#Simpler cleaner code help
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
guys is there any simplistic way to see if the player is walking/running in the ControlsUpdated() function? i know what i can do here is just copy the GetState and movedirmag to the ControlsUpdated functions as local variables, but i want to see if theres a simpler way
variables:
userinput func:
playerstatus func