#Question

1 messages · Page 1 of 1 (latest)

tepid jasper
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Should a proper game work with actors so u can handle better game performance or just a game without actors

unkempt citrus
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actors arent free performance

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also this is a really broad question

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it's like asking "should i always use my left turn signal for every turn?" there's a place to use tools like this but it can't be answered with a yes or no

raven trail
arctic timber
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if youre calculating shit ton or raycasting a lot go for it

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if little, no point jumping between threads

unkempt citrus
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for bulk, procedural operations, yeah it can be useful, but they're unpredictable and unreliable, should be delegated to smaller, performance intensive, but unnecessary to the game's function, tasks

raven trail
unkempt citrus
raven trail
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actors have very clear yes's and no's to "should i use actors"

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they are very limited in what they can do and where they can be used effectively, so it's pretty clear when you should use them

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like for example, should you use actors throughout everything in your game's code? that is a very clear no.