#How to use ButtonSelect without triggering UI Navigation

1 messages · Page 1 of 1 (latest)

west eagle
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How can I use the ButtonSelect keycode (The one to the left of the regular start button, also known as back on a gamepad) without enabling the UI navigation? I've tried even just disabling the setting, only it seems to only disable it using the keyboard control.

oblique fossil
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I believe you can do this in a loop or on selected object changed:

GuiService.SelectedObject = nil