#How to give players custom character models and clothing?

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tacit totem
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When players join my game I want everyone to be forced to have the same build (block rig type of look) and custom clothing based on where they spawn at

true moat
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You can make a script when plr.CharacterAdded:Connect(function(char) char = game.ReplicatedStorage.UrCustomCharacter:Clone()

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Also copying this won't work as I didn't write the whole thing down

tender pike
tacit totem