#💬 Chickyʹs Feedback

1 messages · Page 1 of 1 (latest)

remote burrowBOT
unique oyster
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Gravity needs work

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Looks like you have clamped gravity

versed grove
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Make it so you need to wait before you can jump again. It will probably fix the weird thing

covert pewter
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I have noticed the small bug where it jumps to the platform! I believe it can be fixed, but I can't find the issue. It seems like a small bug, but I still spend about half an hour each update trying to fix it. Thanks for your suggestions!

upper rover
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idk if this is a good thing or bad thing but it looks like a unblocked game at school

unique oyster
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Every frame you would add gravity to the player

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local gravity = Vector2.new(0, -game.Workspace.Gravity)
local velocity = Vector2.zero

function update(delta)
  velocity += gravity * delta
end
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Short example

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though not sure if you could multiply a number to a vector

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think thats only unity

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nvm you can