#Help

1 messages · Page 1 of 1 (latest)

opal scarab
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Hello guys i made a game Similar To Csgo does anyone know how to make flashbang work?

radiant ocean
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Sooo, i d recommend making a gui with a white frame. Be sure to disable safe inserts and stuff so it scales properly. The size should be set to 1 1(Scale). Set the transparency to 1 and color to white. Now, add a remote event or other feature to give the command to show the "bang". Use lerping or tweening to make the transparency of the frame 0 quickly, and then slowly reduce to 1. There might be errors if multiple of them are thrown, so i'd prefer lerping. I think thats all kinda 🙂

mild ridge
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I'd recommend a gui probably

thorny abyss
radiant ocean
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Eh, i mean

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You could incorporate client level systems but

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That would take a hit more time

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And effort

thorny abyss
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He could implement something similar to vlaorant

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where there is an actual flash thing

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infront of the player's face

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csgo does the same thing too

strange quail
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Like you can increase the blur and brightness to make it very very realistic

golden pendant
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I’d recommend doing a sphere and getting parts in part, etc etc then doing server validation by keeping track of timestamps, time since last request and stuff

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There’s alot more to it depending on the scope you’re aiming for

tame lichen
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but it's still a normal, valid data structure so its fine. currently only used with terrain but nothing stopping you using the container

tame lichen
tame lichen
opal scarab
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I just fixed it

finite ospreyBOT
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studio** You are now Level 1! **studio

opal scarab
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Thanks for help!

opal scarab
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I messed up

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I made the flashbang work but

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When i throw it just explodes like a normal grenade

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No flahs

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Flash*

golden pendant
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So uhh where’s the code?

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@opal scarab Send the code

opal scarab
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Im on phone rn

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Sorry