#Random Starting Items v2.0

5 messages · Page 1 of 1 (latest)

frosty zealot
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https://modworkshop.net/mod/42323
https://steamcommunity.com/sharedfiles/filedetails/?id=2930551962

Overwrites the starting loadout with compeletely random wands and a random potion. The wands are similar to those you would find in the mountain.
Unlike vanilla, or starting loadout mods, there is no garuntee the stuff you'll get will be useful.
Your potion is also completely random, being anything from acid to beserkium or even modded liquids.

This mod is highly configerable, weather you want to spawn with overpowered equipment or nothing. Settings include:

How many wands and what tier for each
How many potions and what material pool they come from
Starting spells/perks
A temporary wand tinkering area when you spawn

(this mod was on steam workshop before, but i never posted it here or released it on modworkshop so here you go)

unborn sparrow
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Might want to add a warning not to add this to an in progress run. Wipes out your wands.

frosty zealot
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ooh yeah

#

i might be able to detect if its an in-progress run and just not do anything if thats the case

#

Random Starting Items v2.0.1 Released!
Fixed: Mod no longer clears inventory and grants items if you use it in the middle of a run started without the mod

oh and here is direct download