#How do I change a player's animations based of an attribute?

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vocal vine
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I'm making a battlegrounds game, and I store what character a player is via an attribute that changes when they press a button for that respective character. The issue I'm running into is that when I hard code what animation to play it works fine, but when I store the anim ID in a variable that changes based on what character they are it doesn't work. I've tried putting the if function in a connect function that fires when they join but that doesn't work either.