#Jujutsu Shenanigans Vaulting system

1 messages · Page 1 of 1 (latest)

jolly plinth
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I've been struggling for a while to figure out how to replicate something really similar here. Here's what i made so far on my own:

jolly plinth
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i have a feeling im gonna be forgotten and left in dust here

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😭

hushed chasm
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what is the problem

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that we're supposed to help with

jolly plinth
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O

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So, uhm

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What I’ve made so far, kind of feels janky, and I’ve just wondered if anyone has achieved something similar to JJS or Jump Showdown?

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I would like to take a look into their code and see what methods they have used to achieve a similar effect, that’s all

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Because right now I’m currently modifying the character’s linear velocity

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But I’m sure there’s something better than just that

finite ibex
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I think you need to take the Position and Size of the part that is right in front of the player and basically do math and stuff like that.

You can look for scripts that does vaulting to help you

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though I think JJS do some interpolation to move the player over

jolly plinth
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oh yes, you're right..

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but do you have any vaulting scripts of your own?

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i couldnt seem to find any good ones