#game-feedback
1 messages · Page 56 of 1
the change to hard mode was for core data yes
there has been suggestions to change akashi questline
and akashi questline is a 1x thing anyways, so yes, it is a net positive
I guess its just me but I dont see a positive point about it
core shop, less runs needed, no change to other drops
it's not like you're gonna be doing akashi quest for a whole year lol
I see your point already have akashi now I dont wanna get muted for saying my opinion so I'm fine if we drop it
Continuing with my rant, the R-class BCs were equipped with torpedoes at one point or another in their careers, not having them at all with both their designs. Lastly, I want to touch on the firepower aspect. A marginal increase from non-refitted Scharnhorst when comparing Scharnhorst to Renown is.... Blatantly stupid. This is due to twin 15" guns (Especially the 15"/42) being FAR more potent than the triple 11". And don't even get me started on the comparison to Gneis if you take skills into account
Also, another thing: Why is Repulse's speed stat different to that of Renown? As sister ships, they should have the same one, right?
All in all, the two R-class BCs are the most underwhelming of the whole bunch, especially with Hood and Amagi being the SRs. Hood has a 2-in-1 skill and Amagi... No comment there. Same could be said to a lesser extent for the Scharnhorst-class BCs. Yet due to their niche, especially if their skill gets altered to have homing torpedoes, I have nothing there....
Isnt zuikaku 5th car div?
@shy pond if Renown is faster it should be because of that funny incident where she is mistook as Nelson and given the name '29 knot Nelson', as we know a lot of the stats in this game is not just based of their specs but their popularity/history
As for Rodney, she holds the record for the only BB to BB (she hit Bismarck with hers) torpedo hit throughout WW2 and she ends up being the one without a torpedo while Bismarck having one is indeed a joke I told my AL friends, so I think Rodney deserves to get the torpedoes more than Renown or Repulse
@small vine In history, Zuikaku later became part of 1st cardiv
Hello, I wish to make a suggestion about the difficult of hard mode in events, and it is to inrease it a little bit, because sometimes I feel just bored doing only automode, even the EX stage isn't enough because nore hardcore players don't get any rewards for it. I wish to recoment a video of a long time player who says a lot of things that I agree and should be a positive suggestion. I really love the game, but for me it lacks a bit of difficult in it.
The video: https://youtu.be/kdT0OPr7iQA
Hello World and Today I bring you guys a story, about azur lane and it's history, a tale that was only known by the few (maybe) and how it shaped the course ...
Man, I feel bad for the likely majority that are just scraping by as it is already.
Difficulty is a tricky point. I believe current events (and by that I mean Simulacrum) are difficult enough while not being an insurmountable wall.
As much as I understand desire for more and more difficult content - events still should be accessible enough so not to feel like full fleet 120 is a must.
I just wish some stages that I can really feel the necessity of playing in manual, live the campaign last stages
Note that alot of people stay in this game because most content arr auto-able. If devs arr adding diff, it shouldnt touch hard mode. Just make a new difficulty like extreme or insane 
Or just put actual rewards for EX. 
Yo y’all. Not really feedback but I think would be pretty cool. As an event, add either the ORP Piorun or a few other Polish ships. Why Piorun? Because she was one of the first to see Bismarck, charged her on her own and fought for an hour, and shortly before attacking, flashed “I AM A POLE” to Bismarck. If that wouldn’t make some great extra dialogue, I don’t know what will.
sorry, but we don't take suggestions for new ships or events
Gotcha, thanks!
we need the war god event
For event banners, how about lowering the chance for Rare ship pulls?
It's very infuriating pulling the same ships all over again...
that's not RNG its timing
Nah all ship’s got certain construction times. Like me wasting four hours only to get ANOTHER FUCKIN ARIZONA
We have a suggestion for types of safety nets (which includes multiple ideas such as a guaranteed SR pull after some time, increasing the likeliness of event ships the more you pull, etc). This way, it can easily help w/ pulls while also keeping the current generous gacha rates (comparing to other gacha games)
Not a bad idea... but can we also get the same idea, but for Elite ships?
I feel like Elites are also a bit hard to pull...
Sure, I'll make sure that the suggestion includes the elites as well (that is, if it doesn't already but I'm pretty sure it does
)
Could someone make the card for said R-class BC buff? It would be nice at least seeing it done. Also, with the speed issue: In that case Rodney should be slightly faster than Nelson (chasing the Bismarck with machinery at breaking point and still going over her design speed)
Dear devs, I have a suggestion for the game. Can you create the auto change mode for the secretary. The example can be seen on FGO. Thank you
I don't want to say more but I am sure you guys can read the general consensus on Bache, both CN and EN
http://h.bilibili.com/ywh/h5/33949763
https://bbs.nga.cn/read.php?tid=18312574&page=1
https://www.reddit.com/r/AzureLane/comments/cvz795/uss_bache_announced/
why is there no azur lane available in hk app store
hong kong?
yes
probably because azur lane would be spelled in mandarin
and a completely different client
i tried to search it with the chinese name but there were no results for azur lane
i searched with both traditional and simplified chinese just now to double check and there are none
download the apk from biligame
if you want the Chinese client it's not available on the Google Play Store
Make Fleet Formation(Single Line Assault, Double Line Assault and Circular Defense) save with the fleet on the account and not locally on the device
@gloomy mauve Sure thing. Got it added to a previous suggestion about getting gear loadouts saved across devices https://trello.com/c/aEDRBauC/184-synchronize-equipment-loadouts
"the saved equipment sets are not synchronized over multiple devices, that would be really great to add
"
Also perhaps have this save for the fleet formations as well (such as single line assault, double line assault, etc)
1
OBT, Medium Priority
Thanks
i think the other suggestion is from me too
damage from the same salvo stack up so i can see better
Can the main skill of the cat use the same border and not blur out the screen like the talents?
If this won't blur out the screen it can help to make other people understand the cat better just by this screenshot at the talent page, the talent and details at the right would be visible
@abstract ledge Sure thing. Got the suggestion created for you https://trello.com/c/1HtzDjJB/862-option-for-same-salvo-damage-to-be-combined
@cursive plank So basically, don't blur out the screen?
Have an option in game to where damage from the same salvo will simply be added together into one damage number being displayed instead of individual displays for each shot.
Full Release, Low Priority
Yeap
ok thanks
Imagine this window at the middle showing the main skill and the talents at the side is visible
Makes it easier to evaluate the cat as a whole
Alright, got the suggestion created for you https://trello.com/c/QcNhYp9n/863-dont-blur-out-the-screen-when-previewing-meowfficers-skills
When previewing Meowfficer skills, don't blur the background (such as when looking at their talents) so that players are able to also still view their talents while looking at their skill
Full Release, Medium Priority
Thanks
Could someone look at my argument for improvements to the R-class BCs and put it on the list? At least their HP requires serious adjustment. I mean, they were up-armored straight after launch
afaik they don't take ship balancing suggestions
They actually do 
I'm looking through your older messages. So what exactly is your buff proposal for them?
oops sorry maybe i messed some things up
Sorry for being so late on this, but here goes: EXTREMELY low HP. Really, if one of them has a skill that requires her to get shot and hit, there should be a counter-ballance regarding HP. And maybe a bit more EVA to avoid some more of the damage (which is kind of even set as Repulse did historically display amazing handling during the last battle of the Z force). Secondly, their stats are inferior in all but two categories than Scharnhorst, with Gneis it is even worse. This is despite them being equipped with the 15"/42 gun (Which had such good accuracy that it was a problem at the Battle of Jutland). Thirdly. Skills. I am digging that one up again. Hell, they are just straight up... Bad. The R-class come off as inferior even to the Kongou-class, with the issues being the following: R-class only mounts DD secondaries, have 20% (!) Lower AA efficiency, lower HP, with all other stats being basically indistinguishable all across the board. The skillset kills R-class fully, especially Repulse. She needs a complete rework of her skill (or make the reload buff activate on firing the main guns (up to 50% reload stat increase for 8s, to the ENTIRE backline, similar how Hood's skill works). Overall, even while looking at Renown with her comparatively higher stats due to higher rarity, the ships just feel incredibly power-crept
Renown is slightly below average, pulling slightly ahead during longer engagements, but those are generally either bosses, or something going horribly wrong.
This is my caseand point for the buff of those two ships
Mind you, we have their pre-refit models in-game now, too. Renown recieved her refit and Repulse was overdue for one, but sank before she could return to have it done
Alright. Got a gist of your concerns noted down. Here's the card for reference: https://trello.com/c/8X5AlYqp/864-renown-class-ship-buff
Firstly, low HP. Really, if one of them has a skill that requires her to get shot and hit, there should be a counter-balance regarding HP. And maybe a bit more EVA to avoid some more of the damage (which is kind of even set as Repulse did historically display amazing handling...
Full Release, Low Priority
Some feedback on the weekly submarine challenges: they're fun, I like them cause I can play some more with my submarines. Its just a goddamned shame that we get to play them literally only 8 times per month...that's way too low, let us play this more, maybe for less rewards per run or something.
Honestly, I'd be fine keeping the rewards as-is, but making anything past 2 not reward anything (but maybe not costing oil?)
I'm personally fine with 2 times a week, this mission is so awful to play. 
eh it's not bad but it's not exciting either. it's just kinda there. 
i think more runs would be fine but allow us to auto them like the other daily missions. (which might not be the best idea given how auto works)
They'd have to make up a whole new auto'ing code or something just to make sure your subs dont just empty their torps within the first 5 seconds 
Can we hope to see an italian ship in future?
@naive cobalt thanks for those t3 cruiser parts. i ended up getting enough to be ready for sandy

@stone hare Azur Lane CN is through bilibili as an apk download.
Go here and click the Android download button (green one on the right)
http://game.bilibili.com/blhx/h5/
由bilibili独家代理的战舰拟人即时海战手游《碧蓝航线》,百名少女部署待命,少女养成温馨后宅!被剥夺的海权、失去的未来……“碧蓝航线”——带着最后的希望拔锚起航!此身为舰,即刻出战!
Prinz eugen needs a retrofit
They are not taking feedback at this time on retrofits, per in the pins 📌
I'm not sure she had one anyway so...
Dear Devs: Could the notification that something needs attention NOT go off 5 minutes before it's ready?
Getting quite tired of seeing that a commission or training is done only for it to have 5 minutes left.
I agree on this one.
its your phone time that has a problem or timing issue
some desyncs also happens where you need to relog
Umm, i have another little suggest here :
- its possible player can remove Random Ambush thinks in main chapter? But its require clear the danger level to Safe
- Danger Level : Lethal, Medium, Low = Still have Random Ambushes
- While Keeping the Random Air Attack keep appearing in Danger Level : Safe
Iirc there is already a trello to remove ambushes after safe. In terms of nerfing world 7 drops, I dont think they are
different from worlds before
I dont know where you got that 98% thingy but alot of players are already way above that 
There is a suggestion for removing ambushes (on safe mode) cos honestly it's a really annoying feature that doesn't serve much purpose
Also no, anyone who's played the game for a good enough time already knows you shouldn't farm anywhere below w6 once you can clear it owing to T3 plate drops anyways
Also where did this w7 nerf thing come from tf
@quiet peak that's due to your phone not syncing with the server
@lone basin what maintenance is the last tweet talking about? there has been none announced
also, can we please get those announcements at least 12h, if not 24h earlier? I just got up ...
I’m assuming it’s all the new skins and Sandy Kai, but we haven’t even had patch notes yet, so it may be a quick one?
@normal vine that maint announcement is more than 24 hours in advance
and its possible theyre alerting us of maint before they have compiled the patch notes
possible something is going to be announced in the next few hours
dont really need to ping staff 
as I said, I just got up and didn't have breakfast yet, and the tweet looked like the usual 1h reminders to me
thats on you for not reading it 
the only thing that is slightly odd is "the"
overall, its the same wording used in general
If you are in hard mode and switch to a chapter where you haven't unlocked hardmode it shows the first error message which is misleading into thinking, that there is no hardmode for this chapter.
But when you try to press hard mode on the not unlocked chapter it shows the second error message, which should appear in both cases.
Sry, wrong thought, lololol
ʘ‿ʘ
@gloomy mauve both messages are correct and convey exactly the information they supposed to
first says that you cannot switch from, for example, Hard Mode 7 to HM 8, since HM8 is not available to you ("not yet available" does not mean nor reads as "not yet released")
second says what you need to do in order to unlock this chapter's HM ("must get full stars in entire chapter")
In fact, changing it to how you suggest would be misleading and confusing, since it would imply that you need to get full stars in previous world HM, which is not true.
I don't think this will change much, and I will not turn this into a rant and be as brief as possible. But considering my strong reaction of disgust upon Bache's design I can't help but not chime in.
I am fine with the some riskier designs like Albacore etc, because at the end, it is not too suggestive and they're still cute shipgirls. Bache however I feel like its way over the line. The hand gesture, open mouth, chothing, bandage and expressions makes what her intention is very clear and it makes me extremely uncomfortable. I'll retire her when i get her and thats a shame for a person like me who likes to raise one of each ship.
Aside from that, I do feel that she feels out of place in this game. I do really hope this is a one time thing and not the new standard.
Hmm I didn't think about it that way yeah
That was waterkuma. Do the math
On a different note, why does Avrora have outright Russian in her lines? If the localization doesn’t welcome Japanese terms, why make exception to European or Eurasian languages? Bloodnose?

Bismarck and some other ironblood ships also have german in their lines
It’s a consistency thing that bothers me
why did my name come up
Probably because the dev team decided that they say something in the language they originate from?
I have nothing to do with that character but here's the original line
Avrora had straight up russian since the beginning
Hang up I will listen to her lines and see
Okay she legit spoke russian in the intro.
why shouldn't she
Am I okay then?
Yes
Thanks I'm glad
is there a place where i can find all of the history of loading screen pictures in the game?
many of them are here https://wall.alphacoders.com/by_sub_category.php?id=277154&name=Azur+Lane+Wallpapers
from the bottom of my heart i am begging for something to alleviate the skill level grind
more books from dailies, books in merit shop, books for gems, books from cerrtain maps/hard mode/challenge mode, any one of these would be a godsend
i have all three slots counting down every single day month after month and i feel like i will never catch up so i can use some new girls...
i understand the game is meant to be grindy, and thats fine, but skills are not grindy, theyre time gated, and to make matters worse, because red skills are so common, red books are used up nearly instantly, and then you're forced to wait even longer for red skills because you need to use the wrong colour books
if there was any way of gaining skill xp outside of a timer it would be wonderful 
i dont see one that i was looking for from that link
also - skills are diminishing returns. Very seldom you need to level it to SL10 and that's mostly barrages that change the way they work/amount of projectiles in it
why doesnt anyone say this
and it's extremely easy to level them to SL7 or around that
it is easy , but well, everyone told me it has to be 10
anything past that is just a min-maxing to get maximum from them, but at the cost of massive exp cost
well if that was intended it makes a bit more sense
I understand the suggestion about getting more books or to get more red books specifically and we have some suggestions to address it iirc
like adding them to merit shop
add the suggestion to add them to pvp shop restart chan
oya its called merit shop
Since it takes so long to level up skills for the last few levels, I think it would be nice if you could queue up skill books.
Meaning you put a ship into the tactical class and you can queue up to a certain amount of books that will be used once the current one is finished. Similar to what happens when building ships or training Meowfficers.
I believe we had a suggestion like this
tho I'm not sure if it was added in the end
Would be nice though
Yepp, it has been. Here's the card for reference: https://trello.com/c/GKgFauHr/515-select-multiple-skill-books-at-once would've gotten this quicker but was busy 
Allow players to select multiple skill books at once when putting a ship into tactical training. The experience gained and the time to complete would just be the sum of the books used (i.e 3 Tier 3 books would take 24 hours and grant 2400 non-bonus experience). This would sav...
6
OBT, Medium Priority
I found it, but this says to add the sums, instead of queueing them up
Allow players to select multiple skill books at once when putting a ship into tactical training. The experience gained and the time to complete would just be the sum of the books used (i.e 3 Tier 3 books would take 24 hours and grant 2400 non-bonus experience). This would sav...
6
OBT, Medium Priority
Yes. The total time it would take to finish and the exp acquired would be calculated by the type(s) and total books you use
I think to queue them up and use them one after the other would make more sense, so you could also cancel or remove the following ones
I can get that alternative option added onto the card then
That'd be great 
Can we get decimals on PR EXP grind and affinity to see a finer amount of progression made and get a better estimate on how many more battles to completion?
Sure thing. Got the suggestion created for you https://trello.com/c/LDDuXHwK/865-option-for-decimals-on-pr-missions-and-affinity
"Can we get decimals on PR EXP grind and affinity to see a finer amount of progression made and get a better estimate on how many more battles to completion?"
Full Release, Low Priority
Is stupidly a small detail, but do you think we could also get CL as an element in a future rerun?
Because NaCL is salt HAHAHA

if nobody has said it yet:
SABATON BISMARK SKIN!
Dang
Idk if someone suggested this or not but this may be a good idea for both servers. Cause current cap is lvl 120. And that’s a lot of exp so any more than that is gonna be insane. Soo I’m suggesting keeping max maybe 120 or so for a bit but add some sort of lvl up with a material that can go along with the cognitive chips. So it the chips can still have some use. As well so the exp grind doesn’t get to insane but u still have something to keep the ships leveled up with different resources.
While I do understand the idea, it's supposed to be a grind for the higher levels. It meant for late game content and I'd imagine that's their intent w/ it. And also, I'd imagine they have their future ideas for lvls and what-not already planned out 
Yeah very true. It was a thought to get ppl to catch up to that lvl or something like that
Well it is permanent content and a full fleet of max level ships thankfully isn't required for events (at least currently) and is mostly just for late story maps and challenge stages. So it can be taken at a pace that players feel like at the very least
True
can we have a timer on when will the next torp/airplane/barrage will be available? a small timer on the corner of each is enough for me
To go along with the gauges that already show you when the next torp/plane/barrage is available to use?
i meant a timer that displays in seconds
more reliable than a gauge that fills in different rates
https://trello.com/c/2xCYESzX/293-show-skill-cooldown-timers-in-battle
I added it to this
I have one more suggestion - while I understand why it can be not that easy to do, given small mobile screens - maybe pause menu during the battle can be used to display cooldowns of "every X seconds do Y" abilities, or active (non-permanent) buffs as it can be pretty hard to...
6
OBT, High Priority
Is there anything known about applying the new UI to the dorm and the Cat Lodge? Those two places really fall out of place, and the dorm seriously needs some changes for the better...
Here is a lil suggestion. Since we getting new saved fleets spots and got so many new ships lately many among them very good I got an idea it would be nice to be able to actualy use those in actual gameplay. My suggestion is to make some huge map with shitload of escorts where you could bring 4 fleets instead of only 2 it can be like limited to 1 battle per day or something but would be nice to be able to use more ships at once generally in some special map.
Option 2 make map where you bring 2 fleet but each fleet has like 5 main 5 vanguard spots and you would add ships there like as it works in hardmode
To not be able to use the same emote twice, 30 people spamming the same emote ruins the already limited chat experience. Or the option to blacklist emotes / make player blacklist unlimited.
Has anyone sugested better matching for pvp? There are a few suggestions I have, such as an auto complete levels previously beaten.( Yes it might be a little op, but there are ways to make it fair.) Honnestly if I'm grinding to level up some of my new girls on the lower levels, I don't want to have to watch them fight.
So basically an auto complete on lower levels. Could be limited to how many you can do a day or do it at increased oil prices. Something.
Does your mention of PvP have anything at all to do with the rest of your message?
I dont know how much this is asked, but because of the sandy retro, can we get another distribution of the Sandy Stage decoration? ;-;
Sort of, I kinda ran to thoughts together.
My issue with pvp is being a rather new player (about a week old) I'm going up against players that have 80 or more levels on me and way stronger ships, so I was thinking, a power level match up with in a specific range, or player level. Not sure, what can be done but when your given Only so many refreshes and 90% of the people your matched with WAY put rank you in power. It's a little disheartening.
@shell bramble
You have two options git gud and then go pvp to make your win:lose ratio good or go pvp anyway even tho you know you lose cuz in the end of the day pvp doesnt matter anyway and you get some exp and resources
Well thanks for the advice, as I said I'm fairly new and I'm sure as helpful as "get gud" can be. It doesn't change the fact that it is a bit unbalanced.
Then again I feel as though I've done pretty good for only being a week old. Almost lvl 40 and 25ish% collected. Yes it seems pvp and Clans don't really move any weight, but I'm a fan of challengeing but fair.
Pvp is generally rigged as hell and has no sway on anything anyway so even better matchmaking wont help. There are ppl who play for a year and have only lvl 70 cuz they play only once a while and ppl who play several hours a day and have lvl 70 in month and how you want to balance those not to mention the game cannot count ship synergy how lvled each ship is in the fleet since you can change your fleet anytime + ability levels etc
As the game mainly focuses on pve and there are way too many different ships and they are generaly incredibly unbalanced compared to each other cuz it doesnt matter in pve so reforming pvp would take redesigning all the ships stats and abilities from scratch
That's fair enough, I guess. I'm not a vet, so I'm not sure how this game flows or how its calculations work. So I thought it might be easy(ish) to fix, if it's not that's fine. I don't normally play to his kind of game, so I'm not familliar with the inner workings. Either way that may not be doable but it would be nice to be able to auto complete levels.
Dont worry the combat gets more and more interesting later so you wil be glad you can steer yourself.
Auto completing levels will never happen. Unless the reward is nothing for doing so, that is.
idk but this should probably be removed from their website? who do i tell this?
@lone basin 
👌
small feedback to the popularity vote: I'd prefer if it didn't show the result list before/while I'm casting my vote - this is very likely to skew votes
This button is incredibely hard to find
that this mic is a button to explain the game too
for the "Certificate of Support" minigame, could we please get a ✅ flashing when done correctly, instead of a 🚫?
it's a circle, it's used commonly in Japan instead of a checkmark
I'll add it as a suggestion, but don't think it'll be changed this time
well, maybe it's used that way in Japan, but to me a red circle means that I did it wrong ...
aye
i must say that I do not approve of first past the post voting. the problems are explained well in this video: https://youtu.be/s7tWHJfhiyo
Help support videos like this: https://www.patreon.com/cgpgrey CGPGrey T-Shirts for sale!: http://www.cgpgrey.com/t-shirt Watch the full series of Politi...
there r several other ways to vote that would make many more ppl happier and more satisfied with the vote/results
As much as I like CGP Grey - mind explaining in more details what you talking about?
https://youtu.be/3Y3jE3B8HsE like this system
Watch the full series of Politics in the Animal Kingdom here: http://www.cgpgrey.com/politics-in-the-animal-kingdom/ By http://cgpgrey.com/ Spanish captions ...
🤔 given that characters will be eliminated in the vote and progress to higher categories, I think that many votes at the start for the losing characters will be lost. however, since they can vote again, ig there is no problem. the voting being in numerous categories is a good system ig that the first category(bracket) being first past the post simply triggered me. never mind my outburst, carry on. but I would appreciate if u watched the video, especially the first one, in order to have an understand of why first past the post voting irks me so
Is it possible to have saved fleets while sortie, so instead of being reset to fleet 1 and 2 and submarine 1. It would stay as the same (say fleet 3 and 4) as we previously used
I still think getting rid of first past the post voting and using say the alternative vote would be better. But the voting system implemented is fair enough because of the bracket system where there’s multiple junctions where we can vote.
@elder raft those type of questions r meant for #gameplay-help. try asking there, sorry I don’t understand your question
ah my bad
I thought I saw it mentioned somewhere that our vote items get reset between phases. Could we get clarification on whether that's the case, or if votes will need to last us for the whole duration of the vote event?
@shell bramble
Thanks for the sanity check
small wish just for continuity but I think it would be better if you oath a ship, they say their oath lines even if they have another skin equipped in addition to the new lines. My oathed vampire is all lovey-dovey with the oath skin, but full on tsundere with other skins including the new L2D one 😂
we have a suggestion to make lines independent from skins
A Live 2D for Enterprise
we do not take suggestions for skins as per the pinned message
so why is there an actual line of russian/german in the game? idk what it says and it's not said in english (e.g romanji) so i can't look up what it says. i assume it's some form of "hello" but i have no way of knowing. it's minor as from what i see it's her only line in russian/german but that just makes it even weirder.
That's actually the source text and the spoken language she uses is Russian so it was typed as Russian to keep in character w/ it
ok. still find it really weird since afaik she's the only ship to have a line spoken in her native language. (bugged lines aside)
also you do not want to bring up that "it's her spoken language, therefore it's fine" just letting you know for future reference.
eh i'm dumb american and can't tell the difference between german/russian so. 
bismarck and some german ships also speak german
I meant that as in the CV is verbally speaking Russian(opposed to Japanese) so they kept the text as that to keep it the same
ik but you'll get those people who'll say "well the other ships speak jp so why is she a special case" etc. (i almost said that myself)
@gloomy mauve ya ik but they're in a language i can read and type to look up what it means since "danke" and "Kommandant" are spelt in english. whatever avrora is saying isn't.
Still loving the game, by the way. Oh, please add a third floor to the dorm, KKTHX.
Thanks for those fleet slots, appreciated 
ok i find this utterly insulting. we're given 9 minutes to figure this out. why?
in case you forget about it 
Have you seen the current votes, EN definitely needs those 9 minutes Yah it's probably for when you don't want to do it immediately after finishing the map
This was probably requested before, but customizable ship lines would be nice.
Like, you could have a skin with a different skin while still having her oath lines on.
it was yes
Figures
it appeared right after i finished the boss node and it took me less then 5 seconds to do. i'm sure even busy people can spare 2-3 seconds completing this. this honestly feels insulting that they think people need this much time to complete something so simple.
Better too long than too short
Also you'd be amazed at how many people don't even read the text on that screen 
I've seen this question asked at least 10x since maint ended in help alone, say nothing of gen or other channels
ik. but even with trial and error it should only take someone about 10-20 seconds (maybe 30) to figure it out. a minute max for the really slow ones.
not like having less time achieves literally anything
so not sure what's your point tbh
it's like your teacher asking you what 2+2 is and giving you an hour to come up with the answer while the answer is handed to you. wouldn't you find that insulting? and yes a shorter timer doesn't "achieve" anything but at least my intelligence wouldn't feel insulted and i wouldn't think they think us idiots for giving such a huge amount of time to complete it. that's probably not their intent but that's what it comes across as.
The Hell 

all tests are insulting
TL;DR the unnecessarily huge timer comes off as insulting to the players intelligence. even if "en can't read"
either shorten the timer or better yet make it a one try thing. that way if people fail they'll need to read what to do next time. 
or we can also not do that since it's a timer to do it, not to solve it
then shorten the time to 1-3 minutes. that way people are given ample time to finish it and if they continuously mess up (somehow) they'll need to read what to do next time.
i honestly don't know who the timer is for. people with jobs and school would need way more than 10 minutes and people with free time would do it right away to get another one.
i dont understand the issue of giving people more time, it doesnt affect you in any shape or form. if you can answer the question in less than 9 minutes. kudos to you. but sometimes people have to deal with unexpected and sudden events and have to afk from the game for a bit.
I hope whoever said "this is insulting" realize that the minigame is not a "test of your intelligence" but most likely a captcha
so i don't bog the chat with a wall of text.
https://cdn.discordapp.com/attachments/307334061175603200/616700774797410314/unknown.png
no i don't think it's a captcha otherwise it wouldn't have a timer and it'd probably be something akin to what we usually see.
So your whole argument is : " I personally feel insulted that the game gives me more time than I need " ? 
that and i genuinely don't see a purpose in it if the whole idea is "to do it later"
Yeah uh I don't know if I have seen anyone feel insulted by a captcha yet
until today
well that's a "you" problem
I see no benefit to the game nor players at this suggestion, so I won't be adding it, sorry.
Now we don't need everyone chiming in

I feel I have a suggestion that would bring some use to Guilds. Right now a friend is struggling to obtain Essex from the event pool, and I am struggling to obtain Taihou. She has some spare Taihou, and I have a couple spare Essex. My suggestion is this; An inner-guild trade system to help members obtain ships they wish to use, much like the GTS from the Pokemon games. Characters you do not have locked can be eligible for this system, much like the retirement system over in the Build tab. Thank you for reading this suggestion, and I hope you consider it.
Unfortunately we can't take suggestions for trading systems as they could become very easily abusable, sorry 

Just asking, did someone say that the votes in EN doesn't matter?
huh?
They're worth as much as any other vote
I'm not expecting ya'll to have a response necessarily, but people are saying that if there's any sort of new skin or similar "prize" for the winning ships, only those from the JP/CN polls will factor into who wins, and not EN. Not sure where or why they're sourcing that, but it seems to be an idea that gained traction somehow.
we'll see when we get to it
we don't know any answer about it
(and even if we knew - not like we'll be able to share it)
Of course. Just wanted to state it plainly.
I understand
I don't know about anyone officially stating that "en votes don't matter" and you shouldn't trust anyone saying this unless they represent staff, if only because how would they know lol
I can understand where that sentiment might come from tho, but as it stands - it's pure speculation
Montpelier drops way too often and it feels like Denver never drops from light craft. On a list of ships to edit, Glorious like Victorious sucks and needs buffs. A ticket for more planes and base stat buffs is necessary to make her worth the Elite tag.
Montpelier drops more often due to "rarity drop rate" and "individual drop rate" being different things - while Elites definitely have higher general rate, personal rate is lower due to sheer amount of ships these 12% split between.
Not much can really be done, except some very major construction reworks. (which were suggested before)
About Glorious - if you have specific reasons and suggestions how to buff them - I'd add them gladly, but just "give more stats because they're weak" can be said about too many ships, really.
This user interface is extremely confusing. This meowficer has the dmg boost and exp talents.
This one is level 5 so the first talent point. In the background you see the button "upgrade" next to the talent suggesting it can be upgraded.
But in the new talent screen it shows all new talents, making me confused cause it suggested that the new talents would override the old good one.
Feedback: UI is extremely confusing. Dont have upgrade buttons next to talents that arent upgradeable
Wasn't it reported as a bug ? Because it should be 
It's a #known-bugs
For now you can just restart to fix it.
if a build only ship ever get removed from pool, would we get it as a gift (email, mini event whatsoever), this way, whoever never get to build them then has a chance before its totally gone? i.e. yuubari
You mean like removed from the game forever?
No ship is ever removed permanently from the build pool if they're added to it
Yuubari is still buildable
I can still build yuubari in light pool? thought the changes said its gone thats why it was given as gift?
No, she's still buildable. She was just given out in commemoration of the 1st anniversary of EN
thanks, now i can feel safe, still alot to roll in light build
Is the vote points not guaranteed after story maps?
it's a bug
.............. Ok, I wasted 3 12-4 run worth of oils then, I should have stayed in 7-2 at least I get coins
@naive cobalt im not sure, i just read patchnote before says that yuubari was removed from lightbuild sooo thats why i thought she given as a gift before completely gone? i was just worried that when the devs clean some pool like they did, i and other ppl would miss ships we still not get.. unless it will be given as gift one last time like yuubari?
- Yuubari being removed was just a typo - they left her from CN/JP patch notes, while we didn't had her yet
Is it getting fixed soon? I want to know when to jump in 12-4 than farming gold in 7-2
- Ships that are "removed" were available in multiple pool and now only in one of them or still can be dropped from maps
No ship is "removed" permanently
@cursive plank No idea
thank you, Restart 🙂
When are we going to get more than one single PvP fleet preset?
We can't say if/when it'll be implemented but we do have it suggested to be added into the game https://trello.com/c/PtgT2YZs/333-multiple-pvp-fleets
can we have multiple fleets in pvp. Just so when we want to change what fleet we're using we already have multiple fleets ready instead of manually changing every time. Also if multiple fleets can be selected in pvp there shouldnt be a limit on how fleets a ship can join sinc...
OBT, Medium Priority
Request =
Amagi Oath Skin = she is in healthy condition, and very happy
And make the skin is even so much beautiful then default skin (>_<)
we do not take feedback on skins sorry 
(T_T)(T_T)(T_T)(T_T)(T_T)
you can check pins for what we cannot take
Where?
top right on pc
I see, thx man (T_T)
You can still vote for her and hope that she will get one if she wins the popularity contest 
Not sure this is the right place to ask it but I'm curious about something... are characters art in the game property of Yostar or are they still the artist's property. Or maybe it's case by case ?
not really something we can answer but its best to assume they share it due to contracts and legal stuffs
or assume nothing at all 
Hmm ok. Because I saw a .... game on Dlsite featuring characters of the game and I was wondering if this was even legal. 
What the fuck so we gamble for a chance to vote? This is disatasteful because I am willing to farm but I only get one proc on 12-4 over my 6 runs now
Its so not worth it, I give up, other games had these voting too but none of them have the ballot to be on chance
Your feedback has been noted. Unfortunately it mostly likely won't change for this event but it will be taken into account for future ideas
if 5th and 6th fleet slots are possible, can we have fleet slots for each of the dailies?
It's been suggested to add them but unfortunately we have no ETA if/when they'll be added
Can taihou be in heavy construction
Ig...
Also, CVs are in Special build when not event limited
even lusty is in special despite the similar heavy armour
people who cant finish the daily 10 daily missions that has rewards for voting ticket should be compensated
just remove the daily mission and send it via mail
only a select amount of players can finish it apparently so that by itself becomes unfair
Its already unfair when jt rely on RNG, and apparently even the quest relies on RNG, best poll ever
i believe this rng thing is just a poor excuse. Did other worlds and I got the points everytime. This should be the usual bugs on the spaghetti code. 
I mean, believe what you want 
The staff told us it's intended for them to be rng
Regarding the mission rewards, i'll bring it up
Can't promise anything as always
But let's just wait for the bug to be fixed first since you'd be able to get 12 on the next 3 days
It’s rng? I always got it after every map so far
Haven’t tried to finish with lower than S-rank tho
Yes it is
I've only done about... 5-6 runs on a normal map today, definitely missed getting it once or twice
I did 7 sos maps and 2 clears in world 12 and always got it so far hmmm
Yeah it's RNG at this point
Good for you then 
But I think this system is okay. The players who play more have generaly higher impact on the vote which I find fair enough. It would be weird if person who made acc like week ago and only good ship he knows is starter would sway the system same way as person who plays from almost begining and knows the ships
I disagree, I played enough to be at 12-4, so does my opinion not matter? I just poured 3k oil and got nothing
Even if you have shitty rng and get points only 1 map12 clear out of 5 you can still overvote someone who is stuck in map 3 and knows only starter but is already enough commander lvl to vote
I admit when there is RNG involved there is always a few ppl who get fcked up but in the long run as someone who beats map12 you still lead
Map 12 is also a huge oil sink compared to other maps where I can do a 1:1 fleet on, so the efficiency doesn't go that way
It’s not like you wont get any votes for the whole voting season. You just had bad start. But the only solution would be keep the system as it is “higher map=more votes” and only remove the RNG element so you get the vote after a clear for sure. Which I wouldnt mind at all problem is its kinda too late for that now they would have to somehow retrospectively give the points to players who missed it or reset the voting or something drastic
And since its on all servers worldwide they would have to do it on CN/JP KR as well to make them all have same value
Mareepy, toaster has already earlier said your feedback had been noted, but that it would be unlikely to be changed for this event
Was my feedback regarding the confusing UI noted when upgrading talent points?
@lone basin can you do the last tweet again, please, but with each picture being cut up in two? or maybe put that info on the website and link it - I can't read a thing on those pictures
try opening it in a browser
and zooming in 
because it gives you the full quality image
with clear words
does it?
opening it
like
the image itself
right click “open in new tab” or something
you can zoom and it works fine
we'll retweet it with reading tip like what kawa said
I mean, we did manage to get away from this for the update notes ...
theres a limit to how many images you can use
then make it two tweets?
why not just do the reading tip 
Im trying to stay polite here while providing what i think is good feedback regarding confusing UI but why should i bother when its just getting ignored?
Its been 8 hours almost.
I personally cant get to it
because I am
100% ready to sleep right now
everyone is offline 
Here is suggestion can the pvp not offer me opponents around rank 50 when I’m rank 10 I spend all refreshes just in order to get a single opponent who is higher rank than me so I can actualy grow and it kept giving me ppl 40 ranks behind me so all wasted. Happens too often lately everytime after last maintanance
@soft arch yeah, that screen isn't very good - there's also the point that "Upgrade" shows the levels of that skill, to actually upgrade it you have to "Spend skill points" and then Confirm ...
Not just that it shows upgrade there and can't actually be tapped to upgrade, it also appears on unupgradable talents
I think it should just be reported as a bug, it's most likely unintended.
go ahead and report it, we will look into it
Ok
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
if its intended we will switch it up to feedback
please give me 1 taihou I spended more than 500 cubes and 70$ and no have one 
I wanted to ask, has a repair kit TL bug been reported yet?
yes
thanks 
Description: Go to enemy nodes, press the emergency repair
Perceived Severity: The text has only minor translation issues
Corrected Translation: I don't know
Discord Form Submission ID: 1527
Upvotes: 7
Downvotes: 0
Low
It's nice that we are getting more Fleet Formation slots, but what would be really nice is the ability to have the same ship in different fleets, so you can have different set up with the same ship in them, so there is less fiddling around with the same ships, reducing loading times and screen transitions. Obviously you can't have two different fleets with the same ship sortieing, though.
I don't know if this was mentioned before, but Taihous Skill uses the Terms "Suisei" which is called "Comet" on EN Servers.
Mind fixing that?
It would be also nice to have some kind of map where you could use more than 2 fleets since we have so many new ships and new saving slots. Yet I always use just the 2 because there is no map that would allow more. And there is plenty of ships that are awesome yet they are warming bench cuz they are not in main fleet. So having map where you could bring for example 4 fleets would be nice and I could use more ships at the same time and use the pre-saved fleets spots. It could be some kind of 1 per day just like the special escort map we have now or something like that
It's not a bad idea, but just "Do something that uses 4 fleets" is not specific enough suggestion.
@velvet adder Yes, it's known issue
Lets say there would be 4 separate lines separated by rocks on tiles or something and each of the 4 fleets in one and the challenge would be to beat the 4 escorts in each line with each fleet and after they all cross finish line the boss node appears at the cojoined area at the end of those and you would use one of those fleets to finish it. Or just normal map where appear twice as many escorts and is needed to clear much more escorts than usualy for boss node to appear. Or make it one long line 1 tile wide so with unskipable escorts that you need to push through till the end where boss node would be. Should I draw it or is it enough of general idea?
No, I meant more like
If you suggesting it to be a new daily mission
What would it be

I meant it like something similar as now is the fleet escort challenge where you once a day protect the cargo fleet from mines and sirens. That you do it omce a day and can stand separately. But it can be daily mission once a day or once a week like submarine ones or something
Why not reuse the defense system that we got for Ashen Simulacrum. Make it into a kind of S0S mission where instead of usual sub warfare, you have this defense battle, with higher levels having more forts and mobs spawned, maybe even more bases to protect and thus would allow more fleets to sortie.
Would be costly though 
That might be also possible. I dont really much care about the way how to make it real I just wanted to make some big epic battle where you can use more ships at the same time
Well yes it would be costy at any rate the only possible way how to make it not costy would be make it cost no oil but it would have to not give exp and give some very limited random resource
Make a kind of world boss as well could be nice, would add more interaction between players, as well as another source of rewards and top damage ladder flex.
If it costed no oil it would be really just for fun like challenge mode. Basically but that would mean the rewards would have to be something cosmetic that doesnt matter or something
Or if it was weekly challenge once or twice a week like submarine dailies it wouldnt matter that much it takes twice as much oil per full clear than normal map. In the end it doesnt really matter if you go one big map once or two half ones
Obviously it would have to be kinda optional or high lvl commander only cuz not everyone could affort making 4 fully equipped fleets that each can kill 100+ enemies
A little change with the "auto-submarine" function have it always ON when activated 1st time. Cause i've noticed when you finish a map and re-enter, it always turns back to OFF
I was farming Exp for my Subs and i sometimes forgot i had to turn the function back 
@somber rain Hm...mine stays on for me after leaving the map and reentering. Are you sure you're not using another fleet b/c iirc they'll have independent auto-sub settings
my feedback: add "sort in alphabet
(A-Z)" in a dock menu, i kinda lost when i try find the ships i was looking for
renamed oath ship will be thread as default name (if possible)
It's been suggested to have it added into the game. Here's the card for reference
https://trello.com/c/qYfpGxJy/680-additional-sort-options-ideas
A compilation of additional ideas/improvements for sort options:
- Sort by affection
- Sort by name
-If a ship is renamed due to Oath, perhaps have it still sort by default name - Sort by oil cost
- Sort commissions by time remaining
- Sort by skill(s) levels
- Sort...
7
Full Release, High Priority
@rare jay i'm only using the auto-sub function on my mob fleet.
Only difference with some runs i did was i sometimes repositioned my sub fleet unless it's that for some weird reason.
Hm...maybe? I'm not too sure. I tried retreating from the map, finishing the map, and restarting the game and it would always hold its previous setting
I just finished a run without repositioning, it turned Off again 
Odd. Definitely something at play here but I'm not sure what. I'll mess around w/ it and see if I can figure anything out
oh think i figured it out apparently if i leave the sub fleet in support mode the function resets to OFF after finishing map.
I tried in attack mode and it stayed in ON
well guess i got what i was suggesting in the 1st place 
@somber rain Auto-Sub also turns off if you turn off auto battle
i wish there was an option to display a random secretary out of oathed ships or something
It's been suggested before and written up as a trello card
"Suggestion: please have an option to shuffle secretary, ie the game sets a secretary at random from amongst my locked ships, everytime i go to the main screen. so i can love everyone equally
Edit: "Maybe having an option to chose from multiple ships which would be rotated, ...
24
OBT, High Priority
Sound like the My Room thing from FGO
AV skills?
Has anyone ever suggested OST/BGM for 8-4, 10-4 or 12-4 boss?
I wish there would be new OST so the grind isn't boring.
It's been suggested to have a music selector for battle music which ideally would solve the problem w/ the bordem. As brand new music is a bit out of the scope of this channel
Suggestion: Have some indication on the Select Fleet screen that a ship girl doesn't have every equipment slot filled. Equipment gets switched around often and it can be easy to forget that one of the ships you're deploying lent her main gun out.
Suggestion: Allow the meowficers to have their own dorm or a separate dorm from the shipgirls
@pulsar turret @velvet adder added
https://trello.com/c/9LkjfUOE/868-empty-equipment-slot-indicator-on-select-fleet-screen
https://trello.com/c/2QaIdlNQ/869-separate-dorm-for-meowficers
Equipment gets shuffled a lot and it's not uncommon for ships to accidentaly go into a fight with no or some equipment missing. Some indicator that they missing something in slots should help that, but indicator should be "ignorable" enough because sometimes it's acceptable o...
Full Release, Medium Priority
Has there been any kind of suggestion made regarding support points being randomly awarded?
We're collecting the overall public feedback regarding it, yeah. It's very doubtful it'll be changed for this particular event, but it'll be relayed to the team.
Okay, I'm very glad to hear that, because boy do I not like it
Thanks, Strudel 
Suggestion: Guild pvp ability
that has been suggested let me find the card
actually, I am only finding one for pvp with friends https://trello.com/c/jCyQ4v7P
I'd love if this game allows you to enter exercises to challenge your friend, with no cost and rewards given. It'll allow for more fun bragging rights and also testing meme fleets.
23
OBT, Low Priority
have edited it to include guild
Ok so I'm not sure if we are allowed to suggest ships to be added into the game but I figure the worst I'll be told is no so here goes.
Would it be possible in the future to get HMS Dreadnought as a ship? She would be SSR or Elite rank with stats similar to Mikasa if not just a hair better due to being built about 5 years later. Her skill would be to give an exp bonus (start out at 5% and go to 10-15% at max skill level) to BBs/BCs/BBVs/BMs. Maybe add in a barrage skill like Amagi if she is SSR instead of elite.
While that is really thought out and appreciated, unfortunately we can't take feedback for new ships, sorry
The pinned message in this channel will explain what we can't take feedback on
For this mission, can we change it so that it completes once we start training a cat instead of when a cat gets completed?
added
https://trello.com/c/egRvttsX/870-count-train-1-cat-box-when-training-starts-instead-of-when-it-ends
Full Release, Medium Priority
Can you guys add a feature that you can see the backline when on auto mode

Just like in pvp, you can see the backline
you mean ability to scroll the camera?
Yes
sure, one sec, I'll add it to the list of suggestions as well
Ability to move the camera during auto not only in pvp, but in sorties as well
Full Release, Low Priority

Thanks 
Thanks @naive cobalt 
We should get a small event when the azur lane anime comes out to promote more views
We don't take suggestions for new events
Turn Intern-kun into a shipgirl.
or ships
I don’t know if my opinion matters but I was incredibly confused the first time that “make the ships face left/right” thing happened. I had no idea what was going on or even what I was meant to do the first time. It’s easy to say in hindsight that it is simple but when you don’t know what is going on confusion sets in easily.
Also, I don’t think I understand the San Diego thing. How can you possibly get 18 stars in 7 days if I’m only getting 1 star a day from the minigame?
/18stars
Honestly, I was at work playing during a short break, and the voting thing threw me such a curve ball I was dumbfounded by what it was asking.
it is a captcha
Also, I saw the thing in 18stars there but I figured it was a mistake because on day 3 I’d have expected to at least get 2 stars or something.
It's 1/1/1/1/2/3/9
Oh, a captcha, huh. That’s not something I expected to come across. Anyways, thank you for clearing up the San Diego question. Really appreciate it. Looking forwards to her retrofit.
Could it be possible to remove the line that goes through the secretary in the building screen ? Seems like an oversight as it doesn't achieve anything besides ruining the sprite. 
I feel like it should be impossible that more "Awakening Tactical Research" commissions turn up than you have ships to complete them with. Currently I have 2 ships that are eligible to do the commission, while I have 4 commissions waiting in my list.
There's no such trello card, and I feel like it's an oversight that it forces fleets to not be occupied due to ship restrictions.
it was suggested for them to be easier
also it was suggested to be able to reroll commissions which also would solve this problem 
https://trello.com/c/Ui8sny6i/490-easier-tactical-research-commissions https://trello.com/c/Ch61IkZA/270-add-options-to-refresh-commissions
If you don't have enough level 100 ships or actively using all of them - this commission becomes impossible to complete and ends up clogging your list and unable to complete commissions at all. Reducing its level or just requiring for the check if you have the level 100 shi...
1
OBT, High Priority
"option to refresh commissions maybe?
6
OBT, Medium Priority
Rerolling would also be an option I suppose.
Trading please

Trading is gonna be really be op if implemented, and that is why it may never happen.
It's gonna kill pvp ... make things really easy for some : allowing multi-account players to easily get all ships they want easily by getting them on the different accounts and trading them for commons to have what they want with no grind, no work, no RNG ... It May Never Happen.
It's gonna kill pvp
As if it was alive 
We never adding trading suggestions because it's so easy to abuse and any limitations people can propose would just make it slightly more annoying without actually solving anything 
we had a pin that said no trading suggestions but it was removed
why not make a new one?
I asked we add it to the restart message but I think restart never saw it

Can we add those big oil event packs as a permanent addition to Akashi's shop?
The 2000 oil ones
Or perhaps remove the scaling on oil costs? Paying more and more gems for the same amount of oil leaves a bad taste in my mouth.
OH NVM, it caps out at 100 gems per. I thought it kept going up by 50 each time past.
Oh, it does increase again later but not till like 4 times more. Still not bad though
i was thinking that is there a possibility that a feature that shows all your currently owned skins can be added. like skins bought from the shop and ones that you obtained free from events.
skin inventory was suggested
oh ok
I believe this is the card: https://trello.com/c/fUy2Eygq/445-skin-inventory
Some way to see how many and which skins you own, including free ones as shop only displays currently available skins with no way to see shop/event-limited.
To expand on this idea: perhaps have an inventory like the ships collection page where you can see ALL skins in the en...
15
OBT, Medium Priority
When you press 'Escape' on boss node, let us choose which open space
The symmetry of the Victory Screen's S being off, because of the lines shown not lining up is a pet-peeve of mine. 
How do I issue formal feedback to get a "trello card" accepted, or however you wanna call it?
you cannot submit such feedback through Belfast
only translation
one second
there we go @proud prism
im not home and very busy but you messages at a time I have some free time 
Align the lines of the S graphic for a victory screen
Full Release, Low Priority
I forgot to paste
kawa is a bird brain
Thanks, much obliged.
known
also please #bug-reports next time 
Since we now have Meowfficers, are we supposed to get new monthly rewards ?
Welcome back to Instagram. Sign in to check out what your friends, family & interests have been capturing & sharing around the world.

Y it not verified

Should we have the mechanics call "Support Fire"? I mean, when two fleets standing next together, there should be an option to call for support, either artillery from battleships/battlecruisers/monitors or aviation from fleet carriers/light carriers. There are restrictions like this:
-
The support fleet can only be called if they still have some ammo left.
-
Only backline ships (BB/BC/BM/CV/CVL) can answer the call.
-
Cost oil equal to the called ships' oil consumption.
-
Can be called only one per sortie.
-
No skills will be activated, which means only normal barrage and air raid are activated. However, carriers can send their fighters to intercept enemy bombers if called.
With the recent addition to fleet buffs like Meowficers, tech bonus, maybe some quality of life can help a bit?
that actually sounds pretty cool.
maybe the notion of "Combined Fleet" can do something
Isn't that what submarines are there for?
How many support systems are too many?
Might make for an interesting Event Game mode, similar to how new rules and objectives were introduced in the Ashen Simulacrum event, though.
@velvet adder Sure thing. Got the suggestion created for you https://trello.com/c/WpqQgdPQ/873-friendly-support-fire-from-other-fleet
Should we have the mechanics call "Support Fire"? I mean, when two fleets standing next together, there should be an option to call for support, either artillery from battleships/battlecruisers/monitors or aviation from fleet carriers/light carriers. There are restrictions li...
Full Release, Low Priority
Would be nice to see a steam version to be released for pc, or on the windows store
Daily Challenge Escort Cargo shows all Plate types as available, but they are seperated in Firepower and Air, especially for newer players this might be confusing, since there is no help menu (at least to my knowledge) and the menu that shows the loot does not show what is actually available.
hello
hi
can i get some help on how leveling the skill work
ask #gameplay-help 
@viral fiber you can play azurlane through a program Called bluestack
I know we might not know all the detail about it but is the newly announced Kirishima's Skin will have a toggle on/off for the background if not that would be nice to have.?!?!?
wait till it actually releases 
we don;t know either
Please do a future re-run of past collaboration events!! people like me that's new to the game will be very happy! thanks and more power azur lane
Collab events are very tricky to set up due to how licensing works, so if there's any rerun in the future - it's not up to us, sorry
That Kirshima skin makes her look almost like Kirshima from Arpeggio apparently
Also, nothing wrong with that, it's just something I kind of noticed
agreeing with restart disagreeing
I mean
I'm pretty sure that I don't see any similarity except stuff like
"they both have hair"
"their hands have 5 fingers" (thankfully)
"there's some amount of clothing on both" (tho that amount differs significantly)
if that's the stuff you meant - ye, guess I can agree with you

Uh so sorry if this is suggested already
But can EN size up the experience numbers of so much experience out of so much to next level like JP has? Posting screen shots to show what I mean

It looks like the issue here is not in the size of the font, but font itself
like they used wrong one
Hm, if that is it then my bad - I just noticed it was easier to read
If you look at JP - EXP numbers and "Level 85" are the same font
which is not the case on EN
nono
What I mean is - it should be reported as a bug most likely
Ah
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
i always wondered if it was just me that thought the Exp numbers were a bit small 
tho the more I look - the less I'm certain, but still it's better to process this as unintentional thing
Okay got it submitted

Could there be a way to know which slot is the staff or command cat slot in the fleet menu when meowfficers are equipped ?
It says so if they're not equipped and it shouldn't be that difficult to remember or guess that command cat is first one and staff is second 
No it's not that difficult, but it just adds more clarity and makes it easier ( at least when you're not that familiar with which slot is what yet ) to organize by looking at the skills that benefits from these slots from the same menu. And it shouldn't be too hard to do 
Also maybe add the level of the meowfficer to the fleet menu as well.
Could help when leveling them.
I'm thinking more
it should say so on the screen when you changing them
what slot that is
tho either works I guess
@dull cairn i want a port to pc, not to emulate, emulation is more stressful on a cpu as well as consumes more RAM as it has to emulate code not specified for the system
Wasn't there a thing about Steam and Bluestacks wanting to work together to port mobile games on Steam or something like that ? Other than that, I doubt that a suggestion about a Pc Port of the game is enough to make it happen. I think the process is a bit more complicated 
(i'm pretty sure) it'd have to run on a different engine. which brings it's own set of problems on top of the ones the game already has.
I hope they include in the patchnotes of certain translation fixes or edits (specify what ship) for example saratoga's line is new (iirc) it was different back then
so that I or other people can keep account of what's new in some ship girl lines
almost certainly not, listing every single change is too long, pointless and wastes space and everyone's time
that's why most patchnotes bundle it all into "various translation issues and bug fixes"
I don’t know where else to post this: I emailed you and have tried Instagram and Twitter to get my problem fixed but no matter ( it’s technically my brothers problem ). My bro didn’t receive I ring in his mail, even though he’d been playing before the anniversary event started and he’s kinda begged me to see if I can get the issue fixed because he wants to oath laffey. And although I feel bad for his choice in ship I would like to get the issue fixed or know why this may be. His username is alandya and he is in the Washington server in my guild, owari.
@velvet adder you sent an email and haven't received an answer? how long ago?
those usually take around 5 working days
depends on workload
it is possible it was just missed, but I don't think so
please send another email if it was more than a week since you sent it, make sure you using correct email and info
/techsupport
If you experience a specific technical issue, such as a bug not encountered by others; an issue with a purchase, or a loss of items, please email al.cs@yo-star.com with your UID (it can be found in your in-game profile menu), in-game name, server and issue as well as device brand, model and operating system.
Please do not DM Yostar staff or discord mods about your issues and use e-mail instead.
Please note that the answer may take a while due to high load, so we ask you to be patient.
Alright I’ll try agin. It’s been roughly 3 days, I’m just concerned because of maintenance on the 5th
When changing fleet formations and for example there is Hood in Fleet1, and Illustrious in Fleet2, you then switch out Hood with Illustrious, Hood doesn't just become deselected, they switch slots in the fleet.
It would be great if we got the same mechanic for Equipment swaps, so that the equipment you "swipe" from another ship's loadout gets swapped, instead of the original equipment just becoming unequipped.
Had to restart a few runs, because a day prior I swapped some equipment, but the next day forgot to equip another ship again, effectively sending it out "naked".
It's been suggested before to have such a suggestion. Here's the card for reference as well
https://trello.com/c/KlLe3rzt/429-swap-button-for-equipment
can we get a swap button here (if i want to switch equips between two ships especially single items like for example oxytorp <-> repair toolkit)
11
OBT, Medium Priority
Comforting, thank you.
we got a free ring ? if so i guess I didn't get one either then. should I email as well? after the major august patch I had too reinstall my game and forgot i hadn't linked it to any accounts, it took a long time to get a response but once i did it was fast, but took so long i'm missing a few cool events. I doubt I could get compensated for the time I couldn't log-in to my account but could it be the fact I had it recovered be why I didn't get the Oath Ring ?
I cant see that being the reason personally
but if you truly didnt get one in your mail, yes please email them
it would be in the Depot if I received it right ?
it would be in mail
It’s not any of these or bundled in them.
I think it would make sense if you didn't get one if you haven't logged in when it was given away 
but you can still send them an email to make sure
Please keep this channel for legitimate feedback. If there's a concern for implementing safety nets, there's a card or more that have been written up with suggestions for the devs should they choose to implement such.
it really isnt
RNG is either nice or rude, there is unfortunately nothing we can do for you
but you're free to make suggestions/give feedbacl regarding constructing, and we will write it up
but sending us an edited image with 0% on a rate up ship is just telling us you're getting the rude end from rng
Keep memes and salt out of here thank you
Ok then, why hasn't there been a 'safety net like' feature added? This isn't FGO, after all.
we do have a suggestion for that
Well there were safety net suggestions added. Whether they make it into the game is up to devs
its up to devs to implement or not, so the only answer I can give to that is
they havent chose to for now
- Guaranteed pull of high rarity ships after certain amount of pulls. Guaranteed event ships after bigger amount of pulls. That would motivate people to actually spend more if they can know for sure they'll get something if they roll enough instead of praying to RNG. Also ca...
37
OBT, High Priority
Considering other games out there AL seems to be pretty generous all around.
al is generous but it doesnt really feel like one when you roll 800 cubes and not get that one limited ship you want. Dont get it wrong tho, it is generous.
It is generous but it is still Rng in the end. And when someone spent hundred and hundred of cubes to get the one character he wants, like... just give it to him, poor soul.
has it been suggested that whenever youre on the enhancement screen or w/e, there's a multi-lock/unlock option somewhere
so you dont have to keep going to your dock, select the ship, unlock it, every single time you want to LB, enhance or retro ships
Have a way for players to either select multiple ships at once and lock them all at once or a way for players to go into a "Lock View" in the dockyard and tapping on a ship's portrait while in this view will auto lock them (e.g how Fate GO handles their mass lock feature)
2
Full Release, High Priority
when mogami or San Diego are retrofitted, their old barrage still shows when you check limit break, it would be nice to see their new one instead
Isn't the retrofit barrage an entirely new skill that's separate from limit break unlocked barrages?
she has 2
yeah
one from skill
another is upgraded standard one
this shows neither

sure, lemme add it in a sec
my saying, but what does it show then?
her standard one changes and replaces her old one, so the old one isn’t used anymore, same with mogami
so it does change post retrofit?
yes
Interesting.
it changes from Atlanta class barrage to San Diego barrage
it’s the same with mogami, this is her pre retrofit barrage
added
https://trello.com/c/92hIqT2v/874-change-show-separately-barrage-preview-for-ships-that-change-them
Several ships upon retrofit change their barrage (San Diego, Mogami) and preview still shows old barrage. It should either change to show a new one or have a separate tab for it.
Full Release, Medium Priority
Have there been proposals to reduce the Dock screen's required clicks to brows ships (at the off chance that there wasn't).
uh
gotta be way more specific than that
Currently it takes 1 click to get to the dock, then a second one to get a ship's details up, every other ship requires another 2 clicks, for switching back to the dock, and then selecting a ship.
The Meowficcers screen has done away with that by every clicked meowficcer displaying it's details on the same screen.
ships have way more details and info than that
also you can just slide to switch between ships
slide?
ye
oh shit, i didnt know that.
just slide the ship's image left or right
That only saves time if you want to go to the next or previous ship though 
I mean
yes 
that still only makes it able to switch horizontally instead of universally.
it's not really possible to do it the way you suggesting due to ships having more info and tabs to display
and meowficers still require you to switch to and fro when enhancing and upgrading them
which is imo is even worse and more jank than dock

it's still way more convenient and it reduced loading times and clicks
I believe I've seen a proposal about a screen that lets you easily switch equipment between ships, though, but that proposal was narrow in application, since it only concerned quick access to equipments.
Details screen requires a lot of clicking and loading when checking several shipgirls
Making it more similar to meowficers screen with list on the right and details with tabs on the left makes it more fluid and easier to access.
Full Release, Low Priority
Much obliged.
When selecting an item in the dorm shop, could we be able to close the window by tapping anywhere out of it, rather than having to tap "cancel" ?
A bit of QoL 
while reading through this channel, i saw someone complaining about not getting a ring, which felt weird to me cause i didnt get one either
after checking and making sure im not justt forgetting, im sure i didnt get one either, as ive had 1 in my inventory for a few months now, and that didnt change
https://cdn.discordapp.com/attachments/498339916212862976/618737729383038976/Screenshot_20190904-172238.jpg (this one is from a friend)
@dawn forum Did you try refresh your mails ? Sometimes I also miss some mails that aren't loaded, you just have to scroll all the way down and it will refresh your mail list.
Try to force scroll it, like if there was still mail below. That's how I get my mails to refresh. Quite a weird thing, but heh 
If that still doesn't work, then go try and ask in #tech-support
tomorrow is my 8 day login, can i still get the 8 day rewards?
It finishes today so I guess not, sadly 
@stray spire usually yes.
im always able to view and buy stuff from shop reset on maint. day aswell
thats ur only hope 
well, that is true technically 
not sure if it works, but worth a shot
yup
Since the last update, my game started freezing pretty often. Everytime when i go to the dock it freezes. It's starting to get annoying, i have to reboot the whole game. Sometimes it does it again even after restarting. pls halp
how about adding in an alternative method to switch gears.
You get to a Storage view where you can see all things that your ship could possibly equip, with tabs that you can switch around between all available equipemnt types for that ship, so dd guns and torps and aa gun and auxiliary for destroyers for example. And you can select and unselect (like on dorm selection screen) multiple main guns, aux guns, planes, aa guns, and aux gear and hit apply.
That way you don't need to select gun->switch->select->confirm for every equip slot of your ship and for every ship of your fleet.
That would tremendously decrease the time it takes to equip or edit already equipped ships.
I hope I was able to explain it well enough to understand.
@mellow grotto #tech-support
I'm not good with that kind of stuff, but that you get an idea how it should look like.
This is refering to my message above.
Could you add a function in the archive to show only ships that I don't have in my dock and repair the ships unlocked number(I mean, it shows numbers that make no sense)?
What numbers make no sense? Your ships add towards that collection maximum number and retrofits too
Yeah, it shows 310 and when I sum every unique ship I have + retrofits it's 320
Collabs aren't counted iirc
Yes, it counts ships, pr ships and retrofits
now, it counts up
but the first thing I said (about the function) would still be nice
It was already suggested
https://trello.com/c/MJEr9onC/420-additional-filters ( #11 )
Collection of various filter ideas and improvements
-
"reset to default" or "clear filters"
"I think it'd be a pretty great QoL add if there was a 'reset filters' button which would go back to the default 'all, sorted by level' in one tap " -
"skill type filter to academy...
18
OBT, High Priority
You can upvote it if you want
@gloomy mauve Got your suggestion created for you. Card for reference: https://trello.com/c/DMy0IHK7/876-equipment-selection-ui-change-idea
how about adding in an alternative method to switch gears.
You get to a Storage view where you can see all things that your ship could possibly equip, with tabs that you can switch around between all available equipemnt types for that ship, so dd guns and torps and aa gun and...
Full Release, Low Priority
Thanks 
Sandy's modernization node looks weird, it just says she changes from a light cruiser to a light cruiser. I would expect to see what is being gained from this node, be it stats like on most ships, or a '?' icon with a larger description akin to Mogami
iirc you can see that when you reach the node
If that's the case, then the feedback would change to 'let people see the details prior to advancing towards that node'
this is after it, before it it gives a comparison list of what stat value changes to what
@shell bramble Sure thing. Got the suggestion created for you https://trello.com/c/CQFj3h3M/877-allow-the-viewing-of-modernization-node-buffs-changes-before-reaching-them
For ships w/ a modernization node that changes the ship in someway or some form (such as Hyuuga and San Diego) allow players to view what that node will do for that ship (for Sandy's case it would be MGB +1, AAA-2 will be changed to AAA-San Diego) before having to actual reac...
Full Release, Medium Priority
I'd like them to release Sirius L2D along with her sisters, this is unacceptable and I'm pretty upset I cant buy both Dido class swimsuits.
we not taking feedback on when to release content
Is there any reason why one of I-26’s lines for her new skin doesn’t have VC despite the rest of the skin having VC?
it was probably added later and thus not voiced
or maybe it's just a bug
I don't have that skin to check
you can check on wiki if other languages have the line voiced and if yes - please report it
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
Damn, it just seems like a case of they added the line and didn’t voice the one line
The commander needs a better office. It looks like his office is in the hallway
This is the office, it looks like a hallway not an office, or the cargo hold of a ship
That’s because supposedly you were in your office when you were on the main screen
And they’re labeling it as “office”
Just like this is labeled
BG for "Office" uses image, that looks more like a hangar and doesn't fit at all
Full Release, Medium Priority
Ability to be able to use Quick Finishers on Meowfficers... yup that's it plain and simple 
Able to use Drills Finishers on cats because at a certain point in the game you will have a LOT of finishers that will never go below your amount of 
I'm pretty sure it was added to our QF improvement card but I'll have to check here in a bit to be sure 
imagine drilling a cat 
insert eldridge comic
should have worded differently woops
"Would asking to give more uses to drills be a bit much? Like for example x drills to instantly finish canteen/merchant upgrade and the like, where x is canteen/merchant level.
They just pile up for no reason."
"it might be nice if we could use Quick Finishers to speed up sk...
6
OBT, Medium Priority
ah i see that's purrrfect ty 
idk if this is where i ask bout the following questions, seems like only mods staff should know
- how many reruns do reruns get, or not at all? like something was initially in en then should it get rerun again, would it be just only once or more
- does limited skin get offered again in distant future or its gone, then its gone for real
absolutely anyone is able to answer these by looking at event history of JP and CN servers

/wiki events
https://azurlane.koumakan.jp/Events
https://azurlane.koumakan.jp/Events/1_Year_Anniversary
https://azurlane.koumakan.jp/Events/Air_Raid_Drills_with_Essex
https://azurlane.koumakan.jp/Events/Akashi_Questline
https://azurlane.koumakan.jp/Events/Akashi_Questline/Dialogue
https://azurlane.koumakan.jp/Events/Akashi's_Fanbook
https://azurlane.koumakan.jp/Events/Akashi's_Sketchbook
https://azurlane.koumakan.jp/Events/Angel_or_Demon
https://azurlane.koumakan.jp/Events/Angel_or_Demon_in_White
https://azurlane.koumakan.jp/Events/Approaching_Storm
- There's no set answer. A pattern some events have taken in JP is to run once, then rerun with added content, and then take the event ships, put them in
limitedpermanent pools, and make it so you can rerun the event maps, but they don't really have the event itself again, per se. But there's also nothing set in stone saying things have to follow that. - Most anything that isn't related directly to a collaboration can show up again, either as part of a rerun or just "Here are these skins again for a week or two"

~~Also that's kind of a question for #gameplay-help ~~
im just concerned bout black prince skin, its limited... i dont have her yet so just concern if i should lr get skin regardless or it will come back. but thanks for answer, all 😃
Problem is we want to do some of the reruns, but then we get new events that end up being a global deal, so most of the events we never had either get pushed back or don't happen at all
Kind of like how we still don't have Misaka at all
Well, they have in the pins that they aren't taking feedback on the pacing of existing content at this time.
mikasa 👀
wot

lul
In all seriousness - I believe staff teased Mikasa this year during anniversary offline event, but I wasn't there, so dunno
It kinda sucks that we can’t vote for bots EN doesn’t have yet in popularity poll though. Rip Independence. Or Hiei.
Makes sense, though
ya i remember intern straight up just said is coming at oct?
im just correcting the person who said misaka isnt in en yet
Hey there, precious dev team, first thank you for this game, despite me not being into "shoot "em up" genre, not to mention almost hating mobile platforms for gaming, u still somehow miraculously made it happen, that i decided to give it a shot, and boy i was not prepared for mobile game making me feeling so excited. To the point of counting hours when the updates come out. For that, i thank you.
This may have been said earlier or in different channels, maybe even by a lot of people. But since its impossible to keep track on such things im still gonna say it and hopefully there will be enough of those who agree, so our voices can be heard: the idea about poll was nice, it lets you know what ships are loved most and which ones need maybe some work to get their share of attention, it let us get heated up about "my Shipfu is one true Queen, bow before her majestic grace (khu-khu Eugen khu-khu) or face consequenses >:3 One could even call this poll a way of communication. But in my opinion there is just one flaw, some may call this minor, irrelevant or not a flaw at all. But still i sincerely believe that letting results be seen online before this vote would be over was a major mistake. People are easily influenced, i hope everyone will agree with that. So when some1 who genuinely loves Radford, or Arethusa or whatever else ship sees that their beloved ship is sitting on 200+ place. It will be quite unlikely that theyre still going to vote for their beloved Galatea. While others may feel even elated on the fact. that they are sole supporters/"guardians" of given ship, i still believe most will feel sad about it. But its a given that in a contest with almost 300 participants some will inevitable lose and its okay. But the thing is: those who would otherwise vote for their beloved Clevelad will most likely vote for the leading ship, or at least a ship in top 20/10 that at least have some chances to win.
Because thats how masses work, nothing one can do about it. Now, for the record, my favourite Ship is Eugen, followed by Amagi. Both made it to top 10, of qualifiers, and im extremely glad there are so many of us, degenerates, who share my taste. But i still feel obligated to tell you, precious development team, that maybe you should reconsider about results being showed online. I dont know if something can still be done about upcoming groups and finals of this contest, but even if not, im sure this wont be the last contest of such type so at least ill be glad if you come up with another way to present future contests and let people feel true excitement of not knowing which contestant gonna end up where and of enjoying the upcoming feeling of genuine surprise about results
will note this to staff, but of course, due to the time the event is on for, this change will likely not be implemented in time
but it will be kept in mind for future events (if any) that work like this
voting for winners won't achieve anything, they already in the lead, while voting for those behind may actually change results 
I don't buy "it's in people nature to vote for winners" cos it's not true. People love comeback stories more than some one char dominating everyone.
If you look at cn server, that's kinda what happened - people massively voted yat sen from fucking nowhere to top-10 last I checked
but it was brought up and noted before, merely sharing my thoughts
EN fanbase are much more scattered however, making a concetrated effort to hoist someone that's not popular much harder.
thus, a lot of scattered player would probably just vote for whatever boat they see topping the chart.
If i may add to this voting topic, i think being able to see the result in almost real time can cause this kind of scenario:
Let's say player A likes shipgirl 1 and hate shipgirl 2. If player A can see that shipgirl 1 has very low chance to win but shipgirl 2 is leading then player A will vote for girls ranked slightly below shipgirl 2 to drop shipgirl 2's rank even though player A doesn't particularly like the girls. It might be not a big deal if only 1 person doing this but if multiple people doing the same then the final result might not truly based by popularity anymore.
It might sounds far fetched and all but in my opinion this might happen. Sorry for long wall of text, keep up the good work
It's a valid point, but rn the only position that matters is 150, since we're in prelims 
Not sure how other stages would behave in that sense
Gist of that wall of text: showing results early introduces voter bias. if the ship you like is on the 200th, might as well vote a 3rd option that is near the top places.
Yes I read this wall of text and I don't understand what you win by voting for someone in the lead. Not like it's a faction and if you vote for them - you gain benefits 
we're meant to read wall of texts 
If the ship you like is on the 200th place - actually voting for them might bring them to top-150, the only thing that matters
being 2nd or 10th or 20th is irrelevant
the only point of prelims is to determine top-150 and sub-150

Just because
- some don't understand how system works despite it being explained
and - some just apparently incapable of acting rationally
doesn't mean it's all because "game shows positions"
it's because people can't read and people are dumb (no offence)
i only gave gist 👀 , We all know that en cant re--- i guess mods here,can
. But after prelims finals come and showing results early will show voter bias indeed
It's a valid point, but rn the only position that matters is 150, since we're in prelims
it is valid when positions matter, not arguing there
Well at least the Cranes are within the 150 cutoff
When selecting ships on the formation screen, it would be great if you could click on a free slot and then keep selecting ships, similar to how dorm slots and other activities work, so you don't need to individually click a free space, move to dock, select ship, move back, click another slot, and repeat - cutting clicking and loading times.
make daily tasks show empty 5th and 6th fleet aswell, so we can create a fleet on the fly
^
Your suggestion is similar from mine yesterday, only difference is that mine was about gear, yours is about ship selection. Maybe they can be combined into one.
it was suggested before
For reference
https://trello.com/c/3WYK1L8I/111-ability-to-chose-more-than-one-girl-on-formation-screen
"Ability to select all three ships for vanguard instead of 1 by one. Right now u have to select one by one to add ships to vanguard and main. like how it is for Dorm
but vanguard/main separated"
https://discordapp.com/channels/456397991847395339/468804193646542849/5085765163...
4
OBT, High Priority
What about my feedback?
the empty fleets for daily tasks? i remember something about it, but it was pre-trello era, so might've been something else
When choosing fleet for daily mission, if your fleet is empty, you can't choose it, so if you want to make fleet just for this - you need to go to Formation screen and do it there, even if just to add one single ship. For examle, I have a third fleet unlocked but I can't choo...
2
OBT, Medium Priority
I remember this one cos I'm the one who made it

lul
Okay thanks
i see oathed san diegos and the design of their oath card is like any other non-PR ship, it isnt like when oathing PR ships the design of the card is still there. can this be also implemented on UR design?
Best changes from this update:
really glad they made enemy health bars more visible in particular 
So. Here is my take on the bloody voting. I PERSONALLY brought up Ashigara and Hyuuga to 140s on Sandy, while expending most of the points for the Amagi cult anyway
The downloads are STUPID slow right now.
it is a bug
When a ship's stats are at max, trying to enhance them further gives the feedback of "not enough items", implying they can further be upgraded, just that you don't possess enough resources. Which might be confusing for newcomers.
please give us more information about the missions that require the 4 specific HMS ships, I have no interest in wasting resources on ships I don't like just because of a very vague "you might need these" while having no details about which level they should be to complete those missions.
This will most likely be a usual farm event where you get more points the higher chapter you farm, and so the phase I is to give time for people that didn't level those specific ships to help them do so for helping them in phase II 
Has anyone suggested to update Saint Louis XP requirements to include Iris Libre/Vichnya Dominion cruisers?
They have and they won't. It was done because I think Iris hadn't even come out in other clients yet, and even now most French ships are tied to events. It's take a decent chunk of time to either change her specifically, or replace her requirements with French specifically, and the devs just wouldn't bother as there's almost no real benefit to it.
PR ships are always tied to one specific faction (that's their shtick) and that almost certainly won't be changed. So then the idea becomes to change her requirements specifically to IL/VD and that won't work due to the fact that there are so few of them to begin w/ and they're all pretty much tied behind events and event builds so MANY players would be locked out of getting her.
@rare jay I mean, that's cool and all, but there's gascogne and she's an exception to your statement 
*PR1 ships 
They have and they won't. It was done because I think Iris hadn't even come out in other clients yet, and even now most French ships are tied to events.
this is the main reason
sanrui was the first french ship in the game
we could put up a suggestion sure, but given it's collab material, changing it would be very unlikely
and pretty sure the only other french cruiser in AL is... emile bertin
@shell bramble @rare jay I'm not saying to replace Saint Louis' research XP requirements completely to IL/VD. Just add IL/VD cruisers to the current requirement. There's only a handful of them anyway. The only cruisers aside from Saint Louis from those factions are Elise and Jean. The latter not even released yet.
We'll get the suggestion noted down but as Ender said, it's technically a collab so personally not sure how changing it can go. Card for reference: https://trello.com/c/dbXyaXNy/879-add-iris-libre-vichnya-dominion-ships-to-saint-louiss-exp-requirements
Due to her being part of the faction, perhaps add IL and VD ships to Saint Louis's EXP PR requirements to offer more options for players to gain her exp
Full Release, Medium Priority
Thanks. 🙂
Is the right part of the screen used for anything? Otherwise it looks like a lot of wasted space where the information could better be displayed from clicking the 3 riders to the left, instead of awkwardly cramming them underneath each other, that would allow players to better observe all relevant timers.
It's used to close that menu
You don't need that much space to close the tab though, and there are other screens that are larger that you can close no problem.
I'd guess this is for easy usage because this is an often used feature. The big space allows you to click anywhere to close it, instead of clicking the X.
In the dorm the screens popping up take up almost all the screen. So this doesn't seem like a limiting factor.
Specifically referring to the training tab.
Including the shop
@proud prism Got the suggestion created for you. Card for reference: https://trello.com/c/dJUACgN5/880-expand-the-pull-out-menu-to-the-unused-space
Otherwise it looks like a lot of wasted space where the information could better be displayed from clicking the 3 riders to the left, instead of awkwardly cramming them underneath each other, that would allow players to better observe all relevant timers.
Full Release, Medium Priority
Thanks.
I know this is gonna pop up in feedback once the Regia Marina announcements start, so I'll address this first
The RN prefix on the Italian ships stands for Regia Nave, translating to "Royal Ship" - as they are ships of the Regia Marina, the Italian Royal Navy.
Are mementos and research tech gonna be expanded on in the future, with all the new factions making their way in?
What do you mean by 'mementos'?
For the mementos, ideally they're going to be (but it's been over 2 years so who knows when). As for the Fleet Tech, who's to really say honestly. But we do have it suggested to group the smaller factions into the larger ones or give them their own faction details (that is, if the devs don't already have some hidden plans for it)
I'm curious what their incentives would be to implement any more.
Fubuki's Music Pixy skin was really cute and in my opinion the best skin in the game, but then you guys put a lipsyncing feature on it and now her mouth looks really weird when she talks :( Can you guys fix it?
Like when she says "yo" her mouth keeps closed in this really awkward shape
Like this
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
"Shouldn't be too hard" 
Its not desynced, it just looks weird, thats why its more like a comment of sorts
I cant record right now but i will in the afternoon
When you send a message and the error "Do not spam" comes up, keep the message in the box, so we can send again in a few secs, and not need to type everything again.
Also, please increase the message length. (Which was probably already suggested
)
Yepp, they were both suggested
https://trello.com/c/B9qMa4jw/120-chat-saving-the-text-after-getting-a-warning https://trello.com/c/CIyncfvX/38-increase-max-length-of-chat-messages
"Would be nice if the in-game chatbox text that we've typed doesn't get wiped out when we're being rate limited. It's freaking annoying to write whole sentences again ._.
(since the text gets removed when we are notified about being rate limited)"
1
OBT, High Priority
Looks like the limit right now is 40 chartacters. It would be nice if that got increased to like a hundred or something
https://discordapp.com/channels/456397991847395339/468804193646542849/480091309273645056
5
OBT, High Priority
Pls add russian ship
Are there differences in style between the clients or can you somehow change the UI's style manually? I'm a bit confused as I see screen shots of the UI looking very different than the one from the EN client, but then I find screenshots with the other UI set to English language (I don't find an option to change language).
https://azurlane.koumakan.jp/w/images/b/ba/4-1.png
Either way, the UI in the screenshot looks so much more stylized and has a nice contrast, while the EN client's style seems monotone and minimalist.
Was the UI for other clients eventually updated, and will the EN client be brought on par with the other style, or is this a conscious design decision?
It's old UI
Are there plans to remedy this?
loool
Oh, you mean the screenshot is old?
Oh man, that's awful. 
lol tbh the old ui was really bad. the new one is much more streamlined and easier to look at.
I guess that's just me then.
it might look more "colorful", but it was clunky to use
it looked really weird imo
new UI is more modern of course
which is very attractive to people nowadays
I hate modern minimalistic styles, so uninspired and boring. 
I guess that's just me then.
there're people who think same way, but no plans to bring old ui back afaik
Obviously not then.
Well I personally really preferred the old one, would be nice if it would come back but... 
Having the option to switch would be great, but there is no incentive to do so.
Unless in exchange for money. Maybe that's an idea?
UI skins?
selling old Ui back doesn't really strike like a keen business decision 
When you see how much they charge for a ship skin, I don't want to put a full month of pay into a UI skin 
also no, it would require EVERY update to be built around several different UI layouts and makes making sure everything works and not broken even worse than it is
Sure.
considering how often everything IS broken 
Just a minor art issue - the antifouling paint colour on Littorio's rigging (circled) may be wrong. Typically, Italian ships use green antifouling instead of red - it's one of their distinctive features.
So I checked the trello and didn't see anything about this but can we get gearsets saved to the server instead of the device? I play on both an emulator and my phone (depending on my location) and it gets irritating when I go to put a gear set on one of my ships and find that it doesn't exist on the device I'm playing on.
It's definitely been suggested before and written up. Let me see if I can find it real quick
"the saved equipment sets are not synchronized over multiple devices, that would be really great to add
"
Also perhaps have this save for the fleet formations as well (such as single line assault, double line assault, etc)
3
OBT, Medium Priority
Ah. I CTRL + F and I put in "gear" so that's why I missed it....
Yeah, it's an adventure at times to search through Trello. FYI for future: Trello has its own search feature, if you hit just 'F' on the keyboard (assuming you're on desktop) which I've found to be more reliable than full-page searching
Suggestion: Add an option to toggle on/off the background details WITHIN a skin (e.g. the signs within Enterprise and Cleveland's anniversary skin and the poster behind Kirishima's latest skin), as the added detail blurs the focus of the skin, making it awkward to observe in-game.
The thing is though, I'm almost certain those are part of the skin in the first place. The artist drew them w/ it
I know it's intended, but I would prefer the background to be removed if possible.
Oh, I meant more to imply how it might be difficult to change them as they're part of it initially when the devs get it, but I personally can't say for certain how it works. I'll get the suggestion down no worries, but just wanted to state that concern about it
Oh okay, thanks!
If possible, for certain skins that have more to them than just the character skin (such as Kirishima's sign in the background or Cleveland's Anniversary skin) have an option for players to turn them off to where only the character will be shown w/ the skin and no extra backg...
Full Release, Low Priority
Sort of wish there was a way to reset Hard Mode allowances besides the daily reset. Or be given more. I'm new to the game, but yet I'll be missing out on Avrora due to being a few days behind.
How many days behind? Because the event was extended to the 11th. So you still have 5 days to work with.
just asking why is sandy still a SR stare lvl when shes a UR now weres her 7th stare?
because URs dont get an extra star 
Also retrofits don't add stars
Make multiple fleets be able to have the same ship, and (obviously) dont allow 2 fleets to be used for one map if they have the same ship.
A lot of people use a few ships multiple times but just re-arrange for each situation. Having each arrangement for each situation set up (Mob farming fleet - Daily fleets - Boss Fleet - Leveling fleet)
This way the player has an arsenal of fleets they can use on demand rather than having to change up fleets every time they want to switch tasks.
I dont know of AL records the data but i doubt most people use the rest of their fleets outside of the first 2 that often, and this change wont interfere with the people that do somehow make use of the 6 fleet slots

I use the empty fleets to easily start off a completely new formation
@hard plaza and this change wouldn't affect what you do at all too
Great suggestion
What change are you talking about
please do, i think the players would love it, I sure would
nvm
Make multiple fleets be able to have the same ship, and (obviously) dont allow 2 fleets to be used for one map if they have the same ship.
A lot of people use a few ships multiple times but just re-arrange for each situation. Having each arrangement for each situation set u...
Full Release, Medium Priority
Yes that would be great
<3
I would like to throw in my suggestion, not sure if it’s been listed yet
How about a fleet deck. Basically like a 5 slot deck where we can save 5 different formations and then we can select which ones we want to use. Kind of like a Save/Load option
I have a super duper awesome idea though, what about not making all the most OP ships in the game like Nagato and Yukikaze event specific and make them drop from chapters as SRs?
Nice idea isnt it
nah, kinda defeats the point 
also event specific ships are added to the permanent construction pool after a while
So newer players will always have to be weaker than older players? Why bother doing the exercises then
Farmable top tiers? Through crafting if anything
With this i think a lot of players would make use of even more fleet slots, maybe unlockable for gems?
Yes
@placid fox yes! That way we could preset several formations and select them as need be and adjust them over time
How about a fleet deck. Basically like a 5 slot deck where we can save 5 different formations and then we can select which ones we want to use. Kind of like a Save/Load option
How is that different from just... multiple fleets?

Like i understand that you do event ships, its fun to gather them all, but unarguably OP ships like Nagato, Yukikaze and Amagi being event limited is really a bad experience as a returning player who didnt play for 6 months after December last year
also event specific ships are added to the permanent construction pool after a while
So i have to wait a whole year?
no idea where you got the "whole year" part but ye, until they're added to the permanent pool
Well, they add the ships to the permenant pool usually after a year and nagaoto got released in this May
Bc currently I have to go select 12 ships every time I want to do a scenario, and then if I want to do a commission then I need to take all of these ships out, replace them with placeholders, and select the ships I want in the commission. And once those are over I have to reverse the process
If I had 5 preset “teams” I could just select team 3 and all of those ships would be dropped into the formation. Does that make sense?
oh, I see
ye, it was suggested 
On the topic of fleets - can we have something like "Fleet loadouts", so you can save and load your fleet, same as with gear loadouts
Also, perhaps have this feature have the ability to remember the ship equipment and auto equip to the ships. If the equipment is already bein...
8
OBT, Medium Priority
I see, thank you! Glad to know it was suggested...just something I’ve seen in other games and it saves some headache at times.
Thank you Restart 🙂
This is probably suggested but can you add previews to L2D skins on the skin shop?
it was 
More details about what comes with the skin, including previews of background and voice lines, so people would be able to know what exactly they buying. L2D skins can offer a small demo of how it looks like.
4
OBT, High Priority
so many suggestions in like 10 minutes 
I guess everyone is playing before bed on the east coast like me XD
Lets see, what else bothers me in this game, hmm...
im not sure how thats related to suggestions but a lot of people are 
Ah, of course, please, please and please, don't show the annoying notification that pops up whenever I open the game from start and click Auto.
was suggested as well 
If you use a quick finisher and tap "do not show this again," it won't show it again... for that session. If you restart the game, it'll ask for it again whenever you try to use another quick finisher. It'd be great if it actually didn't show it every time I tried to use one....
23
CBT, High Priority
where do i check the already suggested stuff
ah s
on trello
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
restart why do we have 2 
theres really no difference between Notified and Dont Show Again right
do we have 2?
1
Full Release, Medium Priority
well ok 
how do you cancel the bug report you started with the bot?
w8 why is there only one change in the approved slot D:
you cant cancel them atm
has only one recommendation went through
you will have to wait for them to time out
I don't really see how to search Trello on mobile so
Is there a suggestion to let us scrap PR equipment? Unlike the ships you can get them back, and it'd be nice not having say a gold AA you crafted transitionally take up space
You can use the command !abort if you're still in the process of submitting
no staff just didnt update it 
wwwwww
didnt you go through it toaster 
For the most part. There'll still be some that're missed, but a good chunk of them have been archived if they're implemented
figured they were archived 
@naive cobalt
Then tell me where on disassemble screen my triple 381 is?
Because I can't find it on disassemble screen
special equipment needs confirmation, so it's not available on MASS disassemble screen
you can still do it from depot
I see. Guess I didn't see that 
I didn't realise there was an individual disassemble, my bad on that

This is probably because of technical limitations and I couldnt see it on trello but can you extend the battle scene to the whole screen on wide screen phones?
ye, the point of UI update was to make the game adapt to non-standard resolutions, so if it's still the same in battles - it's impossible to change
or devs would've done it
I see
Okay, this one really bothers me and its not exactly a bug so i will post it here: Hood's quotes sound really quiet and so its barely hearable on speakers. Same goes for a lot of special quotes that comes with skins on different kinds of ships. Can you turn the volume up for these quotes?
examples to other skins are: Ajax's Party Queen skin, Saratoga's Superstar of the Blue Seas skin, Unicorn's Little Star Songstress skin and many more
Some ships' volume is noticeably lower than other, especially Hood
OBT, High Priority
has been noted
ok thanks a ton
when it was reported as a bug it seems it was archived
or feedback, I cant really tell what it was lol
this is kinda in the middle as the inbalance between voice volumes was probably intentional to hide bad voice recordings and such
I just think it is that hood is soft spoken
but regardless, its been brought up before and we have taken it as feedback 
I remember bringing Hood lines before I joined the team
I also remember arguing that no, the lines ARE actually quiet and people are deaf if they think it's "around the same level as anyone else, maybe a bit soft-spoken"

Im pretty sure this bothers a lot of people, thats why im surprised it wasnt on trello
art for the 2 new light ships and summer skins




