#[SOLVED] Game works in studio but breaks in game
1 messages · Page 1 of 1 (latest)
code?
Are you using a WeldConstraint rather than a Weld?
[SOLVED] Game works in studio but breaks in game
problem
self.ComboPart.CFrame = self.Attachment.WorldCFrame```
sucked
made it
```lua
local bodyPart = self.Character:FindFirstChild(moveData.Part)
if not bodyPart then return end
self.ComboPart.CFrame = bodyPart.CFrame * moveData.Offset
is better