Allow the player to pick up creatures and stack them on top of each other.
https://steamcommunity.com/sharedfiles/filedetails/?id=3726277373
#Mobs Stack 'Em
44 messages · Page 1 of 1 (latest)
why
why not
why why not
I thought of the minecraft mods that lets you stack creatures and players, and I thought "what if there is something similar in Noita". I did not find an existing mod, so I made it myself :P
why stack mods in minecraft
that is one profound question. probably because it's funny
incomprehensible
you can make your own ids using vsc to solve the entity id issue
just use a counter or something
yeah you're right, I can probably use an entity at spawn to keep track of the custom id
I think I'll experiment with it later
dont use an entity
globals are better
youll also want to cache the internal id to actual entity id values with a shared lua vm
I am today-year-old that I learned that it remembers the values in the script
I assume the globals are saved in game and can be used for the id counter
this is me experimenting with the caching in game
woah post i ddnt know about
sounds funny, though arguably just could be a base feature tbh
steal someone and make them your personal turret
oh i was thinking you can mount yourself on another player at will
that is the nice idea version
being able to mount others and trust them to handle movement sounds potentially like just a good feature to have by default
maybe add a perk for it tho
but if so i think id want it to be a global perk
too weak imo for it to only apply to one person
mount your friend to regain flying charge, then dismount and have him do the same
infinite flight
oh this is silly :p
love the fact the gifs are hosted on tumblr lmao
this is one of the features I wanted to implement along with the mod as well. I was thinking about drawing a UI in game that toggles grabbing creatures or mounting them.
but I hadn't figure that part out yet :P
yep, the rider gets the mount's movement with an offset accounted by their hitboxes