#💬 Chickyʹs Feedback
1 messages · Page 1 of 1 (latest)
Make it so you need to wait before you can jump again. It will probably fix the weird thing
I have noticed the small bug where it jumps to the platform! I believe it can be fixed, but I can't find the issue. It seems like a small bug, but I still spend about half an hour each update trying to fix it. Thanks for your suggestions!
idk if this is a good thing or bad thing but it looks like a unblocked game at school
Every frame you would add gravity to the player
local gravity = Vector2.new(0, -game.Workspace.Gravity)
local velocity = Vector2.zero
function update(delta)
velocity += gravity * delta
end
Short example
though not sure if you could multiply a number to a vector
think thats only unity
nvm you can