#Scripting Animation into a Skill with Two Members
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That's probably not animation
But more like simulation
If u mean the swingy grapple
Nvm
You mean wrestling?
Or the grappling hook?
Or like could you explain it again differently with more info?
Whatever system you make the grappling. Time it with action frames in your animation.
You can directly access action frames in a animation from a script
So animate what you need. Add the action frames in the points where you need it to interact with the script
And then have the system do the rest