so currently i have one profile per player and all of their slots (and data) is contained there.
ex. i have 2 slots on my profile and all of my data (inventory, artifacts, level, etc.) are stored there. is this too much to store on one key? ive heard mixed things about doing this. i plan on making an rpg game that will be long-term so im thinking about using multiple keys (one key per slot). thanks!
#profilestore: making save slots
1 messages · Page 1 of 1 (latest)
you can do both, for long term you can do one key per slot
Fr
thats why you gotta think data structure before starting creating a game