local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local LobbyFolder = game.Workspace:FindFirstChild("Lobby")
local MapFolder = game.Workspace:FindFirstChild("Map")
local MapFrame = script.Parent.MinimapFrame
local playerpoint = MapFrame.PlayerPoint
local Camera = Instance.new("Camera")
Camera.CameraType = Enum.CameraType.Scriptable
Camera.FieldOfView = 3
MapFrame.CurrentCamera = Camera
if MapFolder then
local TeamASpawns = game.Workspace:WaitForChild("TeamASpawns")
local TeamBSpawns = game.Workspace:WaitForChild("TeamBSpawns")
local Lobby = game.Workspace:WaitForChild("Lobby")
local folders = {MapFolder, TeamASpawns, TeamBSpawns, Lobby}
for _, folder in ipairs(folders) do
for _, object in ipairs(folder:GetDescendants()) do
if object:IsA("BasePart") then
local Clone = object:Clone()
Clone.Parent = MapFrame
end
end
end
end
RunService.RenderStepped:Connect(function()
if HumanoidRootPart then
Camera.CFrame = CFrame.new(HumanoidRootPart.Position + Vector3.new(0, 3000, 0), HumanoidRootPart.Position)
end
end)
** You are now Level 12! **