yo guys i need some help, im trying to make a rng skin crate, like smth similar to mm2 crate opening, where a spinning wheel comes up and like edges u or smth, i have it working kinda, but like, the item is given to u the sec u press buy, and the spinning strip is mer jst a decoration, and so, its not synced to wat is actrually given to you, like if i press buy crate, the game gives me skin A, but the spinning strip shows a get skin B, how can i fix this?
#RNG help
1 messages · Page 1 of 1 (latest)
** You are now Level 2! **
idk wat label to put
Ahhh yep, classic RNG‑crate desync problem.
Right now your flow is basically:
Client presses Buy → Server instantly gives item → UI spins randomly → UI result ≠actual item
To fix it, you need to flip the logic:
Put this in StarterPlayerScripts (LocalScript).
It handles both sides using one RemoteEvent.