local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
local rightArm = char:WaitForChild("Right Arm")
local container = game.ReplicatedStorage:WaitForChild("Container"):Clone()
container.Parent = char
local handPos = container:WaitForChild("HandPos")
handPos.CFrame = rightArm.CFrame * CFrame.new(0, -1, -1)
local weld = Instance.new("Weld")
weld.Part0 = handPos
weld.Part1 = rightArm
weld.C0 = CFrame.new(0,0,0)
weld.C1 = CFrame.new(0,0,0)
weld.Parent = handPos
end)
end)