My Goal make a game like dingus or npc or die.
But First i need understand how to work pathFind.
I have watching a vidéo and copy the script but for a wierd reason that dont work so here the script:
*local pfs = game:GetService("PathfindingService")
local char = script.Parent
local hum = char.Humanoid
local possibleDestination = game.Workspace.pos:GetChildren()
wait(3)
while true do
local destination = possibleDestination[math.random(1, #possibleDestination)]
local path = pfs:CreatePath()
path:ComputeAsync(char.HumanoidRootPart.Position, destination.Position)
for i, waypoint in pairs(path:GetWaypoints()) do
hum:MoveTo(waypoint.Position)
hum.MoveToFinished:Wait()
end
end*