#How would a entity be formatted?

1 messages · Page 1 of 1 (latest)

graceful helm
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Right now im really having a hard to time figuring out how to format this entity so that later additions will be easier, i currently have it so that it all goes off of a base and then makes its own version for the specific enemy and then has variants. I also use "components" so I can add in long stuff shared by some enemies without having to rewrite the scripts each time.

This feels very wrong and I dont why or how to fix it.

TLDR; Currently have entity format but it feels off and probably uses components to set certain behavior, which feels wrong.

graceful helm
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should add that variant would just be configs that change the base (Zombie)

tranquil creekBOT
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studio** You are now Level 1! **studio