#Animations Jumbled When Using "Test"

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wraith ermine
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I was scripting+testing and then i realized some of my animations looked blended/jumbled. i tried debugging to no avail, until i figured out that it only happened when I used the "test" function, and when I used "client and server" everything went back to working as intended. Is there a way around it, or do I just have to use client and server from now on?

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intended

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what happens now

warped cedar
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if thats the case make sure you set the priority higher than the rest of your animations

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like "Action" priority for attacking

wraith ermine
wraith ermine
keen leaf
# wraith ermine

i think i had an issue like this the other day, is ur characters PrimaryPart set to HumanoidRootPart or Head?

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in game