeably more broken
@minor robin The main constraint of PR is the huge demand for time.
^
I've been through this in JP to know what I'm talking about.
I dont agree with the it needing to be 3 mil if thats the case why dont they just change it to one single thing of 3mil and 3.6 for the ones that applies to then?
PR2 is actually easier to grind due to remove of needing to use specific class 
but that's beside the point
Actually I'm not even sure if we can take feedback on this since it counts as Collab content which is usually very hard to make changes to 
Or why dont they do that for the first ones as well?
yes we absolutely can Ender
Prs are collabs?
The xp grind is okay but I wanna complain about the number of blueprints you need for the UR PR2s. I'm preemptively complaining about them. Please tell the devs this is ridiculous.
Yes, yes they are
world of warships collab
Huh didnt know that but its still feedback
I'm specifically talking about blueprints.
My loathing for grinding times in general are a SEPARATE issue
Let ask this is the request to make the pr1 ships exp grinds a single amount of the total between both exp a fair request?
you mean so it's one mission of 3mil instead of 2 missions of 1+2?
Correct
I don't see how this benefits the playerbase tbh
Its the same thing just less steps
ye, it's fair suggestion
I'm really confused why it's separated in the first place 
Unless you count the negligible experience left over from reaching the 1 mil cap 
EXACTLY
cuz they didnt find anything else to timegate the 1 week with? 
it's more streamlined and less of a hassle to grind, Ender
more of QoL improvement, than straight up buff or benefit
They way they have it is like a scam tbh with how its lined up
Actually I can think of a reason not to change it to 3 million
It's harder to track the exp 
Unless they change the bar to not use percentage
The experience in grinding for PR2 ended up being worse than PR1, because you have both cycles of tasks mixing up the same 5 selections.
as a reminder we talking about bar that measures 2 millions exp
making 3 makes barely any differenct
So now the bar moves every 30k
it's as bad at tracking as it was
Unless they change the system to not be %
that's extremely weird thing to hang up on 
But im not hanging yet?
not you
And combining isn't? 
combining has direct benefits to the enduser
shitty bar still being shitty still the same thing
it would take them some work to combine the 1m and 2m tasks and i feel like there must be so many other better changes they could be making instead

Ender no offense but your making this drag on im taking coding classes for my major and the coding wont change that much, it only changes to combine the bars into one, its a quality of life change
Also not saying they should focus on this but work on it as they are able to
it's still a valid suggestion and we have priority categories exactly for that 
Also one last request remove kent from the event builds this is a pdpersonalrsonal request because that ship is the bane of my existence in event builds

No

Well to be fair, builds will get reorganised eventually
She'd be moved not because she plagues builds but to not over saturate the pool as more ships get added
Didnt even get kawakaze until the last day on my last to cubes
The 1:30:00 is. A plague in the builds no one can prove me otherwise
That's just because a lot of ships have that timer and have higher rates due to being common rarity 
Okay but kent
Forget it. Kent is a Heavy and she's permanent
The best we can hope for is that Event builds will have a smaller pool
Add a feature to automatically cancel ambushes in settings?
Why did they hide this answer to the PR2 tweet?
That's kinda dirty...
what?
"Ausgeblendete Antworten" are messages that the author (Azur Lane Official) hide
they hid this answer to the tweet
yeah but it's only visible in a special section
no, it's right there
staff aren't even in the office in the first place
it's midnight
tweets are automated on schedule

there's noone to hide it even if it was a thing
it's right there with other answers
ask your twitter
okay when I'm logged out it is
but when I am logged into twitter it says that tweet was hidden by the author
that's a bug with the twitter I assume
hmm, sorry then

Hello, I have a suggestion, firstly, I am an Azur lane old player since open beta, and already beat story mode 12-4 and got all the rare ships from story mode.The new collab event is great but after a few days I feel it kinda bored again , same thing just keep grinding. Well, I havn't beat the EXTRA dark fubuki showdown but it doesn't have reward right? So, I hope the devs add gems to PVP ranking or other Event ranking stuff with reward like a monthly reward or seasonal reward~ or more useful reward for exchange with PVP merits. I saw a lot PVP teams still using bulins for pvp or not using strongest fleet for it, basically not taking it seriously, even myself lazy to change team when facing different teams. PVP function suppose to make the game more interesting but now it feel like a daily grinding instance too.
Hello, could you revert the update on the "Team Emblem" (Speed And HP), Auxiliary item from Hololive event. It used to be an okayish item to use on any ship, now it's just thrash cuz it gives you the same as a purple boiler, except it costs more to upgrade. Extremely likely most people won't be using it since effectively it sucks, you'd rather wanna use the purple boiler which is okayish for starting players, or other auxiliaries that are available later on like "High Performance Hydraulic Steering Gear", or "Type 93 Pure Oxygen Torpedo", "SG radar", etc.
It has been suggested to implement some rewards for PvP, thank you for your suggestion regardless @ripe idol
@warm bridge unfortunately, that is how the equipment is supposed to be. In fact, the actual game values never matched the numbers shown and they were always working like the stats they possess now
Then the feedback is to increase those values to make a Super Rare equipment actually feel Super Rare when its Elite counterpart provides the same.
Now it's just the same as... The Collab items from the Kizuna event
now it's "okay-ish"
Which are also not very good.
If things are the way they're supposed to be by design then the feedback lies on the design of said item. Otherwise what feedback is there to provide.
The item itself can be discussed whether it was good or not, I wouldn't value speed for a single ship that highly simply because said speed is crippled by the overall team's speed. On high worlds like world 11, world 12, it isn't an easy task to bring a 1-1 fleet per se, so the item itself wasn't that big of a deal, even on PvP. There are way better alternatives you'd bring depending on the situation, if it was PvP you'd bring "Beaver's badge" or maybe something aggresive like "Type 93 Pure Oxygen Torpedo", or defensive "Torpedo Bulge".
Wait I just realised. Team emblem isn't speed and HP 
It's the teddy bear thing
Ankimo
It used to have as much evasion as the beaver
Now it's the same as yes, an sg radar
ye, it was crazy pre-nerf
Iirc it's the same as the RWG from the Kizuna event now
Which is to say, a SG radar without the evasion and 10 less accuracy
But it can be equipped on carriers
Making it and RWG the only accuracy gear for carriers
Not that they need them too much
I was referring to Enkimo, I thought it had better stats before and it had got nerfed.
this one isn't so bad, my bad.
That had better HP but worse speed than boilers pre fix
in crafting when crafting a gun torp or Aux a tip button on wht ship can use it (like BB, Bc, BBV or/an so on) depending on what type of gun
i cant post a pic still to sujest were it will help the most and not clog
so thats why my mio is taking more DPS
Nothing changed with the items in game. It was displaying incorrect values
In some of the chats a lot of hate speech can still be said and variations of those words. They bypass it by using variations of letters like ê, ü, etc
Devs are aware of the chat issues and mods have brought it up
has anyone suggested the option of switching the equips of two different ships? (like if my Portland has a Roomba and i want to give it to my sandy without port just not having any AA gun after, i can just choose a switch option). i feel like it'd reduce the amount of time spent sorting out the equips of ships u want to take on sorties.
Yepp, it has been suggested before 
It was back during the Open Beta (unfortunately not specific date)
can we get a swap button here (if i want to switch equips between two ships especially single items like for example oxytorp <-> repair toolkit)
13
OBT, Medium Priority
thank you for the jets
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
there's a Report a Player option
I dunno if anyone's asked about it yet.. but is there a reason all the Looking Glass Funsies scenes are out of order?
Last night I unlocked Part 5 and today I just saw part 3...
Hello guys I'm new here so I'm not familiar with this Discord. I want to report an issue. So where can I report this? 😁
Who would like to see an ArKnights collaboration with Azur Lane? Have AL characters on AK and AK characters on AL!
@frozen remnant what issues are you experiencing?
@cursive horizon they're unlocked in parts by different event "minigames" and stuff. So they're out of order if you did some unlock some stuff before others.
Yostar is publishing ArKnights and I think it would be fitting for there to be a collaboration between AL and AK.
we cannot take feedback on collabs, sorry! 
Darn, Oh Well
but it's not need to make right after Hololive, perhaps in the future? I'd wish to see collab with original Kantai Collection series ships)
we still dont take feedback on collabs regardless of timeframe 
I don't think you should hold your breath on KanColle.
sure, i understand
@viscid halo I'm experiencing in game crashes. It just turn in to black screen then after a few seconds I'm in the Main Screen
@frozen remnant try #tech-support
Ah, okay. Thanks, Clevebae. I thought they'd unlock under circumstances like that, but just give you the next scene, not specific ones.
@viscid halo what will I do in tech-support? 😅
Is it just me or its been a very long time since the last Oath skins, well its kinda good to always have new things but thr oath skins are kinda forgot hahaha
Laffey oath pls
Still surprised Bismarck doesn’t have one considering how hard they pushed her the last few months with the events and anniversary.
I wouldn't be surprised to see hers among the next wave
(From what I've seen they do them in waves)
If it's at all possible, could the implementation of Retrofit skins be global for the ship rather than being locked specifically to a retrofit ship e.g. for non retro Yama / Fusou.
Of course you'd need to have retrofitted them but an additional copy having the retrofit skin but not having to nerf your ship for the kai.
Perhaps a stupid question.
Is it possible to raise the timer for the 4 daily urgent comissions? 
We don't take suggestions for new skins including oath ones so sorry
@hollow pelican
Just stay tuned tho 
@drifting zealot it has already been extended twice since the game launched
It used to be 5h, now it's 7h
https://trello.com/c/l7TKPVxT/324-use-retrofit-skins-on-non-retrofited-copies
It has been suggested before @dapper compass
"As counter intuitive as it sounds, the ability to apply a Retrofit Skin you've earned by completing a modernization retrofit node on a non-retrofitted version of the ship would be a nice addition for those whom don't want to fully retrofit Aviation Battlecruisers. There are ...
2
OBT, High Priority
i dont understand the different prizes i get when i want to purchase stuff. the 4,99 $ gem pack is 4,89 €, the 9,99$ is 9,99 € the 7,99 $ trading licence is 7,49 € the 39,99 $ cost 40,99 €. what are these strange conversion rates? its not consistent. its all over the place. if google is responsible for this u should get in touch with them.
They display the prices in $ which might vary from country to country because 1$ is not 1€
Some are the same some not, I also don't understand why they don't show the actual prizes for the packs... Maybe too lazy
?
Would it be possible to get a bigger plates refund on the changes to the team emblem I feel kind of cheated seeing the numbers and deciding it was good enough to be enhanced only for the numbers to be lowered
Even if that's what they were originally supposed to be that's not what was displaying and that seems kind of unfair to the players
Don't know if has already been suggested, but the ability to temporary hide enemy and/or your own ships in the map
@gloomy mauve the conversion rates are different dude. sometimes its 1:1 sometimes its 1: 0,99 sometimes its 1:0.95 sometimes its 1:1.05 . if its a conversion change its doesnt matter how much money is involved the dollar to euro should stay the same
yeah well, they should get the price from the app store no matter what and shouldn't just slap a default one there but yeah
this is not the issue tho?
i dont understand the different prizes i get when i want to purchase stuff. the 4,99 $ gem pack is 4,89 €
They show the us prices or whatever that is, when in euro it costs a different amount
so what I'm saying is they should get the real price from your country's play store and display that instead of the default $ one
u dont understand . look at all the differences in prices. first 4,99$ equals 4,89€ then 9,99$ is 9,99€ . then 39,99$ is 40,99 €
the rate is not always the same, on the first example dollar is higher, on second its equal on third euro is higher. do you understand it now?
yes that is why i say, load actual prices from play store and display 9,99€ instead of 9,99$ same for 40,99€ instead of 39,99$
depending on in which country you're logged in with google play
u seriously dont understand it dont you?
if i go to the u.s bank and want to have some euros and give them 5 dollar they give me 4,89 euro .
if i go the same u.s bank and give them 10 dollar they give me 10 euro.
if i give them 40 dollar they give me 41 euro.
so if i give them just 5 dollar i lose money.
10 dollar its equal
if i give them 40 dollar i actually profit from the exchange.
pls my god tell me u understand the issue lies in the conversion rate. bcs ur fixated on the list. if they change the list it still didnt change the conversion rate....
that's play store's thing
what?
the prices
nothing we can do
It's a store thing. I live in germany and for me it is around 10% on top.
The 9,99usd pack moves to around 10,90eu. The 19,99usd moves up to around 21,90eu or so.
How can i get more sub fleet to set up or just 2?
Is there any chance that the EN server could release a roadmap in terms of its own Rerun events (not the ones that debuted in all servers simultaneously, like Ashen, just the ones that run for the first time in EN while other servers had the rerun version, like Winter Crown or Fallen Wings)? As these rerun events' entire contents are known to players who care enough to check wikis and reddit, holding their dates secret wouldn't help to generate much hype later. Releasing a rough roadmap for these events would just allow new players like me to stop asking about it under every new tweet, which is kinda frustrating...
@grand trench Two is the limit at the moment. I dont know if more are planned in the future.
@little tusk unfortunately it's not at the moment. Due to internal reasons they wont be setting out any type of roadmap from when the last time it was brought up to them
Plans change internally and they don't want to be locked into a commitment they can't keep
Ok...It's just the last roadmap was very confusing. It said a big event was due for November and most EN players felt it was a rerun or a new major event, but instead we got Hololive, and then December is a month of "patience(grinding)"...? They do know priority ships need ungrindable blueprints to be good right? and it's only been 6 month since the first batch of priotiy ships, so immediately grinding the new ones is just not very productive...
Well, at least, can someone help me understand if "patience" means December for sure wouldn't have another big event?
Because the second batch of priority ships isn't an "event" right? They're just added, and there wouldn't be like a "finish these mission to get some blueprints" thing to accompany the release?
There's no information that we will get one or wont get one, sorry to say. Announcements on their social media and #game-news will be the best way to get that information when its announced 
I need help with my azur lane anniversary book. My order says "unfullfilled" (if i underatand this means still unpacked/unshipped according to google..i dont know these terms wrll) and i just wanted to know when itll ship/if the status is wrong on the yostar acc online. Can someone help me out with this?
What region are you from? USA, EU, etc
Nah, that's all good. Yeah, USA seems to still all backed up. Not sure if anyone in the USA has recieved their shipping confirmation/tracking number information yet 
Ahh ok, thank you. Was just concerned it was taking so long
Could I possibly make a suggestion? Player trading. For example, if player A has two of a ship and player B has none, charge both players or the one needing the ship gems. Charge gems based on the rarity of the ship being traded. Limit is that the player asking cannot have the ship already. Basically, 1 time desl per ship. Helps players and by charging gems, gives devs profit too!
Deal not desl*
Anyone else think we should get an Iowa or Yamato?
Plenty, but devs don't take suggestions for new content
hey. may i suggest to add the options to sort ships by name or id?. i wanted to find dupes so that i could limit breaks all my ships. but its tedious if you can't find which ships have dupes
it was suggested
an option for view all many drop ships the user has drop
Langley : 300x.....
....
....
Got the suggestion added for you
https://trello.com/c/TDAeo6lP/980-list-of-previously-obtained-ships
Have a list where players are able to view ships that they've dropped or built. Perhaps also have a type of time setting so the player can set a custom date and see only ships that were obtained during that range
Full Release, Low Priority
I'm in the southern US as well
Is any part of the US getting their art book?
Cause if not its probably a customs issue
If they are then they must have really screwed up
I still haven't even gotten an email with a tracking number
i know this only applies for the event unique mechanic, but for future events where there's a day/night or similar cycle, can the "retreat/switch/attack" button not greyed out during the announcement that the cycle is changed?
it hamper my speed of playing trough it
Helllpp customer service on website is not responsing emails anymore regarding to "Z FLAG BUG"
@drifting zealot if thats true thats even worse. im also from germany and my 9,99 $ pack is also 9,99€ why does the same pack cost different for both of us when we live in the same country... that would be even worse when prices are based on individuals.
Hi admin we tried something in the in-game chat and I convinced my friends to report me when I said "Good morning! ^-^ " to see If I get muted for saying harmless words, and guess what I got muted for saying "good morning! ^-^". Please admin do something about that because players can abuse that system to harass other players, I thought there's a support team that checks reports but I guess I was wrong.
it's a futile effort to complain about that here
as you saw yourself if enough people report someone they get auto muted. others have complained about the abuse of the system and i'm sure the devs know by now. i'd recommend just using the friend/guild chat or discord instead.
Add 2 BB and 1 CL for Hololive Collab?
I dont even get any hololive ships
I WANT SANDY L2D

We don't take suggestions for new skins
@twin isle Do you play on Android or Ios?
@drifting zealot android
@twin isle then it might be the IOS Store.
@drifting zealot u play on ios?
yeah
i think any pricing inconsistency is not on the dev/localizer hand
but on the shop/payment service end
Please refer to this pinned message @twin isle
No more cringey advertisement for EN thanks
Which ad did you see? @fierce badger
Please DM GTRacer about it
the one with the dog equipping a meelee weapon (sword) and gunnery to sirius?
This one
Someone just sent it recently
GTRacer said it's supposed to stop in december 
I don't know who's responsible for advertisement
But please, spare us from the cringey nightmare
Please dm GTRacer, he told me to get more people to dm him about ads so he can have a number of people complaining or something like that
Thanks for the advice
Not sure if this is the appropriate channel to comment but here it goes, when is Azur Lane coming officially to Brazil? Not meaning translation, just made the game available
No ETA, sorry. They did previously state that they have plans to move out more, but no estimates of when sorry to say
Oof, hopefully it won’t be too long, thanks for the answer!
I want ask one thing. Do we can giving there our propositions what we want into the game?
I've noticed a lot more of the lewd and semi lewd loading screens have been replaced with more wholesome and heart ache loading screens. Was that a design decision?
Was this to keep the local cancel mob away?
Not sure where to put feedback for this, but inconsistent translation here
@bright sequoia no, loading screens are rotated in and out
no loading screen is permanent
@cloud sable #bug-reports , but this one is known i believe
ah alright 👌
@naive cobalt thanks for the info
Can we adjust server reset for daylight savings time?
it was decided not to because its not good on technical sides
causes lots of bugs and time instability in game
previously we did adjust for dst
what's up with nakiri ayame's "friendly" line?
translated subtitles: Sorry, Ay am easily amused! But as the saying goes, "she who laughs much is blessed with luck." Which means soon everyone will start to like me!
what she actually says in japanese (as far as i can tell): Commander, let's play games until morning! I won't lose!

honestly, not sure
even the audio is obviously different than what we got. If you don't mind, please report it to Belfast Bot for the TL team
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
done 

I suggest reworking or entirely removing PvE enemy shields from this game, for they provide no positive value to the gameplay. In fact, enemy shields often nullify ship strengths and skills and forcibly elongate battle time without increasing enjoyment or meaningful complexity. Ships that are most negatively affected by shields are Izumo, Big Sevens, monitors, heavy cruisers, Purple Heart, and one of the newest additions to the game Nakiri Ayame—ships that have slow reloading, flat and not arcing projectiles as a significant portion of their damage and/or unique identity. In other words, your powerful shells and pretty barrages get cockblocked by a spinny shieldy boi, and there’s little to nothing you can do except to wait.
_
The barrages from Izumo, Big Sevens, and monitors are very similar and deal massive damage theoretically; perhaps to balance around this theoretical damage, these ships have little else skills and identity, except Nagato who was the spotlight of a major event. All it takes is a shield to block these barrages. Izumo, a PR ship that players have to work hard and grind for, has her specialty designed as a more consistent, AP focused Big Seven barrage. However, despite the damage numbers, Izumo is treated by most of the community as the botched ship of PR1 because both of her skills not only provide no fleet support but sabotage herself in many scenarios. She is weaker to HE BB shells in a game full of them, and then her barrage is blocked by shields…in a game full of them. Yongshi and Manjuu recognized this, decided to not tackle shields as the source of the problem, and designed her Fate Simulation not as a bonus but an attempt at rescuing her from appearing as useless. The non-Nagato Big Sevens are not highly rated for a very similar reason—their identity “average BBs with an inconsistent barrage” is reduced to an insignificant “average BB” by shields. But at least without their barrages, these ships still have a sturdy BB frame. Monitors, a glass-cannon class solely designed around their barrage, do not have this “luxury.” I love using monitors myself and have successfully completed endgame content with them for fun, but there is little else more disheartening than seeing every single bullet from Erebus’ barrage disappear to nothing because two w12 DDs have 6 shields spinning around them for who knows what reason. But I sincerely believe that no matter what that reason is, it should not nullify not only a monitor’s but any ship’s identity simply by existing. In other words, enemy shields should not exist.
_
I’m just a broken record at this point. Same story goes for heavy cruisers. Hard hitting shells and barrages are great, but they vanish to nothing again facing the almighty shield. Gun CAs can somewhat fight back with secondary guns, but good luck to Torp CAs. Purple Heart’s Victory Slash barrage releases 115 seconds after the battle starts—imagine how you would feel when her purple swords get banished because a shield was there. The scenario repeats again with Nakiri Ayame and her sword slash barrage. Her unique role is to provide decently consistent armor break, but she is just reduced to an offensive gunboat CA in shield-infested waters. I don’t think Ayame would be happy if someone tweeted her that her sword slashes are as lame as this. Players want to clear and farm content with efficiency, but shields only serve to meaninglessly extend time spent in battle and decrease efficiency, which no player would sincerely want. I can only see nothing but more player enjoyment result from either reworking or deleting enemy shields entirely from this game. The aforementioned ships, like any others, are the culmination of hard work from artists, voice actresses, and game designers, and I don’t want these ships to stay as (and any future ships to become) “she just sucks, don’t use her” or “she sucks but she’s my waifu” because a spinny shieldy boi blocked her bullets.
_
There are many solutions around this, other than its complete removal. Some examples are
- make shields only completely block up to a certain shell caliber,
- make AP and certain barrages pierce shields,
- add more ways to break shields such as with torps and bombs,
- shields have HP on top of blocking a fixed number of bullets, so low caliber bullets still effective at breaking shields while higher caliber bullets are not punished as harshly,
or 5) add a combination of the above.
I am open to counterarguments about how enemy shields at their current state might be beneficial to the game, but I simply can’t see any. I request Yostar to please relay this to the devs. Thanks
I like his suggestion of making AP shells able to pierce shields. Gives some important life to an otherwise dead ammo type.
Really really like it.
That particular part of buffing AP to pierce shields definitely has been suggested a few times
How do you plan to buff torpedos to compensate for main guns being even stronger than ever?
As it stands, all the ships you listed as having issues with shields are still top tier. You'd only be pushing them further up.
Which is why I said "AP and certain barrages"
I'm biased towards monitors. Monitor barrage doesn't get AP, and monitors get destroyed by shields
Still top tier
Is nelson rodney or any of the colorados top tier lol
Monitors are just meant to be cheap, not powerful though.
The idea that some ammo can pen it inherently is fine I suppose. They'd just need to rebalance around it.
Izumo is still good yes, but can you deny anything that I've pointed out in my suggestion
Deny what? I would look at something as an entire mechanic, and not ship based. Some ships need to be worse than others, that's just how it goes.
Re-working what deals damage through shields can be a good change. Not just saying that some ships don't work well against shields.
I think the shield HP sounds most viable though.
What I didn't mention (want to mention) was also the density of shields in this game
How does it make any sense for 2 DDs to have 6 shields spawn together, or 2 CVs and 1 CA spawn 9 shields together
Oh yeah lemme just sit here while my frontline does absolutely nothing
But I do like that shields exist in general because it changes how you approach the fight efficiently.
Making torpedos more viable is nice imo
Maybe it's a janky defensive mechanic that could be worked into something better, but I like defensive mechanics in general
That's a flawed approach
Why do you have to completely nullify one type of damage to promote another?
That's how counters work
It's like rock paper scissors, except in this case you can still just bash the rock apart with scissors lol
It's the same thing as elementary schoolers saying "barrier!"
idk what that is
Are you also going to argue against air damage reduction? It's completely insane how much damage gets reduced and it makes shelling viable.
I won't because I don't know that topic enough
@flat vector : That image of scissors just bashing in the rock made me laugh my as off.
Anyway, I'm sure the mods will put it up for discussion on a card.
I just like shields because it promotes a slightly more complex game play meta game. (Even if you might think it's poorly done)
this is gist of it really and the "suggestion" part
In that analogy, what would be the counter for BB shells? Right now there's no disadvantage to them other than lower air superiority i guess
thanks
Accuracy, dispersion, and enemy movement
Though thanks to formi the third item is much less of a worry nowadays
@ornate basin Just make sure you tell them in your suggestion card that Ayame, one of the collab ships they just made, with arguably one of the coolest skills, gets her skill screwed over by a shield
To be fair, she's just bad all around as a unit, not really much making that attack go through shields would do esp considering it does nearly 0 damage
It just seems like your stance has been basically "because I assumed devs designed it this way, it's fine"
Do you really think they designed Izumo to be the botched ship of PR1?
Well ... there are ships that are purposefully designed to be bad.
If you wanna suggest buffing her all around, then by all means, go ahead.
I don't know what they designed ships to be like back then. They probably didn't think about her barrage being blocked by shields or something. I can't speak for them. They did recognize it and fixed it though.
All I was trying to say is that Ayame's issue isn't shields
I doubt it can be called a fix
Like I would doubt calling normalizing ship animation speed back in 2018 a "fix," but that's another can of worms
Lemme just get another 165 BPs so half of her barrage doesn't suck
Except it did fix the skill hitting shields because a portion of it no longer does.
If you want to suggest they buff it further, you certainly can
I mean, it does suck that it's gated so hard, but they seem content with that "fix"
you yourself said you would look at this as an entire mechanic, not ship based
And Izumo got screwed over by this exact mechanic, so buffing Izumo does not solve the problem, which you don't register as a problem
Huh? you specifically brought up designing Izumo as a broken ship so that's why I addressed that. We went off of shields
It just so happened that part of her fault lies in her damage being blocked
I never said to buff her, I said if you want to suggest that, you can
I brought up designing Izumo's fate sim as the devs not solving the problem, yes
especially if you compare her fate sim to those of other PR's
It's not a straight up buff like the others
It's a buff trying to circumvent the source of the issue
If shields have not been this cancerous, maybe her fate sim would have been different
Btw were there suggestions to remove ambushes from the game? At least random ambushes like in normal story chapters
Though it would remove a step from the tutorial if it were removed 
next ur gonna suggest removing enemies cuz they need to be killed 
there's been suggestions for removin em after gettin donger level down to safe
Seems reasonable
It would be nice if we can have sorting options:
- Alphabetically
- By fleets filter (we have one that are favorites)
- When we go into our depot, have an option where we can find the ships for the pieces. Kind of a pain to match equipment with the correct ship girls
What I want is to lock a Research Project across the next refresh, and push notifications on Urgent Commissions expiring soon and Meowfficer Reset Talent that just went off cooldown.
I dont know if this is the right place to write this, but it has been bothering me since the lunch of the game. Dear Devs, pls fix your report system, coz it is frequently abused by people in a wrong way. Instead of reporting bad behavior, it is used mostly by people that just want to get rid of others that they dont like or want to see (blacklist option is kinda forgotten T_T ). I have seen (and was victim) of this kind of abusing many times and nothing has changed since than. Its sad to not be able to write with others in a chat coz one a** was mean enough to report you for your emotes or whatever.
I just switch to a new phone and install AL there. It feels different from my old phone. The UI looks so small on my new phone. I'd like to suggest GUI scaling, or maybe an ability to resize the control button. It feels annoying when you think you hit the control button but actually not because of the small size.
@faint bone UI scaling has been suggested before
@stuck imp It's been brought up to the attention of the EN team regarding the abuse of the report system. If/when there'll be changes though, there is no ETA sorry to say
I see, thank you for quick response 
make an event for KM Blucher pls, the same time it allows a new shelf of ships collection to whatever it's called. Prize include 50 gems and an Admiral Hipper class ship model.
It would appear that they don't take suggestions on new content. Says so in the pins.
oh ;-;
Ask the dev to add more collection reward. It will be ignored, but you can feel better suggesting something that's not outright rejected
Been suggested, feel free to upvote it on the trello
Are there any plans to replace blueprints for ships you have maxed out completely through Fate Simulation or make them not be obtainable in the randomness of the research because it seems like a waste to still get them and not get anything rewarding from them 😕 Ibuki is the ship I have maxed btw
no plan yet that is known to players. but some people have suggested stuff like exchanging the prints at a lower rate for something else
Oh ok. Well rip in the meantime then
I do have some suggestions in case the devs are looking for a way to reward players
- make the extra blueprints exchangeable for resources (gold, oil the amount shouldn’t be too high but enough to make them useful)
- make it to where you can convert them into a different type of blueprint (like 2 Ibuki prints would turn into 1 Roon print)
- make extra blueprints be exchangeable for weapons/auxiliary blueprints (because those submarine gold tier torpedoes are not the easiest thing to farm)
And thanks for the quick response @velvet adder it is greatly appreciated 🙏
plz bring back fappable loading screens ty maybe a toggle to turn them on
Suggested before to filter relatively more nsfw loading screens from sfw ones
suggestion
There should be a commission available once a day to the players, with low chance of getting gems
@lapis trellis that already exists, its just extremely rare to get
@ionic ether
Yea i know, but that isn't available daily, you have to play campaign or event maps again and again until you get one
true
we dont take feedback on retrofits
could we get a better layout for enemy ship names? Right now they scroll accross the health bar if they're longer than a few characters. Why not write them out in full just below the bar?
they could just increase the visibility window of the ship names, so less scrolling but they're probably not even aware of the issue
A pity system of some kind for limited gachas, so people don't go 300+ cubes and still not have that one event ships their missing. 
been suggested, feel free to upvote the trello card
oh I will go do that thanks!
Random thought. What if... Ships could get buffs by having their skills upgraded via a quest, either limited or not in time and scope? We already know it's possible in the code, because Fate Sim 5 exists
Also, more exclusive equipment in teh vein of Unfulfilled Promise. Those are two ways to buff ships without giving them retros (if a retro is overkill)
A pity system of some kind for limited gachas, so people don't go 300+ cubes and still not have that one event ships their missing. PeepoCryRun
I suggest providing an option to get any ONE ship for free (or for 1500 gold and 2 cubes (or more?) ) from the event ships so people don't have to waste all of their resources just to get that ONE ship from event
(even tho i feel like this suggestion might be rejected but i wanted to mention in anyway)
- Guaranteed pull of high rarity ships after certain amount of pulls. Guaranteed event ships after bigger amount of pulls. That would motivate people to actually spend more if they can know for sure they'll get something if they roll enough instead of praying to RNG. Also ca...
53
OBT, High Priority
@hazy geyser
small addendum to https://trello.com/c/Md88DhzR/715-ability-to-set-submarine-auto-deploy-time - just an option to have the subs arrive 30 seconds into the battle would already cover my current use-cases for this
Along w/ the ability for the submarines to auto-deploy, have the ability for the player to set the time at which the submarines are deployed in the battle. Such as a (at XX:XX time in battle, deploy submarines). Or perhaps have the ability to set them after the player's ships...
3
Full Release, Low Priority
dupes: https://trello.com/c/EL55a8as/286-add-a-subscription-system-for-gems-to-the-game https://trello.com/c/Z161bGvk/49-add-gem-subscription
"I wonder if they're referring to the monthly card system that gives you a small amount of premium currency every day for a month, in return for a higher money to premium currency ratio (better value over time)
Editor's note: Basically you get more gems per dollar total but ...
1
OBT, Medium Priority
Fixed 
QoL request: in screens like this one, allow us to tap&hold + or - to have the number go up/down instead of having to tap our fingers bloody if we want to do large amounts
(or allow us to tap the number for manual input)
I'm surprised it doesn't work like that already tbh
added https://trello.com/c/crr9mOoa/981-ability-to-select-multiple-blueprints
in screens like this one, allow us to tap&hold + or - to have the number go up/down instead of having to tap our fingers bloody if we want to do large amounts
Full Release, Medium Priority
also, in ship specific feedback: I gotta say, I find Bismarck's barrage at max level rather disappointing, other ships have that at level 0
Is it possible to add something like this, but for event maps?
So we have some sort of timer in-game instead of either nothing at all or a very vague "its until 10th" which could mean midnight on the 10th or 11:59pm on the 10th
Especially since people have been fucked by it before like with Crimson echoes and the Ryuujou event
or do they seriously have no schedule and decide on the day whether to end the maps or event or let it run the whole day
or is it possible to rebump this trello? https://trello.com/c/L2XYaak6/450-banner-dates its the most voted on trello and its had literally no confirmation in like 9 months
Adjust Banner dates to display both the event stages and exchange end dates, as it is the most visible and the stages end date should be additionally highlighted.
Possible formatting: 2.14 - 2.20/2.27 PDT
Updated 4/24: Also add PDT/PST next to the time when reminding of the e...
43
OBT, Medium Priority
it was always consistent except maybe couple of times
or do they seriously have no schedule and decide on the day whether to end the maps or event or let it run the whole day
it always makes me sad though when they do the couple of times and see sad people turn up in general not able to get ships
and these couple of times weren't due to "no idea when to end it, let's do it early lol"
ts the most voted on trello
it's not btw
really just all im looking for is the 12:00 AM or the 11:59PM to be stated anywhere on those little cards
I assumed it would be quite easy since its just like a little png thing they add into the game
I mean, you are right, but not like we can go and force devs do it 
Yeah dunno why I even suggest anything tbh 
you linked to the card that addresses this issue
sadly that's as much as we can do about it

some kind of "it's almost midnight in PST" reminder would be nice for all us non-PST timezone and daylight saving time players
or even, a PST clock thing on the main screen
technically game doesn't follow PST, but UTC-7
Clock in the game was suggested
(honestly every game needs something like this smh)
Was just browsing the wiki on server differences and was wondering if there's an existing petition yet for getting us at least an "uncensored" option for CGs and such? Since I see Japan doesn't censor, but apparently, and unsurprisingly, America does.
Yeah I dunno, maybe he was looking at CN on the wiki
so they ever gonna fix how points are awarded for exercises cuz its dumb that u get more points for waiting for everyone else to score to get more points
PvP reworks have been suggested
BTW, nobody responded in any way to my suggestion either way so repeating: Random thought. What if... Ships could get buffs by having their skills upgraded via a quest, either limited or not in time and scope? We already know it's possible in the code, because Fate Sim 5 exists
It'd be like a mini retrofit for those who need a small buff, not a big one like a retro is
Suggestion
It could be good idea to add another fraction... Like ORP ships?
We could name them... Ships of the Commonwealth (SC).
Witcher-class? 
devs don't take feedback on new ships or events
Ohh.... 😔
Besides, they still need to put my waifus Richelieu and Vittorio Veneto as playable
Kinda curious, but when might there be new ships? Like Michigan (Sub or boat, either be fine)
we don't know
I mean, there are new ships right now in the collab event
I wish my idea could even mentioned year later in November
11 November - day of Polish independence
But I tried....
I'm guessing there's no interest for skill upgrade quests then
I just want to add them to build even
@viscid moon Sorry, guess it was missed before.
Got it added
https://trello.com/c/J5ljwR2k/982-small-buffs-via-quests
What if... Ships could get buffs by having their skills upgraded via a quest, either limited or not in time and scope? We already know it's possible in the code, because Fate Sim 5 exists
It'd be like a mini retrofit for those who need a small buff, not a big one like a retro...
Full Release, Low Priority
@carmine wigeon Sorry, but, as was mentioned by others, we can't take feedback or suggestions about adding new ships or factions. 
oh
Weapon skins should be treated as unique, and where you only can get 1 each from the weapon skin box (like a box gacha). The weapon skin should also be reuseable across several weapons. This is because its limited distribution (only 1 per shop refresh), steep cost of 7k gold per box and chance for duplicates make it much harder to fully decorate ships with the theme and engage with the event
Skin boxes are hella expensive but at least they allow you to farm the skins in collabs
You can get them for free by farming though, but I can understand wanting theme'd skins.
commonwealth ships are already under hms faction if i recall correctly vampire is australian and some ships are canadian
foxhound i think is the canadian one
there are multiple canadian ships in game under hms
yeah i think they will just include them under HMS since thats who they fought under during ww2 anyway
oh wait he means polish lithuanian commonwealth not hms commonwealth my bad nvm
disregard me
this should also be a Option now that if ships on Special ops you should be albe to take off there gear
Sorry, wrong channel
Speaking of gear skins, could we add a trail on shell skins ? Right now they're kinda ugly because of it, it just feels like you're firing some cheap jpg, rather that something that does damage 
Then maybe put them into hms, but sometimes mentioning about their nationality?
Like : maybe I'm Royal, but real heart's beating in Polish
but you are firing some overpriced jpg (or is it png) at the enemy who only kindly act like they received some damage
I would like there to be a "lock equipment to ship" function.
Obviously an "unlock equipment to ship" function as well.

They shld have a market where you can trade ships with other users.
we don;t take suggestions for retrofits
@velvet adder Too unbalanced and easily abusable
How are new players supposed to complete Collab?
By ... playing it? T1 is a level 21 map.
If you're asking how are they supposed to get everything as a brand new player? They aren't.
Ö
If you have questions about the game, please refer to #gameplay-help . This is for feedback about the game
How about adding a way where we can pvp people in our friends list?
been suggested, feel free to upvote it in the trello
@small vine not quite what you're asking for, but: https://trello.com/c/LoMwuOL7/128-universal-equip-skins-for-planes
Making all the plane equip skins universal and reducing their amount. Due to each slot having their own skins players get disproportionate amount of plane skins compared to the rest. They're completely the same anyway, so making them general shouldn't change much but will red...
7
OBT, High Priority
basically "no dupe wep skins, you only get each skin once, then can use it on everything, instead of how it is right now"
When you move submarine with oil there should be a different color range to see better where the new position and have the camera on your sub like when a boss spawn
Got an idea that might interest everyone, tho it's not really cool but might make an impact on gameplay. If you have 3 battleships in the back line, you have to fire each shots individually and have a delay between each one. What if players can fire all loaded shells on all 3 BBs at the same time and attempt an actual overkill just like in anime combine moves? Ofc if u miss you'll pay a big price of cooldown or smt. Not to mention you gotta manage the reload time in order to utilize this! I do think this can be done with airstrikes or back line consisting of both CVs and BBs tho I can't really think of a way to make that work out.
You can do something like this with carriers because they dont have an attack animation (the screen does not move to backline to showcase their attack) so you can just throw everything at once. Better option would be to just allow us to disable the attack animation of battleships. Unless of course you want to make it a game mechanic, as in, "wait till all BBs reload and click one button to make them all fire for increased damage(or something of the sorts)".
Can we get more battleships in the game?
they don't take suggestions for new content/ships.
There are a lot of battleships don't you think?
@gloomy mauve too many carriers
At present, the in-game counts (from JP/CN, so across ALL content (including PR & collabs)) gives a total of 48 Aircraft carriers, and 57 Battleships / Battle cruisers / Monitors
@honest rune Got the first bit added in this card https://trello.com/c/wxCkCsng
Don't get the second bit tho
Full Release, High Priority
@teal light We don't take suggestions for such content, and there aren't as many carriers as battleships
@minor robin You know how the game center your camera on the boss like that when you move a sub
I feel like renown class is weak, especially repulse as her only skill requires her to be damaged which is bad on its own. I was thinking since her middle name is Repair she could use some defensive or support skill that heals herself or allies. On top of that Z counterattack should do bonus damage as she has not so good FP or anything that can be used in adnaced game situation.
Buff suggestions for the Renown class have been suggested before. The only one that's not on there would be the heal which I'll get added on there.
Firstly, low HP. Really, if one of them has a skill that requires her to get shot and hit, there should be a counter-balance regarding HP. And maybe a bit more EVA to avoid some more of the damage (which is kind of even set as Repulse did historically display amazing handling...
4
Full Release, Low Priority
I'm sure if not for thier artist vanishing hey would have gotten refits by now
Suggestion: Give a warning if someone uses a high lvl ship as mat for LB.
I used my locked lvl 97 bulin as mat 
it does
so
granted I guess

it first asks you if you want to unlock it
and then asks if you sure if you want to use high level ship
i mean... a more noticeable warning like BIG RED LETTER 
So you want 3 warnings instead of 2? And one of the warnings being even bigger to force you to read it?
Well mostly to change the current one to be more stand-outish (at least I'm assuming) which has been suggested before https://trello.com/c/0ZsotG9t/486-better-warnings-when-getting-rid-of-high-rarity-leveled-up-shipgirls
When selecting "Elite/SR" or "Above LVL 1" ships for retirement/enhancement fodder, have the player's device vibrate, have red text on the screen, or some similar idea to better get the warning across as many players don't pay attention to the current warning screen.
Editor...
4
OBT, Medium Priority
yeah this ^
I love that the card is basically saying, "force me to pay attention b/c I don't normally"
locked bulins didn't show up before, then they changed the mechanic
i wasn't used to the new mechanic since it has been a while since i last used a bulin for LB
we didn't have new ships for a long time, like 1 month?
i have 2 pages of bulins and unluckily clicked on my high lvl one 
@flat vector Well, everyone has their own ways of going about it
And the card is just suggesting visual changes. Or at most, just some physical feedback (such as vibrations) but those are asked to be a toggable setting. So it really shouldn't change anything for anyone really if it doesn't affect you already 
I get it. It's easy to stop paying attention to things when you're in a routine. I'm just saying it's already there.
I think it's weird to begin with that you can see locked ships, maybe we should just put in a card to revert it lol.
Yeah, not sure what's up w/ that 
But I don't know how well the receival would be for undoing taken changes?
I'd like to make a card that asks for them not to develop guilds since I don't like social features / dailies in gacha games, but that's never gonna get taken 
the change was supposed to be for convenience
i'm probably in the minority of ppl who leveled bulins so i guess the change is better overall
I wish my ring back so just add divorce feature or something
Best way to retire my pr ship roon? And other pr ship?
I just want to rid of them because I'm enough to enjoying myself with her i Just want live normal life just Normal people do
I can't live normal with her you know!?
You can scrap oathed girls if they're not PRY ya know
And I think not getting the ring back is the point
AI'm enough to enjoy myself my mood has been changed I prefer be alone all years all months
And I'm bored to tapping her all days
And then Stop Mutting me I just conversation with strangers that I don't want to be his friend okay calm down!
Are you using google translate? I can't understand what you're asking for.
ALso you can't retire PR ships. I suppose a mod could make a card for that.
That's what I referred when saying "not PRY" ya
One wish the game make better is make
Pvp better
I just wanted not auto pvp it's sucks to watch them suffering
When I lose in battle I get angry inside I feel being burn my soul when I get lose
I wanted to be number 1 in pvp nobody can beat me
Someday
One thing what I say people their reaction are toxic and push reaction is Trash can. what to soppose to be I'm trashtalker!? No!
Their reaction when their response are bad I can't take my anger inside I feel like I would ranting these people and Waiting their death someday please make game less toxic people
Are you talking about the in game chat? I'd would advise you to just stay away from it. Stay with people on forums or discord.
The devs have been made aware of the issues in game chat has.
@flat vector I don't want be introvert and quiet I see people normally speak !
And I'm I have problem with my speech I can't start conversation my heart is half broken always hate and void of loneliness
In game chat is toxic though, so you should stay away from shitty communities
I'm don't want to be Loner
Would be nice to have a way to go from your stockyard looking at an item to equipping it directly to an applicable ship
So this is a pretty easy to implement feature alot of people would like and that is to add a seperate menu option in settings to be able to change the ingame music to any event songs that have played in the game
I really like the kizuna instrumental music for example, the basic song when no event is playing really gets pretty repetitive, alot of people i talked to would like to see this
Collab event music is apparently tied up in the copyright agreements or some such, so music from collab events don't belong to AL, so can't be used.
More like it's unknown if there's negotiations for such copyrighted music to be kept in the game permanently
Well i get that but still it could be something that they could try to negotiate
There has been a suggestion to make some sort of music box for all the other music in game not tied down to collabs
I bet you kizuna for example wouldnt make a big deal out of it
Well i get that but still it could be something that they could try to negotiate
It's REALLY not that simple
Hmm guess we could only dream
Unfortunately yes
Or alter the game files and add thr music myself 
This would be in the legal area already anyways
. /s
And that would get you banned from the game btw
I said /s so its fine
Unfortunately youtube doesnt allow video playing in the background
They do if you pay for premium
Yeah no thanks not going to pay for a broken platform
A little off-topic, but at least on android, you can open youtube desktop in chrome browser and still play it in the background 
Oh?? Ima try that thanks
Didnt work but downloaded a app that lets yt play in the background guess this works..
Dear devs, hope you can do a special limited time which you can pick 1 collab ship for free or by using gems. This is to those who couldn't get it and emptied all their cubes. Just this once dev. Please.
Been suggested, feel free to vote on it in the trello
Trello?
The suggestions here are collected by mods and made into cards on an online forum using trello. Check the pins to find the link.
Or I could just search trello on google.
for devs: it would be good i think to have a way to show locked ships when we retire ships, it would help to know how many ships we need to full limit break the locked one because sometime i dont remember how many ships i have to keep and i have to go into port then again in the retire menu
still not seeing gamepad support 👀 easily can be done on emulators true but I sometimes play on-the-go with my PS4 controller 
WOuld be nice to be able to trade in Same Rarity (in event Builts) for others with same Chance. (As its not nice to see one ship at 2.5% 5++ times while not getting the other one at 2.5% not even once)
Safety nets have beeen suggested
Safety nets?
trading is out of the question as it is easy to abuse
however what was suggested are some ideas to prevent this from happening in the first place
- Guaranteed pull of high rarity ships after certain amount of pulls. Guaranteed event ships after bigger amount of pulls. That would motivate people to actually spend more if they can know for sure they'll get something if they roll enough instead of praying to RNG. Also ca...
53
OBT, High Priority
oh, I misread
you meant like "to trade in characters to get another", not with other players 
yes, that's similar to one of the suggestions on the card
Yeah, that kind of feature with safety net would be great
I got all the repetitive ones except fubuki for the collab event. It was kinda getting out of hand. I wanted some safety measures that would give the players the last piece instead of dropping duplicates which isn't helpful at all. Now I got no cubes left to use because of that.
Just frustrating not to get the one you need, while you get multiple shops with lower Drop Chance again and again.
An another "safety net" suggestion: I think every no-event ship build you get a 0.02% increase to find the missing ones
I've seen some gacha games separate the SSR's into different gachas
or change who has the rate up on different days
Will Event stage mechanics ever reach the standard Campaign?
I know collab events won't get a rerun, so maybe the story of them should be available in the memories section in full for players who started the events, whether they finished all the event stages or not.
for other events, a player can wait for a rerun or the war archive to enjoy the story aspect, but with collabs, if you miss it, you miss it forever.
Is Leipzig's chibi portrait on the secretary menu a bit too... "imbalance"? I remember other girls will display only their face, but here most of her chibi body is displayed...
A new suggestion, the possibility to oath multiple girls in one time (still require one ring for each girl). This because sometimes you like one ship and her sister and want to marry both of them in a single ceremony
Like it would be awesome to marry the entire Yorktown class in one ceremony
Being able to change Main Menu Theme OST (I liked hearing Crimson Echoes' menu OST).



Hey guys, what do you think about something different for your favorite girl, like another ring, or something like a neckless when you reach 200 in the love, we can have a new sentence, I'll be really glad that I can give one thing more for a girl that I like more >.< I can't give the same treatment Atago it's superior for me hahaha
anyone know if Prinz Eugen is going to get a retrofit any time soon?
no
I don't think so, no
I'd second there being a second Definitive thing when you hit 200 affection per girl.

Dear Devs (EN and CN)
Can you make a system that removes all achieved (obtained) collab ships, to avoid collecting dupes (like eliminating all the ones you gain and leaving the ones that are still not picked). It was kinda getting out of hand. I wanted some safety measures implemented so that would give the players the ship they wanted instead of dropping duplicates which isn't helpful at all. Now I got no cubes left to use because of that. This is collab so there's no rerun for it, hope you can do it for the sake of players who used all their resources. Please.
@restive knoll hence this suggestion exists https://trello.com/c/WfRtpc7p/127-construction-safety-net
- Guaranteed pull of high rarity ships after certain amount of pulls. Guaranteed event ships after bigger amount of pulls. That would motivate people to actually spend more if they can know for sure they'll get something if they roll enough instead of praying to RNG. Also ca...
53
OBT, High Priority
Sometimes I feel annoyed when the boss bugging and not showing on the map. Can you make something like refresh map?
I mean, that's what the log out button in settings is for 
And usually you'd need to restart the whole game to fix such issues to begin with
Due to this kind of issues being a result of server desync as a result of poor/shaky connection
Just release a special mission for Collab event that requires like destroying 200 enemy ships and the reward is a box that makes you select 1 collab ship. Just to make it quick and easy.
we should get an option during building to spend 1 extra cube to have no coin cost
its getting annoying having 300+ cubes and 0 coins
GIVE ME SHIRAKAMI FUBUKIIIIIIIIIIIII.........
please get rid of the "jeff's affinity increased!" hearts in dorm for characters at maximum dorm affinity
it's bad enough that they don't stop at 70 or whatever the dorm maximum is, but they go on and on for 100-200 affinity ships as well 
Dorm hearts don't have a cap
they're still useless for 100/200 affinity so my suggestion still stands
can't count the hundreds of times max affinity ships have gotten that heart
it is a bit annoying but for now you can switch them out or put them in the second floor if you just want the moral boost.
i want the xp
it's the constant dorm notifications for nothing that are annoying
But they could also be getting coins, and stuff.
How about making them automatically claimed? So your dorm tokens count slowly increases over time while there are ships in there and affinity too. And when you enter dorm it tells you how many tokens and affinity were accumulated
It would be nice to be able to trade your ships with other players
If you can present that idea with a foolproof way to avoid abuse of the system, it would be receivable feedback.
Should there be "Fleet", so Sort by Fleet
Don't reset scroll in Memento after clicking on an Event Memory and then going back, it's really annoying to scroll down all the way to find the original position again
@lament blaze It's been suggested before. Card for reference
https://trello.com/c/qYfpGxJy/680-additional-sort-options-ideas
@gloomy mauve Got the suggestion created for you. Card for reference https://trello.com/c/XK9a67H0/984-keep-position-in-memento
A compilation of additional ideas/improvements for sort options:
- Sort by affection
- Sort by name
-If a ship is renamed due to Oath, perhaps have it still sort by default name - Sort by oil cost
- Sort commissions by time remaining
- Sort by skill(s) levels
- Sort...
10
Full Release, High Priority
When pressing the back button in the Memento, go back to the same position that the player was previously on instead of resetting back to the top. This makes it easier for players instead of always having to scroll down again after pressing the back button.
Full Release, Medium Priority
Thanks 
About my suggestion "the possibility to oath multiple girls in one time", was already been made? If yes can you give me the card? I can't find it. Thanks
It hasn't been. But I got the suggestion created for you. Card for reference
https://trello.com/c/o8RJcfGK/985-ability-to-oath-multiple-shipgirls-at-once
Have an option for players to oath multiple shipgirls at once and perhaps have special interactions if certain shipgirls are oathed together (such as the Yorktown class being oathed at the same time).
Full Release, Low Priority
Thank you 

Another suggestion I did days ago but didn't received any reply:
"Add the replay functionality, after a battle you can choose to rewatch the battle (in hard battles is useful to "study" how your battle went, or maybe only because it was cool), save the replay and/or share it on a social media
Another, in the ship info window, add a tab where you can read about the real story of the ship (or maybe if the devs prefer, the story of the ship in the Azur Lane's universe)"
Can we make the language filter a bit smarter when renaming (back) ships? Searched if trello for this already exists but didn’t find any
Just to clarify I’m trying to remove the (Retrofit) from the name
Pretty sure it's been suggested a number of times.
https://trello.com/c/ME2tT1vt/35-improve-chat-word-censor I found that one, but I swear I saw another somewhere.
This has been a huge issue brought up by many people: the censorship in the game is too strict. For example "ho" gets censored anywhere in a word, and then capital letters don't get censored at all (or words ending with punctuation). In other instances words that should be ce...
30
Very High Priority, CBT
Shipyard should let you do 1 research from each Priority season instead of 1 from 2 seasons
I don't even know what the problem with Köln is
maybe the censor just doesn't like ümläüts
@real mountain for your particular problem, there's also https://trello.com/c/xAhDNTRi/102-removing-retrofit-variant-from-ships-name
"quoting somebody in another discord:
""fucked up that i have to marry every ship i retrofit so i can take the (Retrofit) out of their name placard""
it'd be nice if we could hide the retrofit bit of the name because as it is it's kinda unsightly."
https://discordapp.com/cha...
9
OBT, High Priority
Anything non English makes the thing quite angry tbh
Can we get a uniform date format?
The date is shown differently on so many places
There are non English text that does go though by not much
jesus fuck, that took me way too long to realize the dates for the chat bubble were YY.MM.DD and not DD.MM.YY
can we please just have them all in iso 8601
@gloomy mauve https://trello.com/c/L2XYaak6/450-banner-dates
Adjust Banner dates to display both the event stages and exchange end dates, as it is the most visible and the stages end date should be additionally highlighted.
Possible formatting: 2.14 - 2.20/2.27 PDT
Updated 4/24: Also add PDT/PST next to the time when reminding of the e...
43
OBT, Medium Priority
maybe @rare jay can add your image to that
Thanks
and set the priority to high
I got the picture added to it along with the card specifically stating to have universal formatting
Thanks, can you increase the priority?
Hm...dont see why not. It could clear up some confusion among players
Thank you 

can dorm hearts be disabled for characters at 100/200 affinity
@lyric maple Its been suggested before
card for reference https://trello.com/c/ne6FzcJj/271-max-affinity-ships-shouldnt-spawn-hearts
Maybe make it that ships with maxed affinity no longer spawn hearts in dorms, just poked a heart on a 100 affinity ship
1
OBT
thanks!

I'm not sure if this has been brought up but with the fact that T1 blueprints for Cruisers and all are more common, it should be a feature that like with the tech boxes, that the blueprints should be able to be upgraded into higher tier blueprints.
For example, I myself in my time of playing have managed to acquire a higher number of T1 and T2 blueprints, however gathering Tier 3 blueprints are quite more so difficult to come by
It has been. Feel free to upvote the trello card.
Trello card? is that in the pins?
You can find the link to the trello right above us by ToasterStrudel
then just search for your issue
Also, in case you didn't know, you can convert T1->T2 blueprints. I know you want exchangeable types and to T3 as well though so
Actually I didn't know you could do that.
If anything, they should let us downgrade t3 blueprints. stares at useless t3 bb and carrier bp
For reference, here's a suggestion for the T2 -> T3 BP converstion (for both Retro & EQ BPs) https://trello.com/c/jqRsTHSW/341-convert-purple-bp-to-gold-onesretrofit-and-gear
"be able to convert retrofit blueprints
what the conversion rate would be, anything
unless they purposefully want you to grind the same hardmode map for 1 month to get what you need.... so be it"
Note: Perhaps also include this for equipment BPs as well
22
Very High Priority, OBT
Just wondering in Azur lane crosswave, will there be a way to tranfer our current account to the new game?
could we get an option to make the secretary that gains affinity and the one whose icon shows whenever people see your profile can be separated? (e.g. let a new ship gain affinity, but make your profile icon an oath or something)
I have a feeling it was suggested before, but maybe wasn't added, since I can't find the card for it 
it was suggest before 
I can't seem to find it
if it was - feel free to remove the card I just added then

i looked for it before i posted 
+1 for safety net ticket, still fishing for matsuri -_-
Whoops, read that wrong... Elites are noticeably shoddy though.... Good luck with it
I never missed an SR other than Atago (less than a month after release). I missed one Elite during almost every event.
r/https://discordapp.com/channels/456397991847395339/468804193646542849/653576057806651394
Alright thanks, i've been looking for this 
There should be a safety pin code when you buy something with gems just to make stupid mistakes
Add two download options: As Needed and Everything. The former only downloads what the game will use and will later fetch other assets when needed and the latter is what it is now. Download everything.
The game kinda gets bigger with every content-related update we get and this can be a lifesaver to those with limited space on their devices.
Well a fresh install is the bare minimum needed to run the game correctly (or at least I'd imagine so)
I assume that there are other content that doesn't really need to be downloaded. Specifically past-events. I browsed on Neptunia/Crosswave/Kizuna AI and found that they still use the same BGMs and BGs they used in the previous event so I assume that they're included in the fresh install since there is no actual loading happening when viewing the stories from memories.
Not to mention, not everyone is going to see all ships. At least their full portraits.
game can't really predict which you will
and if you saying "only download them when needed" - it'll only reduce initial install, while bloating to the same size quickly since you will see most ships
also in such cases there's the question of you installing the game and then not having space to install ships' art which I would say does fall under "bare minimum"
game definitely needs more -chans or lil ship variants, preferably with a summertime skin
We don't take suggestions for new ships sorry
lame -__-
Littorio needs her voic
I think the warning about auto battle shouldn't reappear once every day
@short idol unfortunately, saying it here will not make it come any faster, please wait patiently
@sand escarp it used to appear everytime you restart the game by the way 
quick question, do we take gear suggestions? cause I'd love to see the Hedgehog https://en.wikipedia.org/wiki/Hedgehog_(weapon) in-game :D
gear are equips yno 
and thats listed in the bads

bruh hurry up then
cring

just speed up the process in the EN servers or slow down/stop the CN & JP servers
Cring
That's enough
I think this still falls under feedback
Can we improve the bulin and purin skills so that extremely rarely they can do some ultra powerful skill 
This might invite some people to say they didn't know they had skills or if they even did anything 
1% chance of Upgrading all stats 100x for 30 seconds 
poor bulin and purin
forever mostly useless
When did the Enhance/Retire button disappear in favour of just a notification that says "Not enough slots"?
its a bug, just relog
ok
What do you guys think of an improvement of the Torpedo usage in Autobattle? Something like give the Player the option to assign a Area in which Ships fire their loaded Torpedos, but as soon as they leave that Area they hold their Charges until entering it again. So you can avoid firing your torpedos in the top or bottom "Border" of the Map?
Text translation for collection item with speech in it (ex the Hololive HQ)
Hm...they did for the Kizuna AI one, so kinda odd that they didn't for this one. Probably due to how long this one's speech is. But got the suggestion created for you https://trello.com/c/mBjwwfoG/987-add-tl-for-hololive-collection-medal
For the Hololive collection medal, add a translation of the Hololive character's speeches for the player to be able to read them
Full Release, High Priority
I checked the trello real quick but couldn't find a suggestion like this so I'll write it down here:
What about giving players the option to set up a dorm theme if they buy a certain amount of the available furniture for that theme instead of only being able to set it up if they do the one-time purchase.
I wasn't able to buy all of the Hololive furniture due to lack of tokens but I can't set up the dorm theme simply because I'm missing these three items. (and the option to set the Hololive theme up doesn't appear in the Manage menu, so I'd have to re-arrange the dorm by hand.)
Well you can save your dorm settings regardless of how much furniture you have.
Unless you mean set up the pre-set dorm without all of the items available
yeah, I mean the pre-set one
being able to set that one up if you have bought a majority of the furniture for that theme
I checked the trello and setting but don't see anything like it
Add a sound cue for when stage battle is finish, useful for those on auto battle who might be doing something.
Iirc there used to be one but not anymore
@umbral tangle Got the suggestion created for you. Card for reference
https://trello.com/c/DMrbXqfc/988-use-pre-set-dorm-setups-w-o-owning-the-full-set
@azure depot It's still in the game. It's under "Setting->Auto-Battle"
Have a way for players to use a pre-set dorm layout even if they don't own the entire dorm set
Full Release, Medium Priority
@rare jay Is it auto combat alert
sweet, thank you!
@azure depot Yepp, that one. It causes the vibrations and if you have sound in game turned up (I believe it's under SE but I could be mistaken), you'll get a small tune when the battle completes
facepalm All these time I asked and no one seem to know and it turns out that was the setting
thanks toaster. it was set to off on an update a long time ago
No problem 
Please make events feel less grindy. The event map only gives you 150 TNT. You need 24,000 TNT to obtain the reward item and the last story. This makes it impossible to catch up if you can't play everyday.
SP map gives you 800 points per day + around 600 from daily quests
even if you can't play everyday, it's not that difficult to catch up, unless you don't play at all, in which case 
Hololive Collab Part 2 pliss...
No more pls
Can we like get a solid day for maintenance instead of bouncing around between Wednesdays and Thursdays like some demented Jackrabbit? I was expecting maintenance to be on Thursday instead of tomorrow and now i can't get all i want out of the event.
They have reason for not being able to set it on certain days (such as scheduling and what-not). That's also the reason why they give an early advance notification about coming maintenance on their social media. This weeks maintenance was made known on Monday at 1:00AM CST
Collabs in particular are not as easy to have "fixed start and end days" for
Since that too would be part of a legal agreement between the 2 parties
And it's been clearly stated since before the event started that it would end on the 10th at 2359 (it also started on a Wednesday)
So even if maintenance was tomorrow it wouldn't make a difference
@lucid compass
Message received and understood. Apologies if I sounded confrontational there. I had finals today so I'm still a bit stressed from that. I appreciate all that they do. Even if I'm an irritable person at times.
Actually I agree that 24000 TNT is kind of absurd. I've been playing the game daily since the event started and I don't even have 20000 yet.
By the time I unlocked SP I had like two days worth of playing available. Maybe if we could increase a stock like the War Acrhives that caps out at like 5-6 chances if you haven't played it. So people who reach it near the end can actually do more than one turn before poof.
I think what hurt this collab is there was no x3 per day on the TNT drops like other events have done.
I'd like the requirements for events to be increased. It feels unfulfilling when I can finish an event multiple days before it's over and have so much time to waste. Sitting at 50k TNT with nothing to do now and with no extra events on the way, these events are becoming way too easy.
SP difficulty has been getting easier too which is disappointing challenge wise.
You are an exception, no doubt. I highly, highly doubt the average player is anywhere near that amount of TNT.
I think my suggestion is still valid. I enjoy grinding in a game and this one was particularly easy. Just slapped my face into T6 and came out on top even buying out the shop.
A core problem with this, though, is a matter of time. Regardless of difficulty, it takes far too much time to get even a meager 150 TNT. You gotta sit through like 6 battles, watch the ships move, etc. Unless you have the free time to just sit there for hours it's not going to add up to very much.
There was no hard mode this time that offered significantly more TNT.
But you didn't need more? I just played the game a few hours a night and got what was needed.
Are you just asking that the game requires even less play?
I think its fine as is personally i could have gotten the 24k but i just didnt have time to due to finals
And that os without ever doing the sp
Less play if harder isn't a bad thing tbh. I agree there should have been a hard mode. I was able to 1:1 T6 when it would have been suicide during other event. :/
Besides, the only thing in the event shop that particularly mattered was Sora. Everything else is a common item or inferior to droppables.
I'd be down for that looneytunes. Making the game harder for even more points.
I kinda wish some of the ships had been stage drops, myself. Despite all the rolls I've never gotten Matsuri so she's "gone forever". Ends the whole event on a very sour note for me. It'd be different if collabs ever came back.
Meanwhile I got like 6 of the Super Rares.
But that's just going back to a problem all events have, it's just a lot more of an issue with "gone forever" stuff.
Well, that's part of gacha though. AL is pretty generous with how many free units it gives you too and the fact that "pull" currency isn't premium.
In most gacha, if you want everything you have to whale.
I can understand the frustration though.

I think that AL is very fair for the most part, it's one of the reasons I've stuck with it and don't mind paying for gems periodically. I usually never feel like my money is going to waste. It just.. really stings sometimes.
We're not gonna have a discussion over "X event currency is too much/little" or are gonna take feedback on it
Since that literally comes down to how much you play
That's a shame, cause it's valid feedback.
And because it can go both ways
Well, to Ender's point. I want more, you want less, who do they listen to?
I'm with looneytunes in "hardmode? 👀" because this event was so
I couldn't
TBH I think difficulty on Normal is good though
The argument can be made on both sides, and much like pacing, it would be endless
If we take one side's suggestion, we'd have to take the other
It is valid feedback, but if we start taking sides it would be endless
The reason why we stopped is because this has happened multiple times in the past
I can appreciate that reasoning.
I will agree though, the difficulty scaling in Collab events is kinda ridiculous for newer players
Didn't the Kizuna collab also end up being like level 80 during the last level? I was surprised cause it was coasting in the 20s to 50s and then suddenly 20 level jump.
Though that's probably a result of wanting a longer story
It did for Kizuna too
Nep only had 4 maps instead of 6
Nep re-run with Uzume 
@cursive horizon same, didn't get matsuri after over 1000 cubes which is ridiculous
i'm done, this is insanely frustrating
please bring back the skins at least. . .
I really was looking forward to buy Aqua's skin and wasn't able too in time
it's still available
Maintenance is not up. You have 45 minutes
please bring back the skins at least. . .
skins can't be brought back without the event and so far no collab event was re-run
ik but i'm stressed and on my phone
text was small fricc
why must I be like grand old lady
I hate my eyesight
||and myself||
I didn't read 
So I know this is my problem but, I spent at least like 10800 gem for cube and coin for getting nakiri ayame, I am a big fan of her, but sadly I still can't get her in the end, can u guys please show some empathy for me, take away my 3 fubuki or other like akagi and something which is rare just gimme ayame
suggestions for gacha safety nets or exchanges have been suggested
Feel free to find them in the trello and upvote them
||~~i tried. . .
Please keep her in mind tho
She needs 1 to be relevant in the meta~~||

Illustrious is already meta relevant
||she needs more dmg||
Every outclasses her in dmg
Also health
She needs more
She's an armored carrier dangit
Why does kaga have moar than her?!?!
Also she can get another ability, possibly for more synergy
Please?

No matter how you beg, no
She doesn't need more damage b/c she's a defensive carrier with tons of AA and vanguard protection and air superiority
She's also got heavy armor
illustrious is already very strong
We will not take suggestions for retrofits
like
really strong
Period, end of discussion

||but enty hits b4 her||
But elizi I guess
But yeah. . .
Also I still am confused about kaga's hp

why would enty hit before lusty 
Please stop
Ok

This discussion is irrelevant at this point
Gacha log, so we can see what we got on that specific build thingy xD
You can already kinda do it when you sort your ships by time
Devs won't be taking feedback on anything like completion speed of events
but if both casuals and hardcores have problems, they're doing something wrong 
Huh? Nobody who has played the game has had issues.
I played only a few hours a night and nearly doubled the reqs for achievements
"Nobody"
whatever that means, you know its not true just from reading this channel lol
These aren't "hardcore" players.
but if both casuals and hardcores have problems, they're doing something wrong
that's... not what anyone said
different people have different ideas
some want events be more difficult in general
some want them to be easier in general

im just talking about daily x3 on event maps which was here since forever but wasnt here this time no need to discuss longer
im being vague i guess
anyway im not willing to argue about this cos i didnt care about hololive at all
just saw some feedbacks and yea 
events without differentiation between "hard" and "normal" maps don't have x3 for drops
Examples include spee event, ryuujou event, astoria class event, glorious event
mmm i see i guess this collab is as minor as the ones above
Are the servers going to account for daylight savings after this patch? It seems like maintenance is always happening 1 hour too quickly for me
The pvp resets are also happening 1 hr too quickly
they changed to MST I think, a month or so ago, it isnt "happening too quickly", it is on the time its supposed to, it just, well, changed
AL will not change for DST, it's the reason why reset is 11 PM PST instead of 12 AM now
Now server timezone is UTC-7


👉 









