#Sliding problems
1 messages · Page 1 of 1 (latest)
if you ask if it's skidded or not, i've been having this problem to the point i got on a real low and tried to have AI Fix it for me.
I couldnt find any sources of how to fix it
or any good sources for sliding.
u might want to perform raycast
to check if player's so close to wall
Not sure how that would honestly help if im not trying to kill the horizontal velocity at all, i still kindof want to preserve the players momentum or velocity but wont make the players Stick to the wall like glue
i think i found the solution nvm
what are u trying to do tho, i dont get it
Basically, i want the sliding to not make the players stick to the wall due to the horizontal linear velocity pushing them agaisnt the wall, but i dont want to kill that velocity, instead im just trying to not make the players stay glued to the wall.
hgave you tried making the max force of y 0
maxforce?
this?
wait
i havent checked the script
ur using assem velocity?
i thought you were using the linear velocity instance