#Help
1 messages · Page 1 of 1 (latest)
Sooo, i d recommend making a gui with a white frame. Be sure to disable safe inserts and stuff so it scales properly. The size should be set to 1 1(Scale). Set the transparency to 1 and color to white. Now, add a remote event or other feature to give the command to show the "bang". Use lerping or tweening to make the transparency of the frame 0 quickly, and then slowly reduce to 1. There might be errors if multiple of them are thrown, so i'd prefer lerping. I think thats all kinda 🙂
I'd recommend a gui probably
Thanks
The only problem with that is it is easily hackable
Eh, i mean
You could incorporate client level systems but
That would take a hit more time
And effort
He could implement something similar to vlaorant
where there is an actual flash thing
infront of the player's face
csgo does the same thing too
The best solution it’s to make a region 3 zone that take all the player in the zone, and do a script with light
Like you can increase the blur and brightness to make it very very realistic
Isn’t Region3 depricated?
I’d recommend doing a sphere and getting parts in part, etc etc then doing server validation by keeping track of timestamps, time since last request and stuff
There’s alot more to it depending on the scope you’re aiming for
almost, yes
but it's still a normal, valid data structure so its fine. currently only used with terrain but nothing stopping you using the container
what
the effect happens on the client, you can't change that. of course people can just disable it with exploits, nothing new there
or just max out the bloom
I just fixed it
** You are now Level 1! **
Thanks for help!