#game-feedback
1 messages · Page 51 of 1
i'm not even dreaming of getting skins right now, dock expanding alone already costs 200 gems per event
I personally dont like the idea of that but
I’ll talk abt it real quick with rest of team 
Add ability to skip tutorials.
i really enjoy this game, but afraid running out of dock space will have me quit it
Alternatively, there are a couple of cards with suggestions about giving more dock space to commanders
For the tutorial skip, I'm somewhat curious about the use case of benefiting from that
there's no benefit to making tutorial skippable
new players would skip it cos they think they smarter than this and end up more confused and missing mechanics, while old players shouldn't need to replay tutorial anyway
the only legit use of it is if you decided to switch servers, but it's really rare case scenario
new players would skip it cos they think they smarter than this and end up more confused and missing mechanics
This. We get enough of these dumbasses already, cheerfully admitting they'd "skipped" what few tutorials there were just to ask the same questions in the channel.
I think the description should be changed to "for morale regeneration only"
As of now it could be easily misinterpreted as purely cosmetic which it isn't
Ye, we actually do have that written up to be changed as that is technically misinformation

Can we remove the 'preventing people from leaving PvP and keeping attempts' suggestion? We need to be able to leave PvP so that we can 'reroll the RNG', this way PvP can at least keep whatever is left of its already limited variety. Such as, running Jintsuu Ayanami Yukikaze and resetting for gud torp hits, or the 42% Helena Scan + Enterprise Lucky E.
Sorry, but we don't take down suggestions on request.
Trello cards are just suggestions for devs to consider. While I totally understand what you mean - someone's suggestion doesn't become invalid because of that. Tbh we prolly wouldn't have accepted it now, but it was (begrudgingly) added even before we started using trello, so we decided to keep it.
In the end it's devs decision if they wish to change it or not. Just because card in the trello - doesn't mean it'll be changed and if it will - it means devs decided that pros outweigh the cons
True
Well, this is more an unspecific suggestion mainly for the TL, but it is important anyway. Could the lines be kept as close as possible to the original (even with the guidelines mentioned above)? This concerns the overuse of localizing the content in certain TLs. I am not here trying to start the argument again, but every time some translation actually does not match there is people criticising that. A lot....
Your feedback has been noted.
Generic skills should require less EXP to level than Unique skills like comparing Raid Carrier to Lucky E as clearly the latter is much superior, this way less popular ships with generic skills can have more appeal
As much as that's beneficial, so what about people who have already maxed out such skills? Do we refund them? Is there a way to even track what was used?
It could invite a lot of unnecessary outrage
And that includes me lol, but generally why we will even bother upgrading those skills is cuz we have nothing better to upgrade at that point until new ships come
Its either upgrade Full Firepower on some Fletcher ships, or let the books rot and leave the classrooms empty. At most people will ask for compensations for the sake of it, but doubt anybody will quit just cuz some weaker ships became easier to upgrade
Would rather have more ways to get books or trade some books of one color for others of another color, as was already suggested.
This will also be beneficial for the game in the long run as it will be easier to play ships you like for fun, otherwise, more ships will get released just to be ignored, then what for giving them voice lines and skins
There were already enough complaints for refunds when Bismarck got released as her skill buffs tirpitz more than tirpitz does to herself (40% Vs 30%)
This can be avoided
Moreover, not everyone is a meta fanatic
There are plenty of people who raise waifus and so wouldn't mind raising them
If people don't like the ships to begin with, why would they even raise them?
I do have a question
What happens if someone has a generic skill part levelled?
EX: I've got Hornet's Assault CV up to 9 and partway to 10
Does it scale down to new 9>10 proportions, or does my current XP stay and overflow?
It's a very slippery slope that can be avoided, imo it's more net detriment rather than net benefit
Additionally, a lot of these "generic skills" apply more to older ships to begin with

The ship I used as an example is literally from the original 1st day release
As an actual male I am offended by having my self-insert's dick cut off.
I am just stating that I think it's an uncalled and unjustified change.
People will be happier too if their non-meta waifus are easier to upgrade, in a way sacrificing less to invest into waifus rather than meta ships
Also to complain is free, plus u might get compensation as a bonus, so complaining for the sake of it is expected, honestly doubt people will quit so easily (this isnt even considered powercreep)
Either ways just a suggestion, it would be really nice to Kagerou lovers who have 3 skills to upgrade lol (among others)
you're talking to one of them
and in her case those skills are really good soo
Kagerou's actually pretty good 
And like I asked earlier, what happens to a partly levelled skill - XP retained, jumps levels/overflows or scales down to roughly the same place it was?
Well generally my point is that less valuable skills should require less EXP, if implemented whatever happens next is up to the devs. Be it refunding all overflowed EXP in books or not, level jumping existing skills or not, watever is within their means and make the most people happy
The most ideal situation definitely will be refunding and level jumping but might be impossible.
Even then, in the worst case scenario of no refund and such, the future will only get better, yea people will complain and I bet its just cuz they want some free books. When things become easier, your past efforts will seem devalued, but life just works this way i guess
choosing which skills are "more valuable" would be a pain unless they just went by ship rarity
Well, one "Heart" from the neptunia collab have 3 red skills to do 
<@&460641442914631680>
Would be rly great if you could make a mechanic where i dont have to remove my ships from my fleet when i wanna do comissions with them.
For example:
If i go on a comission, my ships stay in my fleet. If i try to do something with my fleet then (attack or idk) then it says something like
"ships in this fleet are currently busy"
Like this we dont have to select and deselect all ships cuz it gets rly anoying after doing it the 100th time.
Hope yall understand what i mean

Also i dunno if this is the correct channel for this ><


Also I don't see any benefit in the suggestion
There's a reason why you can't have them in the fleet and commission at the same time
No no, Ender, they specifically say that you can't use it while they're on commission
Point is that you can send ships to commissions without breaking your fleets
Somewhat niche, but nothing wrong with the suggestion
I mean there have been already cases where ships in fleets somehow still get sent on commissions anyways
It's to prevent that from happening
ye
and now it results in a bug
coding it as legitimate interaction would eliminate the bug or at least make it less likely, cos now there's proper check and response to "ship on commission is also in the fleet"

i notice the translations of most gender names is removed, can you not do that.
Your feedback has been noted.
Speaking of commissions can't we just say, be allowed to LB them while they're on commission?
It's been suggested for players to be able to interact w/ ships while they're out on them https://trello.com/c/qXE76uV3/751-all-ships-to-be-intractable-while-in-commissions
Many players wish to enhance, limit break, etc their ships that they're currently leveling. But the issue arises that ships that're currently being leveled are heavily selected for commissions. This causes frustration for many players thatd like to interact with their ships b...
1
Full Release, Low Priority
It honestly just feels like this game somehow knows what ships I wanna interact with most and sends them on commissions in advance. .-.
That's where selecting your ships manually might be of use to you.
add notification if ship already at max level so shikikan would know it
maybe it's not so usefull
since most of player would bang em into limit break
In what circumstances would it be displayed to the user, though?
I hope you don't mind this feedback but
Personally I like the current level of use of gendering to refer to the commander in EN.
Your feedback has been noted
Its bad when the voiceline doesnt say what it is in english, also i dont want american politics to affect the game
The voicelines don't match for far more reasons than that 
It would be appreciated if this discussion doesn't get started again
Everyone is entitled to their own opinion.
Iam glad subs ai become smarter, she choose mobs that i attacked than mobs that one tile from her
How about they make the ex stage only will be unlocked after finished the hard mode (・∀・)
Is that a suggestion for how to deter hackers from showing up on the leaderboards?
How does one get lots of wisdom cubes?
EX is generally locked until you complete the second half of the event as well iirc. The problem w/ hackers is that they bypass that threshold immediately.
W/ LVL 3 or so accounts
@keen bough That'd be more of a question for #al-general or #gameplay-help but generally, just doing your daily build, daily/weekly missions, and praying for commission RNG
Or 
hello peoples, I am flying back from vacation soon 
so expect me to start having time to take feedback now! 
wrong channel kawaa?
translation: "spam kawa with all your feedback"
no im just announcing my return
For glory, our savior has returneth
In the dorm shop, a symbol or indicator which denotes whether items are interactive would provide incentive and clarity to buy, especially with gem items.
Ideally, an animated preview upon clicking the item in the shop would be nice, showing the pose that a generic character (enty or belfast or anyone) would take when using that item.
I attached a sample royalty free symbol for your consideration to get the idea juices flowing
@small vine We did have a suggestion card to be able to preview dorm sets, but I got it elaborated on w/ your ideas and image
https://trello.com/c/EvBPttu6/465-allow-dorm-sets-furniture-to-be-previewable-before-buying
Add an in-game method to see furniture or full dorm sets before purchasing the set to see if we like them.
Idea Additions:
In the dorm shop, a symbol or indicator which denotes whether items are interactive would provide incentive and clarity to buy, especially with gem ...
7
OBT, Medium Priority
I know we have set themes but for those of us that like to combine furniture in the dorm, is there anyway for a custom theme feature to be added? That way we can save our presets?
ya. just save your dorm setup as a new preset.
Exactly
See that "+"
That's how you save a new preset
And before you ask, it's been there since the game started
@barren ore
I never knew that, thanks guys!
One quick feedback: Le Mars retrofit acquisition line is missing the third sentence. Confirmed by looking at the wiki page. Leaving it here because it is a clear, fixable oversight
There should be ranking rewards for the pvp and etc as well for like events. To get extra stuff so grinding to get a good spot or a top spot is more worthwhile and adds a bit of competition between some of the top and efficient players but anyone can achieve this. Same thing could be said about ex rankings and the ex rewards should be changed. I know the ex is a old topic
Event score ranking gives immense advantage to paying players compared to f2p, even if it's just monthly resources card, since they can stockpile crazy amount of oil making it impossible for f2p players to ever even have a chance to compete
EX ranking rewards is a good idea tho
PvP rank rewards is basically merits, but perhaps an update to the store to put more items into rotation might be a good idea. A lot of regular pvpers have stupid amounts of merits since there's nothing really worth spending on
I believe we have a suggestion about it, one sec
The only things worth buying in merit shop currently, after buying South Dakota and Eldridge are Engineers, T1/2/3 boxes are really useless and not worth it, be it for new or veteran players. Improved selection (and possibly ASW boxes) might motivate people to pay more attent...
8
OBT, High Priority
heh, high priority. I'd say a limited number of gold blueprints would be really desirable as well
added card about EX rewards https://trello.com/c/Bjy09Ty2/766-rewards-for-ex-ranking
Some rewards for top X players on EX event maps (after banning cheaters obviously) to incentivize people to do them and add more interesting competition.
Full Release, Medium Priority
Add a number of runs completed so you can track how much of a degenerate/unlucky you are
without relying on spreadsheets. its probably suggested already tho
It would be cool if the game supports changeable font size. got a problem recently on reading
What happened to that poll we did where we asked for more time between events? I'm getting real tired of back to back events, no matter how small they are. Please give us more time between, this is getting ridiculous
We never planned to have a poll. It was decided to not have that due to the back and forth it would cause. The staff has decided that we'll keep our current pace as it is now (especially since we're synced 1:1 w/ the other servers for events as of late) and we're unable to collect feedback regarding it.
Is a limited banner an event 
Not exactly, but it's what they were referring to. Back-to-back build banners
we have sadist ships, can we get masochist ship's or ships that want to be pets, for us cultured people
Well...valid request I guess. But unfortunately we can't take feedback for future ships (and that includes their personality as well)
well i tried :/ thanks
@oblique timber Fortune?
None of them actually want to be treated like pets, thank fuck, but you can look at some doormats like her and it should still work
If you pull a reverse card on that idea, Deutschland and Akagi-chan treat like a pet if I am right, just saying
Sort of a question/suggestion thing
Would it be possible to make it so you can take part of the attachement from mail?
Im currently in situation where I hardcapped oil but im low on money
But i've got plenty of it in mail, sadly I can't collect it because of oil
A lot of games do that so im wondering if its possible for it to ever be added in here
a suggestion from me is to buy dorm food until you can accept the mail
oh look
toaster just made the card
second time 
@summer niche Sound idea. I got the suggestion created for ya. Card for reference: https://trello.com/c/5TacdfSE/767-partially-collect-mail-attachments But as Kawa said, in the meantime you could spend in in the dorm if you are in full desperation for that gold
Have the ability for players to collect only specific attacchments from their mail, and not always be forced to collect it all in full.
Example: A player is full on oil, but needs gold. They have mail that contains both gold and oil. Make it to where they can collect just th...
Full Release, Medium Priority
@ornate basin 

Even with the upcoming improvements the submarines still feel clunky to use, I think it could have been reworked to be much much better than what we are getting.
Here is a simple idea to make subs less obnoxious to use:
All sub maps already have multiple starting positions, make it so every map has 3. Populate each position with 1 sub from the sub fleet, if there are fewer subs in the fleet assign randomly. Starting positions should cover boss spawn points for most hunting radius patterns.
All 3 sub hunting radiuses can come together like a puzzle and it gives people additional aspect to consider such as sub positioning and their hunting radius pattern. Hunting radius becomes relevant and interesting and eliminates the need to perform manual actions to reposition the sub fleet every time.
Make all enemy fleets that are covered by the radius automatically have the -%HP loss without having to wait for subs to move around etc. You can indicate it also in combat by for example a sub just zooming through at the start of the battle just to indicate it is in effect.
Make sub support callable from anywhere within the radius as usual. Maybe reduce ammo per sub to 1 to compensate for not spending it to debuff HP.
Voila, much less clunky than repositioning subs or waiting for them to get around to -%HP enemies.
I'm sure people can come up with even better ways on how it can be improved if given more than this 5 min thought. So I hope what we are getting is not a final submarine iteration.
Yea I will probably do that meanwhile since no point waiting for it to be added since it might take a while
I was looking for the card to see if it existed and then I saw one that was empty “created by toasted a minute ago” 
And thanks for making the suggestion card toaster o/
@real mountain The thing is though, specifically for your %HP for ALL enemies w/in the radius (even more so w/out using ammo), that's extremely powerful. You're suggesting %HP dmg to practically all enemies (w/ the 3 starting points) that comes for free w/ no oil or ammo cost.
then make it scale the more enemies the less total % hp loss or something. with 6 ammo you get plenty of -hp% currently anyway
Also enemies spawn in over time
Hunting damage still costs ammo
They're suggesting that it doesn't cost ammo
So, you nerf the %HP dmg --> players complain that hunting has become much more useless. And on top of that, you adding RNG to the % dmg. Something that the player can't control. At least w/ how the rework is coming, you're able to control it better and have consistent % dmg.
And as mentioned by Eunoshin: enemies spawn in over time. How will the system account for that?
Or you can apply the -%hp only on first few fights like 5 or w/e. Or it can be a different system altogether. Basically what I am saying is that while rework may improve usability with the option to move it also makes it 1 step more clunky than it already is and eliminates anything interesting the hunting radius brought before.
I do agree that it kinda eliminates the point of HR (although re-positioning does cost oil so there still is technically a point to them) and subs could still use some work. I do think there's some merit to your suggestion, but there are a few holes in it that I feel like could cause player frustration or have some needless complexity for the backend.
I don't understand how the thing in #game-news works, you use oil to move around as you please in the range?
#gameplay-help might be able to help better explain it. Although no server has it yet so no one has had first hand experience
Wait for the patch and play around with it some
Yeah
So. Here is my suggestion: Give the Elite fleets durig events a guaranteed BP drop. Rigt now you can't even reliably get the T2 variant of the 138,6mm gun
This would actually bring up the risk vs. reward factor when facting Elite fleets because it would provide tangible incentives for going after them despite their harder difficulty
About the suggestion before, is hard to have 3 spawn point too, 3-4 is a really small map
Regarding my point,there is not really an incentive to farm the BPs since they drop so irregularly. Just to get a single gun on average would still take you 25 runs on average even with this adjustment (based on killing 3 elites and retreating)
Making BP drop guaranteed would make farming too easy in my opinion. D2 is already easy enough to run cheaply and quickly.
Having a sure BP for gold weapon is too op, at minimum you get a bp drop, it could a gold, but you have a purple for sure?
As lazy as I'am yea I agree
That sounds too easy honestly
25 runs is barely any effort
I was thinking just about a guaranteed BP drop. The point being that yes, it may be easy on you to do 75+ runs, but when the game literally does not drop anything for 5 runs except the twin 120mm (that one only twice), you slowly start going bonkers
I have one hour, less to farm 2 prints and D3 medal
Yesterday I couldn't get one too that is so bad...
Well I have done about 20 runs without single BP for 138,6 and I dealt with it. In 138,6's case, I'd say that it is an novelty item for which you must be willing to use a lot of time and oil if you want to have several of them. And for an average player,I'd say that the one you get from the event shop is enough 
Point is that you should at least have the ability to get them. I myself went down to 2k oil in the last week TRYING. I could not farm beforehand, so this is from 13k+ oil level. That means the following: the RNG can be a huge pain. Thus my idea proposes something which only affect a limited amount of enemies. Or you could apply this to the boss to make the gun go slower, but on average manageably
Secondly, since they are not even in the PR/reward blueprint pool I suggest an addition there. Eventually you will hoard them up for one additional gun, but it will be slow
Sure is a gatcha but it can be really bad after a while
Just to be clear - your suggestion is to have A bp guaranteed, not gold specifically?
If so - that sounds reasonable
Yes
I'll add it in a bit
The two options being either only for boss, or for elites only
I see your point. But in my opinion the farm should be slow and hard. I've spent 100k oil farming for the gun and I only have 4 and half of the gun. But yeah, no discussing here 
there's difference between "slow and hard" and "random"
AL already lacks things for dedicated players to do, so making 138,6 "easy" , would remove one of those things
The point is you should at least see it from time to time instead of " I spent 100k oil" often. The other point being that you are taking more risk with siren fleets, meaning you will need a stronger fleet
Siren fleets in D2 are easily done with 1:1 fleet so there's no risk in my opinion. Some things just need to be hard and pain in the ass. If the farm was be easier, the satisfaction you get from finally collecting BP's for a one complete gun would be smaller.
How sirens spawn and pre load torp works, you for sure miss the sirens with torps
Another point being that not everyone has the time too. And from your own point, if the frustration of not getting it is enough, it outweights the satisfaction ( For me it sure starts being a stingy droprate after 6k oil without either the purple, or gold 138mm blueprint
If you don't have time for the game, don't expect to get everything. This kind of mentality is what is ruining other games nowadays. You should put real effort in if you want to have things
Jean Bart 
She deletes Sirens once skilled and levelled enough
And I spent upwards of 70k oil for two guns because it's a long farm
Gachas tend to have grinds
I think
you massively overestimating impact of that change
maybe
It won't make farm easy
drop rate for gold bps is still abysmal
@velvet adder I did not state I did not have the time. However, you are considering everything from a point of a person with frankly an abundance of time as it seems. It would be pleasing to see you at least consider the possibility of circumstances for people not being able to play all day and thus are seeming extremely condescending
Boss has BP drop guaranteed if you S rank I thought?
Without providing feedback to the points I tried adressing
If you wish to continue arguing - you free to do it in DMs, not here 
Huh. Anytime I paid attention to S rank boss drops there was a BP 
That's why I said you overestimating impact of this change
It drops something most of the time anyway. Making it "all the time" just makes it more consistent, not that much easier
It removes 1 point of RNG, while still retaining main one
Ok. just my final note. The game needs to have things for players who have abundance of time, like me it seems, to do. If everything was "easy" and doable with like 1 hour of gametime per day, there would be nothing to do for dedicated players.
It's just like the suggestion we have to guarantee sub equip drops from SOS maps (specifically the lower end ones). Good chunk of the time, you'll notice you get one. But there are times where you don't get one and it feels horrible when you don't.

Might still be a blue one, but hey....you got one
Toast
You're guaranteed eqiup from sos boss
Sorry for the argument Restart. But I do believe that this change still facilitates enough potential time sinking that even the "Just grind it" community will still be satiated
You sure, Res? Multiple people asked for that
Does it have a chance to not-drop if you don't S-rank the boss? I know with what little time I've spent on SOS, I've always gotten a drop.
Maybe if you don't S-rank, I'm not sure
But those 2 times I forgot to bring proper asw fleet and got an A still gave me rewards iirc
Always guaranteeing at least some design (not gold necessary) will remove one instance of RNG from design farming, slightly improve chances and make results more consistent and less frustrating.
Full Release, Medium Priority
Thanks Restart
Collabs are one-time and that's it, no re-runs, right?
as far as we know yes 
But there is a possibility of re-runs in the near future, correct?

oh
its very unlikely
I can confirm SOS bosses give guaranteed BP drop assuming you s clear it
add a dim glow to ship portraits' border that the player have not used as their secretary which unlocks their side mission story
Hm...well you can check the archives for ships w/ side stories. And being 0/X means that you haven't started it yet. The only thing I'd be concerned w/ the glowing portrait is that some players might get confused by that and misinterpret it and also some people might not just enjoy it in general.
I'd just like to say, the drop chances for gold equipment bps are seriously messed up - I played almost nothing but D2 for the duration of the event and got a whopping 14 (FOURTEEN!) gold bps
which is just pure bullshit when you have four chances each run
in regards to what was said about collab events earlier: even if we can't get a rerun of the events, I'd appreciate having a limited time pool for the ships, or something like the New Year's event where you can pick one collab ship at the end (want my Black Heart ...)
Uh, small spelling check on Oath Belfast's dock line. ' Am I get used to my new role? ' I believe it's ' am I yet used to' or better yet ' am I used to my new role yet?' just thought I'd throw it in there
Known issue, ye
Idk where to write this, How does I-56 yellow skill work in EN? It talks about Air supermancy that we don't have
oh my word, someone actually realised my concern 
also i'm gonna test it soon
@honest rune doesn't work at all
Ok, thanks for the info
So apparently the subs will not stay after the event, yet the event build and the event banner clearly says "limited-time rate up", which is very confusing. It's not the first time that happened if I'm not mistaking, so being a little more clear about those event builds would be nice. Stating either "limited-time rate up" or just "limited-time build", something like that.
Or clearly stating on the notice when event ships stay permanent after the event, or not.
Imo a limited banner with subs (who are of limited use by itself) isnt a fun "event"
I personally see that more as a transition period between Iris event and the next one. People that are not interested in the subs can this way restack their cubes for the next big thing.
still, they should be added to the Special pool permanently at the end, imo
That I do agree, but heh 
This suggests the subs are in permanent pool after the rate up event.
How about if we get the message that our dock is full, when we click enhance that this screen only shows ships that can be anhanced, and not all lvl 100+ ships that are fully maxed. Maybe even add that as a filter for the dock.
Which means also skipping lvl <100 ships if all possible upgrades are MAX
@gloomy mauve It's already suggested in the filter suggestion, here. You can upvote it. 
https://trello.com/c/MJEr9onC/420-additional-filters
Collection of various filter ideas and improvements
-
"reset to default" or "clear filters"
"I think it'd be a pretty great QoL add if there was a 'reset filters' button which would go back to the default 'all, sorted by level' in one tap " -
"skill type filter to academy...
12
OBT, High Priority
Uuuuh I like thanks
so i heard albacore may be deleted or design changed, i made a poll to get other player opinion, out of 10 people having a valid vote:
9 want albacore dto stay with current design
0 do not want albacore to stay with current design (1 displayed because i voted here to make it easy to pple to click)
1 do not have opinion
the supply line disruption minigame was a good idea, good job devs
@golden sorrel There are no plans to change/censor the EN version unless forcibly needed to. So Albacore shouldn't be.
customer satisfaction will reach 100% 😂
Shouldn't U-556 in the new daily if her or even an another sub reach 20% health active her barrage?
Idk, It could be anything from a bug, a thing 
Am I the only one disappointed with Dunkerque's L2D skin change on her special touch? The heart shaped pupils are in my opinion a very bad addition and it ruins the whole scene, this L2D was already perfect why changing it? 
you do realise her l2d was completely unfunctional for the last few hours right
Well I'm just talking about the changes that have been done on her l2d, this has nothing to do with the fact that the l2d wasn't working right after the maintenance since it now works
And now that I've rewatched it it's not even heart shaped pupils but just a weird pinky glow in her eyes it feels very weird for some reasons
Just when you thought they can’t make bigger letdown than glorious event the submarine update appears. Honestly I expected nothing and Im still disappointed. Here is a tip. Just admit submarines were a mistake and stop wasting resources for it. It’s painful to watch. It’s painful to use and it’s not worth using anyway.
so uhh, is the wolfpack skill not proccing in subdaily intentional or nah?
it is specifically mentioned in the help menu that opens the first time you access it that some skills are NOT activated
@proper hedge
@stone cargo doesn't mean you don't know how to use subs, means they are bad 
the limited banner is a bad idea yes
but subs themselves are not
welp kudos to them making a big sub faction basically worthless
oh well
they are still the best in summoned combat tho
*worthless in terms of this daily i guess
since it kinda forces you to not use wolfpack subs
They are trash and its the worst game mechanic I have ever seen you pay for em to even move so they actualy reach something and can fight just to burn another oil to be deployed and then what they use ine torp salvo like wtf that aint worth the resources and time spend in equiping them
not everyone has a wolfpack+some raised
again, if you do not know how to use them, don't rant
they can be up to 20% damage per node at 0 oil cost
if you actually bothered to level them and at least give them blue gear, they can do 20% up to w9
if you subs don't reach anything, LB them and or change flag
I dont care up to w9 tho you can clear anything up to w9 with 1:1 fleet anyway
Please ensure you actually have a clear understanding of how subs work before you complain.
Thank you.
what other sub skills are disabled other than wolfpack?
why are you asking here?
You are even bigger blockhead than me. Have fun with your trash subs then in your world 9. It just pains me to see them produce such worthless update when you can see they actually spend time and resources to make it while it all could be used otherwise.
The ability to change the title screen image to previous images
I really wanna be able to play this game in public without fearing the fbi
Well we do have the loading screen suggestion. I'll make sure it entails the title screen image as well
Playing AL in public, starting a battle, hot spring loading image shows up 
I kinda agree on the Dunkerque L2D change, I'm not much of a fan either. The best would be to have an option for this kind of glowing eye feature, I guess. 'Cause it's not bad on some skins, but is on others 
i think it was unintentional tbh
I'm just tired of the half naked loli subs
this only happened after the update right
well ofc it was intentional and we're saying it looks bad
no i'm saying it was unintentional
Well it feels weird that they changed it like that, but I don't know if she's supposed to have it before and they added it after the hotfix.
Report it as a bug then ? Well, you can go on ahead @hallow dock if you like, or I can do it 
hmm yeah
So that's some sort of l2d 'wip' that has replaced our nice real l2d? 
Never done a bug report before maybe you should do it buddy 
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
Alright 
Although I still think an option for this kind of thing would be nice

Cuirassé is right, people might like the feature but I kinda think it doesn't suit her 
Well we first wanna figure out of it was (un)intentional in the first place. After that, we'll work on the feedback part of it 
sorry if off topic but is there a reason why ship drop tables when clicking a stage aren’t revealed (like weapon bps are)? I feel like them being revealed or at least previously obtained ships should be viewable esp holds true w hard mode stages w exact same ship drops but a reset drop table discovery
Cause ships drop rate is hidden from the player whenever you managed to obtain it one time or not 
ye ik rates are hidden just seems kinda tedious to see a list full of “unknown” ships when half them are common trash you’ve seen before
ik it’s all on the wiki anyways but it makes me satisfied knowing I got every ship possible from a map (be it previously or from that one specifically ya know)
I feel you but I think that's just the way the game is


I mean, that suggestion to show all the potentials is legitimate feedback
It was suggested
i think people that have names like "Wall of shame ftw" and "hax2makeumad" shouldnt have their name on the wall of shame; they're hacking for attention seeking and its pathetic and childish.
rather just don't include their names at all, or put "and x others" so they can get their kicks somewhere else :/
Good attention eh? I mean you hack for attention that is pathetic and I am sure you will not get it with this even if you put or not the name on wall of shame.
dunno if it's been said yet, but I feel like the cargo ships in the sub weekly should have lower hp, so you can actually deal damage to the lvl75 ones even with white or blue torps
it doesn't quite make sense that you have to play sub missions to get gear bps, to have a shot at the weekly and try to get gear bps ...
I think you're supposed to play the easier weeklies lol
do you mean the lvl 75 enemy ships or the lvl 75 mission?
there will be strategies coming out soon 
The simplest strategy is keep on switching everytime O2 is low
Like if you do it properly it's a 3hko
Although it should be said oxy torp is mandatory should you use low rarity torps
oh yeah, and on that note, Surcouf seems to launch torps higher than the other ships - had her level with a cargo ship and the torps went above it
didn't have that problem with U-557 and the mad scientist
Hmm I already used up all my tries, so we'll wait and see till we get more evidence on that one
Anyways regarding the daily feedback, people aren't sure how to clear it yet, so I'd say be patient on the feedback
you only need to destroy 2 cargo ships anyway
oh, right, and is it intentional to not get any blueprints from it? cause that happened on my second try (stupid me forgot to take a screenshot)
only got plates and money
Wait what 
yeah ... that was my reaction, too
Did you like not S or Aclear
I had a score of 150+, IIRC
dunno what letter that corresponds to
I could, but I don't remember what and how many bps I got from the first run, and what I had before from doing x-5s ...
I got A on first clear with a bit of designs
S on second one with more

Please take a screenshot if it happens again (hope not)
Regarding subs, could we make it so the "clear" option for subs fleet when sortieing is actually saved for future sorties ? A toggle option basically because right now, you must either tap "clear" to not take them into battle for each sortie, or just remove the sub fleet entirely from the fleet menu which is rather inconvenient.
I think that's consistent with other fleet behavior, though
Like, if you got the clear button on fleet 2, then back out to main menu and return fleet 2 will also be populated in there again
Yeah but main fleets and sub fleets aren't really used the same way and while it does not bother me with main fleets as you usually take two of them anyway, this happening with sub fleets is rather annoying when you do want to occasionally take them but don't want to redo the fleet every once in a while 
it does save the selected fleet, though - so you could just populate Fleet 2 and leave Fleet 1 empty ...
makes you start with an empty sub fleet and your subs only are taken when you switch fleets
You can't select an empty fleet 
Got it created for you https://trello.com/c/m1njIYlP/769-make-submarine-clear-option-permanent
Have it to where when the player chooses the "Clear" option for submarines, they will stay off the sortie screen and not be sent into battle until the player decides add the submarine fleet back in. As it is right now, they'll auto populate after exiting the screen, which req...
Full Release, Medium Priority
Thanks, Toasty' 
Is there supposed to be a Cyberspace dorm set? Can’t see it if there is 
Oh, thank you lol! didn’t see that in the update 😄
I was wondering how long until you started using images
Ender got one so I'm just gonna be lazy and use it 
It would be nice if there is an error due to server desync or somerhing like collect point does not exist if there was a once per session popup asking if it should reload the game, so it just goes to the main loading screen and restarts, without closing and launch it completely from the start
Well it might be hard for the game to recognize if you've become desynced(a general rule of thumb is, if the error has some numbers in it, it's more than likely a desync). But we do have a suggestion for a button that'll auto resync to the server. That way you avoid having to fully restart the game. Card for reference: https://trello.com/c/oGMjXdQq/440-add-button-to-resynchronise-game-content-without-logging-out
Additionally, what has been resynced can be shown. This feature is to avoid the extra packets from logging in for very slow connections.
1
OBT
I think the new texture for sub range is a bit hard to see in w( type of map
anyone suggested they give us the OST to the many other events in the game :p
Yup, multiple times. For the moment you'll have to do with Youtube, which is already a good alternative.
One of those for example, if you want to upvote :
https://trello.com/c/wlLZfovq/372-music-player-item-in-dorms
"Can we have a furtinure that can play bgm of our choosing in the dorm? Maybe a small stereo, then we can buy whatever seasonal music to play separately (like the current new year's bgm). It feels like a waste of the musics to only play for a limited time. Maybe it can cost l...
2
OBT, Medium Priority
I think the ships artists should be available in the details section of a boat
As opposed to say, only available on the wiki, which I assume only a handful of players check
the red submarine area flashing now is pretty annoying, now I have to turn it off if I don't wanna have constant red flashing on screen
so, I know that we only got the new sub daily challenge and only got 2 attempts at it, but if I may throw a word in. The challenge itself is actually pretty fun, the topmost one requires a pretty good investment in sub levels and equipment but then again that's what the most difficult one should be. That said I feel like for the difficulty + only having 2 attempts a week, a 35% chance at gold seems a bit... well low. Especially considering other daily challenges give you 3 attempts a day, three times a week for a total of 9 (when you count the sundays when we get all 3 challenges). Those give you a 40% chance at the highest tier rewards and are nowhere near as difficult nor require you to pay attention (you can autobattle all of them with the right fleet after all) and for most of them the rewards are immediately usable. Meanwhile for the submarine equipment, you still have to collect blueprints, meaning it'll take considerably longer before you get a return on investment. As such I think the chance at gold prints should be upped to something more in line with all the above factors, my suggestion would be something at about 50-60% threshold. (also sorry for the wall of text didnt realise it ended up this long lol)
@mental marten Got it created for you: https://trello.com/c/OHkvf8m1/770-ship-artist-name-in-archives
@dense zodiac Got it created for you: https://trello.com/c/1SC3jhCR/771-tone-down-red-flashing-for-submarine-hunting-range
@silver pewter Seems like they might still want the sub gears to be a grind between SOS and this new daily (w/ the daily just meant to ease it). But I do agree that it can seem a little low for just 2 attempts per week. I got the idea created for now but as it is still relatively new, we'll be in discussion about it https://trello.com/c/PZpYDJrW/772-increased-rate-for-submarine-gold-drop-rate
Add the name of the ship's artist to the archives detail screen
Full Release, Medium Priority
Perhaps tone down the red flashing from submarines' hunting zone. Or perhaps even better, a type of slider to choose it's intensity.
Full Release, Low Priority
"So, I know that we only got the new sub daily challenge and only got 2 attempts at it, but if I may throw a word in. The challenge itself is actually pretty fun, the topmost one requires a pretty good investment in sub levels and equipment but then again that's what the most...
Full Release, Medium Priority
👌 domo

Can you make guilds more relevant? such as allowing for inter and intra guild trades?
this would make that button in the corner worth something rather than just being a space hog
Manjuu (the developers) did say that they have plans upcoming for Guilds. But for when those will happen or what they'll be, unfortunately no one knows. But for trading specifically, that'd be easily abusable so we personally aren't able to collect feedback regarding those types of ideas.
Encountered this after the update while trying to do my dailies. Turns out it was because I was full on dock space, but why didn't it say that and give me a option to sort, expand or enhance like before? It's confusing and worsens quality of life
It's more than likely a bug. We have it down as such and are just waiting for a response from the devs
Thanks, that's good to know
Would be really nice if U-81 and I-19 were added to limited builds considering you can get like all the other SRs from heavy and special build
But they're both in the Special Build pool as well. Unless you're saying you just want them in the Limited Build pool too, regardless of that fact.
I was wondering, does the game ever mention changes to skins? Cause i notice dunkerque's live2d eyes glow more when u special touch, but i didnt see any notes about it
There was no word on it. We have that part of her skin reported as a bug for now as it was unannounced.
keep it

wait I-19 isnt in the limited banner even tho the rest of the special pool is?
guess it's back to special builds
Instead of clearing a hard mlde stage SIX times, it should be THREE times since the amount of daily hard mode cleears has been reduced.... I'm sure this has been suggested before, so I'm here to add mine on because this is ridiculous.... Instead of taking 5 days and wasting that many day's worth of core data (which has also been ADDED) this quest will take 10 days, over a week of missing out on the core data I'm supposed to be doing with chapter 7 hard mode clears. TL;DR this quest is extremely outdated and needs to be fixed imho
Ye, it was suggested to reduce it
Here's the card for it as well. If you'd like, feel free to upvote it to show your support
https://trello.com/c/Nx8E1AAG/483-change-akashis-secretary-quest-missions
Akashi's quest got severely nerfed after hard mode changes due to the fact it requires 6 hard mode wins, while players only have 3 a day, which means they're forced to waste even more time doing low HM worlds. This got even more severe due to introduction of core data, so her...
1
Very High Priority, OBT
(not sure if i should put this here or in bug reports)
it's probably because they aren't in the game yet but there's no T3 (or T4) gear boxes for lvl 65 and lvl 75 missions. makes it seem not worth it to do them rn since all you'll get it parts.
for sub gear.
sub equipment boxes don't come in rarity, unless it was changed last patch on JP
It would be nice to show that you get lower tier BPs out of the 65/75 map though, not just the chance at golds
that's really weird. then why not put the blue boxes up there as well? cause rn i see reason to do the lvl 65 and 75 maps. yes it's gold but it's parts which you have to farm for and you can only do these twice a week.
ik but useable blue tier is better than useless gold bp.
It gets to the point where your subs/ASW ships are all decked out w/ the blue gear. After that, you take on the higher tier challenge to get them upgraded to gold gear
Useless gold design becomes useful gold item eventually
Useless blue item is useless forever
ik but that's one hell of a grind for purple and gold tier stuff.
the kind of grind that makes me not even try.
If you need blue items more than gold designs - you're free to do lower level one. If you farming for gold designs - it means you don't need low rarity ones
Also - I doubt you can even complete high level mission if blue equipment is valuable to you
Since it's pretty difficult if your subs are underleveled and underequiped
Adding this mission in this form shows, that devs absolutely intend on sub gear farm to be difficult and not that easy
it's not rn. i have a few purples i can use and my subs are above lvl 80.
it's not difficult. it's tedious af. you only get 2 tries per week and you only have a chance at getting the gold bp. that's not difficulty, it's a waiting game.
so some feedback for it.
add in the blue boxes for the lvl 65 and 75 missions or guarantee a lower tier of gear so if you don't get a gold it won't feel like a waste.
alternatively have the mission be the usual 3 tries on specific days.

I went in with the Wolfpack at 110 and the 65 was fine with grey torpedos and no oxytorps on them.
If you need lower level equipment - you're free to do lower level missions
Sub boxes are worthless for high level
The 65 the 75 missions are meant specifically for higher (purp/gold) equipment. People don't want the RNG chance of getting a box instead of BP that they'd actually like to get.
k then just allow us to get the purple tier on lvl 65 and 75 either by a "X% chance" or guarantee it.
i wouldn't mind the prize pool as it is now if it wasn't for the fact that you get 2 tries per week.
But you do get purple designs from them
It just doesn't show
For whatever reason
Do you think
35% to get gold
means
65% to get nothing? 
And it's A rank
well yes cause that's still a low chance but that wasn't my point. and if it is bugged i'll report it through belbot if it hasn't been already.
my point was the prize pool either needs to be buffed or the tries per week needs to be buffed/have it be like the others.
I would say to show the purple option on the buffer as well, so it’s not hidden. You don’t even see it when you go into the lobby
This new sub Daily is shit. Give me Auto Mode or pass. I wont do it manually even I could win the highest.
I feel like the substitute submarine command on the sub weekly quest too broken. No reason to rise to the surface and regain oxygen (unless you have Surcouf) . Maybe tweak it by limiting its use to only when the sub surfaces for around 5 seconds or so.
Also I wish they would also do purple submarine boxes or just integrate some sub weapons on the faction boxes
no reason to make something more difficult, it doesn't really present any benefit
especially when it's already quite difficult already (for lvl 75)
It's only really difficult if you always ignored subs, thinking they were useless and you were too lazy to raise them
You have only yourself to blame for this 
Single Line looks fun but liable to getting your ship horribly murdered
Double Line seems straight-up worse
Diamond stays the same
That should really be fixed, yeah
It's kind of a big deal, even us dalao didn't realise until much later on
Sure, lemme add it
wanted to suggest a balancing fix to formations:
single line: +15% FP/TRP and -10% EVA to frontline -> all ships deal and take 15% more damage (anti-air damage dealt or taken is NOT boosted)
double line: +30% EVA and -5% FP/TRP to frontline -> all ships deal 10% less damage a...
Full Release, Gameplay Balance Suggestions, Low Priority
There're some plans about guilds iirc
Stay tuned 
Who decided the new sub mission should be available every day but only done twice a week.... I cannot even begin to state how stupid this is.
What exactly is your suggestion here?
3 times a day 3 days a week like any other daily obviously 
I think people don't realize that sub gear is rare by design
or it would drop from normal maps instead of only from the boss of SOS missions;
or we would have higher rarity boxes with full gear;
or this daily (or more like weekly) wouldn't have been designed the way it is
well, it isnt 'only' from boss of sos, but I guess it is rare enough for other stuff to drop it to make you say that. afaik a3/c3 did drop torp bp in iris, and when we get w13 you can farm gold us torp in 13-4 
All that drops a blueprints... no boxes i dont find that reasonable nor do i find it a good design choice
You can do it any day you want... but only 2 for the whole week... rare... thats a tad unreasonable given the sos are just blueprint
What I struggle to understand is that ... subs are already a niche feature and a lot of people don't find any particular usefulness in them ( not saying there isn't of course ), and yet devs want to set the rarity of sub gear pretty high, which discourage even more people to use subs. ( Hence why this banner event isn't really popular either, even though I don't think it is worth bitching about this, that just give people more opportunities to gather cubes )
So I don't really get what the devs want to do with the subs in the end and I'm starting to think that neither do they 
Or the people are just fucking dumb
Subs have less equipment, less variety in that equipment and there're only so many subs even less which has to be "combat-ready" at all times. "Need" for their equipment is lesser. If equipment was any easier to get - it'll lose any point.
If anything - this new missions helps massively.
It's not just EN either, CN and JP also shunned them for the longest time - and they were very wrong in that, as W13 bent them over and made them realise that hey, chunking a lot of damage at 0 oil whatsoever from very tough nodes
The subs are fine now, there is no excuse not to raise and use them anymore
If people still won't use them, then they're fucking idiots and nothing the devs can say or do will change that 
People just looking at "2 times a week" part and completely fail to realize that those "2 times a week" give you more equipment than a week worth of farming sos missions, due to the fact sos missions mostly give you white and blue designs, which are mostly useless
While highest level weekly only gives you purp and gold (at least as far as I saw with my and some other people drops)
SOS missions can drop good blueprints, but you have to clear some of them first, which people won't do because they're stupid sacks of laziness, which in turns prevents them from getting the gear to make them work
Not saying they can't
Chances are pretty low
I rushed W10 asap just to unlock those
Sure, just explaining what's the ♿ rEaSoNInG ♿ behind this
Before the Bismarck,i have nearly 400 cubes,after that I have 100 left,and then ,the Iris event spent all my cubes,but still 2 shipgirls out of my arms,now FIVE NEW SHIPGIRLS IN ONE ROW??????
PLANNER,PLEASE DIE
Events aren't all that different
How can I enjoy the game with that???!!
Don't pull for them?
Wis pls stop 
Oh I personally think that those new missions are a massive help as well considering the chance to get a gold Bp, even though I wouldn't say it gives more than an entire week of SoS missions, that's a bit overexaggerating.
But still, I guess boosting it up from 2 to 3 a week may at least help a little while giving more consistency with the other weeklies but... yeah I don't know.
I still didn't get even get a gold torpedo since the S0S were released so you can understand why I think this whole sub' shiet is kinda weird and very tedious to bring to fruition. 
You need to put in some effort to make them work, but isn't that the same with surface units as well when you think about it?
Nothing's going to perform well without the right gear and the properly leveled gear after all, and you're not getting that without progressing in the story
that's a bit overexaggerating. it's not when your luck is shit 
I have couple of gold torps sitting at 10/15 for a few weeks now
Of course it is, but not at the same level, like at all. Getting gold gear for standard ships is insanely easier, same for xp. I don't think the argument of "There are less subs than other ships" is very valid in my opinion. Not because there are less of them that it should be that much harder to be able to use them. Kinda defeat the point of even adding them if you have to wait literally months to get even one sub to max potential.
i have 4 gold subs torps before the dailys is released. the amount of gold bp from dailys is roughly about 1 week of sos mission.
And we're talking sub, not just PR ships, the max potential and usefulness isn't at the same level either 
You really don't have to wait all that long, if you do your SOS regularly - gold torps aren't even a must, purples are good enough
Well I'll tell you a secret, I only got one purple torpedo since the beginning ( I just didn't farm the SoS during the first 2 weeks but still ) and no gold. So.... 
So you're giving up and letting your stuff rot? Not very wise, but suit yourself
What ? 
I didn't give up, I'm still farming every SoS I can, and still here I am. But I'm kinda getting out of the suggestion field here.
Unless I should suggest a safety net for Sub gear in SoS missions ? 
That'd be better, or just put in purple ASW boxes
More reasons to spend those medals would be pretty nice, as would having 7 shots at the sub mission per week
Making sub gear isn't easy, with all sos I done in this time I have only 3 gold torp, one for type, even with the new daily isn't that fast, and the daily is hard if you don't have good sub (level) and gear
Well as long as there are no other tiers of boxes like for regular ones, I don't really see the point. I have more than enough blue sub gear personally, I just need Purple and Gold ones. And surely those news missions will greatly help in that regard, but yeah since the subs are here, I personally didn't even get one to full potential, even my PR ships are already more usable, which seems kinda ridiculous. 
And yeah still, I'm stuck at farming the lv.65 of the new sub mission, can't go higher since I don't have the gear, this is another reason why I find all this pretty weird and badly thought in the whole picture.
Too many construction events in one row is really a bad experience for players . Could you slow down , is?please
Like this time , I only have 44 cubes ,but there are 5 new shipgirls,
Slow down *
They don't take suggestion regarding pacing unfortunately. Even though it's true that missing some limited ships is always kind of sad, know that they'll come back eventually, unless collab ships.
We following schedule of other servers and can't really change it, sorry
Why should we keep consistent with other servers?
so that the devs dont have to handle 4 different schedules at once?
I dont like these back to back limited ships. Are the subs going to be in the petmanent pool? Cause this wording suggests that they are.
well, pretty much all limited boats will get added to perm pool sooner or later, except if they are collab botes, but it might take quite a long while
I agree though, the wording really should be changed
This looks very similar to the clevelad/lena banner. If its the same then its fine and I can save up my cubes a bit.
But if its not, its very misleading to put it mildly. And this after bismarck and iris event comes across as greedy.
I know "devs dont take feedback on pacing". I dont care. This is about how the relentless limited events makes the devs look like they want people to whale more and more.
It is certainly changed my view from positive to more negative. I cant speak for others but because of these recent developments i find myself playing less and less and putting money into other gacha games instead.
Before the argument is raised about "just dont build". I find that argument weak in a game thats all about collecting ships.
In that sense Azur Lane it turning less F2P friendy by the month.
@soft arch seems you more than speak for me at least... i love this game but we need a break this is too much even for a mobile game
Dont know why we complain here dosen't even seem like they look.
They dont even acknowledge my feedback...
Your concerns has are noticed but unfortunately as the devs already have a roadmap already in mind regarding pacing there isn't much to do unless the devs themselves decide to change it. (Devs != Yostar staff)
I gave up
It's as you said, the staff are not taking feedback on pacing, so you can't really expect a reply or any form of acknowledgement
Heck most of them have already left the office anyways
Time to quit then. These recent developments are more frustrating than fun.
Game is slow and prone to crashes on my S7 but the devs are more concerned about getting their players to whale with back to back limited banners.
Ill invest my time and money elsewhere then.
The game was fun months ago when there were breaks between events and the game wasnt a buggy mess
But now its obvious devs do not care about user experience.
People are burning out on this game and the devs thst they dont take feedback on pacing means they dont give a crap about what players think
I would like the threat level for already cleared maps not to be set too "high" to just generally speed up farming and keep up the enjoyment of the game. I would also love some kind of auto farm that doesn't require manual input
As to say, there's farm elements in this game, but it doesn't go smoothly in my opinion, you have the oil as a resource limiter, it shouldn't be a problem
Well threat level is a very powerful tool that you have to work towards. Yeah, it speeds up farming but you have to put some effort into getting that nice quality of life/buff. And having it automatically be lowered would effect a lot of things. Future end game content, hard maps of events, etc. As for the enhanced auto, there have been some suggestions for it.
Of course, but this is situational, you could always adjust so that the threat level could be as original in event type of maps. But when you're like me and played to chapter 8 and lowered threat level of previous missions in the past, only to log in again to discover that the ones your set to low has been reset it's a bit tiring to be fair
Huh. Threat level should never be reset. Unless you're talking about: cleared them a lot before threat level was an actual mechanic. Now you're going back to the maps after it's been implemented
Sec, actually that was a mistake on my part. i checked and i did a bummer.
I must have cleared it pre-update before that was even a feature
But okay i'm just having a conversation though, regarding to the spot when you're on chapter 8 and when you have to play the mission over and over to 3 star it and then more times to make a threat level low? or did i misunderstand this mechanic?
That is how it works yes
Am i the only one finding that extremely repetitive?
Wait
You don't have to 3 star it actually to decrease danger mode
You only need to 3 star it for instant boss spawn on story hard mode
Yeah and that 3 attempts per day is also a bummer hard-mode setting 
Love when you can progress fast instead of milking it day by day
You can actually 3 star a hard mode level in one "hard mode attempt" 
Also it's balanced imo, there has to be some expense to make something easier
I'd say at least 2 attempts on lower chapters since the required amount of enemy fleet doesn't spawn in one attempt to fulfill the quota for enemy ships destroyed
If you retreat you won't use an attempt while keeping "enemies destroyed" count
Isn't that just an exploit though? not a proper game function?
Well, it's absolutely not intentional, but I wouldn't call that an exploit either, since it's easy to patch out yet they decided to keep it
Actually world 1 to 3 needs 3 attempts only anyways 
But on the other hand, if you use that surrender tactic that doesn't decrease the threat level right? so on ordinary maps that can't be that good of a tactic right?
i like the slow grind it gives clearing more value when you have to work for it
Dw i'm not saying i'm hating things, i just think it's interesting to discuss
Kinda depends on how slow it is. For threat level, I find it fine personally.
For sub gear grind on the other hand ... 
About the initial suggestion - there were good few months since Threat Level was added on EN, even MORE for other servers. Amount of people who would be affected by it is incredibly small already, even less if you consider time it'll take devs to note the suggestion and implement it. And that's if it's even possible to track down your clears before threat level was introduced.
ive done the retreat tactic often to get to 3 star tho
especially when I got 100% but only 24/25 fleets or whatever
While I don't mind adding it - it's so low value I don't see much point.
and sub grind is great, when you finally get those gold torps it's big flex points
If you ever get those ... 
there is no if, only when
just play more if you don't have it yet
I already explained myself sooner on this anyway so I won't get off-topic too much, don't worry 
Oh, i just now understood that you were admin.
welp, thanks for the responses though
I'm not admin, I'm moderator 
Don't have roles that can misdirect newcomers 
Err, i just joined and haven't seen an actual admin online

I am just gonna drop by and say this, I am starting to ignore limited builds too, I think the recent schedule is especially bad and I can only shrug looking at my cubes, I think you guys should tell the devs to take pacing feedbacks at this point, I was pretty OK with the catch up pace at first, but it had been getting worse and worse that it is exhausting
I find 'oh I didn't get X ships in this event so I will get her during a rerun' different from 'I probably shouldn't roll for X ship and wait for rerun' completely different experience and one of them is obviously bad for a collecting game
Yes, I'm collecting feedback and will let them know
just a small wish, but could we get a purple version of https://azurlane.koumakan.jp/Twin_203mm_(Mle_1924_Submarine-mount) in future reruns of the Iris event?
@naive cobalt will you collect my feedback too?
Can i just say that this last "event" is probably the worst we've got so far? We have a banner, but absolutely no substance or anything to farm.
The very poor pacing (give us a one week break between events to gather cubes please) and the lack of anything to do within this "event" makes it seem like a cash grab. We only have to build ships, and that's it. We have nothing to farm, no drop-only ship, nothing at all. What's the incentive to try and play the game?
It leaves me with such a sore taste it's pushing me away from the game.
Yeah I can see that, I thought we are supposed to play the game and not a gacha simulator
An even where a limited time build was introduced and have absolutely no other substances is boring and I can see it being a huge source of frustration from me too even if I didn't notice, I am only switching on the game for commissions and that is bad
Yup same, for the first since i started playing back in late august my canteen is capped and i don't even care at all, just because i don't feel like playing this game anymore at all because of it, which is a shame because with Avrora coming soon i was looking forward to getting my 100% collection rate
The feedback will be collected and sent off to the team. But just a forewarning as we don't usually take feedback for pacing, we can't truly guarantee any changes. But we'll make sure the team is aware of ya'lls concerns.
Ok so how about the non pacing feedback of not wanting build only events?
Please also note the distaste about the lack of actual content within this last "event"
Its proper change in user experience. Game goes from fun to frustrating. Why wouldnt devs want to know this?
@cursive plank @dawn forum That's still along the lines of content release. Same rules apply. We'll let them know.
I thought they only aren't taking pacing feedbacks, so event content feedbacks are a no go too?
Worth keeping in mind that all events can't be good. I also agree that this event is not really interesting and that there are a lot of limited ship to build in a short period of time on a costly build pool ( 2x cubes, 1500 golds ) but that doesn't make the game suddenly utter garbage in my opinion. 
"New ships and content" this would fall under the content side of it
@soft arch We are gonna let the EN team know so they can pass it on to the devs. Although I'm sure they're plenty aware already as well. With this content release schedule being the same across all servers(JP/CN/EN)
Also Toasty', did you get some information regarding Dunkerque's skin change ( the glowing eyes thing ) ?
I would disagree that this falls into that category as if this event came with some rate up for dailies or something like rate up for SOS signals and drop rate up for the prints during the event it would be less boring
That would make the event more interesting and add more flavor to it, it's true.
@formal oyster Unfortunately nothing as yet
@cursive plank I'm sorry but I'm not too sure why you're going about this point. I already let you know your feedback is being collected to let them know
But I do agree that your idea does sound more interactive
Many games did it before so its nothing new so I wonder why we are met with absolute nothingness besides the limited build during this event
Alright, will wait then. 
And my feedback is regarding implementing actual gameplay into a game instead of being a gacha simulator
Again, your feedback is being collected w/ your point being that the build only event especially right after a build/gameplay event is not enjoyable
also let them know that the text on the limited banner "rate up during event" heavily suggests that the subs will be in permanent pool directly afterwards, like the clevelad/lena banner, which if its not the case, is misleading.
We've brought that specifically up to the EN team, so they're aware of that 
I just want to add that I agree with the sentiment expressed, this event is especially bad due to multiple reasons: 1) too fast after another event 2) build only, nothing else, it's not an event really, just a pool 3) it's centered on subs which despite the current tries to improve them are still annoying to use (apart from whopping 2 times a week)
Ah, they just updated the notice in-game about the limited/not limited issue. Nice 
tbh all that was needed if the subs were added to perma pool after the event to placate all the collectors
I don't see what's wrong with it. It's technically limited and is only available for 2 weeks. It will eventually be back in the long future but will be removed from pool after that two weeks, so its limited
I'd actually like if any non-collab or (proper) event exclusive ship eventually got added to their respective build pools
weren't we told that the other -chans would be added, too?
they do say that yes
At least on JP
its not like they'd be added within like a month or so, say, iirc even yukikaze/mogami from vdir isnt in perm yet in jp even tho the other botes are from that event
those are what I meant with event exclusive, @winged compass
banner and login ships should be added relatively quickly, though ...
@soft arch will you collect my feedback too? yes
For event ships I'd say let at least the reruns come, otherwise it would partially kill the point of a rerun ( even entirely sometimes )
But for banner or login, that would be nice indeed.
I mean, I left Fire Emblem Heroes in part because they started to have a different banner every other week with "oh, didn't get all units? sucks to be you, they're gone and won't return; should have bought more orbs"
Well with FEH you lost legitimate combat capabilities until the next power creep happened. So far even with the recent events, there's very few MUST have / a lot more room for preferences to dictate who you should grab
my collection % though 
on a serious note though,
avoid doing a banner like this again.
At the very least make it like how the Lena and Clevelad was "1 of the current builds, with a rate up for 2 weeks. Then added to perm pool"
why did they translate the cyberpunk dorm name to cyberpsace? it literally has cyberpunk written on the wall in one of the decorations 
More than likely just a Twitter typo as the patch notes had it labeled correctly
i guess that makes some sense, i'll save my complaining until the 15th
login on ship's birthdays for rewards
No need to repost, I saw it lol
One sec and I'll get the suggestion card created for you. I do think that could be a small, nifty idea as well
But it'd have to be small rewards as there are many ships w/in the game
Or add bigger rewards for people that oathed them.
Alright, got it created. Card for reference: https://trello.com/c/VN8LoWYw/774-small-rewards-for-logging-in-on-a-ships-birthday
When a player logins on the birthday on one of the ships that they own, reward the player with a small reward (such as gold,coins,etc) in celebration of the day. Maybe even have the reward be increased if the player has oathed the ship.
Full Release, Low Priority
Why do Iron Blood requires more tech points than others ? (900 TP for Sakura at lvl 2 and 1350 for Iron Blood WTF?)
And there is more Sakura ships than Iron Blood so that's a bit hard to understand
they have less total levels, less boats, their boats give more points, it evens itself out
Oh ok,thx then
ijn and USS have 9 total levels on tech, royal navy has 8, ironblood has like, 4 
https://azurlane.koumakan.jp/Research#Ironblood
The Research tab is where you can develop ships through the completion of a number of quests. It also houses the Lab ("Techacademy") where you can undertake Researches for equipment and PR ship blueprints.
Wow xD, only 4 level x) but anyway thanks for the help 😂
I like the new daily mission but can it be easier? Like
The boss wiped out all 3 of my lvl 85+ subs instantly
did you try dodging the depth charges 
Uh, can the hunting damage % number be made more visible?
As in making it larger and persist longer? Maybe changing colour for contrast on redder/pinker stages?
As it stands I can't read it, whoops
Maybe a light yellow for colour change...? 
Lemme check if something similar was suggested and I'll add it if it wasn't 
Sounds good!
Text for damage the deal on a map is too small and disappear too fast. Additionally, red colour blends in with some maps making it almost impossible to see.
Full Release, Medium Priority
And here is a balance/historic accuracy feedback, recently there is some rumors that London becomes a gunboat after retrofit but apparently Kent class has their torpedo removed and not London class....
So it doesn't make any fucking sense as Suffolk kept her torpedoes at all after retrofit because Suffolk is indeed a Kent class Heavy Cruiser did have her torpedoes removed
what
But that's just a rumor, right?
g
who is in SSundee surver if you are pls send me a friend reqest and then send me it so i can join i realy wont to join his group
well if you are do it pls
I will ask for one thing I feel is fair, at least. Can this stop being the literal only app I have that sends me notifications about itself while I'm playing it? It feels weird that it's buzzing on about comissions right while I'm in the middle of grinding
You can turn that off in the options, I do believe.
You can turn off notifications in general, yeah, but I want them on when I'm not playing the game.
I checked and the suggestion wasn't raised;
Please allow us to sort the dorm/2nd floor by happiness, it's bothersome to manually find each ship's happiness level only to go back and select another several more because the bunch you've picked was at 150 all along
Oh and enhancement from the Equipped: ON gear selection screen would be nice, it's pretty pointless to view every gun without being given the option to do something with it apart from seeing it
First one was suggested as part of general "additional filters" card.
I don't understand second suggestion
Ah. I see. You seem to not be able to enhance from the depot if equipped view is turned on
Might be. It only gives you the option of "Info" if it's equipped, which takes you to the ship screen and you're able to enhance from there
For april fools make every build a super rare but you cant actually interact with the ship and the next day all the super rares will disappear from your dock and the cubes and coins you spent return to you
....no
a more mild version would be making everyone's first build san diego but not changing 2nd etc builds anyone did that day
Now that San Diego thing could actually be amusing - besides, free 10 medals if you don't want her
Is there a reason for why most of new ships don't have their voices ? Could be nice if something could be done about this, if possible. Even though I know that now we usually get them with the update following the addition of said ships into the game rather than months later as it was the case sometimes, which is already a really good improvement 
don't really know if there's a reason outside of, they don't have VAs for it
not sure if there's much we can do about it from our end tbh
Well that's too bad. Even though it's not a huge issue.
Releasing blocks of data plus some CG work is simpler and quicker than getting lines in, I'd imagine - still, they all get voices in the end, so it's all good
Please be patient as there is most likely heavy traffic. Try restarting your game and also trying again after waiting 10 or so minutes
Shoutout to the fact we are finally loading gear sets now, and not skinning them
Lower akashi quest line requirements (specifically hard mode clears) I'm a fairly new player but never knew about this quest until lately. Now that Im lvl 70 Im now supposed to sacrifice alot of core data if I want to get Akashi.
I usually farm 18 cores from chapter 7, so if I want akashi I should be willing to sacrifice around 216 core datas which is quite alot
It's been suggested to adjust Akashi's quest to accommodate the HM change (from 6 down to 3 tries). Here's the card for reference. If you'd like, feel free to upvote it to show your support for it
https://trello.com/c/Nx8E1AAG/483-change-akashis-secretary-quest-missions
Akashi's quest got severely nerfed after hard mode changes due to the fact it requires 6 hard mode wins, while players only have 3 a day, which means they're forced to waste even more time doing low HM worlds. This got even more severe due to introduction of core data, so her...
1
Very High Priority, OBT
Just a suggestion- When marrying your first shipgirl, it should be an event where your in-game friends can be in it, sounds ridiculous and amazing, or so that it would pop up in world chat and you could join someone's wedding
Also that you could make your custom captain using a character designer, and see yourself(commander) in cutscenes, chat
Could we have the ship's mood displayed in the first floor of the dorm as well ? And maybe even somewhere when sortieing, to avoid having to go check in dorm or dock every time if we still have the xp buff or not.
thats already been suggested and its a big need
I have a suggestion about pvp, could we be able to keep track of how much each bote in your defense fleet has dealt? And maybe a winrate counter for your def fleet in the pvp screen. It would be a cool thing to be able to keep track of
@nova dragon We do have a suggestion for being able to have a log that includes the history of your defense fleet. I've also noted in your idea about the tracking as well. Card for reference: https://trello.com/c/akVdoLji/345-exercise-history-log
"Has anyone suggested an Exercise history log? So we can see our past attack defeats, victories, and defense victories/defeats."
Regarding the defense fleet, also have a showing of how much each boat has contributed (such as dmg and whatnot)
OBT, Low Priority
ty!
Hello,
do we have any information on how the minor translation issues are handled? With minor I mean:
union girls -> lovebirds
orange juice -> apple juice
Seems like people already complained about these but I don't see anything changing.
orange juice -> apple juice but I don't see anything changing. It was changed like
next day


It's orange juice and was that for more than a month at this point
Ok, thats good, but what about the lovebirds?
Intentional and fits the character
It's said as a joke which fits Shigure's character
But she LITERALLY calls them by the nation's name.
And making a lighthearted joke sounds better in English than "union girls"
it was looked at by staff and deemed appropriate
It won't be changed
It was never meant to be a joke as far as I know.
And it seriously comes of as inserted fanfiction.
It won't be changed```
Well, then execuse me if I am of the opinion, that the staff is seriously supporting things that are technically fanfiction. I don't want to sound entitled but "it fits her character" is a bad reason to green-lit this change and I am strictly against changing text just because "well it fits" despite the meaning being shifted to such an extend.
The philosophy is to breathe life into the characters, not to Google translate the Japanese text. Each version of the game has its independent intepretation and is allowed to have creative liberty and that is true between CN and JP as well.
https://danbooru.donmai.us/data/sample/__cleveland_and_helena_azur_lane_drawn_by_gochou_atemonai_heya__sample-82deac52ec5ad065c79c1b3e482f4f88.jpg
Official artwork, as seen on loading screens
Can Supply Line Disruption be changed to daily, or three times a week and increase the uses to three rather than two. All the other dailys get nine uses a week, the Sub one should be the same. Submarines are the most unenjoyable girls to get gear for and it's not fun at all as it is.
Can players get at least 10 gems from monthly login, Ive been playing this game for about 10 months and you guys keep shitting out more ship that I cant even hold because my dock space is smaller than my p****
And I only spend gems on dock space
Ontop of that, I have never found gems in my dorm and theres only a small chance for me to get a gems commission with that only have the slightest chance to give me a couple gems
you dont get gems in dorm tho 
Wow, thanks I didnt realise they were that stingy
it was suggested to have more ways to get free gems as well as increasing dock space
Great! Whens that coming in?
It was "suggested", if and when it will be implemented we don't know
smh
I would be most appreciative if the downloads for audio and live2d data could have versioning milestones
My app just crashed ⅔ through downloading the quite extraordinary amount of 690 audio files, and I am left with nothing and have to start all over again
Ye, it was suggested https://trello.com/c/WS2ppwHK/730-update-audio-in-parts
When downloading the audio update files from the in game settings menu, have it to where if the update is stopped during the process, it will keep the already completed files downloaded instead of having to start over again. That way some people won't have to constantly attem...
Full Release, Low Priority
well technically it should just start from where it left off
but for some reason they made it so that even if one file fails nuke everything
unlike the core assets
Yeah if only the dock expansion was more than just gems only, I mean it could be like a rather high amount of coins, or maybe have something like plans for having a dock expansion to drop in certain boss nodes on certain stages or something
So. We have mention of the air superiority mechanics in sub skills now. So when we will get that mechanic? (I-56 has a skill)
Can dailies also have threat level in place.
Urgent ops: less enemies appear```
Or anything that could save time rather than just waiting there for more than a minute every run
@shy pond sometime near W13
As far as I'm aware, her skill does trigger
Whether she actually gets the stat boosts or not i can't tell
@minor robin Could you ask the devs to clarify?
I actually did want to ask before the (CN) patch even hit 
I was told to wait before asking 
Also please do increase ways to increase our docks. We're no longer at the 200 max docks just for collecting all the ships. We need almost 300 or even more than 300 ships if we want to do 100% completion and not scrapping anything. That's double the initial dock space and even if we save up our gems and only spend on dock slots thsts surely ain't even close to enough to even get close to 300 dock slots.
Pay up then
It's a fair monetisation strategy, considering how compulsive hoarding has almost no gameplay advantage at all (as it should be)
You're not wrong, considering the only place youre paying for usually is like, skins, rings and docks
Since they're pretty generous overall with their avoiding P2W stuff almost entirely (the one exception is the ring, providing a unit a further +6% to all stats but Luck and Speed, which is kinda minor anyway), convenience and/or cosmetics are what they can monetise more or less freely
Kinda hard to save up tho considering how fast new ships keep coming
Like, rings aren't even p2w since it's buff is kinda negligible aside from high tier pvp. And people don't even buy them for the stats, or at least most of the people I know dont
We're having it pretty rough on the other servers too, all you can do outside of whaling for cubes is simply not rolling for them
That's true, just kinda sad that it limits how players would play the game. Since I for one like to collect and keep ships therefore I'm willing to spend some for dock slots. But I can't keep up with the pacing on the amount of ships they release.
And I don't wanna just drop this game because of being burnt out on trying to collect ships when raising and collecting them is part of the fun

Units do come back eventually if that's any comfort, they're not lost forever - but I understand that chronic collectors won't like that notion
I did put up a suggestion for adding more dock slots as the game goes on
Also just to clarify, I've never whales for cubes and coins, so that says a lot on how f2p friendly the game is when it comes to gacha
Much like other mobages
Like fgo, BF, etc
Legitimate piece of feedback: As of now, with no dock expansions purchased, it is not possible to have more than about 70% of the ships in the game (EN). Many other gacha games such as FEH, FFBE, PotK, (I think Alchemist Code?), Brave Frontier, etc, have given character/unit ...
12
OBT, High Priority
Fgo increases their slots like once a year or two right. It's be nice if we get some dock slots in Al during anniversary
That's was the one ^
As for dailies having threat level
Let me get changed and then I'll add it
@velvet adder wait do all ships eventually get rerun banners or perma added. Collab ships aside of course
Thats what they say every JP patch note
We had shoukaku and zuikaku banner twice now iirc, so will they get rerun banners again or too soon to find out?
The only question is when they plan to add ships like yukikaze and mogami
Twice already, so should be perma added iirc
Let's be patient
Yeah that's cool. If it's like fgo where limited always gets rerun banners I'll be happy with that
Collabs don't come back (probably) but the rest all do eventually
Just wanna say, glad both of you were reasonable and not just saying "just buy more docks"
if they are to add more free dock slots then im also gonna ask for them to make refunds for the people who bought them
i dont need more than 500 dockslots and if people are gonna get dockslots for free i need refund on the extra dockslots that will be given
other mobages did this when they added slots for more "characters". We got refunds
this daily/weekly should be resetted on Sunday
Other dailies has 9 times per week
this daily has only 2 times, seems too less.
Sub equipment is very rare and 2 attempts per week are not enough to make up for it. Additionally it's inconsistent with other daily missions, who have 3 attempts 3 days a week.
Full Release, High Priority
Why would it reset on Sunday tho
Weeklies reset on Mondays
ty @minor robin
my bad explain, it should have more 2 times on Sunday
they mean to be available same as others
Basically what's covered then
Res can you add the part about dailies getting danger mode?
Thx
Any news about aneki=lord? translation. The orange apple juice was done in 2-3 days and i have not seen any other translation issue fixed. You could apply agile methodology to address those issues since translation issues/dictionary items rarely causes or spawns any bugs.
it was looked at by staff and deemed appropriate
It won't be changed
Then can someone atleast update the trello that it was deemed that way as its confusing since me looking at it dont know if its going to be fixed/being looked at/etc.you could put it in the "done" bucket.
It's up to staff to move cards in trello as fixed/etc
This outcome is disappointing to say the least
The philosophy is to breathe life into the characters, not to Google translate the Japanese text.
Obviously this text has more chatacter than the original version. My point is that subtility/subtleness doesn't exist in a game that is judged and discussed by multiple minds. And in this specific case it is TECHNICALLY fanfiction and not just a simple change.
See it as this:
1)You can have your car perfectly stock and nobody is going to juge you.
Slap an anime girl on it and other people are going to dismiss you, obviously you show that you have character and some people like it but keep in mind what it symbols: some guy that probably faps to cartoons.
2) You can dress yourself with plain jeans and a polo shirt - you seem like a basic bitch BUT it is better than walking with a fedora.
Are we on the same page? 
And you could argue that this is AN EXTREMELY MINOR change with no bad intentions but fact is that it feels like some filthy "shipper" is altering the script to his liking and the staff is too incompetent to see through his facade
I'm not really going to argue, but I want to ask something.
People say "fanfiction this, shipping that".
Do you realize that character saying something as their perspective does not equate to narrator saying it as an objective observation?
Because I'm wondering if people complaining even read the line or just heard from somewhere about it
Two characters who're extremely close whole evening are mocked by another character in joking manner
You can make an argument about it not being in original text and you'd have a point
But that's not what "shipping" is
the staff is too incompetent to see through his facade Also casually throwing in insults won't help your argument
Can i ask why aneki is translated to lord? When monty says aneki, its translated to sister but when u556 says it, its translated to lord?
Staff is aware of changes and prefer them. Again, you can disagree and you have every right to be, but that's the stance
Thats the issue, its at the mercy of the translators "preference"
Well you want them do to a poll for each translation ? 
I won't be able to find quote with an explanation now, but basically is that "big sister" sounds unnatural in english as a way to refer to someone (we don't say big sister x to someone) and Bismark was historically referred to as male. No, JP and CN calling her female is irrelevant.
And she's only referred that way by 556 iirc
As I said it FEELS like that.
I don't care if the intentions are good when the outcome is bad. This change can FIT in this scenario, but just because it fits doesn't mean that it only has a positive image on the community.
And I'm not just casually throwing insults. These are my honest and unfiltered FEELINGS and when you dismiss someone that criticises your actions because they are a little bit direct then you are seriously biased.
It make sense in JP, as X-aneki there is pretty normal, but not here. Big brother also sounded weird as that's what we had before, so they settled on "Lord" to show 556 and Bismark relationship
JP and CN calling her female is irrelevant. Then what is the source frim which this translations coming from.
All versions make their own changes to the script.
It's not direct translation nowhere, nor is there an "original" despite what some people think
Wouldn't there have to be an original for the purpose of things like Siren plots to be conveyed across clients?
So if big sister sounds strange, why keep it in monty lines?
This was the reply that I got about the Lord Bismarck thing. Judge it as you may.
It just irks me that i hear one thing and read another... I even ringed her and i get this
Wouldn't there have to be an original for the purpose of things like Siren plots to be conveyed across clients? I wasn't clear, sorry. Obviously there's "an original" text in one or another form and language, but it doesn't mean you can call one or another language as THE original version and any discrepancy with it are wrong.
As experience shows time and time, that Cn and JP has plenty of those as well, yet people are happy to roll them together as "the original CN/JP" whenever it means to say "not same as EN"
I doubt we have any translations if not for the CN/JP text... Do you mean EN pulls sentences out of thin air?
Anyway, there's not much point to this discussion now. Staff went over the translation and criticism people have and decided that most of it is acceptable change.
Do you mean EN pulls sentences out of thin air? Obviously there's "an original" text in one or another form and language, but it doesn't mean you can call one or another language as THE original version and any discrepancy with it are wrong.
Stating that "big sister" is overused and trite. Now I can see why the translation/localization is what it is.
So what is this original text?
Something for inside use only. Translators don't just datamine texts from one of the games and decide for themselves what to change and what not.
It's like people think someone just translates in their spare time and hacks text into the game and staff doesn't even know game is available in English 
(before someone tries to accuse me of twisting words - I'm joking)
We call them "original" because they where there fist. And when these is a stalemate of opinions about it then we lean towards the JP versions because we a hearing the JP text. And players that can understand JP a little bit will be alienated because they hear one thing and read another.
This Aneki/Lord thing feels like someone pointing at the sun and saying it's the moon and we're expected to believe this.
Obviously staff knows about the translation and translators don't decide things on their own.
Cutscenes aren't voiced so that argument doesn't really hold across the game carte blanche
This is voiced, i believe montys "aneki" is also voiced
That's not a cutscene
These liberties that are used by the translation team are seriously testing our suspension of disbelieve.
It's unfortunate you dislike changes that were made. I tried to explain reasoning behind them, but I'm not gonna try and change your mind.
Yep i know, but cutscene or no doesnt chnage meaning of words
A female doesnt turn to a male just because its in a cutscene
Feedback was heard and ultimately it was decided that these changes will stay bar some
So any further discussion here won't lead anywhere
Well, I would say that there should be different lines after oathed, but honestly.... That would be insane amounts of work for JP
Then someone update the trello, i cant remember who i informed about the apple orange juice line being fixed already and the guy i was talking to moved it to the "done" bucket 2-5 mins later. I believe he has some authorization there i just cant remember who.
It was probably me. In that case it was clear "mistranslation fixed -> moved to fixed"
In this case I will leave it for further reference and let staff decide if they want to delete the cards or no
Maybe adding another bucket like "retain trans" or something. Putting them in fixed translations but nothing was changed in the text might confuse people that it was "fixed". Deleting cards also might confuse people and they might just report it again.
Feedback for loading screens :
Disappointed that we were flooded with American circlejerk for 4th of July (with some art of very questionable quality) while not a single loading screen was put for 14th of July / Bastille Day
"american circlejerk" was part of this server's art contest with winners added to the game
with 4th of July being the theme
I hope they add the option to choose which loading screen will be shown.
As a suggestion for next year, let's celebrate the 14th instead of the 4th, maybe ? 
Would have been great for this year since we also had Iris event in the meantime but heh 
I thought it was also supposed to be for Canada day
Yes, but there were maybe 2 or 3 canada-themed entries
what a surprise 
I hope they add the option to choose which loading screen will be shown. it was suggested to be able to choose what screens are active, yes
Vote the suggestion, it's on Trello
Can we have a way to disable loading screens pictures?
I like them, but some of them tend to be borderline NSFW.
Makes it somewhat awkward to play it in public.
maybe can use some placeholder screen with game's logo
Alternatively, let players choose which loading screens wil...
59
OBT, High Priority
As a summary about how this translation fiasco is handled:
1)Please try to look deeper into the potential meaning of changes.
2) Keep in mind that some players understand a little bit japanese and will be alienated when the text states something different.
3) We're living with the internet and forums. Some changes might turn out bigger than expected.
4) Soak in all criticism, it's obvious that people who are upset tend to be more direct.
Speaking of translation, I made a translation feedback through the bot on this discord but I'm not sure if it worked or not but Le Mars' defeat line has an error, she currently says "Merdé! Time to retreat!"
The correct french is "Merde !" without an accent
yay ! Thanks for checking !
This but as an optional feature for lets say maybe 100gems for each ship. So that we can hide certain cgs we don't want to see. https://cdn.discordapp.com/attachments/460645783021289472/599953173733703698/3ytdhnx50am11.png
Well...I guess I don't see issues w/ setting it as an optional feature 
additional revenue for devs too
option for opposite of that when

Here's the card for reference: https://trello.com/c/v8Gi37b2/780-option-to-blackout-character-cgs
Have an option to blackout characters CGs (such as how Korea did with Albacore).
Suggestor's note: you could perhaps also tax on a small gem price (maybe around 100) w/ the feature.
Full Release, Low Priority
Im going to make that u556 loading screen permanent in my game. Onlookers/strangers be damned
Aren't blacked out characters gonna raise more eyebrow?
Also the apple juice change to orange juice still irks me because the original Fanta in WW2 is made of apple beets and orange flavour comes way later, I am sad we settled for mediocrity than historic accuracy yet again
I hope the devs stop listening to just one party's opinion on the translations anymore and actually ask the community as a whole
How would the blackout option be bad exactly? It's an optional feature for players who might use it (and I'd assume that'd be a low percentage). Don't want it, don't use it. It's not the like suggestion is "Censor characters for everyone for no reason".
If it costs gems though...
I'm wondering why tf would it cost gems tho 
I'm wondering as well, it seems kinda silly to me, but it's part of the suggestion so ... 
What is the idea behind making it paid feature
I just added that on as per Fish as a note
can easily take it off
Ye, please do it
Aaannddd done 

I mean yeah its opt in/out but I think its more of the case of censoring making people wonder how bad the thing behind it is

I mean, sure. But how does that make the suggestion bad exactly? What's good or crosses the line is up for interpretation based upon opinion.
I am just saying my personal opinion on the matter, sorry I don't mean to say its a bad feature, just I don't see the point to use it myself
I mean I am firmly in support of being able to choose loading screen to be able to play the game in public easier, but blacking out the character just seems like a weird concept that doesn't work for me, maybe its just me that I let my imagination run wild when people hides things from me
The range of its uses might be a limited amount of players, yeah and perhaps a bit odd looking. But as it's just an optional feature that doesn't affect players who don't want it, there shouldn't be any problems w/ it

Also the apple juice change to orange juice still irks me because the original Fanta in WW2 is made of apple beets and orange flavour comes way later, I am sad we settled for mediocrity than historic accuracy yet again
The original Fanta was made out of about 50% whey the other 50% was made out of "apple leftovers" and "fruite juice conentrate" supplied by Italy. Neither translation is historically correct but the version we have now is at least in line with the other versions.
What's the big deal about this by the way. I saw a lot of people complaining about it, so don't tell me people wanted orange juice just because it is orange juice in the CN version ? 
Isn't blacking a CG kinda like a censorship suggestion which the devs are not accepting?
It's even in the pins
But hey if you have the power to lobby what you want...
I think it is meant as global censorship. Here it's a suggestion about an option.
that's not what the pin say
being able to choose is literally the opposite of censorship
Isn't that some kind of mental gymnastics but well okay if you guys can put it that way 
I think you don't really understand what the word "censorship" means
It's not "character, but blacked out".
It's forcing everyone to have that blacked out character for some political or other reasons
"forcing everyone" is the important part
Well, im pretty sure implementing the "feature" would cost time and resources, so it would make sense if its charged for people who wanna use such a feature. Just my thoughts tho, so feel free to remove that portion if you dont agree 
tbh if you have to charge for that, this would be an EA game and you have to pay for every event to play 
That would be paying to remove content from your game, even EA doesn't do this 
i just like paying devs even a tiny amount to show that i appreciate them improving the game
Just buy skins 
Just put it on the options where you can flick it
But it'll be bad for Yostar to implement this kind of stuff since it's kinda disrespectful for the artists 
What would even be the reasons to use it anyways?
Did you see albacore?
Try playing with her in the open
Some people either don't enjoy the default CGs and would rather not show them (or have them out in public) are some examples. But that'd be up to the individual so there could be multiple reasons that I can't list
Not like anything else stop people from judging you. Well this game is already rated for that kind of content, them knowing that you play this game alone gives them the hint
very much up to the user, people have their reasons
though this is no longer feedback
in the end if the devs understand the personal opinions behind such a suggestion, they have the upperhand on accepting it or not
It's a suggestion anyway, if devs don't see the point of such option, they won't bother adding it to the game 
Some people dont like the design, some people can use it to hide CG in public for cultural reasons, or hiding NSFW CGs at work etc.
They probably wouldn't bother because it touches the "censorship" topic
They're pretty much adamant even in putting those lewd loading screens that gets viewtime 100% of the time
how about instead of blackening her you pay gems to put a wisdom cube there instead 
Ahh, suggestion? Since iirc this was said to be intended
Change the Fleet Launch comms to only say "Perfect" when you actually get a ship?
Since all other comms say Perfect only if you also get the "may find" item
oh i know, if people are that tilted about gender stuff , why not just put an option for gender at the start and have alternative dialogues. Even better, ability to switch at will. like a certain other game
it was suggested, ye

In the 'loot' thingie when you sortie, in the ships part, can it show the ships you already have instead of the ships that you've gotten from that specific stage.
So that it's easier for me to know which stage don't have the ships that I already have instead of having to navigate to Memento > Archive > scroll down to click individual ships to know which stage I need to farm for a ship I don't have.
Dorm Furniture's flavor text can only be seen in the shop and most Dorm themes are time-limited. Which means once a Dorm theme is discontinued from the shop, you can't see the theme's components' flavor text anymore. Dorm flavor text should be available in Manage by holding down on an item button.
@patent anchor I guess they want it to be of a mystery or something
not too sure of the intent behind it, but I got the suggestion created for you https://trello.com/c/GM5AP3up/781-show-already-obtained-ships-in-a-stages-info
@deep sorrel Got the suggestion created for you as well https://trello.com/c/Mn5CMZKW/782-way-to-view-flavor-text-for-limited-furniture
For ships that they player has already obtained (whether it be from another map or construction) show that ship on the stage's information regardless of if the player has received them from that stage specifically. As long as they've had the ship in their dock before, reveal ...
Full Release, Low Priority
Dorm Furniture's flavor text can only be seen in the shop and most Dorm themes are time-limited. Which means once a Dorm theme is discontinued from the shop, you can't see the theme's components' flavor text anymore. Dorm flavor text should be available in Manage by holding d...
Full Release, Medium Priority
@rare jay I wouldn't be more surprised when I already get the same ship but on different stages tbh :v
Thanks btw.

Please have events that you completed dissapear from the event page or at least go to the bottom. And in case of event currency let the event go away or to the bottom if you are unable to purchase anything with your remaining event currency.
I wonder if her love quote is broken
It is broken. It's a known bug
so the cyberpunk dorm got released as cyberspace, i'd like to repeat my complaint now it's actually set in game:
why is it cyberspace when the dorm itself has cyberpunk written on the wall?

No one here can really tell. You can report it though if you'd like and the TL team can take a look at it
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
alright, submitted it
Yepp, we got it 
How about allowing submarines to solely attack merchant ships in chapters X-4, etc? the gameplay would be similar to weekly sub raids.
This will easen the fleet clearing by not wasting ammos on surface fleets, gives players more access to sub gamemode (right now its restricted to sub weeklys and can only play 2 times) and gives more incentive for players to use their subs more.
The cargo nodes are the one that least need to be either hunted by or summoned onto to begin with
he's suggesting making the sub daily used for those in-battle
so it's the same gameplay as the daily, using your sub fleet instead of surface fleet to clear an actual mob fleet
Why would anyone even waste ammo attacking them 
The benefits of this are that
A. you get to play subs manually
B. You save ammo on your main fleet
just giving players an option
That sounds good on the surface, except said nodes are usually used to avoid hard battles to begin with and are often left as the last to clear on 0 ammo anyways
benefits aside, i think the biggest advantage of this is that players can now play the sub gameplay w/o restricting to weekly sub missions.
While this is rather useless on those who play for efficiency, the ones who play for leisure will surely benefit from this addition. It is enchancing of the gameplay, not altering it.
Sub gameplay isn't really thrilling though, especially with that border that push you back right into ships and mines 
Suggestion to remove that by the way 
Yep i hate that border lmao. Makes my subs uncontrollable sometimes
Also I think subs being relegated to support on surface fleets makes me kind of sad when their more prominent use of World War 2 is to raid merchant ships
I mean, they can out damage the whole fleet if you do summon them into battles so I wouldn't call it relegated to support 
They're heavily used in later worlds to end boss nodes faster even
If the cargo nodes actually had a bigger role it'd be understandable
Well we could certainly use a cargo fleet rework, because they're kinda pointless right now. And if the rework could involve subs in some way that would be interesting... I guess.
yes, tho I'm rather suggesting this as an option for players, no altering of core gameplay. They can still do their preferred style of using their subs. My suggestion is just to add some more interaction with the subs.
Maybe increasing their gold coins etc of the cargo fleets
Like its rather ironic that you can get more coins on mystery nodes than cargo fleets
Allow subs to sortie on cargo nodes without the main fleet and have gameplay similar to the sub daily or the 556 minigame.
Full Release, Very Low
Done anyways

I did make a suggestion long long ago, I can't remember if it's there
It would seem unrelated but hear me out
I made a suggestion to make certain ships that irl did more escorting job than combat to be better or provide an exp boost on commissions like say long island or eldridge
Similarly, there could be specialised missions for subs or something that could give them more exp
But that'd require some modifications to the commission system
has it been reported that in the sub weekly the switch button says "boost" while charging, then once it's charged it says switch correctly? seems like a holdover from the u556 event
We could have an option to automatically evade ambush fleets
It's been suggested before 
How to know previous suggestions?
It'll be in the Feedback Trello board which you can find in this channel's description along w/ the pinned messages
May I suggest some tweeks to CV airstrikes? Instead of dropping load per wave (which makes them spread too much but is the trademark of AL CV/Ls), how about dropping load per plane? It would eat more processing power, make the airtrike duration longer and flood the screen with planes longer but it would make each drop more significant, if not overshadowing, like BB/BCs volleys.
This would need the AoE of bombs to be decreased and then to increase the dispersion based on the target's AA (can be incremental).
Well the biggest thing I'd worry about is, like you said, the amount of planes and the device strain it would cause. People already complain about how W12 will lag their devices like crazy due to planes and we already have issues with lower end devices having issues properly running the game and we don't wanna cause that to become even worse
Going to second Snub's comment earlier, I've definitely noticed it
Weird thing is, even the information description has it listed as an ability. But perhaps that’s old text and they decided to change the boost out last minute? Or I could be mistaken about the feature 
On the topic of sub abilities in that mission, I observed the following today: Going into missions with a sub fleet of I-19 / Surcouf / U-556, I noticed that while I-19 and U-556 had the "All-Out assault" (or w/e it's called in that mode) buttons available, but Surcouf did not. All subs were LB2 / Lv 80+
90% sure that has to do w/ Surcouf's AOA having a trigger of "surfacing from underwater combat" while all the others is just "entering combat". Whether that's intended or not, not too sure. Perhaps she has to actually be out of hiding to be able to activate it (if you had her underwater that is).
also Surcouf's All-out assault revolves around using her main guns rather than torpedos like the other subs
Regarding the issue with lag cuz of planes, why not just group together (or show less planes but grouped together HP bars lke in a squad) and reduce their size? The bomb/torpedo drops doesn't really coincide with the plane sprites anyway.
The game mentions that Surcouf's All-out assault occurs when she resurfaces.
no, contrary to what the skill says, her All-out assault actually triggers after the duration of her surface combat skill
my bad, she actually fires her torpedoes while firing her main guns on her All-out assault
Everyone knows 7-2 is gold farm, but we should another gold farm in maybe w10/11 to cater to the higher leveled players, w7 gives so less exp and unchallenging that its making me brain dead.
With new emotes being added into the game, we need an emote disable option in chat for those who want to have a conversation in game.
I think I suggested this a long ago but I don't see it on Trello so :
Allow players to sortie even with a full dock. And just disable ship drops when that happens, or just keep the drops but we don't actually get the ships ( might be frustrating when you get a SSR though ) because right now if your dock is full... you can't even play. You have to either spend money to expand it ( which comes back to the dock space issue for f2p players ) or scrap a ship that maybe you don't want to scrap. ( And even then, with only one dock space you'll have to scrap that one common ship that you'll get at almost every node before entering a new one, which is very annoying )
@dim hamlet added https://trello.com/c/hzWPVPjC/784-ability-to-disable-emotes
@formal oyster very much dislike this suggestion tbh, but added https://trello.com/c/cGPPuSSJ/785-ability-to-sortie-with-full-docks
With new emotes being added into the game, we need an emote disable option in chat for those who want to have a conversation in game.
Full Release, Medium Priority
I think I suggested this a long ago but I don't see it on Trello so :
Allow players to sortie even with a full dock. And just disable ship drops when that happens, or just keep the drops but we don't actually get the ships ( might be frustrating when you get a SSR though ) be...
Full Release, Medium Priority
@viscid halo I can add more general "add more secret nodes to higher level maps", but I can't imagine them going back to edit already existing maps
Well thanks 
But can I ask why you don't like it ? Another point of view would be interesting, I might have overlooked something.
I just view inability to play with full dock as a "penalty" of sorts.
Not "you can't play cos we have nowhere to put new ships", but "you can't play because your dock is full"
But why should people be penalized though ? Especially people that don't have the opportunity to put money into the game to regularly expend their docks. Those same people that have a dock full of ships that they want to keep because they like them.
And even scrapping one or two wouldn't really solve the issue. Yes it would allow them to play, but with a reminder every 2 or 3 battles that the dock is already full and that they need to sort it... again... and again.
It's not like having a full dock was a bad decision of theirs.
the game gives a reasonable amount of free gems so i dont really see why you cant expand your dock freely imo
If anything, playing without dropping ships is already a good penalty 
My opinion is that if you playing full f2p and not expanding you dock - you should accept that you not going collectors route. You can't keep all the ships and neither you should expect to be able to do so. You don't need 150 ships, you can make do with way less than that, so failing to keep "only necessities" if what player being penalized for. Also game gives enough gems to expand to around 200 dock slots I think and even more with each released chapter.
Anyway, as I said, that's just what I think, I already accepted the suggestion and not gonna argue about it
I don't know how many times you can expand your dock with the free gems but I personally put quite a bit of money into the game and expended multiple times, I'm still limited with very few ships that I don't want to scrap because they're either limited or I use them.
And new players maybe wouldn't just put all there free gems into dock expansion, they would be more interested by maybe a skin or dorm slots or academy slots, which are for the two last, legit things to buy.
And apart from that, there's also the issue of other players, who actually spent for dock space and want to go collection, but won't expand every time they meet the full dock, and still wanna play without having to scrap every node or two. I think it's legitimate to have something like this for them, as it is a quite frustrating issue right now 
And as I said, playing without droping ships is already a penalty by itself.
i'm going to chime in too that i think playing with full dock is a bad idea, having the game notify me that i'm full helps remind me to use the enhance fodder, i'd hate to be idly grinding and then realise i've been full for an hour wasting drops for no reason
I wasn't thinking of completely removing the full dock warning, just have a way to skip it and continue to play freely with full knowledge that our dock is full and that we will potentially lose ships if we continue. We can have a "notified" tick box for people that are okay with that and don't want to be reminded every node even if they can skip the message.
i think the feature u want is a more automated medallizing system where normals and rares will automatically get grinded everytime u finish a fight
Well that's kinda the idea, even though that would have to include elite and SSR as well, otherwise it would make little sense to me.
another game has the same feature the difference is u can toggle what rarities u want to be automatically medallized i think its a realistic approach for al devs to if they can make this system
Yes of course people could have to choose, because this system could work to solve different issues.
personally speaking automatically grinding elite and ssr is dangerous tho as players can "accidentally" medallize certain ships they want to collect
Let's say you're someone that have a dock full of ships that you don't want to scrap and that no droppable elite or SSR are interesting to you, then you can automatically scrap them. But of course some other people just want to scrap less rare ships just for the sake of QoL so obviously, we would have to let people choose 
Please grant my friends wish 
wouldn't that be for #discord-feedback
I feel like im burning out with this game. the recent limited banner is just not fun. up until a week ago i played daily for hours, but now the overwhelming emotion is just disappointment and frustration.
i could deal with shitty rng in the past on limited banners by grinding event maps and trying to get super rare drops as a distraction, but having a limited banner with nothing else to do, and this banner being terrible, just sucks all the life and enjoyment out of the game.
You've already made this complaint a few days ago
And we already said we'll take note and bring it up
its just that ive found out today, that im beyond caring. its not me trying to troll or be difficult, its just to let you know the effect the recent developments have on me. my enjoyment of the game is totally gone, my excitement for the anniversary gone, too.
Your new feedback has been noted.
Can't say I disagree, I am just daily and off everyday recently
And the worse part is this selection of ships in the build banner isn't even something exciting like Essex or something, or Yamato, I am not even bothered to roll
Sad to hear it, but we have nothing new to tell you for now and even when I will hear back from them (person I'm contacting about it is currently ill) doesn't mean I'll necessary be able to share it openly.
But all the feedback was relayed
its just that i dont feel like playing anymore, and i'd imagine thats not the effect you want the game to have on people
Obviously.
It's just a single event banner though. While I totally understand the frustration behind this "event" and the fact that you maybe feel the need to pass on some limited ships, didn't you like the previous events ? Don't you want to see what event could come next to see if it's just a temporary letdown caused by that particular banner event ?
we can't have a huge new banner continuously, that's what guts mobile games with power creep, always demanding the next amagi or the next nagato
having a nice chill banner like this once in a while is healthy
so, how about make the crosswalk to always appear on top of road?
i try setting up my dorm and that crosswalk is getting on my nerve
@frigid shadow I don't want a big banner to roll actually, all I want is something to do, and its exactly what this event is lacking, something to do. Rolling a banner is actually something I like to do the least and I am not even doing that right now
i mean we do have story mode, have you finished all the chapters and got all the boats you want? you can gear grind always, everyone needs more gold bofors or aux plates, i'm not sure how you expect them to have whole new content every week

our iris event ended less than a week ago which was a full new event that nobody here has done, how much faster can you expect them to be putting stuff out is kind of my question?
Can we NOT have a debate here.
Each and every person gets burnt out or goes through content at a different pace.
It's just that the recent pace of content has been rather exhausting for more players than normal
Hence the recent rise in complaints.
For example, the only reason I'm able to keep with content now is because I essentially got burnt out mid-way thru Iron Schrezo and Glorious event, hence I skipped getting Glorious
It differs from people to people
That's the main reason feedback on pacing wasn't taken in the first place
There's too many differing opinions on it, and it only serves to invite debate and arguments in this channel.
im a completionist, and thats the only reason im bothering to get those subs. but if that limited banner is the only thing and it is disappointing, then that will be a negative experience for me with nothing to offset it.
I agree about it being different for people, thats why i said how im experiencing it. the limited banner comes across as deliberately trying to drain my stocked resources.
However in this particular case, we understand the complaints are more 1-sided this time, and this isn't even limited to EN, just see the uproar on JP twitter for the last patch.
We understand, we note them and have relayed them, but as Restart said, whether we (or the staff) will be able to respond to your complaints or not is entirely out of our control
Personally I am not talking about event pacing but simply gameplay, this event has no content in terms of gameplay at all, once its reduced to routine dailies and HM run it is bare bones and I feel bored real quick
Since you guys ran an event, how about introducing gameplay along with it? I don't oppose this submarine event and I like the new weekly, but after the weekly is done its just emptiness
It's not even "event" 
It's subs rework with couple of subs introduced on that occasion
Anyway, as Ender said, let's not have the debate here
Your concerns were heard and sent to staff
I know this is not so related to the current discussion but, can we have an indicator for Depth Charge range too in SOS missions?
You mean kinda like the indicator for AA guns?
Something like that.
to add on to that it might be nice to have an explosion radius on depth charges too, like we have for plane bombs, it'd make the sub daily a lot easier to play properly
not that many ppl play it often.
Alright, got the suggestion created for it. Card for reference: https://trello.com/c/3hVlCC0h/786-indicator-for-depth-charge-range
When a player is going through SOS missions and has a depth charge(s) equipped, have an indicator of the range that the depth charge will reach.
Something kind of like the circular indicator for AA guns.
Small note: perhaps have an explosion range stat available as well for...
Full Release, Medium Priority
Thanks!
I appreciate that this suggestion made it into the game but could we go even further and display the progression of the completion in this window ? I know there's not much space but maybe we can find a way via a 3rd row or reduce the text size of the 2nd one to add a "x/x" thing.
It's kinda nitpicky but ... 
Sure. Got it created for you https://trello.com/c/5d43sfkD/787-display-project-requirement-numbers
For Research projects that have completable requirements (such as complete W9 stages X number of times, scrap X number of gears, etc), display the current progression for that project on the home page notification bar.
Perhaps have "X/X" in small numbers below the requiremen...
Full Release, Low Priority
Thank you Toast
( Really like this filling bar idea by the way, and it solves the space issue, nice addition
)
Can we Maybe get office lady outfits?
Unfortunately we can't take feedback for new skins, sorry. The pinned messages will explain what we can't take feedback on.
Someone has a screenshot of Portland from one on JP



