#UHHH WTF??
1 messages · Page 1 of 1 (latest)
Show us line 33. That's where the error is
thats unrelated its justa symptom of the bug in the screenshot where some classes arent appearing
** You are now Level 14! **
like it doesnt print anything for some reason not even nil?
like it prints transition as nil then it doesnt print it again and it somehow bypasses the if statement check even tho its nil?
You have to trace it back from there
Drop a breakpoint and open the Watch window
I am its just that somewhere inbetween transitions of the states self gets lost for some reason
might take me a bit I only use prints for debug lol
Check your call path
The debugger is much more informative and a lot simpler than you think
ohhhhh I think I might know whats going on
im using trove and I think my classes are being collected by the garbage collector
cause its a lazy table
yea it doesnt print context but I see it in the watch section at the breakpoint
so it does exist
I might just try go to a simpler project and see if the weird error stuff is still happening
this thing is lowkey possessed 
I'm sure it's not as ethereal as you think
yea I checked the whole script and I found the problem it seems if I call a method inside the render loop self just breaks?:
Would you like to hop on a call and go over it?
yea im down if ur free
Bet. I'll be at my desktop in a few minutes
k
#759524964977737808, @jolly zenith
can u hear me yea?
yea ill just keep looking through the breakpoints and try patch any errors I can probs try figure it out thanks