#game-feedback
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This is not an isolated case. During the previous feeding, almost the same thing happened with Atago. It was received 4 times in 2 weeks. By this, the repetition of this but with another heroine begins to arouse suspicion. Well, maybe I just have a strange luck!
Blaming the RNG is a pitfall <o/
Can we have a way to check both equiped and unequiped items in the storage menu.
Would be nice to have everything in one place without having to check various inventories.
Also would make finding gear less of a scavenger hunt.
that one was suggested

@minor robin i mean all the dorm items there is atm only 2 rotation options one or 2 more would be nice
Could we get a new icon or some visual feedback for ships reaching 200 affinity? The icon changes consistently from Stranger -> Friendly -> Love -> Oath upon reaching each corresponding affinity level yet somehow the max affinity is lacking one.
Well, what would be beyond "Oath"? The best way to get something changed is to provide an option. I'm, actually, rather curious about this. It's a neat idea, but what would you think the new icon would be?
200 affinity should unlock a doujin of that character
@olive wadi idk what would be beyond oath to be honest. But it doesn't necessarily have to be an icon change. Some other visual feedback like sparkles or hearts popping up similiar to the effect shown when you have an oathed girl set as secretary would be pretty cool as well, or maybe a change in the portrait graphic etc.
There we go. Now you've given the developers some true feedback. Something for them to visualize and consider. Those are some good ideas. I'm not sure how many people bother putting girls with maxed Affinity as their secretary, though. I know I don't; as I use the secretary slot specifically for raising affinity.
I meant adding the visual feedback to their profile when viewing them in dock though ^^"
Even better.
Some other visual feedback like sparkles or hearts popping up similiar to the effect shown when you have an oathed girl set as secretary
oathed girls have such effect and you can't get 200 without the oath 
hoi, couldn't find this mentioned on the feedback document, but here goes:
So about the Visitors dyed in red event, one thing that was kind of a shame was that once you clear out the event shop, there's nothing to spend the extra event currency on. It'd be nice if there was some kind of infinite item that you'd be able to buy once main stuff is bought out. Nothing huge, but for example an infinite oxycola supply that you could grab once you bought out everything (perhaps even with higher cost than what it was in its limited state).
yeah i think this was already suggested earlier here but not put in
thanks anyways!
SeemsGood
@naive cobalt I meant the effect on profile ๐ as of now, there is no change from oath at 100 affinity and 200 affinity when viewing them in dock
same way there's no change from 0 to 90 
the icon?
love is shown because that's maximal and oath is special
You go from Stranger to Friendly and then Love if u haven't noticed
as of now, there is no change from oath at 100 affinity and 200 affinity when viewing them in dock
It's just odd that the actual maximum doesn't have any visual feedback at all when all other levels does
thanks ๐
It is possible for add a function to swap a whole fleet in formation instead of swapping 1 ship at a time from each fleet?
it was suggested
thanks
Ok
Fair point
What about this? Arenโt the rewards supposed to be in the center?
It doesnโt bother me. Just curious
Don't remember what causes it, but small thing regardless
Indeed
Suggestion: Show the experience level of a given skill so that the player will know which skill book to use.
I just spent a 1200 EXP book on a skill that's 300 EXP to max.
You can already see the experience before picking the skill, or are you asking other thing?
I'm not sure what you mean, I go to Docks > click on a ship > click on the skill > click Level Up, and it brings me to the book selection dialogue.
if you go to the academy > classroom and select a ships skill it'll show you the amount of xp it has and the amount it needs to level up.
do that instead of leveling up the skill through the docks.
Well, never knew one could do that.
Maybe that ought to be covered in the game introduction/tutorials?
that's how the tutorial shows you to level up a skill but ok

So we have two ways of training skills, one of which doesn't give the player all the necessary information.
Recommendation: Harmonize the procedures between these two ways.
i'd say it's more of a quicker way. if the skill is lower then lvl 9 then use the dock method. if it's at lvl 9 go to the academy.
are the chat rooms moderated in any ways? lots of hate speech going on there, not sure if those are the place to argue about politics
nafaik. the most you could do is report them if it's genuine hate speech.
i ignore chat 90% of the time anyways.
thats what i've been doing but doesnt seem to work too much
i do too but idk, might give some new players a bad opinion of the game
if they don't like it they can switch to another chat room or ignore chat alltogether. 
wont argue about that, thats not my job 
Would Fusou and Yamashiro retrofits get buffs to say, their skills, as well as stats (firepower, efficiency, aviation, AA) to bring them up to par with the Ise class retrofits?
@real plume yeah I tried to report that so many people are absolutely disgusting but ended up just muting the chat all together since nothing can really be done about the chat issues
@ornate basin yeah, figured that it was always the same people who i already reported that were regularly putting some really hateful comments, and since the reports werent working, i would try to give feedback elsewhere
because Azur Lane's in game chat is probably not the place to say that some ethnicities should get nuked
probably is the best place because you dont get backlash for it
the only thing i can do is give my concerns about it 
ahem I will rephrase my question as a statement
I think Fusou and Yamashiro retrofits should be buffed to at least the Ise Class standard (at least as sidegrades) to make them more appealing to players beyond CGs, perhaps by improving their skills, or buffing their stats to make up the firepower loss
The Fusou-class Firepower stat is, actually, better than Ise and Hyuuga. The main thing is that the Ise-class have a much higher Air Power stat. Making them much better at being BBV's than the Fusou-class. Ise does have a very nice aviation-based skill compared to the Fusou-class as well. However, I'd imagine this is because, historically, the Ise-class were actually retrofitted into BBV, unlike the Fusou-class. Who were considered too out-dated by that point in time to have the process done. Bottomline, there is an actual reason for the difference in the two classes abilities. The Fusou-class, even in real life, were more liked for their beauty than their combat abilities.
Can we see equipped gear so we can upgrade them easier.
Just wonder if its been thought of before but... would it be possible to have a display on the fleet formation menu to show to current oil cost to sortie the fleet you're viewing?
@grizzled rose What Farveil said missed the point. Fusou and Yamashiro, unlike Ise and Hyuuga, aren't actually meant to be turned into full BBVs but kept as BB while still unlocking every possible Kai node, as to drastically increase their performance above those of Ise and Hyuuga.
Admittedly Hyuuga still gets a better skillset and there's not much to be done about it, but that's how it is regardless.
The devs really didn't like how we never turned the cats into BBV and took note. The end result was a pair of excellent BBV and the inability to not half-Kai them (the conversion node is very early on rather than at fhr end)
@velvet adder still I wish Fusou/Yamashiro conversion was buffed somehow to be more alluring as a sidegrade (buff aviation? Buff skills?)
Good luck with that, Ise and Hyuuga are superior by a mile wide in that regard
Changing their pitiful Zuiun barrage could be a start, but in all likelihood it wouldn't be enough to change matters much as the weight of stats is definitely on Isekai and Hyukai's side (as well as the better skills)
well they can always buff the stats to be more competitive with Isekai along with better skills (unless Manjuu accepted the current state of half-kai-ing Fusou sisters and left it be at that since BBVs were pretty much just Fusou and Ise class)
I think it was suggested
Hey, love the game, but one thing bugs me. As the end of the extension of the Z-force event draws near, I have spend over 160 cubes in vain hopes of getting Atago (In contrast, I got Prince 4 times, Prinz once and Belfast once) Could there be a chance for the non-droppable, non-purchasable ships to get some sort of a modifier increasing the droprate incrementally as you spend more cubes on the special builds (the other condition would be if you already have the ship or not). Another option would be to drop these into the exchange as the special ship (maybe only for a week) after the event ends. Otherwise, the game is amazing! Love it to bits!
Afaik Atago will be added to non-limited pool sometime in the future, so you'll have chance to get her later.
I'll add your suggestion tho, but don't count on it much
Thank the dark ones. Although my point with the special construction stands
(The period in the exchange should be rather short though if it gets implemented)
It'll just result in massive spam, while not really adding anything.
I'm against SR drops from being broadcasted globally since the current construction messages already spams the chat. It would however be a nice addition to the current guild feed as there are no concerns about spams there and that's about one of the only few functions the guild feed fulfills anyway.
It still doesn't serve any actual purpose. At least with SSRs you can brag, but SRs are not that big of a deal 
this is why I hate that EN uses SR to refer to SSRs :'(. Anyway, I think cyaneko was also talking about SSRs (like Akagi, Kaga etc), when I said SR, those were the ships I meant.
Why would they mean that... when SSRs already do this?
oh, wait, from stages
I'm blind
Yea, sure, for consistency sake
What is an SSR? A Super Rare?
gold ones, yes
So why are they not called SRs?
Recommendation: Change "Elite" to "Super Rare" and "Super Rare" to something else.
Maybe "Ultra Rare"?
suggested, trust me
so if sr = ssr then what's a rare called? 
rare ๐
In that case the rarity scale would make (more) sense.
Ultra Rare > Super Rare > Rare.
And no, UR is different class
ssr - gold, sr - blue, rare - ?
Or we could change the blue "Rare" class to "Uncommon"?
oh ok then.
Or we could using entirely different nomenclature such as "Legendary", "Mythical", "Immortal" and "Arcana".
Ultra Rare > Super Rare > Rare.
Ultra Rare (rainbow) > Super Super Rare (gold) > Super Rare (purple) > Rare (blue) > Common (white)
That's actual naming from CN and JP tho

And from almost every other mobage there is
With maybe uncommon in-between
I suggest we don't take anything from dota 
problem with current English naming is that they half-assed it
SRs in JP have subtitle "Elite" and they took it
But we can agree on the point that the current English rarity scale can be improved?
Anyway this is a very minor point in the larger scheme of things.
while in JP their subtile is Champion ro smth
eh it's what i expect from a mobile game. really if you expect any high quality triple A stuff from a mobile game you shouldn't be playing mobile games. 
So it's really confusing if you play\talk with someone who plays JP
or even played other mobages
I expect active bugfixes, votes on the implementation of suggestions and implementation of existing CN/JP features, instead of having one event after another.
Oh well.
well rn they're trying to catch up to the jp version and they're doing so as fast as they can.
One doesn't cancel out another
features are coming WITH updates
bugfixes... can be done better, I agree 
i wouldn't blame them though if they didn't add new stuff while trying to catch up.
ya i'd prefer bugfixes over new stuff.
My opinion is that running so many large events one after the other puts a rather serious strain on everybody's resources, especially the relatively new players.
not really.
as long as you don't go overboard with grinding and spending your gold you'll be fine.
Which is just a way to force some people into purchasing resources with actual currency.
That's how I see it, anyway.
Of course, your meterage may vary.
"Trying to catch up with other versions" is not malicious.
i've gone through 3 events and i'm still doing fine on oil and coins. not once did i fell overwhelmed.
Well, more power to you.
The only resource that can be "strained" is cubes.
and you can get a ton of cubes per day. anywhere from 7 - 15 iirc.
And that's kinda expected and not that big of a deal unless your goal is to get everything from every event
I was already struggling in the Visitors Dyed in Red event, after coming out of the Force Z event.
Struggling how?
Now that they're implementing Fallen Wings in less than a week, well...
If you out of oil - it's your personal problem, no offence.
Regardless, I'm getting far off the topic of this forum board.
i 100% the dyed in red event after 100%ing the force z event. got all ships in both events, 3* all stages, and got all event related items. and i didn't go overboard either.
If you have actual reasons for concerns and troubles with this pace - completely valid feedback.
"No offense?" Well, no offense, but I do take offense.
You still haven't answered my question
well your poor oil management is your fault. 
Struggling how?
What IS your problem? Oil? Cubes? Gold?
What resource is being strained?
I can't add anything as a feedback when feedback is so vague
You're not the only one who thinks this way, so I need to know what exactly is a problem.
Or I can't add anything as a suggestion or pass to devs if they'll ask.
imo it would be oil or cubes cause that's what i';ve been getting from people complaining about the rapid events. "not enough to grind" "not enough to build" etc.
All of them.

My opinion is that running large events in quick succession is intended to wring money out of players who want to actively participate in them.
๐ฑ ๐ด ๐ฑ
dude did you not read what i said? i 100% 2 events in a row and i didn't spend a dime. your argument is invalid.
Oh, here we go.
"It didn't happen to me, so it can't be true." Right?
Once again, that was my personal opinion.
In no event have I said that it was an argument, or even a feedback.
Hence my earlier comment stating this is going off track.
Which is my fault, I admit.
that's not what i'm saying. i didn't say it never happens cause i know some people go overboard with grinding or spending cubes. i'm saying it's possible to 100% these events back to back without spending a dime.
Ok, we should stop. If that's not a feedback, than sure.
None of what I've said regarding events was intended as feedback.
I was asking you because I thought it was.
it's possible, but it's also very possible someone just used up all their cubes to get shoukaku and having less than a week to refill cubes before next big event. My only concern about the big events being so tight are the cubes really. Oil and gold are easily managable as it is
Sorry if I was rude.
I apologize.
within a week you can get 100+ cubes if you don't spend any and get good - decent rng with the commissions. but ya sadly rng can be a bitch sometimes and screw you over big time.
that's a pretty big overestimate, I doubt you can get 100+. I never even had 100+ and I was running only minimal amount of rolls. Cubes can be hard to get, but they should be hard to get. You just need to take your fights and not aim to get literally every SSR in the game.
that's what i'm doing
and ya it's an over estimate. point is you can get a pretty good amount in a short amount of time if you get good rng and don't spend any. (besides your daily free light ship build)
will limited character skins from previous events ever be available again?
This should be in #gameplay-help
But yes they will
oke thanks
Will we ever get Regina Marina (Like Cesare, Roma, Duca d'Osta and many more) and more Russian ships(Gangut, light cruisers and some destroyers like Gremyaschiy or Tashkent?, Maybe even Sovietskiy Sayuz)?
Sorry for that... My bad
I'm really happy about Sandy, thank you very much U w U lol
Wow. Positive feedback. Nice. 
Sandy oath Skin please 
Oops, sorry. I'm always a bit confused with pinned messages on mobile
Today's the best example ๐
Is begging included to feedback? If so please let me buy oil special pack when the (rumored n teased) FW event comes
can't you already?
you can buy oil with gems yes.
Its out of my shop, i bought 4/5 in the last sale which was around 3 days ago
tap/click on the "+" icon next to your oil count to buy more.
they are talking about packs
It has around 320 bonus if i buy the oil pack from special pack in shop
quick math, its not the exact number
It seems it was removed
ya i don't see it either. probably one of those limited deals they don't tell anyone about. 
You can try asking Official about that if you see them online
I shouldve bought all 5
Thank you
but if it's removed then doubt it

There dosent seem to be any point to being in a guild, dont get me wrong its fun to hang out with friends in chat, but are there any plans for guild-gameplay oriented things?
or guild milestones like rewards per guild level
ect
there have been suggestions but no concrete plans
On board with increasing guild functionality when just to set it up you have to use gems
there're guild features suggested in doc in pinned
feel free to read them up if you want to suggest more
why does Sandy emote say english [Idiot] if another emote says japanese [Arigato]? Should be [Baka]
No, it should be [Thanks] for another.
Ability to cross drop torpedoes?
can be DD/CV would be cool if it could be possible
saw some DDs in the later stages do the same and got the idea
Interesting idea, but might be hard to implement.
could be different formations like Single, Double, Cross, and add (cross drop) or something and it changes all torpedoes to be fired at an angle
or just an addition button that does it automatically
just something to consider :D
problem with DDs is that they follow together, so you can't really create crossfire
it could be a CV/L thing instead of a DD/CL thing. the animations would stay the same just the torps path would be different.
Yea, that's what I think
cause ya i can see it being really difficult to add that sort of thing to DD's
or change some of the current ones to make them slightly more useful then they are now. 
The Japanese torpedo planes already do something similar. It isn't like these ships move like actual ships, anyway. Using a cross drop is pointless when they can just go full reverse and dodge everything.
then having homing torps is pointless as well since they miss most of the time. 
i'd imagine the cross trops would take care of the canon fodder rather then the actual boss.
just have them do the same
homing torp> pick a target, converge on it
cross drop> pick a target, rest that don't hit can hit something at least
the point of it is to guarantee a hit
take a DD target with a converging torp bomber
if it moves just slightly to the left or right the entire volley misses
here even if it moves, it will still hit at least a few because they spread like an X
problem is for something like a stationary target (Maya) the reasoning falls apart since you are going to miss a lot more than with converging (if they rework converging into cross drop)
it'll be something in between parallel drop and converging
This isn't a major issue since Im sure mostly everyone knows what Illustrious' skill does. But I think a bit of rewording may help make it a lot more clear to some new players
Example:
"With every airstrike, deploy a shield to vanguard equal to x% of own health. Lasts for 8 seconds."
that last sentence is really confusing.
Yeah it is, since its not about her damage, but more about her health pool.
Oh, that was already posted
Seperate lewd touch voice lines determined by wether or not you oathed the ship
Some have special touch lines for their Oath skins. Vampire goes from being pissed to liking it.
Surrender option in PvP?
Some don't like to see their fleet overwhelmed by the opposition fleet. I know that there's 4 opponents to choose but sometimes you can't just beat anyone of them.
Can the message that appears when you send a ship into battle with 0 mood only appear once similairly to the auto battle message?
Or is this punishment for being a bad commander?
yes
Maybe some toggle may be better, like "acknowledged" or something.
Those don't really work atm, but still 
can you give me screenshot of that message?
I was just going to point that out but if they fix the acknowledge feature then i like the sound of that idea
ye sure give me a moment
ofc Amazon just happens to recover Mood just when you say that --"
You jinxed it

Added it

Probably has been suggested but can we have an option to change the title screen music to other Azur Lane songs? Like have a jukebox with San Diego's song and other songs
You can lower the game music volume and play a song on your phones player yes, but it's not quite the same
I wonder if this is valid or not...
This is for the academy: Instead of going one book per time, how about setting a ship, a skill and X many books to train that skill?
that's the point of having multiple tiers of books
Sure, but I'm talking about using a lot of books. Like going from level 1 to 10 with just one passing on the interface.
Dumping something like 6 t3, 20 t2 books, etc...
I know what you talking about. And this role is played by tiered books. There's trade-off - gold books have less EXP (if you count them as 6xPurple) but are faster in EXP\Hour and you can leave them for 8 hours
While with blue books you have to check every 2 hours, but that's more efficient
Well ok. Thx for clarifying.
But that reminded me - maybe amount of books to upgrade to higher tier should be reduced to 5? 
It'll be more consistent with boxes' upgrading, make it more worth it (6 is a bit overkill, even if it's supposed to be trade-off) and also 5 is just nicer rounder number.
I mean the only thing i am ok with exhancing 6 for are ship retrofits because of their rarity
Yea, those kinda make sense with x6 exchange for me, because you can get 6 daily.
So even if your luck is bad - you still can get 1 purp daily by exchanging
While with books there's no real reason for x6
Doesn't help that commisions often give you enough tier 2/3 books anyway, let alone the daily raid for higher levels
Can the drop rate for Gem reward commisions be increased slightly?
Its already hard getting one urgent that may drop gems and then you have to pray you even get the gems.
the RNG ontop of RNG is really overkill.
You can say that about every commission
And I'd say "a completely free way to get premium currency" is probably can get away with being hard to get
Well its not like those 10 gems is going to kill the economy
Also no
You can't say the same
being able to get them more often and more consistent will tho
as other rewards are more common to appear on dailies than gem rewards which only appear on specific urgents
A skin costs what? 600~ each?
Or rings cost 600 aswell
Keep in mind that getting the urgent is not guaranteed
ok. if you're that hard up on gems spam 2-1. it spawns more urgent commissions then other stages.
even with that method you are likely to get 0-1 gem urgents to spawn
You are more likely to get this urgent every 2 days with intense farming, weekly with normal gameplay
well if you're at world 7 then "intense farming" for 2-1 isn't that "intense"
This game is pretty generous compared to a lot of other mobages and I've played many, as far as procuring characters and equipments and such goes.
You often don't even need to whale to get all the SRs or maybe you miss one or two as an f2p player.
The gems are mostly just used for QoL stuff like skins, rings for extra 6% stat/art, slightly more happiness in dorm, etc.
As such, I don't really see a need for them to increase the amount and/or frequency of gems obtained freely. There's also enough free gems to get all the basic things we'd need to unlock.
In my opinion the stuff that's locked behind gems from that point on should remain such and it's already damned generous that they give any source of getting them for free at all.
Also I don't whale or anything, and I also would love to get skins easier, but yeah.
With intense i mean alot of hours spent auto-farming
it's all rng based. you could spend a few hours trying to get one or you could get one on your first run who knows. 
yeye good F2P i will agree on that.
Its more about the double RNG aspect that kind of bothers me
Then don't do such commissions, you completely factor out the RNG
You do realize you are evading to argue by blaming rng?
No gem comms no rng yay
well the double rng thing is with every commission that has the "chance to get" reward.
That is like saying that you should stay off the internet to not be spoiled @coral ivy
Indeed
Stop with personal insults
which is a retarded suggestion to make
and with "retarded" as well
which personal insult before i made that remark?
I still find it funny that you're asking them to increase a premium currency's free procurement method just because you find double RNG to be bothersome
ya only kindergarden insults are allowed here. 
I am not asking them to increase the premium currency.
You are
You do
Making it a 100% drop is basically asking for a higher frequency of players obtaining it
100% drop
I would make a similair case for the ceremony commisions
You're arguing about nothing.
not sure about the actual drop rate but from the ones i've gotten it seems to be a 20% or less drop rate.
I think that Illustrious should get some kind of graphical rework on her... what was it called... chibi figure? She looks kinda... outdated or something like that compared to the others I've seen so far
I'm tired of "make a premium paid currency easier to get for free, it's not easy enough"
That is not the suggestion, did you even read what i said about the ceremony commisions?
Same way I'm tired of people coming and asking for "give maint rewards in gems I want gems"
did you even read what i said about the ceremony commisions
I did and answered
k well. they could increase the drop rate and keep the spawn rate the same. but he doesn't like that. so instead they could make the spawn rate 0.1% but have a 100% drop rate for the gems. (that'd still be broken though)
Then quote said answer
That doesn't regard to the ceremony commisions
Yes because you thought i was just in it for the premium currency
@naive cobalt also regarding the ceremony commissions. they are bugged from what i've seen. i've gotten a "perfect"with a blue and purple "chance to get" ship and it didn't give me one on either.
Yea, I know 
So i explained that this is about rare commisions with rare drops in general.
so that you wouldn't confuse me
It's in #known-bugs
@tardy arch obligitory information
k
Both of those Commisions need an increased drop change RNG to compensate for the RNG to get them in the first place
otherwise they might aswell be taken out entirely
Ceremony is bugged ffs
I know
It's not "low RNG"
this is legal? 
Are you dense?
It's literally "doesn't work"
ceremony is bugged rn so you won't be getting any ships no matter what. and the gem commissions are fine as is. like i said if you want more chances for the gems spam 2-1.
Why you bringing that up then?
Well his initial statement was about gems but he's changed it to include all such types of commissions, hence he's including ceremony comms
And I'd agree about the other ones, just the gem one I think is fine as it is
^ i already explained why i left the ceremonies out in particulair because I KNOW they are BUGGED.
The only other commision that features exclusive rewards are gem commisions
they all operate on the same rng based system. if you're fine with one you're fine with all. 
that is just complicated way to tell people to shut up
I think that was meant for me
You are not getting the point
we get the point: you don't like rng on top of rng and want it changed. right?
I don't like how those two commisions are so hard to get in the first place and that their droprates are still very low yes
Its like trying to win the lottery twice
the ceremony one i can sort of understand but then again it's bugged so we don't know rn. the gem ones however are perfectly fine. it's a premium currency. most other mobile games and triple A games now don't allow you to get free premium currency.
That's what I think too
It's premium currency. It costs real money. It is like winning lottery in a sense.

Just because others don't give you a chance doesn't justify this system
I mean, it existing can justify it, elsewhere it doesn't even exist
So idk if you can say that
its called mob mentality
one day this conversation will get through the brick wall i swear. just keep bashing yourd heads at it. 
i'm trying to liven the mood a little. and my ego has nothing to do with you wanting the drop rate for gem commissions increased.
Your ego has to do with keeping up thos conversation
and with lightening up you mean belittleing me?
you do realize this kind of behaviour is against the guidelines?
I mean, it's pretty joking anyway I doubt he's too serious about it
Still, he tries to belittle someone in an arguement in an attempt to make the other look inferior
But anyway we did all put our points across, so we probably shouldn't clog the channel up anymore
can you argue about your egos in DMs?
not really. cause arguing about the gem droprate doesn't interest me. like i said i think it's fine as is. the devs are generous enough to even allow this in the first place.
Don't start this again
doesn't interest you
joins the arguement anyway
smh
i wasn't. that was final statement on this
You were argueing about it tho

But i suppose we have to lay it to rest or go to #off-topic for Restart's sake
We don't want to sour the mood right? ;)
Is it possible to pass to devs to make the grey bars that appears on larger devices to be toggable? Worried about screen burn ins
that was suggested
I searched only for bar(s), so I suppose thats why I didnt find it
I have a feedback for the feedback.
Is it possible to get the staff to switch to using a real bug tracking/task tracking/feature tracking webapp. like Trello, Redmind, JIRA...
Something more modern, searchable, indexed, just anything more than an excel sheet :(
As much as I loved the 90s, I think it could be improved.

Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
We literally do have trello
Oh my god thank god
But noone checks #known-bugs to know about this

There's also feedback https://trello.com/b/XqSmXLq4/azur-lane-en-feedback
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
hmm how to find in known issues
pins
thats only way? alright
that's the only way discord allows it 
they do
I don't know about how active and how it all works on their side
But I know they check it for sure
yeah i see a comment from Limelly Nozokana
its all in chinese
so would you say it is recommended to add feature request suggestions in the trello
or here?
or the google doc
Can you even add anything yourself?
You post it here
Then me or Navi read it and add it to trello and google docs
not sure, haven't signed into trello yet
gotcha
give us nagato
๐
No point in suggesting anything that already exists on other servers - we will get it eventually and there's nothing either you or me can do to get it faster
You guys really great at keeping the game f2p. Of course i still do some top-up for some limited edittion collection. over all job well done. Btw are the events rotational yearly or is it a 'dont get it, you loose it type of events'?
some get reruns
Oh cool
Can we use gems to increase oil/coin caps after reaching the maximum lvl limit?
Not sure there's a HQ cap, and if there is, I've yet to hear someone reaching it
Still gonna take even the whales months to get there
Yeah i assumed that the cap was 100.
So hence i suggested it
Feedback regarding filters:
Can you guys change the filter so that it remembers your last choice after logging out?
For example, I usually use the "Rarity" filter to see duplicate ships, but logging out and back in reverts it to the default "Level" filter.
This may also be applicable to other filters, such as gear storage filters.
Suggestion: Larger ammo resupplies
Ammo and amount of enemies to kill is not decided randomly. If you don't have enough ammo to clear map - you're not supposed to have enough ammo to clear map.
Penalty for fighting without ammo is not that severe.
it's a 50% damage penalty only
you could run vestal for one more ammo
but really a good team can do nodes on 0 ammo longer
Pls, give us Ayanami Kai !
https://www.strawpoll.me/16707715 a survey for people
ffs
No reason to suggest new skins or new ships - we have old ones to catch up
No reason to suggest already existing content - it already exists, why
We will get everything that JP/CN has, except for local collabs
I honestly hope they just never include ayanami kai, seeing the twitter spammed with it is annoying
quoting somebody in another discord:
fucked up that i have to marry every ship i retrofit so i can take the (Retrofit) out of their name placard
it'd be nice if we could hide the retrofit bit of the name because as it is it's kinda unsightly.
It kinda makes sense, as it does becomes part of the ship's name. It's not Hamman, but her another, new version, which has different rarity and so on. And you need to marry them to change their name.
I'll add this regardless, but still.
Button to auto retire choosed ships
It's always faster than retiring sandy everytime
what do you mean by that?
Something like, you choose ships you don't want anymore and they will automatically retire after build
Can we have a zoom function in PVE battles?
Can we get a way to look at what equipment the ships are using from the formation screen? so annoying to go to the dock and verify equipment
Also from the ship selection screen for hard mode maps
you can. it really annoyed me to until i found out what the details button did. :P
oooooh
Also from the ship selection screen for hard mode maps https://lh3.googleusercontent.com/-hIOAUS7d0G4/W9DbSOCKzoI/AAAAAAAAcCs/FZB0NFpWvE4K9N5ZD194h1f6o_vniN8uACHMYCw/s0/2018-10-24_23-50-16.gif
wait how are you doing that? doesn't clicking on them normally take you to the ship selection screen?
oh wow. lol never knew that.
not the greatest ui but it works
now if only the game would tell us these things 
now if there was only a way to see the equipment without having to click into each one
~~if I can figure it out - anyone can
~~
just swipe left or right. it'll take you to the next ship in the fleet.
woa
ive been missing out
i guess yostar spent all their money on shipgirl artwork instead of ui designers
~~almost anyone
~~
i guess yostar spent all their money on shipgirl artwork instead of ui designers We know some big interface redesign is coming at some point
good to hear Restart
as right now it's basically qol patchworks over less than ideal ui
Don't know any details tho, just that it's work in progress
They'd shown some screenshots during the Anniversary Stream
do you have the screenshots?
Nay, I didn't care much for it and didn't bother
you can hold over a ship in the formation screen to open the ship screen for her too!
im so happy
and on the main menu for your secretary
sorry, how do you do the holding on formation screen? I can only pick up ships to move them inside formation (
@lament whale check the pins next time
ah sorry about that; i'll remove my post
Your game is frickin' great.
yeet
In case it hasn't been suggested:
The ability to unequip equipments (wep, aa and aux) on ships that are away on a commission.
Put in New Orleans.
More stars and ribbons than Minnesota and is the proper namesake od the New Orleans class.
Was badass twice over when she manually forced her guns into aiming and reloaded each by hand to defend herself and others at Pearl Harbor while Minny was out sailing.
Had her bow blown completely off and sailed to repairs going backwards. Twice! Was at every battle Minny was at and did more!
that's in the pins ^
T.T
Has it been talked about why there isn't a twice speed up option on auto-battles?
because battles are not "auto-resolve" and AI actually controls ships with an ability to stop it at any point
So i noticed that the battle timer starts at 2:57 instead of 3:00 because of the timer starting before you get control of the ships (the ships moving onto the battlefield after the loading screen finishes).
Perhaps have the timer start when you gain control of the ships?
Ah, okay, thank you Restart!
Has the option to trade, sell, or upgrade crafting components ever come to mind?
I have a ship suggestion im not sure if this is the best place to put it but i cant see a place better so eh, when i got Houston i see she mentioned Sunda strait so i think HMAS Perth would be a nice little addition to the game
well then i should have looked further xD
When a ship is in an Fleet while also in a Dorm, the ship will have the fleet tag but not the Training tag when check them in the dock.
Can we have a way to show both tags?
Since we're getting the redesigned Colorado, Maryland and West Virginia can we have the same option as CN to use the original designs or do something to unlock them as skins?
Assuming you had them yes
To be fair to the players who did the og fw
that's neat
I'll add it
Doubt we'll get it, but would be nice to have
@atomic matrix Inability to unequip stuff from ships on commission is something like a price for not paying attention who and where you're sending.They are away and unavailable, so it wouldn't make sense to use their equipment.
@balmy fern I'll add the timer and Training\Fleet tag ones, but an ability to sell equip designs not worth it, as it's hard to balance properly, so it would be either too small to even bother with implementing or too easy to abuse via easy missions.
Hmmm, i do think there has to come some way to utilize unwanted gear designs
.
As it is now, people will hoard up unwanted gear designs without looking back at them.
However i can't really find a proper solution right now.
I hope the announcement doesn't mean we would slow down. I actually want the server to catch up to JP
It means that there's going to be gap between events instead of back to back
Not sure about that one, so I'll put it here for discussion - ability to exchange bulins to purins, because, I mean...
Wonder if they'd add the old colorado skins to en? i kinda want colorado's ๐ข
It was suggested a little bit higher
Hii guys!! Im new here, so i dont know if this was talked before (I didnt see anything on the spreadsheet) so ill just ask for it.
Are there changes planned for equipment names? Currently, we have the cranes named repair toolkit (Edited this, i wrote toolbox before), various weapons with the exact same name, and things like that. I think this is something that shouldnt be a huge deal to change, and would be a welcome QoL change. What is the community opinion/Devs standpoint?
case by case basis
you can submit things you think incorrectly translated as translation issues via this form
!bugreport
please use this form to report bugs and translation errors/typos! https://goo.gl/forms/YVtYNnG7PWsYEuSn2
Be sure to check #known-bugs to make sure you're not reporting something that is already known!
If by planes you mean Comet - that one is known (edit: not sure why I thought you even mentioned planes
)
not sure what you mean by weapons by the same name
can you show what you talking about in particular?
https://azurlane.koumakan.jp/Single_120mm_(QF_Mark_IX)
https://azurlane.koumakan.jp/Single_120mm_(Type_3)
Both are DD guns, and both have the exact same name ingame: Single 120mm Main Gun. I understand that this is not a huge deal for some people, but im using spreadsheets to have builds, knowing what to keep and such things, and I run into problems because both guns have the same name ingame.
I wonder if it would be possible to have the wiki names in-game, because the wiki makes a good job at keeping things clear
they are not going to just copy wiki's names
and the reason those are called same way is because they use the same caliber
but I agree that there needs to be some clarity
if someone can check JP\CN names and confirm whether they have same or different names - it would be nice
Well, i expected that they wont change it to name equipment after the wiki, but i want to make clear that having the exact same name leads to confusion
Yeah, thats my problem. Im new to the game, only played EN version, and I have no idea about Japanese/Chinese, thats why i dont report this as a translation issue.
Thanks for the answers though!!
Would be nice if we had a different coloured xp gain bar on academy UI to show where the skill xp/level will end up after the class finishes
Currently it shows the current xp but doesn't show what it'll be at once the class ends and sometimes it can be a bit misleading/confusing like in this case:
The person had 950 xp remaining (had used a T2 book previously) so he thought he'll use a T3 book next to finish things up, but actually he was just 500 xp away and ended up wasting the book.
If there was like, darker yellow or green or some slightly different coloured bar indicating future xp, that'd help avoid such confusion
https://cdn.discordapp.com/attachments/460645783021289472/505041373318086676/unknown.png
Oh also adding on to above post, a Next: 4850(+450)/5800 or something along those lines, maybe
The unique voicelines for unicornโs songstress skin is lower than normal
Like theres a clear contrast when you do a regular touch and get a unique line, and special touch which gives a default line
Gotcha
Recommendation: Implement a "repair installation" function so that one may repair a corrupted game without reinstalling the whole thing.
If it is technologically feasible, that is.
This way one does not need to be bound to Facebook/Twitter in order to not lose their account.
well, you can still lose your account
but "check files"/"repair installation" was suggested
no, wait
it was "delete sound files"
I don't think it's possible as game won't be able to check and repair files that are actively in use
So it's something that needs to be done with outside means, like qooapps "reinstall" feature
I second the "delete sound files" recommendation.
Hey, could we get some clarity if stardust furniture are intended to be limited time or not? based on the tweet they indeed are, but currently in-game only the gems pieces have a timer and they decoration coin ones do not.
More Unicorn โStardustโ Dorm Furniture Lineup available after the update on October 19th (PDT). Limited-time sale, so we hope you were saving up your decor tokens~ Sale ends on 11/1, 11:59 P.M. (PDT).
https://twitter.com/AzurLane_EN/status/1052257915866963969
yes the furniture is limited.
the gem furniture at least
why is the gem furniture limited but the rest get to stay? 
yea thats what I'd assume, but I could'nt find any official statement ,and the game is reflecting otherwise 
watermelon ones had a timer on them so this might blindside some folks if it leaves
i thought it was gonna be like the watermelon set. but no only the stuff that costs real money is leaving apparently

gotta love that FOMO tactic...
thats why I'm asking
because of the way tweet was worded it would make zero sense to not be limited
Limited-time sale, so we hope you were saving up your decor tokens~ 
but if it is they really should slap a timer on
well the event ends on the first. i'd just assume it's all gonna vanish with the event. 
I think it just means a discount
I know its been on jp permanently for over 10 months ive never seen it disappear

As is watermelon set, no?
watermelon set is gone. is it still there on jp?
watermelon set was limited on en only afaik
Be nice if the website for azur lane or discord had high rez imgaes for download for screensavers
I think you should suggest this to @vagrant scaffold
They'll see it when they come online 
something really should be done with the time zone, note i am aware they said they can't change the time zone. but why not make it the same as Girlfrontier online where its available for the whole day instead of restricting it to Night. Note these night appear at 3am for me same with majority of EU players, this puts us in a disadvantage, even if we still get them early in the morning we'll miss out on extra commissions compared to a NA player
our server had 3 region for all players, not one like in JP/ CN, this is why something should be changed, its a huge turnoff for me and prob the most hated thing on this game for me
You overestimating impact those things have
@slow patio u from my guild?
Hi Devam!
And anyway - different ways to fix it were suggested and can you not have casual chat here thank you
If you have your own ideas - feel free to suggest them
๐๐ป
@naive cobalt no I'm not, I'm level 80 and is already starting to get tired of it. This game required you to progress one commission before the next, meaning while I can still do night commissions as a EU player who plays very regularly, i will have to sacrifice a few daily commissions, meaning comparing to a NA player he will eventually have higher counts of commissions than me. Meaning he will get more resources and such. again our server shared 3 regions, it's not just about NA only, this needs to be equal, something must be done
different ways to fix it were suggested
If you have your own ideas - feel free to suggest them
i already suggested it did you have you actually read it
getting a sense of deja vu here. anyone else? 
my suggestion on how to fix this problem was never added to the spreadsheet though :/ may I ask why?
What way?
Add a variable to track timezone (or just a specific time for when the night comms becomes available for that specific account)
It's a simple enough fix that balances the time issue and not having to resort to making it a daily comm instead of the intended night comm
No reason to create new entry for the basically same problem. I added it to the trello which devs actually check.
Oh, I didn't know. Sorry ๐
if they have increase it in the past why can't they increase it even further?
whats the current one now?
Which won't work as you'll be able to just repeat them over and over.
And that won't do
So even if they'll go with "available all the time" - they'll need some sort of "once per day" restriction
it works in Girlfrontlines though
GFL doesn't even have night commissions
this isn't GFL. why the comparisons?
GFL have completely different system that works completely differently
could let them pop up as Urgent commissions on new day, with 24h time limit to do it. That way it's restricted to once per day
Urgent commissions already had one time limit so why wouldn't it work?
And here's another productive suggestion, thank you Tobi, I'll add it
Yeah that's a really good idea
I'm planning to drop at least close to how much I spent on kancolle aka $2000 eventually on this game so i hope the devs do care about other players from other regions
don't the night commissions vanish already after 1 go? or is the time limit just to short to do a second one?
they do vanish after one go(Completion)
Do they? I always assumed it's just they disappear faster than you can complete them
i mean they won't cycle in a new one when 1 is completed. i just thought the time limit was to short to do a second one.
Anyway - it was suggested and if you come up with interesting ways to make this work - let us know.
rn the "let players decide their timezone" sounds best imo
As the biggest problem is they still want night commissions to stay "night"
and a 24 hour time limit wouldn't make them "night" anymore.
Night wouldn't work in the first place when you had NA, SEA and EU all together
Well if you say a new idea, just cooy how it's done on Kancolle
copy*
And how is that?
Let players choose which expedition/ commissions they want to do, which varies between rewards and hours
Related links Introduction to Expeditions, Reference tables, Support Expeditions, User-created efficient expedition guide, Expedition tool, Support expedition example, Wikiwiki link for support...
this is relevant cuz Azur lane is pretty much based on kancolle
Again - it's completely different system which works completely differently
it has less to do with "rework timers" and more to do with "rework whole commissions system"
no it will work, they can just get rid of Urgent commissions, let the player choose which commissions they want to do
all varied by hours, this is how its done on kancolle
it has less to do with "rework timers" and more to do with "rework whole commissions system"

start the night missions later then 8pm PST? maybe around 9 or 10pm PST? increase the timer from 8 hours to 9? my last idea is to add a timezone system (which i know they can't do)
obviously would required a full rework
the system is fine (mostly) but i don't consider 8pm to be "night" 9pm - 10pm is "night" over here.
And I really doubt they'll just change their system to completely mimic KanColle one exactly because of that.
well the system is fine for NA, but for other regions especially EU its worst cuz the time zone are so different, like 6-8 hours apart
and obv this is prob not gonna happen so yeah
most plausible is just extending duration its available tbh, just gotta see if they are willing to look at it eventually
the game is still new but im sure eventually more players will voice their concerns over timezones
possibility of adding a proper EU/ SEA server and extracting all old players, but don't know if this is possible
They did. It's not like devs don't want to do that and just ignore them. Having more voices won't help.
they'd have to add an account transfer system as well if they do that.
yep but that would be the way if they don't do any changes to the time zone
they''ll eventually have enough money im sure, they did earn a lot
or they'd have to do it one by one wich would take for fucking ever and not to mention they'd have to ask people if they're in the EU or not.
kancolle did it with allowing players to switch servers btw, i don't see why it cant be done on AL
it was a one time thing
kancolle and GFL are not AL.
just saying it as a possibility, they fill in a survey, submit that form and the admins sort it out xD
it didnt took them forever as u imagine
do you really expect 100% of the player base to notify the devs they're in the EU?
AL devs are more aggressive and stronger than Kancolle devs anyday
in game announcement ,twitter, facebook etc
why would it be hard?
no one reads the notifications in-game, not everyone follows their facebook and twitter. (i myself don't follow their facebook because i fucking hate the site)
This discussions went off rails some long time ago. I'm sorry if I'm being rude, but do you have any actual suggestions other than "copy KanColle"? It's 1AM and I want to sleep.
Tobi suggestion is all good
I'm not against you having a discussion as long as it's relevant to game's feedback and not off-topic, but I wanna know can I go or not.
Ok
so you are EU as well?
Yes
if 1am
the only actual fixes i see are 1) make an actual EU server to fix the issue. or 2) make a timezone system. if we want to keep the night commissions "night" and not make them 24 hours.
yeah i agree
time to sleep as well, then wake up 5 hours later in 4am to do night commissions -.-
Btw the expiration date for night commissions if currently between 10PM and 3AM, change that to 6PM to 3AM and it would fix all the issues. Just change night commission to another name and done
then EU players can finally get these commissions at midnight 0:00 instead of 3/4/5am
Was the speed increased for dungeons as well now? Cant say I like not having the option to change it back to what it was
dungeons?
Regular campaign missions,whatever you wanna call it
oh, about commissions - I said that it's not that big of a deal because they aren't special, just normal commissions which are all 8hr long (not saying we should not get those, just not that important)
I'm not exactly sure where to write my suggestion, but it's quite straightforward one. With the latest update of WhatsApp, how about putting Azur Lane stickers to the application? They support custom stickers.
More information: https://faq.whatsapp.com/general/26000226
you're in the right place. and maybe if the devs are up for it.
why not add a trade system??
Why donโt you guy Combine Kantai Collection and Azur Lane
Like the Ship and make Yamato please
azur lane and kantai collection are two different companies @velvet adder
and please
it is useless to suggest ships
That's in the pins btw
How about put down Yamato
@graceful fern trade systems are often known to have people just trading strong units to one another, completely ruining the idea of working for what you want
can you not read?
She the legendary ship
dont waste our time
anyways, trade systems also influence people making multiple accounts to roll multiple times and then trade with their main account if they get what they want
^
@covert leaf I'll see what we can do.
just a minor mistake but it should be 5% instead of 5
@vagrant scaffold TY!
@naive cobalt you're on the Daily tab, not urgent bro
Cubes and Oil are super important
Is this known? This a bug or what? iDk where to leave this but I do suggest not allowing ships to hide behind the sandy stage when itโs pressed on the wall. For the longest time I kept getting confused where my ships are till I found this
Like.. wth? Lol
If you look k closely you can see her ear lol
It might help to place your stage all the way to the wall
It doesn't look like it's all the way 
Yeah, it's one square away from the wall. Which is why your ships squeeze in there. They love to squeeze into the little gaps and hide from you.
ya i just double checked it was 1 square off, i thought it was on the wall though, still... like boss ships that can appear behind one of your ships making it hard to see, could there be an outline of them in cases like this? umm let me see if i can find an exmaple what i mean.. like a ghostly outline of the object
I know what you mean. Like you see an outline of the ship through whatever she happens to be behind. It's not a bad idea. Though, the Sandy stage the only thing nearly that big. So, I can't see this being a huge issue.
just thinking, it would help if in the equipment selection menu, you cld also see the portrait of the ship using said equipment if its already in use
rather than having to select the individual equipment to find the ship portrait, maybe place the portrait below the E bubble
the โquick equipโ feature does not sync across multiple devices
I want to bring up this issue again, i hope some staff is online to answer this issue because I am really considered. To me the old pacing had a set progression amount with blueprints in mind, since we are going way faster, are we going to get increased income of blueprints to compistate for the higher pacing?
https://www.reddit.com/r/AzureLane/comments/9r9nuw/maintenance_coming_tomorrow_to_include_all_the/
Sandster915 6 points 14 hours ago
I was hoping there would be some retrofit blueprints as part of the compensation. The EN content is coming at a blistering pace (not complaining here!), which is great except it's literally impossible to farm enough retrofit blueprints, and there isn't really a way to get more of them.
i am not the only one taling about this issue
@bleak vale 
It isn't like retrofits are going to go away. You have all the time you need to get them.
we already talked about this at some point, but if some people are concerned still - it's better to inform staff about it anyway
So they would know that some people worry about it at the very least
even now, so far i dont like the reelase rate vs our income we get, and seems it will just get worse
and i been spending the 1200 oil comminions just to get at the purple blueprint ones
still not enough
and i dont think that should be REQUIRED
that means im spending maybe 3600 + oil just to keep triggering the puple ones
its too much
No
^ best reply
oof
no? my consern here is that .. i would think anyway? the blueprint income had a sertain pacing in mine for the orginal pacing of release
so why are we having a sped up pacing without increasing that income?
retrofit is perma, take ur time
that doesnt adress what i am asking though
it does
I think it's a personal issue
Difficulty is not in permanent increase which we're unable to keep up with
I'm not exactly seeing people distraught at the though of having MORE content to chew through at a quick pace
When the game was first made and devloped, didnt it have a pacing in mind for the retrofit release vs bluepint income? so how can you have the same pacing for income but vastly increased ship releasing?
its not balanced
no this is not a personal issue
The only legitimate concern was having little time to regen gold, oil and cubes
And that was entirely fair, multiple event back to back suck everyone's reserves dry
Speed of events is a debatable issue as a result
Retrofits you can simply do at your own pace
If you get all hot and bothered because Kai are coming out and you can't keep it in your pants
That's your issue
i dont mind the increasced pacing, just as long as it fits the desgin, and i do not think our pacing fits the degsin
For the rest or us, it's more stuff to do at our own pace
Ok, we got our answers, and this was discussed multiple times
Well it's nice to see you know more than the devs about the pace
You have been answered
You didn't accept it
That is also a personal issue.
Now, are you done yet?
no , because i like my question answered, that is this, did the ORIGINAL desgin with the pacing had a set amount of income in mind for that deisgn, so now, why do we have an increased pacing without increasing the income to keep it proptional
that is not an answer, how can you keep up if the retros keep being released way faster then our acesso f income
If that's not what you want to hear, shame. You'll have to live with kt.
Retrofits were not even implemented when the game began for other servers
Then you don't Kai everything at once
We have the liberty to plan out what we want when they did not
You can actually choose what to raise, unlike us who were stuck with Cygnet Kai and other assorted trash that came out piecemeal
that does not adress my core question:
did the ORIGINAL desgin with the pacing had a set amount of income in mind for that deisgn, so now, why do we have an increased pacing without increasing the income to keep it proptional
dark times
it gets repeated because this cant be answered for some reason?
stop
Look, if you're just gonna bitch and not listen I'm calling the mods.
You look like you need to chill a bit anyway.
<@&460646206851252224> i like repsect here
Well
That's gonna be fun, innit?
Alright, the mods can handle it. I'll go back to the real suggestions.
when did they start releassing blueprint income?
july 6th
so a month and 3 weeks?
Fucking stop, Official gave you an answer
I doesn't matter what other servers had on release
is there someone else i can talk to about htis privailty?
We're not other servers on release
YOU WERE ANSWERED BY AZURLANE OFFICIAL DROP THIS ISSUE FFS
@naive cobalt 
I'm mad, sorry
But how do you want to talk with privately when literal representative gave you an answer
All good, do what I did and look at the real suggestions
I don't get it
well guess what? I am mad too at the disrepect with my consern so I want to speak to someone else though prviate means
I see no disrespect here
this is literally "I want to talk to the manager" thing going on
All I see is a spoiled brat who can't take no for an answer
@velvet adder no need to be hostile
Merely factual~
You can handle things here, anyway.
this is why i like to talk to someone with autherory on this issue more then "they will always be there" for an answer because the outside crowd here cant be respectful, on top of things
it's pretty understandable some people can't take no for an answer when that answer isn't reasonable
it's perfectly reasonable
in this case it is
the retrofits are there to stay
you don't have a time frame to complete them
that kind of answer really shows misunderstandings of my point
so who can i talk to
Noone
^ how are even a game guru when you're being hostile toward others
there is no "design" in mind @winter escarp
he can talk here, but doesn't guarantee that it'll be given a pass
@velvet adder if you have no feedback then keep quiet
this is feedback channel
how is restart giving feedback then?
@naive cobalt Come on, drop it. The mod has keep things in hand here
Go and look at the real suggestions
i don't agree with giving more bp income, but there's no reason to be hostile towards the suggestion
game gurus are here to respond to feedback
We already had a chat about that and I answered his questions like a week ago
game gurus are supposed to be in #gameplay-help not feedback channel
I think he's a bit twitchy because the guy has asked about this several times in the past and was already told "no"
and no afaik gurus are not necessary to respond to feedbacks
mods and staff, yes
not necessary doesn't mean can't
but that role wasn't solely on feedback
it's to help people
I'm responsible for this channel
you should probably discuss the game gurus' role in #discord-feedback if you wanted to and not here
based on ur roles pretty sure you're responsible for #gameplay-help and #bug-reports
also regardless of ur role, doesn't give you right to be hostile
be nice and i can see you dragging your own personal issues just now
you two need to move to #off-topic lol
@velvet adder your final warning, if you have no feedback keep quiet
(It's kind of fair feedback, I feel, but it has nothing to do with the issue at hand and it's not about the game)

Also restart is responsible for logging all bug reports/feedback and sending them to yostar
This channel is mostly his domain
but why does he get to act as a filter to say no jsut because he persionally disagrees with something?
that does not answer the question i had though
You might need to expand the field of your understanding to be able to accept that that was indeed the answer to your question as pretty much everyone else seems to feel the same way.
And I doubt so many different people would think it was the answer to your question if it wasn't, as you claim. You do notice that, right?
i do not belive in the popular fallacy agurent
You keep harping on about that so long after the answer was given, you're just raising your own chances of getting a warning

lets try this from a different standpoint
the exact economy of the game, including drop rates for all items in both JP and EN is mandated by yostar based on what the accountants believe will maximize profit
no matter how much you keep asking
this calculation will not change
and as such thier optimisation of the game economy will not change either
hence why AL Official has said no to this question before
and will again every single time it is asked
FGOfag btfo
what
we need pop up notification about dorm food depleted
That one was suggested
I'm here to let the staff know that they are doing a good job with the current pace and I hope this keeps up! I've been enjoying this game ever since.
Hopefully there will be a future feature where Battlecruisers and Battleships with a high enough speed level (Base speed + Boilers and Gyroscope - Beaver's badge speed boost cannot be used) can be deployed to vanguard fleet.
Would be fun and historically accurate to have HMS Repulse dodge waves of torpedoes like she did off Malaysia as part of Force Z.
while it sounds like an interesting idea for event mode or something, I can't see it ever making into a "normal" gameplay
That is why I mentioned in a possible future update, if and when the game engine needs an overhaul. Even Repulse's skill seems very tailored for Vanguard duty, as it is much more likely to trigger as vanguard rather than in main fleet.
It would also open up to interesting future possibilities where an ambush can cause your main and vanguard fleets to be reversed for the first 15 seconds and your formation must turn around to meet the threat coming from the rear.
the only thing spoil my AL experience is the equipment system - because it loads every time I equip/unequip a weapon. Can we just equip/unequip weapon freely then confirm/lock them with a button?
or just make a button to unequip all equipments
There is a button to unequip all
no, like everything on every ship
eh
my point is the loading time when you equip every single equipment should be terminated
Incase if you wanna switch alotta gear at once
for example I have a lineup of gear saved
but some of it are on other ships
or multiple other ships
you can save up to 4 gear sets for a ship. that way you can switch between em instead of swapping them out 1 by 1.
I think "force equipment to be de-equipt when loading a loadout" suggested feature would help your problem
yes but when one piece of it is on another ship, the skin button doesnt work
Unless I'm missing something
The problem I have with preset gear switches is it could be quicker if one was allowed to have the option to take those gears from other ships if they're equipped on others.
make sure you have reserves? plan accordingly? idk. 
the button, I mean
yea, I agree with you. But "deequipp all" sounds like more troubles because of space and all that
ya. if you unequipped all ships gear you'd instantly run out of storage space
and not even all of the gear would be unequipped since it'd stop when it gets full. or it won't let you do it all all cause the gear amount would exceed the storage limit
I think this one solves this issue better.
YES
ya but then if you have multiples of the same equipment it'd have to prioritize the ship it takes it from. and i have no idea how they'd do that. (that's assuming it takes from any ship)
quick-equip remembered what equipment was saved and switch it from the other ship that has it equipped
Like, an actual copy. It would take the one that was equipped when saving.
oh i see.
Doubt it. These things take time and I don't think this will be a priority.
ye

you'd need a way for the game to tell which equipment was saved. again if you have dupes of the same equipment. maybe an id system?
I don't even know what language AL's written in
me neither. 
Obviously. That's part of the suggestion.
pretty sure this was suggested before but i just thought of it: a favorites list for gear and ships. maybe even favoriting a gear type/class instead of individual gear. that way you don't accidently scrap them during a spring cleaning.
essentially. for the gear but not for the ships. just a simple favorites list for the ships. that way they're easier to sort through instead of going by the class.
k. also for an example: i switch out cassin and downes a lot for farming depending on if i need an extra ship or not. they get lost in the high level shuffle sometimes. so being able to favorite them and find them that way would be a lot easier.
For the sake of having some good feedback: The new loading screen with Illustrious and Unicorn is very pretty. I want it for my desktop wallpaper.
for people worried about pace and us being at disadvantage because less time to farm
hi. i don't think this was suggested before because i didn't see it in the sheet, but i wonder if it would be possible to implement a server transfer feature for en. ive had some friends that started playing AL for a while, but were unaware that we played on different servers.
In event map, instead of using the traditional song in battle you should let the cool new event song 
Maybe they meant that this isn't available currently but at the very least dev team knows about players wanting this feature
ah ok. thanks
Devs are aware of it
When are they gonna fix it?
No idea
yes
i see, good to know, I thought something was wrong since there was a voice update, thanks
not sure where to ask this. is this new? i've never seen this mission before. (maybe i'm just blind)
Ah, no. Not new at all.
ah ok. i've never gotten the aviation one then. rng ami right? 

