#Replacing Audio Effects

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spice tangle
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I'm looking to replace a sound effect for individual dialogues, and I found out how to trigger different dialogue for different models, but when I apply a different sound effect it seems to break the audio

I'm using a script from this forum post for the dialogue program, and I've correctly managed to use it, but I want to change the local sound to an adjustable one for individual characters/NPC's.

I've tried putting it into the "Default" table and added it to the Settings table in the Data script, but it didn't work. And when I replaced the audio without moving the variable and just changing the already existing "local TickSound" the sound I'm trying to replace wouldn't play properly

I'm not sure if it's an audio length problem, but I'm also pretty new to coding in Luau so I could be placing things in the wrong area..

empty stone
spice tangle
empty stone
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Then search SoundId

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it tell if created