#Modules

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abstract mountain
#

if i wanna make a module script that will get player's stats from datastoreservice when a player loads and then use that player's stats(variables) in other scripts (mainly for changing abilities keybinds atm but wanna use it for more later) , where do i put that module?
i need it so same script can hold different information for different players so im guessing i need to put it in starterplayerscripts so that its client sided but im not sure