I have a little thing to suggest. An oath skin for Yorktown. There is a(not small) number of players who like her a lot and oath her. Including me, I consider she deserves a bit more love.
I know I won't simply get that skin by wanting it, and for that reason, given the chance I am willing to draw it myself. Or script some L2D, whatever I am allowed to do, as I am a developer myself and I'm acquainted with both art drawing and code writing.
Is there a way for this to happen?
#game-feedback
1 messages · Page 34 of 1
I told you to read the pins did I not?
Oath skins are relevant to how popular the ship is in game, and are drawn by the original artists
And in any case ^
Ah, sorry, I am new here.
The girls legs in new login are too long.
ur..... not wrong(mostly just enterprise tho)
excuse me, but can the dev give houshou some firepower stats? since you give AR boats who don't even have guns firepower stats.
this would make houshou more interesting to use
I'm a bit torn - yes, dorm loads faster, but in return all the furniture plops into place after every loading (including when you swap out girls)
It would be cool if the level was loaded as fast as Dorm. Or at least a little faster than it's being loaded now
Could we please stop with the unnecessary translations of names and nicknames (Niimi being called Zed)? I am not changing my name either, when I am traveling around the world..
No.
Zed is the letter Z pronounced in german... I dont see the problem in that
In any case, we're not using any Japanese words
All variations of kun/chan are also being purged from the game wherever possible and appropriate

The problem is not the name being wrong its changing a name to fit the the language, something not being done normally
Nimi is derived from the JP pronunciation of her numbers. That does not make sense for an EN localized game
Ni mitsu
2 and 3
Well, I was close 
Actually it does... Its a cute name/nickname given by 
I mean sure you can call her 23, but zed sounds better and more realistic in EN
Or 2-3

yes I am aware what is means, but I am no going around calling myself kitsunehi (no idea how accurate it is )
in JP because i want to localize a name
neither is z23 
''she'' changed her name from niimi to zed which is the same
its done and done honestly
Not changed
I'm not understanding the point of this feedback anymore frankly
its been set in stone and we wont be using japanese names
Here's a better feedback: EN just launched cognition awakening but I find it ANNOYING that we didnt get the event tasks that came with it... I already am disappointed when cores were launched but we never had a single 3x drop event and now this.... 
If there are any existing ones, they are being removed as well
we're now stuck with just farming it daily cause even core shop doesnt have it 
was there ever an official statement why the devs think localization like this is necessary?
Not an official statement at least
But that is the official stance of the translation team who is working on the game.
B/c it's an EN localized game. You don't leave sayings/names from a different language in your localization process
They'll likely be added to core shop at a different date
Pfft... Even daily cant awaken a single unit
Maybe next month? Who knows, we'll have to stay tuned
I definitely disagree with names, in AL maybe, but there are enough examples where even honorifics are kept in subtitles, best example would be Crunchyroll listening to complaints about the first episode of Kaguya
Well if theyre gonna take a month to implement it... Good luck with that cause you just released a high level map and you cant awaken a single unit from the daily
Thats a huge fail dontcha think?
We understand fox, however the stance is that they do not intend to change.
"so we're gonna increase the level cap but theres a catch... WE DIDNT ADD THE EVENT REGARDING IT AND YOU'RE STUCK WITH DAILIES THAT CANT EVEN AWAKEN A SINGLE UNIT IN A DAY SO FHCK YOU GUYS
"
Ok the stance is clear, I didn't particularly like how you just walled me off instantly, but I'll leave it. I just wanted to correct toaster that there isn't a need to change everything when you are localizing..
I feking want answers ok
Or they should look at it cause srsly and you know I wont stop till I get what WE need
I will put it up to the feedback
I just noticed no core comms too... You might wanna look at it
Emzkie. This isn't a rant channel. So can you please calm down.
I will add it to the Trello.
Not even ranting.. 
So it would be appreciated if you calm down and stop spamming caps and demanding something be done.
Belfast new lines in qipao skin refers to commander rather than “master”
#bug-reports for translation issues @grizzled rose
As far as I'm aware it's intended
Ships that were previously limited like with Atago and Prince take some time to pop up in limited events
And I think this is the case in other servers as well
Not sure why they aren't added in but yeah
It'd be great if the daily raids that weren't available for that day to be grayed out or not show the amount of uses in the top right of the icons (the 3/3 thing). Wasn't so bad before the tactical training came out since it would default to the available one, but now it's gotten a lot more confusing.
@dreamy tundra Created https://trello.com/c/rqudb7cm/475-make-it-obvious-which-daily-raids-arent-available-that-day
It'd be great if the daily raids that weren't available for that day to be grayed out or not show the amount of uses in the top right of the icons (the 3/3 thing). Wasn't so bad before the tactical training came out since it would default to the available one, but now it's go...
Labels
OBT, Medium Priority
We have a card for daily raids where its to make daily raids that arent on that day greyed out but if thats not implemented id also rather the daily defaulted to the specific day raid instead of the every day cognitive chips daily 
it also might be the default raid since it was new today so i wouldnt know until tomorrow if its always going to be the eldridge daily
also in pvp cameras id rather it was moved slightly to the right at the start default camera position so that backline hp and their little circle icons were in view like the enemies are on the right side of the screen, just quality of life since i have to move the camera slightly to the right everytime i start an exercise to make sure my backline hasnt been nuked by torps
The Tactical Raid always being the default has been a thing since it was implemented in CN, and I agree it would be a lot nicer if it defaulted to the proper daily raid instead of the Tactical one everyday
I just never know what day it is so I had to click on every daily raid until I hit the right one since i relied on the game to tell me which one it was 
Being able to add an equipment dupe to another for a +1 without plates kinda like a limit break but for equipment instead of just trashing it 
@velvet adder For your daily raid suggestion, I added it to the previous card as another solution to the problem. For your suggestion of gear dupes, I've created the card for it https://trello.com/c/URqj8fv4/476-use-gear-dupes-for-gear-enhancement and for the PVP part, I'm not sure what you mean by that. You mean so you can see both health bar indicators for both backlines? B/c mine defaults to that, if that's what you mean
Suggestion: "Being able to add an equipment dupe to another for a +1 without plates kinda like a limit break but for equipment instead of just trashing it"
For balancing purposes, the rate could be increased or decreased as needed (e.g needing two dupes for one gear enhancement)
Labels
OBT, Medium Priority
Ill take 2 screenshots of it now to show you what mine defaults as and how i have to move it
it starts like this where my backline is just out of view so i cant see their hp
and i cant see them fully either so i always move my camera a little to the right
and then the little bubbles of them appear now so i can see their hp
Yeah, it starts just far enough to the left that you can't see your backline or their health bars, which is probably because the mid line of the battle is actually closer to your side than the defense fleet's, it requires moving it slightly yourself to properly monitor the whole battle
yeah thats what i figured since people said the fight occurs closer to your side
Since it's already completely automated anyway, it really would make more sense for the camera to be properly centered so you can see all the health bars without having to do anything
Odd. It’s probably a device, resolution, ratio, or something difference but my iPad displays both
It does the slightly to the left thing on both phones I've played the game on, one of which has a slightly wider resolution
my phone resolution is 18.5:9 but i assumed that the bars on the left and right would make it 16:9 (same as majority of resolutions)
i mean they could remove the bars and it would fix my issue since id be able to see backline 
but i wonder if because its making the bars the game thinks i can see behind those bars and so doesnt make the little character portraits or something
i dont have any other device to test it on though
Hm...well not too sure about taking this feedback to the Trello b/c it's (more than likely) the device's specific resolution and it can easily be solved by a simple, small move of the camera. Restart can correct me if I'm wrong when he backlog reads this but for now, I'll leave it as this.
okay np thanks for making the other cards
No problem 
yeah its an issue with widescreen where the bars are on the side
Can we have favorites / tags or something to add our ships to?
I've been leveling up different ships and some of them are not in formation so I forget which ones I'm leveling equipments, affection or just levels
Need a tag or something so I could just sort them and see which ships needs what
Was already suggest.
https://trello.com/c/KO7aHspq/103-favouriting-the-ships
for an example: i switch out cassin and downes a lot for farming depending on if i need an extra ship or not. they get lost in the high level shuffle sometimes. so being able to favorite them and find them that way would be a lot easier
https://discordapp.com/channels/4563979...
Labels
OBT, High Priority
thanks
Just wanna say that seeing the mood of ships in formation screen before battle. Good shit
that actually means their mood is going down
only shows up once their mood goes down?
yeah i know the sparkles, then no sparks, then orange, etc.
pretty much its telling you that they wont get exp bonus from mood, and their affinity to you will start falling if you keep using them (the threshold for this is actually a lot lower)
wait, do they start not getting affinity just on green? I thought they'd have to be orange before they stop getting affinity
#gameplay-help is more familiar with the thresholds
(might also be on wiki I dont remember tbh)
iirc affinity starts to go down once you hit orange.
and going past red just means you lose more affinity.
just checked the wiki, thanks. Its orange for no affinity yeah.
just throwing that thought in here: if Ark Royal ever gets a retrofit, she could get a yellow skill that boosts her depending on the number of DDs in the vanguard
Then err, just manual play?
torp raid is best 
I mean sure we can ask to remove it although it is extremely unlikely they'll implement it
What do you propose instead if not for time rank
not sure if it was suggested, but i think event maps should have ambush mechanic like normal maps
just to be evil dev and annoy players 
no, really its a part of game and should work here
That's not really a benefit?
If it's detrimental to the player experience why implement/suggest it?
If you're nitpicking you could say it makes SG radar & recon stat unused in event which is... curious I suppose
Again I will ask you
What benefit does the player get from getting ambushes in event maps?
Then I'd suggest to remove that panel altogether rather than to implement ambushes everywhere
why do you think all suggestions must make benefit for players? it just makes game a little bit harder
Disagree, sg radar is a staple in my fleets even when they're overpowered in relation to the enemies.
Ender's question of why remains unanswered. I can appreciate the need for challenge but I also think it's pleasant not having to worry about ambushes when there's siren's on the map and you're going for 3-star clears, as well as grinding for mats.
you should realize, the devs are doing something else to make events harder. Sirens chasing you around is one of the answers for this not ambushes.
You want sirens chasing you with ambushes? See casuals ragequit because cant do events properly.
The game is ultimately designed to be for everyone(probably) so making it harder wont be for everyone
I suppose there is a niche of Nintendo Hard games, and I can't really see that in AL
dunno, i did all of normal chapters without problem on wc also hards
cause there was no ambushes i could do it without worry and planning
In the end it will just be you, think of the more casual people
you have normal stages for casual, hard should be "hard" and more challenging
Anyways no
Feedback rejected because it gives 0 benefits and if anything serves to detriment the player experience. End of discussion.
Theres even trello cards right now wanting people to remove stat requirements, i dont see the point in adding a feature people will have backlash n

@quasi merlin then what do your propose instead? If not for a timer requirement?
adding ambushes on event maps that dont have them is such a fucking waste of time
and oil
Didn't I just say end of discussion regarding ambushes 
tbh jsut do torps or aviation.(mostly torps cause its fast and easy)
While I understand there's different ways to do it, I'm more interested to see what would be inserted in place.
And fyi, the cheapest way to do the gun daily would be to use spee and deu with their exclusive arcing guns and their anti CL skill 
the only reason bb dailies is bad right now is because we dont have jb. nothing needs to be replaced
@static needle lol, i hope they won't remove stat requirements. no idea what that guy used, hood without +10 eq did it without problem on S
its some people im not casual anyways and i dont see them implementing it
There maybe one way to help new people but realistically speaking, i dont see them implementing it. How about putting a scoreboard on some timers with a clickable interface that can replay top players gameplay just to give people idea how easy it is to do
Having Sirens in event maps is the very reason why Ambushes were removed from them. While Sirens exist, Ambushes won't happen and the devs are definitely not going to change that.
As far as stat requirement goes, we have in the past had the same stat reqs that other servers with max lvl 120 had while we were still stuck at 100 so I can see why that suggestion was made, but as we get level cap breaks, the stat requirement reduction also becomes less likely to happen as well.
If we could select a time for those daily urgent commission to appear by ourselve, it would be good
maybe just let players select once, or once every 6 month or what.
because 9pm PDT/PST might be night for that timezone, but not for the other players at other areas
suggested
Is it normal that AL is unreasonably lag for device like IPhone 6?
I mean, that is an older model phone that came out in 2014 so it's very reasonable that it's a hardware issue w/ the device
Yeah :/ prob, the lag is more intensive in AL than in any other game I have ever encountered
Lag spike coming when the explosive effect is spawn is one of the major problem
But! There have been some mentions of lag after the update, so there is a chance that it might be on AL's side
It lags really bad when explosion occurs
Prob about 2 - 3 seconds lag. I haven't touch the part where there are a lot of entity spawning yet. The explosion when an entity is killed is pretty much more severe than spawning
!feedback
Wait I have to DM
It's been reported already so no need to
Really?
Yepp. It's in #known-bugs along w/ the bug Trello board
Ah ok :/ I might have also need to feedback to them to remove the Excercise reward stuff in my mail prob due to the recent bug
For the mail for the previous season rewards, you can go ahead and claim them. It's safe to
Hello, seems like it's impossible to undo limit break. How can I suggest this feature? I've registered on Trello, but can't see any form to add tickets.
The case is my Erebus not fitting well for high-lvl content due her low durability, but would fit perfect for faming 3-4 and same mines for many times due to her high DPS and low fuel consumption. I figured this out only after doing LB and now feel like I actually broke her and made useless for both tasks. I don't care of getting Bulin back, I just want to lower her fuel consumption (and other states, of course) to it's original level. I know I can get another Erebus, but I feel like emotionally bound to exactly this one instance, so would be great to have a chance to make exactly this one useful again.
@rare jay Really, nice 😄
@thin egret Only 'Feedback Management' or 'Bug Report Assistants' can add suggestions to the Trello. I'll add yours though. Give me one minute
it'll be low priority unfortunately
given how easy it is to farm duplicates
or just raise a terror 
Well, I know it wouldn't appear tomorrow and by now I will look for another workaround for myself. But I just feel like I need to raise this so maybe this feature will help someone later. At least, this is best I can do now, right? @rare jay thank you!
@thin egret Well I got it created for you. https://trello.com/c/l3wR14bI/478-ability-to-undo-limit-breaking Also if you'd like, feel free to upvote it in the Trello board to show your support for it 
"The case is my Erebus not fitting well for high-lvl content due her low durability, but would fit perfect for faming 3-4 and same mines for many times due to her high DPS and low fuel consumption. I figured this out only after doing LB and now feel like I actually broke her ...
Labels
OBT, Low Priority
Thanks again! Upvoted and subscribed! 
Hello again, I'm reading pinned messages in this channel now and found line regarding censorship says "Azur Lane EN is not censored in any way". But I've found Indianapolis having censored ingame art from JP release - see picture attached. Should I report this as a bug? Would be great to have an original art, since it's have much of historically-wise sense.
CN now has that art too
Wait, they do?
Uh, I see. Thank you for letting know!
Hey i have an idea, how about binding is a requierement to register for the game befor the tutorial, for retards like me to NOT SUFFER FROM ACCOUNTLOSS,to need to stard all over again even tho i paid money for this game wich ill never see again or get any compesation for 😡 ill quit this game because a restart from literaly ZERO progress after a half year of grinding and the painfull grind for eventships ill never be able to get again 😡 !!!!
I think they should make account binding part of the tutorial.
not force you to bind, but at least show it
and warn that if they won't and lose account because of that - there's no way to restore it
I can imagine a lot of people not even going into options menu and seeing it
...
Labels
OBT, High Priority
it has been suggested before
unfortunately
well....
it is extremely difficult to implement
but not impossible ?! is it
you would have to change the whole tutorial
which involves bringing up to the JP/CN teams
well i dont see a problem if they wanted they could do it also why is recovering a ACC impossible if not bind? Shouldnt the information you need be on Google play or the game server itself????
the account is on the game
The issue here is
How do the staff give you access to your account?
Finding your account is possible for the devs. The problem is they're not able to give it back to you since it would require them to bind it to your FB or Twitter, which they won't due for legal reasons
B/c binding it to your social media requires them to log into said social media account
unlike other servers
EN does not have a code binding system for whatever reason (no news if it will be implemented)
and google binding is still in the works (and still requires you to bind anyways)
"Finding your account is possible for the devs. The problem is they're not able to give it back to you since it would require them to bind it to your FB or Twitter, which they won't due for legal reasons" and if i allow them to do it ?
it's a legal complication
they cannot
it's not a matter of you allowing
they'll be in legal hot soup if they try doing so
could you explain that because i dont understand this remember im a retard after all: "t's a legal complication
they cannot
it's not a matter of you allowing
they'll be in legal hot soup if they try doing so"
In short they cannot do so or they may get sued in court or charged
For what penal codes/laws i am not sure
But that was the explanation given to us
so basicaly if id wanted to continue this game id have to start from 0 ?! wich is still F!"§$d up because of the time and money i spent on this
wow how crule the world is, not like i have been screwd over by mankind before
As I mentioned earlier, the staff are in no way obligated to refund you for a mistake that was the player's
If they do it's out of good will
but if they did this https://trello.com/c/HoQmuLNZ before they released it to the public thing like these might not have happend
I think they should make account binding part of the tutorial.
not force you to bind, but at least show it
and warn that if they won't and lose account because of that - there's no way to restore it
I can imagine a lot of people not even going into options menu and seeing it
...
Labels
OBT, High Priority
still as a company you should think about something like this so it dosent happen for the binding is of free will wich in my oppinion should be a requirement to play it, so im off then to suffer have a good day and good bye
also you should bring the hint to the mainscreen after first log in and not hide it away in the settings!!!!!!!!!!!!!!!!!!!
lower left corner
Admittedly this is for logging in from an old account but well
this is still not a hint to bind your accound !
Actually, nearly every single mobile game has their binding options buried in the settings to begin with
If this is your first time all I can offer is my apologies
We already asked for it to be included in the tutorial, but if they are unable to implement there's not much we can do
Unless say one have a exclamation mark over the settings if it's unbound
well even if id acsept your appologie (wich i do) it dose not help me with account loss, also isnt it unfair to players to hide this hint to why you should bind your account?!?! also i paid money so isnt that a Rip-Off?? because they dont even get a compansation?!
If they do it's out of good will```
And frankly where else would they put it if not in settings? To someone who is new to mobile games, maybe they wouldn't know, but it's pretty logical for players to check for a way to save guard their process which they spent real money on.
How exactly do you want them to hint? That's my question to you.
make it like pop up every now and then like in warthunder, there is this anoying invite friends to war thunder in the middle of the screen or make a mission out of it in the event list and give em a small reward there is ways to do it
like give em a free ship of a Elite rank or something or a small amount of gems some rare equipment some wisdomqubes
be creative
Hmm sounds like a good idea
i suggest locking gem purchase until someone binds her or his account. Its bad on the marketing perspective but it saves some trouble on customer support when ppl complain they spend and lose their accounts.
see i don't see anything wrong with that, but then you realise no one actually does that 
basically No bind No Gem system 👀.
anyways its just an idea to get less pissed off ppl who lost their accounts because they didnt bind.
Ummm
Pretty sure I also went through some games that sets binding somewhere in the settings, Idk, I thought it was common sense for games like this?
common sense but hundreds of players do not bind
@ornate basin Yeah Irony. But I do agree that the login screen is really awful with the design choice. Putting those Twitter, Facebook like that did suggested me that they are links to the game's Facebook and Twitter and not the login screen
ive never heard of that issue before
Maybe switching the design a bit. Like pressing start game will bring you the choice to login with Facebook/Twitter/Guest if the user is using the guest account.
what if someone wants to connect to a different account while not using a guest account?
Log out
a lot of people are against redownloading for no reason
since limited wifi and slow internet issues
There is a log out button inside the game
Currently, logging out takes you to the title screen, where you could then login to a different Twitter/Facebook account or just change servers, but if it had a popup to select login method like was suggested, then that could just pop up upon logging out
Yeah Ik, you can do some rework with it tbf.
There is also some place I remember that do something similar to binding/unbinding.
Basicly bind the account with guest session will link the game data to that fb/twitter account only. Switching between two will either switch the account (If there is one already binded on another account) or move the account (If the fb/twitter you are going to bind doesn't have any account)
I think this way make it easier to switch between account to be frank.
The only problem is that the game has EN/CN/JP server. For example if one on EN have bind his/her account to his twitter. Then an JP/CN try to bind with the same twitter and bind it might cause some problem. Idk, if the data between these servers are seperate or not. If they aren't, I can only think about blocking them from binding.
they are seperate.
Yeah then pretty much I think the binding can be done like above.
would this fall under UI?
I am not sure about that :D. The stuff I purposed above might be more related to the login backend rather than the UI. After doing that, you can change the UI design to make the user experience better to be frank.
im not sure I am understanding the exact suggestion well, so I will let someone else handle this
but I am understanding that if someone has a different account bound on facebook and twitter, they can switch between the 2 accounts
yep
and what about accounts that have both facebook and twitter bound?
Yeah, that is a thing.
You don't do it. Either ask them to unbind one of them or else.
My suggestion boils down to this:
"Making account binding exclusively, only a FB or Twitter account can be linked with one account only"
It makes more sense to manage the user login as a whole.
Or if you really want to keep the "both FB and Twitter binding", you can for example: When pressing the Twitter/Facebook binding button on the setting page, you can ask either if the player want to unbind or switch to another account.
facebook has a lot of issues
I really like having more than 1 binding for my account as a safety net, since I really don't want to lose it
a lot of people refuse to use twitter because they dont want to waste 2 minutes making a dummy account
some people get banned on twitter or facebook
they cannot unbind if theyre banned
asking people to unbind for the sake of an easy switch is a bit absurd
it sounds like a lot of work for something so simply done though
Yeah
I think its better to not change anything, since its not a broken system
and its already quite simple to change
But truth be told. The login UI is pretty misleading in my eye. And I did just asked someone who haven't play AL before.
unless some other feedback member really wants to take this, they can or they can ask more about it but personally I am not seeing the positives
maybe I am the outlier, but when I first played azur lane I knew it was for binding without actually checking
And yeah. You need a way to notify user that those icon are for login. What I mean is in game tho and not from an external document or anything :/.
It would be best done if you can change the design so ones get into the login screen and like: "Hey, these icon are for login with my Facebook/Twitter"
if it helps, an account binding is (I believe) in the works for the tutorial
I’d be genuinely surprised if they did not educate them on where to log in
then again I also see account logging in as a second nature considering all the mobile games I have played make it very obvious what is their social media
@ornate basin It sure is common sense, we do agree about this. But eh... people are bumber than we might think.
I did confused a little bit after binding my account on my IPhone, and then switching to the Emulator to only wonder how to login from Facebook/Twitter
I didn't think those icon are for login to be frank. The design 100% did suggest me that they are fore the game's social media, so there is that.
we would also be seeing a discord and an instagram link in that case
@ornate basin Do the players know that the game have a Discord and Instagram if they are new? I only know after reading the subreddit.
I dont expect anyone to know about any of their social media if theyre new to the game to be fair
@ornate basin Yes, then wouldn't that icon suggest that the game have a Twitter and a Facebook page and those Icon are for going to those pages? I would surprise if it doesn't. Considering there is someone just got mistaken that when I asked for sure.
so regarding all of this
you’re asking for an easier account switching system
and better clarification on the binding screen?
Either one of those (Or both). If that can be made, it would be nice for the users.
The cheapest solution I found if you don't want to do a rework on the account binding backend is just do this for the login screen (And maybe switch the icon out if you see it unappealing). I just quick edit this a moment ago
I’ll let someone else handle the first suggestion because I dont see it being reasonable for the sake that its not a broken system and its already simple to change
but I can get with the second one, so how would you like to see it clarified?
that looks unappealing, using just words im not sure how they could make it look nice
@ornate basin Basicly, the main idea is putting the login text like that on top of those 2 icon.
And people would know that is for login.
And then you can switch the icon out or do some rearrangement if you see it unappealing
I see
👌
can we stop listening to the sjws? I realized i have never seen two of the official arts that other people seen because it dissappeared too fast due to complains. The fletcher and the eldridge one.
you do know loading screens get added and removed all the time right? some (most really) of the early loading screens aren't in the game anymore.
also if they did listen to sjw's the bathhouse loading screen wouldn't be in the game rn. 
Also if i see people getting warned and stuff i am going to keep screenshots to send to the actual managements straight up.
Idk when the fletcher one was but people is saying it dissappeared in 2 days so what do i know
in fact half of the loading screen wouldn't have even been added in the first place.
if you want to see the 2 loading screens i can send em to you.
And we do have the censored version of the onsen
no we don't
"onsen"?
bathhouse
The manjuu
ah. ya no we don't have the censored version.
lol the fully uncensored version isn't in any version of the game.
...
i guess you can take that as 'inspiration' but whatever
you do realize manju is part of the art and not "censored" 
or... you actually expected art to be full on nsfw
?
the censored version is the one with the bath towel.
well as long as you guys dont censor the later stuff then its fine
apparently the fletcher one only appeared in open beta so what do i know
i got Jebaited
#removeluck2019
Elaborate?
ahem
It's an unbalanced mechanic
Luck is bad and it makes ships bad for no reason
Sure its there to reflect historical background but i dont think it should affect the gameplay of a ship to that extent
even if luck cant be removed, at least maybe downplay how much it makes or breaks a ship
I'll let you handle it, Ender
Counterproposal, make it visible in some way or another, since hidden stats wry
If I were to voice out my two cents on luck, I feel like it's an arbitrary mechanic that while flavorful, serves to just make certain boats/units, and as a relatively new player, finding about luck was a massive turnoff for me in the game knowing that certain ships just wouldn't be AS GOOD as others with higher luck stats all because history dictates it to be that way.
Luck is a hidden stat that cannot be shored up outside of the most minute scenarios (mikasa, meowficers) while massively effecting a ships performance in a way that completely breaks certain ships that would otherwise be good and is completely hidden and basically indecipherable to a novice. By all rights York kai, for starters, should be massively tankier than Suffolk, due to having 500~ more HP, medium armor instead of light, and literally double her evasion, but is instead actually noticeably squishier.
The stat has such an absurd weight that the games health going forward would likely be improved by it's removal, or at the very least show the stat and introduce ways to shore it up
One thing I say - considering you all coordinated to bring this up - you could've also coordinated, so one person acts as a spokesperson, instead of 10 repeating the same thing and spamming 
we have bad coordination stats
We also have different thoughts on the subject even if our main point is the same
but yeah sorry
thought this was a new meme at first. 
well luck has been in all versions of the game from the start. so out right removing it would seriously change the EN version. it's to big of a change to just remove it. i see no harm in showing the stat though.
Hmm, I actually got a different idea from your proposal
wouldn't the counterpoint be that if you took away suffolks luck, she'd just be a shitty york then?
Instead of nerfing certain ships by removing the luck stat
Why not we pull a Yukikaze and have luck added from skills to buff others
Fyi Yukikaze skill adds a hidden 5 luck (to make 93 to 98)
I enjoy the historical side of things
I think buffing is almost always better than nerfing 
I enjoy the historical side too which is why im not completely set on wanting to remove it, i just dont think it should have that big of an impact on the useability of a ship
i think the best way to do it would to be simply normalize luck to 50 and buff the ones who get nerfed from there as needed, personally, though that would take a while
But it's too significant a mechanic to be a mere historical reflection so at least dumb it down
Or maybe add luck to retrofit nodes? 
just have luck raise like affection lul
well in a pve heavy game like this one yea buffs >>> nerfs because its about being able to use your waifus without shafting yourself
Well, before that, luck should be out in the open then as a stat, shouldn't it? Otherwise the whole "adding luck to skills or retrofit nodes" wouldn't make sense to begin with imo
That I agree ^
yeah at the very minimum, i would like luck to be shown 
hidden stats are a garbage design and devs should feel bad using it
...actually honestly the sentimental sap inside me likes that idea
So I think if we take baby steps, I'd like luck to be something that's visible from the get go, as it lets data junkies have more data, and nooblets like I have a better understanding of what makes certain boats better than others, (or luckier than others)
esp. when it has such a massive effect on the game. puts me off continueing to play a bit knowing some boats will just always suck cuz "accuracy"
If luck is going to be shown, I hope speed and hit is shown as well
keep the luck stat and values as they are, but you can slowly drag it up through mvps and things like that
give your girls a better service history than they actually had 👌
I dont give a damn about accuracy I give a damn about fun and enjoying myself and hidden stats esp. the luck one is ruining the fun of it
Considering Azur Lane is a game about changing history, would it be possible to change luck via your own doings as the commander? A nice flavorful spin on increasing luck? 
you can slowly drag it up through mvps and things like that if you do that then it'll just become a "the rich get richer" deal. any boat you don't use would be terrible in comparison.
Imagine being flawlessly designed but your dumb ass got sunk historically and now you're one of the worst due to some luck stat shenanigans wow can't relate
that's kinda how it already is, though, with how gear is distributed
all I know is looking over this luck list I now realize almost 90% of my botes are going to suck... oh wait bulli has 100 luck but she's useless. bravo devs quality stuff.
on this topic i'd make accuracy a visible stat too, it's kinda weird that it isn't even though there's multiple items in the game to buff it
While I agree with the general sentiment, getting angry/frustrated doesn't really solve much and rather we should try to figure out if there's some ideal way of either addressing/fixing the problem.
So as a summary, make invisible stats visible, and since Luck has such an impact, some changes to make more ships viable.
how bout devs stop being garbage tier and using hidden stats. never understood why that was ever considered acceptable game design and never will
Any chance of making Speed (as in movement speed, not evasion when it was mistranslated) a visible stat? Right now the only way to see a ship's true movement speed is to check the wiki, which is not only a pain but also very confusing for new players when some equipment refe...
Labels
OBT, High Priority
it's an innocent enough little historical nod, i assume they didnt actually intend for the stat to weigh as heavily as it does
time to vote
jack if you're just gonna bitch and add nothing to this convo then pls leave.
well sucks to suck for those guys cuz they botched hard horsememes
He has a point that hidden stats are unhealthy tho
oh no, i agree completely
yeah please dont add unnecessary comments
its been added to trello
please take discussion elsewhere
lfire if you're gonna be a weepy wuss I suggest you leave this convo pls. I will speak as freely as I want
@spare goblet stop
True, but bitching about it won't do anything tbh 
I do understand hidden stats are unhealthy and it's annoying.
he started it so give him the warning. But aight i see how it works here. imma get back to my games
yeah please dont add unnecessary comments
I wanna see if we can come to a consensus though. Would it be best to just make the stat visible and nothing more, remove it, or just add a method to buff it or even max it out ala affection
all anger comments aside I would like to see hidden stats become unhidden.
please
Any chance of making Speed (as in movement speed, not evasion when it was mistranslated) a visible stat? Right now the only way to see a ship's true movement speed is to check the wiki, which is not only a pain but also very confusing for new players when some equipment refe...
Labels
OBT, High Priority
Well i think making it visible is easier to achieve, the latter 2 will take some thought
I'm thinking instead of trying to push for such a large change off the get go, maybe see how the general community reacts to knowing that a luck stat even DOES exist, and get a feel for how things should move on from that
Good thinking Victory
its literally linked above
please vote on it and move on
if you have other things to add go ahead but it seems we reached a consensus on making it visible
we're, uh, not talking about making it visible or not though. stop the backseat modding 
yup games loaded and I clicked the link. hopefully good news comes of this
I am apart of the bugs and feedback team
it is my duty to dwell here.
It is her duty
im a her ender... of all people I believed you wouldnt fail me qq
Couldn't glean that from the tags, so my mistake
sorry 
I like how we went from "This stat which was supposed to be a mere historical reflection is too impactful for the game" to "Make muh stats unhidden hurr durr" and the """""mods""""" just trynna end it there 
Are none of you actually going to vote for it, though? It's still a good idea to actually be able to see them if nothing else
Well, realistically "get rid of luck" or "overhaul the luck system" is an extreme change that has a much lower chance of happening, so it's better to work step by step for this isn't it?
Anyways guys it is through these lovely folks that our feedback on the game can be heard, so how about we respect that, vote, and move on
they know what we want
I have a different feedback I want to throw out if that's alright..?
remember to keep unnecessary comments to a minimum
anything with suggestions on how to improve the game are accepted 
Go ahead @ember trellis
as long as you're respectful in how you go about it
and voted
So in the dorms, I've realized that sometimes I can't see the characters because they're hidden behind extremely large pieces of furniture (like the merry go around) and I have to grovel around to click on the heart/coin that they give me, and sometimes it takes a few tries or I have to end up putting it away completely out of frustration. Can we maybe implement a way of seeing a sillouhette of the chibis so you have a better idea of where to drag them out ?
suggested before, let me find it
Some furniture (like Sandy's stage) can hide ships and make it confusing. Some outline so you'll be able to see and interact with them will solve this issue.
https://discordapp.com/channels/456397991847395339/468804193646542849/505219944150204416
Votes
1
Labels
OBT, Low Priority
Thanks for bringing it up
hey i have a recommend for you,i think you should make a special section for the skins
@mild cliff agreed
Could you elaborate, do you mean like a dressing room, so that it's easier to see what skins you have and which ships to equip them too, or...?
the closest that's been similarly suggested is this https://trello.com/c/fUy2Eygq/445-skin-inventory
Some way to see how many and which skins you own, including free ones as shop only displays currently available skins with no way to see shop/event-limited.
Labels
OBT, Medium Priority
somewhere where you can see all the skin like where you see the retrofits in call
something like that
ah, in that case make sure to vote for it so the dev's can notice it.
ok thanks
i have a suggestion to,i think it will be a good idea to add a feature where you can switch the google account connected to the game
Additional login methods are already in the pipeline of development, though additional details are unavailable.
Yep
Google binding is in the works
But we have no information on the progress
Until then please use either FB or Twitter
Possibly a way to draw a specific path for the fleet to follow in the map view, my fleet had 2 possible ways it could move either right and down or down and right (right and down being the safe path over my boss fleet) but it chose to take the unsafe down and right route potentially getting ambushed
I couldnt force it to go right over my boss fleet since i cant move fleets ontop of others so it was a dice roll in which way my fleet moved
it is not a dice roll, ships' movement always follows the same pattern
so up and down is always prioritised first over left and right? or something
It goes vertical first and horizontal afterwards, yes
i mean id still prefer to be able to tell it to move right and left first
since moving my boss to the bottom tile could also cause an ambush 
i tried searching move and fleet but couldnt find anything
but maybe its worded differently
yea, guess it wasn't
but yeah maybe a feature like dragging on a fleet to plot a path could be an ok solution to it
Ability to set "non-standard" path for the fleet to have better control over their movement
Labels
OBT, Low Priority
thanks 
Can we get some sort of option to rotate secretary's on game login (if they have a l2d skin?) 
or possibly select a pool of ships that rotates on login
"Suggestion: please have an option to shuffle secretary, ie the game sets a secretary at random from amongst my locked ships, everytime i go to the main screen. so i can love everyone equally
Edit: Maybe having an option to chose from multiple ships which would be rotated, i...
Votes
2
Labels
OBT, High Priority

I havw Suggestion we need mechanic to directly fight our friends Instead of using Exercise to find them bc i really wanna challenge them
I'd love if this game allows you to enter exercises to challenge your friend, with no cost and rewards given. It'll allow for more fun bragging rights and also testing meme fleets.
Votes
7
Labels
OBT, Low Priority
@velvet adder
please do vote on it if you havent already
I forget to add this Please Have Guild Have a reason to exist because basically pointless right now
Thanks
There are plans for guilds, none we are aware of
is it a wrong description or not?
from wiki: If Tanikaze is the only alive ship left in frontline, increases own evasion by 4%(10%) and reduces damage taken from airstrike by 30%(50%)
from game: increase own firepower by 4% and DMG taken frow aviaion by 30% ...
it should increase evasion rate, so the wiki is correct here
yes, it is known translation error
Evasion stat, not rate (the 2 are very different) but yes, it's a translation error
so what about the dmg, reduced or increased?
It's supposed to decrease the aviation damage she takes, not increase it, so the skill is just completely wrong
i am still a little confused with skills stacking/not stacking. when is a skill considered similar to another? most (not all ofc) are unique to the respective ships, as an example, Königsberg and Leipzig both have skills that have one similar effect, Leipzig has more effects on her skill but they both have effect on cruiser reloads, maxed, Königsberg's skill is at 15% reload while Leipzig is at 10% (although she also has more skills to balance that out, like firepower gets affected too)
the question here is - will having both in the fleet make the reload effect stack?
i'd guess not, since they're similar? or does one effect simply get replaced with the other? if so, which one gets replaced? it would be neat if they did stack, but it would suck if say, Königsberg's skill overrides Leipzig, and along with it might cancel out her other skills.
i hope this makes sense, i have a couple of questions regarding this, the other would be whether "cruisers in fleet" also counts in battlecruisers, opposed to battleships
?alskills
Skills 101
Introduction
All ships have at least one skill. You can see the details of a skill by tapping its name on the ship details screen. Most skills can be leveled by putting your ship in the tactical classroom. All Out Assault, EX Barrage, and other similar skills cannot be leveled.
Skills only affect the ship that has the skill unless otherwise specified. Skill effects will stack unless two skills have the same name or are two similar types of Command skills.
Skill Stacking Examples
These use Artillery Command (AC) and the Tactical Command (TC) type skills as examples.
🔷 (Leander) AC Cruiser + (Wichita) AC Cruiser = NO STACK
🔹 These skills are the same, so cruisers will only receive the benefit from one skill.
🔶 (Leander) AC Cruiser + (London) AC Escort = NO STACK
🔸 Cruisers will only receive the benefit of one of these skills because both skills affect cruisers (since cruisers are also escort ships) and apply the same buffs.
🔷 (London) AC Escort + (Fletcher) TC Destroyer = STACK
🔹 Even though these skills both target destroyers, they apply a different set of buffs (Fletcher increases reload, torpedo, AND firepower). Even though they both include a firepower increase, they will still stack completely.
🔶 (Leander) AC Cruiser + (Leipzig) TC Cruiser = STACK
🔸 These skills both target cruisers, but apply a different set of buffs.
🔷 (Leander) AC Cruiser + (Cleveland) Raid Order = STACK
🔹 These skills both include cruisers, but function completely differently (e.g., Raid Order operates off of a timer and increases damage not FP).
also please #gameplay-help for such questions
i see now, thank you! i will ask the second question in #gameplay-help!
I didn't see this on the feedback page, so I guess I should post it here. I've just made it to the S1-14 quest in the Akashi questline that requires you to clear 1-4 on hard mode 6 times, and of course still need to do the following 4 quests that require 6 hard mode clears on their respective worlds as well. I'd like to know if there could be a change made to the questline that it only requires 3 clears of each map now that we only get 3 hard clears a day. After the change of going down from 6 hard mode plays a day to only 3, myself and any other newer player going forward are missing out on a lot of core data and have to put off completing the 3 star missions for hard mode on chapter 7 (that reward cognitive chips) because of those additional 5 days that Akashi questline requires now.
wait, was it not added to the feedback? 
Did I forgot to
Well, I'll add it now, but keep in mind that it working like that was intended, so chances of it being changed are slim
Akashi's quest got severely nerfed after hard mode changes due to the fact it requires 6 hard mode wins, while players only have 3 a day, which means they're forced to waste even more time doing low HM worlds. This got even more severe due to introduction of core data, so her...
Labels
Very High Priority, OBT
Auto rotate function for skins (if available) for sect ship.
"Suggestion: please have an option to shuffle secretary, ie the game sets a secretary at random from amongst my locked ships, everytime i go to the main screen. so i can love everyone equally
Edit: Maybe having an option to chose from multiple ships which would be rotated, i...
Votes
7
Labels
OBT, High Priority
for eg, Yukikaze have 3 skins when i oath her. so i want the skins to rotate automatically. 
thanks kawaa 
added 
You guys should add uss missiouri and ijn musashi and Ijn yamato to the game
We're not taking feedback for new ships,skins,events,etc. Sorry
Do u think we'll ever get character profiles on twitter?
It would be nice to be able to check #game-news to get all info, and not have to go to facebook to read the little character description
twitter has character limit
I understand the character limit, but maybe it could be posted as a second picture?
second picture with just plain text? 
I'll forward your suggestion to people handling twitter, but I doubt much can be done
Ill see if i can think of a template for handling it, coz without formatting itd look shit but as it is its driving me insane
nah, they have their designers for things like these, so it's ok
if they decide it's worth it and can be done - they'll come up with something
We need guild events... like these on Age of Ishtaria
Suggested before
have some plates (purple or blue ones) available as exchange in the munitions shop
There have been somewhat similar suggestions (changing event music to defualt in battle) but could we maybe get a battle music selection option in settings with default/event music/random music or something like that
@velvet adder It's been suggested https://trello.com/c/uatOerRh/471-improve-merit-shop-items
@barren gale Created for you https://trello.com/c/zADQMUgg/484-battle-music-selection
If ya'll would like, feel free to upvote the cards in the Trello to show your support for them
The only things worth buying in merit shop currently, after buying South Dakota and Eldridge are Engineers, T1/2/3 boxes are really useless and not worth it, be it for new or veteran players. Improved selection might motivate people to pay more attention to pvp.
Votes
3
Labels
OBT, High Priority
There have been somewhat similar suggestions (changing event music to defualt in battle) but could we maybe get a battle music selection option in settings with default/event music/random music or something like that
Labels
OBT, Medium Priority
Thanks @rare jay
Have anyone suggested one button to claim all mission instead of claiming one by one xd
Yes
Aight
Has anybody reported that the auto apply for chip commissions doesnt work? (yes i have spare lvl 100's in my dock)
Are they set in any fleets or hard mode sorties? B/c mine auto filled correctly w/ a LVL 100 St. Louis
Nope
I think it attempts to fill all the slots with lvl 100 ships? 
Had to manually fill it
at least iirc that's how lvl 70 major commissions worked with advice
Hm....mine pulled one LVL 100 and the rest were all around LVL 30 
huh
And yes i restarted the game 3x
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
Auto worked for me on that commission, it filled up 1 slot for my lvl 100 shoukaku then the others with randoms all below lvl 70
hey can raze gold be added as a payment method????
*razer gold
jesus why is there a timer
apparently i want to buy gems but razer gold is not an option
I do not have a credit card
and the vincennes skin sales period is almost over
so azur lane staff, if u can help out, please add razer gold as a payment method???
It's been suggested to allow additional methods of payment (molpoint/razer gold was mentioned specifically). But no idea if/when it'll be implemented unfortunately.
welp guess ill die (mol points is razer gold, since mol was joined with razer)
well you always have google play/itunes cards. 
apparently theyre not on sale in malaysia
oh. rip.
reeeeeeeeeeeeeeeeeeeeeeee
buy them online
So, for feedback we just post it here instead of mailing the bot like we do for bugs?
yes
we need guild events.. for have a reason to be in a guild ...
the game is perfect.. just need guild missions.. goals... GvG maybe..
a guild rank
There are supposedly plans for guilds as per an interview w/ Manjuu but no specifics or ETA as of now
I would like to suggest for a better grammar check on event reward screens. On this one, once you claim a reward it states "get" making it unnecessarily confusing, if "gotten" is too long change it for something like "done" or a check mark
This one is almost over but we can learn from it for future events
Hm...well "[insert item name] get" is a game troupe isn't it? I think it's more akin to that rather than a grammar mistake. But I might be mistaken about it.
https://cdn.discordapp.com/attachments/460645783021289472/557291229071671296/Screenshot_20190318-205408_Azur_Lane.jpg This skill description is very misleading. It should be 15% upon taking damage and the evasion should be listed as "perfect evasion" to avoid confusion
"Grant 100% evasion" can easily be interpreted as giving 100% eva stat instead
I agree with toaster, thats how I see it too
@spring pecan The 'Upon taking damage' part has been noted as needing clarity. As for the evasion part, I'll bring it up.
I don't know about tropes but showing "get" right after you "got it" is confusing to say the least
It makes one doubt wether one really did claim the thing
Myoukou have incomplete text on love status. Acording to wiki CN dialogue is : Commander, I've finished working on those document. Mmm, with this our work is done for now. Next up let's taste the dinner made by me. ……How is the taste, does it suit you?
and JP:
Ah, Commander, I've dealt with those documents you requested. All right, now that that part is over, I made us some lunch boxes, so let's have them together… How is it? Does it suit your taste?
It's been noted
Also, for future reference, #bug-reports is the channel for translation issues
Oh, crap,, clicked on wrong subchanel, sorry 
No worries 
While I would enjoy having an extra Ryuusei and Oxytorp, I would like to suggest to consider spacing out reruns of events given that there's still quite a number of events that we have not yet done. It might be better for us to catch up on the base events in the JP / CN server first before doing all these reruns. Also, I honestly am curious as to the thought process of launching VDIR again with less than 6 months having passed since it was first launched.
Well just to give some context, VDiR was rerun in 5 months on the JP server as well
Also, reruns are still events w/ new ships that we need to go through at some point to "catch up" to the other servers. Plus, it's the only event that not all servers were able to participate in. Server Washington missed it so they actually need all of the event ships.
Well, if it is for the sake of Washington server, then that I can fully understand. It is only fair that priority is given first to getting all EN servers up to date with one another before going back to a catch-up session with the JP / CN Servers.
Plus, we only just level cap increase and recall that the open letter awhile back stated
https://i.postimg.cc/25m7mq5n/rr.png
VDIR Rerun is pretty nice bridge since we just got level cap increase, that even if we were basing it off CN's rerun version (EX Mode at level 105) we'd still be all right. Because something like Ink-Stained D2 is level 90 and EX mode is level 105. Which may be a bit to climb for a server that has not even had a week to collect Mental Units (Level cap update was last Thursday, at 14th).
also @woeful shale it's one of the few events left without submarines
so if they were to do later events we'd miss some content anyways atm
And while it may be doable/fine for some portion of the player base to have the tougher version of events, the more casual base won't be able to keep up at all, and this is again noting that Mental Units have been out for less than a week.
I would be saying that VDIR Rerun is just the one that's going to be early given the circumstances of what's released on our server for now, and that the other rerun versions will be later, like Divergent Chessboard when we get Submarines.
Collect all rewards for missions when?
Why is "collected" in mail still "colletced"? I can't play this beautiful and perfect free game. It has tainted my immersive experience in the game.
Cuz it is
It's been reported.
How long ago? Was it constantly reported in a periodic manner?
I think during the obt. unfortunately, minor typos that need some reformatting probably aren't as high on the priority list, and it's not the most noticeable.
Yeah, it's somewhat disappointing, since it's been there for the entirety of the game's release. There was a moment it was fixed but then rolled back.
welp, so the skins are limited right?
(usually when the skins are limited the period where its available will be in the description in the facebook post, but i dont see it for the skins for the three new ships,
also will the event get a rerun? because i currently have none of the available payment methods accessible to me)
delete sovereign of the swings and call it Princess of the swings or swings sama
is it normal that we get to know that an event is released 2 days before it is? was there any point in not announcing the date with yukikaze announcement?
Swings-sama is nice
I suggest adding a Baltimore-Class Heavy Cruiser in the game
New content suggestions unfortunately can't be taken, as we have yet to catch up to the other versions yet.
Alrighty
can we have the option to toggled off NSFW loading screen? Now I'm scared to play in public
It's been suggested https://trello.com/c/l1WdLybr/416-disable-or-allow-players-to-select-loading-screens
Can we have a way to disable loading screens pictures?
I like them, but some of them tend to be borderline NSFW.
Makes it somewhat akward to play it in public.
maybe can use some placeholder screen with game's logo
Alternatively, let players choose which loading screens will...
Votes
27
Labels
OBT, High Priority
Voting will help with visibility
will it have a chance of being implemented soon tho. All these suggestions but i dont think ive seen any implemented(could just be blind)
One of the somewhat odd ones about having hard mode safe threat have an option to fight mobs again was implemented for JP, so it's not like there's no chance that suggestions aren't factored in some way. There were also a few text ones, and the File fixes is currently in development
Being able to fight mobs without consuming a hard mode attempt is a good thing for hardcore completionists that want to clear the map drop list
That's how I can see that feature being used 🤔
Add limited tab for limited furns, especially the gems ones not bundled with theme, so that we wont forget to buy them.
Have the daily raids that can be done on the day appear first, similar to before tactical training was added.
@viscid halo added https://trello.com/c/ROWc3SMH/485-separate-tab-for-limited-furniture
@woven tundra was suggested https://trello.com/c/rqudb7cm/475-make-it-obvious-which-daily-raids-arent-available-that-day
Add limited tab for limited furns, especially the gems ones not bundled with theme, so that we wont forget to buy them.
Labels
OBT, Low
It'd be great if the daily raids that weren't available for that day to be grayed out or not show the amount of uses in the top right of the icons (the 3/3 thing). Wasn't so bad before the tactical training came out since it would default to the available one, but now it's go...
Votes
2
Labels
OBT, Medium Priority
can i suggest to retrofitted for Momma Graf here ?? ... or anyone has already suggest it before ??
we not taking suggestions for retrofits
oh thanks .. should i delete my message ??

amount of messages isn't limited
you won't achieve anything by deleting it, so do whatever
Game suggestion: Please add a blinking red warning along with phone vibrations and a double confirmation for instances when a player has a bulin selected for strengthening instead of limit breaking 
Well the game does give you a warning already to review your selected ships if you select an elite or above (which bulins are part of) 
Not enough considering the gravity of the possible mistake.
Lets be honest, when we play the game enough we basically learn to reflectively ignore that warning by habit due to scrapping dupe rares and elites everyday.
I'll give you that 
@brave flume I got it created for you in the Trello since there is no harm in suggesting it https://trello.com/c/0ZsotG9t/486-extra-warning-for-using-bulins-for-enhancement
Game suggestion: Please add a blinking red warning along with phone vibrations and a double confirmation for instances when a player has a bulin selected for strengthening instead of limit breaking
Editor's note:This should more than likely be a setting that can be toggled...
Labels
OBT, Medium Priority
Ok, I was a little hysterical with the blinking and vibrating… But, yeah some extra warning would be a nice quality of game life addition 
The required experience for lvl 100 was not adjusted with the 110 lvl cap introduction. By that I mean that it still takes ~200k EXP for lvl99 -> lvl100, but ~70k EXP for lvl100 -> lvl101, which seems kind of weird to me.
It's like that for JP as well so it's assuredly intended.
My opinion on the matter is that it's too much trouble to adjust old game mechanics to new features which also happens for stat and skill change requests for existing ships
I personally think it's more of a "threshold", which makes the higher exp req from lvl99 to Lvl100 justified.
Well there actually is a warning for ships higher than Lvl 1. But most of the time it’s just spammed clicked ‘confirm’
But maybe some kind of different confirmation page or something, one that can't immediately be spammed clicked as 'Confirm'? If so, what kind of ideas?
????????

@restive mountain Okay, I got the previous card updated to include leveled up shipgirls as well so it encompasses both bulins (since they're Elite/SR) and leveled up shipgirls.
If spam-clicking is the real issue, would these warnings/notifications really help those that can't be bothered to pay attention to what they're doing?
Well some physical feedback(vibration) or visual feedback(brighter text) might help it. But those are just some simple suggestions. If the devs decide to implement it, they might even have an even better idea. Also I can add more ideas to the Trello card if you can think of them
uh I'm sure someone has suggested an sfw loadscreen option/toggle by now, anyone have the suggestion link on hand so I can go vote for it and stuff 👀
Can we have a way to disable loading screens pictures?
I like them, but some of them tend to be borderline NSFW.
Makes it somewhat akward to play it in public.
maybe can use some placeholder screen with game's logo
Alternatively, let players choose which loading screens will...
Votes
29
Labels
OBT, High Priority
thanks 
Is adding a counter so we can see how many pvp refresh left is already suggested?
@dreamy loom I'm not sure what you mean? Sorry
You can refresh your PvP opponent list 5 times per day, and the game doesn't show how many are left
Oh! I don't believe so. Let me double check
Actually, it has been. I just never remembered it https://trello.com/c/kDp8TrXb/30-add-number-of-refreshes-left-for-exercises
it’d be nice to have a counter on refreshes for exercises so that we can see how many times we can refresh opponents
https://discordapp.com/channels/456397991847395339/468804193646542849/476513835780669441
Votes
3
Labels
CBT, High Priority
Oh, okay then 👍
Sweet, was kinda annoying to keep the tally myself
lol
also "light aircraft carrier"
To be honest though, historically her crew did end up calling her that. So it may not be too inaccurate
but the "light aircraft carrier" part is definitely a bug, right?
Yes, Lusty is "top-heavy"
it's not a "bug", it's whoever made this art made a mistake
text isn't part of the game client, it's part of the art
we can't like... fix it
looking at R06 HMS Illustrious it states she is a light aircraft carrier
not from ‘47
I think they looked at the wrong wiki
Aki asked for my UID regarding the ema bug, I assume i don't need to DM belfast about it?
you don't
@soft arch No, it's fine. He's got your information and it's been reported
that's what i thought, don't want to spam the inbox so to speak. thanks
I thought this Lusty art was at the beginning of EN, then got replaced by other arts
so I thought people would have noticed that already
I think they looked at the wrong wiki also this, because "Lusty" is name for RO6 Illustrious, not the one we have
its existed for eternity but I never read the text
but ok, the artist just looked at the wrong Lusty then
yep, this might be a bug eh? or maybe their future descendant coming confirmed?
could also replace it with the original art, where the artist decided to not use words
why people noticed this only now? 
its not a big deal anyways 
before it was ILLUSTRIOUS
it's old artwork that returned
Pretty sure they changed it to the new one w/ text on it
and when it changed to LUSTY, I saw that immediately
yeah I can swear it used to say Illustrious
I am no stranger to Lusty, I married her though 
Old one was illustrious
so, will this remain some sort of... meme or will it be fixed? People got used to Lusty being Illustrious in-game now
not sure, but I'll let staff know
I thought event maps didn't have ambushes?
No, they can. Event maps w/ Sirens in them don't have ambushes
Or some special mini-events don't have them
Majority of old events have ambushes
Vidr is an old event hence it falls to this
However, it should be noted that levels are significantly lower and lack of sirens
so it's trading one movement-interrupting annoyance with another
Tactics. It's a thing, and I never minded it. 
well I guess I have to live with it, but it really makes it way worse to play while at work.
at least ambushes let me move more than 3-4 squares at a time.
it's not tactics, there's like zero brain involved. just smash the sirens first thing and move on.
You can also attempt to avoid sirens
no point in that. like, I'm playing while at work because otherwise I'd have no time to play at all, things that arbitrarily interrupt an otherwise perfectly serviceable automation are just annoyances
(actually when at home I use nox, so I tab away because I don't have the luxury of two screens which makes the 4-tiles-per-turn movement just as annoying)
I don’t know if this was already addressed or not but... Add something in archives where you can see all your owned skins (from shop and oath)
you can already do that no? you can see all the ones you own in the shop if you scroll aaaallll the way back.
there was one like that before, let me check.
You can't lfire
Some way to see how many and which skins you own, including free ones as shop only displays currently available skins with no way to see shop/event-limited.
Votes
3
Labels
OBT, Medium Priority
Limited skins (not on sale) won't show
oh they won't? that's weird.
k voted for it as well. 
It's why some of the current skin filters are pretty barren atm
oh, here's a suggestion: Darken unavailable daily raids. Previously it didn't matter because it would automatically center on the day's raid, but with the addition of awakening the screen will always center on that raid instead.
I think the available raid shows up to the right of the awakening data raid but I'm not entirely sure, and a clear visual indicator would probably be better.
@edgy heron https://trello.com/c/rqudb7cm/475-make-it-obvious-which-daily-raids-arent-available-that-day it's been suggested. Feel free to vote for it if you'd like to show support for it
It'd be great if the daily raids that weren't available for that day to be grayed out or not show the amount of uses in the top right of the icons (the 3/3 thing). Wasn't so bad before the tactical training came out since it would default to the available one, but now it's go...
Votes
2
Labels
OBT, Medium Priority
oh cool
oh it was in QoL, I looked through display
I'm a bit confused... wiki says "Ships in limited construction will later be added to permanent pool." regarding this event, but I can't see any announces about this in twitter, nor in #game-news . So will any ship from limited construction be actually added to permanent pool after event?
not AFTER the event but eventually
devs dont usually announce this sort of thing
they announce it before it happens
this is based on CN/JP/KR side of things where the ships were eventually added
not instantly announced
Is there estimations of that delay? Will they be added in a month/a year? I just curious. How it was on CN/JP/KR?
They were added on the 1st anniversary of the event
Oh, I see. So there is actually reason to roll now. Thank you!
Mogami and Yukikaze were not added permanently though
known
Also for future reference, #bug-reports for translations issues please
👌
inb4 intern with classic "stay tuned" 
I can’t download the audio data update in settings. I already restarted my game and reconnected to wifi and stuff.
I am giving feedback about the game yes?
Hmm
Forgot there was a bug report channel. Sorry bout that
I typically see ppl reporting issues in the feedback channels so
Anyways, have a good day 
I'd like to suggest that it would be super useful to be able to unlock ships directly from the limit break/enhance screens, contrasted to having to go back to the dock again. Would make for a nice quality of life change.
@vapid minnow Give me a sec to see if that's been suggested b/c I can't remember. If not, I'll get it added for you
https://trello.com/c/TwbifX1d/487-unlock-ships-directly-from-the-limit-break-enhance-screens got it created for you
Some way to be able to unlock ships directly from the limit break/enhance screens, contrasted to having to go back to the dock again. Perhaps a screen the player can go to that shows all locked ships and simply tapping on their portrait unlocks them.
Labels
OBT, Low Priority
Thanks!
No problem at all 
When are you going to put Enterprise for exchange in Sandy server?! It's always the same ships; Illustrious, Takao and Prinz Eugen!
@glacial token It's all RNG. But it has been suggested to improve the rotation so it's not solely based off of it. https://trello.com/c/g6BhBIdS/118-sr-medal-rotation-improvment
"Can there please be some kind of set rotation in the SR medal exchange instead of pure RNG? With a 2 week rotation and such a small pool it stops being fun and starts becoming annoying very quickly for people when some ships don’t ever appear but you get two of others. If ...
Votes
2
Labels
OBT, High Priority
Imagine Warspite, Illustrious, Warspite, Illustrious in a row 
Yes, this is Washington right now
can we get this skin in the immediate future? and the belfast skin 2d too.. ? plz i missed them
?
Well those are New Years skins so when/if they do get a rerun, itll almost certainly be at New Years
I find VDIR rerun being active only 2 weeks instead of original 3 to be kinda sad, since it now requires more hard grinding to collect Ema and clear the event shop. Wondering if there are any good reasons to making rerun shorter?
original events are there for everyone, reruns are only for people who missed it as a chance to get thing they might've missed and move on to new events and content
they're less of a priority and it makes more sense to spend less time on them to move on faster
ok i missed that event.. so.. the question was if a rerun will be planned

Ironically enough making it shorter makes it harder for newer players to get what they want, imo. Since they don't have strong enough ships and/or gear to farm event points. I think that it'd be more fair if event point drop amount per clear and/or prices in event rewards shop were tweaked for those who missed the event.
Like dropping more Ema and/or making items cheaper.
well, that goes into another discussion, which I'm not really going to discuss - "Do players "deserve" to get everything they want if they do not dedicate enough time/have good enough fleets"
What is there to encourage and reward dedicated and hardcore players if event shop is easily clearable even by new players
And I never said about "newer players" only about players who missed on the original run, which was quite long time ago
I'm not talking about "Do players deserve...". During initial run you needed to get only 4380 Ema for full buyout, if you run normal maps for x3 ema and do event's daily missions. But now, since it's only 2 weeks, player will need to grind more. That's my point.
"Newer players" was bad phrasing on my part, sorry
should've said "players who missed the event", ye
I dunno, this just leaves me with a feeling of unfairness towards those who missed the original run
While I see your point and somewhat agree - it still goes into pacing argument I said previously. We still need to catch up to JP/CN and spending more time on old events (which are less exciting) is not optimal.
I understand your point, but why make a rerun if that is the case?
I agree it is less fair to people who missed it previously, but people who'd join after the event won't even be able to get it at all, until some ships are added to the permanent pool
I hope this doesn't sound like arguing, I'm just trying to have a discussion here :D pls no ban
so it always be less fair to people who join later
why would I ban civil discussion
Dunno, I'm just paranoid I guess
Ships are a different thing I think
I was mailnly venting about items
why make a rerun if that is the case? because having harder time to get something is still better compared to not having chance to get it at all
That's a valid point, I won't argue against that
Considering both new and old players are under the constraint for the milestone rewards, I don't think it's as big of a difference, shop rewards could be cleared relatively easily by comparison a difference of 3900 ema
and even 2 weeks long rerun some people may think is too long if they want to move on to next events and catch up even faster
so there's always need to strike the balance between the 2
In any case ultimately the length of events has always been in consideration by devs, as they've had arguements to both lengthen and shorten them
actually we not taking feedback on pacing (and length) of events because of that, but I felt I should properly explain why is that in this case
Well, t's a shame that I won't be able to buyout the shop, but oh well. Thanks for the discussion though. I still like how you can discuss such things.
I always thought that VDIR Rerun was more for Washington server, who never got a chance at the event, and at this point event is low level enough for that server to have a chance at it while not taking too long either
also to be fair - we have 110 and bigger choice of better ship, so event farming should be significantly easier
like you said guys.. reruns for who missed the event is fair.. because is better to have a harder rerun instead of a "no rerun" at all. And i think for who missed important ships, dont give a chance to have them ..maybe these players leave the game because they cannot have these ships. for example i missed an important ship called duke of york. Ill be very sad if there isnt no a rerun about that event..(btw there is a chance to have duke of york in the immediate future? Q_Q)
We don't know
Version of Winter's Crown we got was a rerun version
Which happened on other servers just recently
So we can't predict anything
I mean with how gacha games are with limited events, usually an initial run, then maybe a rerun. Afterwards, what may happen is the limited draws are either added in permanent pool, or the event can be done as a permanent reissue. At this point it is all up to what the devs over at CN want to do. Though I can probably say with a good amount of certainty is that past limited ships will be available again in some way.
for important ships like that... or rerun or put them in cubes... not having that ship at all is very frustrating.
and a frustrating game not last long
It's not the game that's the problem here.
Might be important, but at least for gacha games there are many options available rather than just single said unit. And who knows, maybe the next big event that comes up with have somebody better than the ship missing and all of a sudden its moot point
that's getting a bit off-topic
Btw, by my "but why make a rerun if that is the case?" I didn't mean anything against reruns. I like the fact that we got a rerun. What I meant was" but why make a rerun instead of new event if that is the case?"
but this might be not the best topic to discuss, so I'll leave it at that
not let be available a certain ship isnt a good thing for a game like this one .. where its all about ship collection and farm. People who missed an event because these weeks was busy for every reason ..will get very frustrated, and they may leave the game and focusing in others where there isnt this problem.
from what I understood after reading your comments, you're proposing to release ships on a permanent basis instead of as a limited-time offer?
some ships are being added to perma pool after some time anyway and old events are being added to replay feature (which is not on EN yet)
what i suggest is repeat events after X months (3 months.. 4 months.. ecc.) .. so everyone can have a chance to get what they wants. ofc the rerun can be shorter and more difficoult than the original one, but at least give more chances.
old events are being added to replay feature (which is not on EN yet)
speaking of which, how viable can be "release all ships once, release all ships permanently" model for AL?
right now, I can already see downsides to this as this has lower "engagement factor" (I just coined that term)
as ships are not locked behind time-limited events, people have less incentive to login often into the game which is bad for keeping up the game alive
on the other hand, the situation becomes fairer for everyone, as everyone have an access to the exact same ship pool at any time
Many players would hate the fact that to roll for a specific character, they would have to roll in a giant poll w/ no rate up (e.g rolling for Yukikaze when she has a rate up rather than sharing the same rate w/ 20 other SRs)
hmm
I think the way to get around this would be periodical rate-ups for every ship in the game
but this will get more annoying and unwieldy the bigger the ship pool becomes over time
Yeah, periodic rate ups would take a good while to go through for all the time-limited ships. Also, releasing the shipgirls outside of their event would really kill hype for those events.
I like the rerun events. They give new players a good way to get the ships, and for longer term players to get things they missed.
exactly
so thats why rerun events multiple time is a must for to keep the game alive and keep the interest up to every player ingame. IS NOT POSSIBLE TO RELEASE SHIPS JUST FEW TIMES AND AFTER THAT YOU CANNOT HAVE THEM IN ANY WAY.
some ships are being added to perma pool after some time anyway and old events are being added to replay feature (which is not on EN yet)

actually stop
I already answered all there is to answer
Is that a Kongou reaction?
I think?
More Auxiliary equipment. Better fire extinguisher like equipment, ram that increases damage when ramming.
There actually is more aux stuff coming in the future, no ram tho
Needs more variety, especially for Vanguard options.
We're not taking feedback for new equipment. Sorry
unknown
Whenever enemy BBs shoot non-AP shells to your backline, there's a chance one of your backline ships will be set ablaze. But you can't tell if she is actually taking burn damage until 3 seconds later. When one of your frontline ships is set ablaze, you can clearly see the fire. It would be nice to see which backline ship is on fire by having it appear over the icon of your backline ship currently taking burn damage, as your camera in PVE cannot show your backline, other than when you fire your BB guns.
In addition, most enemy BB shells are aimed at your Flagship, but occasionally, it may actually be aimed above or below your flag instead, but your camera can't show that most of the time either. There should be an exclamation point above the backline ship that has incoming BB shells.
the whole icon having a red tone would be more easily recognizable out the corner of the eye when you're busy looking at the frontline (e.g. when manualling)
So, this is something that's been bothering me a bit, when you don't have a ship, in collections, it shows you how to acquire that ship. However, once you've obtained a ship there is no where you can find out anything about how to acquire the ships again, in game. I think there should be an "Acquire" tab at the bottom of the profile. Seeing as this game does have you using duplicates to limit break your ships, it would be more convenient to have that information in game. Especially seeing as that information is already in game, just inaccessible.
Right next to stats, there's n empty spot 😉
https://trello.com/c/V6wk8Uw9
Should be this one if you wanna give it a vote
It would be useful to see how (and where) to obtain ships (which you already have) on their details page. I could just look at the wiki, sure, but this information is already in the game for the ships you've yet to get.
Labels
OBT, High Priority
no
How do I vote?
you scroll down and it should say “vote”
I see an option for "Share" but not vote.
did they change it? was it always like that?
@deep sorrel I got your suggestion added. I added them both to the same card due to their similarity https://trello.com/c/gaqEE062/488-indicator-for-when-main-fleet-ships-are-on-fire
(A.)Whenever enemy BBs shoot non-AP shells to your backline, there's a chance one of your backline ships will be set ablaze. But you can't tell if she is actually taking burn damage until 3 seconds later. When one of your frontline ships is set ablaze, you can clearly see the...
Labels
OBT, Low Priority
toaster did they always need an account to vote?
Hm...back reading to when they first turned on voting, it KINDA seems like it
but I'm not 100%
I always remembered not needing to
maybe certain boards need an account and some dont?
D'oh... now I have to remember my trello password. I haven't used my account in 7 years 😆
if you log in with google or something its usually much easier
Give a option to filter skins to show owned for ALL skin that I owned in the skin shop
Or filter option in dock to show ships with skin
I wan to take a nice screenshot of my owned skins and there non of it
@undone brook https://trello.com/c/fUy2Eygq/445-skin-inventory it's been suggested for the shop to someway show ALL owned skins instead of just non-limited owned skins.
Some way to see how many and which skins you own, including free ones as shop only displays currently available skins with no way to see shop/event-limited.
Votes
7
Labels
OBT, Medium Priority
Thanks for the reply
No problem at all
Is it possible to request a mod adds a comment to a suggestion?
If so, is like to add to this one:
https://trello.com/c/xzoZ9Zwl
"If possible, make it so that the app remembers who you have selected as your secretary, and it's the secretary's voice that says the title screen's "Azur Lane". Yes, I'm aware this would be lots of additional recording, but I'd be willing to wait for this feature."
Any chance we could get a few voice options to choose the "Azur Lane" on startup from? I'd like a more mature one like Prince or Souryuu
Votes
2
Labels
OBT, Medium Priority
please remove the bathing loading screen so that players can play this game on public, or at least make it as an option where ppl can turn it on or off
There's a card for that, one sec
Can we have a way to disable loading screens pictures?
I like them, but some of them tend to be borderline NSFW.
Makes it somewhat akward to play it in public.
maybe can use some placeholder screen with game's logo
Alternatively, let players choose which loading screens will...
Votes
31
Labels
OBT, High Priority
The devs have a lot to do, their jobs aren't easy
they should just remove it first then bring it back later when they had done the hiding loading screen system

I think I put it here as well. Laugh hard every time I finish sortie.
he mean translation error
I know
not sure if this could be counted as bug. It's just fun she say this, though holding that plush exactly in her hands. I don't know how this could be dealt
Add Full Barrage volley counters
Some Full Barrages AKA All Out Assaults/EX Barrages are very powerful, but it's often hard to count how many Main Gun volleys were fired before the next Full Barrage will be fired. There should be Vanguard ship portraits below the Auto button with numbers showing how many volleys were fired out of how many are needed to fire that ship's Full Barrage. Once a ship's Full Barrage is fired, her left number would reset to 0.
Add links to AL's social media (Facebook, Twitter, and Discord), in game for convenience and visibility boosting. Most games, especially mobile games that I've played has buttons or links in game that brings you to the social media sites of the game or publisher.
also instagram
https://trello.com/c/cIWe0YVd @viscid halo
Add links to AL's social media (Facebook, Twitter, and Discord), in game for convenience and visibility boosting. Most games, especially mobile games that I've played has buttons or links in game that brings you to the social media sites of the game or publisher.
Oh ye forgot that existed too. Thanks Kawaa 
@ornate basin trello always required you to have an account to vote

Ok now I'm mad, all comission require lvl100, WTF, I only have 5 and actively using them, there should be something to prevent that from happening!!!
maybe add more useful thing to the seaplane? like scouting and such other than being bbv stuff?
all you can do is bite the bullet and do the commissions.
or do some stuff for urgent comm to pop up
gib me this kind of rng
same
still, I think limiting the number of commissions based on the number of ships that pass the requirement is a good idea
disrupting the gaming flow is an awful experience
that, or simply nerf the level needed from lvl 100 to 70-85


imo it makes perfect sense why you need level 100 ships for this commission, but yea, it's obvious how it would cause problems
If you don't have enough level 100 ships or actively using all of them - this commission becomes impossible to complete and ends up clogging your list and unable to complete commissions at all. Reducing its level or just requiring for the check if you have the level 100 shi...
Labels
OBT, High Priority
also this kinda addresses the issue, so you can vote as well if you want https://trello.com/c/Ch61IkZA/270-add-options-to-refresh-commissions
"option to refresh commissions maybe?
Labels
OBT, Medium Priority
Is the server down? Since I cannot join
Check #game-news
Ah thanks
I really think Heavy Cruisers should have 180 degrees aiming at least. Medium armor doesn't make up for them being so limited.
Auto-fill for lecture hall, akin to commissions.
@drifting edge Well you have to keep in mind that since we got the level break up to 110 (and eventually to be 120), CAs become a lot better w/ the stat increases. So are they really that limited w/ that in mind?
@viscid halo https://trello.com/c/cY1WJGY5/491-auto-fill-for-lecture-hall got it created for you
Auto-fill for lecture hall, akin to commissions.
Labels
OBT, Medium Priority
thanks 
@drifting edge So after some discussion, we created a suggestion card regarding some buffs to CA guns https://trello.com/c/Py4HlVfh/492-buff-to-ca-gun-aiming
-The rotation angles of CA guns makes it all worse by only firing in a narrow area(40 degrees); DPS is lost especially when autoing due to random positioning that prevents the CA from attacking targets
-Revamping how the lockon system works. Right now the lockon system punish...
Labels
OBT, High Priority, Gameplay Balance Suggestions
For event reruns, give players who already completed first event free access to EX.
So instead of having to complete hard mode, you'd have immediate access to EX?
yes
For reruns of events, if a player has previously completed the event, let them immediately have access to the EX Stage instead of having to clear Hard Mode again.
Labels
OBT, Low
thanks 
@rare jay The level boost addressed survivability more so than the awful attacking angles or anything else.
in any case
180 degree is overkill (CLs have 120 lol)
hence we did not specify the angle to be improved
both CA guns and CL guns need improvements to their workings
CA on account for angling (which is one of many issues), CL on DPS (which are less than DD guns)
At the very least the powerful part of the CA gun attack that comes after the flurry of weak shots that do no damage needs to be improved somehow I think. It's pretty inconsequential to miss the weak shots, but as soon as 1 strong hit whiffs the damage among frontline ships just goes to crap in comparison. It may not feel that bad using all gun heavy cruisers but Torp based ones can really feel it.
That was addressed in the card. Missing main gun shots due to lockon can be very detrimental for CAs (especially ones using MGM+1)
ah, didn't even see that earlier
Is it really? And that's only for HE rounds? Normal and AP shells go full range?
range for guns is dependent on their volley time yes
they do apply to CA guns too btw...
Ah, gotcha
the listed range is the targeting range, so you are literally aiming for ships you can't even hit
which is why a certain twin 127 and single 127 are particularly questionable as a BB secondary
So the purposed idea of changing the text to 'Targeting Range' rather than just 'Range' would fix it best then, no?
yes
@restive mountain There we go https://trello.com/c/UAxI86f4/494-change-guns-range-stat-to-targeting-range
Due to inner workings of the game, the 'Range' of guns really becomes 'Targeting Range' instead of their effective range (e.g Twin 127mm HE guns have a listed range stat of 60 units but their shells fizzle away before 60 units). For clarity's sake, it'd be best to change it t...
Labels
OBT, Medium Priority
Requesting more ero artist to draw more future art/skin
Can u make a shortcut from battle (specially events) to the main menu?
fairly sure it was suggested before, but I can't give the link rn
I supposed it
I'll look
thx
you sure it was added?
I found one called "home button" but im not sure its the same thing due to awkward wording (main port)
https://trello.com/c/HarXEbZD this one?
has anybody suggested they put a home button to go directly to main port yet? that would be a great QoL upgrade
Labels
OBT, Medium Priority
That sounds like it to me but main screen being called "main port" does seem kinda odd if it is 
I'll let restart change that if it really is supposed to be main screen
i
u

I can only assume it meant main screen 
it supposed to be main menu, yes
I changed it
bookmarked ships
so that you can sort by ships that are bookmarked
https://trello.com/c/KO7aHspq does this work for you?
for an example: i switch out cassin and downes a lot for farming depending on if i need an extra ship or not. they get lost in the high level shuffle sometimes. so being able to favorite them and find them that way would be a lot easier
https://discordapp.com/channels/4563979...
Votes
1
Labels
OBT, High Priority
Make dorm 6 slots, a new floor for a 2nd fleet to rest. (I feel bad for that one member who helped me grind all the time just to be excluded, and I tend to forget to put her in the slot. Ik im the worst...)
Also probably a multiplayer mode where you have 2-4 players join in 1 match to fight sirens or other characters during events. Rewards will be multiplied depending on how many players are in the joint battle (?), if there is a leaver the reward multiplication will deduce and he/she will not recieve anything and wasted oil.
Forgot to mention. make purple books craft-able to gold tier pls!!!
A second dorm floor already exists 
I swear we have suggestion for both but I cant find the keywords for them lol
6 slots though
and yeah we do have 2 floors already
do we have 6 slots? I cant remember
We have 5
2 starting plus 3 purchasable
"May I suggest a 6th slot for the dorm, that way we can level up a whole fleet instead of just 5
Editor's note: could unlock it with gems like the other ones"
Labels
OBT, Medium Priority
edit your fleet in normal mode
the same way you do in hard mode
You mean so you can edit the order of the ships? B/c that's been suggested https://trello.com/c/dad3vkbt/455-ability-to-choose-ship-order-in-hm-fleets-before-entering-the-map
The ability to choose the ship order inside a fleet before entering a HM map and saving said order. It can become tedious to always have to change your ship order after entering a HM map.
Labels
OBT, Medium Priority
the feature that lets you change their gear too
yeah edit fleet, and ship's gear
that guy is only asking to be able to change the ship's order tho
the recorded suggestion is suggesting a change to hard mode. Chikkuri is suggesting a change to normal mode fleet-building
Oh, I feel like I've seen that before but let me check If not, I'll get it added
My bad though, I misread your original suggestion post
Yepp, it has. I assume this is what you're referring to https://trello.com/c/RAGZibZV/340-ability-to-access-loadout-from-sortie-preparation-screen
On hard mode you can hold and access unit equipment, having that option on normal fleet comp would be nice too.
Labels
OBT, Medium Priority
there should be a trading feature, for example certain amount of gems for certain amount of oil. never thought of the numbers but would be nice for those who are grinding event chapters like me grinding D3 at the moment. Low on oil but have a lot of dupes, coins, food etc.
well you can, also forgot to mention another thing my guild leader brought up. raffles, just to keep the guild active from time to time with raffles of resources like 4k oil or something. kinda fun imo
Is there a suggestion for the ability to lock gear?
Add ability to lock gear, for faster filtering of gear that should preferably be dismantled https://discordapp.com/channels/456397991847395339/468804193646542849/494162309762121749
Votes
3
Labels
OBT, High Priority
Thank you 
When will this be fixed
what exactly is the problem
if you click advice and nothing fits into the requirements then that will appear
I have 5 lvl 100's on standby
are they in a sortie, a fleet, are they unlocked
None of them are... Like i said "on standby"
well firstly, why are you reporting this in the feedback channel
sort by recently returned from comission
I roll 20 cubes worth of build for ships and got nothing but common and rare
Where do i then?
thats just rng @delicate stone
Cause i already filed it on #bug-reports
But its ok i can live with it as long as i get sr in next 20 rool
and what happened
Allow people to move server with there progress intact or get the same account in that server
Bc my friends are in different server i wanna join them but i dont
Wanna lose my progress TwT
No, on account of certain ships at the moment being server limited
Hmm no i mean
Allowing to transfer would be unfair to those on the server who lack those ships
An option to move an account between servers for gems (as a guess ~500-900). Must have been playing the game for at least 30 days and be confirmed. on FB or Twitter, can't move servers again for at least 90 days, maybe the price to move again goes up.
I'm on Washington, most...
Votes
2
Labels
OBT, Low
@velvet adder if those are allowed, imagine a new server after washington is announced, then people of higher levels from avrora can transfer to said new server and conquer the pvp and rankings
Hmm.
~Change the night commission time to 10:00 PM EST.
UTC -2 during daylight savings
pretty please
it might be good for EN player's health
Change night time commission to 10pm [inset any timezone here].
everyone can make this argument.

Make an option where you can disable shipgirl picture upon skill activation. It can sometimes get in the way.

Also an option to disable shipgirl full CG when calling an airstrike, it can completely block the view on the left of the screen which is detrimental when manualing with low HP
How about make night commissions open 5 hours long instead of 4?
oh, just found it: https://trello.com/c/VuYWXp2Q/68-add-airstrike-cg-cutin-toggle
i just wanted the character sprites to not show up on air support skill activation since its very distracting and it overlaps the left part of the screen
https://discordapp.com/channels/456397991847395339/468804193646542849/486544023314497547
Editor's note: Make this toggleable
Labels
OBT, High Priority
Oh, my bad, that's how I meant to put it aswell. Didn't notice it on the trello
Well, the issue that can be interpreted from your original wording is also there
For example, when trying to see how skill effects are applied in an actual battle, skill activation popups might block the view, making the whole process a bit more difficult

From 8pm PST/PDT to 3am PST/PDT
make it 7 to 3
Remove the cognitive chip comissions or make them the emergeny ones or something I want tokens
Hell no, dude. Have you read how those stack up? We need as many as we can reasonably snag. Especially once they up the level limit past 110.
Well as stated above, plenty of people like them as daily commissions to get those chips for level break, so we can't remove them as per your suggestion. But it has been suggested to be able to refresh commissions, which could your problem, yes? https://trello.com/c/Ch61IkZA/270-add-options-to-refresh-commissions?menu=filter&filter=refresh
"option to refresh commissions maybe?
Labels
OBT, Medium Priority
Yeah sure
I just got annoyed the moment a furniture set I wanted came out I end up only being able to do like 1 comission cuz the rest are for chips and I kinda need my high level ships to fight things?
Understandable. And as well, it's been suggested to make the chip commissions require lower level ships since there might be some people who don't have too many LVL 100 ships to spare for them
After this rerun, i hope next event would be Starry Sky over the Arctic Fjord.
i just want Hardy though.
Is there already a trello card for how certain side missions that are the same have different text and therefore inconsistent? [submit 3 "Torpedo Tempura" vs. acquire 3 "Torpedo Tempura" (will automatically be consumed)]
didn't see it under translation/localization
Here's a screen shot
Capitalization of In Game Terms
Most in game terms should be capitalized for identification.
Secretary Side Missions Discrepancy
Several of the secretary side missions have text that need to be adjusted to be consistent, including capitalization, terminology, and end pun...
Labels
Low, Medium
Alright, so there is a card, albeit low priority @minor robin , is it still considered a bug then?
trello isn't loading for me fly answer pls 
It's been compiled as a card under suggested translations, which should be the one that devs are seeing, no need to report it.
Thanks
Any similar things should be reported as bug report if it already hasn't, and I'd organize it/get feedback from the translators then compile similar issues into a card on that list.
well, seeing as how some botes such as Monty are coming soon, it would be good to release their New Year skins for sale as well. It seems kinda dumb to wait for almost one year to buy their new skins that CN and JP already have access to.
I know it's been suggested in collections to show retros you don't have yet show like collections but has there been a suggestion to add a filter in dock for those that have retro
@sturdy rapids it has been. It's in this compilation card for fiters https://trello.com/c/MJEr9onC/420-additional-filters
Collection of various filter ideas and improvments
-
"reset to default" or "clear filters"
"I think it'd be a pretty great QoL add if there was a 'reset filters' button which would go back to the default 'all, sorted by level' in one tap " -
"skill type filter to academy"...
Votes
2
Labels
OBT, High Priority
I request that Montpelier's new year skin be available for purchase when she gets released
we not taking feedback on the order of content release
I'd like to be able to set boats as NOT avaliable for commisions
We should get an updated PvP ranking system 😃
One that doesn't punish you for being good (the current one benefits sandbagging) and actually benefits you more if you're doing well, thus making it semi-competitive.
Azur Lane Royale
Would another set of locks be impossible to code?
Why wouldn't the current one be enough?
I dont know, just for extra locking and maybe a way to sort them? I mean, FGO has that extra lock(forgot what it was called) which we can use to have those marked appear above the rest of the other charactees.
Well I cant burn things that I placed the favorite mark on.


