#Help with custom achievement system (datastore)

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acoustic osprey
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So I've got the achievements, animations, UI, and everything ready... How can I make it so when a player gets an achievement, it's added to a table, and next time they can't get it again because they already have it? I know I need to use DataStores, but I'd really appreciate a code example.

ornate nova
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Use profile thingy method

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I forgot what it called

acoustic osprey
graceful wing