#Convert BodyAngularVelocity to AngularVelocity

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opal carbon
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i want to reach a target velocity with a specified max torque on 1 axis only, but the non-deprecated AngularVelocity constraint seems to not support that.

the reason I want to use AngularVelocity is because the latter does not support RunService:BindToSimulation()

Any ideas?

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i cant put targetvelocity = (0, Y, 0) because with AngularVelocity it would enforce 0 velocity on the other axes too