I'm making a system where you can type certain 'ingredients' in a textbox and it'll give an outcome but I seem to have a problem with case sensitivity.. Is there a solution?
local fText = {"Flavorless", "Bloxilicious"}
f11.FocusLost:Connect(function(enterPressed)
if enterPressed then
if f11.Text:match(f[1]) or f22.Text:match(f[1]) then
gui.Flavor.Text = fText[1]
end