#game-feedback
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is there anyway we can get more upgrade for canteen and gold storage? if our commander lvl gets way high but its useless since eveyrthing is maxed...
Probably the most straightforward way frankly
do we need to suggest to dev to make them realize? im lvl 82 in 3 months, i cant imagine how longer older players feel about not able to max things further
i woudnt mind the gold usage on stuff if things are more loose on ends. please kindly help make it heard aloud
as for feedback in this event, so far im lovin it, its more challenging now esp the hard mode, i feel sweats coming down as the enemy fleet encloses the harbor. thumbs up on that idea, no longer idle dullness clear map... i wish the as1 would be perma since we all know only for anni event , or maybe make the as1 etc maps like limits to 20 tries? its just for anni and maybe chinese new year events
More upgrades to the canteen/merchant has been suggested before
may i get the link plz if the votes still taking ?
Sure thing. Give me one sec
For players that have a very high commander level and higher leveled/limit broken ships, perhaps have further upgrades for the merchant and canteen. This feedback is mostly due to the fact that usage of oil and gold does inherently increase the further you go into the game (w...
2
Full Release, Medium Priority
there we go 
thanks so much, lightning speed 😃
but yep permanent S stages would be nice, as stated.
Well for stage replays (if that's what you're asking for) there is such as feature in JP/CN where you're able to replay old events a certain amount of times w/in a day. And events are slowly but surely added to it
Yeah, permanent events, I know.
Is C1 supposed to only reward you with 6 stars?
I got 15
Reward depends on if your base was damaged or not @regal marsh
But is it supposed to be double digits on C1 for perfect defense? Past events starts hard mode north of 100
Ah okay thank you.
Has it been suggested for Fast Forward mode to become a permeant feature on normal maps as well?
yes
About gold sink discussion - I can't promise anything obviously, but at the very least I'll contact staff with these complaints and feedback
So they completely tanked currency reward in maps, but kept the same rate for daily quest rewards and event store buys / progression rewards?
it is weird, yes 
can someone from JP/CN confirm it's the same?
or maybe it's just visual bug
I'll try and check
After doing 2 daily quests and C1 once, I'm at 505 currency
i got 1765 points, grabbed all dailies quest points , cleared A1 A2 couples times, im not sure if this info helps
thanks, but I'll just clear a map and compare points 
I think this goes here but, Heavy Cruiser*
please use #bug-reports to report errors next time 
but for now report it through our bot please

!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
do i have to sign up?
oooohh
for S stage, do you know how many cubes u can get or just 1? is it guaranteed at least 1 ?
@shell bramble I got 105 points from clearing C1 with full health base
So, I assume
It's 90 for clearing + 15 for base defense bonus
if you have questions regarding the game - please go to #gameplay-help channel, this one is for leaving feedback
Appreciate the confirmation restart
I thought the translation team is setting alterations to a minimum, why the fuck do we have this meme speech instead of a normal translation?!
Original text: 背中から機関部を狙って・・・!?くっ、この小娘がァ!!
Yandex: Aim at the engine department from the back...!?Come on, this little girl!!
Google: Aim at the engine department from the back ...?
This is Winter's Crown and Ink Stained Steel Sakura all over again, stop with this damn meme shit!
Baltimore and Tester's lines are switch around at the start of A3, this is getting beyond a joke now. You'd think there would be more care put into this after the exact same thing happened in the Centaur mini-event.
what's the original text, japanese text isn't the original btw
Baltimore and Tester's lines are switch around at the start of A3
then this is a bug and you should report it as such
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
Why is san juan’s special touch line in spanish/portugeuse/idkwhichone? Who wrote it that way?
This is the chinese line: 背后吗…居然是你这个不起眼的小姑娘,大意了…
Yandex: Behind you...is you a humble little girl, careless…
Google: Behind it... It’s actually your humble little girl, careless...
thank you for the 10 hoods, but it'd be nice to get an actual event build
Not much we can do for bad RNG sorry to say. We do have suggestions for a type of safety net feature (which includes event ships getting a higher rate when you don't pull them) but that's about all we can do here
wait so its only been suggested? its not implemented yet? may i get the link as well? thanks again
Yeah thats actually a great idea, this event requiring MLB ships gives me a migraine as a completionist.
I would like to see that happen
Sure thing. Here's the link for it https://trello.com/c/WfRtpc7p/127-construction-safety-net
- Guaranteed pull of high rarity ships after certain amount of pulls. Guaranteed event ships after bigger amount of pulls. That would motivate people to actually spend more if they can know for sure they'll get something if they roll enough instead of praying to RNG. Also ca...
26
OBT, High Priority
@harsh oasis this is the order they should be in
@grizzled rose ¡Ay ay ay ay ay! ¡Las manos quietas!!
she's saying to stop moving your hands, i'm not sure how to translate it into english. kinda like "freeze your hands"
thank u kindly toaster, speedy as always 😃
Yeah in-game the 'you're the one commanding the sirens' line is marked as tester and the next one is marked as baltimore.
Weird
Feel free to check in the memories replay, I've done it several times
JP and CN don't have the same program
So what probably happened is we followed the CN actors and forgot to mark it
So they wrote it into the JP program
That's what happened with centaur's story
Here is the teleport thing from Purifier again, folder and line are in the filename.
Please maintain at least some form of quality control. First Centaurs mini event story that had a messed up order and now this event that has dialog bugs.
If the TL team/Devs actually read story before patch going live, they wouldve caught it.
I really like the contents of the event and i am the kind of player who appreciates good story/worldbuilding.
But with this absence of quality control, i light as well use the skip button. Dissappointed.
Hello. I understand why EN can't have the cat boxes or the PR2 blueprints but in previous events things that EN didn't have used to get replaced with other items like retrofit blueprints. But lately, like with the french event or this one, these things have just been cut from the shop without a replacement at all. This is over 20k of event currency worth of things EN is missing. Not only that but in the ladder the DR blueprints get replaced with PR1 blueprints at a 1:1 rate even though they're supposed to be more valuable. I would like for this to be looked at considering how long it's taking for some of these features to release in EN.
We can bring it up, but unfortunately we can't guarantee any changes to the shops. And as well they won't be able to change the current event as it's too late to change it but it could be in reference to future events.
I'll bring this up, but ye, can't promise anything
yes, you already said that
if you wish to rant - this is not the place
mistakes happen
Im not here to rant. Im saying these mistakes are really easy to spot of there is someone just reading. It keeps happening. Hence please increase the quality control.
@soft arch that line is correct she is saying shipgirls are simple mindless weapons
Lol that's the correct line
She says it's ironic that weapons of destruction would talk about justice
i noticed baltimores and testers lines are switched up
known bug in A3/C3
@soft arch some are
The one you put there is not
One question plz idk where to send event feedback to let AL know whether an event is successful or not. Do I say it here or ems to the al.cs@gmail.com
You say it here
Ok I think I said it above some hrs ago but didn't get any reply back. Thought I did it wrong place. Anyways thought this pre event is awesome so far. 1) the stages actually as tough as interesting it gets. Love the base defense things , changes whole gameplay, not mindless charge attk and move on. 2) I did encounter the wall but as mentioned by a player named Centaur. I hope I got reported. 2) I love special stages for cube drop, wish it was like 3 or how many tries per day instead of once. But better than nothing so thanks for this cube drop map 😃
Wall bug sry
It kept auto correct the word bug...
I'll make sure to send it to staff as well 
Wonder how th dev determines if an event is successful. This is pre anni event so do they want after the anni event is done? If the anni event is good and fun ( I don't miss main ships) then I will spend $$ to support the game and anyone involved for awesome job. Or if the collect data from pre event and determines how they run anni event . I just wanna let them know my opinions asap
they have a lot of stats to keep track of things, don't worry
@naive cobalt
Ultimately, every company thinks of success in terms of profit made off of something, not sure what other answer can you expect. Player engagement? That's cool too I guess
@high dome this one obviously isnt. I guess my previous screenshots confusion shows that the story is getting very hard to follow due to these repeating bugs.
And the only reason im a bitch about it, is that i find the slow unfolding of the story very entertaining. And its a shame it gets ruined by these bugs.
Yea, I know that but I mean is does pre anni event count or only the anni event. So I know when to spend $$ , I can't afford to spend during both. Say if they see pre anni event didn't bring much profit then the anni event might get cut a bit 🤔
If you're calling what's currently going on as the "pre anni event" then I will need to disappoint you with the fact that current event has barely anything to do with our anniversary. It just so happened to fit in the timeframe around which they should start doing something for said anniversary. And also, If we were to judge based on the anniversaries of other servers, our upcoming anniversary will be smaller than what's currently happening
But I suppose if you felt a need to express your support and love towards EN specifically, I'd recommend shilling out during the anniversary proper. If you just want to say you like the game as a whole I'd recommend doing it now.
ew, i attacked every mob fleet in CS1 because that appeared as a "3 star requirement" and now ive wasted hundreds of oil for nothing. please change the 3 star requirements for fake stages to prevent this
azurlane looks gorgeous on nox!! I really beg and plead for a proper PC port of azur lane. Just like YGO Duel Links has a PC port on Steam
that would be great
Full PC and/or web versions could benefit people with low-end devices and low-performance PCs who're unable to run the game on the phone or emulators on PC. Additionally, it can introduce more players to the game, especially with web-version, since they can just try it withou...
6
Low Priority
Going to second kouri's point above
https://trello.com/c/9MqJDUdt @lyric maple
"i attacked every mob fleet in CS1 because that appeared as a "3 star requirement" and now ive wasted hundreds of oil for nothing. please change the 3 star requirements for fake stages to prevent this"
There is no point in having 3* missions in general since it cannot be 3* ...
Full Release, Medium Priority
Why is San Juan speaking Spanish in her "special touch" line? Is this is some kind of joke I'm not getting? Doesn't seem like a professional English translation to me.
For normal event stages, can we just freely switch ships like in hard event stages
It is very fucking irritating to change fleets manually before every stage (cuz for this event one of the requirements to 3 star a stage is to bring at most 10 ships, meaning I need to manually change my fleet 2 instead of just removing 2 ships at the stage selection screen)
wait a minute.... nobody's supposed to have San Juan yet 
Uuhh, even google translator shows her lines are normal and there is no spanish touch whatsoever. What is going on
She won't be available for another what? 6 days?
datamine most likely
I can't believe people would do something so shady
Yeah, adding memes into translation is getting out of control
It might be a cultural thing. The Japanese text has like 10 times as many memes as the original Chinese version. China plays it a lot more straight but with sprinklings of memes here and there. I feel like the English version strikes a balance.
I don't know Korean at all so I can't speak to that version.
This is not a meme in the other versions.
Spanish in and of itself isn't a meme, it's just another language 
Great Event so far from what I've seen, Harbor defense should be a regular thing in my opinion, but that's all I can really say
The problem lies in the strict abundance of honorifics, because they're "unprofessional" and then wasting time and energy on these "improvements" despite nobody quality-ckecking or proof-reading the script.
In fact, I can read some Spanish - she's going, roughly, "Hey hey hey! Hands still!"
she is saying pretty much to stop touching her
Yeah
"Origin of the name Juan:
Highly popular Spanish cognate of John (God is gracious). The name is ultimately derived from the Hebrew Yehanan, a short form of Yehohanan which is derived from yehōhānān (Yahweh is gracious)."
good to know that i have to go to discrod to understand this non english line in this english version of the game
Localization isn't a 1:1 thing. The Japanese version does not only meme where the Chinese original did, and it often does not meme where the Chinese original did. Please understand that the Japanese version of the game takes extensive license with the Chinese original. The English version is comparatively a lot more faithful.
If you really want a 1:1 direct translation from one language to another, then you want machine translation.
I'm pretty sure it's a meme because spanish name
Eh, I feel like it's less a joke and more a nod to the name etymology
I don't really see an issue with gratuitous Spanish, since Bismarck uses gratuitous German in one or two lines, and Avrora uses gratuitous Russian iirc
Also pretty sure Gascogne has gratuitous French in her voicelines that isn't entirely reflected in text
prinz says german
Oh yeah her too
I had to ask a german speaking friend to know what "ich liebe dich" meant
and after finding out, I just felt all the more joy about implementing bits of their own languages into their lines/voices
However, your feedback is still appreciated as to if you consider this excessive or inappropriate
There's a big difference between the lines being there by design and the line being inserted by the EN team. I don't see the reason why liberties had to be taken again when there was no need to.
About San Juan, why can european language words be peppered into the text but not japanese words like takoyaki (not even honorifics)? Also yeah one of Baltimore’s lines is swapped with Tester, Ninjapoes posted it here
last part, known bug
I would like to propose two suggestions.
First: a 'mulligan' option when you build a ship...For 24 hrs you can try and get a new ship from the same one you built them from...First try is free...Any subsequent tries cost more and more coins, starting at the same as building a new ship, and then escalating...That way people have higher chances to get ships they want, and also you can potentially get more gem purchases (as whales will buy more so they can guarantee the ship they want in another way).
Second, if it doesn't exist: a trade function. Like if I have 2 or 3 of a ship, I could trade it to someone else, and get a ship I want from them.
As much as the first suggestion seems good, I don't think it would work for AL, since most people wouldn't build all at once, but break them up due to the daily missions for a certain amount of event currency for every 3 ships built
As for the second, we've rejected trade suggestions in the past due to it being very abusable, without massive caveats
Additionally, it wouldn't be fair to those with ships that have not been released on other servers to transfer them over to one without them i.e avrora
Trade ship system would never work, the most reasonable system is still the safety net
we were told "no trade systems" but it was unpinned or deleted, either way you have to make it unabusable which frankly seems near impossible
Not really
Same rarity for same rarity..server only...And only 'buildable' ships...That way, not only do you prevent people from getting ships that they shouldn't have from other servers, but also make sure people aren't cheesing it to get gold for white or the like
So I can trade Bulins for Gold-tier ships?
Buildables, you have to be able to BUILD the ship for it to be tradable
For example, an Alabama for a Bismarck and visa versa
Or a Jean Bart for the North Dakota...ect
it stays abusable when u can just have 5 alt accnts and your main only rolls common ssr ships like hood or sandy then u trade these ships to limited ships from events in your other 5 accounts.
player to player trade system on collection gacha games never work unless its player to system
Notice how my other suggestion was something along those lines, and it was kinda shot down...Despite how it would probably be feasible
maybe id agree if you can trade 10 hoods to a bismarck by a system trade but in the end devs choose what they want.
Or event build for event build
known bug
Thanks. Both of these statements are so wrong.
How to Fix this ?? i can't login onto my Twitter acc
@ornate basin Thanks Man
Jesus christ, I'm Puerto Rican, and even though San Juan's lines have some of the "spanglish" we tend to use, that Special touch line is pretty horrible. The only thing her lines are gonna do is give her stupid and lazy mexican jokes. At least keep it like the other servers and don't make up lines like you did to some french boats (Le Mar's out of place Merde which sounds pretty rude and out of place). I don't want other people to come and call it offensive either.
Ayy caramba, even my spanish friend cringed. I don't get why change San Juan though? San Diego is also a spanish name. Might as well put filipino language in Bataan?
But really I just can't undersand the whole special touch line
yeah, giving San Juan spanish but not even giving Bataan filipino? I honestly don't get what goes on in the translation team
My suggestion is to fix that special touch line, it seems like translators went way too overboard.
or at least be consistent on the localization
Least you can get to fix it before too many people complain when they start getting their san juans
Once again the translation team dabbed on every players with no hesitation. And I thought they were seriously listening to our feedback.
they can't even have a consistent localization
Apparently its not good to insert jp honorific but semi to non related language is fine. I wonder if they actually hate this game.
and that's not even going into account how they left a pretty sexist remark (calling Bismarck a male) in the game in the first place. The whole historical context on as to why her captain called her a male is because he thought that a ship as magnificent as the Bismarck could not be a female. It's pretty baffling
@dim hamlet @stiff orbit Hi guys, I just want to ask a quick question. How serious are you two about providing feedback on localisation?
The issue with feedback is that the staff are going to get varied feedback on the game. Some people will like it. Some people will hate it. This means that ultimately, people who feel in the minority may be sidelined in order to cater to the playerbase at large.
If you feel there are substantial issues with the localisation, you're going to need to be showing empirical proof that there are widespread issues with it - to the point that a significant portion of the playerbase are providing negative feedback. So far, from personal observations on the translation issue, that does not seem to be the case.
I would recommend sampling the greater playerbase at large - not just Discord communities, but also on Reddit, Twitter, Facebook groups, or the various gaming forums on which AL is discussed extensively.
It may also help if you engaged your own CN translators to compare the script on CN to the localisation on the EN client to denonstrate inconsistencies in translation.
a way to place build orders and use quick finishers on them in one command
Pretty much all feedback provided to this channel is seen by the staff. It's their server, after all, and they are in this channel. But if you wish for your feedback to stand out and be more convincing, providing hard data will go a long way towards that.
we literally posted what was wrong. How can you consistently localize and translate lines when you have one ship having what looks like google translate tier spanish and another with out of place french, while another ship with filipino origin not having any filipino lines? the consistency is honestly baffling.
@stiff orbit, I'd like to highlight this paragraph again.
We are literally pointing out inconsistencies in the localization, this has literally nothing to do with playerbase appeal
It has everything to do with playerbase appeal when some players respond positively to the inconsistency (as I've seen on some Facebook groups - reddit isn't really talking about it), while others respond negatively. The inconsistency exists, sure. But you have to demonstrate that the inconsistency has a negative effect on the playerbase in terms of appeal.
Since you guys are not directly translation what exactly is on the CN/JP scripts, it is a localization. This has literally nothing to do with playerbase appeal
Are you defending inconsistencies and bad localization just because not enough people are complaining?
that's pretty bad PR
I'm not very fluent in Spanish, but I'd like to point out that quietas is the adjective form
Maybe ¡Las manos quietas! to ¡Calme tus manos! ?
Sorry for the poor Spanish - like I said, I'm not fluent, but I'm pretty sure that's supposed to read as something like "still your hands" so adjective would be wrong
Calme tus manos would be better
Take the purifier text localisations for example - there are both positive and negative reactions to the inconsistency between the CN and EN scripts. However, if a lot more people are responding positively to it, it's not an issue. Critical information is still being translated properly, but the stylised approach has increased the appeal of the game overall when people respond positively to the localisation choice.
I'm not really sure where people liking the way things are localised translates to bad PR, to be honest.
Thats ridiculous since you are basically asking player to do an analysis on your business, which is something that supposed to be done by the company itself.
Lets just remember about the Bismark event when players already complained about how bad the translation was, to the point Yostar staff had to speak up about the issue and promise it would be fixed. But so far everything has been staying the same, translation team still refuses to respect players request about keeping line the same as it originally is instead of adding unnecessary stuffs just for the sake of making meme.
At this point if the team just dont want to listen to feedback then they should straight up say so instead of using the same "most of our feedback were positive" excuse instead.
Woops, thanks for pointing out I missed the plural on "tus" that should have been there
It is because you guys are not even consistent on the localization. It is bad PR because you guys keep localizing wrong over and over, and unless you guys get an uproar you will not fix it. It is bad PR because it is lazy, as if you guys don't care enough to do a good job
I don't know why I even bother posting feedback since frankly, the localization team does not want to do a good job
Your feedback is noted, but like there's pretty much 99.9% adherence by word count to one or the other scripts, if not both. When people complain about "bad localization" it's usually over a fluff addition that they disapprove of, or some specific word choice that they disagree with (usually without taking the time to understand it, just on the basis that it's different from what it says in JP)
I will be frank - there are tremendous inconsistencies between the CN/JP texts. Compare the CN text of this event to the JP version
It's practically a different story
EN is translated from CN iirc
If you want it to be completely true to the original, that's CN
And its still different from CN
But yeah I hope they look into the grammar on that line, because that's not correct grammar if it's supposed to be her telling commander to knock it off
I agree that SJ was not handled properly and will make sure that everyone is re-familiarized with our longstanding TL protocols
The game is not even close to must of the stuff from CN, otherwise Purifier would not be a memer, and San Juan wouldn't be talking spanish
That's a false statement though
which one is false?
I'm noting a lot of people who complain about localisation relate it to JP when that's not even the version translated from
I'd also like to note that JP appears to take even more liberties with the CN text in some occasions...
Or does U556 say Big brother in CN? because I'm pretty sure it doesn't either
I believe that was fixed
U556 says Big Brother in history which was what that translation was a direct reference to
No it doesn't
Big brother was changed to Lord, iirc
Which is prob still different, but
that one's out of date
That wasn't a bad translation, it was a historical reference
If you're telling me that アネキ should be translated to Big Sister, I have some bad news for you
For reference, this is the original text, as written in 1941
Wir U556 (500 to) erklären hiermit vor Neptun, dem Herrscher über Ozeane, Meere, Seen, Flüsse, Büche, Teiche und Rinnsale daß wir unserem grossen Bruder, dem Schlachtschiff Bismarck (42.000 to) in jeder Lage, zu Wasser, unter Wasser, zu Lande wie in der Luft beistehen wollen
Syanda
"Aneki" is not used as a "big sister" here, but in a kinda "boss" meaning
do you know the context and what he said fully in that line? Do you really know the reason he called Bismarck male? If you guys are actually defending a pretty sexist remark of one quote from her captain in order to cater to whatever agenda you guys have. It is pretty wrong. Also @faint hinge , Aneki apparently is Lord now?
Are you confusing Bismarck's captain with u-556's captain here?
I've already made a statement about this before. The historical reference, unfortunate as you might think it is, is worth alluding to. U-556's captain's nickname was "Parzival," a reference to Percival of the Round Table. The relationship between U-556 was very much akin to lord and vassal, which the Certificate of Sponsorship caricatured in history.
Also the choice was not between "Lord" and "Big Sister," it was between "Lord" and omitting the honorific as per our normal protocol.
" I agree that SJ was not handled properly and will make sure that everyone is re-familiarized with our longstanding TL protocols "
Because I'm dumb, could you clarify if this means you will look into the Spanish grammar?
No, I'll be pushing to have it reverted to English along with every other instance of gratuitous non-English to better match our stance of how we handled Japanese text and honorifics
I'm still waiting for them to explain why SJ has spanish lines(even though CN does not have them) and why Bataan doesn't have indigenous lines. Or why Le mars has an out of place merde out of nowhere
There is no excuse for that
Oh, one last question
Would that mean you will put French into Gascogne's lines or not?
Voicelines have French, but text doesn't, IIRC
If they are consistent with their no -chan on the little boats and no honorifics on japanese boats, I dont know why they put different languages on the lines of other boats that do not have them.
So please, at least be consistent and revert lines to english like you guys did to most japanese honorifics
We usually defer to the voiced lines
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
Just because it is jarring when people hear significant differences compared to what is written
but, for what purpose then?
You guys said that you didn't wanna keep japanese honorifics on the IJN ships, but wanna keep lines in different languages that are not even voiced in said languages just because you guys want too?
Just as a reference - would that have an effect on shipgirls whose voiced lines contain non-Japanese words? Gascogne's maître comes to mind.
Case-by-case basis, won't know until it gets on the board
Were the translation team expecting non Spanish speaker to use google translate for that part when they decided to do this?
@stiff orbit Who you even talking to, it was already answered
No, I'll be pushing to have it reverted to English along with every other instance of gratuitous non-English to better match our stance of how we handled Japanese text and honorifics
It really needs to be echoed in order to reach the translators or the people working on them apparently
He is one 
Which is my point?
Yeah, but he already replied before you echoed...
He already said it will be changed, you just ranting at this point, repeating the thing that was answered
I just hope it is actually fixed and not a blank statement GTRacer said one day about the last uproar but the translation issues kept happening
Except nothing was changed since last outbreak
He just said things are being looked into
Didn't apple juice get corrected to orange juice and 1-2 other small ones?
He also said the TL team was notified
it's not a "oh, you complained? let's push change next patch"
that was like a month or two ago though
We will not change any stances on localization decisions such as Lord, Centaur's Elder, etc because those have been extensively discussed and confirmed. But we will review and change things that do not meet our protocols and/or level of quality
Its a "we fixed our old mistake but redo the same thing again in next event"
Syanda you keep posting that but it has literally nothing to do with it. And thanks @faint hinge for atleast noticing some inconsistencies in the different language speaking ships and lines.
Any characterizations/personalities reflected through the text are to be considered canon and pretty much final, even if it differs from your interpretation. Everyone has a different opinion on these things and we cannot override the work process because of certain individuals disagreeing with the interpretation
I just want to be clear with this
That's fine and all but, you can't put lines that arent even there in the first place, like Le mar's merde and San Juan's spanish
For reference, there was more observed positive feedback about the reference to Bismarck as male for historical accuracy compared to negative feedback about localisation inconsistency. As for Centaurs Elder, I lack data on that as people were not discussing it on all the places I watch - indicating that the majority didn't find issues with it
They said they would look into that exact thing
If you want evidence of actual notification of the TL, you could always make a formal report to belfast as said, there needs to be more to fill the trello with issues that people have been discussing in #game-feedback actually making their way there besides what has been stated above. not much has been formally reported in this manner.
I already said I agree with you on that point and will push to have those fixed retroactively as well as moving forward with any other foreign ships, unless the situation is appropriate
No problem there then, I just hope it isn't a blank statement..
Yeah, at this point, it'll be a management decision
That's why I kept pestering until at least someone from the team popped up.
Rather than that, though, the proper method is to report it via belfast or just state it once here, repeated behavior like that could be interpreted as trolling.
because i don't want this to be another shitstorm like last outroar
Problem is that we aren't even guaranteed to have our feedback probably seen and discussed from the bot.
Trust me, it's all seen.
Any bug or translation report needs to be read over first before it's allowed to be posted
And if it's rejected, a reason is usually noted why. typically because it's known or cannot be accepted, either for reasons clearly demonstrated and rarely people reporting in an unprofessional manner
Once the report ends up on the trello, it's effectively out of our hands at that point and up to as syanda said the management
I just hope he understands that posting the "just find public opinion to support your claim" on clear localization problems is pretty insulting for the person posting feedback. Considering this had nothing to do with public appeal.
Somewhat tangentially related to that, trello reports also have an option for community voting
so in a way, it can be used to demonstrate community support (from a limited pool, at least)
It's as if a person's feedback doesn't matter if it doesn't have enough fanfare to it
there's no point in complaning here as the staff has showed multiple times they don't actually care and nothing gets done, this is evident as everything has just been getting worse and worse to the point where we're nearing 4kids levels of "localization"
so basically - please actually report things to belfast 
You can claim that all you want but until you compare it to the CN/JP dialogue through the reporting system
We can't assess if your complaints are valid or not
I personally think the JP script is juvenile and filled with anime/manga 1-liners and loses most of the meat and descriptiveness in the CN text
But you guys differ from the CN a lot..
how can you say that the JP script is juvenile and filled with one liners when you guys localized Purifier's text to oblivion
i love when characters spout out le epic maymays
I answered this above
Separate topic - Alabama's tattoos. Understand that EN/JP will be getting the tattooed version of Alabama as per GT's post in #game-news. I've seen some comments from people indicating a preference for her non-tattooed art. Would it be possible for something along the lines of the Colorados, where people could choose between different base skins?
@tawdry hill If you're not going to contribute properly, kindly leave the channel.
So @faint hinge I don't understand, you guys don't like the JP text because it is juvenile and filled with one liners, but make up your own without the "depth" you want from the CN script?
@south sequoia imo that could work
Would it be limited to only people who pull her before the patch or anyone who gets her during this run of the event?
Everyone who gets her, IMO
That has nothing to do with it.
If you feel like something has been done improperly, report it through the system with comparisons to the CN and JP text
My personal opinions do not matter
However that CN chose to do it. I assume it'd be easier programming to use the existing skin selection function rather than manually update only those who pulled her previously
here's a proper contribution then, why do you keep being so inconsistent with everything you do? JP is bad because it has oneliners but EN is good because it has random memes shoved in? how can you claim CN is better than JP as a defense for your translations when you don't even follow CN and instead do your own thing, sometimes completely changing scenes turning them into your own fanfiction?
That's your opinion
So, you guys generally don't like the JP script since you guys refused to use japanese honorifics and is filled with "memes", but make up your own in the localization while also changing and going against the whole "honorifics" thing for other non-japanese languages?
I see that it's pointless to even argue, I just hope that what Jif said about putting the complaint on the table works out.
If you have an issue to report, please do it through the system with comparisons to the JP and CN
Hey, I just wanted to say that I appreciate you guys are considering reverting San Juan's special touch line to english. It's nice to hear that you're trying to reduce inconsistencies
its not guaranteed though, they are just "looking" at it.
I've already submitted corrections
Now it's the wait if they get accepted or rejected, so nothing is guaranteed
Did patchlog even mention about translation change specifically? Or I have to reread the whole event again to see if they actually fixed or not
Im sure even if devs reject proposal people wont stop pestering 
They rejected wishes/proposals of voiced(loud? not sure what the correct term was) minority on multiple occasions already. Also, unless a developer comes out and presents their decision directly to us, nothing said by moderation ultimately matters, as seen in last case when GTRacer had to step in and throw wall of text at people to somewhat calm them down at the time. Wall of text which was hardly anything but fluff but that's besides the point.
I genuinely hate the (overuse of) localization. Pic related is something I sent to GTRacer but it seems like he didn't care since that one time he had a long weekend. Using localization for weird dialects is fine but everything else is not.
In all honesty though, that purifier meme line went over my head
so they are translating based on CN script but use the JP script in game or ?
That's a programming error
Sometimes CN text will find their way in, sometimes JP. Very rarely KR as well.
the medal shop still has CN text appear in short time when clicked on
Unfortunately, I'm not sure if load issues like that will be addressed, but maybe there's a card for it. Even so, I don't expect it to take priority as most load issues aren't that long/intended to be read.
its just funny cause sometimes you see random CN/KR/JP text pops up and no one has any idea what it means
Are there any plans with imporving pvp and especially the merit shop?
i think it was brought up before
A question just pop up, why the ASW stat for hardmode req still written as SS?
Is it intended or ?
no it is a bug
Quick question, this doesn't really impede gameplay and I don't know if it was there before, was the "chance of encounter: insert level" in SOS maps before this patch? It doesn't actually make ambushes/airstrikes happen so it just caps at "danger" without consequence but I could've sworn it just wasn't in those maps before.
yeah i noticed this change too, im 100% sure sos maps had no annoying ambushes before...
Well the ambushes don't actually happen, it's just the line of text in the top left is there
'''U556 says Big Brother in history which was what that translation was a direct reference to'''
I think it's super unreasonable that we have to wait 10 days for San Juan and shes still required to earn the boarder
even if it's possible that's a rather small amount of time to max LB her
Hm, 4 days to grind her to 70 and mlb
it's not THAT hard but that doesn't mean it's okay either
Don't you actually have another week after the event map ended to claim the border? so basically you have around 11 days to get her to MLB if I'm not mistaken
Say what you want, but if you seriously want to split the community by inserting memes to appeal to facebook, then don't be suprised when you are getting a drop in total income. If I have to spread low quality memes about the translation to make people care then I sure as hell will.
is that the case for the border too?
Oh, border event closes on 21st August
why would they have to time gate us, i want the border
has the Alabama's skill description for The Just Gettin' Fired Up being wrong been report yet? 
I'm pretty sure someone brought it up but no one has reported it yet
was hoping they will hotfix it, guess i will wait for the next hotfix 
would you be able to bring up the safety net idea to the dev? instead of waiting on votes from people, it it gets implemented asap. please
Ideas has been brought up the EN team directly at times so that the devs could be notified. But unfortunately we can't do much about if/when the ideas will be implemented
okay, at least the idea is not just stuck waiting at the poll. thanks 😃 hope they will understand us poor players.
do we get double points for first clear each day? i do not see the sign like other events before. the star indicator or watever it was.
on normal, yes
hard stages C and D we dont have double points for clear each day? only normal mode?
Bismarck event chat border warded for fully limit break every event ship was already bad, since it had 2 SSR, 3 SR (Elites) and 1 Rare.
But this event make it even worse, 3 SSR, meaning if you dont get dupes from the gacha you will need 12 Purins.
But there's no realiable way to get 12 Purins in the event duration, meaning if you dint had some saved you will to either keep rolling the gacha for dupes or give up on getting the chat border.
The chat border should only require you to have all ships and at most ask for you to level-up them to 70, not to limit break.
Im not even gonna talk about the gold you would require to max lb the 3 SSR's and the others... the max lb requeriment is just bad.
we also are required to wait 10 days to acquire San Juan, who is also part of the chat border requirement
Yes, I find that really annoying as well.
It's possible to have a event with a story to introduce the Bearn ? for have more french boat in back line ? "At the French declaration of war against Germany on 3 September 1939, Béarn was assigned to the Force de Raid, under the command of Admiral Gensoul, along with the battleships Dunkerque and Strasbourg, three light cruisers, and eight destroyers. A month later, the carrier was tasked with hunting down the German cruiser Admiral Graf Spee, as part of an immense effort to destroy the commerce raider. At this time, she and Dunkerque served as the core of Force L, and along with three light cruisers, were tasked with searching the West Indies for Admiral Graf Spee "
I could easily oath everyone or even grind them to "100" if the lb was not a requeriment to uncap levels.
But asking for Purins while the game roughly gives one per week is stupid.
Ive been seriously annoyed be that requeriment since Bismarck event, and expected it to change since it received quite the number of complains.
Guess im not happy with how things are going.
Ye. Not looking forward to having to mlb this set of event ships for the border, either, tbh.
@velvet adder they don't take requests for new ships.
Ho but it's feed back to no ?
Technically speaking, yes, but they ruled out taking that particular type of feedback a while ago, I presume because they've already got basically the next 6 months worth of content in the pipeline already anyway.
Ok so where whe can submit request for new ship or upgrade or story ?
Nowhere
Nowhere ? ho sad for the community
That's just how it is
Chances are, they've got their own pipeline for content over X period of time, anyway.
They'll probably get around to doing another French event sooner or later either way.
yes but if it's just Malin, Temeraire and Opiniatre it's not enougth for the back line
I mean a new French event, not Iris rerun.
Ho sorry if you mean that I hope they do that
They doubt they'll pass on introducing Richelieu and Jeanne at the very least.
I just hope they give the unique boat with plane the Bearn because if it's that we have only BB, L and DD
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
Where do I ask questions about the game?
Ok
Maybe add an alternate art similar to retrofitted ships to PR when they completed fate sim
While that would be cool, that's a bit too close to new content and is really out of the scope of this channel. Sorry
roons art will need to be redone with new artist 
i knwo the pin msg include some info about pricing but im not sure what it is, is it okay to give feedback on gem cost for like cubes/docks/depot/gold/oil ?
Eh. That's a really rough topic to discuss as that's the game's main income (aside from skin purchases). So there isn't too much room for discussion as to how much of a balancing act it can be w/ making money and making it accessible for players to feel the need to buy them.
i thought if its lower the cost, more ppl will feel better when purchasing them, right now most everyone says even cube buying is not worth, only buy skins and docks. so if cube cost and whatever else is lower abit, ppl feel more inclined to spend in more areas, so dev actually makes money too
i know the EN has not much to say, and im not expecting result either but voicing it out to CN so they know tahts what EN is thinking,
To be honest I feel that people will still say that if it's lowered, unless it's lowered to free
Exactly. It's a slippery slope. There will always be people saying it's too expensive.
yup that is true too. but im not them, there are kind of ppl that are happy to spend for f2p to supp game, keep game running and better. im the kind that appreciates game esp f2p, someone has to spend money to supp the game and employees. ill be glad to be one of those ppl if the game is great 😃 but i would be more inclined to spend more money if stuff were cheaper. win win for both, otherwise, they keep things this expensive; to make up for it, i spend alot less or zero
Agree with Rhadnar btw. I'm not sure I can get the chat border this time.. 12 purins are really too much for 21 days. You can shorten it by 8 if you're EXTREMELY lucky getting Cavalla 4 times on drop but all these purins for the two others that, if you're lucky can get both? Didn't have hope to get all the purins needed
There's a very simple problem if you decrease the price
People will complaint they spent more on something they could have saved and spent less on
And while being able to refund all the purchases isn't out of the question, it's still extremely difficult
yes, its imposibble to please everyone, with every change, they expect more changes, no change is ever the last one
dont get me wrong, im more easy going than most. i said before too, i love this game absolutely, but im poor so i can only spend minimal and wisely. if im rich and stuff, heck i spend huge monthly np. this is how much i love this game.
Maybe devs could consider adding wisdom cubes in the event milestone rewards or some other type of wisdom cubes that are only effective for that event's limited build. Not sure if it's needed though
Or some limited stock sale on wisdom cubes that refreshes once an event/week or something
basically, any improvement/change will be great, i wonder if can taken efect before ep 1 is out, there are 5 eps total so imagine no breaks between them. cubes and golds gonna dry worse than a desert
Dont think of those "episodes" as proper events. We'll have confirmed Sandy retro and whatever the other girls was, they did have events in JP/CN but only very insignificant ones. Think one map, 3 stages at most with no gacha ships
at this point, i rather they skip 1 ep apart for breaks, like say ep 0 2 4 has gacha ships, then the other 2 are just lala land whaterver for fun (break / cube recovery time)
I'm fairly sure they're going to keep it playable
I will also voice my concern with thestupid requirement, which was clearly made for CN and JP. in EN there is in way in hell to LB all the SSRs within 3 weeks together with certain onther things. Hell, I am saying this despite the fact that I do have Balti at LB2. Because that is only 1/6 the bulins necessary. Even with merit and exchange medals stocked up I would be hard-pressed to LB THREE SR ships within a month if a build event was proceeding
That being said, I do have an alternate suggestion for EN: Since the servers are less than 1yr old and thus buildups of resources pre-events are more difficult as new content is going in at an astounding rate, I suggest the following: Replacing PR2 blueprints with wisdom cubes (1:1 switch) during event exchanges. This would help to significantly alleviate the drain put on using the cubes with events in quick succession where they have limited builds and/or new ships had been released. Additionally, for each mussing reward there should be another item added instead with the event shop. Reducing the border requirement in one of the two following ways: Either require the ship to reach lvl. 75 instead of MLB, or simply make it a semi-permanent thing, prolonging the time in which said goals are to be obtained extensively
I do have to ask just regarding your one point about comparing us to JP/CN: how exactly do they have it easier? If anything, they have it worse since they have Meowficers which are even more of a sink. We've been having sync'd updates with them for past few months so all content we've gotten, they've gotten (baring W12 but that's permanent content so it doesn't really count)
Is balti into guro or am i taking her line too literally?
Context?
I don't know if it would be its own suggestion, or would just be the same as ( https://trello.com/c/66aOCAwy/642-allow-retreat-and-escape-from-all-nodes ) but feel that if the navigation of a fleet will cause it to go over a submerged submarine, especially if you aren't able to fight it at all, then the fleet really needs the option to escape from that fight, rather than retreating. It already paid the 'price' as well of getting % damage taken, but it's unfortunate if the fleet has no chance to survive for 2 minutes of torpedo striking.
Let players choose between Retreat and Escape from all nodes in the map and not have them tied to specific node types
3
Full Release, Low Priority
Yeah, I'd say it's still the same type of suggestion. But I'll get your example from this event put onto the card to reinforce the idea of it. Especially for enemy sub units
As a positive feedback, I would like to say that what has been done with this event is really really nice. Plot development asides (even though it's good to see some real development in the story, not just shards here and there), I really liked the alternative stages that give a little bonus even if it's a one time thing, more stuff and more cutscenes is always nice and it was done in a clever way imo.
Really liked the defensive approach of the early maps as well, really refreshing, and even better when you get bonus currency for performing well, that's really welcomed.
Some improvements could still be made, like making the enemy subs actually move because right now they're not really a threat, and also I didn't see any of those features that were presented in the event intro, like ammunition caches or repair yards (maybe it's in the SP I'm not there yet ).
For the border exchange requirements as well, max limit breaking all event ships still isn't really interesting to do and does not feel as rewarding in my opinion, on top of being frustrating if you weren't prepared and also being very costly.
But overall, great event, I knew something good was coming and I wasn't disappointed. It's those kind of events that manage to bring something refreshing while still keeping the standard Azur Lane experience that makes and keeps that game so enjoyable. Keep it up 
publish droptables
@rare jay Sorry for my late response. But here is my point: I am talking about new ships, etc. With events being first runs too, heavily draining cubes, etc. EN server is still catching up, thus the fact that players in JP/CN had longer to stock-up between content before is meaningful as EN has been known for the resource shortages. Furthermore, just removing exchange shop items instead of switching them for something seems really unfair
SpaceX collab please
we cant take suggestions on collabs
sorry!
Just tip them about it, pretty sure elon musk would consider the idea 
Even though its just skins
this is more of a streamer thing for feedback but add a streamer mode to disable some of the Suggestive loading screen art so that we possibly won't get banned
we have it suggested to hide suggestive screens or to change which to show manually
I've been told twice that first gem(x2) purchase would be reset after the one year mark. Since this is the one year event are they going to reset it soon, on a specific day, or did they just completely scrap the idea all together?
Can't really tell you since we don't know, but if I were to assume - it'll happen later, since current event is just a beginning and official anniversary date is in around 2 weeks from now
Similar to this suggestion (https://trello.com/c/jv5hht0r) but I would also like to suggest x1.25, x1.5, x1.75, x2 speed to manual mode for sortie battles so movements of ships is faster so gameplay is faster even in manual and more battery is possibly saved
I really dislike how Isokaze was released so far away from The Return of the War God event. Her skill "Accompanying Wind" has now been unusable for more than half a year, since we still do not have Hamakze. I also don't get what the point of adding her to the permanent build pool is, when there is still no sign of the event happening in the near future.
People still might want her anyway?
Sure, there will always be people who want a character, regardless of their usability. But my point is that since you still can't get Hamakaze and it doesn't look like she will be available for a long while, I don't see the reason why Isokaze was added to the build pool.
B/c she was a monthly login ship and monthly login ships are always slowly added to the permanent build pool
B/c, as Afro said, there are some people who might still want her and they weren't playing at the time she was initially given for free. Or perhaps they're a collector and want her to fill out that percentage
@shy pond Sorry for the delayed response. I mean, we've been having sync'd events w/ JP and CN so we're moving at the same pace as them right now. And them having re-runs can actually be worse for some players, b/c if they weren't around for the initial run, they'll have even more ships that they have to roll for and spend more cubes. But that's beyond the point of your original post: I'm positively sure the devs are aware of the constraint of the border requirements and we are going to bring up the fact about simply replacing items w/in the shop instead of completely omitting them. Unfortunately we can't guarantee anything (especially for the shop one) but your concerns are definitely noted.
Im not sure if it belong in this channel but the EX stage is just outright unfair and impossible. Every attack pattern has those small bullets which spray randomly everywhere which pretty much guarantees that your vanguard WILL get hit no matter how much you dodge. Not to mention that her bullets travel at such a fast speed that dodging them in the first place is already difficult as it is.
I highly doubt it's impossible quite honestly. There are a lot of things that factor into how well you can do and the survivability of your ships. And I'm sure there are plenty of plenty in this server (specifically in #gameplay-help) who have beat the stage and are able to help you in regards to beating it
Its probably too early to tell but last I checked, no one was able to clear the EX stage in avrora since there is not even a single score on the leaderboards
@rare jay Okay, forget about Isokaze being added to the build pool and that there will always be people who want any character. I am focusing on her skill being unusable since we do not yet have the character, Hamakaze, from The Return of the War God event. It is not like with fx. Köln's retrofit where if you start the game now can't use her ASW skill, because you missed the event where the equipment could be acquired. No, with Isokaze nobody on EN can use her skill because Hamakaze has not yet been available. Had the event been run maybe up until a month after Isokaze was first introduced, I wouldn't have had a problem with it, but now it has been more than half a year without the event.
@crimson void hm...you're right about Avrora. Unfortunately I can't tell for the other servers. Its probably still s bit too soon to say its impossible but if it truly is, I'm positive itll be changed.
@ashen compass I'm sorry its caused you this frustration and I understand but we can't do anything regarding the content release schedule as the devs already have a plan laid out and we've been asked to not take feedback regarding it
Thanks Strudel. Definitely appreciate it.
Please do lower all the percent of all ship including new to 0.01%. Tsk spend my entire 100 cubes only freaking ilywin that i get -_-. Only ilywin that i get in new limited build
I think you know that's totally impractical due to the value you suggested.
How about an option to show and hide specific art in the loading screens (the ones that have been already in game). There are many pics that I love but aren't showing anymore.
It's been suggested, feel free to vote for it here: https://trello.com/c/l1WdLybr/416-disable-or-allow-players-to-select-loading-screens
Can we have a way to disable loading screens pictures?
I like them, but some of them tend to be borderline NSFW.
Makes it somewhat awkward to play it in public.
maybe can use some placeholder screen with game's logo
Alternatively, let players choose which loading screens wil...
59
OBT, High Priority
Neat! Thanks
@clear heron I think he wants to have an option to see old screens
we can probably add that to this one, or find the one that says that (if there was one)
Have somewhere in the game where players can view the previous loading screens and login screen art.
Possibly add ability to download them too.
3
OBT, Low Priority
here's the one that matches the previous loading screen one
Would it be possible to have a "Lite mode" or something to that effect? As in something to save on storage space by using lower quality pictures or sound files. That way one could (hopefully) shave away quite a bit of the needed storage space on the phone
Would it be possible to have "spending gems" also covered by the secondary passcode feature? I'm somewhat terrified that I'll waste them via accidental presses, as now seems to be very easy since the Coins bar doesn't go straight to the shop, but via a screen where gems can be wasted spent for coins.
100 gems suddenly disappearing due to the menus being a bit naggy feels bound to happen eventually, and since it's irreversible strikes me as a harsh punishment.
@autumn crescent It's been suggested before. Here's the card for reference: https://trello.com/c/QNkUSvTr/9-add-ability-to-toggle-graphics-quality-battery-saver-mode
@cinder grove Got the suggestion created for you. Here's the card for reference: https://trello.com/c/we4CuYP0/815-spending-gems-lock-for-secondary-password
Adjusting quality settings would be nice. Maybe could make the gameplay feel a bit smoother when on a lower quality and improve performance on lower end devices (and reduce battery drain)
https://discordapp.com/channels/456397991847395339/468804193646542849/47480215382366618...
6
OBT, CBT, High Priority
Would it be possible to have "spending gems" also covered by the secondary passcode feature? I'm somewhat terrified that I'll waste them via accidental presses, as now seems to be very easy since the Coins bar doesn't go straight to the shop, but via a screen where gems can b...
Full Release, Medium Priority
@rare jay Thanks! I'll keep hold of the link.
I really like the fast forward function in this event A1,A2,A3, C1,C2,C3 stages,
can this feature be extended to more/all maps?
It's been added to suggestion list. Here's the card for reference
https://trello.com/c/uvwzuSuu/813-add-fast-forward-to-non-event-maps-as-well
Has Event ship sorting been suggested before? Would be great if it got included especially for the flex frame events
It hasn't yet. But I got the idea noted down on our sorting compilation card
https://trello.com/c/qYfpGxJy/680-additional-sort-options-ideas
A compilation of additional ideas/improvements for sort options:
- Sort by affection
- Sort by name
- Sort by oil cost
- Sort commissions by time remaining
- Sort by skill(s) levels
- Sort by mood
- Remember a player's sort options even after closing the game instea...
6
Full Release, High Priority
Oh nice. Thank you toaster.
One more thing. Has it been suggested to show how much time left before a ship complete a commission in the icons of the ship in the dock?
Yepp, it has been. Card for reference https://trello.com/c/SbCarcl5/238-show-timer-for-girls-on-commission-in-dockyard
It would be nice if girls who are on a commission would show how long till they'll be back instead of having to go to a commission tab and looking for them
1
OBT, Medium Priority
It's already been suggested that auto filling ships for commissions they should never pick ships that can't gain exp anymore like lvl 70 LB 0 ships right?
Yes
Is it possible that we can get an individual ship mute option? There are certain ships that constantly activate skills and repeat the same voice lines over and over again.
Or just put a cooldown on the voicelines maybe.
This makes the game unplayable. Yostar needs to consider initiating an immediate maintenance and fix this.
Shit post elsewhere about needing a maint for it.
I won't ask a second time.
Also backyard is correct actually
Isn't dormitory better?
It's supposed to be named backyard
Idk why but ok
@viral sundial https://trello.com/c/rQPP6hpP Suggested before, feel free to upvote here
Not sure if it's in the game already, but a way to disable character voices individually - Say, in the archive or something - would be appreciated. Some characters are good, but have sort of grating voices, but I'd still like to hear other characters.
Also perhaps an ability ...
5
OBT, Low Priority
@formal oyster https://trello.com/c/rV2IvaLY like this?
What I'd really like is some sort of toggle for the skill activation lines. I don't need to hear DOKO MITERU NO? any more, thanks game.
2
OBT, Low Priority
Well I wasn't thinking of removing them entirely. I personally kinda get irritated as well when my Laffey procs 5 times in 10 seconds sometimes but I wouldn't want to completely remove her skill voice line either. So a kind of cooldown for the skill voices lines would be more interesting imo.
Even though it would mostly apply to a handful of vanguard ships that triggers when firing.
hmm wait i think we hv a card for that too
Prevent the same voice clip from re-playing when it's already playing (e.g., if a ship with an "activate when hit" skill gets hit multiple times in succession, the voice clip layers on itself)
CBT, Medium Priority
this i think
Hmm I guess that would be part of it, but sometimes it doesn't really overlap, it just triggers a lot of times in a short period of time. It depends on the voice line as well, some are shorter so... 
is there a way to set these specific set of ships to be always chosen for the lvl 100 commis?
like nagato always gets pulled in those, and i need her stuff
ofc i can get it by cancelling it but would be a nice qol change
Put her on a HM fleet
lifetime stats, like oil used, coin, etc.
URGENT ISSUE: why is this girl allowed to use such horrible filthy language in our family friendly Christian game? Clearly this must be a mistake and she meat to say tor**** like how it appears in the chat, right?
haha funny
I believe the rest of the fleet should be subjected to the same rules as the commanders. Word filters for shipgirls. Is there a trello card for that?
please no jokes~
Alright then on a more serious note: when I complained about the word filters some months ago you told me to wait for the big UI update. So that happened and the word filter is still garbage. Torpedo is censored. Class is censored. tons of other harmless shit is censored. A year has passed already, and we STILL get censored for saying words that appear everywhere in the UI. Please do something about it. Whitelisting "torpedo" and "*ass" cant be that hard.
well it has been suggested to change what you're saying now, you are free to vote on this! the more votes is more visibility and a greater chance at "doing something about it" quicker
https://trello.com/c/ME2tT1vt
share the card around if you'd like more people to vote on it 
This has been a huge issue brought up by many people: the censorship in the game is too strict. For example "ho" gets censored anywhere in a word, and then capital letters don't get censored at all (or words ending with punctuation). In other instances words that should be ce...
19
Very High Priority, CBT
Kawa, this has clearly not been noticed. This almost seems like an automated response nowadays
staff are aware of all things in feedback, it is only up devs to choose what gets implemented
Some ships clearly aren't living up to rarity, and are FAR too off of any idea of a retrofit that they really should just be buffed. Izumo I brought up some time ago cause for research she clearly wasn't worth it. She was on the notes to be buffed thankfully last I checked. Ships like Glorious who has a bad stat line and crappy plane count need to be buffed. She needs 1 more plane to compete in her launch and needs higher stats to garner her SR rating in the game. Please consider buffing her. I will take a look at some others, but I wont complain about ships like Prinz who hits like a wet noodle cause I have a good feeling she will see a retrofit sooner or later, similar to other under powered ships that shipped at or close to launch. I also wanted to give feedback on the event briefly. I know this event is quite experimental and tries to do new things, but I find it an issue when D3 is not worth farming and C2 is significantly more worth farming. I think every event before has had an oil to point (to time) ratio when farming the final map (usually D3/D4) that outweighs all the other maps. Due to the level increase of the enemies and now really high reqs, the oil cost for farming D3 is really bad. You can't just throw in a lower amount of 120 ships that can handle the higher level enemies. You have to throw in at least 8-9 ships to do the map. The resulting oil cost is really bad. I am farming Neptune exp, but even with the high level frontline I am running, I still have to add to the backline. I also have the run the extra DD slot to meet evasion requirements. That said, I am just gonna farm C2 and, for the first time, it is more worth it for me to clear normal if I wanna try and get Cavalla to drop at B3 instead of wasting oil on D3. I like the challenge from the level increase, but the requirements on hard mode for this event need tuning so myself and other players can efficiently farm it.
I would like to touch on two more issues, sub warfare should involve subs attacking other subs. This happened a lot historically and nobody gets why there isn't any sub on sub gameplay. I tried this event with blue gear, and struggled against the earliest sub fleets on hard mode. Most players feel they weren't prepared from the conversations I have had. I only had blue gear, but some stated it still felt like to effectively clear sub fleets you need to have a substantial amount of depth charges equipped. It would help if subs weren't as hard to combat at times, and it would help if we could use subs to beat subs since I have access to subs that even with light gear could still do a lot more than depth charges. The next issue I see is how guns work, especially BB guns. Bismarck has 8 guns, but only fires 6 because that is how the guns work. It would be great if we could tweak it so she fires another 2 shots, but loses out on some reload. Stuff like 3x3 from the So Dak class makes sense since they had 3 guns each on 3 main guns. I have asked about adjustable spreads before for ship guns pertaining to CA/CL/DD guns, but I don't think I asked about shot count.
Players would have been prepared, had they done SOS missions - which they willfully ignored, after being told several times that subs were useful and literal free damage for them
They have no right to complain, they brought it on themselves 
That aside, do you even need depth charges? Your fleet must be pretty bad to have trouble with subs, considering I'm not even mounting sonars or charges - avoiding the subs is enough, and if by poor chance I get caught out of position Phoenix or Minneapolis can just sit there and wait till the thing surfaces
Also, D3 can be handled with a 1:1 fleet for mobs; just grab a Monarch and a Minneapolis/Phoenix, sit back and enjoy the fireworks, simple as that, but if a Monarch is not forthcoming you can grab some nasty fuckoff carrier like, I don't know, Enterprise? Centaur? IJN girls? You have a lot of choice here, really
If you need to fill the requirements, 0LB Cassin and Downes exist for that reaso
even a +6 blue depth charge would work provided you have a strong asw unit
also for next event pls don't ask for 850+ eva and lock 3 available slots to cl/ca
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I'll add a card to buff glorious later
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This "level" we're now seeing in events, is the exact same level JP/CN has been having for ages, it's nothing ridiculous considering the content we already have. The main issue of this event D maps are the CV lock on both fleets as well as stat requirements that are hard to achieve with the locked slots (eva with 2 CL and CA lock). I will check if I can add a card on this, (the requirements and class locks being difficult to meet without running huge fleets)
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This is somewhat true in the context of ww2, but there's a very VERY big catch you missed. Such cases of subs attacking other subs involved attacking subs that were already surfaced which is possible in AL once they surface (i.e sub sirens and sub bosses surfacing after 2 minutes have passed). There is only ONE recorded case of a submarine successfully sinking another submarine at periscope depth (submerged) during ww2. That is the case of HMS Venturer sinking U-864. This was done thru manual computation that became the basis for modern anti-submarine torpedoes today. Expecting ANY submarine in AL with the exception of HMS Venturer would be EXTREMELY inaccurate to how it was during ww2. So this did not "happen a lot historically". At least not in the sense you're thinking of.
Correction about the 1:1 D3, I forgot about the CV tax (which I filled with a 0LB CV anyway)
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Players were warned about 2 weeks in advance about the presence of enemy submarines in this event (See https://twitter.com/AzurLane_EN/status/1151694644159209473). The addition of the submarine dailies would have made it even easier to gather ASW materials. Not to mention the sub/asw gear boxes in the medal shop. As for the submarine sirens and bosses, they were no doubt more challenging, and there maybe a case for cutting their HP. However it is possible to demolish each of them in under 30s should you just turn off auto and let them sit above the sub for that time, with little more than a single DD with depth charge and sonar. If they somehow failed to prepare for the submarines after the tweet, then that's more of negligence on the player's part and not the gameplay being unfairly difficult.
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While that would be more accurate to real life, not only does it serve no real benefit to the game but it makes the game more confusing. No reason to add it if it serves no benefit.
@eternal bear please read the above^
I have feedback, that probably doesn't matter for this event, but would make future events slightly less confusing. If there are bonus maps (the "S" chapters in this event) I think it would be less confusing for them to have separate node (or whatever they are called) since a lot of people think progress on them counts towards maps that appear in the same spot. Then either make them disappear or mark as complete once the map is done, so people know what they have done. The star requirement being visible while starting them (ie you saw A2 requirements for stars while starting AS1) is another thing that shouldn't be visible, since it also invites confusion.
First of all, thank you for the Glorious card and I will inspect other ships and bring any up that could use adjusting to match their rarity. I'll give you the history on the subs. Next, the level of the event maps isn't the whole issue. In fact, it isn't the issue much at all compared to the requirements. You can't make it more efficient than a normal map which you could do with literally every other event, so while I will withdraw my level claims, that point stands. I think @proper hedge makes a good point that locking slots to ships that don't provide best tier evasion when you require a lot of it makes it tough to form economically sound fleets for farming. I accept we had SOS missions, and I didn't exactly have the time to do them, but not trying to make time is on me and others. You can avoid subs this event, which is nice. They just sit in place and don't go anywhere disappearing trying to fool you into thinking nothing is there. I would ask if this is a bug. I never had a sub girl move from her spawn and I don't know if they are supposed to or not, so that could be something to check out. I may just not know how to properly deal with sub fleets and will head to #gameplay-help for that one. Sorry for those complaints.
Oh, and another thing I forgot. Please add fast-forward option to all event maps going forward (maybe even standard chapters?). It feels so much better when you don't waste time on your ships moving slowly around the map.
Card suggestion already exists
Card for reference: https://trello.com/c/uvwzuSuu/813-add-fast-forward-to-non-event-maps-as-well
Need auto-walk option, so that it walks between the fights during stage.
At that point why not just watch a twitch streamer play the game
Look at the bottom 2 commissions. They both require at least 1 Lvl 100 ship. The thing is I only have gotten a ship to 100 a few hours ago and one of those commissions appeared even before that. Now there's two of them. My suggestion is the game should identify the players having those requirements so they can do the commission. I can't have my one lvl 100 ship do all those commissions since I use it in my fleet. (or is there a way to skip commissions that I'm not aware of?)
Unfortunetly there is not a way to reload/refresh the commissions. But we do have two suggestions that would solve that issue for players. The first being that the game should recongnize the number of LVL 100s ships and act accordingly w/ those awakening commissions. The second being the ability to refresh the commissions page so that you can reroll them if you don't like them or not able to do them
Auto-battle already exists, if you are farming a stage, there's no real reason why which slot u walk to would matter, since your fleet is so much stronger than the map you farm. Nobody really likes grinding, so leaving it on auto-walk is better than having to wait 10 seconds or something to press another square that will get cleared in another 10 seconds, while you do stuff like watch youtube or play another game. Having a streamer play the game is not the same in any way whatsoever, because on actual maps you can't let AI suicide, but on farming maps your decisions don't matter, so it would be beneficial to just remove the irrelevant useless decisions.
Toaster, could you make 2nd suggestion plz, the ability to refresh commission si amazing, sometimes say ppl looking for cube rewards but they see none, so they can refresh it, or maybe the timer doesnt work on them so they also can refresh it. question is how many refresh aday. is 2 refreshes asking alot?
It's kind of up to the devs how they would choose to implement it. Here's the current card: https://trello.com/c/Ch61IkZA/270-add-options-to-refresh-commissions
"option to refresh commissions maybe?
2
OBT, Medium Priority
thanks 😃
Unlike most CVs, Glorious is one of 2 of them with just 7 instead of the usual 8 planes (Vert being the other). In addition to that, she has very mediocre efficiencies that do not cover for her weakness, making her one of the worst carriers in the game. A buff to at least giv...
Full Release, Gameplay Balance Suggestions, Low Priority
@eternal bear glorious card added ^
Thank you very much!
as for the bit about the map requirements, i need to discuss that still
That is fine. My poor word selection was the issue initially. I think someone else better worded it. Levels aren’t the issue at all. If you properly level a fleet you should be fine for it. I think the thing people took issue with was the requirements between stats and ship type not matching up well and requiring a larger fleet than most want to use.
Hi! loving the game. Can the system please be changed so the Reccommend command on commissions does not block ships in Hard mode fleets? There is already a "Commission" tag for hard mode ships on commission after all
This is mostly an issue when it comes to cognitive chip fleets, at least until you're swimming in L100+s
Don't think it's a wise idea to remove it tbh
The idea is to prevent players from suddenly having all the ships they need on commissions
And it probably works the same way as it does for regular formation
So it could break both
The difference is regular formations are "set", hard mode fleets are created on the spot for the map
@vivid igloo https://trello.com/c/29YKKybc here anyways
If there are bonus maps (the "S" chapters in this event) I think it would be less confusing for them to have separate node (or whatever they are called) since a lot of people think progress on them counts towards maps that appear in the same spot. Then either make them disapp...
Full Release, Medium Priority
Anyways no, we're not going to take that
We already received enough complaints when that broke once
any idea when offnyaas will come to en
no
I believe some folks said they came after anniversary in JP/CN, as a reference point (though there's no proof that means anything in EN)
hopefully. its painful to see every new event that is global, en is being shafted with pr 2 and offnyaa stuff
we got PR1 AFTER they got PR2, it's only natural
for old events yes, but every new event that all servers get at the same time, en is missing more and more pr2 and offnyaa things. pr2 ships are already costy enough like azuma and fdg, i hope when pr2 comes there will be some compensation for the lost prints
Can we have each banner show what ships are included?
You mean list all ships in a build pool, and not just the special / limited / event ships with rate up?
it was suggested https://trello.com/c/Ynr0BoHE/14-list-of-buildable-ships
Can we get a list of ships that are currently buildable somewhere in the game?
Editor's note: as in, showing which ships are in each gacha pool, perhaps on the build screen itself.
18
CBT, High Priority
Can unnecessary BPs be removed when the ship reaches complete fate simulation?
For example if my Monarch reaches Fate Simulation 5 then I shouldn't get any more BPs for Monarch in the research projects because I can't do anything with them.
Can AL/you guys enable us to change ship names to Japanese ones? Thanks! Or at least give us reason you cant (if you cant)
Can you guys make it so You should be able to sell your old ship skins for half the gems that you originally got it for?
@opal thicket If you talking about inability to use japanese characters when renaming oathed ships - it's known issue. No idea if and when it'll be fixed/changed tho.
@bold heart it was suggested, card for reference https://trello.com/c/YuCNkG4b/404-selling-unwanted-skins
(Important note: this feature should be really "mistake-proof")
Perhaps we can have something for unwanted skins and skins someone can’t use.
Exchange them for half their gem price or something else (like books and parts)
((Note: Free skins might be either un-exchangeable ...
1
Low Priority, Medium Priority
I see, that would be good though
Limit Breaking San Juan to max in 5-6 days seems tough for lower level players. Mostly talking about those who have resources to do it given a bit more time, but not me since I am very endgame. I can usually get girls from 1 to 70 in that amount of time provided I pay good attention to dorm etc. Gonna give it a try myself and it will be a good test of how I can bide time and make sure I am keeping up with leveling her daily, but if I somehow struggle, I can imagine many others will too. That said if others do struggle, reducing the rewards to 7 days total for a 2 week event might be something that helps people out. It is nice you can control how you get the rest of the girls, but it is tough for some when one shows up really late due to time gating. **Edit: if the exchange period for it lasts till the 21st and you can limit break until then, this statement is quite invalid and please disregard. Anyone with proper resources and time should be able to get her to 70 and MLB with bulis by then.
I can just avoid ss just fine.
when is the collection tab getting an update ? it says comming soon since forever now
I have only 1 suggestion that which can possibly be universally agreed which is add cocai... fast mode as norm in pve or at least after safe mode... Micro managing isn't really fun.
My second suggestion which might be universally disagreed xD. I really enjoy this event for adding more than "kill x number of mob" game mode/mechanic to finish. I enjoy some challenges ... which probably not most peep feedback as far as i see
I have no idea how to really make this suggestion, but something that's been gnawing at me for a good few months is that events often incorporate previous events - which is great - but it also means that a lot of players are left scratching their heads as to what's being talked about. I wish we could have a way of viewing the event stories without getting the event rewards, even if that means having to clear some boss fights or something.
For instance, I discovered to my horror that I somehow missed 2 event clips from Moonlit Overture (which were probably Play Until Occurs) and now I'm basically screwed until that event maybe returns someday a year or two from now. I joined the game in February and was just barely able to scrape through Winter Crown so at least I knew who Tirpitz was and knew about the Singularity, but other stuff I wind up having to look up and that detracts from the overall experience of the game, I feel.
On a less important note.. Is anyone else bothered by Bataan's one really skinny-looking hand? I think it's just a bizarrely darkened glove, but the other hand looks perfectly normal so it kind of stands out.
well, you can technically go and read up the event stories on the wiki if nothing else,
also there is a feature on jp, not implemented in en yet,
which they basically 'off' events, put the ships from the event in the normal build pool, and add the event maps to an event archive thingie, where you can run through events just to open up their stories n stuff, at all times, tho you just get 2 charges a day for it @cursive horizon
and well even in jp it only got a few events right now
That'd be something nice to have down the road. I've used the wiki to read up on a couple of events, but it's nowhere near as engaging just reading it like a script. It's certainly useful, though, and I'm grateful for how comprehensive the wiki is.
Moonlit overture's memories are bugged as far as I know. I'm 100% sure that I got them all. Also 7/9 for me
Yes, moonlight overture is bugged. The last 2 cutscene is gone
That makes me feel better about it, cause I had also been pretty sure I'd seen them until noticing a month later.
@eternal bear we actually have about 13 days to get San Juan at mlb, provided you get her at the 9th. The banner exchange closes at 21st
Ok then as stated in the edit that can be disregarded since we have so long to get her and assuming the same with the little picture frame.
Yeah, when they did the picture frame for Scherzo it was originally 2 weeks, but after a lot of response they made the exchange period last a week longer than the event itself, and they seem to have retained that behavior for this one from the start
no, it was an error.
all exchange missions suppose to last for +1 week after main event ends
Ahh, didn't realize they originally intended it to last 3 weeks
Ahh got it. Thought it was only event long but that makes sense cause it gives enough time in case you got someone during the end of the event.
I have a suggestion to make when I first started this game the Victorious event was going on but sadly I was unable to do most of the missions is it possible for new players to get some sort of temporary ships or missions scale down to player during these events
The rapid rise in level of event missions was why I struggled so badly when I started playing. It took me almost a week just to scrape my default team up high enough to make it through the first mission of Winter Crown, and I only beat the event story (couldn't even touch hard mode) within a day or two of it ending. I was basically grinding constantly the entire time, trying to get strong enough to get through it. I was fortunate enough that I had the time to do so, I wouldn't be able to do that now.
Idk if something like this has been asked already but it'd be awesome if we could choose which voice files we download rather than just having all, that way we could just have the voice files of the ships in our main fleet, or the ones we oathed, etc. Would be a great boon for those with limited disk space
Probably been asked 50 times, is the new cleveland skin EN only? I have a jp friend who waifu'd cleveland and it'd be funny to see his reaction.
@autumn crescent It was suggested, ye
@upper mortar No, just EN premier. Meaning we get to show off it first 
It'll come to other servers as well and probably at the same time
Hmm I don't see anything about this but... what about letting us freely choose what ship to put as a flagship ? Could be a backliner, or a vanguard ship, on any position.
Could help a little while xping vanguard ships, or wanting to use barrage ships while xping another backliner in the same time without losing in battle efficiency.
And even have a cute little Helena chibi on the map 
There's a suggestion for vanguard to have some sort of flagship position as well for exp bonus. I believe it answers your request 
Oh, alright 
When it says "Exchange closes 8/21/19" is that just referring to the shop or is that including the chat border reward? IIRC the recent Iron Blood related event had that extended to three weeks with it initially being two weeks so I was curious.
This should be in #gameplay-help not feedback
any chance for download this game without downloading from sites, only include south america for download "legally"
Unfortunately we are unaware if there are any developments in that area
there should be a way to filter items in the Craft screen by type... right now I have so many blueprint parts for so many equipment that it is a bit hard to find the ones I actually want (in this case, the purple asw equipment I'm farming for)
I've had issues with having to scroll through all the unwanted/unused blueprints, myself. I'm drowning in Battleship weapons, but am often out or low on Torpedos, Destroyer guns, and Anti Aircraft guns. Still trying to outfit all of my ships with decent stuff, but I know I have at least a couple dozen ships with grey stuff somewhere. And despite all the Sub grinding I try to do, I've only got 1 purple torp and about 3 blue ones.
There's a sort by "category", buuuuut the order doesn't make any sense. It seems to be sorting by nation which is not very useful.
Kinda wonder if its possible to port AL to Nintendo switch in the future. The mobage AL not Cross Wave.
i'd like that but i'd like cross wave (uncensored) on the switch even more. or both if they're able. 
Trading ships with other players perhaps 
Too easily abusable
And if restrictions were placed it'd be too difficult
@fleet cedar while technically not impossible, extremely unrealistic unfortunately
Regarding Crosswave, did Sony buy a full exclusivity or is there hope to see it come to PC eventually ? ( Sorry if it's not really the good channel to ask that but since we're talking about it I find it convenient
)
No idea about crosswave, we're server about the mobile game 
Added to this card https://trello.com/c/MJEr9onC
Collection of various filter ideas and improvements
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"reset to default" or "clear filters"
"I think it'd be a pretty great QoL add if there was a 'reset filters' button which would go back to the default 'all, sorted by level' in one tap " -
"skill type filter to academy...
15
OBT, High Priority
@hasty mountain @cursive horizon ^^ there added
Many thanks.
/lockdown
game-feedback got locked down.
/lockdown
game-feedback lockdown got lifted.
What about a new excercise UI before the battle of the fleets. The enemy's fleet cards are lined up on top, then a VS on the middle, then the player's fleet cards on the bottom. This can be the screen before the dock or the loading screen after confirming the battle.
I am unsure how much it's been mentioned but the triple CV requirement have pretty much ruined the event for me it makes farming any D map a really ugly prospect especially in my current situation where I was trying to grind exp for Izumo.
As much as the complaint is valid, the reasoning isn't
Well I mean I am not just complaining because of Izumo
The issue most players have with this event is that it's asking for FP when there's CV lock
or asking for eva with 2 CL and a CA lock
It just shouldn't have that lack of variety in the locks ever
I was also going to mention the stats but that didn't bother me directly outside of the fact that it makes it an impossibility to actually farm D maps at a reasonable oil cost
I feel like hard mode should have one of the requirements ( fleet slot requirement or stats requirement ) but not both, that often lead to situations like this. Keep the double requirements for SP or EX, stuff that should be more difficult and that is not a farming ground.
Locks in general are kinda asinine concept imo. They could be used in entertaining ways, like making players field only specific ship type or natuonality across the board. Like in current event you would be only able to use USS ships so it fits the narrative. You couldn't make it mandatory tho, perhaps just as a way to get more rewards than normally.
the locks should be in place until the threat level is brought down to 0, that way they can be "challenging" and serve to restrict fleet comps but also still allow actual farming of the event
Nationality lock +1
As an optional feature that would give more xp/rewards ? I say yes.
I wouldn't mind that suggestion, but as said it'd have to be optional. You can't force players to use a specific nationality as they might not have them leveled up or have good ships from that nation due to missing an event. But for a bonus, it's a nice idea
Such as, if you locked it to KMS ships, that'd be a horrible nightmare for newer players as they might only have ships from Bisco event. But that's just an example
It also shouldn't give too much rewards or they shouldn't be too valuable. For example, something absurd like cubes. This would make lower level/newer players feel bad about the whole thing. Just more gold or event specific points would suffice.
Yeah of course, just more currency is enough. Maybe a slight buff on xp too, that would give a little help to farm the faction bonuses.
Customer who feels bad about a product is a customer who doesn't pay/support it. It would be necessary to make it enticing enough to make people think "wow, can't wait till i'll be able to field all those ships I don't have" but not overbearing to the point they start to think "wow, this is bullshit, I'll never get all those ships, guess no bonus rewards for me"
Alright, got the suggestion created. Card for reference: https://trello.com/c/4Y9MIavA/818-event-bonus-for-nation-specific-ships
Have an optional lock for players that forces them use only a specific nationality of ships (ex: using Eagle Unions ships in Ashen Simucast). Doing these locked requirements would yield a bonus to the player for adhering to them(such as a slight bonus to event points) but the...
Full Release, Low Priority
This could be achieved by either making ship requirements not too over the top (for example, only Frontline needs to have ships from one specific nation) and rewards not too big to make it feel necessary to fulfill the requirements to experience entirety of the event content
Ideally, a sweet spot would need to be reached when experienced players have a reason to use all those ships they neglected for a long time and newer players to suddenly change focus towards those ships. For example, experienced player has already maxed kms frontline, Roon and Leipzig retro (is it even in EN? Dunno) including. With bonus difficulty level that places nation lock on kms frontlines, that player can just throw those strong ships and dash through the stages as he normally would without the nation lock. Newer players instead could use the same ships (Roon but still worked on and Leipzig without max level and retro) in couple of the stages, getting bonus rewards from them and then continuing normally on normal stages with normal ships.
This would require the bonus rewards to be flat throughout all stages, not precentage ones. Flat +100 points is much better for new player than +20% of 100 points he/she normally gets
Old players wouldn't care either way because this +20% would very rarely exceed those 100 points even in later stages (only SP stages if I do my math correctly would give more than 100 bonus points if 20% buff was applied)
Ultimately it just gives players insentive to use ships other than Phoenix and Portland which always get spammed during events while dodging obnoxious statistic requirements which only make people annoyed.
Stat requirements should be in my opinion removed altogether and instead replaced with something like we just discussed, something that's not a requirement but a bonus for commanders who want to try something new.
Enemy levels are enough of a blockade for new players already. Stat requirements on top of that are just obnoxious
It'd be nice to filter ships by affinity as well
Well w/ the stat requirements, that's more of an attempt to make sure players don't use just the same fleets over and over while also providing some form of challenge.
As for the filtering, it's been suggested before in our compilation filter card. Here it is for reference: https://trello.com/c/MJEr9onC/420-additional-filters
But wouldn't it be nicer to encourage players to use different fleets rather than force them to do so ? Especially when current format tend to not be ideal when stats and slots requirements aren't consistent with one another. ( And it's not the first time it happens )
Even stats requirements by itself is kinda frustrating cost-wise. Sometimes I'm forced to use a fleet of maybe 4 ships to meet the requirements when I could easily do the stage with just 2 ships. It's just a plain and simple waste of oil.
Well I got the idea added on to the previous card as an alternative to the current restrictions. As simply removing all restrictions and having nothing would seemingly go against the idea for hard mode. But the idea has been noted down.
Not sure if this is the proper place to ask.
I read West Virginia's quotes on the wiki and assuming they are accurate, West Virginia's lines are borked, at least the Chinese version. She mentions wearing/removing glasses twice. She's not wearing any glasses. Well, her original art is. Heck, her entire unit quotes (and implied personality) match her original design but is completely at odds with her new design.
Is her actual JP VA voice lines different?
the JP voiced lines are sometimes completely different from the CN version, but this server is for EN-related feedback and we have no control over what the other servers do
Her lines on the wiki are almost all translated wrongly. I will fix it.
Yeah, if you see something wrong on the Wiki, the place for that would be #wiki-feedback
okay. nah, i was just curious whether she says her original lines in japanese and the EN subtitles just decided to have subtitles that do not match her lines.
Unless it's in "English Server" tab - translation on wiki is done by wiki staff
There sometimes may be discrepancies in whether the EN text is translated from Chinese or Japanese depending on whether or not the ship was voiced at the time
And those same discrepancies are also present between CN and JP
But generally speaking EN ship lines are based upon JP voiced lines whenever possible
I would appreciate it if the "spend X amount of oil" quests weren't timegated, it's kinda annoying having to wait a week for the rewards
Why was her name changed? I'm pretty sure it was Observer Rei in FW, also there's a typo.
whats the typo you're looking at?
Shouldn't it be Dreamweaver?
Well, for me it's okay to be Dearm too. Sounds.. let's say, interesting.
Well i googled for a bit and it seems like it was Observer Zero, this one's from reddit.
i don't remember seeing either of those names. i've only seen her name is dearmweaver. this was while the event was going on as well. 
Wait, seems like we're back to Observer Zero.
I really like where this game is going; gamplay- and story wise.
The latest events and gameplay changes (moving ships, gameplay in the Kizuna event, Bismarck & Takao boss fight, bossfights in world 11+) are what I want this game to focus more onto.
What I still dislike is the absurd spike in numbers, sakura ship almost being not viable in world 12 as an example, and the addition of memes to the main story / ship girls.
I mean, I get it. Purifier is smug and cocky because she'll just return no matter what, but I don't like that her personality in cranked up to eleven just because she sticks out more compared to the other sirens. EN Purifier is pretty much DMC Donte, while CN and JP Purifier are DMC3 Dante.
Please, don't write this off as a rant, because I criticized your work and take this feedback seriously. 
Please add mood to dorm rest selection menu so it would be easier to know who needs it and who doesnt need it.
I feel that Bataan's cut-in portrait (when calling her airstrike) looks kind of bad, because of the smaller pieces of her artwork that aren't attached to her body/riggings. Keeps making me think that something's wrong with my screen for a moment. The purple-ish parts aren't as bad as the darker bits.
Better advertisement of oath ring pack 
how would that advertisement be?
the banner from before
that is what I was thinking 1 sec
https://trello.com/c/O4VCC89s/819-always-have-a-banner-showcasing-the-2x-promise-rings-pack this works for now but I was alerted it might already be suggested
have a banner like previous 2x promise ring packs have had but always to alert players that are unaware of the deal
only have this banner on when applicable
Full Release, Low Priority
I'm not sure if it's what Major Spam is referring to, but I do kinda feel like the last few chapters are significantly harder than previous ones. I mean like.. If the ships are level 20, and I'm level 30, I rip them to shreds. But when the ships are 90 and I'm 100, I don't even sense a power gap. I remember during the Kizuna AI event and the one special map where the ships were like level 100 and my 110 ships were getting decimated. It feels like the enemy ships are overcompensating somehow. I haven't hit Chapter 11 yet, but 10 already feels like an awful slog. Considering we haven't gotten any story updates for chapters past 4 (I think it was 4), there's hardly any incentive for me to bother. The rewards vs oil spent don't feel any better.
I do realize I'm probably in a minority with regard to difficulty and such, but if it feels like a waste of time to play later stages that does seem like something's wrong.. doesn't it? This is especially noticeable when grinding for the huge sinks of EXP for PR ships. By the time I've fought through say.. Chapter 8-4 twice, I could've gone through Chapter 4-4 many more times for what feels like even better EXP growth. It also means more ships drop that I can use or recycle, and more parts for upgrades.
They've already been nerfed, especially in the sense of world 12
In addition, maps below world 6 don't even drop the coveted t3 upgrade plates for gear
Higher maps also have higher exp
It certainly doesn't feel like it, in terms of experience.
The rewards vs oil spent don't feel any better.
What would you spend your oil on anyway ?
Usually my oil goes towards the events that are always going on, so I have little incentive to waste time on higher leveled chapters.
453 exp for 20 oil vs 1106 for 45
it's practically the same if not less, and you can definitely cut it down
there's also plenty of drop only ships locked up there
Yeah it's not a matter of feeling, numbers are numbers 
Higher worlds give more xp and better rewards
moreover, there's extreme commander level exp penalties
The thing is, later worlds are not meant to be rushed
They're meant for players to sit down and think before actually challenge them
Not just mindless grinding, which is what happened when w12 was actually nerfed for a lot of veteran players
And PR exp is better in higher maps
Who wants to waste 50-60 oil on lower maps
Sure 0lb works, but takes a lot of time
There needs to be catering to the more veteran/advanced players of the game, if not interest would be lost quickly to them
Looking at my game right now, one of my best formations costs 64 oil for six ships. I'm easily looking at a minimum of 320 oil; five battles.
That's if I don't use any Super Rare ships, of course.
you dont have to throw a 3:3 at all the maps though
I mean, it's on you if you can't shrink your comps
Even at level 10 oil it's only trickling back.
W12 can be done with 3:1 (50 oil) or even 2:1 (35-40ish) for mob ofc
If you are unable to do it, that's less of the game being too difficult and more of lack of investment on the part of the plater
It's meant to be challenging
This is why I don't like talking about this kind of thing. Because someone who has no troubles is like "nah I can do it like this and boom it's simple enough." You don't take into account younger players, or even people like me who've been playing for like 7 months. The value of challenge only goes so far, a lot of the players aren't even there for the challenge. They're after ship collecting and story events.
The thing is, later worlds are not meant to be rushed
There is a reason why there's a commander level requirement
I'm not saying they have to be, but there is a difference between wanting to rush and wanting to not feel like it's not worth my time.
7 months is easily enough time to get a decent fleet isnt it?
chap 12 needs commander level 80
an average player would get to commander level 80 within 6 months
I been playing since Feb, only have 2 lv120s and I'm working on my w12 team rn because stuff takes time 
& I could nolife this summer, too
I'm Commander level 85. I have only two ships that've managed to make it to level 120.
i have no ships at 120 but i can still do w12 so...
highest is 115
I don't have the time anymore to grind the day away like I did the first two months I played this. I barely have time for the events anymore, it feels like that's where all my time goes now. When I do try to do chapter 10 it just... it doesn't feel worth it. I'm not enjoying it because my ships just don't feel powerful enough, even with Gold and Purple gear.
I've got up to w11 3* and now I'm working on boats to use in w12, and yes it's gonna take time to gear them all and get them level up
Gacha games tend to be... grindy
Then unfortunately this isn't the game for you
Yeah, unfortunately I've wasted months of my time, money, etc. That's a great thing to tell customers.
There isn't a single gacha game that isn't grindy
I'm not complaining about the grind, I'm saying it doesn't feel worth my time. It feels like I'm not making progress even as I get better gear and higher levels.
Be thankful that this game already generous enough 
You're not meant to be completing ANY game at a fixed pace, things WILL get slow
then set goals for yourself
thats why I do, when you set goals and measure your progress it feels more impactful
For instance my current goal is London Kai and KGV to like level 105, 110+
I've been trying to set goals, yeah. I got all the ships from Chapters 1 through 6. I'm still trying to get someone from 7-3, forget who.
isuzu
0.016% for me
Anyways' spam complaint about
What I still dislike is the absurd spike in numbers, sakura ship almost being not viable in world 12 as an example, and the addition of memes to the main story / ship girls.
Is completely untrue as well
I've also got almost every stage up through 7-3 to Safe on Hard, too.
Because isuzu is literally the next best AA ship after sandy retro, akaga have some of the best fighters
if you dont feel like its worth your time you dont need to do it atleast till you 'feel like it is'
just go back to prev worlds, get stuff you need, if you dont got time to grind to level botes just level them with dorm and commissions and all that 
@ fish git gud pleb I got her at 16 runs in 
no one's putting a gun to your head demanding you to clear all normal maps asap (or if there is someone like that then Im sorry ok)
There needs to be a difficulty curve in place, and while it's definitely harder for casuals, there needs to be challenging enough content to keep veterans playing
That's honestly why I haven't gone past Chapter 10 yet. I sorta stopped after I did 8-4, cause at the time we didn't have what we do now and 9-1 hit me like a brick. I just didn't feel like my best fleets were capable of full clearing it (for the star).
And it is totally possible to clear every event by just grinding sub w10
since w6-9 all drop the needed t3 upgrade plates
I'm not having troubles clearing the events anymore, at least. When I first started I spent every day grinding so I could c omplete Winter Crown, that felt like an insurmountable wall until like the last few days when I managed to beat the 6th stage.
Game balancing is a very slippery slope, and given the fact the devs have actually nerfed later worlds (w12 losing 3-4 levels every map), they're watching
Really? Huh, I could've sworn that starting around chapter 5 or so they were climbing almost 12 levels every Chapter. I guess that tapers out around 10 or 11.
W10 is 96-102, w11 102-106, w12 107-113, w12 used to start at 109 or higher
and if u r struggling, feel free to ask for help 
EN got nerfed edition straight away
I.. sometimes hesitate to ask for help. I'd asked on Reddit a couple times and either got ignored or was just sorta downvoted and told to get good.
reddit is terrible, basically
Hmm, you can try asking in #gameplay-help, they SHOULD be giving you answers
I remember having a lot of trouble getting used to subs when they were added. Didn't understand about Anti-Sub gear, etc.
If they don't then that's when mods (like me) need to be taking action
Sorry I got a bit tense/heated. It's uh.. really late here, and I'm sorta used to having to defend my thoughts. The Discord has been really friendly since I came to it, wish I'd come here instead of Reddit initially.
it's fine
I dearly hope you are spared of usagi tier list.
Visit #gameplay-help for more pog
Oh gods, I looked at some tier lists and it was very confusing. I've admittedly kind of just stuck to the ships that catch my eye or were there during my formative months. I may have a couple dozen ships to 100, but that's been almost exclusively for an event or secretary story. My best ships are Laffey, Saratoga, Indie, Portland, Long Island, and probably Karlsruhe at this point. They're the only ones at or past 110. Anyways, thanks for hearing me out. I'll head over there when I'v e gotten some sleep.
Aite
Poor man, he actually level long Island outside of meme/waifu reason
I mean the only grindy parts about this game are node-specific girls like Yuudachi, stupid event goals like Ryuujou and limited gear like the French DD gun, everything else SEEMS pretty generous to me in terms of gatcha standards.
Grinding can still be a shore, especially when you're not using an emulator.
Oh, yeah the PR grind is ptetty bad, but PR2 has only nation reqitements.
Here's an example why you should make these events a bit more more accessible for new players unfortunately I cannot do this stage because I don't have enough ships on a high enough level
The previous short event you had NPC ships that you could use but here is where I hit a wall
players who cannot complete high level content probably shouldn't be doing it in the first place, there's a reason it's called "hard mode"
event points are farmable in normal mode which doesn't have requirements, or in lower level hard mode maps
the only thing you would be locked out from is a trophy and, well, that's what a trophy is - proof that you can clear this content
also NPC ships argument is moot - that was completely different event that works differently
it doesn't reward you with anything, there're no drops, nor exp, nor ability to use own ships in the first place
it's just interactive story cutscene
It's still true that stats requirement has many problems to it. As we talked not so long ago, the fact that it forces you to make overkill fleets, making you waste a lot of oil. Or the fact that it's often not consistent with the slot requirement ( the two of them being mixed together makes no sense to begin with ). It may be too restrictive and not something particularly interesting as a challenge anyway, at least that's my personal feeling about it.
Maybe removing the stat requirement and focusing more on the slot one would be an interesting idea, while adding some other requirement like "use x amount of ships/submarines" ( also the suggestion about faction-specific ships ) or things like that that are not too restrictive to the point where it offers an actual interesting challenge, and not just straps as much AA radar as you can on all your ships.
I remember playing an event before where the ships in the gacha banner got a checkmark after you already got them, but it doesn't seem to be the case for recent events, can I suggest we get that feature back for future events?
They tend to be finicky w/ their use of it. Sometimes they do, sometimes they don't. But I got the suggestion created to be very firm about ALWAYS using it for you. Card for reference: https://trello.com/c/hygMz51j/820-add-an-indicator-for-ships-received-from-event-gacha
I remember playing an event before where the ships in the gacha banner got a checkmark after you already got them, but it doesn't seem to be the case for recent events, can I suggest we get that feature back for future events?
Full Release, Low Priority
Im fine with the stat/ship restriction for now as i'm still able to make my way around it with cheap fleets but this D3 is kinda ridiculous. Stat requirement and ship restriction might be not the best way to make it 'hard' but i think it's good enough if at least the stat requirement and ship restriction are relevant to each other.
Can the staff take a better look at later additions of ships?
Every ship of the Brooklyn- and Cleveland class was head on head in terms of stats, so you were able to use whatever ship you want, unless you really want to minmax. But Birmingham is just way ahead in damage, only Helena and Cleveland can compete with her when their respective skills proc.
She's still behind actual gun dps gun boat CLs though
denver still pulls ahead of her as a fellow cleveland
It's not Portland Kai levels of bad, but Honolulu, St. Louis, Denver and Brooklyn are vastly overshadowed.
https://cdn.discordapp.com/attachments/362117088136921090/606736274732089344/unknown.png
bir assuming full skill up time (which is unrealistic)
Is that really with the AA-mode included?
I mean the Cleveland class is balanced by the dmg drop of Aa mode, but it's the complete oposite with Birmingham
and birmingham loses the aa prowess instead, so it's balanced
and if you're looking stats wise, birmingham has the same FP as cleveland
columbia has 2 more, denver has 8 less but a 40% FP skill
and doing a quick check, hono has the same skill as denver with just 1 less fp than bir and 5% more gun eff
Guess it's not that bad
if anything, hono stands a higher chance of outdpsing bir
brooklyn is more of a cruiser buffer, so can't really compare, louis gets 30% fp and rld and eva
so it isn't really anything significant
admittedly, those with aa order will have their dps culled by 20% at times, but it also means they can shoot planes better
in fact, birmigham's evade skill was massively nerfed and given a raise in stats instead
@naive cobalt well I could have done it but not with 9 ships or less.
The previous event I cleared everything weakers ships.
This is not even ultra hard mode is this making the unnecessary hard
This is how events are in JP/CN
As we are catching up with them this is going to happen
I need more oil and gold and materials to limit break ships and retrofit ships and I'm not paying money to buy gold or oil this is just ridiculous
This is not previous event
Newer events tend to be more difficult since players have more tools in their disposal
This event is build with an idea that level 120 is available to players. because it is
It's Hardmode NOT ultra hard mode
Content is not build with an idea that everyone is able to just pick up level 1 account and beat it fully including hard mode
If you can't - you should level your ships
It's not required to beat D3 in order to clear the shop
The stat requirements being rather iffy for the ship locked is understandable since this hasn't really happened before, the sheer levels needed is not however. As more and more content gets released and the more powerful ships can get, equally challenging content to keep veterans playing the game. It's not like there's no normal mode at all that more casual or newer players can't do.
Hello Azur Lane,
it is exactly 1 year from the point I started playing and I would like to say thank you
for all the hard work which brought happiness
, sometime a bit of sadness
and new friends
to talk about this beautiful game. I hope this game will stay with me forever and will bring smiles into lives of more and more people.
Thank you for everything 
(hope this is the right channel)
it doesn't matter you're locking out content for new players that's what you're basically saying. If I had money to spend I could pretty much infinitely by all the coins and oil to level up the ships but I do not have that kind of money or I will spend that kind of money
do you know why I don't play World of Tanks anymore because the developers ruined the whole game I tested that garbage for 8 to 12 months before release I loved it as soon.
as soon as the hype died down and monetization scheme was painfully obvious and more and more garbage was added into the game I decided to quit
do you know why I play old school RuneScape I'm looking forward for World of Warcraft classic it's because of these things
It is not "locking out" content from new players. As in any game, beginners aren't supposed to clear same content as players who have played for a long time. And if you are actually even considering buying gold for LB's, retro's etc. I really don't recommend it.
As in WoW, lvl 10's aren't supposed to clear raids. Same thing applies to Azur lane.
I can clear it with <9 ships but the game doesn't allow me to do it with a ship's because they're not strong enough according to the restrictions I know that one of fleet can clear it
Then you are not strong enough
Being "strong" in Azur Lane includes having a lot of ships and gear to fill in hard more requirements
This does not count as locking out, and whaling everything will only bring you so far. Time and commitment is needed.
Just cos, new players can't clear content doesn't means it's "locked out"
I think that the event is not well designed and the previous events you had NPC ships that everybody could use
That's like saying, level 10 characters should be able to fight level 100 bosses, and if they can't it's locking out
now I cannot get three stars because someone decided to make a fleet restriction on a hard mode this is not ultra hard mode I know that I cannot do that but this just ridiculous
There isn't even a separate reward to 3 star hard mode
Most sane people, vets included would do that in normal mode
Cos it's far too oil consuming to do it in hard
If you can't complete hard mode, only things you will miss are the trophy and 1-2 cubes from clearing SP
It only counts as content locking if it's say like fgo, where event A cannot be done unless you finish like 5 chapters of story
I can clear hard mode but not with 3 stars because of the less than 9 ship requirements
There isn't a need to 3 star hard mode, so your point is moot.
Basically, you're arguing that late game content should be doable by players who are say only a month or 2 in... which is ridiculous
You can still do the event, you can still get EVERYTHING from the shop
The only thing a new player can't get are the rewards for SP (2 cubes, 1500 gold) and reward for clearing d3 (dorm furniture)
If you are willing to put the time to do it, you can clear everything in the event shop with just normal mode
but I just told you I want to clear with three stars but this restriction of fleet power is an obstacle
You don't even have to put a lot of effort into it, just the daily x3 bonus + daily missions already gets you most of the shop 
but I just told you I want to clear with three stars but this restriction of fleet power is an obstacle
want
Then there's really no purpose to having this discussion
There is minimal if any "locking of content" to new players in AL
currently I cannot do anything because I'm out of oil I would love to train my ships and limit break them and retrofit them but I don't have the resources to do so.
so the only way I could do that and clear everything is by doing those things I need a have to gems get more coins and oil
That's how everyone is when they start out
It's just that, you chose to start when the game is in it's more advanced stages
So this is only to be expected
The game cannot expect to cater to new players all the time since then it forsakes the veterans who put far more time into it
They want to grow and retain a player base
yes that's what I've been told by 4chan but in order to get some of those things that I have to do I need a hell lot of materials and commander XP is tied to upgrading my oil refinery and merchant
Again, I will ask.
Is any content locked by you not being able to do hard mode for this event?
Other than the aforementioned SP and D3 rewards
And no, "wanting to 3 star hard mode" does not count
Since you can get the rewards thru doing normal mode
I can do everything on the second map of hard mode except for the challenge of less than 9 ships that is my only problem with this whole event
So then there's no "locked content" for new players other than the things i mentioned above?
Then there's no point having this discussion anymore.
what I'm trying to tell you if I can do it one of my fleet is capable of clearing and the other one isn't strong enough if the developers simply just removed the fleet power requirement I could have done it
That's to be expected.
You cannot expect new players to clear late game content.
It is meant to be challenging.
What he means ( I think ) is that his fleet might be strong enough, but doesn't meet the stat requirement, which is a legit concern.
At C3 I can't do 9<
this was the ss attached from his earlier message
the problem would be fixed if he ran some destroyers instead of CAs and replaced one of the BBs with a CV or CVL
@formal oyster ^
Oh, in that case, yeah 
It's not even about the requirements running the opposite of the locked ships like in D maps
It's about simply not using the right ships
The issue is my BB's are weak and they're costly to level up
replaced one of the BBs with a CV or CVL
If you simply don't have the needed ships for this case
It's less of content being too hard/restrictive and more of, you not raising a variety of ships
if you cant 3* c, just go 3* A 
I'm currently working on Monarch but it going to take some time to get it
It's less of content being too hard/restrictive and more of, you not raising a variety of ships
If the complaints was for the D maps this would be understandable
For the C maps... nah fam
I only recent got extra Hoods so I could limit break her
Btw if you're complaining about BBs being too costly, don't go for PR ships right off the bat 
I'm not going to entertain this discussion from this point, since it seems less of the game being restrictive and more of a problem that new players naturally face in an older game, despite being catered to.
My are only HMS and mix with some Eagle union BB's
can we get a chat ban for these two 
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
^ please report them first
ingame?
I do not use battleships because they're too costly as I mentioned before it feels like I'm talking to a brick wall I use aircraft carriers because don't consume a lot of oil
I suggest you go to #gameplay-help for tips 
he told you to use CV though instead of a BB
@velvet adder You can report them through Belfast. Send her the command and she'll have an option for reporting
ok thanks uwu
I only use one battleship at most of my battles at lower levels when I'm farming for Kaga I use low-level battleships that I want to level up they don't use a lot of oil
I avoided using BB's too for a long time before I decided I needed that extra oomph
I'm not going to entertain this discussion from this point, since it seems less of the game being restrictive and more of a problem that new players naturally face in an older game, despite being catered to.
It's a you problem at this point
I don't think this channel is meant for that 
what I'm saying for almost an hour is I cannot do the less than 9 ships that is all even while I think can do it
Go #gameplay-help ?
And what I'm saying for almost an hour is that your complaint isn't valid.
Since you are limiting yourself
You could swap ships to get the requirements
If you don't, then it's just a new player lacking resources for a difficult game mode
what I'm trying to say is I want to do the challenge with less than 9 ships only the restriction catches on I know I can do it, but I just find this really annoying how you make fun of me
Why not do the A version of it?
What does it matter If you just remove the restriction I just find it really annoying that you do this kind of stupid thing every time
If you want to take the effort to challenge yourself, you should also put the effort to getting what you need
when I first start playing the game there was the glorious event unfortunately I was unable to do anything there there I accepted that but this is just ridiculous
First of all, Yostar is just a publisher for the game. If you have complaints about the gameplay, direct them to Manjuu
What I don't get is... you say you lack resources, yet you're trying to do something totally optional that gives you absolutely nothing, so that is basically a waste of resource. You need resources to waste resources 
If you want to take the effort to challenge yourself, you should also put the effort to getting what you need
Hard mode content for events has NEVER been meant for new players
So no, we are not going to do this.
What does it matter If you just remove the restriction I just find it really annoying that you do this kind of stupid thing every time
I just came here to suggest for new players to give them NPC ships so they can participate in the event.
And to give my opinion about the less than 9 ship requirements at C9 is just halted my progress for no reason
The NPC ship is a fine suggestion
You can still participate. Normal mode is a thing
Removing the requirement is not.
It is
And to give my opinion about the less than 9 ship requirements at C9 is just halted my progress for no reason
But it's not, you don't need to 3 star a stage to get to the next one 
why are you, as a new player, so persistent on doing hard mode instead of going through normal mode first which is for new players and levelling some botes 
they dont really give you cookies for doing hard mode, just some dorm tem
the current ships that I possess are more than capable to clear C3 with less than 9 ships
Then there's the limit of being a new player.
We are not going to remove the requirement just cos a new player finds it difficult to do hard mode.
The discussion ends here.
Well the stat requirement system is still flawed even for veterans though 
The issue for d maps is a different can of worms
This is prohibiting me from doing it
No, your lack of good enough ships does
What kind of absurd discussion is this anyway
Im not going to repeat myself after this.
We are not going to remove the requirement just cos a new player finds it difficult to do hard mode.
We've been going in circles for the last hour.
let me ask you this how is this herding the game if I want to try by doing it it that's my own choice
It is not about if you can do it without the required stats. It is supposed to make you to use appropriate ships and gear to meet requirements
I didn't put this requirements here if I want to try it I should be able to do it whether I succeed or fail
/warn 469244691926482957 Continuing argument in feedback in bad faith.
HentaiVeteran#8972 got warned. Reason: Continuing argument in feedback in bad faith.
Feedback: Ship chibis occasionally obstruct the interface. Kagerou hides which stats are affected by her modernization node. If it's better submitted as an interface bug, let me know and I'll do that.
Does it actively block anything or am I just looking in the wrong place
trp and rld I guess
Oh yes
very rude of you but have a nice day if you didn't want to continue the discussion you should have stopped arguing with me @minor robin
don't insult other people, no reason to provoke further argument @icy anchor
@icy anchor And you sound very off-topic'y, please stop
Anyways regarding kagerou
It looks like to me it's just a problem with her only?
And just for modern?
Does appear to be just the modernization node, yeah
and we're not in #bug-reports are we? 
yes, it's not a bug, but definitely non-intentional
how about making saved gear loadout available on all devices on that account instead of saving it locally?
Right now I can save it on a device but only access the loadout from this exact device and not from another device.
there's a card for it, upvote n all that to show your support
https://trello.com/c/aEDRBauC/184-synchronize-equipment-loadouts
"the saved equipment sets are not synchronized over multiple devices, that would be really great to add
"
1
OBT, Medium Priority
thanks
https://twitter.com/azurlane_staff/status/1158694203242639361 In this here clip, posted on official azur lane account, Javelin is imitating Commander's voice in an imaginative conversation between her and Commander. As can be clearly heard, she uses much more husky, manly voice when imitating Commander, very obviously implying that he's male. What is EN's reaction to that, as it clearly showcases that Commander is canonically male, instead of, let's call it "ambiguous" as it is considered in EN.
【コミケ】
"あのジャベリンが考えた、指揮官を出迎える時の「最きゅんシチュ」とは……!?"
(CV:ジャベリン)
コミックマーケット96、アズールレーンブース(青海展示棟 BホールNo.2352)にて、
...
3024
6080
I've met a fair number of women with husky voices, including two that could've passed for men's voices attempting to imitate falsetto like in Monty Python. In fact, the voice she uses sounds.. a lot like an adult woman's voice in a surprising amount of anime.
she doesn't imitate "male" voice, she imitates "older" voice
the only point when commander's gender plays literally any part is marriage certificate and it using neutral terms affects you in no way, please drop this attempt at argument
Percentage chance that the implication there is that she's meant to imitate "old" voice instead of a "male" voice is so absurdly small it becomes laughable. This type of action is in vast majority of anime shows used when attempting to imitate male voices. I'm not making arguments, I'm giving feedback by presenting actions taken by other servers and asking how will EN server react to them
It won't really change anything
I'm not sure what you're expecting as a "reaction". We'll keep it as we have it right now for the foreseeable future
It won't be changed from a simple video as this
So I'm to understand that it will be considered as irrelevant/not important enough, even tho it was posted on official Azur Lane twitter account, yes?
You're to understand this can be interpreted as any gender, and "character imitating someone" is not the be all end all argument you can make
No, I can make many many more relevant arguments, this one is just most recent and to my knowledge not yet disregarded by EN. At least until now I suppose. I simply wanted an answer and you provided me with one, I couldn't possibly ask for more. Although I'd wish you didn't constantly harass me by implying that I'm trying to start unnecessary arguments. I've tried to stop such things from happening here enough times for you to stop attacking me over it, and while I don't understand why you continue to do so, let's stop this from continuing before someone becomes involved and gets punished by moderation.
Thank you for potential understanding.
it's not harassment, people tried to argue avout this in the past, you knew that yet still tried to push your point after being told it's not accepted
Who even came up with the bs that the commander isnt canonically male? I have read this a alot over time so im curious how this started. Literally listen to unicorn asking if she can call him onii-chan / big brother.
I won't answer you here out of fear of being continually misunderstood and punished in the process. I'll gladly take this conversation to private messages tho @velvet adder
Here's hoping the devs lower the level cap for Challenge Mode slightly for EN.
doubt, the only reason for previous nerfs was lack of certain content and mechanics, like PR or level 120
Wait, I think I'm referring to the wrong one
Ah yeah, wrong one maybe.
Is it the limited-time one or the daily raid one?

No timeframe listed so must be the daily raid one then. Apologies.
If I may suggest to move the sonar icon in battle so that it doesn't impede with the ship's hp bar. Just put it beside the bar or below, I don't really know. 
Yeah, it could easily just be moved to the left a bit as to not cover it anymore. One sec and I'll get the suggestion created for you
Alright, here we go. Card for reference: https://trello.com/c/LP0kFjn0/821-adjust-sonar-icon-position-in-battle
For the in game battle chibis/health bars, move the sonar icon slightly to the left as to have it NOT cover any part of the ship's heathbars.
Full Release, Medium Priority
shipfu trading card feature. Add shipfu trading cards into the game, award shipfu trading cards rng based from gameplay mechanics, such as a % chance to get a random shipfu card when retiring a girls for example. Said cards can be displayed on profile akin to medals, and most importantly, can be traded with other users. Can be restricted to friend list or guilds. It would help a lot in making the game much more interactive between players as well as server as an additional collectible for the more accomplished players.
Hm...while I see nothing inherently wrong w/ the suggestion, I'd say it falls too much into "new content" as this would be a brand new, fully fleshed out feature and thus out of the scope of this channel. But I'll bring it up and double check
thanks toast
Alright, the suggestion's been created for ya. Here's the card for reference: https://trello.com/c/PbnkkSZi/822-shipgirl-trading-card-feature
shipgirl trading card feature. Add shipgirl trading cards into the game, award shipgirl trading cards rng based from gameplay mechanics, such as a % chance to get a random shipgirl card when retiring a girls for example. Said cards can be displayed on profile akin to medals, ...
Full Release, Low Priority
thanks toast
Can we add notification when lab researches are done, same with commission and oil/ gold warning , so players know when lab is done.
It's been suggested. Here's the card for reference. https://trello.com/c/nSQLmvuw/572-add-notifications-for-research-projects But apparently such as feature has been implemented on the other servers (JP/CN) so ideally it should only be a matter of time for us to get it but no ETA
Add a toggable option for notifications to be sent for when research projects are completed
6
OBT, High Priority
Thanks 😀
Can we have Clearing Mode make event maps more streamlined? As in, remove ship type restrictions and/or reduce or even remove total stat requirements from hard event maps, to allow using cheaper fleets? Maybe even requiring 1 less enemy fleet to destroy in order to spawn boss in normal and hard event maps? You would think Clearing Mode in event maps make farming event points faster or cost less oil, but all it does is stop enemy movements and let you move usually more than 3 spaces at a time.
I mean, it still usually does result in faster clears / cheaper oil, because you can choose which ships to engage (such as avoiding sirens if you wanted to)
Also stopping enemy movement in this event means you're guaranteed to have full base health, which is extra points
But I believe we have suggestion for it regardless. I'll check and add it if we don't
It wasn't, so card created 
https://trello.com/c/m3hpEf0n/823-improve-clearing-mode-for-events
Clearing mode should have bigger impact. Right now it just stops enemy movement when there is any and remove movement penalty. It should also reduce/remove stat and ship hull requirements and/or provide other bonuses to make farming easier and less resource intensive after pl...
Full Release, High Priority
Yuubari was supposed to be in the game ages ago. Please put her in asap. I think a lot of people want her for ibuki farming and she is quite a good ship to have. In fact, I think they thought she was in the game, because she made it on the build changes list at some point. She still isn’t.
Sounds good. I knew she was an error. I just assume that is because she was on a previous list or something.
Hello, just wanted to suggest to give CVs and CVLs differing class identification icons when viewing them in the dock (the purple aeroplane icon), and likewise for BBs and BCs. And to have their own sorting options in the docks as well, if possible.
IIRC Fleet Tech does have different icon for CV/CVL and BB/BC somewhere
I think CV had a +, as did BB
Ahh yep, using the Fleet Tech ones could work
That's perfect, could the devs implement those icons in the docks as well? Would really help with sorting large fleets for specific kinds of ships.
Sure, one sec and I'll get the suggestions noted down real quick
Thanks guys, hope this suggestion makes it through. :)
Alright, got the filter suggestion added to our compilation card. https://trello.com/c/MJEr9onC/420-additional-filters And here's the card for images https://trello.com/c/CWgq2Iuw/824-add-updated-images-for-bbs-and-cvs
Collection of various filter ideas and improvements
-
"reset to default" or "clear filters"
"I think it'd be a pretty great QoL add if there was a 'reset filters' button which would go back to the default 'all, sorted by level' in one tap " -
"skill type filter to academy...
16
OBT, High Priority
Instead of using the same images for all hull types, have BBs and CVs use their respective images from the fleet tech menu so that they are easily differential from BCs and CVLs
Note: the fleet tech is shown in the screenshot. They contain a "+" to show difference
Full Release, Low Priority
Feel free to upvote them if you'd like to show support for them 
Why exactly are weapon presets not synced between clients?
For some reason they decided to save that information client side instead of server side. As to their reasoning behind it, no idea and honestly feel like it would've been better to keep them server side
But it's at least been suggested to change that
Figured it's clientside.
Also still sorta confused as to which Challenge Mode we're talking about here. Maybe they'll explain later on.
Yeah, we've brought up the issue of the vagueness of patch notes to the team. For now, we can simply assume it's the same that JP/CN are getting w/ their update.
I'm just curious why do they cling to using Twitter images and then end up with patch notes that look like an executive summary, to put it nicely 
@ancient nova the one that spawns enemies too far for your fleet
it's known
#bug-reports next time please 
@stable violet more complex than that, like everything in life
last time I brought this up, I was told that they have plans to use website for more extensive patchnotes, but currently there're some issues with it and they were working on a rework of sorts, but I guess it was put on-hold or takes longer than they expected for one reason or another
regardless, I brought this issue up again and it'll be discussed
why is poof censored?
poo isnt censored thats what is confusing LOL
Hello. I am very angry and upset by today's technical work. Due to technical work, I could not send 8 hour missions, I had the opportunity to enter the game, but I decided to do this after starting a new day on the server. But when I entered, there were already technical work. I don’t follow the game’s twitter (I don’t use twitter at all) and very rarely go to read the news on this discord server. Could you send warnings via game mail 12-24 hours before the start of maintenance? 🤕
I'll bring this up to staff
could the in-game notice that says "be back in 4 hours" say when it's coming back, ie an actual time? there's no in-game indication of when the 4-hour period started (yeah, i can check discord but it's an extra step)

4am PDT
maintenance starts at server reset time
which is midnight PDT
if it's X hours long = it ends at Xam PDT
okay i'm not sure where to talk about this but in this tweet you guys mentioned that the illustrator is lirica but i remember i screenshot'in the loading screen before the update and it was nagu
just asking, when will Guild have some use?
The challenge mode mvp screen should be the new default mvp screen or something when doing the regular missions or something along those lines because it looks really cool and you get to see all your skins and art better
do I get this right, all you can get from Challenge Mode is that chat thingy?
@timid trench I'll look into this and get back to you
@thorn musk There are works in place, but we don't know when they'll be introduced
@crude iris Sounds cool, I'll add it later, doing challenge now myself lol
@normal vine yes
Best of luck @minor robin but that mvp screen is great for challenge mode just wish it was like that in general
thank you!
can we get the option to disable airstrike/volley character art and/or have it replaced with regular skill rectangles? it blocks my vision and i find it hard to dodge hard-hitting projectiles on higher difficulties
inb4 "git gud": i am handicapped
so this would really help. thanks.
@velvet adder It's been suggested before. Here's the card for reference
https://trello.com/c/VuYWXp2Q/68-add-airstrike-cg-cutin-toggle
i just wanted the character sprites to not show up on air support skill activation since its very distracting and it overlaps the left part of the screen
https://discordapp.com/channels/456397991847395339/468804193646542849/486544023314497547
Editor's note: Make this toggleable
3
OBT, High Priority
the one time i don't check and it's there. sorry and thanks.
No problem at all 
@timid trench the tweet is credited correctly! the loading screen is mislabelled in the game 
yes elder that's him 
@toxic monolith You can report them to Belfast Bot. She has an option for reporting players
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
So apparently challenge mode is supposed to have a level 80 commander requirement, but I'm not actually sure why that's necessary because I had tons of fun clearing it and I'm level 73
This is with the bug atm of course
Cheaters? Well, I suppose
At least I got the chat border, but it's a shame I won't be able to play it anymore since it's unlikely I'll hit 80 so soon
Wouldn't a fair compromise be to not have players show up on the rankings until they're 80+?
While I really appreciate giveaway ships, that can sometimes be a poisoned gift. Please consider giving a dock slot with them 
We have it suggested to give out free dock space to accommodate our rapidly growing cast of ships
Or at least have some easy access to them at the very least
we need B W H sizes for all shipgirls as part of their stats
(that is, bust waist hips circumference)
Oh and please, please, a confirmation prompt for the "collect all" button for missions. Just happened to me again, the hitbox of that thing is clearly not right.
Now I have way too much oil, won't be able to spend it fast enough to not waste the cantina one. 
@agile lagoon ah I see. Thank you for the reply! 
I'm only 76, so it's going to be a while yet until I can even experience challenge mode. Rather than that, I'm more looking forward to divergent chessboard coming back. Much as I love this event(and the introduction of the 'Bama), I wont be getting this event's border due to a distinct drought of necessary bulins. Between needing 12 golden bulins(assuming bad luck on dupes) and 16 purple bulins(also assuming bad luck on pulls), this event's border is beyond my grasp.
As far as your cantinas problem, @formal oyster , buy a bunch of dorm food. Tis what I did! I saw the free 1k oil as 10 free dorm snacks! Bonus xp ftw!
I do that all the time, but here I won't spend 4k oil on food lol.
Ah. True. Theres the 1200 commission that is possibly the best xp/oil ratio, outside of, I think its chapter 12-something? And then theres clearing out the event's shop. Gonna need oil to blow through d3. I did that during the Iris event. Blew through...errr... 12k oil in under a day to get le Mars and le triumphant on the final day(I slacked off and hardly did the event, so i was starting from a2)
Challenge mode is fun. More modes like this one in the future would be awesome 
I have a complaint about the reward you get from the challenge mode and to change the special reward progress first off all i wish you could get something more out of challenge mode rather than a chat border. I wish for the special reward progress for the ships to be at level 70 to claim it rather than fully limit break them all as i find that quite annoying and the reward doesn't really justify all the work you had to do to get it.
Well for the chat border, you can't make it too rewarding as it's difficult to some players and plus it's (supposed to be) locked for only players at LVL 80 or above. It's more of a simple past time, especially since it doesn't take oil, morale, or anything. It's more for bragging rights like, "Hey look at me in this chat, I can do more difficult challenges". But your feedback will be taken into account, but it won't affect this current event as it's already being run. As for the MLB ships, we are constantly collecting feedback regarding them and ideas to better them.
okay thank you for the reply 
Something feels off with plane drop rates. Out of like 20 chests, I get like 12-15 planes.. They seem very much like the predominant drops from gear crates.
So I dont know if this is the place but I dont see a closer fit
We need a secretary randomizer select like 6 boats and it randomizes each time you log in or just rotates daily
It would let us actually get use out of skins I bought more then we do
that has been suggested
"Suggestion: please have an option to shuffle secretary, ie the game sets a secretary at random from amongst my locked ships, everytime i go to the main screen. so i can love everyone equally
Edit: Maybe having an option to chose from multiple ships which would be rotated, i...
17
OBT, High Priority
Could there be a way to disable Sub hunting animation
Definitely not liking Challenge mode. Just two rounds and I’d lost maxed Laffey, while leaving Indie and Portland almost dead. In a way, I’m glad the reward is just a chat filter, cause I don’t see myself getting any use out of Challenge Mode.
@crude iris https://trello.com/c/NWULJ1fh
here ya go
It would be cool if the mvp/end battle menu was similar to this (except it also show levels and exp of course
Damage can be on a separate tab as it is now
Full Release, Low Priority
Did someone already suggest to make an option to disable splash art on skill activation ? That would be a thing
i was thinking for any stuff that has not unlocked in EN like the cat boxes reward, instead of eliminating it totally, maybe give it to us EN players but have it locked up so we cant use it yet, or dont highlight it(border it with black image), sry not english native speaking here, u know what i mean with black image ? so this way we r not losing out and we do not access it til its fully released? for future reference
