When a player does a certain action in the air, it is supposed to keep them lingering in the air for as long as the animation is playing.
I tried anchoring the RootPart of the player but then it creates some sort of inconsistency between the client and the server. This causes my hitbox to appear in weird places on the client.
Is there any other way to keep players stuck airborne or a fix to this. I'm not really sure how to go about this.
If Clips or a script is required i can provide them.