#game-feedback

1 messages · Page 34 of 1

jagged nimbus
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I have a little thing to suggest. An oath skin for Yorktown. There is a(not small) number of players who like her a lot and oath her. Including me, I consider she deserves a bit more love.
I know I won't simply get that skin by wanting it, and for that reason, given the chance I am willing to draw it myself. Or script some L2D, whatever I am allowed to do, as I am a developer myself and I'm acquainted with both art drawing and code writing.
Is there a way for this to happen?

minor robin
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I told you to read the pins did I not?

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And in any case ^

jagged nimbus
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Ah, sorry, I am new here.

shrewd hound
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The girls legs in new login are too long.

sturdy rapids
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ur..... not wrong(mostly just enterprise tho)

dreamy loom
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excuse me, but can the dev give houshou some firepower stats? since you give AR boats who don't even have guns firepower stats.
this would make houshou more interesting to use

normal vine
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I'm a bit torn - yes, dorm loads faster, but in return all the furniture plops into place after every loading (including when you swap out girls)

fathom sandal
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It would be cool if the level was loaded as fast as Dorm. Or at least a little faster than it's being loaded now

fossil kernel
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Could we please stop with the unnecessary translations of names and nicknames (Niimi being called Zed)? I am not changing my name either, when I am traveling around the world..

minor robin
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No.

plush breach
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Zed is the letter Z pronounced in german... I dont see the problem in that

minor robin
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In any case, we're not using any Japanese words

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All variations of kun/chan are also being purged from the game wherever possible and appropriate

plush breach
fossil kernel
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The problem is not the name being wrong its changing a name to fit the the language, something not being done normally

rare jay
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Nimi is derived from the JP pronunciation of her numbers. That does not make sense for an EN localized game

minor robin
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Ni mitsu
2 and 3

ornate basin
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nimi literally means 23

rare jay
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Well, I was close entyLUL

plush breach
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Actually it does... Its a cute name/nickname given by AYAYAnami

minor robin
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I mean sure you can call her 23, but zed sounds better and more realistic in EN
Or 2-3

plush breach
fossil kernel
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yes I am aware what is means, but I am no going around calling myself kitsunehi (no idea how accurate it is )

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in JP because i want to localize a name

ornate basin
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neither is z23 LeanderXD

fossil kernel
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''she'' changed her name from niimi to zed which is the same

ornate basin
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its done and done honestly

plush breach
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Not changed

minor robin
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I'm not understanding the point of this feedback anymore frankly

ornate basin
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its been set in stone and we wont be using japanese names

plush breach
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Here's a better feedback: EN just launched cognition awakening but I find it ANNOYING that we didnt get the event tasks that came with it... I already am disappointed when cores were launched but we never had a single 3x drop event and now this.... sodakRLY

minor robin
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If there are any existing ones, they are being removed as well

plush breach
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we're now stuck with just farming it daily cause even core shop doesnt have it sodakRLY

fossil kernel
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was there ever an official statement why the devs think localization like this is necessary?

minor robin
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Not an official statement at least

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But that is the official stance of the translation team who is working on the game.

rare jay
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B/c it's an EN localized game. You don't leave sayings/names from a different language in your localization process

plush breach
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EN is really the hardest server huh jerry

minor robin
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They'll likely be added to core shop at a different date

plush breach
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Pfft... Even daily cant awaken a single unit

minor robin
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Maybe next month? Who knows, we'll have to stay tuned

fossil kernel
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I definitely disagree with names, in AL maybe, but there are enough examples where even honorifics are kept in subtitles, best example would be Crunchyroll listening to complaints about the first episode of Kaguya

plush breach
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Well if theyre gonna take a month to implement it... Good luck with that cause you just released a high level map and you cant awaken a single unit from the daily

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Thats a huge fail dontcha think?

minor robin
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We understand fox, however the stance is that they do not intend to change.

plush breach
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"so we're gonna increase the level cap but theres a catch... WE DIDNT ADD THE EVENT REGARDING IT AND YOU'RE STUCK WITH DAILIES THAT CANT EVEN AWAKEN A SINGLE UNIT IN A DAY SO FHCK YOU GUYS LULS"

minor robin
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Emz

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Enough.

fossil kernel
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Ok the stance is clear, I didn't particularly like how you just walled me off instantly, but I'll leave it. I just wanted to correct toaster that there isn't a need to change everything when you are localizing..

plush breach
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I feking want answers ok

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Or they should look at it cause srsly and you know I wont stop till I get what WE need

minor robin
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I will put it up to the feedback

plush breach
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I just noticed no core comms too... You might wanna look at it

minor robin
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Emzkie. This isn't a rant channel. So can you please calm down.

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I will add it to the Trello.

plush breach
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Not even ranting.. ZeppyXD

minor robin
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So it would be appreciated if you calm down and stop spamming caps and demanding something be done.

grizzled rose
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Belfast new lines in qipao skin refers to commander rather than “master”

minor robin
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As far as I'm aware it's intended

fossil kernel
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Ships that were previously limited like with Atago and Prince take some time to pop up in limited events

minor robin
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And I think this is the case in other servers as well

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Not sure why they aren't added in but yeah

dreamy tundra
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It'd be great if the daily raids that weren't available for that day to be grayed out or not show the amount of uses in the top right of the icons (the 3/3 thing). Wasn't so bad before the tactical training came out since it would default to the available one, but now it's gotten a lot more confusing.

rare jay
velvet adder
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We have a card for daily raids where its to make daily raids that arent on that day greyed out but if thats not implemented id also rather the daily defaulted to the specific day raid instead of the every day cognitive chips daily laffeyDrink

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it also might be the default raid since it was new today so i wouldnt know until tomorrow if its always going to be the eldridge daily

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also in pvp cameras id rather it was moved slightly to the right at the start default camera position so that backline hp and their little circle icons were in view like the enemies are on the right side of the screen, just quality of life since i have to move the camera slightly to the right everytime i start an exercise to make sure my backline hasnt been nuked by torps

true wave
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The Tactical Raid always being the default has been a thing since it was implemented in CN, and I agree it would be a lot nicer if it defaulted to the proper daily raid instead of the Tactical one everyday

velvet adder
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I just never know what day it is so I had to click on every daily raid until I hit the right one since i relied on the game to tell me which one it was smugBucky

velvet adder
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Being able to add an equipment dupe to another for a +1 without plates kinda like a limit break but for equipment instead of just trashing it cleveDaddy

rare jay
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@velvet adder For your daily raid suggestion, I added it to the previous card as another solution to the problem. For your suggestion of gear dupes, I've created the card for it https://trello.com/c/URqj8fv4/476-use-gear-dupes-for-gear-enhancement and for the PVP part, I'm not sure what you mean by that. You mean so you can see both health bar indicators for both backlines? B/c mine defaults to that, if that's what you mean

Suggestion: "Being able to add an equipment dupe to another for a +1 without plates kinda like a limit break but for equipment instead of just trashing it"

For balancing purposes, the rate could be increased or decreased as needed (e.g needing two dupes for one gear enhancement)

Labels

OBT, Medium Priority

velvet adder
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Ill take 2 screenshots of it now to show you what mine defaults as and how i have to move it

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it starts like this where my backline is just out of view so i cant see their hp

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and then the little bubbles of them appear now so i can see their hp

true wave
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Yeah, it starts just far enough to the left that you can't see your backline or their health bars, which is probably because the mid line of the battle is actually closer to your side than the defense fleet's, it requires moving it slightly yourself to properly monitor the whole battle

velvet adder
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yeah thats what i figured since people said the fight occurs closer to your side

true wave
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Since it's already completely automated anyway, it really would make more sense for the camera to be properly centered so you can see all the health bars without having to do anything

rare jay
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Odd. It’s probably a device, resolution, ratio, or something difference but my iPad displays both

true wave
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It does the slightly to the left thing on both phones I've played the game on, one of which has a slightly wider resolution

velvet adder
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my phone resolution is 18.5:9 but i assumed that the bars on the left and right would make it 16:9 (same as majority of resolutions)

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i mean they could remove the bars and it would fix my issue since id be able to see backline smugBucky

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but i wonder if because its making the bars the game thinks i can see behind those bars and so doesnt make the little character portraits or something

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i dont have any other device to test it on though

rare jay
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Hm...well not too sure about taking this feedback to the Trello b/c it's (more than likely) the device's specific resolution and it can easily be solved by a simple, small move of the camera. Restart can correct me if I'm wrong when he backlog reads this but for now, I'll leave it as this.

velvet adder
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okay np thanks for making the other cards

rare jay
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No problem renownThumbsUp

sturdy rapids
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yeah its an issue with widescreen where the bars are on the side

sturdy rapids
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Can we have favorites / tags or something to add our ships to?

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I've been leveling up different ships and some of them are not in formation so I forget which ones I'm leveling equipments, affection or just levels

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Need a tag or something so I could just sort them and see which ships needs what

hollow palm
sturdy rapids
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thanks

sturdy rapids
ornate basin
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that actually means their mood is going down

sturdy rapids
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only shows up once their mood goes down?

ornate basin
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yes

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max mood has sparkles on the face

sturdy rapids
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yeah i know the sparkles, then no sparks, then orange, etc.

hollow palm
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pretty much its telling you that they wont get exp bonus from mood, and their affinity to you will start falling if you keep using them (the threshold for this is actually a lot lower)

sturdy rapids
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wait, do they start not getting affinity just on green? I thought they'd have to be orange before they stop getting affinity

hollow palm
ornate basin
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(might also be on wiki I dont remember tbh)

tardy arch
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iirc affinity starts to go down once you hit orange.

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and going past red just means you lose more affinity.

sturdy rapids
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just checked the wiki, thanks. Its orange for no affinity yeah.

normal vine
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just throwing that thought in here: if Ark Royal ever gets a retrofit, she could get a yellow skill that boosts her depending on the number of DDs in the vanguard

minor robin
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Then err, just manual play?

static needle
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torp raid is best smugBucky

minor robin
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I mean sure we can ask to remove it although it is extremely unlikely they'll implement it

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What do you propose instead if not for time rank

long stone
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not sure if it was suggested, but i think event maps should have ambush mechanic like normal maps

minor robin
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Why

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Is there a positive merit for having ambushes in event maps?

long stone
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just to be evil dev and annoy players smugBucky

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no, really its a part of game and should work here

minor robin
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That's not really a benefit?

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If it's detrimental to the player experience why implement/suggest it?

loud crag
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If you're nitpicking you could say it makes SG radar & recon stat unused in event which is... curious I suppose

long stone
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if its displaying then it should work

minor robin
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Again I will ask you

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What benefit does the player get from getting ambushes in event maps?

nocturne panther
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Then I'd suggest to remove that panel altogether rather than to implement ambushes everywhere

long stone
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why do you think all suggestions must make benefit for players? it just makes game a little bit harder

minor robin
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Because this is about improving the game?

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Now that's a good suggestion from oxide

knotty belfry
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Disagree, sg radar is a staple in my fleets even when they're overpowered in relation to the enemies.

Ender's question of why remains unanswered. I can appreciate the need for challenge but I also think it's pleasant not having to worry about ambushes when there's siren's on the map and you're going for 3-star clears, as well as grinding for mats.

static needle
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smugBucky you should realize, the devs are doing something else to make events harder. Sirens chasing you around is one of the answers for this not ambushes.

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You want sirens chasing you with ambushes? See casuals ragequit because cant do events properly.

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The game is ultimately designed to be for everyone(probably) so making it harder wont be for everyone

nocturne panther
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I suppose there is a niche of Nintendo Hard games, and I can't really see that in AL

long stone
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dunno, i did all of normal chapters without problem on wc also hards

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cause there was no ambushes i could do it without worry and planning

static needle
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In the end it will just be you, think of the more casual people

long stone
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you have normal stages for casual, hard should be "hard" and more challenging

minor robin
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Anyways no

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Feedback rejected because it gives 0 benefits and if anything serves to detriment the player experience. End of discussion.

static needle
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Theres even trello cards right now wanting people to remove stat requirements, i dont see the point in adding a feature people will have backlash n

long stone
minor robin
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@quasi merlin then what do your propose instead? If not for a timer requirement?

sturdy rapids
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adding ambushes on event maps that dont have them is such a fucking waste of time

static needle
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and oil

minor robin
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Didn't I just say end of discussion regarding ambushes mutsukiStare

sturdy rapids
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tbh jsut do torps or aviation.(mostly torps cause its fast and easy)

nocturne panther
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Aviation is easy too

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Enty with Lucky E guarantees that

minor robin
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While I understand there's different ways to do it, I'm more interested to see what would be inserted in place.
And fyi, the cheapest way to do the gun daily would be to use spee and deu with their exclusive arcing guns and their anti CL skill laffeyDrink

static needle
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the only reason bb dailies is bad right now is because we dont have jb. nothing needs to be replaced

long stone
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@static needle lol, i hope they won't remove stat requirements. no idea what that guy used, hood without +10 eq did it without problem on S

static needle
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its some people im not casual anyways and i dont see them implementing it

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There maybe one way to help new people but realistically speaking, i dont see them implementing it. How about putting a scoreboard on some timers with a clickable interface that can replay top players gameplay just to give people idea how easy it is to do

coral ivy
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Having Sirens in event maps is the very reason why Ambushes were removed from them. While Sirens exist, Ambushes won't happen and the devs are definitely not going to change that.

As far as stat requirement goes, we have in the past had the same stat reqs that other servers with max lvl 120 had while we were still stuck at 100 so I can see why that suggestion was made, but as we get level cap breaks, the stat requirement reduction also becomes less likely to happen as well.

velvet adder
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If we could select a time for those daily urgent commission to appear by ourselve, it would be good
maybe just let players select once, or once every 6 month or what.
because 9pm PDT/PST might be night for that timezone, but not for the other players at other areas

minor robin
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suggested

civic sonnet
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Is it normal that AL is unreasonably lag for device like IPhone 6?

rare jay
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I mean, that is an older model phone that came out in 2014 so it's very reasonable that it's a hardware issue w/ the device

civic sonnet
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Yeah :/ prob, the lag is more intensive in AL than in any other game I have ever encountered

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Lag spike coming when the explosive effect is spawn is one of the major problem

rare jay
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But! There have been some mentions of lag after the update, so there is a chance that it might be on AL's side

civic sonnet
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It lags really bad when explosion occurs

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Prob about 2 - 3 seconds lag. I haven't touch the part where there are a lot of entity spawning yet. The explosion when an entity is killed is pretty much more severe than spawning

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!feedback

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Wait I have to DM

rare jay
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It's been reported already so no need to

civic sonnet
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Really?

rare jay
civic sonnet
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Ah ok :/ I might have also need to feedback to them to remove the Excercise reward stuff in my mail prob due to the recent bug

rare jay
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For the mail for the previous season rewards, you can go ahead and claim them. It's safe to

thin egret
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Hello, seems like it's impossible to undo limit break. How can I suggest this feature? I've registered on Trello, but can't see any form to add tickets.
The case is my Erebus not fitting well for high-lvl content due her low durability, but would fit perfect for faming 3-4 and same mines for many times due to her high DPS and low fuel consumption. I figured this out only after doing LB and now feel like I actually broke her and made useless for both tasks. I don't care of getting Bulin back, I just want to lower her fuel consumption (and other states, of course) to it's original level. I know I can get another Erebus, but I feel like emotionally bound to exactly this one instance, so would be great to have a chance to make exactly this one useful again.

civic sonnet
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@rare jay Really, nice 😄

rare jay
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@thin egret Only 'Feedback Management' or 'Bug Report Assistants' can add suggestions to the Trello. I'll add yours though. Give me one minute

minor robin
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it'll be low priority unfortunately

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given how easy it is to farm duplicates

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or just raise a terror thinkZed

thin egret
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Well, I know it wouldn't appear tomorrow and by now I will look for another workaround for myself. But I just feel like I need to raise this so maybe this feature will help someone later. At least, this is best I can do now, right? @rare jay thank you!

rare jay
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@thin egret Well I got it created for you. https://trello.com/c/l3wR14bI/478-ability-to-undo-limit-breaking Also if you'd like, feel free to upvote it in the Trello board to show your support for it renownThumbsUp

"The case is my Erebus not fitting well for high-lvl content due her low durability, but would fit perfect for faming 3-4 and same mines for many times due to her high DPS and low fuel consumption. I figured this out only after doing LB and now feel like I actually broke her ...

Labels

OBT, Low Priority

thin egret
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Thanks again! Upvoted and subscribed! akashiGem

thin egret
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Hello again, I'm reading pinned messages in this channel now and found line regarding censorship says "Azur Lane EN is not censored in any way". But I've found Indianapolis having censored ingame art from JP release - see picture attached. Should I report this as a bug? Would be great to have an original art, since it's have much of historically-wise sense.

minor robin
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CN now has that art too

rare jay
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Wait, they do?

minor robin
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in other words, all servers have been censored for indy art

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@thin egret

thin egret
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Uh, I see. Thank you for letting know!

acoustic carbon
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Hey i have an idea, how about binding is a requierement to register for the game befor the tutorial, for retards like me to NOT SUFFER FROM ACCOUNTLOSS,to need to stard all over again even tho i paid money for this game wich ill never see again or get any compesation for 😡 ill quit this game because a restart from literaly ZERO progress after a half year of grinding and the painfull grind for eventships ill never be able to get again 😡 !!!!

minor robin
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I think they should make account binding part of the tutorial.
not force you to bind, but at least show it
and warn that if they won't and lose account because of that - there's no way to restore it
I can imagine a lot of people not even going into options menu and seeing it
...

Labels

OBT, High Priority

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it has been suggested before

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unfortunately

acoustic carbon
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well....

minor robin
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it is extremely difficult to implement

acoustic carbon
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but not impossible ?! is it

minor robin
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you would have to change the whole tutorial

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which involves bringing up to the JP/CN teams

acoustic carbon
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well i dont see a problem if they wanted they could do it also why is recovering a ACC impossible if not bind? Shouldnt the information you need be on Google play or the game server itself????

minor robin
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the account is on the game

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The issue here is

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How do the staff give you access to your account?

rare jay
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Finding your account is possible for the devs. The problem is they're not able to give it back to you since it would require them to bind it to your FB or Twitter, which they won't due for legal reasons

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B/c binding it to your social media requires them to log into said social media account

minor robin
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unlike other servers

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EN does not have a code binding system for whatever reason (no news if it will be implemented)

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and google binding is still in the works (and still requires you to bind anyways)

acoustic carbon
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"Finding your account is possible for the devs. The problem is they're not able to give it back to you since it would require them to bind it to your FB or Twitter, which they won't due for legal reasons" and if i allow them to do it ?

minor robin
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it's a legal complication

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they cannot
it's not a matter of you allowing

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they'll be in legal hot soup if they try doing so

acoustic carbon
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could you explain that because i dont understand this remember im a retard after all: "t's a legal complication
they cannot
it's not a matter of you allowing
they'll be in legal hot soup if they try doing so"

minor robin
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In short they cannot do so or they may get sued in court or charged

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For what penal codes/laws i am not sure

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But that was the explanation given to us

acoustic carbon
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so basicaly if id wanted to continue this game id have to start from 0 ?! wich is still F!"§$d up because of the time and money i spent on this

minor robin
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Yes

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Cos it's your mistake for not binding.

acoustic carbon
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wow how crule the world is, not like i have been screwd over by mankind before

minor robin
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As I mentioned earlier, the staff are in no way obligated to refund you for a mistake that was the player's

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If they do it's out of good will

acoustic carbon
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but if they did this https://trello.com/c/HoQmuLNZ before they released it to the public thing like these might not have happend

I think they should make account binding part of the tutorial.
not force you to bind, but at least show it
and warn that if they won't and lose account because of that - there's no way to restore it
I can imagine a lot of people not even going into options menu and seeing it
...

Labels

OBT, High Priority

minor robin
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This was as you can see only suggested to them during obt

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Anything else?

acoustic carbon
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still as a company you should think about something like this so it dosent happen for the binding is of free will wich in my oppinion should be a requirement to play it, so im off then to suffer have a good day and good bye

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also you should bring the hint to the mainscreen after first log in and not hide it away in the settings!!!!!!!!!!!!!!!!!!!

minor robin
acoustic carbon
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this is still not a hint to bind your accound !

minor robin
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Actually, nearly every single mobile game has their binding options buried in the settings to begin with

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If this is your first time all I can offer is my apologies

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We already asked for it to be included in the tutorial, but if they are unable to implement there's not much we can do

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Unless say one have a exclamation mark over the settings if it's unbound

acoustic carbon
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well even if id acsept your appologie (wich i do) it dose not help me with account loss, also isnt it unfair to players to hide this hint to why you should bind your account?!?! also i paid money so isnt that a Rip-Off?? because they dont even get a compansation?!

minor robin
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If they do it's out of good will```
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And frankly where else would they put it if not in settings? To someone who is new to mobile games, maybe they wouldn't know, but it's pretty logical for players to check for a way to save guard their process which they spent real money on.

How exactly do you want them to hint? That's my question to you.

acoustic carbon
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make it like pop up every now and then like in warthunder, there is this anoying invite friends to war thunder in the middle of the screen or make a mission out of it in the event list and give em a small reward there is ways to do it

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like give em a free ship of a Elite rank or something or a small amount of gems some rare equipment some wisdomqubes

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be creative

minor robin
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Hmm sounds like a good idea

static needle
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i suggest locking gem purchase until someone binds her or his account. Its bad on the marketing perspective but it saves some trouble on customer support when ppl complain they spend and lose their accounts.

minor robin
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see i don't see anything wrong with that, but then you realise no one actually does that thinkZed

static needle
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basically No bind No Gem system 👀.

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anyways its just an idea to get less pissed off ppl who lost their accounts because they didnt bind.

civic sonnet
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Ummm

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Pretty sure I also went through some games that sets binding somewhere in the settings, Idk, I thought it was common sense for games like this?

ornate basin
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common sense but hundreds of players do not bind

civic sonnet
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@ornate basin Yeah Irony. But I do agree that the login screen is really awful with the design choice. Putting those Twitter, Facebook like that did suggested me that they are links to the game's Facebook and Twitter and not the login screen

ornate basin
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ive never heard of that issue before

civic sonnet
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Maybe switching the design a bit. Like pressing start game will bring you the choice to login with Facebook/Twitter/Guest if the user is using the guest account.

ornate basin
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what if someone wants to connect to a different account while not using a guest account?

civic sonnet
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Log out

ornate basin
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a lot of people are against redownloading for no reason

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since limited wifi and slow internet issues

civic sonnet
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There is a log out button inside the game

ornate basin
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that does not actually log you out afaik

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it just takes you to the title screen

true wave
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Currently, logging out takes you to the title screen, where you could then login to a different Twitter/Facebook account or just change servers, but if it had a popup to select login method like was suggested, then that could just pop up upon logging out

civic sonnet
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Yeah Ik, you can do some rework with it tbf.
There is also some place I remember that do something similar to binding/unbinding.

Basicly bind the account with guest session will link the game data to that fb/twitter account only. Switching between two will either switch the account (If there is one already binded on another account) or move the account (If the fb/twitter you are going to bind doesn't have any account)

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I think this way make it easier to switch between account to be frank.

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The only problem is that the game has EN/CN/JP server. For example if one on EN have bind his/her account to his twitter. Then an JP/CN try to bind with the same twitter and bind it might cause some problem. Idk, if the data between these servers are seperate or not. If they aren't, I can only think about blocking them from binding.

ornate basin
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they are seperate.

civic sonnet
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Yeah then pretty much I think the binding can be done like above.

ornate basin
#

would this fall under UI?

civic sonnet
#

I am not sure about that :D. The stuff I purposed above might be more related to the login backend rather than the UI. After doing that, you can change the UI design to make the user experience better to be frank.

ornate basin
#

im not sure I am understanding the exact suggestion well, so I will let someone else handle this
but I am understanding that if someone has a different account bound on facebook and twitter, they can switch between the 2 accounts

civic sonnet
#

yep

ornate basin
#

and what about accounts that have both facebook and twitter bound?

civic sonnet
#

Yeah, that is a thing.
You don't do it. Either ask them to unbind one of them or else.

My suggestion boils down to this:
"Making account binding exclusively, only a FB or Twitter account can be linked with one account only"

It makes more sense to manage the user login as a whole.
Or if you really want to keep the "both FB and Twitter binding", you can for example: When pressing the Twitter/Facebook binding button on the setting page, you can ask either if the player want to unbind or switch to another account.

ornate basin
#

facebook has a lot of issues

warm wadi
#

I really like having more than 1 binding for my account as a safety net, since I really don't want to lose it

ornate basin
#

a lot of people refuse to use twitter because they dont want to waste 2 minutes making a dummy account
some people get banned on twitter or facebook

#

they cannot unbind if theyre banned

#

asking people to unbind for the sake of an easy switch is a bit absurd

civic sonnet
ornate basin
#

it sounds like a lot of work for something so simply done though

civic sonnet
#

Yeah

ornate basin
#

I think its better to not change anything, since its not a broken system

#

and its already quite simple to change

civic sonnet
#

But truth be told. The login UI is pretty misleading in my eye. And I did just asked someone who haven't play AL before.

ornate basin
#

unless some other feedback member really wants to take this, they can or they can ask more about it but personally I am not seeing the positives

#

maybe I am the outlier, but when I first played azur lane I knew it was for binding without actually checking

civic sonnet
#

And yeah. You need a way to notify user that those icon are for login. What I mean is in game tho and not from an external document or anything :/.

It would be best done if you can change the design so ones get into the login screen and like: "Hey, these icon are for login with my Facebook/Twitter"

ornate basin
#

if it helps, an account binding is (I believe) in the works for the tutorial
I’d be genuinely surprised if they did not educate them on where to log in

#

then again I also see account logging in as a second nature considering all the mobile games I have played make it very obvious what is their social media

civic sonnet
#

@ornate basin It sure is common sense, we do agree about this. But eh... people are bumber than we might think.

#

I did confused a little bit after binding my account on my IPhone, and then switching to the Emulator to only wonder how to login from Facebook/Twitter

#

I didn't think those icon are for login to be frank. The design 100% did suggest me that they are fore the game's social media, so there is that.

ornate basin
#

we would also be seeing a discord and an instagram link in that case

civic sonnet
#

@ornate basin Do the players know that the game have a Discord and Instagram if they are new? I only know after reading the subreddit.

ornate basin
#

I dont expect anyone to know about any of their social media if theyre new to the game to be fair

civic sonnet
#

@ornate basin Yes, then wouldn't that icon suggest that the game have a Twitter and a Facebook page and those Icon are for going to those pages? I would surprise if it doesn't. Considering there is someone just got mistaken that when I asked for sure.

ornate basin
#

so regarding all of this
you’re asking for an easier account switching system
and better clarification on the binding screen?

civic sonnet
#

Either one of those (Or both). If that can be made, it would be nice for the users.

#

The cheapest solution I found if you don't want to do a rework on the account binding backend is just do this for the login screen (And maybe switch the icon out if you see it unappealing). I just quick edit this a moment ago

ornate basin
#

I’ll let someone else handle the first suggestion because I dont see it being reasonable for the sake that its not a broken system and its already simple to change
but I can get with the second one, so how would you like to see it clarified?

#

that looks unappealing, using just words im not sure how they could make it look nice

civic sonnet
#

@ornate basin Basicly, the main idea is putting the login text like that on top of those 2 icon.

#

And people would know that is for login.

And then you can switch the icon out or do some rearrangement if you see it unappealing

ornate basin
#

I see

civic sonnet
#

👌

shrewd iron
#

can we stop listening to the sjws? I realized i have never seen two of the official arts that other people seen because it dissappeared too fast due to complains. The fletcher and the eldridge one.

tardy arch
#

speeWhat you do know loading screens get added and removed all the time right? some (most really) of the early loading screens aren't in the game anymore.

#

also if they did listen to sjw's the bathhouse loading screen wouldn't be in the game rn. kannasip

shrewd iron
#

Also if i see people getting warned and stuff i am going to keep screenshots to send to the actual managements straight up.
Idk when the fletcher one was but people is saying it dissappeared in 2 days so what do i know

tardy arch
#

in fact half of the loading screen wouldn't have even been added in the first place.

#

if you want to see the 2 loading screens i can send em to you.

shrewd iron
#

And we do have the censored version of the onsen

naive cobalt
#

no we don't

tardy arch
#

"onsen"?

naive cobalt
#

bathhouse

shrewd iron
#

The manjuu

tardy arch
#

ah. ya no we don't have the censored version.
lol the fully uncensored version isn't in any version of the game.

naive cobalt
#

...

shrewd iron
#

i guess you can take that as 'inspiration' but whatever

naive cobalt
#

you do realize manju is part of the art and not "censored" speeWhat

#

or... you actually expected art to be full on nsfw

#

?

tardy arch
#

the censored version is the one with the bath towel.

shrewd iron
#

well as long as you guys dont censor the later stuff then its fine

#

apparently the fletcher one only appeared in open beta so what do i know

#

i got Jebaited

sharp yarrow
#

#removeluck2019

minor robin
#

Elaborate?

wooden carbon
#

ahem

velvet adder
#

It's an unbalanced mechanic

true wave
#

Luck is bad and it makes ships bad for no reason

sharp yarrow
#

Sure its there to reflect historical background but i dont think it should affect the gameplay of a ship to that extent

#

even if luck cant be removed, at least maybe downplay how much it makes or breaks a ship

naive cobalt
#

I'll let you handle it, Ender

clear heron
#

Counterproposal, make it visible in some way or another, since hidden stats wry

ember trellis
#

If I were to voice out my two cents on luck, I feel like it's an arbitrary mechanic that while flavorful, serves to just make certain boats/units, and as a relatively new player, finding about luck was a massive turnoff for me in the game knowing that certain ships just wouldn't be AS GOOD as others with higher luck stats all because history dictates it to be that way.

wooden carbon
#

Luck is a hidden stat that cannot be shored up outside of the most minute scenarios (mikasa, meowficers) while massively effecting a ships performance in a way that completely breaks certain ships that would otherwise be good and is completely hidden and basically indecipherable to a novice. By all rights York kai, for starters, should be massively tankier than Suffolk, due to having 500~ more HP, medium armor instead of light, and literally double her evasion, but is instead actually noticeably squishier.

The stat has such an absurd weight that the games health going forward would likely be improved by it's removal, or at the very least show the stat and introduce ways to shore it up

naive cobalt
#

One thing I say - considering you all coordinated to bring this up - you could've also coordinated, so one person acts as a spokesperson, instead of 10 repeating the same thing and spamming GWahreeVampySmug

wooden carbon
#

we have bad coordination stats

sharp yarrow
#

We also have different thoughts on the subject even if our main point is the same warShrug but yeah sorry

tardy arch
#

thought this was a new meme at first. emileSip
well luck has been in all versions of the game from the start. so out right removing it would seriously change the EN version. it's to big of a change to just remove it. i see no harm in showing the stat though.

minor robin
#

Hmm, I actually got a different idea from your proposal

signal widget
#

wouldn't the counterpoint be that if you took away suffolks luck, she'd just be a shitty york then?

minor robin
#

Instead of nerfing certain ships by removing the luck stat

#

Why not we pull a Yukikaze and have luck added from skills to buff others

#

Fyi Yukikaze skill adds a hidden 5 luck (to make 93 to 98)

ornate basin
#

I enjoy the historical side of things

minor robin
#

I think buffing is almost always better than nerfing thinkZed

sharp yarrow
#

I enjoy the historical side too which is why im not completely set on wanting to remove it, i just dont think it should have that big of an impact on the useability of a ship

wooden carbon
#

i think the best way to do it would to be simply normalize luck to 50 and buff the ones who get nerfed from there as needed, personally, though that would take a while

velvet adder
#

But it's too significant a mechanic to be a mere historical reflection so at least dumb it down

minor robin
#

Or maybe add luck to retrofit nodes? thinkpitz

wooden carbon
#

just have luck raise like affection lul

signal widget
#

well in a pve heavy game like this one yea buffs >>> nerfs because its about being able to use your waifus without shafting yourself

ember trellis
#

Well, before that, luck should be out in the open then as a stat, shouldn't it? Otherwise the whole "adding luck to skills or retrofit nodes" wouldn't make sense to begin with imo

minor robin
#

That I agree ^

sharp yarrow
#

yeah at the very minimum, i would like luck to be shown uniFlex

spare goblet
#

hidden stats are a garbage design and devs should feel bad using it

wooden carbon
#

...actually honestly the sentimental sap inside me likes that idea

ember trellis
#

So I think if we take baby steps, I'd like luck to be something that's visible from the get go, as it lets data junkies have more data, and nooblets like I have a better understanding of what makes certain boats better than others, (or luckier than others)

spare goblet
#

esp. when it has such a massive effect on the game. puts me off continueing to play a bit knowing some boats will just always suck cuz "accuracy"

young jetty
#

If luck is going to be shown, I hope speed and hit is shown as well

wooden carbon
#

keep the luck stat and values as they are, but you can slowly drag it up through mvps and things like that

#

give your girls a better service history than they actually had 👌

spare goblet
#

I dont give a damn about accuracy I give a damn about fun and enjoying myself and hidden stats esp. the luck one is ruining the fun of it

ember trellis
#

Considering Azur Lane is a game about changing history, would it be possible to change luck via your own doings as the commander? A nice flavorful spin on increasing luck? thinkZed

tardy arch
#

you can slowly drag it up through mvps and things like that if you do that then it'll just become a "the rich get richer" deal. any boat you don't use would be terrible in comparison.

velvet adder
#

Imagine being flawlessly designed but your dumb ass got sunk historically and now you're one of the worst due to some luck stat shenanigans wow can't relate

wooden carbon
#

that's kinda how it already is, though, with how gear is distributed

spare goblet
#

all I know is looking over this luck list I now realize almost 90% of my botes are going to suck... oh wait bulli has 100 luck but she's useless. bravo devs quality stuff.

wooden carbon
#

on this topic i'd make accuracy a visible stat too, it's kinda weird that it isn't even though there's multiple items in the game to buff it

ember trellis
#

While I agree with the general sentiment, getting angry/frustrated doesn't really solve much and rather we should try to figure out if there's some ideal way of either addressing/fixing the problem.

clear heron
#

So as a summary, make invisible stats visible, and since Luck has such an impact, some changes to make more ships viable.

spare goblet
#

how bout devs stop being garbage tier and using hidden stats. never understood why that was ever considered acceptable game design and never will

naive cobalt
#

Any chance of making Speed (as in movement speed, not evasion when it was mistranslated) a visible stat? Right now the only way to see a ship's true movement speed is to check the wiki, which is not only a pain but also very confusing for new players when some equipment refe...

Labels

OBT, High Priority

wooden carbon
#

it's an innocent enough little historical nod, i assume they didnt actually intend for the stat to weigh as heavily as it does

clear heron
#

time to vote

tardy arch
#

jack if you're just gonna bitch and add nothing to this convo then pls leave.

spare goblet
#

well sucks to suck for those guys cuz they botched hard horsememes

velvet adder
#

He has a point that hidden stats are unhealthy tho

wooden carbon
#

oh no, i agree completely

ornate basin
#

yeah please dont add unnecessary comments
its been added to trello
please take discussion elsewhere

spare goblet
#

lfire if you're gonna be a weepy wuss I suggest you leave this convo pls. I will speak as freely as I want

naive cobalt
#

@spare goblet stop

wheat yoke
#

True, but bitching about it won't do anything tbh warShrug
I do understand hidden stats are unhealthy and it's annoying.

spare goblet
#

he started it so give him the warning. But aight i see how it works here. imma get back to my games

ornate basin
#

yeah please dont add unnecessary comments

wooden carbon
#

I wanna see if we can come to a consensus though. Would it be best to just make the stat visible and nothing more, remove it, or just add a method to buff it or even max it out ala affection

spare goblet
#

all anger comments aside I would like to see hidden stats become unhidden.

ornate basin
#

please

#

Any chance of making Speed (as in movement speed, not evasion when it was mistranslated) a visible stat? Right now the only way to see a ship's true movement speed is to check the wiki, which is not only a pain but also very confusing for new players when some equipment refe...

Labels

OBT, High Priority

sharp yarrow
#

Well i think making it visible is easier to achieve, the latter 2 will take some thought

ember trellis
#

I'm thinking instead of trying to push for such a large change off the get go, maybe see how the general community reacts to knowing that a luck stat even DOES exist, and get a feel for how things should move on from that

spare goblet
#

Good thinking Victory

ornate basin
#

its literally linked above
please vote on it and move on
if you have other things to add go ahead but it seems we reached a consensus on making it visible

wooden carbon
#

we're, uh, not talking about making it visible or not though. stop the backseat modding 7thinkingStar

spare goblet
#

yup games loaded and I clicked the link. hopefully good news comes of this

ornate basin
#

I am apart of the bugs and feedback team
it is my duty to dwell here.

minor robin
#

It is her duty

ornate basin
#

im a her ender... of all people I believed you wouldnt fail me qq

wooden carbon
#

Couldn't glean that from the tags, so my mistake

minor robin
#

sorry mutsukiStare

velvet adder
#

I like how we went from "This stat which was supposed to be a mere historical reflection is too impactful for the game" to "Make muh stats unhidden hurr durr" and the """""mods""""" just trynna end it there thinkpitz

true wave
#

Are none of you actually going to vote for it, though? It's still a good idea to actually be able to see them if nothing else

ember trellis
#

Well, realistically "get rid of luck" or "overhaul the luck system" is an extreme change that has a much lower chance of happening, so it's better to work step by step for this isn't it?

sharp yarrow
#

Anyways guys it is through these lovely folks that our feedback on the game can be heard, so how about we respect that, vote, and move on mutsukiStare they know what we want

ember trellis
#

I have a different feedback I want to throw out if that's alright..?

ornate basin
#

remember to keep unnecessary comments to a minimum
anything with suggestions on how to improve the game are accepted sandyparty

minor robin
#

Go ahead @ember trellis

clear heron
#

as long as you're respectful in how you go about it

wooden carbon
#

and voted

ember trellis
#

So in the dorms, I've realized that sometimes I can't see the characters because they're hidden behind extremely large pieces of furniture (like the merry go around) and I have to grovel around to click on the heart/coin that they give me, and sometimes it takes a few tries or I have to end up putting it away completely out of frustration. Can we maybe implement a way of seeing a sillouhette of the chibis so you have a better idea of where to drag them out ?

clear heron
#

suggested before, let me find it

naive cobalt
ember trellis
#

Thanks for bringing it up

mild cliff
#

hey i have a recommend for you,i think you should make a special section for the skins

velvet adder
#

@mild cliff agreed

clear heron
#

Could you elaborate, do you mean like a dressing room, so that it's easier to see what skins you have and which ships to equip them too, or...?

mild cliff
#

somewhere where you can see all the skin like where you see the retrofits in call

#

something like that

clear heron
#

ah, in that case make sure to vote for it so the dev's can notice it.

mild cliff
#

ok thanks

velvet adder
#

i have a suggestion to,i think it will be a good idea to add a feature where you can switch the google account connected to the game

clear heron
#

Additional login methods are already in the pipeline of development, though additional details are unavailable.

minor robin
#

Yep

#

Google binding is in the works

#

But we have no information on the progress

#

Until then please use either FB or Twitter

velvet adder
#

Possibly a way to draw a specific path for the fleet to follow in the map view, my fleet had 2 possible ways it could move either right and down or down and right (right and down being the safe path over my boss fleet) but it chose to take the unsafe down and right route potentially getting ambushed

#

I couldnt force it to go right over my boss fleet since i cant move fleets ontop of others so it was a dice roll in which way my fleet moved

naive cobalt
#

it is not a dice roll, ships' movement always follows the same pattern

velvet adder
#

so up and down is always prioritised first over left and right? or something

naive cobalt
#

It goes vertical first and horizontal afterwards, yes

velvet adder
#

i mean id still prefer to be able to tell it to move right and left first smugBucky since moving my boss to the bottom tile could also cause an ambush entyLUL

naive cobalt
#

I think something like that was suggested before, but I'm not sure

#

Lemme check

velvet adder
#

i tried searching move and fleet but couldnt find anything laffeyDrink but maybe its worded differently

naive cobalt
#

yea, guess it wasn't

velvet adder
#

but yeah maybe a feature like dragging on a fleet to plot a path could be an ok solution to it

naive cobalt
velvet adder
#

thanks renownThumbsUp

dire mural
#

Can we get some sort of option to rotate secretary's on game login (if they have a l2d skin?) smugBucky

#

or possibly select a pool of ships that rotates on login

normal vine
dire mural
velvet adder
#

I havw Suggestion we need mechanic to directly fight our friends Instead of using Exercise to find them bc i really wanna challenge them

ornate basin
#

I'd love if this game allows you to enter exercises to challenge your friend, with no cost and rewards given. It'll allow for more fun bragging rights and also testing meme fleets.

Votes

7

Labels

OBT, Low Priority

#

@velvet adder

#

please do vote on it if you havent already

velvet adder
#

I forget to add this Please Have Guild Have a reason to exist because basically pointless right now

#

Thanks

minor robin
#

There are plans for guilds, none we are aware of

low socket
#

is it a wrong description or not?
from wiki: If Tanikaze is the only alive ship left in frontline, increases own evasion by 4%(10%) and reduces damage taken from airstrike by 30%(50%)
from game: increase own firepower by 4% and DMG taken frow aviaion by 30% ...

nocturne panther
#

it should increase evasion rate, so the wiki is correct here

naive cobalt
#

yes, it is known translation error

velvet adder
#

Evasion stat, not rate (the 2 are very different) but yes, it's a translation error

sturdy rapids
#

so what about the dmg, reduced or increased?

velvet adder
#

It's supposed to decrease the aviation damage she takes, not increase it, so the skill is just completely wrong

neat nimbus
#

i am still a little confused with skills stacking/not stacking. when is a skill considered similar to another? most (not all ofc) are unique to the respective ships, as an example, Königsberg and Leipzig both have skills that have one similar effect, Leipzig has more effects on her skill but they both have effect on cruiser reloads, maxed, Königsberg's skill is at 15% reload while Leipzig is at 10% (although she also has more skills to balance that out, like firepower gets affected too)

the question here is - will having both in the fleet make the reload effect stack?

i'd guess not, since they're similar? or does one effect simply get replaced with the other? if so, which one gets replaced? it would be neat if they did stack, but it would suck if say, Königsberg's skill overrides Leipzig, and along with it might cancel out her other skills.

#

i hope this makes sense, i have a couple of questions regarding this, the other would be whether "cruisers in fleet" also counts in battlecruisers, opposed to battleships

naive cobalt
#

?alskills

turbid gazelleBOT
#
Skills 101

Introduction
All ships have at least one skill. You can see the details of a skill by tapping its name on the ship details screen. Most skills can be leveled by putting your ship in the tactical classroom. All Out Assault, EX Barrage, and other similar skills cannot be leveled.

Skills only affect the ship that has the skill unless otherwise specified. Skill effects will stack unless two skills have the same name or are two similar types of Command skills.

Skill Stacking Examples
These use Artillery Command (AC) and the Tactical Command (TC) type skills as examples.

🔷 (Leander) AC Cruiser + (Wichita) AC Cruiser = NO STACK
🔹 These skills are the same, so cruisers will only receive the benefit from one skill.
🔶 (Leander) AC Cruiser + (London) AC Escort = NO STACK
🔸 Cruisers will only receive the benefit of one of these skills because both skills affect cruisers (since cruisers are also escort ships) and apply the same buffs.
🔷 (London) AC Escort + (Fletcher) TC Destroyer = STACK
🔹 Even though these skills both target destroyers, they apply a different set of buffs (Fletcher increases reload, torpedo, AND firepower). Even though they both include a firepower increase, they will still stack completely.
🔶 (Leander) AC Cruiser + (Leipzig) TC Cruiser = STACK
🔸 These skills both target cruisers, but apply a different set of buffs.
🔷 (Leander) AC Cruiser + (Cleveland) Raid Order = STACK
🔹 These skills both include cruisers, but function completely differently (e.g., Raid Order operates off of a timer and increases damage not FP).

Skills List

naive cobalt
neat nimbus
#

i see now, thank you! i will ask the second question in #gameplay-help!

crisp fern
#

I didn't see this on the feedback page, so I guess I should post it here. I've just made it to the S1-14 quest in the Akashi questline that requires you to clear 1-4 on hard mode 6 times, and of course still need to do the following 4 quests that require 6 hard mode clears on their respective worlds as well. I'd like to know if there could be a change made to the questline that it only requires 3 clears of each map now that we only get 3 hard clears a day. After the change of going down from 6 hard mode plays a day to only 3, myself and any other newer player going forward are missing out on a lot of core data and have to put off completing the 3 star missions for hard mode on chapter 7 (that reward cognitive chips) because of those additional 5 days that Akashi questline requires now.

naive cobalt
#

wait, was it not added to the feedback? mutsukiStare

#

Did I forgot to

#

Well, I'll add it now, but keep in mind that it working like that was intended, so chances of it being changed are slim

viscid halo
#

Auto rotate function for skins (if available) for sect ship.

ornate basin
viscid halo
#

no no no kawa

#

rotate the skins of the current sect ship.

ornate basin
#

I will add that one as well speeWhat

viscid halo
#

for eg, Yukikaze have 3 skins when i oath her. so i want the skins to rotate automatically. smugBucky

#

thanks kawaa GWjiangLoveHeart

ornate basin
#

added akashiGem

late steppe
#

You guys should add uss missiouri and ijn musashi and Ijn yamato to the game

rare jay
#

We're not taking feedback for new ships,skins,events,etc. Sorry

small vine
#

Do u think we'll ever get character profiles on twitter?

#

It would be nice to be able to check #game-news to get all info, and not have to go to facebook to read the little character description

naive cobalt
#

twitter has character limit

small vine
#

I understand the character limit, but maybe it could be posted as a second picture?

naive cobalt
#

second picture with just plain text? mutsukiStare

#

I'll forward your suggestion to people handling twitter, but I doubt much can be done

small vine
#

Ill see if i can think of a template for handling it, coz without formatting itd look shit but as it is its driving me insane

naive cobalt
#

nah, they have their designers for things like these, so it's ok

#

if they decide it's worth it and can be done - they'll come up with something

velvet adder
#

We need guild events... like these on Age of Ishtaria

minor robin
#

Suggested before

velvet adder
#

have some plates (purple or blue ones) available as exchange in the munitions shop

barren gale
#

There have been somewhat similar suggestions (changing event music to defualt in battle) but could we maybe get a battle music selection option in settings with default/event music/random music or something like that

rare jay
#

@velvet adder It's been suggested https://trello.com/c/uatOerRh/471-improve-merit-shop-items
@barren gale Created for you https://trello.com/c/zADQMUgg/484-battle-music-selection
If ya'll would like, feel free to upvote the cards in the Trello to show your support for them

The only things worth buying in merit shop currently, after buying South Dakota and Eldridge are Engineers, T1/2/3 boxes are really useless and not worth it, be it for new or veteran players. Improved selection might motivate people to pay more attention to pvp.

Votes

3

Labels

OBT, High Priority

There have been somewhat similar suggestions (changing event music to defualt in battle) but could we maybe get a battle music selection option in settings with default/event music/random music or something like that

Labels

OBT, Medium Priority

barren gale
#

Thanks @rare jay

maiden glen
#

Have anyone suggested one button to claim all mission instead of claiming one by one xd

minor robin
#

Yes

maiden glen
#

Aight

plush breach
rare jay
#

Are they set in any fleets or hard mode sorties? B/c mine auto filled correctly w/ a LVL 100 St. Louis

plush breach
#

Nope

naive cobalt
#

I think it attempts to fill all the slots with lvl 100 ships? speeWhat

plush breach
naive cobalt
#

at least iirc that's how lvl 70 major commissions worked with advice

rare jay
#

Hm....mine pulled one LVL 100 and the rest were all around LVL 30 thinkZed

naive cobalt
#

huh

plush breach
#

And yes i restarted the game 3x

naive cobalt
#

could you report this as a bug in that case?

#

!bugreport

agile otterBOT
sturdy rapids
#

Auto worked for me on that commission, it filled up 1 slot for my lvl 100 shoukaku then the others with randoms all below lvl 70

empty vigil
#

hey can raze gold be added as a payment method????

#

*razer gold

#

jesus why is there a timer
apparently i want to buy gems but razer gold is not an option
I do not have a credit card
and the vincennes skin sales period is almost over
so azur lane staff, if u can help out, please add razer gold as a payment method???

rare jay
#

It's been suggested to allow additional methods of payment (molpoint/razer gold was mentioned specifically). But no idea if/when it'll be implemented unfortunately.

empty vigil
#

welp guess ill die (mol points is razer gold, since mol was joined with razer)

tardy arch
#

well you always have google play/itunes cards. thonk

empty vigil
#

apparently theyre not on sale in malaysia

tardy arch
#

oh. rip.

empty vigil
#

reeeeeeeeeeeeeeeeeeeeeeee

ornate basin
#

buy them online

velvet adder
#

So, for feedback we just post it here instead of mailing the bot like we do for bugs?

ornate basin
#

yes

velvet adder
#

we need guild events.. for have a reason to be in a guild ...

#

the game is perfect.. just need guild missions.. goals... GvG maybe..

#

a guild rank

rare jay
#

There are supposedly plans for guilds as per an interview w/ Manjuu but no specifics or ETA as of now

velvet adder
#

I would like to suggest for a better grammar check on event reward screens. On this one, once you claim a reward it states "get" making it unnecessarily confusing, if "gotten" is too long change it for something like "done" or a check mark

#

This one is almost over but we can learn from it for future events

rare jay
#

Hm...well "[insert item name] get" is a game troupe isn't it? I think it's more akin to that rather than a grammar mistake. But I might be mistaken about it.

spring pecan
#

"Grant 100% evasion" can easily be interpreted as giving 100% eva stat instead

ornate basin
#

I agree with toaster, thats how I see it too

rare jay
#

@spring pecan The 'Upon taking damage' part has been noted as needing clarity. As for the evasion part, I'll bring it up.

velvet adder
#

I don't know about tropes but showing "get" right after you "got it" is confusing to say the least

#

It makes one doubt wether one really did claim the thing

small vine
#

Got comes off a bit weird

#

Checkmark might work, but eh trophy getto daze

fathom palm
#

Myoukou have incomplete text on love status. Acording to wiki CN dialogue is : Commander, I've finished working on those document. Mmm, with this our work is done for now. Next up let's taste the dinner made by me. ……How is the taste, does it suit you?
and JP:
Ah, Commander, I've dealt with those documents you requested. All right, now that that part is over, I made us some lunch boxes, so let's have them together… How is it? Does it suit your taste?

rare jay
#

It's been noted renownThumbsUp Also, for future reference, #bug-reports is the channel for translation issues

fathom palm
#

Oh, crap,, clicked on wrong subchanel, sorry helenaPlease

rare jay
#

No worries akashiGem

woeful shale
#

While I would enjoy having an extra Ryuusei and Oxytorp, I would like to suggest to consider spacing out reruns of events given that there's still quite a number of events that we have not yet done. It might be better for us to catch up on the base events in the JP / CN server first before doing all these reruns. Also, I honestly am curious as to the thought process of launching VDIR again with less than 6 months having passed since it was first launched.

rare jay
#

Well just to give some context, VDiR was rerun in 5 months on the JP server as well

#

Also, reruns are still events w/ new ships that we need to go through at some point to "catch up" to the other servers. Plus, it's the only event that not all servers were able to participate in. Server Washington missed it so they actually need all of the event ships.

woeful shale
#

Well, if it is for the sake of Washington server, then that I can fully understand. It is only fair that priority is given first to getting all EN servers up to date with one another before going back to a catch-up session with the JP / CN Servers.

hollow lagoon
#

VDIR Rerun is pretty nice bridge since we just got level cap increase, that even if we were basing it off CN's rerun version (EX Mode at level 105) we'd still be all right. Because something like Ink-Stained D2 is level 90 and EX mode is level 105. Which may be a bit to climb for a server that has not even had a week to collect Mental Units (Level cap update was last Thursday, at 14th).

barren gale
#

also @woeful shale it's one of the few events left without submarines

#

so if they were to do later events we'd miss some content anyways atm

hollow lagoon
#

And while it may be doable/fine for some portion of the player base to have the tougher version of events, the more casual base won't be able to keep up at all, and this is again noting that Mental Units have been out for less than a week.

#

I would be saying that VDIR Rerun is just the one that's going to be early given the circumstances of what's released on our server for now, and that the other rerun versions will be later, like Divergent Chessboard when we get Submarines.

loud sedge
#

Collect all rewards for missions when?

bold estuary
#

Why is "collected" in mail still "colletced"? I can't play this beautiful and perfect free game. It has tainted my immersive experience in the game.

velvet adder
#

Cuz it is

clear heron
#

It's been reported.

bold estuary
#

How long ago? Was it constantly reported in a periodic manner?

clear heron
#

I think during the obt. unfortunately, minor typos that need some reformatting probably aren't as high on the priority list, and it's not the most noticeable.

bold estuary
#

Yeah, it's somewhat disappointing, since it's been there for the entirety of the game's release. There was a moment it was fixed but then rolled back.

empty vigil
#

welp, so the skins are limited right?
(usually when the skins are limited the period where its available will be in the description in the facebook post, but i dont see it for the skins for the three new ships,
also will the event get a rerun? because i currently have none of the available payment methods accessible to me)

shrewd iron
#

delete sovereign of the swings and call it Princess of the swings or swings sama

naive cobalt
#

or swings sama

twin thistle
#

is it normal that we get to know that an event is released 2 days before it is? was there any point in not announcing the date with yukikaze announcement?

sour monolith
#

Swings-sama is nice

velvet adder
#

I suggest adding a Baltimore-Class Heavy Cruiser in the game

clear heron
#

New content suggestions unfortunately can't be taken, as we have yet to catch up to the other versions yet.

velvet adder
#

Alrighty

wanton salmon
#

can we have the option to toggled off NSFW loading screen? Now I'm scared to play in public

clear heron
#

Voting will help with visibility

sturdy rapids
#

will it have a chance of being implemented soon tho. All these suggestions but i dont think ive seen any implemented(could just be blind)

clear heron
#

One of the somewhat odd ones about having hard mode safe threat have an option to fight mobs again was implemented for JP, so it's not like there's no chance that suggestions aren't factored in some way. There were also a few text ones, and the File fixes is currently in development

nocturne panther
#

Being able to fight mobs without consuming a hard mode attempt is a good thing for hardcore completionists that want to clear the map drop list

#

That's how I can see that feature being used 🤔

viscid halo
#

Add limited tab for limited furns, especially the gems ones not bundled with theme, so that we wont forget to buy them.

woven tundra
#

Have the daily raids that can be done on the day appear first, similar to before tactical training was added.

naive cobalt
#

Add limited tab for limited furns, especially the gems ones not bundled with theme, so that we wont forget to buy them.

Labels

OBT, Low

It'd be great if the daily raids that weren't available for that day to be grayed out or not show the amount of uses in the top right of the icons (the 3/3 thing). Wasn't so bad before the tactical training came out since it would default to the available one, but now it's go...

Votes

2

Labels

OBT, Medium Priority

narrow glade
#

can i suggest to retrofitted for Momma Graf here ?? ... or anyone has already suggest it before ??

naive cobalt
#

we not taking suggestions for retrofits

narrow glade
#

oh thanks .. should i delete my message ??

naive cobalt
#

amount of messages isn't limited

#

you won't achieve anything by deleting it, so do whatever

brave flume
#

Game suggestion: Please add a blinking red warning along with phone vibrations and a double confirmation for instances when a player has a bulin selected for strengthening instead of limit breaking longcryland

rare jay
#

Well the game does give you a warning already to review your selected ships if you select an elite or above (which bulins are part of) warShrug

brave flume
#

Not enough considering the gravity of the possible mistake.

#

Lets be honest, when we play the game enough we basically learn to reflectively ignore that warning by habit due to scrapping dupe rares and elites everyday.

rare jay
#

I'll give you that entyLUL

#

@brave flume I got it created for you in the Trello since there is no harm in suggesting it https://trello.com/c/0ZsotG9t/486-extra-warning-for-using-bulins-for-enhancement

Game suggestion: Please add a blinking red warning along with phone vibrations and a double confirmation for instances when a player has a bulin selected for strengthening instead of limit breaking

Editor's note:This should more than likely be a setting that can be toggled...

Labels

OBT, Medium Priority

brave flume
#

Ok, I was a little hysterical with the blinking and vibrating… But, yeah some extra warning would be a nice quality of game life addition renownThumbsUp

fallen rapids
#

The required experience for lvl 100 was not adjusted with the 110 lvl cap introduction. By that I mean that it still takes ~200k EXP for lvl99 -> lvl100, but ~70k EXP for lvl100 -> lvl101, which seems kind of weird to me.

rare jay
#

It's like that for JP as well so it's assuredly intended.

nocturne panther
#

My opinion on the matter is that it's too much trouble to adjust old game mechanics to new features which also happens for stat and skill change requests for existing ships

viscid halo
#

I personally think it's more of a "threshold", which makes the higher exp req from lvl99 to Lvl100 justified.

rare jay
#

Well there actually is a warning for ships higher than Lvl 1. But most of the time it’s just spammed clicked ‘confirm’

#

But maybe some kind of different confirmation page or something, one that can't immediately be spammed clicked as 'Confirm'? If so, what kind of ideas?

velvet adder
#

‘ ‘ ‘ Ciao ‘ ‘ ‘

#

ciao

naive cobalt
#

????????

ornate basin
rare jay
#

@restive mountain Okay, I got the previous card updated to include leveled up shipgirls as well so it encompasses both bulins (since they're Elite/SR) and leveled up shipgirls.

void schooner
#

If spam-clicking is the real issue, would these warnings/notifications really help those that can't be bothered to pay attention to what they're doing?

rare jay
#

Well some physical feedback(vibration) or visual feedback(brighter text) might help it. But those are just some simple suggestions. If the devs decide to implement it, they might even have an even better idea. Also I can add more ideas to the Trello card if you can think of them

distant moon
#

uh I'm sure someone has suggested an sfw loadscreen option/toggle by now, anyone have the suggestion link on hand so I can go vote for it and stuff 👀

true wave
distant moon
#

thanks AYAYAyanami

dreamy loom
#

Is adding a counter so we can see how many pvp refresh left is already suggested?

rare jay
#

@dreamy loom I'm not sure what you mean? Sorry

nocturne panther
#

You can refresh your PvP opponent list 5 times per day, and the game doesn't show how many are left

rare jay
#

Oh! I don't believe so. Let me double check

nocturne panther
#

Oh, okay then 👍

dreamy loom
#

Sweet, was kinda annoying to keep the tally myself

velvet adder
tardy arch
#

lol

nocturne panther
#

also "light aircraft carrier"

hollow lagoon
#

To be honest though, historically her crew did end up calling her that. So it may not be too inaccurate

nocturne panther
#

but the "light aircraft carrier" part is definitely a bug, right?

hollow lagoon
#

Yes, Lusty is "top-heavy"

naive cobalt
#

it's not a "bug", it's whoever made this art made a mistake

#

text isn't part of the game client, it's part of the art

#

we can't like... fix it

ornate basin
#

looking at R06 HMS Illustrious it states she is a light aircraft carrier
not from ‘47

#

I think they looked at the wrong wiki

soft arch
#

Aki asked for my UID regarding the ema bug, I assume i don't need to DM belfast about it?

naive cobalt
#

you don't

rare jay
#

@soft arch No, it's fine. He's got your information and it's been reported

soft arch
#

that's what i thought, don't want to spam the inbox so to speak. thanks

nocturne panther
#

I thought this Lusty art was at the beginning of EN, then got replaced by other arts

#

so I thought people would have noticed that already

naive cobalt
#

I think they looked at the wrong wiki also this, because "Lusty" is name for RO6 Illustrious, not the one we have

ornate basin
#

its existed for eternity but I never read the text

nocturne panther
#

but ok, the artist just looked at the wrong Lusty then

velvet adder
#

yep, this might be a bug eh? or maybe their future descendant coming confirmed?

ornate basin
#

could also replace it with the original art, where the artist decided to not use words

naive cobalt
#

why people noticed this only now? thinkpitz

ornate basin
#

its not a big deal anyways warShrug

velvet adder
#

before it was ILLUSTRIOUS

naive cobalt
#

it's old artwork that returned

rare jay
#

Pretty sure they changed it to the new one w/ text on it

velvet adder
#

and when it changed to LUSTY, I saw that immediately

ornate basin
#

yeah I can swear it used to say Illustrious

naive cobalt
#

i thought old one was with name as well?

velvet adder
#

I am no stranger to Lusty, I married her though thinkZed

minor robin
#

Old one was illustrious

velvet adder
#

so, will this remain some sort of... meme or will it be fixed? People got used to Lusty being Illustrious in-game now

naive cobalt
#

not sure, but I'll let staff know

edgy heron
#

I thought event maps didn't have ambushes?

rare jay
#

No, they can. Event maps w/ Sirens in them don't have ambushes

#

Or some special mini-events don't have them

minor robin
#

Majority of old events have ambushes

#

Vidr is an old event hence it falls to this

#

However, it should be noted that levels are significantly lower and lack of sirens

edgy heron
#

so it's trading one movement-interrupting annoyance with another

sterile lodge
#

Tactics. It's a thing, and I never minded it. warShrug

edgy heron
#

well I guess I have to live with it, but it really makes it way worse to play while at work.
at least ambushes let me move more than 3-4 squares at a time.

#

it's not tactics, there's like zero brain involved. just smash the sirens first thing and move on.

sterile lodge
#

You can also attempt to avoid sirens

edgy heron
#

no point in that. like, I'm playing while at work because otherwise I'd have no time to play at all, things that arbitrarily interrupt an otherwise perfectly serviceable automation are just annoyances

#

(actually when at home I use nox, so I tab away because I don't have the luxury of two screens which makes the 4-tiles-per-turn movement just as annoying)

nocturne tulip
#

I don’t know if this was already addressed or not but... Add something in archives where you can see all your owned skins (from shop and oath)

tardy arch
#

you can already do that no? you can see all the ones you own in the shop if you scroll aaaallll the way back.

clear heron
#

there was one like that before, let me check.

minor robin
#

You can't lfire

clear heron
minor robin
#

Limited skins (not on sale) won't show

nocturne tulip
#

^

#

Ima vote to that sandyMeme

tardy arch
#

oh they won't? that's weird.
k voted for it as well. akashiGem

clear heron
#

It's why some of the current skin filters are pretty barren atm

edgy heron
#

oh, here's a suggestion: Darken unavailable daily raids. Previously it didn't matter because it would automatically center on the day's raid, but with the addition of awakening the screen will always center on that raid instead.
I think the available raid shows up to the right of the awakening data raid but I'm not entirely sure, and a clear visual indicator would probably be better.

rare jay
#

@edgy heron https://trello.com/c/rqudb7cm/475-make-it-obvious-which-daily-raids-arent-available-that-day it's been suggested. Feel free to vote for it if you'd like to show support for it

It'd be great if the daily raids that weren't available for that day to be grayed out or not show the amount of uses in the top right of the icons (the 3/3 thing). Wasn't so bad before the tactical training came out since it would default to the available one, but now it's go...

Votes

2

Labels

OBT, Medium Priority

edgy heron
#

oh cool
oh it was in QoL, I looked through display

thin egret
#

I'm a bit confused... wiki says "Ships in limited construction will later be added to permanent pool." regarding this event, but I can't see any announces about this in twitter, nor in #game-news . So will any ship from limited construction be actually added to permanent pool after event?

ornate basin
#

not AFTER the event but eventually

#

devs dont usually announce this sort of thing

#

they announce it before it happens

#

this is based on CN/JP/KR side of things where the ships were eventually added

not instantly announced

thin egret
#

Is there estimations of that delay? Will they be added in a month/a year? I just curious. How it was on CN/JP/KR?

minor robin
#

They were added on the 1st anniversary of the event

thin egret
#

Oh, I see. So there is actually reason to roll now. Thank you!

minor robin
#

Mogami and Yukikaze were not added permanently though

naive cobalt
#

known

rare jay
#

Also for future reference, #bug-reports for translations issues please

native perch
#

👌

nocturne panther
#

inb4 intern with classic "stay tuned" mutsukiStare

remote gust
#

I can’t download the audio data update in settings. I already restarted my game and reconnected to wifi and stuff.

ornate basin
remote gust
#

I am giving feedback about the game yes?

ornate basin
naive cobalt
#

no, you aren't

#

you reporting a bug

remote gust
#

Hmm

#

Forgot there was a bug report channel. Sorry bout that

#

I typically see ppl reporting issues in the feedback channels so

#

Anyways, have a good day Zwave

vapid minnow
#

I'd like to suggest that it would be super useful to be able to unlock ships directly from the limit break/enhance screens, contrasted to having to go back to the dock again. Would make for a nice quality of life change.

rare jay
#

@vapid minnow Give me a sec to see if that's been suggested b/c I can't remember. If not, I'll get it added for you

vapid minnow
#

Thanks!

rare jay
#

No problem at all renownThumbsUp

glacial token
#

When are you going to put Enterprise for exchange in Sandy server?! It's always the same ships; Illustrious, Takao and Prinz Eugen!

rare jay
#

@glacial token It's all RNG. But it has been suggested to improve the rotation so it's not solely based off of it. https://trello.com/c/g6BhBIdS/118-sr-medal-rotation-improvment

"Can there please be some kind of set rotation in the SR medal exchange instead of pure RNG? With a 2 week rotation and such a small pool it stops being fun and starts becoming annoying very quickly for people when some ships don’t ever appear but you get two of others. If ...

Votes

2

Labels

OBT, High Priority

nocturne panther
#

Imagine Warspite, Illustrious, Warspite, Illustrious in a row emileSip

#

Yes, this is Washington right now

velvet adder
#

can we get this skin in the immediate future? and the belfast skin 2d too.. ? plz i missed them

#

?

rare jay
#

Well those are New Years skins so when/if they do get a rerun, itll almost certainly be at New Years

velvet adder
#

i see

#

ty

short raptor
#

I find VDIR rerun being active only 2 weeks instead of original 3 to be kinda sad, since it now requires more hard grinding to collect Ema and clear the event shop. Wondering if there are any good reasons to making rerun shorter?

naive cobalt
#

original events are there for everyone, reruns are only for people who missed it as a chance to get thing they might've missed and move on to new events and content

#

they're less of a priority and it makes more sense to spend less time on them to move on faster

velvet adder
#

ok i missed that event.. so.. the question was if a rerun will be planned

naive cobalt
short raptor
#

Ironically enough making it shorter makes it harder for newer players to get what they want, imo. Since they don't have strong enough ships and/or gear to farm event points. I think that it'd be more fair if event point drop amount per clear and/or prices in event rewards shop were tweaked for those who missed the event.

#

Like dropping more Ema and/or making items cheaper.

naive cobalt
#

well, that goes into another discussion, which I'm not really going to discuss - "Do players "deserve" to get everything they want if they do not dedicate enough time/have good enough fleets"

#

What is there to encourage and reward dedicated and hardcore players if event shop is easily clearable even by new players

#

And I never said about "newer players" only about players who missed on the original run, which was quite long time ago

short raptor
#

I'm not talking about "Do players deserve...". During initial run you needed to get only 4380 Ema for full buyout, if you run normal maps for x3 ema and do event's daily missions. But now, since it's only 2 weeks, player will need to grind more. That's my point.

#

"Newer players" was bad phrasing on my part, sorry

#

should've said "players who missed the event", ye

#

I dunno, this just leaves me with a feeling of unfairness towards those who missed the original run

naive cobalt
#

While I see your point and somewhat agree - it still goes into pacing argument I said previously. We still need to catch up to JP/CN and spending more time on old events (which are less exciting) is not optimal.

short raptor
#

I understand your point, but why make a rerun if that is the case?

naive cobalt
#

I agree it is less fair to people who missed it previously, but people who'd join after the event won't even be able to get it at all, until some ships are added to the permanent pool

short raptor
#

I hope this doesn't sound like arguing, I'm just trying to have a discussion here :D pls no ban

naive cobalt
#

so it always be less fair to people who join later

#

why would I ban civil discussion

short raptor
#

Dunno, I'm just paranoid I guess

#

Ships are a different thing I think

#

I was mailnly venting about items

naive cobalt
#

why make a rerun if that is the case? because having harder time to get something is still better compared to not having chance to get it at all

short raptor
#

That's a valid point, I won't argue against that

clear heron
#

Considering both new and old players are under the constraint for the milestone rewards, I don't think it's as big of a difference, shop rewards could be cleared relatively easily by comparison a difference of 3900 ema

naive cobalt
#

and even 2 weeks long rerun some people may think is too long if they want to move on to next events and catch up even faster

#

so there's always need to strike the balance between the 2

clear heron
#

In any case ultimately the length of events has always been in consideration by devs, as they've had arguements to both lengthen and shorten them

naive cobalt
#

actually we not taking feedback on pacing (and length) of events because of that, but I felt I should properly explain why is that in this case

short raptor
#

Well, t's a shame that I won't be able to buyout the shop, but oh well. Thanks for the discussion though. I still like how you can discuss such things.

hollow lagoon
#

I always thought that VDIR Rerun was more for Washington server, who never got a chance at the event, and at this point event is low level enough for that server to have a chance at it while not taking too long either

naive cobalt
#

also to be fair - we have 110 and bigger choice of better ship, so event farming should be significantly easier

velvet adder
#

like you said guys.. reruns for who missed the event is fair.. because is better to have a harder rerun instead of a "no rerun" at all. And i think for who missed important ships, dont give a chance to have them ..maybe these players leave the game because they cannot have these ships. for example i missed an important ship called duke of york. Ill be very sad if there isnt no a rerun about that event..(btw there is a chance to have duke of york in the immediate future? Q_Q)

naive cobalt
#

We don't know

#

Version of Winter's Crown we got was a rerun version

#

Which happened on other servers just recently

#

So we can't predict anything

hollow lagoon
#

I mean with how gacha games are with limited events, usually an initial run, then maybe a rerun. Afterwards, what may happen is the limited draws are either added in permanent pool, or the event can be done as a permanent reissue. At this point it is all up to what the devs over at CN want to do. Though I can probably say with a good amount of certainty is that past limited ships will be available again in some way.

velvet adder
#

for important ships like that... or rerun or put them in cubes... not having that ship at all is very frustrating.

#

and a frustrating game not last long

knotty belfry
#

It's not the game that's the problem here.

hollow lagoon
#

Might be important, but at least for gacha games there are many options available rather than just single said unit. And who knows, maybe the next big event that comes up with have somebody better than the ship missing and all of a sudden its moot point

naive cobalt
#

that's getting a bit off-topic

short raptor
#

Btw, by my "but why make a rerun if that is the case?" I didn't mean anything against reruns. I like the fact that we got a rerun. What I meant was" but why make a rerun instead of new event if that is the case?"

#

but this might be not the best topic to discuss, so I'll leave it at that

velvet adder
#

not let be available a certain ship isnt a good thing for a game like this one .. where its all about ship collection and farm. People who missed an event because these weeks was busy for every reason ..will get very frustrated, and they may leave the game and focusing in others where there isnt this problem.

nocturne panther
#

from what I understood after reading your comments, you're proposing to release ships on a permanent basis instead of as a limited-time offer?

naive cobalt
#

some ships are being added to perma pool after some time anyway and old events are being added to replay feature (which is not on EN yet)

velvet adder
#

what i suggest is repeat events after X months (3 months.. 4 months.. ecc.) .. so everyone can have a chance to get what they wants. ofc the rerun can be shorter and more difficoult than the original one, but at least give more chances.

naive cobalt
#

old events are being added to replay feature (which is not on EN yet)

nocturne panther
#

speaking of which, how viable can be "release all ships once, release all ships permanently" model for AL?

#

right now, I can already see downsides to this as this has lower "engagement factor" (I just coined that term)

#

as ships are not locked behind time-limited events, people have less incentive to login often into the game which is bad for keeping up the game alive

#

on the other hand, the situation becomes fairer for everyone, as everyone have an access to the exact same ship pool at any time

rare jay
#

Many players would hate the fact that to roll for a specific character, they would have to roll in a giant poll w/ no rate up (e.g rolling for Yukikaze when she has a rate up rather than sharing the same rate w/ 20 other SRs)

nocturne panther
#

hmm
I think the way to get around this would be periodical rate-ups for every ship in the game

#

but this will get more annoying and unwieldy the bigger the ship pool becomes over time

rare jay
#

Yeah, periodic rate ups would take a good while to go through for all the time-limited ships. Also, releasing the shipgirls outside of their event would really kill hype for those events.

worldly rock
#

I like the rerun events. They give new players a good way to get the ships, and for longer term players to get things they missed.

velvet adder
#

exactly

#

so thats why rerun events multiple time is a must for to keep the game alive and keep the interest up to every player ingame. IS NOT POSSIBLE TO RELEASE SHIPS JUST FEW TIMES AND AFTER THAT YOU CANNOT HAVE THEM IN ANY WAY.

naive cobalt
#

some ships are being added to perma pool after some time anyway and old events are being added to replay feature (which is not on EN yet)

#

actually stop

#

I already answered all there is to answer

compact trail
#

Is that a Kongou reaction?

naive cobalt
#

I think?

earnest sundial
#

More Auxiliary equipment. Better fire extinguisher like equipment, ram that increases damage when ramming.

true wave
#

There actually is more aux stuff coming in the future, no ram tho

earnest sundial
#

Needs more variety, especially for Vanguard options.

rare jay
#

We're not taking feedback for new equipment. Sorry

ornate basin
#

unknown

deep sorrel
#

Whenever enemy BBs shoot non-AP shells to your backline, there's a chance one of your backline ships will be set ablaze. But you can't tell if she is actually taking burn damage until 3 seconds later. When one of your frontline ships is set ablaze, you can clearly see the fire. It would be nice to see which backline ship is on fire by having it appear over the icon of your backline ship currently taking burn damage, as your camera in PVE cannot show your backline, other than when you fire your BB guns.

#

In addition, most enemy BB shells are aimed at your Flagship, but occasionally, it may actually be aimed above or below your flag instead, but your camera can't show that most of the time either. There should be an exclamation point above the backline ship that has incoming BB shells.

nocturne panther
#

the whole icon having a red tone would be more easily recognizable out the corner of the eye when you're busy looking at the frontline (e.g. when manualling)

naive depot
#

So, this is something that's been bothering me a bit, when you don't have a ship, in collections, it shows you how to acquire that ship. However, once you've obtained a ship there is no where you can find out anything about how to acquire the ships again, in game. I think there should be an "Acquire" tab at the bottom of the profile. Seeing as this game does have you using duplicates to limit break your ships, it would be more convenient to have that information in game. Especially seeing as that information is already in game, just inaccessible.

true wave
naive depot
#

Oh I didn't see that one.

#

Do I have to log in to vote?

ornate basin
#

no

naive depot
#

How do I vote?

ornate basin
#

you scroll down and it should say “vote”

naive depot
#

I see an option for "Share" but not vote.

ornate basin
#

did they change it? was it always like that?

rare jay
#

@deep sorrel I got your suggestion added. I added them both to the same card due to their similarity https://trello.com/c/gaqEE062/488-indicator-for-when-main-fleet-ships-are-on-fire

(A.)Whenever enemy BBs shoot non-AP shells to your backline, there's a chance one of your backline ships will be set ablaze. But you can't tell if she is actually taking burn damage until 3 seconds later. When one of your frontline ships is set ablaze, you can clearly see the...

Labels

OBT, Low Priority

ornate basin
#

toaster did they always need an account to vote?

rare jay
#

Hm...back reading to when they first turned on voting, it KINDA seems like it thinkZed but I'm not 100%

ornate basin
#

I always remembered not needing to

maybe certain boards need an account and some dont?

naive depot
#

D'oh... now I have to remember my trello password. I haven't used my account in 7 years 😆

ornate basin
#

if you log in with google or something its usually much easier

undone brook
#

Give a option to filter skins to show owned for ALL skin that I owned in the skin shop

#

Or filter option in dock to show ships with skin

#

I wan to take a nice screenshot of my owned skins and there non of it

rare jay
#

@undone brook https://trello.com/c/fUy2Eygq/445-skin-inventory it's been suggested for the shop to someway show ALL owned skins instead of just non-limited owned skins.

Some way to see how many and which skins you own, including free ones as shop only displays currently available skins with no way to see shop/event-limited.

Votes

7

Labels

OBT, Medium Priority

undone brook
#

Thanks for the reply

rare jay
#

No problem at all

naive depot
#

Is it possible to request a mod adds a comment to a suggestion?

If so, is like to add to this one:
https://trello.com/c/xzoZ9Zwl

"If possible, make it so that the app remembers who you have selected as your secretary, and it's the secretary's voice that says the title screen's "Azur Lane". Yes, I'm aware this would be lots of additional recording, but I'd be willing to wait for this feature."

Any chance we could get a few voice options to choose the "Azur Lane" on startup from? I'd like a more mature one like Prince or Souryuu

Votes

2

Labels

OBT, Medium Priority

gleaming echo
#

please remove the bathing loading screen so that players can play this game on public, or at least make it as an option where ppl can turn it on or off

true wave
#

There's a card for that, one sec

gleaming echo
#

devs have forget about it so i pull it back

#

it has been 1 month already

true wave
#

The devs have a lot to do, their jobs aren't easy

gleaming echo
#

they should just remove it first then bring it back later when they had done the hiding loading screen system

ornate basin
thin egret
ornate basin
#

?

gleaming echo
#

he mean translation error

ornate basin
#

I know

thin egret
#

not sure if this could be counted as bug. It's just fun she say this, though holding that plush exactly in her hands. I don't know how this could be dealt

ornate basin
#

it says for translation and bugs it goes in bug reports

deep sorrel
#

Add Full Barrage volley counters

Some Full Barrages AKA All Out Assaults/EX Barrages are very powerful, but it's often hard to count how many Main Gun volleys were fired before the next Full Barrage will be fired. There should be Vanguard ship portraits below the Auto button with numbers showing how many volleys were fired out of how many are needed to fire that ship's Full Barrage. Once a ship's Full Barrage is fired, her left number would reset to 0.

viscid halo
#

Add links to AL's social media (Facebook, Twitter, and Discord), in game for convenience and visibility boosting. Most games, especially mobile games that I've played has buttons or links in game that brings you to the social media sites of the game or publisher.

ornate basin
#

also instagram

#

Add links to AL's social media (Facebook, Twitter, and Discord), in game for convenience and visibility boosting. Most games, especially mobile games that I've played has buttons or links in game that brings you to the social media sites of the game or publisher.

viscid halo
#

Oh ye forgot that existed too. Thanks Kawaa GWjiangLoveHeart

naive cobalt
#

@ornate basin trello always required you to have an account to vote

ornate basin
echo terrace
#

Ok now I'm mad, all comission require lvl100, WTF, I only have 5 and actively using them, there should be something to prevent that from happening!!!

kind token
#

maybe add more useful thing to the seaplane? like scouting and such other than being bbv stuff?

tardy arch
#

all you can do is bite the bullet and do the commissions.

kind token
#

or do some stuff for urgent comm to pop up

nocturne panther
#

gib me this kind of rng

kind token
#

same

nocturne panther
#

still, I think limiting the number of commissions based on the number of ships that pass the requirement is a good idea

#

disrupting the gaming flow is an awful experience

#

that, or simply nerf the level needed from lvl 100 to 70-85

kind token
naive cobalt
#

imo it makes perfect sense why you need level 100 ships for this commission, but yea, it's obvious how it would cause problems

civic sonnet
#

Is the server down? Since I cannot join

rare jay
civic sonnet
#

Ah thanks

drifting edge
#

I really think Heavy Cruisers should have 180 degrees aiming at least. Medium armor doesn't make up for them being so limited.

viscid halo
#

Auto-fill for lecture hall, akin to commissions.

rare jay
viscid halo
#

thanks GWsiraMeguThumbsUp

rare jay
#

@drifting edge So after some discussion, we created a suggestion card regarding some buffs to CA guns https://trello.com/c/Py4HlVfh/492-buff-to-ca-gun-aiming

-The rotation angles of CA guns makes it all worse by only firing in a narrow area(40 degrees); DPS is lost especially when autoing due to random positioning that prevents the CA from attacking targets
-Revamping how the lockon system works. Right now the lockon system punish...

Labels

OBT, High Priority, Gameplay Balance Suggestions

viscid halo
#

For event reruns, give players who already completed first event free access to EX.

rare jay
#

So instead of having to complete hard mode, you'd have immediate access to EX?

viscid halo
#

yes

rare jay
viscid halo
#

thanks GWsiraMeguThumbsUp

drifting edge
#

@rare jay The level boost addressed survivability more so than the awful attacking angles or anything else.

minor robin
#

in any case

#

180 degree is overkill (CLs have 120 lol)

#

hence we did not specify the angle to be improved

drifting edge
#

It needs to be good enough to for the most hit in a wider cone going forward

#

ic

minor robin
#

both CA guns and CL guns need improvements to their workings

#

CA on account for angling (which is one of many issues), CL on DPS (which are less than DD guns)

drifting edge
#

At the very least the powerful part of the CA gun attack that comes after the flurry of weak shots that do no damage needs to be improved somehow I think. It's pretty inconsequential to miss the weak shots, but as soon as 1 strong hit whiffs the damage among frontline ships just goes to crap in comparison. It may not feel that bad using all gun heavy cruisers but Torp based ones can really feel it.

rare jay
#

That was addressed in the card. Missing main gun shots due to lockon can be very detrimental for CAs (especially ones using MGM+1)

drifting edge
#

ah, didn't even see that earlier

rare jay
#

Is it really? And that's only for HE rounds? Normal and AP shells go full range?

minor robin
#

range for guns is dependent on their volley time yes

#

they do apply to CA guns too btw...

rare jay
#

Ah, gotcha

minor robin
#

the listed range is the targeting range, so you are literally aiming for ships you can't even hit

#

which is why a certain twin 127 and single 127 are particularly questionable as a BB secondary

rare jay
#

So the purposed idea of changing the text to 'Targeting Range' rather than just 'Range' would fix it best then, no?

minor robin
#

yes

rare jay
left ocean
#

Requesting more ero artist to draw more future art/skin

ornate basin
coral reef
#

Can u make a shortcut from battle (specially events) to the main menu?

naive cobalt
#

fairly sure it was suggested before, but I can't give the link rn

coral reef
#

I supposed it

ornate basin
#

I'll look

naive cobalt
#

thx

ornate basin
#

you sure it was added? speeWhat I found one called "home button" but im not sure its the same thing due to awkward wording (main port)

rare jay
#

That sounds like it to me but main screen being called "main port" does seem kinda odd if it is thinkZed

ornate basin
#

I'll let restart change that if it really is supposed to be main screen

naive cobalt
#

i

ornate basin
#

u

naive cobalt
#

have no idea what main port is

ornate basin
rare jay
#

I can only assume it meant main screen entyLUL

naive cobalt
#

it supposed to be main menu, yes

ornate basin
#

I changed it

oak wharf
#

bookmarked ships
so that you can sort by ships that are bookmarked

ornate basin
warm canyon
#

Make dorm 6 slots, a new floor for a 2nd fleet to rest. (I feel bad for that one member who helped me grind all the time just to be excluded, and I tend to forget to put her in the slot. Ik im the worst...)
Also probably a multiplayer mode where you have 2-4 players join in 1 match to fight sirens or other characters during events. Rewards will be multiplied depending on how many players are in the joint battle (?), if there is a leaver the reward multiplication will deduce and he/she will not recieve anything and wasted oil.

#

Forgot to mention. make purple books craft-able to gold tier pls!!!

true wave
#

A second dorm floor already exists fumizukiStare

ornate basin
#

I swear we have suggestion for both but I cant find the keywords for them lol

#

6 slots though

#

and yeah we do have 2 floors already

#

do we have 6 slots? I cant remember

true wave
#

We have 5
2 starting plus 3 purchasable

naive cobalt
oak wharf
#

edit your fleet in normal mode
the same way you do in hard mode

rare jay
hollow palm
#

the feature that lets you change their gear too

oak wharf
#

yeah edit fleet, and ship's gear

#

that guy is only asking to be able to change the ship's order tho

hollow palm
#

the recorded suggestion is suggesting a change to hard mode. Chikkuri is suggesting a change to normal mode fleet-building

rare jay
#

Oh, I feel like I've seen that before but let me check If not, I'll get it added

#

My bad though, I misread your original suggestion post

warm canyon
#

there should be a trading feature, for example certain amount of gems for certain amount of oil. never thought of the numbers but would be nice for those who are grinding event chapters like me grinding D3 at the moment. Low on oil but have a lot of dupes, coins, food etc.

ornate basin
#

gems for oil

#

cant you just purchase that?

warm canyon
#

well you can, also forgot to mention another thing my guild leader brought up. raffles, just to keep the guild active from time to time with raffles of resources like 4k oil or something. kinda fun imo

true wave
#

Is there a suggestion for the ability to lock gear?

hollow palm
true wave
#

Thank you renownThumbsUp

plush breach
ornate basin
#

what exactly is the problem

#

if you click advice and nothing fits into the requirements then that will appear

plush breach
#

I have 5 lvl 100's on standby

ornate basin
#

are they in a sortie, a fleet, are they unlocked

plush breach
#

None of them are... Like i said "on standby"

ornate basin
#

well firstly, why are you reporting this in the feedback channel

oak wharf
#

sort by recently returned from comission

delicate stone
#

I roll 20 cubes worth of build for ships and got nothing but common and rare

plush breach
#

Where do i then?

ornate basin
#

thats just rng @delicate stone

plush breach
delicate stone
#

But its ok i can live with it as long as i get sr in next 20 rool

ornate basin
#

and what happened

velvet adder
#

Allow people to move server with there progress intact or get the same account in that server

#

Bc my friends are in different server i wanna join them but i dont
Wanna lose my progress TwT

minor robin
#

No, on account of certain ships at the moment being server limited

velvet adder
#

Hmm no i mean

minor robin
#

Allowing to transfer would be unfair to those on the server who lack those ships

naive cobalt
velvet adder
#

Like lexington to sandy

#

I mean tht transfer not english to japanese or chinese

jovial shoal
#

@velvet adder if those are allowed, imagine a new server after washington is announced, then people of higher levels from avrora can transfer to said new server and conquer the pvp and rankings

velvet adder
#

Hmm.

oak wharf
#

~Change the night commission time to 10:00 PM EST.
UTC -2 during daylight savings

#

pretty please

#

it might be good for EN player's health

viscid halo
#

Change night time commission to 10pm [inset any timezone here].
everyone can make this argument.

oak wharf
velvet adder
#

Make an option where you can disable shipgirl picture upon skill activation. It can sometimes get in the way.

oak wharf
nocturne panther
#

Also an option to disable shipgirl full CG when calling an airstrike, it can completely block the view on the left of the screen which is detrimental when manualing with low HP

oak wharf
#

How about make night commissions open 5 hours long instead of 4?

nocturne panther
velvet adder
#

Oh, my bad, that's how I meant to put it aswell. Didn't notice it on the trello

nocturne panther
#

Well, the issue that can be interpreted from your original wording is also there
For example, when trying to see how skill effects are applied in an actual battle, skill activation popups might block the view, making the whole process a bit more difficult

minor robin
#

Night commissions are open for 7 hours

#

@oak wharf

oak wharf
minor robin
#

From 8pm PST/PDT to 3am PST/PDT

oak wharf
#

make it 7 to 3

hardy nymph
#

Remove the cognitive chip comissions or make them the emergeny ones or something I want tokens

sterile lodge
#

Hell no, dude. Have you read how those stack up? We need as many as we can reasonably snag. Especially once they up the level limit past 110.

rare jay
hardy nymph
#

Yeah sure
I just got annoyed the moment a furniture set I wanted came out I end up only being able to do like 1 comission cuz the rest are for chips and I kinda need my high level ships to fight things?

rare jay
#

Understandable. And as well, it's been suggested to make the chip commissions require lower level ships since there might be some people who don't have too many LVL 100 ships to spare for them

outer grove
#

After this rerun, i hope next event would be Starry Sky over the Arctic Fjord.

#

i just want Hardy though.

ember trellis
#

Is there already a trello card for how certain side missions that are the same have different text and therefore inconsistent? [submit 3 "Torpedo Tempura" vs. acquire 3 "Torpedo Tempura" (will automatically be consumed)]

didn't see it under translation/localization

minor robin
#

that

#

should be a bug report for translation error

clear heron
#

Capitalization of In Game Terms
Most in game terms should be capitalized for identification.

Secretary Side Missions Discrepancy
Several of the secretary side missions have text that need to be adjusted to be consistent, including capitalization, terminology, and end pun...

Labels

Low, Medium

ember trellis
#

Alright, so there is a card, albeit low priority @minor robin , is it still considered a bug then?

minor robin
#

trello isn't loading for me fly answer pls LeanderXD

clear heron
#

It's been compiled as a card under suggested translations, which should be the one that devs are seeing, no need to report it.

ember trellis
#

Thanks

clear heron
#

Any similar things should be reported as bug report if it already hasn't, and I'd organize it/get feedback from the translators then compile similar issues into a card on that list.

viscid halo
#

well, seeing as how some botes such as Monty are coming soon, it would be good to release their New Year skins for sale as well. It seems kinda dumb to wait for almost one year to buy their new skins that CN and JP already have access to.

sturdy rapids
#

I know it's been suggested in collections to show retros you don't have yet show like collections but has there been a suggestion to add a filter in dock for those that have retro

rare jay
#

@sturdy rapids it has been. It's in this compilation card for fiters https://trello.com/c/MJEr9onC/420-additional-filters

Collection of various filter ideas and improvments

  1. "reset to default" or "clear filters"
    "I think it'd be a pretty great QoL add if there was a 'reset filters' button which would go back to the default 'all, sorted by level' in one tap "

  2. "skill type filter to academy"...

Votes

2

Labels

OBT, High Priority

velvet adder
#

Zwave I request that Montpelier's new year skin be available for purchase when she gets released

naive cobalt
#

we not taking feedback on the order of content release

velvet adder
#

I'd like to be able to set boats as NOT avaliable for commisions

modern geyser
#

We should get an updated PvP ranking system 😃

#

One that doesn't punish you for being good (the current one benefits sandbagging) and actually benefits you more if you're doing well, thus making it semi-competitive.

warm canyon
#

Azur Lane Royale

vestal olive
#

Would another set of locks be impossible to code?

minor robin
#

Why wouldn't the current one be enough?

vestal olive
#

I dont know, just for extra locking and maybe a way to sort them? I mean, FGO has that extra lock(forgot what it was called) which we can use to have those marked appear above the rest of the other charactees.

naive cobalt
#

it's not a lock

#

just a favourite

vestal olive
#

Well I cant burn things that I placed the favorite mark on.