#Big question
1 messages · Page 1 of 1 (latest)
wym by ids
Like the animations ID
setting it via script?
yeah it can be slow honestly i reccomend having a folder of animations in replicated storage then caching it once used or whatever
Like for local scripts I can paste the code into the script and it will play the animation but I’m wondering if remotes or an animation controller or something is better than just the copy and paste
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idk what you mean by "just paste the code and it will play"
like do you mean server replication?
or to play the animation/reference it on other scripts
Like this here. When you make an animation it’s got an ID so if I pasted that ID here into this code then whatever this code is binded to like moving the animation will play when I move
local animationId =
"rbxassetid://PASTE_ID_HERE"
Which is better doing this with my codes or are there better ways?