#make a humanoid
1 messages · Page 1 of 1 (latest)
I assume youre talking about animations
if you are
youll need to learn how to:
- rig models
- animate
and use an AnimationController
no i just wanna make it able to have like a healthbar and stuff ykwim
and able to use other humanoid functions like :MoveTo()
ah
just putting a humanoid doesnt work idk what i need to do for it to function properly
youll need to give it a HumanoidRootPart
and then weld everything to that part
then make a proper hipheight
the hipheight is the amount of studs from the bottom surface of your rootpart to the floor
so just put it onto the floor and use a part to measure it
HipHeight is a property of the humanoid
ic
can i put the extra parts inside the humanoidrootpart and the welds inside there too
or do they have to be seperate
also should i use welds or motord
motor6ds are if you want to animate it
maybe dont put extra parts inside it for no reason
ty